Interactive Content for Wellness and Transformation
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Browsing Internet Content in Multiple Dimensions Vision of a Web Browsing Tool for Immersive Virtual Reality Environments
Browsing Internet Content in Multiple Dimensions Vision of a Web Browsing Tool for Immersive Virtual Reality Environments Tiger Cross Riccardo Bovo Thomas Heinis Imperial College London Imperial College London Imperial College London [email protected] [email protected] [email protected] ABSTRACT organising information across more than one axis, compared to An immersive virtual reality environment (IVRE) offers a design the vertical navigation of desktop browsers. space radically different from traditional desktop environments. Our vision aims to implement a web browser application Within this new design space, it is possible to reimagine a con- that uses an existing search API to perform a search engine’s tent search experience which breaks away from the linearity of work. User’s search tactics in information retrieval systems (i.e., current web browsers and the underlying single relevance metric browsers) have been categorized by previous literature into two of the search engine. distinct categories: goal-directed searching behaviour and ex- To the best of our knowledge, there is no current commercial ploratory search behaviour[2]. We note that there is not a clear nor research implementation that allows users to interact with re- line that can be drawn between the two. Users that exhibit sults from a web search ordered in more than one dimension[11]. Goal-directed searching behaviour, whom we will refer to as On the research front, a lot of work has been done in ordering "Searchers", know what they are looking for and wish to find query results based on semantic relations and different types of it quickly and easily (e.g. -
Facebook Quest 2 Facial Interface Due to Skin Irritation Hazard
21-017 QA PRODUCT RECALL – FACEBOOK QUEST 2 FACIAL INTERFACE DUE TO SKIN IRRITATION HAZARD Date: 30 July 2021 Recall: # 21-017 Scope: Select Worldwide Stores and E-Commerce In co-operation with the Consumer Product Safety Commission (CPSC), Facebook Technologies is recalling Removable Foam Interface for Oculus Quest 2 Virtual Reality Headsets due to skin irritation hazard. Description: UPC ITEM DESCRIPTION 815820021292 OCULUS QUEST 2 64GB VR HEADSET 815820021308 OCULUS QUEST 2 256GB VR HEADSET 815820021681 OCULUS QUEST 2 FIT PACK V2 815820021179 OCULUS FACIAL INTERFACE Hazard: The foam facial interfaces can cause facial skin irritation and reactions including rashes, swelling, burning, itching, hives, and bumps Remedy: Consumers who experience a skin irritation or reaction should immediately stop using the recalled foam facial interface, and all consumers should contact Facebook Technologies to receive a free silicone cover. Facebook Technologies is contacting all Quest 2 users directly. Incidents/Injuries: The firm has received approximately 5,716 reports of incidents of skin irritation and approximately 45 reports of consumers that required medical attention. Sold at: BestBuy, GameStop, Target, Walmart, and other retailers, and online at Oculus.com, Amazon.com, BestBuy.com, Gamestop.com, Target.com, and Walmart.com between October 2020 and July 2021. The Exchange also sold this item in stores and online. Consumer Contact: Facebook Technologies toll-free at 877-960-0889 anytime, or online at https://www.oculus.com/quest-2/removable-facial-interface-alert or www.oculus.com and click on Support at the top of the page then on the facial interface recall banner for more information. -
