THE NEXT BIG THING IN ESPORTS

eSports Experiences Home to Gamers, eSports Enthusiasts, and Amateur Teams around the World WHITE BOAR: MEDIA & TECHNOLOGY COMPANY

 White Boar’s Primary Business is that of an online media company curating professional eSports “Social” Network & supporting it with an ecosystem of tangible goods.

 Facebook is where you keep your photos. LinkedIn is where you keep your résumé. Tribe is where you keep your gaming stats, & eSports teams.

 Businesses Products include:

Business ‒ eSports Community App ( Tribe ) Overview ‒ eSports Tournament Software

‒ eSports Ranking System

‒ eSports Restaurant Chain ( Meltdown)

‒ B2B Modular eSports Clusters/Gamer lounges For Restaurants, Hotels, Casinos, etc (AFK GG)

‒ Will be launching an ICO of our own Cryptocurrency

Platforms Revenue Location

 Mobile Phones  $5 million topline revenue in 2017,  27 Locations All Across Europe , Projected 20 million in 2018 HQ with 1 Location in San Jose,  Web & Physical Tournaments Ca  Live Events at our restaurants or other venues that purchase our eSports Clusters

2 Steven Wade brings 20 years of game industry experience to leading White Boar and it products.

While forming White Boar Steve also serves as Managing Director/ Head of Woodside Capital Partners Gaming department where he focuses on M&A activities.

Before joining WCP, Steven spent his career launching 45 online games, four gaming payment solutions, and eight game portals alongside Steven Wade many well-known entertainment companies such as Square Enix, VISA/Playspan, SOHU/Changyou, Ty Inc., and Aeria Games as an executive, and angel investor. Founder/Executive Chairman White Boar He is also an entrepreneur, creating and selling three companies: MMOsmart LLC ( to Aeria Games), Zyon Games Inc. (to Sohu/Changyou 搜狐 / 畅游 which then IPOed on the NASDAQ as the biggest IPO of 2009), and Boilingcore.com (to MMORPG.com) .

In addition, Steven spent eight years working in the Asian Pacific region acting as a gaming advisor to the Japanese, Korean, and Chinese governments. en.wikipedia.org/wiki/Steven_C._Wade Steven received a bachelor’s degree in Public Relations from West Virginia University. Steve is also a former pro gamer from 1999 to 2002 competing in Ultima Online winning tens of thousands in prizes.

3 ESPORTS ARE BIG & ONLY GETTING BIGGERRRRR… THE NUMBERS ARE UNDENIABLE MORE PEOPLE WATCH ESPORTS THAN NEARLY ALL OTHER SPORTS

27M

20M

5 THE ESPORTS MARKET WILL DOUBLE IN 2019 MORE PEOPLE WATCH ESPORTS THAN NEARLY ALL OTHER SPORTS

Revenues 2017

$1.072 billion in 2019 NewZoo projects global revenue from rights, merchandise & tickets, online advertising, brand partnerships, and additional game publisher investment to reach: $1.072 billion in 2019

6 THE AUDIENCE IS LARGE IN 2017, MORE PEOPLE WILL WATCH ESPORTS THAN PLAY THEM

2017: “Where do you typically go to watch gaming-related video?”

1. 70%

2. 19%

3. 17% 4. 17%

5. 15%

Source: Nielsen Reports “Games 360 U.S. Report 2017”

7 ESPORTS IS NOT JUST ONLINE ESPORTS EVENTS SELL OUT ARENAS ALL OVER THE WORLD ESPORTS DRAW CROWDS

Sang-am World Cup Stadium, Seoul - Madison Square Garden - League of Legends2014 World Finals (45,000 Fans) League of Legends World Championship Semifinals (18,000+ Fans)

9 OPPORTUNITY GAMING TOGETHER IS BETTER THAN GAMING FROM HOME

For eSports fans, there’s nothing like watching your gaming heroes battling it out in a packed arena. As great as Twitch has been for eSports, watching alongside thousands of like-minded fans, cheering a skillful shot in Call of Duty beats sitting in front of a laptop.

