Project Report on “AUTOMATIC CARJACK” SUBMITTED IN PARTIAL FULFILLMENT OF REQUIRED FOR B- TECH IN “Electronics & communication” under Punjab state board of technical education and industrial training Chandigarh Submitted by:-

RIMT (Mandi Gobindgarh)

Submitted To:- DEPARTMENT OF “ Mechenical” RIMT- Near floating side, Mandi Gobindgarh. Punjab (147301)

1 ON Automatic Carjack

2 INDEX

SR. NO. CHAPTER NAME PAGE

3 CHAPTER – 1 ACKNOWLEDGEMENT Many individual have proudly influenced us during our Studies (B.E) at RIMT ENGINEERING College,Mandi Gobindgarh and it is pleasure to acknowledge their guidance and support. At RIMT Polytechnic, We learned many things like the project training is mainly aimed at enabling the student to apply their theoretical knowledge to practical as "The theory is to know how and practical is to do how" and to appreciate the limitation of knowledge gained in the class room to practical situation and to appreciate the importance of discipline, punctuality, team work, sense of responsibility, money, value of time, dignity of labour. I will like to express my gratitude towards Mrs. Talwar who took keen interest in our project, who helped me in every possible way and is source of inspiration for all the group members. I would also like to thank Mr. Talwar (HOD), Electronics & Communication who motivated us to complete our project with enthusiasm and hard work.

Raw Material:- 1. Car Jack- 1 2. DC motor- 1 3.4*4 feet 19mm Board- 1 4. gear 5’’ diameter 2

4 6. Wire – 3 meter Power Supply 1. diode 4007 2 2. 1000uF, 25 V 1 3. 470uF, 16 V 1 4. 7805 1 5. LED 1 6. 470 ohm 1

PROCREDURE TO MAKE PROJECT:-

1. IDEA OF PROJECT

In this stage student select the topic of the project of the

project. It’s the main stage of project work.its the area where

talented students shows their innovative ideas. Innovative

students make project with a new idea then others. We

selected this project because we want to do something in with

our own hands. We drop idea because there was little bit

practical.

2. STUDY RAW MATERIAL AND LAYOUT DIAGRAM

In this section we collected the study Raw Material. We

searches about our project on

google.com,www.yahoo.com,www.msn.com and

www.ludhianaprojects.com. But we find many Layout and

5 theory Raw Materials for our project. We were not sure about

the Layout and Raw Material used in it. Because Layout

diagram available on the site were provided by students. So we

can really on them. Then we saw www.ludhianaprojects.com a

project help provider site. Its help us lot. They helped us lot in

our project. We find the proper layout Project of our project in

that site.

3. Trail TESTING OF MAIN PROJECT- Then we collect the Raw

Material of project. It was not a easy task. Because no shop in

our area have all parts used in projects. Then after collection of

Raw Material we test the projects working by temporary made

project.- step by step. Because we want to sure about the

Project. We checked it in different steps beacuuse it was a big

project and was not possible to check it in a single step.

4. COMPONENT MOUNTING- we have also some parts of

electronic circuit. So we kept the pcb for circuit with hole size

from 0.8mm yo 1 mm for leads of Raw Material. Then we insert

Raw Material according ton their pitches.

5. SODERING- Afgter mounting Raw Raw Material we solder the

Raw Raw Material ane by one. We kept the temperature of iron

6 at 250 degree to 400 degree. Because above this temperature

it can damage to component. We used general iron available in

the market of siron company. Its temperature was nearly 350

degree acc to company specifications. We used soldering wire

of 22 gauge with flux inbuilt.

6. Assembly of Project:- after making electronic circuit we make

mechanical portion. For this we take a base Board and after

this our first step is that we make iron work that is welding,

turning and etc. after this assembly of mechanical portion. After

making mechanical portion we connect electronic circuit to

make it automatic functions.

7. FINAL TESTING- After that we test the Project step by step .

and insert the ICs after testing the one portion of the Project an

then after other step by step. Its was tough work we tested

voltage across the compents with erepect to ground. And

current in series.

