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Other Hands Issue
Issue 20 January 1998 ISSN: 1081-8359 The International Journal for Middle-earth Gaming I S S U E 20 FROM ENGLAND UNTO EGLAMAR 1 Other Hands ISSUE 20 JANUARY 1998 Editorial: In this Issue A Long-expected party Well folks, here we are at last: Other character and action that invoked and de- Editorial .................................... 2 Hands is five years old!!! Above all, it is a pended upon something more than the time to celebrate —to look back over half a mere mercenary motive that so dominated Digital Hands ............................ 4 decade of role playing in Middle-earth, and the scenarios in many FRP modules. From England unto to bend our gaze forward towards many As the years passed, this divergence grew Eglamar ................................... 5 fun and fulfilling years of gaming to come. into discontent. I needed some outlet for How did OtherHands come to be? Most of these ideas, but found none. In 1987 I ap- The Mystery of the Blessed you have probably read (or have read proached ICE as a prospective author, but Child ........................................ 9 about) the panel discussion and FRP semi- found that the format of the “Ready-to- nar that took place at the Tolkien Centen- Run” modules then in vogue did not permit Product Review ary Conference that inaugurated this en- the scale and geographical mobility my ad- Hands of the Healer .................... 22 deavor back in 1992. But the real story be- venture ideas demanded. Frustrated, I be- gins with my own twelve-year career as a gan sending out inquiries to various gaming Middle-earth gamemaster which preceded journals in hopes of finding one that would that gathering. -
Orc Hosts, Armies and Legions: a Demographic Study
Volume 16 Number 4 Article 2 Summer 7-15-1990 Orc Hosts, Armies and Legions: A Demographic Study Tom Loback Follow this and additional works at: https://dc.swosu.edu/mythlore Part of the Children's and Young Adult Literature Commons Recommended Citation Loback, Tom (1990) "Orc Hosts, Armies and Legions: A Demographic Study," Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature: Vol. 16 : No. 4 , Article 2. Available at: https://dc.swosu.edu/mythlore/vol16/iss4/2 This Article is brought to you for free and open access by the Mythopoeic Society at SWOSU Digital Commons. It has been accepted for inclusion in Mythlore: A Journal of J.R.R. Tolkien, C.S. Lewis, Charles Williams, and Mythopoeic Literature by an authorized editor of SWOSU Digital Commons. An ADA compliant document is available upon request. For more information, please contact [email protected]. To join the Mythopoeic Society go to: http://www.mythsoc.org/join.htm Mythcon 51: A VIRTUAL “HALFLING” MYTHCON July 31 - August 1, 2021 (Saturday and Sunday) http://www.mythsoc.org/mythcon/mythcon-51.htm Mythcon 52: The Mythic, the Fantastic, and the Alien Albuquerque, New Mexico; July 29 - August 1, 2022 http://www.mythsoc.org/mythcon/mythcon-52.htm Abstract Calculates the likely population of Orcs in Middle-earth at various times based on Tolkien’s use of the military terms host, army, and legion. Uses The Silmarillion and several volumes of The History of Middle- earth to “show a developing concept of Orc military organization and, by inference, an idea of Orc demographics.” Additional Keywords Tolkien, J.R.R.—Characters—Orcs—Demographics; Tolkien, J.R.R.—Characters—Orcs—History; Tolkien, J.R.R.—Characters—Orcs—Military organization This article is available in Mythlore: A Journal of J.R.R. -
Da Wish List 07/29/2017 "Da Wishlist Is/Was, in Some Ways the Sith to Da Archives Jedi
