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Stephen M. Cabrinety Collection in the History of Microcomputing, Ca
http://oac.cdlib.org/findaid/ark:/13030/kt529018f2 No online items Guide to the Stephen M. Cabrinety Collection in the History of Microcomputing, ca. 1975-1995 Processed by Stephan Potchatek; machine-readable finding aid created by Steven Mandeville-Gamble Department of Special Collections Green Library Stanford University Libraries Stanford, CA 94305-6004 Phone: (650) 725-1022 Email: [email protected] URL: http://library.stanford.edu/spc © 2001 The Board of Trustees of Stanford University. All rights reserved. Special Collections M0997 1 Guide to the Stephen M. Cabrinety Collection in the History of Microcomputing, ca. 1975-1995 Collection number: M0997 Department of Special Collections and University Archives Stanford University Libraries Stanford, California Contact Information Department of Special Collections Green Library Stanford University Libraries Stanford, CA 94305-6004 Phone: (650) 725-1022 Email: [email protected] URL: http://library.stanford.edu/spc Processed by: Stephan Potchatek Date Completed: 2000 Encoded by: Steven Mandeville-Gamble © 2001 The Board of Trustees of Stanford University. All rights reserved. Descriptive Summary Title: Stephen M. Cabrinety Collection in the History of Microcomputing, Date (inclusive): ca. 1975-1995 Collection number: Special Collections M0997 Creator: Cabrinety, Stephen M. Extent: 815.5 linear ft. Repository: Stanford University. Libraries. Dept. of Special Collections and University Archives. Language: English. Access Access restricted; this collection is stored off-site in commercial storage from which material is not routinely paged. Access to the collection will remain restricted until such time as the collection can be moved to Stanford-owned facilities. Any exemption from this rule requires the written permission of the Head of Special Collections. -
Retromagazine 00 Eng.Pdf
EDITORIAL SUMMARY Welcome to our first international issue! RetroMagazine is a well underway project started in Page 3 ◊ The best version of BASIC October 2017 by a small group of Italian retrocomputing Page 6 enthusiasts. ◊ Don’t ever buy a Vectrex! Page 11 Yes, we know, there are many magazines dedicated to ◊ The .d64 format – part 1 retrogames and they are gorgeous; so why the need for an Page 16 additional homebrew fanzine? ◊ Interview with Gideon Zweijtzer How many times reading those publications have you felt Page 20 ◊ Sinclair QL: mistakes, misfortune and so that something was missing? There are lot of nice pictures and a good variety of games, but... where is the code? many regrets Where are the explanations of programming techniques? Page 30 ◊ Cyrus (ZX SPECTRUM) VS. Colossus Where is the real experience of the end users? (ATARI 800XL) The idea behind our project is to reproduce the same Page 33 ◊ HIBERNATED 1 (Amiga/C64) feeling as the glorious magazines back in the day. Page 34 Magazines like Amstrad Computer Users, Bit, Compute!'s ◊ CIVILIZATION (MS DOS) Gazette, Input... They all taught tons of pimply boys the Page 37 basis of coding on their home computers! Those magazines ◊ THE PAWN (All platforms) used to contain a good balance of programming examples, hardware insights and game reviews. People involved in the preparation of this issue In memory of those magazines we adopted the shape of a PDF fanzine, instead of a more modern blog or website, to fully revitalize the spirit of the good old times. • Robin Jubber • Gianluca Girelli Do you remember the feeling while awaiting for the next issue? We want to recreate that and also give a second • Francesco Fiorentini • Leonardo Giordani chance to anybody who missed out on learning these things as a kid. -
Liste Des Jeux - Version 128Go