TROUBLSHOOTING- Then we tried to troubleshoot the errors in the project

7 CHAPTER –2 INTRODUCTION

A Carjack is a mechanical device that can increase the magnitude of an effort force.

The effort force for a Carjack when neglecting friction can be expressed as

F = Q p / 2 π R (1) where

F = effort force at the end of the arm or handle (lb)

Q = weight or load (lb) p = pitch distance or lead of thread in one turn (in) r = pitch radius of Car(in)

R = lever-arm radius (in)

8 In this project we make a jack which will work automatically. In this project first of all we will make a Carjack with the help of bevel gears types some mechanism. Carjack is a very useful thing today but there are many heavy vehicle so working which a Carjack is very difficult to every person. So by keep this concept in our mind we have made a automatic Carjack which is controlled by motor. We use a DC motor because the direction of rotation is very easily of Dc motor which is required for Carjack is very must. For this we use a microcontoler circuit because we can set a timing according to vehicle with the help of microcontroller. To make automatic Carjack there are two methods. First is that take a Carjack fom market and jointed a pully on this scrw jack. At the other side use a motor and joint the motor with Carjack’s pully with the help of belt. But in our project we use self made Carjack also. Because we can make Carjack according to the power of motor.

Detail of Project Mechanical Portion Mechanical Layout:-

9 Manufacturing:- Detail of Material Gear (Crown pinion):- A gear is a component within a transmission device that transmits rotational force to another gear or device. A gear is different from a pulley in that a gear is a round wheel which has linkages ("teeth" or "cogs") that mesh with other gear teeth, allowing force to be fully transferred without slippage. Depending on their construction and arrangement, geared devices can transmit forces at different speeds, torques, or in a different direction, from the power source. Gears are a very useful simple machine. The most common situation is for a gear to

10 mesh with another gear, but a gear can mesh with any device having compatible teeth, such as linear moving racks. A gear's most important feature is that gears of unequal sizes (diameters) can be combined to produce a mechanical advantage, so that the rotational speed and torque of the second gear are different from that of the first. In the context of a particular machine, the term "gear" also refers to one particular arrangement of gears among other arrangements (such as "first gear"). Such arrangements are often given as a ratio, using the number of teeth or gear diameter as units. The term "gear" is also used in non-geared devices which perform equivalent tasks:

"...broadly speaking, a gear refers to a ratio of engine shaft speed to driveshaft speed. Although CVTs change this ratio without using a set of planetary gears, they are still described as having low and high "gears" for the sake of

General

The smaller gear in a pair is often called the pinion; the larger, either the gear, or the wheel.

Mechanical advantage

The interlocking of the teeth in a pair of meshing gears means that their circumferences necessarily move at the same rate of linear motion (eg., metres per second, or feet per minute). Since rotational speed (eg. measured in revolutions per second, revolutions per minute, or radians per second) is proportional to a wheel's circumferential speed divided by its radius, we see that the larger the radius of a gear, the slower will be

11 its rotational speed, when meshed with a gear of given size and speed. The same conclusion can also be reached by a different analytical process: counting teeth. Since the teeth of two meshing gears are locked in a one to one correspondence, when all of the teeth of the smaller gear have passed the point where the gears meet -- ie., when the smaller gear has made one revolution -- not all of the teeth of the larger gear will have passed that point -- the larger gear will have made less than one revolution. The smaller gear makes more revolutions in a given period of time; it turns faster. The speed ratio is simply the reciprocal ratio of the numbers of teeth on the two gears.

(Speed A * Number of teeth A) = (Speed B * Number of teeth B)

This ratio is known as the gear ratio.