Da Wish List 07/29/2017 "Da Wishlist is/was, in some ways the Sith to Da Archives Jedi. It represents unfulfilled dreams, shattered hopes. Some of the items on there are nigh unattainable, others may have been posted already. Perhaps, the original requesters forgot or gave up. Who can say? If you have any of these hidden gems, by all means, post them, if they be clean. If not, submit them to Mageguru or one of the other cleaners. Their loose morals and adamantium katana' slice through watermarks and digital signatures like scurvy through a pirate. Rest assured somebody will squirrel them away in some dusty corner of their HDD." -Anon 13th age soundtrack 13th Age The Strangling Sea 14 days by Hannah Schaffer 1879 rpg by fasa 30 Sided Adventure and Other Tales 30 Sided Gaming Tables Book 43 AD A Book of Beats from Lampblack & Brimstone A Call To Arms – Fading Suns A Family Affair A Medieval Tapestry: Personalities of Mythic Europe AGO259 A Planeswalker's Guide to Alara Abandoned Arts "Amazing Races" line for Pathfinder Accursed Achtung! Cthulhu Fate edition Action castle, and its various sequels Advanced Song of Blades and Heroes advanced spells 3, horror spells, intrigue spells and occult spells from legendary games Adventure Idea Factory Adventurers! RPG Adventures in Middle Earth Player's guide Adventures on the high seas 1st edition Agents of Smersh Alien Squad Leader Aliens of the Fringe All For One Adventure Compendium 1, Le Mousquetaire Dishonore All for One: Régime Diabolique Player's Guide Alpha Chronicles - Core Rules Alshard -
By Karzen Wgnn Foostad
Tbe Atlas by Karzen Wgnn Foostad Sample file TSR, Inc. PRODUCTS OF YOUR IMAGINATION'" —TD daughter Kristi— May she grow in the wisdom, courage, and love of the heroines of the Forgotten Realms Acknowledgments While the accuracy (or inaccuracy) of the product gled with me as time became all too short. Special thanks within these pages rests entirely with the author, the are due to J. Eric Severson, who has been a very pleasant work could not have been completed without the encour- and patient editor; Mary Kirchoff, who kept me on track; agement, assistance, and endurance of many people: Dave "Diesel" LaForce and Steve Beck, for their city over- My husband, Tbdd, associate professor of geography, lays and expert cartographic assistance; Dee Barnett, for who has grown increasingly familiar and helpful with the her graphic help; and Angelika Lokotz and Tracey numerous questions of how the workings of our real Zamagne, for every typeset word. world may be applied to those of an imaginary world. My The many authors and illustrators of the FORGOTTEN son, Mark, and daughter, Kristi, who helped with the in- REALMS™ books and related products; all have been de- dex as well as the housework. Mark also designed the map lightful people with whom to deal, but those who put up on which the Ivy Mansion was based. My sister, Marsa with the most questions were Doug Niles, Bob Salvatore, Crissup, for typing the index, and Lisa Richardson, for let- Ed Greenwood, David "Zeb" Cook, Jim Lowder, Troy tering the many maps. Denning, and "traffic cop" Jeff Grubb. -
315001-Sample.Pdf
Sample file Sample file Sample file Contents Foreword 6 Ruathym ............................................................. 22 Themasulter ....................................................... 24 Introduction 7 Between Adventures 26 Player Options 9 Downtime Activity: Gathering Plants Expedition .26 Circle of the Shore ................................................ 9 Regional Flora Table ........................................... 27 Wavestrider ......................................................... 10 Flora ..................................................................... 28 Additional Rules ............................................ 12 Appendix 36 Druid: Spellcasting ............................................. 12 Ranger: Natural Explorer ................................... 12 Beasts and Monsters .................................... 36 Dessurk ................................................................ 37 Spellcasting ....................................................... 12 Dire Shark ............................................................ 38 Component: Environment (E) .......................... 12 Dragon Slug ......................................................... 39 Coasts of the Realms Spells ............................... 12 Giant Cuttlefish .................................................. 40 Spells.................................................................... 13 Loot Crabs ........................................................... 41 Druidic Practice .................................................. -