Liste des Jeux - Version 128Go Amstrad CPC 2542 Apple II 838 Apple II GS 588 Arcade 4562 Atari 2600 2271 Atari 5200 101 Atari 7800 52 Channel F 34 Coleco Vision 151 Commodore 64 7294 Family Disk System 43 Game & Watch 58 Gameboy 621 Gameboy Advance 951 Gameboy Color 502 Game Gear 277 GX4000 25 Lynx 84 Master System 373 Megadrive 1030 MSX 1693 MSX 2 146 Neo-Geo Pocket 9 Neo-Geo Pocket Color 81 Neo-Geo 152 N64 78 NES 1822 Odyssey 2 125 Oric Atmos 859 PC-88 460 PC-Engine 291 PC-Engine CD 4 PC-Engine SuperGrafx 97 Pokemon Mini 25 Playstation 123 PSP 2 Sam Coupé 733 Satellaview 66 Sega 32X 30 Sega CD 47 Sega SG-1000 64 SNES 1461 Sufami Turbo 15 Thompson TO6 125 Thompson TO8 82 Vectrex 75 Virtual Boy 24 WonderSwan 102 WonderSwan Color 83 X1 614 X68000 546 Total 32431 Amstrad CPC 1 1942 Amstrad CPC 2 2088 Amstrad CPC 3 007 - Dangereusement Votre Amstrad CPC 4 007 - Vivre et laisser mourir Amstrad CPC 5 007 : Tuer n'est pas Jouer Amstrad CPC 6 1001 B.C. - A Mediterranean Odyssey Amstrad CPC 7 10th Frame Amstrad CPC 8 12 Jeux Exceptionnels Amstrad CPC 9 12 Lost Souls Amstrad CPC 10 1943: The Battle of Midway Amstrad CPC 11 1st Division Manager Amstrad CPC 12 2 Player Super League Amstrad CPC 13 20 000 avant J.C. Amstrad CPC 14 20 000 Lieues sous les Mers Amstrad CPC 15 2112 AD Amstrad CPC 16 3D Boxing Amstrad CPC 17 3D Fight Amstrad CPC 18 3D Grand Prix Amstrad CPC 19 3D Invaders Amstrad CPC 20 3D Monster Chase Amstrad CPC 21 3D Morpion Amstrad CPC 22 3D Pool Amstrad CPC 23 3D Quasars Amstrad CPC 24 3d Snooker Amstrad CPC 25 3D Starfighter Amstrad CPC 26 3D Starstrike Amstrad CPC 27 3D Stunt Rider Amstrad CPC 28 3D Time Trek Amstrad CPC 29 3D Voicechess Amstrad CPC 30 3DC Amstrad CPC 31 3D-Sub Amstrad CPC 32 4 Soccer Simulators Amstrad CPC 33 4x4 Off-Road Racing Amstrad CPC 34 5 Estrellas Amstrad CPC 35 500cc Grand Prix 2 Amstrad CPC 36 7 Card Stud Amstrad CPC 37 720° Amstrad CPC 38 750cc Grand Prix Amstrad CPC 39 A 320 Amstrad CPC 40 A Question of Sport Amstrad CPC 41 A.P.B. -
The Adventurers Club Ltd. 64C Menelik Road, London NW2 3RH
The Adventurers Club Ltd. 64c Menelik Road, London NW2 3RH. Telephone: 01-794 1261 MEMBER'S DOSSIERS Nos 29 , 30 - FEBRUARY 1988/MARCH 1988 ******************************************************** REVIEWS: BEYOND ZORK JINXTER SHERLOCK WITCH HUNT THE THREE MUSKETEERS BLACK FOUNTAIN THE PROSPECTOR THE LABOURS OF HERCULES THE HOLLOW PASSENGERS ON THE WIND ARTICLES BY: RICHARD BARTLE TONY BRIDGE KEITH CAMPBELL HUGH WALKER LATEST NEWS ON THE ADVENTURING SCENE BASIC ADVENTURING DISCOUNTED SOFTWARE 1987 GOLDEN CHALICE AWARDS AND MUCH MORE 111 12 Help-Line Details (13 .********* ••• ***. EDITORIAL ********* Members have access to our extensive databank of hints and solutions for most of the popular adventure games. Help can be obtained as Dear Fellow Adventurer, follows: Welcome to MDs Nos 29-30! • By Mall: Please enclose a Stamped Addressed Envelope. Give us the title and We are very pleased to announce the 1987 "Golden Chalice Awards", so version of the game(s), and detail the query(ies) which you have. We turn to page 11 to find out which game you have voted "Best Adventure shall usually reply to you on the day of receipt of your letter. of 1987", and which Software Companies have won the much coveted Overseas Members using the Mail Help-Line should enclose an I.R.C. for Chalices. a speedy reply, otherwise the answers to their queries will be sent together with their next Member's Dossier. We welcome Tony Bridge as a regular contributor to the Dossier. Yes, the Grand Elf himself has kindly agreed to write in every issue, and • By Telephone: Tony's first column starts on page 17. -
What Burglar? 3 Thrushwhacker's
