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Gender and Consent in Supernatural Fanfiction's Alpha/Beta/Omega
i Just Go Find Yourself a Nice Alpha: Gender and Consent in Supernatural Fanfiction’s Alpha/Beta/Omega Universe by Tessa Barone A THESIS submitted to Oregon State University Honors College in partial fulfillment of the requirements for the degree of Honors Baccalaureate of Arts in English (Honors Scholar) Honors Baccalaureate of Arts in History (Honors Scholar) Presented May 28, 2019 Commencement June 2019 ii iii AN ABSTRACT OF THE THESIS OF Tessa Barone for the degree of Honors Baccalaureate of Arts in English and Honors Baccalaureate Arts in History presented on May 28, 2019. Title: Just Go Find Yourself a Nice Alpha: Gender and Consent in Supernatural Fanfiction’s Alpha/Beta/Omega Universe. Abstract approved:_____________________________________________________ Rebecca Olson Shows, books, and media are constantly negotiating power with their fans. Who decides what is canon? To whom does the story belong?? The answer has traditionally been in favor of producers. However, in the age of the internet, fans now hold considerably more power than they ever have before, and some shows, like the CW’s Supernatural, respond by participating in “fanservice.” Many fans of this show strongly support slash and incest pairings, and by allowing such interpretations to be acknowledged in the narrative Supernatural makes increasingly transgressive readings available to the audience. The trope known as “Alpha/Beta/Omega Dynamics” is extremely popular, borderline pornographic, and virtually eradicates women from the narrative—instead depicting a relationship between men that is highly heterosexual in dynamic. This trope deconstructs the gender binary by assigning gender roles based on behavior, rather than biology, and appeals to an animal code of ethics in order to indulge in problematic, sexist, and abusive sexual situations. -
Digital Fanfic in Negotiation: Livejournal, Archive of Our Own, and the Affordances of Read-Write Platforms
Digital fanfic in negotiation: LiveJournal, Archive of our Own, and the affordances of read-write platforms. Introduction Fanfiction is the unauthorized rewriting or adaptation of popular media narratives, utilizing corporately owned characters, settings and storylines to tell an individual writer’s own story (self-ref, 2017). It is often abbreviated to fanfic or even fic, and exists in a thoroughly grey legal area between copyright infringement and fair use (Tushnet 1997, McCardle 2011). Though there were a few cases of cease-and-desist letters sent to fan writers in the twentieth century, media corporations now understand it is useless to attempt to prosecute fanfic writers – for one thing, there are simply too many of us,1 and for another it would be terrible publicity. Though modern fanfic can be reliably dated to the 1960s (Jenkins 1992), it is now primarily an online practice, and the fastest growing form of writing in the world (self ref). This paper uses participant observation and online ethnography to explore how fanfiction archives utilize digital affordances. Following Murray, I will argue that a robust understanding of digital read-write platforms needs to account for the social and legal context of digital fiction as well as its technological affordances. Whilst the online platform LiveJournal in some ways channels user creativity towards a more self-evidentially ‘digital’ texts than its successor in the Archive of Our Own (A03), the Archive encourages greater reader interactivity at the level of archive and sorting. I will demonstrate that in some ways, the A03 recoups some of the cultural capital and use value of print. -
Front Matter Template
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by UT Digital Repository Copyright by Birch Griesse 2019 The Report Committee for Birch Griesse Certifies that this is the approved version of the following Report: Mediating Conflicting Values in a Community Archives Setting APPROVED BY SUPERVISING COMMITTEE: Amelia Acker, Supervisor Patricia K. Galloway Mediating Conflicting Values in a Community Archives Setting by Birch Griesse Report Presented to the Faculty of the Graduate School of The University of Texas at Austin in Partial Fulfillment of the Requirements for the Degree of Master of Science in Information Studies The University of Texas at Austin May 2019 Acknowledgements I would like to thank Dr. Amelia Acker for her hard work in helping me navigate the process of researching and writing this report, including helping me overcome several obstacles along the way. I would also like to thank my mother, Janet Titus, for her continuous love and support. iv Abstract Mediating Conflicting Values in a Community Archives Setting Birch Griesse, M.S. Info. St. The University of Texas at Austin, 2019 Supervisor: Amelia Acker This report examines conflicts within the user community of the online fanwork repository Archive of Our Own (AO3). The site is a nonprofit venture with the ambitious goal of serving the large heterogeneous community of fandom writ large. Tensions among subsets of the Archive’s user group have flared up at various points in its ten-year history, forcing its volunteer-based staff into the position of arbiter of community values. These conflicting values have influenced, sometimes asymmetrically, the functionality of the Archive and are now embedded in its design. -