The torque ratio can be determined by considering the force that a tooth of one gear exerts on a tooth of the other gear. Consider two teeth in contact at a point on the line joining the shaft axes of the two gears. In general, the force will have both a radial and a circumferential component. The radial component can be ignored: it merely causes a sideways push on the shaft and does not contribute to turning. The circumferential component causes turning. The torque is equal to the circumferential component of the force times radius. Thus we see that the larger gear experiences greater torque; the smaller gear less. The torque ratio is equal to the ratio of the radii. This is exactly the inverse of the case with the velocity ratio. Higher torque implies lower velocity and vice versa. The fact that the torque ratio is the inverse of the velocity ratio could also be inferred from the law of conservation of

12 energy. Here we have been neglecting the effect of friction on the torque ratio. The velocity ratio is truly given by the tooth or size ratio, but friction will cause the torque ratio to be actually somewhat less than the inverse of the velocity ratio.

In the above discussion we have made mention of the gear "radius". Since a gear is not a proper circle but a roughened circle, it does not have a radius. However, in a pair of meshing gears, each may be considered to have an effective radius, called the pitch radius, the pitch radii being such that smooth wheels of those radii would produce the same velocity ratio that the gears actually produce. The pitch radius can be considered sort of an "average" radius of the gear, somewhere between the outside radius of the gear and the radius at the base of the teeth.

The issue of pitch radius brings up the fact that the point on a gear tooth where it makes contact with a tooth on the mating gear varies during the time the pair of teeth are engaged; also the direction of force may vary. As a result, the velocity ratio (and torque ratio) is not, actually, in general, constant, if one considers the situation in detail, over the course of the period of engagement of a single pair of teeth. The velocity and torque ratios given at the beginning of this section are valid only "in bulk" -- as long-term averages; the values at some particular position of the teeth may be different.

It is in fact possible to choose tooth shapes that will result in the velocity ratio also being absolutely constant -- in the short term as well as the long term. In good quality gears this is usually done, since velocity ratio

13 fluctuations cause undue vibration, and put additional stress on the teeth, which can cause tooth breakage under heavy loads at high speed. Constant velocity ratio may also be desirable for precision in instrumentation gearing, clocks and watches. The involute tooth shape is one that results in a constant velocity ratio, and is the most commonly used of such shapes today.

Comparison with other drive mechanisms

The definite velocity ratio which results from having teeth gives gears an advantage over other drives (such as traction drives and V-belts) in precision machines such as watches that depend upon an exact velocity ratio. In cases where driver and follower are in close proximity gears also have an advantage over other drives in the reduced number of parts required; the downside is that gears are more expensive to manufacture and their lubrication requirements may impose a higher operating cost.

The automobile transmission allows selection between gears to give various mechanical advantages.

Spur gears Spur gears are the simplest, and probably most common, type of gear. Their general form is a cylinder or disk. The teeth project radially, and with these "straight-cut gears", the leading edges of the teeth are aligned parallel to the axis of rotation. These gears can only mesh correctly if they are fitted to parallel axles.[2]

14 Helical gears

Intermeshing gears in motion

Unlike most gears, an internal gear (shown here) does not cause direction reversal.

Helical gears from a Meccano construction set.

Helical gears offer a refinement over spur gears. The leading edges of the teeth are not parallel to the axis of rotation, but are set at an angle. Since the gear is curved, this angling causes the tooth shape to be a segment of a helix. The angled teeth engage more gradually than do spur gear teeth. This causes helical gears to run more smoothly and quietly than spur gears. Helical gears also offer the possibility of using non-parallel shafts. A pair of helical gears can be meshed in two ways: with shafts oriented at either the sum or the difference of the helix

15 angles of the gears. These configurations are referred to as parallel or crossed, respectively. The parallel configuration is the more mechanically sound. In it, the helices of a pair of meshing teeth meet at a common tangent, and the contact between the tooth surfaces will, generally, be a curve extending some distance across their face widths. In the crossed configuration, the helices do not meet tangentially, and only point contact is achieved between tooth surfaces. Because of the small area of contact, crossed helical gears can only be used with light loads.

Quite commonly, helical gears come in pairs where the helix angle of one is the negative of the helix angle of the other; such a pair might also be referred to as having a right handed helix and a left handed helix of equal angles. If such a pair is meshed in the 'parallel' mode, the two equal but opposite angles add to zero: the angle between shafts is zero -- that is, the shafts are parallel. If the pair is meshed in the 'crossed' mode, the angle between shafts will be twice the absolute value of either helix angle.