“We need to find partners to host regional eSports tournaments for Madden or FIFA to go along with their local teams” – General Manager Competitive Gaming, Todd Sitrin EA

“We believe stadium events are the future” – VP Craig Levine ESL

“We are committed to promoting [the] eSports movement into the mainstream,” said Zhang Dazhong, the CEO of Alibaba subsidiary Alisport after a $150M investment into Chinese eSport mini-stadiums

10 MELTDOWN ESPORTS BAR TRAILER

https://youtu.be/LP179KyYXHA

11 THE WHITE BOAR ECOSYSTEM THE WHITE BOAR ECOSYSTEM BUCKETS OF REVENUE

Modular PC Home to over Restaurant & Merchandise/ Live eSports Tribe Coin / 100 Amateur Live Broadcast @ Tribe App Bar Retail counter Tournaments Arenas/LAN Cryptocurrency teams! Centers

All backed with exclusives by a VIP Monthly Subscription Service Starting at $75 (Exclusives include: Special members menus / All day happy hour prices / Unlimited PC time / Access to Exclusive Tournaments/ & more! ) *Subscription Live currently in one location with 1,500 subscribers.

13 THE CONCEPT HOME, WORK, ESPORTS BARS

 Meltdown bars & AFK Lounges, above everything, are a lively place, where gamers come to share their passion.

 In each bar, multiple TVs constantly broadcast video game matches and the biggest eSports competitions.

 Thanks to the access to computers and consoles, tournaments are organized daily, comprising a ranking system with more than 60,000 players a month!

14 THE ESPORTS ECOSYSTEM THE MISSING 1/3 OF ESPORTS REVENUE WHEN COMPARED TO TRADITIONAL SPORTS

15 THE BARS BIGGEST NETWORK OF ESPORTS HUBS IN THE WORLD

 Meltdown bars have grown to 27 locations in 7 countries

 AFK Gamer Lounge Flagship Location in San Jose, CA

 After successful launches in and Quebec, and a new US HQ, we will begin ramping up to 70 U.S. locations in 2018

16 SOCIAL MEDIA POISED TO SKYROCKET WITH INTRODUCTION OF U.S. LOCATIONS

60,000 gamers come to a Meltdown bars & AFK Lounges each month

75, 000 unique visitors to our websites per month 28, 000 subscribers to our weekly newsletter

120,000 Facebook fans

50,000 Twitter followers

Our Audience gives us a tremendous advantage, not only to organize events both locally and globally, but also to build new services like Tribe. We have a huge community, and the perfect place to advertise any service we want to create. 17 EVENT ORGANIZATION TWITCH, EA, UBISOFT, AND OTHER GAME INDUSTRY TITANS WORK WITH US

 Local, national or international events with one point of contact.

 Product launches, press conferences, community gatherings, etc…

 Pre-release events for new games with Streaming availability to Influencers.

18 AMATEUR ESPORTS LEAGUE LARGEST LOCATION BASED LEAGUE IN THE WORLD

Meltdown City Clash! is an international league between teams from All Meltdown/AFK Locations!

PREVIOUS SEASONS

Winter 2015 - 800 Teams Spring 2016 - 850 Teams Spring 2017 - Over 1000 Amateur Teams!

19 ESPORTS TEAMS / LEAGUES KEEPING ESPORTS ACCESSIBLE

White – Comprised of customer sponsored teams for basic tournaments BRAND SUCCESS VALUE WILL BE BASED ON THE FOLLOWING CRITERIA: Green – Comprised of College teams – Think Adult • WEBSITE VIEWERSHIP swim college rep program – Store sponsored • STREAM IMPRESSIONS • SOCIAL MEDIA FOLLOWINGS • SPONSORSHIPS Blue - Comprised of good looking • MERCHANDISE PRODUCE MIX & DEPTH actresses/actors/host that brings in viewership • TOURNAMENT WINNINGS

Purple – Professional Team created to win championships

Orange – Hooters Sponsored teams that will play at exhibition matches at Hooters restaurants globally

20 BRANDED MERCHANDISE SWAG

Clothes and merchandising for all Meltdown/AFK fans.

