Baseball Playbook Outfield Play Outfield Positions
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Baseball Pitch by Pitch Dice Game Instruction
Baseball Pitch By Pitch Dice Game By Michel Gaudet July 2021 This game is a dice-based baseball game for one or two players. It simulates a baseball game between two teams from history, modern day, or your own imagination. It’s play with a D4. D6, D8, D10 (0-9 or 1-10), D12 and a D20 dice. Player Positions Pitch Table D6 Swing Table D4 DP Table D6 1 Pitcher (P) 1-2 Strike 1 hit Double Play 2 Catcher (C) 3-4 Ball 2 no hit 1-3 DP 3 First baseman (1B) 5-6 Hit by Pitch 3-4 no swing 4-6 Single Out 4 Second baseman (2B) Base Stealing Table D8 5 Third baseman (3B) 1-3 Runner is Out Foul Table D12 TP Table D6 6 Shortstop (SS) 4-8 Runner is Safe 1 FO7 Triple play 7 Left fielder (LF) Base Double steals Table D8 2 FO5 1-2 TP 8 Center fielder (CF) 1-3 Lead runner is out 3 FO9 3-4 DP 9 Right fielder (RF) 4-5 Trailing runner is out 4 FO3 5-6 Single Out 6-8 Both runners reach safely 5-12 Foul Hit Table D20 Hit If Out Out Table 1 1-6 Foul ball Roll a D12 (Foul Table) Groundout to First (G-3) Roll a D6 Groundout to Second Base (4-3) Groundout to Third Base (5-3) 7-8 Pop Out P-D6 Number Groundout to Short (6-3) Ex. P1 Groundout to Pitcher (1-3) Single, Roll a D6 9-12 Groundout Groundout to Catcher (2-3) See Single Table Pop Out Pitcher (P1) 13 Single No Out Pop Out Catcher (P2) 14 Double, DEF (LF) F7 Fly out to Left Field (F7) 15 Double, DEF (CF) F8 Fly out to Center Field (F8) 16 Double, DEF (RF) F9 Fly out to Right Field (F9) 17 Double No Out Double Play (DP) Triple, Roll a D4, Triple Play (TP) 18 1-2 DEF RF F8 or F9 Error (E) 3-4 DEF CF 19-20 Home Run (HR) No Out Single Table D6 IF Out Defense (D12) 1 DEF (1B) 1-2 Error Runners take an extra base. -
Portland Baseball Club
Portland Baseball Club Fall Ball Workouts Week 3 - 14U-18U Indoor Practice First 45 Minutes Hitting - 8 minutes per group station Drillset 1 - Tee Stations - 1 - Wedges, 2 - Preset back foot, 3 - Open hips, 4 - Shuffles, 5 - Bands on the back knee Drillset 2 - Front Toss - 1 - Wedges, 2 - Open hips, 3 - Jump backs, 4 - Band on back knee Focus on back foot turn to allow the back side to work through the swing Second 30 Minutes Throwing - Arm Care Program Introduction Drillset 1 - 10 Toes, Step & Throw, QB Long Toss Drillset 2 - Reverse Throws, Pivot Picks, Rocker Throws Drillset 3 - Waiter Walks, Toss Ups, Band Series, Wrist Weight Scoops Learn components of our arm care program that builds a stronger and healthier arm for better recovery and increased velocity Third 15 Minutes Outfield - Pro Step Footwork for do or die plays Drill 1- Preset walkthrough - throwing foot forward, ball in glove, bring glove to throwing shoulder and step with glove side foot, step behind with throwing foot and throw Drill 2 - Rolled balls with a throw - Get low on approach and stay through the throw. Fol- low through towards target Learn the improved outfield throwing technique that puts the body in a better position to throw runners out. It’s faster than a traditional crow hop and is used by majoirty of MLBers Outdoor Practice 60 Minutes to Game Base Running - 3 groups with a coach hitting fungo and a coach at 3B box Time - 15 Total Home to first - peak 3-5 steps in, front of the base, break down inside line 1st to 3rd - Lead off 1st, ball in front make your -
Defensive Responsibilities
DEFENSIVE RESPONSIBILITIES http://www.baseballpositive.com/ "Baseball is a Game of Movement". This is a foreign concept for most youth baseball and softball players. If we could dig into the brain of ballplayers ages 5-12 right next to the idea of 'Baseball' we would find the phrase 'a game where you stand around a lot and don't do anything' (and we wonder why participation is dwindling). When the game is played properly each player on defense is moving (sprinting) the moment the ball comes off the bat. We can do a better job of teaching kids how to play the game. This section is dedicated to helping coaches teach kids their defensive responsibilities on each play regardless of where the ball is hit or where the runners are. Before digging in, let's add something to the old coaching comment, "Be sure you know what to do if the ball is hit to you". But the ball is hit to one player; what about the other eight? The must also teach our players, "Know what you are going to do when the ball is NOT hit to you". The first part of this section outlines in clear and simple terms, the 'Rules for Defensive Movement'. These rules form the foundation for the drills and concepts in the rest of this section. Some of the plays found here are not consistent with player responsibilities on the larger 80' or 90' diamonds. The game on the smaller diamond is slower and the players are not as strong. These facts combined with the shorter distance between the players and the bases makes this game quite different than the one played on the large diamond. -