Note that 'parallel' helical gears need not have parallel shafts -- this only occurs if their helix angles are equal but opposite. The 'parallel' in 'parallel helical gears' must refer, if anything, to the (quasi) parallelism of the teeth, not to the shaft orientation.

As mentioned at the start of this section, helical gears operate more smoothly than do spur gears. With parallel helical gears, each pair of teeth first make contact at a single point at one side of the gear wheel; a moving curve of contact then grows gradually across the tooth face. It

16 may span the entire width of the tooth for a time. Finally, it recedes until the teeth break contact at a single point on the opposite side of the wheel. Thus force is taken up and released gradually. With spur gears, the situation is quite different. When a pair of teeth meet, they immediately make line contact across their entire width. This causes impact stress and noise. Spur gears make a characteristic whine at high speeds and can not take as much torque as helical gears because their teeth are receiving impact blows. Whereas spur gears are used for low speed applications and those situations where noise control is not a problem, the use of helical gears is indicated when the application involves high speeds, large power transmission, or where noise abatement is important. The speed is considered to be high when the pitch line velocity (that is, the circumferential velocity) exceeds 5000 ft/min.[3] A disadvantage of helical gears is a resultant thrust along the axis of the gear, which needs to be accommodated by appropriate thrust bearings, and a greater degree of sliding friction between the meshing teeth, often addressed with specific additives in the lubricant.

[edit] Double helical gears

Double helical gears, invented by André Citroën and also known as herringbone gears, overcome the problem of axial thrust presented by 'single' helical gears by having teeth that set in a 'V' shape. Each gear in a double helical gear can be thought of as two standard, but mirror image, helical gears stacked. This cancels out the thrust since each half of the gear thrusts in the opposite direction. They can be directly interchanged with spur gears without any need for different bearings.

17 Where the oppositely angled teeth meet in the middle of a herringbone gear, the alignment may be such that tooth tip meets tooth tip, or the alignment may be staggered, so that tooth tip meets tooth trough. The latter type of alignment results in what is known as a Wuest type herringbone gear.

With the older method of fabrication, herringbone gears had a central channel separating the two oppositely-angled courses of teeth. This was necessary to permit the shaving tool to run out of the groove. The development of the Sykes gear shaper now makes it possible to have continuous teeth, with no central gap.

Bevel gears

Bevel gear used to lift floodgate by means of central screw. Main article: Bevel gear

Bevel gears are essentially conically shaped, although the actual gear does not extend all the way to the vertex (tip) of the cone that bounds it. With two bevel gears in mesh, the vertices of their two cones lie on a single point, and the shaft axes also intersect at that point. The angle between the shafts can be anything except zero or 180 degrees. Bevel gears with equal numbers of teeth and shaft axes at 90 degrees are called miter gears.

18 The teeth of a bevel gear may be straight-cut as with spur gears, or they may be cut in a variety of other shapes. 'Spiral bevel gears' have teeth that are both curved along their (the tooth's) length; and set at an angle, analogously to the way helical gear teeth are set at an angle compared to spur gear teeth. 'Zero bevel gears' have teeth which are curved along their length, but not angled. Spiral bevel gears have the same advantages and disadvantages relative to their straight-cut cousins as helical gears do to spur gears. Straight bevel gears are generally used only at speeds below 5 m/s (1000 ft/min), or, for small gears, 1000 r.p.m.

[4]

Crown gear

A crown gear

A crown gear or contrate gear is a particular form of bevel gear whose teeth project at right angles to the plane of the wheel; in their orientation the teeth resemble the points on a crown. A crown gear can only mesh accurately with another bevel gear, although crown gears are sometimes seen meshing with spur gears. A crown gear is also sometimes meshed with an escapement such as found in mechanical clocks.