M&A @ Facebook: Strategy, Themes and Drivers
A Work Project, presented as part of the requirements for the Award of a Master Degree in Finance from NOVA – School of Business and Economics M&A @ FACEBOOK: STRATEGY, THEMES AND DRIVERS TOMÁS BRANCO GONÇALVES STUDENT NUMBER 3200 A Project carried out on the Masters in Finance Program, under the supervision of: Professor Pedro Carvalho January 2018 Abstract Most deals are motivated by the recognition of a strategic threat or opportunity in the firm’s competitive arena. These deals seek to improve the firm’s competitive position or even obtain resources and new capabilities that are vital to future prosperity, and improve the firm’s agility. The purpose of this work project is to make an analysis on Facebook’s acquisitions’ strategy going through the key acquisitions in the company’s history. More than understanding the economics of its most relevant acquisitions, the main research is aimed at understanding the strategic view and key drivers behind them, and trying to set a pattern through hypotheses testing, always bearing in mind the following question: Why does Facebook acquire emerging companies instead of replicating their key success factors? Keywords Facebook; Acquisitions; Strategy; M&A Drivers “The biggest risk is not taking any risk... In a world that is changing really quickly, the only strategy that is guaranteed to fail is not taking risks.” Mark Zuckerberg, founder and CEO of Facebook 2 Literature Review M&A activity has had peaks throughout the course of history and different key industry-related drivers triggered that same activity (Sudarsanam, 2003). Historically, the appearance of the first mergers and acquisitions coincides with the existence of the first companies and, since then, in the US market, there have been five major waves of M&A activity (as summarized by T.J.A. -
On Liberty It’S Our Best Best Of
On Liberty It’s Our Best Best of... Issue Ever A guide to the city’s top Sights Entertainment Restaurants Bars Important Health Warning About Playing Video Games Table of Contents Photosensitive Seizures A very small percentage of people may experience a seizure when exposed to certain 02 Installation visual images, including flashing lights or patterns that may appear in video games. 04 Game Controls Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching 08 Letter from the Editor video games. 10 Places Best Sights These seizures may have a variety of symptoms, including lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, 12 Entertainment Best Place to Chill confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking 14 Restaurants Best Burger nearby objects. 16 Bars Best Brew Immediately stop playing and consult a doctor if you experience any of these 18 Feature Dating in the City symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these 20 Technology Top Gadgets seizures. The risk of photosensitive epileptic seizures may be reduced by taking the following precautions: Sit farther from the screen; use a smaller screen; play in a well- 22 Credits lit room; and do not play when you are drowsy or fatigued. 32 Warranty If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. -