How to Maximize Your Baseball Practices
ALL RIGHTS RESERVED No part of this book may be reproduced in any form without permission in writing from the author. PRINTED IN THE UNITED STATES OF AMERICA ii DEDICATED TO ••• All baseball coaches and players who have an interest in teaching and learning this great game. ACKNOWLEDGMENTS I wish to\ thank the following individuals who have made significant contributions to this Playbook. Luis Brande, Bo Carter, Mark Johnson, Straton Karatassos, Pat McMahon, Charles Scoggins and David Yukelson. Along with those who have made a contribution to this Playbook, I can never forget all the coaches and players I have had the pleasure tf;> work with in my coaching career who indirectly have made the biggest contribution in providing me with the incentive tQ put this Playbook together. iii TABLE OF CONTENTS BASEBALL POLICIES AND REGULATIONS ......................................................... 1 FIRST MEETING ............................................................................... 5 PLAYER INFORMATION SHEET .................................................................. 6 CLASS SCHEDULE SHEET ...................................................................... 7 BASEBALL SIGNS ............................................................................. 8 Receiving signs from the coach . 9 Sacrifice bunt. 9 Drag bunt . 10 Squeeze bunt. 11 Fake bunt and slash . 11 Fake bunt slash hit and run . 11 Take........................................................................................ 12 Steal ....................................................................................... -
Davis Double Play”: Making Money in Durable Businesses
How to Use the “Davis Double Play”: Making Money in Durable Businesses (Sign up for Geoff’s free weekly “Gannon on Investing” emails to make sure you never miss an article) The book “The Davis Dynasty” talks about 3 generations of Davis family investors. The one that interests us here is the first generation: “Shelby Davis”. Shelby Davis made a fortune investing – on margin – in insurance stocks. That fortune really came from a “triple play” of returns – each working with the next in a multiplicative rather than an additive way – that led him to compound his money at more than 20% a year for many decades. Davis focused on insurers – businesses unlikely to become obsolete – that were growing and had a low P/E ratio. Not growing too fast. And not stocks with too low a P/E ratio. But, stocks where the growth was high enough to give him some return just from growth and where the P/E ratio expansion could be high enough to give him some return from that too. He also used leverage. A lot of it. I won’t be discussing that part of his returns here. But, obviously, it was a big part of it. If you buy – as he did – about half the shares you own on margin, you’ll amplify your returns (good or bad). Margin loans are a pretty cheap source of debt. However, they’re also a pretty high risk source of debt, because of the constant risk of calls for more collateral. The book – “The Davis Dynasty” – goes into some, but not a lot, of detail on how he managed this. -
Teaching Bunt Defenses Progression
Teaching Bunt Defense Many coaches make bunt defense too difficult and confusing by having ten different plays and having an intricate naming system. The defenses below are standard bunt defenses, nothing revolutionary. The real success of defending bunts lies in the team performing the general principals of the bunt defense. The numbering system below is just one possible naming system. It is entirely plausible to simply name your bunt defenses and not use a numbering system since it really doesn’t matter if the other team knows what defense your team is in. Initial Tactical Game: Set up a full infield including a pitcher. The offense starts with a runner on first base. Pitcher delivers the pitch and the hitter sacrifice bunts to advance the runner. Give no instruction to your defense and see how many of the rules and defenses they can come up with on their own. General principals of bunt defense 1.) Communicate “BUNT!” as soon as you see it 2.) Sprint to your assignment as soon as you see bunt 3.) Be under control when you get to the ball 4.) The quicker you get to the ball, the less rushed you are to make the play 5.) Pitcher must hop off to his responsibility after he finishes his pitch 5.) Set your feet! 6.) Cover every base (whoever doesn’t field bunt between P/3B has to cover 3rd) 7.) GET AN OUT!!!! Calling system: There are many numbers of ways to communicate bunt defenses to your team. This is just one system that may work for you The number 1 represents the first baseman charging The number 3 represents the third baseman charging The number 13 represents both the first and third baseman charging Call a three digit number, the first number represents who is charging. -