[edit] Hypoid gears Main article: Hypoid Hypoid gears resemble spiral bevel gears, except that the shaft axes are offset, not intersecting. The pitch surfaces appear conical but, to

19 compensate for the offset shaft, are in fact hyperboloids of revolution. [citation needed] Hypoid gears are almost always designed to operate with shafts at 90 degrees. Depending on which side the shaft is offset to, relative to the angling of the teeth, contact between hypoid gear teeth may be even smoother and more gradual than with spiral bevel gear teeth. Also, the pinion can be designed with fewer teeth than a spiral bevel pinion, with the result that gear ratios of 60:1 and higher are "entirely feasible" using a single set of hypoid gears.[5]

Worm gear

A worm and gear from a Meccano construction set Main article: Worm gear A worm is a gear that resembles a screw. It is a species of helical gear, but its helix angle is usually somewhat large(ie., somewhat close to 90 degrees) and its body is usually fairly long in the axial direction; and it is these attributes which give it its Carlike qualities. A worm is usually meshed with an ordinary looking, disk-shaped gear, which is called the "gear", the "wheel", the "worm gear", or the "worm wheel". The prime feature of a worm-and-gear set is that it allows the attainment of

20 a high gear ratio with few parts, in a small space. Helical gears are, in practice, limited to gear ratios of 10:1 and under; worm gear sets commonly have gear ratios between 10:1 and 100:1, and occasionally 500:1.[6] In worm-and-gear sets, where the worm's helix angle is large, the sliding action between teeth can be considerable, and the resulting frictional loss causes the efficiency of the drive to be usually less than 90 percent, sometimes less than 50 percent, which is far less than other types of gears.

The distinction between a worm and a helical gear is made when at least one tooth persists for a full 360 degree turn around the helix. If this occurs, it is a 'worm'; if not, it is a 'helical gear'. A worm may have as few as one tooth. If that tooth persists for several turns around the helix, the worm will appear, superficially, to have more than one tooth, but what one in fact sees is the same tooth reappearing at intervals along the length of the worm. The usual Carnomenclature applies: a one-toothed worm is called "single thread" or "single start"; a worm with more than one tooth is called "multiple thread" or "multiple start".

We should note that the helix angle of a worm is not usually specified. Instead, the lead angle, which is equal to 90 degrees minus the helix angle, is given.

In a worm-and-gear set, the worm can always drive the gear. However, if the gear attempts to drive the worm, it may or may not succeed. Particularly if the lead angle is small, the gear's teeth may simply lock against the worm's teeth, because the force component circumferential to the worm is not sufficient to overcome friction. Whether this will

21 happen depends on a function of several parameters; however, an approximate rule is that if the tangent of the lead angle is greater than the coefficient of friction, the gear will not lock.[8] Worm-and-gear sets that do lock in the above manner are called "self locking". The self locking feature can be an advantage, as for instance when it is desired to set the position of a mechanism by turning the worm and then have the mechanism hold that position. An example of this is the tuning mechanism on some types of stringed instruments.

If the gear in a worm-and-gear set is an ordinary helical gear only point contact between teeth will be achieved.[9] If medium to high power transmission is desired, the tooth shape of the gear is modified to achieve more intimate contact with the worm thread. A noticeable feature of most such gears is that the tooth tops are concave, so that the gear partly envelopes the worm. A further development is to make the worm concave (viewed from the side, perpendicular to its axis) so that it partly envelopes the gear as well; this is called a cone-drive or Hindley worm.

Helical and Worm Hand,

22 A right hand helical gear or right hand worm is one in which the teeth twist clockwise as they recede from an observer looking along the axis. The designations, right hand and left hand, are the same as in the long established practice for Carthreads, both external and internal. Two external helical gears operating on parallel axes must be of opposite hand. An internal helical gear and its pinion must be of the same hand.

A left hand helical gear or left hand worm is one in which the teeth twist counterclockwise as they recede from an observer looking along the axis.[11]

Rack and pinion

Rack and pinion animation Main article: Rack and pinion

A rack is a toothed bar or rod that can be thought of as a sector gear with an infinitely large radius of curvature. Torque can be converted to linear force by meshing a rack with a pinion: the pinion turns; the rack moves in a straight line. Such a mechanism is used in automobiles to convert the rotation of the steering wheel into the left-to-right motion of the tie rod(s). Racks also feature in the theory of gear geometry, where, for instance, the tooth shape of an interchangeable set of gears may be

23 specified for the rack (infinite radius), and the tooth shapes for gears of particular actual radii then derived from that.