Facebook Technologies Recalls Removable Foam Facial Interfaces for Oculus Quest 2 Virtual Reality Headsets Due to Skin Irritation Hazard (Recall Alert)
Skip to content Manuals+ User Manuals Simplified. Facebook Technologies Recalls Removable Foam Facial Interfaces for Oculus Quest 2 Virtual Reality Headsets Due to Skin Irritation Hazard (Recall Alert) Home » Support » Facebook Technologies Recalls Removable Foam Facial Interfaces for Oculus Quest 2 Virtual Reality Headsets Due to Skin Irritation Hazard (Recall Alert) Name of product: Removable Foam Facial Interfaces for Oculus Quest 2 Virtual Reality Headsets Hazard: The foam facial interfaces can cause facial skin irritation and reactions including rashes, swelling, burning, itching, hives, and bumps. Remedy: Repair Recall date: July 27, 2021 Units: About 4 million (In addition, about 172,600 in Canada) Consumer Contact: Facebook Technologies toll-free at 877-960-0889 anytime, or online at https://www.oculus.com/quest- 2/removable-facial-interface-alert or www.oculus.com and click on Support at the top of the page then on the facial interface recall banner for more information. Contents [ hide 1 Recall Details 1.1 Related Manuals Recall Details In Conjunction With: Description: This recall involves Oculus Quest 2 Virtual Reality Headsets removable foam facial interfaces, included with a purchase of Oculus Quest 2 Headsets, and sold separately as a “Quest 2 Standard Facial Interface” or in a “Quest 2 Fit Pack.” Only headsets with the SKUs in the table below or the serial numbers identified below are included in the recall. The SKU and serial number are located on a label on the retail packaging of the headset. Additionally, the serial number can be found on the user’s account, on the Oculus app or on the headset. -
Oculus Go 32 GB Quickstart Guide
Oculus Go 32 GB Quickstart Guide VR Expert [email protected] Demkaweg 11 030 7116158 3555HW, Utrecht Oculus Go 32 GB - Guide Hardware Power button Volume adjuster Micro USB port 3.5 mm Audio Jack Oculus button Back button Touchpad Trigger In the box Before you start ● 1x Headset Oculus Go ● Do not allow the lenses to come in contact 32 GB with periods of direct sunlight. This will ● 1x Oculus Go motion permanently damage the screen and Controller does not fall under warranty. ● 1x AA Battery ● 1x Micro-USB cable ● Please install the Oculus App on your ● 1x Eyeglas Spacer smartphone. This is necessary to install ● 1x Cleaning Cloth the device. ● 1x Walkthrough booklet by Oculus ● 1x Lanyard Oculus Go 32 GB - Guide How to start 1. Put on the headset and press the “Power-Button” for 3 sec. How to install 2. The Oculus Symbol will appear at the screen of the headset 1. Put on the Oculus Go 32 GB headset and hold the “Power-Button” for 3. The instructions of the headset start automatically approximately 3 seconds. a. Take your phone and download the oculus app 2. The instructions of the headset will start automatically. b. Create an Oculus Account and log in a. Take your phone and download the Oculus App. c. Go to settings in the app Android: i. activate bluetooth https://play.google.com/store/apps/details?id=com.oculus.twil ii. activate the location service of the phone ight d. Tap on “Connect new headset” and choose Oculus Go or e. -
Install VR APK During Development for Oculus Quest 2 Step 1: Preparations