Mentor Review Supplement
mEHTon EEUJEW SUEFLEmEHT DAYWORLD REBEL oy Ph i 11 p Jose Farmer, Grafton trade pb, dist in Aust by William Collins. CO 1988. 301pp. A$1Q.°5. On sale now. DAWORLD REBEL is tne sequel to DAYWORLD, which was reviewed several issues back. The world Farmer has postulated is one of which in the immediate past the vast overcrowding (eight Dil i ion people on earth) necessitated the use of the stoner' which froze people in sucn a way that they could be stored unharmed for an indefinite period. What happened is that everyone lived one day out of seven. Thus their lives covered seven times the normal time span. They lived their lives on their day of the week - be it Monday, Tuesday, etc, and then were stoned' until that day the following week. With total surveillance, the crime rate dropped to almost zero. Who wanted to be stoned and dropped into the ocean, to rest for who knew how long? The hero of the novel is Jefferson Caird who had somehow managed to have seven personalities in nim and had managed to live a seven day week that way. He also could lie under the truth spray. In this episode Caird escapes the prison he awakes in, joins a tribe of 'daybreakers' and attempts to break the governments monopoly on information. SF Adventure. SPIDER WORLD: THE DELTA by Colin Wilson. Grafton pb, dist in Aust by William Collins. (C) 1987. 352pp. ASQ.95. On saie now. Another sequel - this time to SPIDER WORLD - THE TOWER. The world Wilson has created has been taken over Dy giant spiders and the remnants of humankind are fighting for their lives from the wind-corn oailoons. -
DRAGON LANCE® World and Who Was My Contact for Who Once Again Provided Insights and Suggestions Regard- Several Months
toy KauGN WyNN FoNStab Sample file he DRAGONLANCE® World has gained a life of its own. There is no greater measure of its strength than in the number of people it has inspired. i was first introduced to Karen's work four years before I started at TSR, Inc.—when the DRAGONLANCE Saga was but a dream of mine. I had then been—and still am—impressed with her Atlas of Middle-earth) both for focus of graphic realization and its scholarly accuracy in detail. You can imagine my joy at learning that this same great talent would turn her attentions to the world of Krynn. It is with that same joy that I introduce her work to you. As I read through her words and pore over her lovingly crafted maps, I returned once more to the land of draconians and the Silvanesti. I followed again the paths the heroes trod and remembered all that I had thought . and dreamed . and felt. Even I (who have lived this world for the last four years) was often surprised by the new insights the book brought to me. Karen has captured in her own special way that magic that I have always felt in the DRAGONLANCE World. For those who enjoyed the novels, I think this book will bring you the same feeling it brought to me. And for those of you who play the ADVANCED DUNGEONS & DRAGONS® games, this book will be a special treat. Here are the maps of Krynn that will enable you to continue your adventures. This book opens the way for years of campaigning. -
Dragon Magazine #160