INSIDE THIS ISSUE • Exclusive! Interview with Guild Librarian Si- gismund Thing.............>..2 • Guild of Thieves ap- prentice exam - how to take the test, and how to WIN!..................................11 • Top Secret Coded "Cheat Sheet" stolen Top Crook Slags from Guild of Thieves - we reveal all ..................24 Rookies Shock! AND MUCH MUCH MORE! Top crook Silas "We just can't get the ceptional material, and fac- es a bright future in the Beaker says the pro- type of young person we want these days. Guild. fession will face dis- Frankly, they seem Beaker said that he was aster if young new- more keen on accoun- "sick as a macaw" with comers continue with tancy and merchant young apprentices training banking." their boycott. at the Guild's expense and Beaker was speaking on then "going off the straight s hi m fro g speakin , Beaker the eve of new, stringent and narrow - becoming Dornbrook hideaway, add- entry standards to the doctors and shopkeepers ed: "Frankly, the newcom- Guild of Thieves. and such." ers are rubbish. Green- "These new tests aren't He added: "We have to face horns. Tenderfeet. Wet be- easy", he said. "Anyone it. This a divided society. hind the ears. who can pass them is ex- It's us and them." TIME FOR ACTION BURGLARY by Our Special Correspondent A.Nonymous SUPPLIES Commuters on the Dornbrook line are facing another ex- For the best in pense today - the price of a wristwatch. Modern Burglary s a d describe s burglar r Fo equipment, call "audacious and cunning" have noticed the clock had gone, it Festeron 1183 stolen the Victoria Station clock. -
Liste Des Jeux Commodore 64 10TH FRAME [USA]
Liste des jeux Commodore 64 10TH FRAME [USA] 180 - ONE HUNDRED AND EIGHTY [EUROPE] MALTESE JOE PLAYS 3-D POOL [EUROPE] 3D SPEED DUEL [EUROPE] 3D TIME TREK [EUROPE] 3D TUNNEL [EUROPE] 4 SOCCER SIMULATORS [EUROPE] AAAARGH! [EUROPE] AARDVARK [EUROPE] ACTION FORCE [EUROPE] ADDICTA BALL [EUROPE] ADMIRAL GRAF SPEE [USA] ADVANCED BASKETBALL SIMULATOR [EUROPE] THE ADVENTURES OF BARSAK THE DWARF [EUROPE] AFRICA GARDENS [EUROPE] AFTER THE WAR [ESPAGNE] AFTERMATH [EUROPE] AGENT X II [EUROPE] AH DIDDUMS [EUROPE] AIRLINER [EUROPE] AIRWOLF [EUROPE] ALCAZAR - THE FORGOTTEN FORTRESS [USA] ALIEN [EUROPE] AMAUROTE [EUROPE] QUESTPROBE 2 - SPIDERMAN [USA] A.M.C. - ASTRO MARINE CORPS [ESPAGNE] AMERICAN 3D POOL [EUROPE] AMERICAN FOOTBALL [EUROPE] AMERICAN TAG-TEAM WRESTLING [EUROPE] ANDY CAPP - THE GAME [EUROPE] ANGLEBALL [EUROPE] ANKH [USA] ANT ATTACK [EUROPE] ANTER-PLANTER [EUROPE] AQUAPLANE [EUROPE] ARAC [EUROPE] THE ARC OF YESOD [EUROPE] ARCADE FLIGHT SIMULATOR [EUROPE] ARCADIA 64 [EUROPE] ARCANA [EUROPE] ARCHON [USA] ARCHON II : ADEPT [USA] ARDOK THE BARBARIAN [USA] ARKANOID [EUROPE] ARMAGEDDON THE ARMAGEDDON MAN [EUROPE] ARMOURDILLO [EUROPE] ARMY DAYS [EUROPE] ARNIE 2 [EUROPE] ARTURA [EUROPE] ASSAULT COURSE [EUROPE] ASTÉRIX ET LE CHAUDRON MAGIQUE [EUROPE] ASTONISHING ADVENTURES OF MR. WEEMS AND THE SHE VA [EUROPE] ASTRO CHASE [USA] ATOM ANT TO UP AND ATOM [EUROPE] 10 GREAT GAMES II - AUF WIEDERSEHEN MONTY [EUROPE] AUGIE DOGGIE AND DOGGIE DADDY [EUROPE] AUSTRALIAN RULES FOOTBALL [EUROPE] AUTO MANIA - MANIC MECHANIC [EUROPE] AVENGER AZTEC CHALLENGE [USA] -
Adventures on the Spectrum
ADVENTURES ON THE SPECTRUM by Mike Gerrard ADVENTURES ON THE SPECTRUM ADVENTURES ON THE SPECTRUM Mike Gerrard First published in 1989 by Mike Gerrard PO Box 7 Ramsey Huntingdon Cambs PE17 2UZ © 1989 by Mike Gerrard All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording or otherwise, without the prior permission of the publisher ISBN 0 9515193 0 1 Printed by: Antony Rowe Ltd Bumper's Farm Chippenham Wiltshire SN14 6LH Contents Acknowledgements Chapter One – Newcomers 8 Chapter Two - The History of Adventure Games 13 Chapter Three - Buying Adventures 25 Chapter Four - Clubs and Magazines 29 Chapter Five - How to Do-it-Yourself 34 Chapter Six - The Solutions 45 Appendix - Useful Names and Addresses 169 ACKNOWLEDGEMENTS I