Install VR APK during development for Oculus Quest 2 Step 1: Preparations: 1. Enable developer mode of Oculus Quest 2: instructions provided from https://developer.oculus.com/documentation/native/android/mobil e-device-setup/ 2. Download & Setup SideQuest from https://sidequestvr.com/setup-howto Step 2: Install APK via SideQuest: 1. Turn on Oculus Quest 2 and SideQuest on PC, connect them with USB cable. Following prompt should emerge in your Oculus Quest 2, make sure you allow USB debugging. You should be able to see your device on top left corner of SideQuest. Click the button marked in red on the top toolbar of SideQuest will display all apps you installed on your device. 2. Locate the APK file you intend to download, click the button marked in blue on the toolbar. Drag the APK file you have (for my case, it is called test.apk) to SideQuest. If following message shows up on SideQuest, then the installation is successful. 3. Two ways to Launch the App: (a): through SideQuest. Return to the screen where presents all your apps. You should see the app just get installed. Click corresponding gear in the right column. Then you can manage your app here. (b): Through your device. Click button-apps on your bot tool bar. Expand ALL on the top right corner of the new prompted interface, then you should see an option called Unknown Source. Click this and you can see the app just get installed Editor: Wen Li Time: 6/23/2021 . -
UPDATED Activate Outlook 2021 FINAL DISTRIBUTION Dec
ACTIVATE TECHNOLOGY & MEDIA OUTLOOK 2021 www.activate.com Activate growth. Own the future. Technology. Internet. Media. Entertainment. These are the industries we’ve shaped, but the future is where we live. Activate Consulting helps technology and media companies drive revenue growth, identify new strategic opportunities, and position their businesses for the future. As the leading management consulting firm for these industries, we know what success looks like because we’ve helped our clients achieve it in the key areas that will impact their top and bottom lines: • Strategy • Go-to-market • Digital strategy • Marketing optimization • Strategic due diligence • Salesforce activation • M&A-led growth • Pricing Together, we can help you grow faster than the market and smarter than the competition. GET IN TOUCH: www.activate.com Michael J. Wolf Seref Turkmenoglu New York [email protected] [email protected] 212 316 4444 12 Takeaways from the Activate Technology & Media Outlook 2021 Time and Attention: The entire growth curve for consumer time spent with technology and media has shifted upwards and will be sustained at a higher level than ever before, opening up new opportunities. Video Games: Gaming is the new technology paradigm as most digital activities (e.g. search, social, shopping, live events) will increasingly take place inside of gaming. All of the major technology platforms will expand their presence in the gaming stack, leading to a new wave of mergers and technology investments. AR/VR: Augmented reality and virtual reality are on the verge of widespread adoption as headset sales take off and use cases expand beyond gaming into other consumer digital activities and enterprise functionality. -
Quake Manual