Usssa Fastpitch Rule Book
OFFICIAL FASTPITCH PLAYING RULES and BY-LAWS Fourteenth Edition USSSA, LLC 611 Line Dr Kissimmee, FL 34744 (800) 741-3014 www.usssa.com USSSA National Offices will relocate April 17, 2017: USSSA, LLC 5800 Stadium Parkway Viera, FL 32940 (800) 741-3014 www.usssa.com 14th Edition (2-18 Online revision) 1 USSSA FASTPITCH RULES & BY-LAWS FOURTEENTH EDITION Table of Contents Classifications and Age Requirements ................................................................................4 Changes in Fourteenth Edition Playing Rules ....................................................................5 USSSA Official Fastpitch Playing Rules FOURTEENTH EDITION .............................6 RULE 1. PLAYING FIELD ................................................................................................6 RULE 2. EQUIPMENT ......................................................................................................8 RULE 3. DEFINITIONS ...................................................................................................16 RULE 4. THE GAME .......................................................................................................25 RULE 5. PLAYERS AND SUBSTITUTES ....................................................................28 RULE 6. PITCHING RULE .............................................................................................33 RULE 7. BATTING ...........................................................................................................37 RULE 8. BASE RUNNING ..............................................................................................40 -
Iscore Baseball | Training
| Follow us Login Baseball Basketball Football Soccer To view a completed Scorebook (2004 ALCS Game 7), click the image to the right. NOTE: You must have a PDF Viewer to view the sample. Play Description Scorebook Box Picture / Details Typical batter making an out. Strike boxes will be white for strike looking, yellow for foul balls, and red for swinging strikes. Typical batter getting a hit and going on to score Ways for Batter to make an out Scorebook Out Type Additional Comments Scorebook Out Type Additional Comments Box Strikeout Count was full, 3rd out of inning Looking Strikeout Count full, swinging strikeout, 2nd out of inning Swinging Fly Out Fly out to left field, 1st out of inning Ground Out Ground out to shortstop, 1-0 count, 2nd out of inning Unassisted Unassisted ground out to first baseman, ending the inning Ground Out Double Play Batter hit into a 1-6-3 double play (DP1-6-3) Batter hit into a triple play. In this case, a line drive to short stop, he stepped on Triple Play bag at second and threw to first. Line Drive Out Line drive out to shortstop (just shows position number). First out of inning. Infield Fly Rule Infield Fly Rule. Second out of inning. Batter tried for a bunt base hit, but was thrown out by catcher to first base (2- Bunt Out 3). Sacrifice fly to center field. One RBI (blue dot), 2nd out of inning. Three foul Sacrifice Fly balls during at bat - really worked for it. Sacrifice Bunt Sacrifice bunt to advance a runner. -
Lessons You Can Learn by Watching a Game
Lessons You Can Learn by Watching a Game Good coaches no matter how old they are will watch a game and come away learning something. Even if they may be watching the game for enjoyment, there is always something they will see that could possibly help them in the future. A great teaching moment is to take your team to a game or watch a game on TV with them. Show your players during that game not only the good things that are happening but also the things that are done that may cost a run and eventually a game. Coaches can teach their players what to look for during the game like offensive and defensive weaknesses and tendencies. They can teach situations that come up during the game and can teach why something worked or why it didn’t work. Pictures are worth a thousand words. Even watching Major League Baseball games on TV will provide a lot of teachable moments. Lesson One: When Jason Wurth hit the winning walk off home run in the ninth inning during game four against the Cardinals, the Nationals went wild. Yes, it was a big game to win but it was not the Championship game. Watching them storm the field and jump up and down with excitement, made me shake my head. I have been on both sides of that scenario and that becomes bulletin board material. The Cardinals came back to win the next game and take the series. Side note: in case you have never heard that term, bulletin board material means that a player/team said or did something that could make the other team irritated at them to the point that it inspires that other team to do everything possible to beat the team. -