would like to thank Sandra Sharkey very much indeed for the use of her photocopier and for her time. Also, the various editors of Your Sinclair over the past few years (Kevin, Teresa and Matt) for giving me a totally free hand with their adventure pages. And finally all the readers of the magazine who have sent me solutions, asked me questions, given me compliments and criticisms, and generally made writing the adventure section as much fun as it's been hard work. To John and Esther Ryan Good friends are hard to find (that's why I've had to settle for you) CHAPTER ONE NEW PLAYERS START HERE Tips for beginners... and others! The more you play adventure games, and the more you get used to them and their little quirks, the harder it is to remember that there are still lots of people who haven't a clue as to what they're about, or are just embarking on their first adventure ever. -
The Magazine for Interactive Fiction Enthusiasts
July/ August 1996 Issue #10 The Magazine for Interactive Fiction Enthusiasts My devoted ’zine readers may remember that I’ve been IF-deprived— not to mention sleep-deprived and social life-deprived—because of the book I’ve been writing. I’m happy to report that “The Essential Photoshop Book” (Prima Publishing, ISBN: 0-7615-0695-0) is finally on its way to print. Woo-hoo! :) And just in time too, because I’m glad to be able to join in on the collaborative “let’s make an IF CD” project proposed by Andrew Plotkin on the Usenet newsgroup rec.arts.int-fiction. The CD proposal seems a natural extension of a couple of other recent r.a.i-f threads on whether IF game authors can make money and how to market or publicize this game category. Currently, the plans call for soliciting games (each author will receive an equal share of profits); producing a small batch of several hundred CDs (is there an equivalent term for “print run” that relates to CDs?); printing docu- mentation; marketing; and overseeing sales and distribution. I’m way excited about the project and the opportunities it presents for long-distance collaboration. Just by following the newsgroup posts, you can see that there are already IF fans from several different countries and—luckily—with different areas of expertise joining the effort. I don’t know who will be organizing sales, but at this point I’d say if you’re Contents: interested in contributing to the project or placing an order, Andrew Top 10 Picks for IF Plotkin ([email protected]) should be the point person on that. -
Game Hints and Reviews
The holiday of DOOM BY NATHANIEL TUNBRIDGE While you may have thought spent most of Christmas in Hell. Not just any hell, either. This was the most that the most important event eagerly awaited hell in his- tory. From id software, Iwhich gave us Wolfenstein 3-D, in computing was Windows comes the most important event in computers since their incep- tion, the unparalleled gaming (or maybe OS/2), Nat experience that is . DOOM. The plot is simple and hideous. Something evil has emerged Tunbridge sets the score from the Gateway that had been created as part of research into interdimensional travel by the straight with his review Union Aerospace Corporation on Mars. As the only living security guard shoot me with a rifle, but who ended up for 50,000,000 miles, it's up to you to inves- being thrown backwards while being of DOOM. tigate. gouged by my machine pistol bullets. This DOOM's game screen is much the same was a Former Human. By the end of the as Wolfenstein's in that there's a view of game I had come across Sergeants, Imps, your surroundings with an information bar Demons, Spectres, Lost Souls, along the bottom (although in DOOM you Cacodemons, and Barons of Hell. There's can expand your view to full-screen). Move- also the boss monsters: the near-invincible ment is smoother and faster than ever, at 35 Cyberdemon Lord and the truly hideous frames per second (faster than most car- Spideremon. To combat these mutants you toons) but gameplay has been deepened have seven different weapons, including with the addition of switches and levers. -