The Story QUAKE Background: You get the phone call at 4 a.m. By 5:30 you're in the secret installation. The commander explains tersely, "It's about the Slipgate device. Once we perfect these, we'll be able to use them to transport people and cargo from one place to another instantly. "An enemy codenamed Quake, is using his own slipgates to insert death squads inside our bases to kill, steal, and kidnap. "The hell of it is we have no idea where he's from. Our top scientists think Quake's not from Earth, but another dimension. They say Quake's preparing to unleash his real army, whatever that is. "You're our best man. This is Operation Counterstrike and you're in charge. Find Quake, and stop him ... or it ... You have full authority to requisition anything you need. If the eggheads are right, all our lives are expendable." Prelude to Destruction: While scouting the neighborhood, you hear shots back at the base. Damn, that Quake bastard works fast! He heard about Operation Counterstrike, and hit first. Racing back, you see the place is overrun. You are almost certainly the only survivor. Operation Counterstrike is over. Except for you. You know that the heart of the installation holds a slipgate. Since Quake's killers came through, it is still set to his dimension. You can use it to get loose in his hometown. Maybe you can get to the asshole personally. You pump a round into your shotgun, and get moving. System Requirements General Quake System Requirements IBM PC and Compatible Computers Pentium 75 MHz processor or better (absolutely must have a Math Co-Processor!) VGA Compatible Display or better Windows 95 Operation: 16MB RAM minimum, 24MB+ recommended CD-ROM drive required Hard Drive Space Needed: 80 MB Specialized Requirements For WinQuake (WINQUAKE.EXE): Windows 95/98/ME/NT/2000 For GLQuake (GLQUAKE.EXE): Windows 95/98/ME/NT/2000 Open GL Compatible Video Card GLQUAKE supports most 100% fully OpenGL compliant 3D accelerator cards. -
Comparing the Accuracy and Precision of Steamvr Tracking 2.0 and Oculus Quest 2 in a Room Scale Setup
Comparing the Accuracy and Precision of SteamVR Tracking 2.0 and Oculus Quest 2 in a Room Scale Setup Valentin Holzwarth∗ Joy Gisler∗ [email protected] ETH Zurich University of Liechtenstein Switzerland Liechtenstein Christian Hirt Andreas Kunz ETH Zurich ETH Zurich Switzerland Switzerland ABSTRACT KEYWORDS Real walking is the most intuitive navigation means to explore large Tracking system, Inside-out tracking, Motion capture, Head-mounted virtual environments. For such a free walking Virtual Reality (VR) display experience, large tracking spaces are required as well as dedicated motion tracking systems covering them. In the past, the coverage ACM Reference Format: of large tracking spaces could only be achieved by professional- Valentin Holzwarth, Joy Gisler, Christian Hirt, and Andreas Kunz. 2021. grade motion tracking systems. Recently, low-cost, consumer-grade Comparing the Accuracy and Precision of SteamVR Tracking 2.0 and Oculus Quest 2 in a Room Scale Setup. In 2021 the 5th International Conference motion tracking systems, such as SteamVR Tracking and Oculus on Virtual and Augmented Reality Simulations (ICVARS 2021), March 20– Insight, have arisen, which also allow for room scale setups. How- 22, 2021, Melbourne, VIC, Australia. ACM, New York, NY, USA, 5 pages. ever, the capability, limitation, and reliability of consumer-grade https://doi.org/10.1145/3463914.3463921 VR motion tracking systems is not fully understood yet. In this paper, we aim to fill the gap by comparing SteamVR Tracking and Oculus Insight in a 5m × 5m room scale setup, using state of the art 1 INTRODUCTION hardware (i.e. the Oculus Quest 2, SteamVR base stations 2.0 and The naturalistic exploration of Virtual Environments through real High Tech Computer Corporation (HTC) Vive Trackers Version walking requires large tracking spaces, wherein users can freely 2018). -