S PECIAL ATTRACTIONS Issue # 160 The City Never Sleeps Vol. XV, No. 3 9 A special feature on urban lifeand urban lowlife. August 1990 The Enemy at the Gates James R. Collier 10 How can a city defend itself from dragons and umber hulks? Publisher James M. Ward The Last Call Inn Willie Walsh 15 At last, a tavern for everyoneeven the half-orcs have their own bar! Editor Roger E. Moore The Touch of the Black Hand Matthew J. Iden 24 This thieves guild wants peace and quiet (and will steal to get them). Fiction editor Barbara G. Young AD&D Trading Cards Insert Pocket-size pictures of 17 heroes of the AD&D® game! Assistant editor Dale A. Donovan O THER FEATURES Editorial assistant Joseph M. Nowak Up, Away, and Beyond Bruce A. Heard 38 If the Princess Ark can fly into space, so can your D&D® game PCs! Art director Larry W. Smith The Voyage of the Princess Ark Bruce A. Heard 41 A daring maneuver begins a journey that leaves the world behind. Production staff The Role of Computers Hartley, Patricia, and Kirk Lesser Gaye OKeefe Angelika Lokotz 47 Beware the Black Knight as you gain glory in Conquests of Camelot. Tracey Zamagne The Ecology of the Gibbering Mouther Nigel D. Findley Subscriptions 55 The thief had to disarm a trapbut it didnt want to be disarmed. Janet L. Winters Thief on a String fiction by Dean Edmonds U.S. advertising 58 He was a master with thieves tools, but when he fell into a wizards Jim Atkiss trap, his only hope was the spoken word. -
Sample File Piayer S Quide to the 6Raqonlance® Campaign
Sample file piayeR s Quide to the 6Raqonlance® Campaign Welcome to the World of Krynn! 3 Lost Folk of Ansalon 117 Geography of Krynn 4 Bakali 117 The Sales Pitch 6 Huldrefolk 118 Getting Lost 11 Kyrie 119 Northern Ergoth 17 Scions 120 Kenderhome (Hylo) 18 Shadowpeople 120 Southern Ergoth 18 Thanoi 121 Solamnia 20 Draconians 123 Who Lies? 22 Dragons 124 Kayolin 30 Goblins 127 Lemish 30 The Companions 128 Abanasinia and the Seeker Lands 31 Qualinesti 32 Thorbardin, Pax Tharkas, and Kharolis 33 Tarsis and the Plains of Dust 34 CRedits Icereach 35 Throt 36 Source Material: David "Zeb" Cook, Michael Dobson, A Dog's Life 37 Jeff Grubb, Tracy Hickman, Harold Johnson, Estwilde 44 Douglas Niles, Margaret Weis Taman Busuk 45 Compilation, Editing, and Original Material: Jonatha Sanction 46 Ariadne Caspian Zhakar (Thoradin) 47 Product Coordination and Proofreading: Karen S. Dragon Isles and Misty Isles 47 Boomgarden Nordmaar 48 Color Art: Larry Elmore, Keith Parkinson, Clyde Kern 48 Caldwell Khur and Balifor 50 Interior Black and White Art: Denis Beauvais, )eff Blode and Blodeheim 51 Butler, Larry Elmore, Stephen Fabian, Robin Raab, Silvanesti 51 Valerie Valusek Blood Sea Isles 53 Typography: Tracey Zamagne Goodlund Peninsula 54 Production: Paul Hanchette, Dawn Murin, Dee Dragonarmy Occupied Territories 54 Barnett The People of Ansalon 56 Cartography: Steve Beck, Karen Wynn Fonstad Commoners 56 Special Thanks: to Douglas F. Kaufman, for listening Barbarians 56 Dwarves Sample58 file ADVANCED DUNGEONS & DRAGONS, AD&D, and DRAGONLANCE are Gully Dwarves 61 registered trademarks owned by TSR, Inc. The TSR logo is a trademark owned Elves 62 by TSR, Inc. -
Dragon Magazine #159
S PECIAL ATTRACTIONS Issue #159 Beyond the Sky Itself Vol. XV, No.2 9 July 1990 Journey into the depths of space, astral and arcane. Rough Times on Refuge Ed Greenwood Publisher 10 Strange things happen at the largest arcane shipyard among the James M. Ward crystal spheres. Editor Bazaar of the Bizarre Steven E. Schend Roger E. Moore 15 A glove that explodes, a ring that moves ships: new magic from wildspace. Fiction editor Randal S. Doering Barbara G. Young Voidjammers! 20 Want to hitch a ride in the Astral plane? Heres how! Assistant editor The Dragons Bestiary the TSR staff Dale A. Donovan 30 Three monstrous reasons why arcane space is a dangerous place. Art director Larry W. Smith O THER FEATURES Production staff To the Ends of the MARVEL UNIVERSE TM David Edward Martin Gaye OKeefe Angelika Lokotz 40 Faster than a speeding photon: starships for super heroes. Tracey Zamagne The Role of Computers Hartley, Patricia, and Kirk Lesser Subscriptions 47 Casting spells with music, and casting bombs with flair. Janet L. Winters The Waiting Woman fiction by Peni R. Griffin She had stood guard for a thousand years. Lord Kettry felt that was U.S. advertising 58 Sheila Gailloreto long enough. Jim Atkiss Pulling a Con Job Thomas M. Kane 65 Be a legend in your own time: Run your own game convention! U.K. correspondent and U.K. advertising The MARVEL®-Phile Dale A. Donovan Sue Lilley 71 A minotaur can make a fine wizards apprentice, and other surprises. Rhythm Warriors Joseph R. Ravitts 74 Martial arts can be a way of life: the battle dancer NPC class. -