Podcasting Fandom”
Podcasts and Convergent Digital Media, pt. 2 “Podcasting Fandom” Paul Booth, College of Communication, DePaul University What does overtly “being a fan” reflect about the contemporary fan experience? What one person considers fannish behavior might not be considered fannish by others. Indeed, fandom is both personal (in that it is something experienced within the self) and public (in that no one will know you are a fan if you don’t display it in some way). In the convergent digital media era, fandom is profoundly mutable. From armchair fan to fan fiction author, from convention-goer to podcast-maker, “being a fan” can mean many things in many different corners of the web. Not only can one be a fan in the quiet of one’s own living room, but one can be a fan—a loud fan— online and with others in a podcast. With the increasingly rapid monetization of fandom throughout the media environment, however, I want to explore the various ways that podcasting fandom can problematize contemporary discourses of fan activity. How does podcasting change our notions of fandom? And how does fandom change our notions of podcasting? For the mainstream media industries, fandom does have a particular identity—one marked with a dollar sign. Fans are big business. Media corporations have harnessed fan work for advertising, have used fans to Tweet news, have enabled online contests to sell fans’ information on mailing lists, have developed platforms for fan interaction, and have made countless millions of dollars on advertising and page views. It is the era of “broadcast yourself” on YouTube and “what’s happening” on Twitter: And while social media platforms are useful for fans’ organization and connection, fans ultimately serve a commercial agenda for these platforms. -
Empirical Assessment of Risk Factors: How Online and Offline Lifestyle, Social Learning, and Social Networking Sites Influence Crime Victimization Ashley Bettencourt
Bridgewater State University Virtual Commons - Bridgewater State University Master’s Theses and Projects College of Graduate Studies 12-2014 Empirical Assessment of Risk Factors: How Online and Offline Lifestyle, Social Learning, And Social Networking Sites Influence Crime Victimization Ashley Bettencourt Follow this and additional works at: http://vc.bridgew.edu/theses Part of the Criminology and Criminal Justice Commons Recommended Citation Bettencourt, Ashley. (2014). Empirical Assessment of Risk Factors: How Online and Offline Lifestyle, Social Learning, And Social Networking Sites Influence Crime Victimization. In BSU Master’s Theses and Projects. Item 10. Available at http://vc.bridgew.edu/theses/10 Copyright © 2014 Ashley Bettencourt This item is available as part of Virtual Commons, the open-access institutional repository of Bridgewater State University, Bridgewater, Massachusetts. Empirical Assessment of Risk Factors: How Online and Offline Lifestyle, Social Learning, and Social Networking Sites Influence Crime Victimization By: Ashley Bettencourt Thesis Submitted in fulfillment of the requirements for the degree of Master of Science in Criminal Justice in the Graduate College of Bridgewater State University, 2014 Bridgewater, Massachusetts Thesis Chair: Dr. Kyung-Shick Choi 2 Empirical Assessment of Risk Factors: How Online and Offline Lifestyle, Social Learning, and Social Networking Sites Influence Crime Victimization Thesis By Ashley Bettencourt Approved as to style and content by: ______________________________ Kyung-shick -
Audiences, Gender and Community in Fan Vidding Katharina M
University of Wollongong Research Online University of Wollongong Thesis Collection University of Wollongong Thesis Collections 2011 "Veni, Vidi, Vids!" audiences, gender and community in Fan Vidding Katharina M. Freund University of Wollongong, [email protected] Recommended Citation Freund, Katharina M., "Veni, Vidi, Vids!" audiences, gender and community in Fan Vidding, Doctor of Philosophy thesis, School of Social Sciences, Media and Communications, Faculty of Arts, University of Wollongong, 2011. http://ro.uow.edu.au/theses/3447 Research Online is the open access institutional repository for the University of Wollongong. For further information contact the UOW Library: [email protected] “Veni, Vidi, Vids!”: Audiences, Gender and Community in Fan Vidding A thesis submitted in fulfilment of the requirements for the award of the degree Doctor of Philosophy From University of Wollongong by Katharina Freund (BA Hons) School of Social Sciences, Media and Communications 2011 CERTIFICATION I, Katharina Freund, declare that this thesis, submitted in fulfilment of the requirements for the award of Doctor of Philosophy, in the Arts Faculty, University of Wollongong, is wholly my own work unless otherwise referenced or acknowledged. The document has not been submitted for qualifications at any other academic institution. Katharina Freund 30 September, 2011 i ABSTRACT This thesis documents and analyses the contemporary community of (mostly) female fan video editors, known as vidders, through a triangulated, ethnographic study. It provides historical and contextual background for the development of the vidding community, and explores the role of agency among this specialised audience community. Utilising semiotic theory, it offers a theoretical language for understanding the structure and function of remix videos. -