Washington Apple Pi Journal, October 1987
$ 250 Wa/hington Apple Pi The Journal of Washington8 Apple Pi, Ltd. Volume. 9 Ovtober 1987 numberlO Hiahliahtl • I Love Apple Music: Part 5 '* Apple II News and Notes '* Ramup: A Review I2J Reports from Boston MacWorld Expo [!g) Softviews: Passage Review (g Hard Disk Tips In TI1is Issue.. ".. Officers & Staff, Editorial ............. .......................... ..... 3 The Guild of Thieves (Mac): A Review ......... John Zerolis 40 "" President's Comer ..................................... Tom Warrick 4 The Guild of Thieves (Apple): A Review ... K. C. Mulcahy 41 Apple Teas................................................................. 6 Earth Orbit Stations: A Review ................... Ian Soboroff 41 Classifieds, Commercial Classifieds, Job Mart .................. 7 Lurking Horror & Stationfall: 2 Rev ...... Charles Don Hall 42 Minutes, Event Queue, General Information..................... 8 Questbusters Cartography Sys: A Review ..... Philip Greco 44 WAP Calendar, SIG News ...... ........ .......... ............ ........ 9 dPub SIG News ....................................... Steven Payne 45 WAP Hotline ............................................................. 10 Volunteer Profiles ................................. Robert C. Platt 45 Meeting Report - August 22 ...................... Steven Payne 12 Graphic Alerts ............................................... Jay Rohr 46 On the Trail of the Apple III ..................... David Ottalini 14 SIG for Arts and Video ................................................ 47 Q & A ....................... -
Robot Guitar Heartware-Piggy BASIC 10-Liners Methodist Johanna Pirker Jinxter Remastered
AHHH, WE FADE TO 53281,12 #60 / MAERZ 2020 Der C64 spielt jetzt auch Gitarre Robot Guitar SEITE 11 Die österreichische Games-Forscherin im Interview Johanna Pirker SEITE 16 Umfangreiches Adventure für den Commodore 64 Methodist SEITE 50 Bewerb: Spiele mit nur zehn Programmzeilen BASIC 10-Liners SEITE 04 Ein C64-Spiel auf Schallplatte: Heartware-Piggy SEITE 44 Adventure-Klassiker neu aufgelegt Jinxter Remastered SEITE 22 #60, März 2020 www.lotek64.com [email protected] ISSN 2307-7085 DIE REDAKTION ARNDT GEORG MARLEEN MARTIN STEFFEN JENS adettke@ redaktion@ marleen@ martinland@ steffen@ jens@ lotek64.com lotek64.com lotek64.com lotek64.com lotek64.com lotek64.com IMPRESSUM Herausgeber, Medieninhaber: Georg Fuchs Waltendorfer Hauptstr. 98 A-8042 Graz/Austria E-Mail: [email protected] Web: Jens Bürger LARS KLEMENS Lektorat: Arndt Dettke lars@ klemens@ Hosting: vipweb.at Thomas Dorn lotek64.com atelier198.com Versionscheck (Stand: XX.03.2020) Name Version Emuliert Webseite WinUAE 4.3.0 Amiga http://www.winuae.net VICE 3.4 C64, C128, Plus/4, PET, C64DTV http://vice-emu.sourceforge.net CCS64 V3.9.2 C64 http://www.ccs64.com Hoxs64 v1.0.25.0 C64 http://www.hoxs64.net Emu64 5.0.18 C64 http://www.emu64.de Frodo 4.1b C64 http://frodo.cebix.net MAME/MESS 0.219 Automaten und Heimcomputer http://mamedev.org Z64K 1.0 C64, C128, VIC20, Atari2600 http://www.z64k.com Yape 1.1.7 Plus/4 http://yape.homeserver.hu ScummVM 2.1.1 Div. Adventures http://www.scummvm.org DOSBox 0.74 -3 MS-DOS http://www.dosbox.com Boxer 1.4.0 MS-DOS (unter Mac OS X) http://boxerapp.com 2 LOTEK64 GET READY INHALT Redaktion, Impressum, Versionscheck .............2 Editorial, Inhalt ..........................................................3 BASIC 10-Liner-Contest 2019 ...............................4 Logiker Robot Guitar C64 ..................................................