{Ŭũ̸̙ ̲̝Ĝĺō̝} ̧Üĺĥ ĸłĝą ̠Üġüùĝō̝
çƍƐƭLJáãơǕƣƚLJǔǍýƣƔDžLJǝáƷǁǒNjLJáƛƿƭƓ w w w . a l s a b a a h . i q ALSABAH NEWSPAPER ǔǁáƣƹLJáúǞƸǝáƑDžƐƩnjƸëơƭƓƑNJƍƸƑǖNJǒǕƑǖƦƍǖƦãơǕƣƙ Thu. 28 Feb. 2019 Issue No. 4474ÅÝë 2019±´Í28ÉûïÄë ëƍǎǕé500ƣƹƧLJá ƑƝƿƬƑƝƿƬ3224 ëýƍƝNjLJáƑƦƍǖƦnjƸéƍƹƔƏǝáǓLJáƍƸéóƍNjƔƙáùǞƟ {ũ̸̙̲̝Ĝĺō̝Ŭ }̧üĺĥĸŁĜą̠üġüùĜō̝ âƍǐëǝáơƯâƣƝLJáäáơƚƔƧNJýƑǖǎNJǝáäáëǒƳƔLJáƕƝƏ ǔƦƍǖƧLJáëáƣǂLJáǔNjƦáëơƸƍƧƓþÞëéƍNjƔƸáǓLjƸ÷ƍƿƓǝá µú÷öï¾ë Éû¯ôûë ±Ü+Æë +)±Î¸ë ùòÖ÷ë ±ï¸½Ă ðî²ñ±½ çƍƐƭLJáéáơƼƏ ﻣﺸﺪدﻳﻦ ﻓﻲ اﻟﻮﻗﺖ ﻧﻔﺴﻪ ﻋﻠﻰ اﻫﻤﻴﺔ ﺗﻐﻠﻴﺐ ًﻣﺼﻠﺤﺔ اﻟﺸﻌﺐ ﻣﺨﺘﻠﻒ اﳌﻜﻮﻧﺎت اﻟﻌﺮاﻗﻴﺔ». اﻟﺒﻠﺪ وﺗﺤﻘﻴﻖ ﻧﻬﻮﺿﻪ وازدﻫـــﺎره وﺣﻠﺤﻠﺔ اﻻﺷﻜﺎﻟﻴﺎت اﻟﺘﻲ اﻟﻌﺮاﻗﻲ واﻟﻌﻤﻞ ﻋﻠﻰ ﺗﺒﻨﻲ ﺷﻌﺎر «اﻟﻌﺮاق اوﻻ». وﻟــﻔــﺖ اﻟــﻔــﻴــﻠــﻲ، اﻟـــﻰ ان «اﻻﺟـــﺘـــﻤـــﺎع ﺑــﺤــﺚ ﺗـــﻄـــﻮرات اﻷوﺿــــﺎع ﺗــﻌــﺘــﺮض اﻟﻌﻤﻠﻴﺔ اﻟــﺪﻳــﻤــﻘــﺮاﻃــﻴــﺔ ﻓــﻲ اﻟـــﻌـــﺮاق» ﻣــﺸــﻴــﺮا اﻟـــﻰ ان ﺗﻤﺨﺾ اﻻﺟﺘﻤﺎع اﻟﻮﻃﻨﻲ اﻟﺘﺸﺎوري، اﻟﺬي اﻧﻌﻘﺪ ﻣﺴﺎء أﻣﺲ وذﻛــﺮ ﻟﻘﻤﺎن اﻟﻔﻴﻠﻲ، اﳌﺘﺤﺪث ﺑﺎﺳﻢ رﺋﻴﺲ اﻟﺠﻤﻬﻮرﻳﺔ، ﻓﻲ اﻟــﺴــﻴــﺎﺳــﻴــﺔ واﻷﻣـــﻨـــﻴـــﺔ وآﺧـــــﺮ اﳌــﺴــﺘــﺠــﺪات ﻓـــﻲ اﻟـــﺤـــﺮب ﺿﺪ «اﻻﺟــﺘــﻤــﺎع ﺷــﻬــﺪ اﻟــﺘــﻄــﺮق اﻟـــﻰ اﻟــﺘــﺸــﺮﻳــﻌــﺎت اﻻﺳــﺎﺳــﻴــﺔ اﻟﺘﻲ ﺑﺪﻋﻮة ﻣﻦ رﺋﻴﺲ اﻟﺠﻤﻬﻮرﻳﺔ ﺑﺮﻫﻢ ﺻﺎﻟﺢ، وﺣﻀﺮه رﺋﻴﺴﺎ ﺑﻴﺎن ﺻﺤﺎﻓﻲ ﺗﻠﻘﺘﻪ «اﻟﺼﺒﺎح» ان «اﻻﺟﺘﻤﺎع اﻟــﺬي دﻋﺎ اﻟﻴﻪ اﻻرﻫـــــﺎب واﳌـــﻮﻗـــﻒ ﻣــﻦ اﻟــﺘــﻮاﺟــﺪ اﻟــﻌــﺴــﻜــﺮي ﻓــﻲ اﻟـــﺒـــﻼد، وﻣــﺎ ﺗﻬﻢ اﳌﻮاﻃﻦ واﻟﻌﻼﻗﺔ ﺑﲔ اﻟﺴﻠﻄﺘﲔ اﻟﺘﺸﺮﻳﻌﻴﺔ واﻟﺘﻨﻔﻴﺬﻳﺔ» اﻟﻮزراء ﻋﺎدل ﻋﺒﺪ اﳌﻬﺪي، واﻟﻨﻮاب ﻣﺤﻤﺪ اﻟﺤﻠﺒﻮﺳﻲ، ﻓﻀﻼ رﺋــﻴــﺲ اﻟــﺠــﻤــﻬــﻮرﻳــﺔ، ﺷــﻬــﺪ ﻣــﺸــﺎرﻛــﺔ رﺋــﻴــﺴــﻲ اﻟـــــﻮزراء ﻋــﺎدل ﺗـــﻢ ﺗــﻨــﻔــﻴــﺬه ﻣـــﻦ اﻟــﺒــﺮﻧــﺎﻣــﺞ اﻟــﺤــﻜــﻮﻣــﻲ واﻟــﻌــﻤــﻞ ﻋــﻠــﻰ ﺗــﺠــﺎوز ﻻﻓﺘﺎ ﻓﻲ اﻟﻮﻗﺖ ﻧﻔﺴﻪ، اﻟﻰ ان «رﺋﻴﺲ اﻟﺠﻤﻬﻮرﻳﺔ أﺷــﺎر اﻟﻰ ﻋﻦ رﺋﻴﺴﻲ ﻣﺠﻠﺲ اﻟﻘﻀﺎء اﻻﻋﻠﻰ -
Conference Booklet
30th Oct - 1st Nov CONFERENCE BOOKLET 1 2 3 INTRO REBOOT DEVELOP RED | 2019 y Always Outnumbered, Never Outgunned Warmest welcome to first ever Reboot Develop it! And we are here to stay. Our ambition through Red conference. Welcome to breathtaking Banff the next few years is to turn Reboot Develop National Park and welcome to iconic Fairmont Red not just in one the best and biggest annual Banff Springs. It all feels a bit like history repeating games industry and game developers conferences to me. When we were starting our European older in Canada and North America, but in the world! sister, Reboot Develop Blue conference, everybody We are committed to stay at this beautiful venue was full of doubts on why somebody would ever and in this incredible nature and astonishing choose a beautiful yet a bit remote place to host surroundings for the next few forthcoming years one of the biggest worldwide gatherings of the and make it THE annual key gathering spot of the international games industry. In the end, it turned international games industry. We will need all of into one of the biggest and highest-rated games your help and support on the way! industry conferences in the world. And here we are yet again at the beginning, in one of the most Thank you from the bottom of the heart for all beautiful and serene places on Earth, at one of the the support shown so far, and even more for the most unique and luxurious venues as well, and in forthcoming one! the company of some of the greatest minds that the games industry has to offer! _Damir Durovic