310184-Sample.Pdf
Sample file Sample file Sample file Contents Foreword 6 Damara .............................................................. 21 Great Glacier ................................................... 22 Introduction 7 Vaasa ................................................................... 24 Player Options 10 Between Adventures 27 Circle of the Frozen North ................................. 10 Downtime Activity: Gathering Plants Expedition .27 Northguard .......................................................... 11 Regional Flora Table ........................................... 28 Additional Rules ............................................ 13 Flora ..................................................................... 29 Druid: Spellcasting ............................................. 13 Appendix 38 Ranger: Natural Explorer ................................... 13 Spellcasting ....................................................... 13 Beasts and Monsters .................................... 38 Component: Environment (E) .......................... 13 Boreal Stinger ...................................................... 39 Arctics of the Realms Spells ............................... 13 Corrupted Dire Wolf........................................... 40 Emperor Penguin ................................................ 41 Spells.................................................................... 14 Glacier Goat ......................................................... 42 Druidic Practice ................................................... 14 Iceworm -
SFRA Newsletter Published Ten Times a Year for the Science Fiction Research Association by Alan Newcomer, Hypatia Press, Eugene, Oregon
University of South Florida Scholar Commons Digital Collection - Science Fiction & Fantasy Digital Collection - Science Fiction & Fantasy Publications 9-1-1991 SFRA ewN sletter 190 Science Fiction Research Association Follow this and additional works at: http://scholarcommons.usf.edu/scifistud_pub Part of the Fiction Commons Scholar Commons Citation Science Fiction Research Association, "SFRA eN wsletter 190 " (1991). Digital Collection - Science Fiction & Fantasy Publications. Paper 133. http://scholarcommons.usf.edu/scifistud_pub/133 This Article is brought to you for free and open access by the Digital Collection - Science Fiction & Fantasy at Scholar Commons. It has been accepted for inclusion in Digital Collection - Science Fiction & Fantasy Publications by an authorized administrator of Scholar Commons. For more information, please contact [email protected]. Past Presidents of SFRA Thomas D. Clareson (1970-76) Arthur o. Lewis, Jr. (1977-78) Joe De Bolt (1979-80) James Gunn (1981-82) Patricia S. Warrick (1983-84) Donald M. Hassler (1985-86) William H. Hardesty (1987-89) Elizabeth Anne Hull (1989-90) Past Editors of the Newsletter Fred Lerner (1971-74) Beverly Friend (1974-78) Roald Tweet (1978-81) Elizabeth Anne Hull (1981-84) Richard W. Miller (1984-87) Robert A. Collins (1987-89) Pilgrim Award Winners J. O. Bailey (1970) Marjorie Hope Nicolson (1971 ) julius Kagarlitski (1972) jack Williamson (1973) I. F. Clarke (1974) Damon Knight (1975) james Gunn (1976) Thomas D. Clareson (1977) Brian W. Aldiss (1978) Darko Suvin (1979) Peter Nicholls (1980) Sam Moskowitz (1981 ) Neil Barron (1982) H. Bruce Franklin (1983) Everett Bleiler (1984) Samuel R. Delany (1985) George Slusser (1986) Gary K. Wolfe (1987) Joanna Russ (1988) Ursula K.