Hermes Kickball League Rules
Hermes Kickball League Rules Format: • 8 players (at least 3 females) o May play with 7 players (at least 3 females) o May play with a minimum of 6 players (at least 2 females) • Regular Season o 7 inning games o Extra Innings: If a game is tied at the end of 7 innings, the game will be declared a tie. • Playoffs o Single-Elimination Tournament, seeding based on regular season record o Extra Innings – If game is tied at the end of 7 innings, the game will be modified to 1-pitch, and the player who recorded the last out in the previous inning will start on 2nd base. Equipment: • NO METAL CLEATS ALLOWED – Rubber / Molded Cleats, or Tennis Shoes ONLY • Game ball & field of play will be provided. Sport Specific Rules: • Batting o Team Pitch Rule: A member of your team will pitch to your batters. ▪ You will receive a maximum of 3 pitches per at bat. One of them must be in play (not a foul ball) or you will be declared out. o You may only have 8 players in the batting order at a time (no specific batting order required) o The pitcher can be substituted at any time. o Courtesy runners may be used once per inning (must be same sex). ▪ If courtesy runner is in batting order, and is still on base for their turn to bat, their at-bat will be declared an out. o All kicks must occur at or behind home plate. Kicks made in front of the plate will be declared foul, and count as 1 of your 3 available pitches. -
2020 Baseball
2020 BASEBALL www.nfhs.org NJSIAA BASEBALL EXAM . Opens February 1 . Closes February 28 Format Section 1 Baseball Mechanics 10 questions Section 2 NJSIAA Regulations 10 questions Section 3 NFHS Rule Changes 5 questions Section 4 NFHS Points of Emphasis 5 questions Section 5 Baseball Rules 20 out of 50 questions Passing Score = 80% Chapter Date Time Location ACUA Atlantic County Umpire Association Feb. 10 6:30 PM Mainland Regional HS 69 Oak Avenue Linwood, NJ 69420 Feb. 20 7:30 PM Becton Regional HS BCUA Bergen County Umpire Association 120 Paterson Ave. East Rutherford, NJ 07073 Feb. 6 7 PM Hamilton Library DVUA Delaware Valley Umpire Association 1 Justice Samuel A. Alito Jr. Way Hamilton, NJ 08619 Jan. 29 7 PM Bayonne HS / Rich Korpi Ice Rink Facility HCUA Hudson County Umpire Association 28th St and Avenue A Bayonne, NJ 07002 Independent Independent Umpire Association Feb. 19 7 PM Bankbridge Ctr. @ GCIT 555 Salina Road Each Chapter Sewell, NJ Feb. 3 7 PM Bloomfield Library NJSBUA New Jersey State Baseball Umpire Association 160 Broad Street received a Bloomfield, NJ 07003 Feb. 4 7 PM Sterling HS NJBUA-Camden New Jersey Baseball Umpire Association Camden Chapter 501 South Warwick Road Somerdale, NJ 08083 copy of this Feb. 10 7 PM Colonia HS NJSFU New Jersey State Federation of Umpires 180 East Street Colonia, NJ 07067 list at NJSIAA Feb. 5 7 PM Hunterdon Central HS Cafeteria 001 RVUA Raritan Valley Umpire Association 84 Route 31 Flemington, NJ 08822 Interpretation Jan. 30 7 PM Brick Twp. HS Cafeteria 3 Shore Shore Umpire Association 346 Chambers Bridge Road Brick, NJ 98723 Meeting. -
Baseball Cutoff and Backup Responsibilities - Pitchers
Baseball Cutoff and Backup Responsibilities - Pitchers The ability to fulfill baseball cutoff and backup responsibilities is what separates the good teams from the bad ones, the great teams from the good ones. Very few execute properly. Watch a typical youth baseball game when the ball gets hit into the outfield, and it’s a free-for-all. A scramble. Infielders look around in confusion. Most stand around and do very little. Young baseball players need to understand a very simple concept: No matter what the play, you always have a responsibility! If you aren’t moving — barring very few exceptions — you are likely doing something wrong. Cutoff and backup responsibilities are teamwork in action. Nine players moving at the same time for advancing the team. Here is a guide that covers 15 primary scenarios (five different hit types to each of the outfield positions). While this is oversimplified, it’s important that we don’t get bogged down in the details. There are always exceptions. There are always gray areas. There are always crazy plays you don’t expect. Sometimes a throw never makes it to a base, and instead stops at a cutoff man. We don’t need to create a chart that covers every cutoff and backup scenario imaginable. The goal is not for the kids to memorize these responsibilities. The goal is for them to reach that lightbulb moment when they understand why they need to be in a location at a particular time. Plays happen very quickly. Weird things happen. What we don’t want is for players to be going through their memory banks as the play is unfolding, trying to remember where a chart told them to play.