Sameness Attracts, Novelty Disturbs, but Outliers Flourish in Fanfiction
SAMENESS ATTRACTS,NOVELTY DISTURBS, BUT OUTLIERS FLOURISH IN FANFICTION ONLINE APREPRINT Elise Jing1, Simon DeDeo2, and Yong-Yeol Ahn3 1Department of Informatics, Indiana University 2Social and Decision Sciences, Dietrich College, Carnegie Mellon University 3Department of Informatics, Indiana University April 17, 2019 ABSTRACT The nature of what people enjoy is not just a central question for the creative industry, it is a driving force of cultural evolution. It is widely believed that successful cultural products balance novelty and conventionality: they provide something familiar but at least somewhat divergent from what has come before, and occupy a satisfying middle ground between “more of the same” and “too strange”. We test this belief using a large dataset of over half a million works of fanfiction from the website Archive of Our Own (AO3), looking at how the recognition a work receives varies with its novelty. We quantify the novelty through a term-based language model, and a topic model, in the context of existing works within the same fandom. Contrary to the balance theory, we find that the lowest-novelty are the most popular and that popularity declines monotonically with novelty. A few exceptions can be found: extremely popular works that are among the highest novelty within the fandom. Taken together, our findings not only challenge the traditional theory of the hedonic value of novelty, they invert it: people prefer the least novel things, are repelled by the middle ground, and have an occasional enthusiasm for extreme outliers. It suggests that cultural evolution must work against inertia — the appetite people have to continually reconsume the familiar, and may resemble a punctuated equilibrium rather than a smooth evolution. -
For Fans by Fans: Early Science Fiction Fandom and the Fanzines
FOR FANS BY FANS: EARLY SCIENCE FICTION FANDOM AND THE FANZINES by Rachel Anne Johnson B.A., The University of West Florida, 2012 B.A., Auburn University, 2009 A thesis submitted to the Department of English and World Languages College of Arts, Social Sciences, and Humanities The University of West Florida In partial fulfillment of the requirements for the degree of Master of Arts 2015 © 2015 Rachel Anne Johnson The thesis of Rachel Anne Johnson is approved: ____________________________________________ _________________ David M. Baulch, Ph.D., Committee Member Date ____________________________________________ _________________ David M. Earle, Ph.D., Committee Chair Date Accepted for the Department/Division: ____________________________________________ _________________ Gregory Tomso, Ph.D., Chair Date Accepted for the University: ____________________________________________ _________________ Richard S. Podemski, Ph.D., Dean, Graduate School Date ACKNOWLEDGMENTS First, I would like to thank Dr. David Earle for all of his help and guidance during this process. Without his feedback on countless revisions, this thesis would never have been possible. I would also like to thank Dr. David Baulch for his revisions and suggestions. His support helped keep the overwhelming process in perspective. Without the support of my family, I would never have been able to return to school. I thank you all for your unwavering assistance. Thank you for putting up with the stressful weeks when working near deadlines and thank you for understanding when delays -
JULIAN ASSANGE: When Google Met Wikileaks
JULIAN ASSANGE JULIAN +OR Books Email Images Behind Google’s image as the over-friendly giant of global tech when.google.met.wikileaks.org Nobody wants to acknowledge that Google has grown big and bad. But it has. Schmidt’s tenure as CEO saw Google integrate with the shadiest of US power structures as it expanded into a geographically invasive megacorporation... Google is watching you when.google.met.wikileaks.org As Google enlarges its industrial surveillance cone to cover the majority of the world’s / WikiLeaks population... Google was accepting NSA money to the tune of... WHEN GOOGLE MET WIKILEAKS GOOGLE WHEN When Google Met WikiLeaks Google spends more on Washington lobbying than leading military contractors when.google.met.wikileaks.org WikiLeaks Search I’m Feeling Evil Google entered the lobbying rankings above military aerospace giant Lockheed Martin, with a total of $18.2 million spent in 2012. Boeing and Northrop Grumman also came below the tech… Transcript of secret meeting between Julian Assange and Google’s Eric Schmidt... wikileaks.org/Transcript-Meeting-Assange-Schmidt.html Assange: We wouldn’t mind a leak from Google, which would be, I think, probably all the Patriot Act requests... Schmidt: Which would be [whispers] illegal... Assange: Tell your general counsel to argue... Eric Schmidt and the State Department-Google nexus when.google.met.wikileaks.org It was at this point that I realized that Eric Schmidt might not have been an emissary of Google alone... the delegation was one part Google, three parts US foreign-policy establishment... We called the State Department front desk and told them that Julian Assange wanted to have a conversation with Hillary Clinton... -