Local items to wear the colors of a specific Meltdown/AFK Team.

Targeted designs to appeal to every eSports enthusiast.

Strong brand identity with a range of dedicated products.

Optimized prices and homogeneity of the quality.

21 TECHNOLOGY MOBILE TRIBE APP – AND BIG DATA! PLAYER STATS , COMMUNITY, & ECOMMERCE

Big Data for Millennials in eSports

 Tribe is able to gather HUGE quantities of data within different areas of the video game experience: player, game, session and social behavior data

 Tribe is able to analyze gamers’ activity and social behavior

‒ Food and beverage consumed and individual preferences

‒ Data regarding player statistics: gender, age, demographics, ethnicity, etc.

 Tracking players’ statistics and game preferences and comments

 Quickly generating leader boards, calculating rewards, and delivering virtual prizes

23 MOBILE TRIBE APP – AND BIG DATA! PLAYER STATS , COMMUNITY, & ECOMMERCE

Tribe

 The first ever community eSports club. Available in only at the moment: http://www.tribe.club

 Tribe allows casual and competitive players to join a structure, sport the colors of a team, and participate in exclusive tournaments. Tribe members also gain access to the best eSports deals (see http://www.tribe.club/offers)

 Additionally, a mobile app will be released in October allowing Tribe members to get points, achievements and rewards based on their eSports activity (streams watched, games played, check-in at eSports events, etc.)

 Of course, it acts as a loyalty program for Meltdown with special offers, push notifications for events, special check-in prizes, etc.

 Over 3000 Tribe users signed up in the first 10 days of the launch.

Tribe Fest

Planned for July 2018, Tribe Fest is the first eSports open air festival in Europe. With the support of the City of , and in partnership with Allied eSports and their eSports truck Big Betty, we plan 3 days of gaming (PC, console, VR…), music, and animations. 24 MOBILE TRIBE APP - MORE THAN JUST A COMMUNITY! PLAYER STATS , COMMUNITY, & ECOMMERCE

Tribe connects brands to the eSports audience through the Tribe App, a proprietary network broadcast & curated channels designed to be streamed at our owned Meltdown eSports bars & licensed AFK@ stores, and at home via interactive connectivity with LIVE twitch.tv streamers or cable broadcaster. White Boar is committed to creating new ways of reaching & engaging this new audience through our Channels, tournament platform, and eSports as stadiums for this new frontier.

The Tribe APP is a revolutionary social media platform focused on competitions and statistics in eSports.

The Tribe APP is positioned to become for player rankings and statistics what Instagram is for photos and Linked-In is for resumes.

Organizer | Tournament Platform | Broadcasting/Streaming Companion | Arenas

25 TOURNAMENT MANAGEMENT LIVE & WEB PLATFORMS

Meltdown offers a turn-key solution for Product Solution testing, scaling and operating esports Custom configurable & templated competitions from amateur to professional tournament management tools to levels. handle registration, scoring, We already provide an Amateur League bracket seedings, and result tournament for Meltdown City Clash, and calculations - everything needed to are considering a Pro League. organize and make every event a success.

eSports Live Tournament Organizers Valuation Metrics:

6/15: Modern Times Group 11/15: MTG acquires 1/16: Activision Blizzard acquires MLG 8/17: Nickelodeon Invest in SLG acquires 74% of Turtle DreamHack Total Consideration: $46 Million Consideration: $28 Million Entertainment Total Consideration: $28 Million Valuation: NA Valuation: $70 Total Consideration: $87 Million Valuation: EV/Rev ~3x Valuation: NA 26 BACKEND SYSTEMS READY TO SCALE

We have developed and own a number of digital tools:

1. one-click deployment system: for the websites (each new bar gets its own website instantly) 2. smart back-office: allowing to dispatch in one click local communications on multiple media: website, newsletter, social media… 3. tournament management system: (allowing customers to sign up online and admins to manage the events easily) 4. ranking system: for any customer playing a game at Meltdown (ranks per game, city, country): an algorithm automatically attributes a number of points depending on the player's results and other criteria like the total amount of players 5. custom interface for all computers: customers need to sign in to their Meltdown account to use the computers, then they can instantly view the program of the day, their ranking, and ads from partners. This allows us to collect data and to increase the security level by limiting the apps available. 6. Modular Esports Clusters: ( design patent pending ) developed by AFK that can be deployed with our technology to hundreds of restaurants world wide ( Hooters, Bw3s, Outback, Caesars Casinos, etc.)