Alternate Universe Fan Videos and the Reinterpretation of the Media
Alternate Universe Fan Videos and the Reinterpretation of the Media Source Introduction According to the Francesca Coppa, American scholar and co-founder of the Organization for Transformative Works1, fan videos are “a form of grassroots filmmaking in which clips from television shows and movies are set to music.”2 Fan videos are commonly referred to as: fanvid, songvid, vid, AMV (for Anime Music Video); their process of creation is called vidding and their editors (fan)vidders. While the “media tradition” described above in Francesca Coppa‟s definition is a crucial part of the fan video production, many other fan videos are created for anime, especially Asian ones (AMV), for video games (some of them called Machinima), or even for other subjects, from band tributes to other types of remix. The vidding tradition – in its current “shape” – goes back to the era of the first VCR; but the very first fan videos may be traced back to the seventies in a slideshow format. When channel mixers and numerous machines available to a large group of consumers emerged, this fan activity easily became an expanding one amongst the fan communities, who were often interested in new technology, whatever era it is. Vidding has now become a digital process, thanks to the expansion of computer and related technical means, including at least semiprofessional editing software. It seems relevant to point out how rare it is that a vidder goes through editing training when they begin to create fan videos, or even become a professional editor later on. Of course, exceptions exist, but vidding generally remains a hobby. -
In Your Dreams
Core Apprenticeship Library Apprenticeship Sector: Arts & Culture Unit Guide: In Your Dreams In Your Dreams The In Your Dreams unit is a series of inquiry-driven lessons designed to boost students’ sophistication as nonfiction readers. The culminating zine project requires students to integrate information from multiple sources, selecting details to support a central idea. Students will also gain vocabulary skills, including the use of word roots and affixes and an awareness of words’ connotations. Students will learn to “read like writers,” which requires thinking about the choices authors have made in terms of content, format, and word choice. Unit Standards and Objectives Standard #1: Citizen Schools students will prepare a clear written communication. Standard #2: CCSS.RI.6.1: Cite textual evidence to support analysis of what the text says explicitly as well as inferences drawn from the text. Standard #3: CCSS.RI.6.2: Determine a central idea of a text and how it is conveyed through details. Standard #4: CCSS.RI.6.4: Determine the meaning of words and phrases as they are used in a text, including figurative, connotative, and technical meanings Standard #5: CCSS.RI.6.6: Determine an author’s point of view or purpose in a text and explain how it is conveyed in the text. Lesson Objectives: ● SWBAT identify the big idea of a text. ● SWBAT identify two details that support the big idea of a text. ● SWBAT provide a brief summary of the text. ● SWBAT read like a writer by thinking about why the author made the choices s/he did, and what the author is trying to get the reader to think, feel, or understand while they are reading. -
A Portrait of Fandom Women in The
DAUGHTERS OF THE DIGITAL: A PORTRAIT OF FANDOM WOMEN IN THE CONTEMPORARY INTERNET AGE ____________________________________ A Thesis Presented to The Honors TutoriAl College Ohio University _______________________________________ In PArtiAl Fulfillment of the Requirements for Graduation from the Honors TutoriAl College with the degree of Bachelor of Science in Journalism ______________________________________ by DelAney P. Murray April 2020 Murray 1 This thesis has been approved by The Honors TutoriAl College and the Department of Journalism __________________________ Dr. Eve Ng, AssociAte Professor, MediA Arts & Studies and Women’s, Gender, and Sexuality Studies Thesis Adviser ___________________________ Dr. Bernhard Debatin Director of Studies, Journalism ___________________________ Dr. Donal Skinner DeAn, Honors TutoriAl College ___________________________ Murray 2 Abstract MediA fandom — defined here by the curation of fiction, art, “zines” (independently printed mAgazines) and other forms of mediA creAted by fans of various pop culture franchises — is a rich subculture mAinly led by women and other mArginalized groups that has attracted mAinstreAm mediA attention in the past decAde. However, journalistic coverage of mediA fandom cAn be misinformed and include condescending framing. In order to remedy negatively biAsed framing seen in journalistic reporting on fandom, I wrote my own long form feAture showing the modern stAte of FAndom based on the generation of lAte millenniAl women who engaged in fandom between the eArly age of the Internet and today. This piece is mAinly focused on the modern experiences of women in fandom spaces and how they balAnce a lifelong connection to fandom, professional and personal connections, and ongoing issues they experience within fandom. My study is also contextualized by my studies in the contemporary history of mediA fan culture in the Internet age, beginning in the 1990’s And to the present day.