27 PATENTS THE FUTURE OF “BAR ROOM TRIVIA”

White Boar is solely positioned to introduce a platform for interactive content to entertainment venues & home entertainment systems worldwide.

Provisional Patent being filed on the following:

System, Method for interactive multi-player gaming & tournaments with a LIVE streaming host ( Mobile, TV, PC )

Design patent -- Modular eSports Arena Gaming System

Additional patents for multi-player gaming and method of multi-player gaming with large numbers of players with a single display screen by a LIVE HOST showing the multi-player game images are being researched.

28 TRIBE TOKEN: CRYPTOCURRENCY NO PUMP & DUMP!

Over the last decade video gamers have grown accustomed to using virtual currency

To bring a new level of excitement to the player community and brand, White Boar will launch the Tribe Token cryptocoin, a new kind of virtual currency

Key elements of the Tribe Token include:

Unhackable and secure, open ledger-based cryptocurrency All system rewards and wagers are protected by Ethereum blockchain based smart contracts (ERC20) Fully decentralized system increases speed of transactions while reducing costs Provides a higher level of rewards to players vs. traditional virtual currency As the community grows, the value of the Tribe Token will increase

The Tribe Token will enable White Boar to launch an Initial Coin Offering (ICO) in early 2018

29 INITIAL COIN OFFERING NO PUMP & DUMP!

White Boar intends to raise $25 million via the ICO for its Tribe token in early 2018

Purchase and use of the Tribe coin will enable VIP members to gain access to special tournaments, premium events, and earn exclusive rewards

Investors who purchase the Tribe coin will own an asset that can significantly appreciate in value and that gives them premium access to the world of eSports

The timeline for the ICO is as follows:

10/2017: Presale to accredited investors 11/2017- 1/2018: Infrastructure development (coding) + launch of web site 2-3/2018: ICO launch 3-4/2018: Use of Tribe token in-network 4/2018: Tribe token available on major exchanges

30 NEXT STEPS NEXT STEPS FOR GROWTH EXPLOSIVE GROWTH ONCE FUNDING COMPLETES

Ramping up to 100 International Expansion into Ramping up to 300 Expansion Meltdown the US and other Markets AFK locations! Locations!

Widening merchandising Working with Pro Gamestop Mini Merchandising product portfolio to teams to get their Stores inside our strengthen brand Swag in our stores locations

Leverage franchising system Content Division , Franchise by goods and services selling Twitch Channel, in to network store broadcast

Launching first eSports Tribe ICO Community App Tribe

32 COMPETITIVE EDGE /STRATEGIC OUTLOOK #1 IN THE WORLD (FIRST MOVER, BIGGEST MARKET SHARE)

In the last three years, Meltdown was aggressive in European expansion attaining leadership & will bring that tenacity to the U.S.

There is no other eSports chain worldwide which offers such a wide product and service range

Meltdown & AFK have both been profitable since early 2016

White Boar’s Vision is to have 70 Meltdown locations in the U.S. & 300 AFK venues by 2020 to provide the best customer experience for any gamer

Additionally, the company is in the process of establishing the dedicated eSports Community App and evaluating the Launch of it’s own Pro eSports league

33 FINANCIALS FOUR YEAR PROJECTIONS

Revenue Forecast 90,000

80,000

70,000

60,000

50,000

40,000

30,000

20,000

10,000

0 In millions* 2017 2018 2019 2020 2021

34 PROPOSED FINANCING $12 Millon Series A Round with favorable terms

Convertible note 40 million price cap 1x liquidation preference, non participating Minimum check: 2M

Plus

$10 Millon debt with favorable terms

35 THANK YOU