[edit] External vs. internal gears An external gear is one with the teeth formed on the outer surface of a cylinder or cone. Conversely, an internal gear is one with the teeth formed on the inner surface of a cylinder or cone. For bevel gears, an internal gear is one with the pitch angle exceeding 90 degrees.

General

The smaller gear in a pair is often called the pinion; the larger, either the gear, or the wheel.

Mechanical advantage

The interlocking of the teeth in a pair of meshing gears means that their circumferences necessarily move at the same rate of linear motion (eg., metres per second, or feet per minute). Since rotational speed (eg. measured in revolutions per second, revolutions per minute, or radians per second) is proportional to a wheel's circumferential speed divided by its radius, we see that the larger the radius of a gear, the slower will be its rotational speed, when meshed with a gear of given size and speed. The same conclusion can also be reached by a different analytical process: counting teeth. Since the teeth of two meshing gears are locked in a one to one correspondence, when all of the teeth of the smaller gear have passed the point where the gears meet -- ie., when the smaller gear has made one

24 revolution -- not all of the teeth of the larger gear will have passed that point -- the larger gear will have made less than one revolution. The smaller gear makes more revolutions in a given period of time; it turns faster. The speed ratio is simply the reciprocal ratio of the numbers of teeth on the two gears.

(Speed A * Number of teeth A) = (Speed B * Number of teeth B)

This ratio is known as the gear ratio.

The torque ratio can be determined by considering the force that a tooth of one gear exerts on a tooth of the other gear. Consider two teeth in contact at a point on the line joining the shaft axes of the two gears. In general, the force will have both a radial and a circumferential component. The radial component can be ignored: it merely causes a sideways push on the shaft and does not contribute to turning. The circumferential component causes turning. The torque is equal to the circumferential component of the force times radius. Thus we see that the larger gear experiences greater torque; the smaller gear less. The torque ratio is equal to the ratio of the radii. This is exactly the inverse of the case with the velocity ratio. Higher torque implies lower velocity and vice versa. The fact that the torque ratio is the inverse of the velocity ratio could also be inferred from the law of conservation of energy. Here we have been neglecting the effect of friction on the torque ratio. The velocity ratio is truly given by the tooth or size ratio, but friction will cause the torque

25 ratio to be actually somewhat less than the inverse of the velocity ratio.

In the above discussion we have made mention of the gear "radius". Since a gear is not a proper circle but a roughened circle, it does not have a radius. However, in a pair of meshing gears, each may be considered to have an effective radius, called the pitch radius, the pitch radii being such that smooth wheels of those radii would produce the same velocity ratio that the gears actually produce. The pitch radius can be considered sort of an "average" radius of the gear, somewhere between the outside radius of the gear and the radius at the base of the teeth.

The issue of pitch radius brings up the fact that the point on a gear tooth where it makes contact with a tooth on the mating gear varies during the time the pair of teeth are engaged; also the direction of force may vary. As a result, the velocity ratio (and torque ratio) is not, actually, in general, constant, if one considers the situation in detail, over the course of the period of engagement of a single pair of teeth. The velocity and torque ratios given at the beginning of this section are valid only "in bulk" -- as long-term averages; the values at some particular position of the teeth may be different.

It is in fact possible to choose tooth shapes that will result in the velocity ratio also being absolutely constant -- in the short term as well as the long term. In good quality gears this is usually done, since velocity ratio fluctuations cause undue vibration,

26 and put additional stress on the teeth, which can cause tooth breakage under heavy loads at high speed. Constant velocity ratio may also be desirable for precision in instrumentation gearing, clocks and watches. The involute tooth shape is one that results in a constant velocity ratio, and is the most commonly used of such shapes today.

Comparison with other drive mechanisms

The definite velocity ratio which results from having teeth gives gears an advantage over other drives (such as traction drives and V-belts) in precision machines such as watches that depend upon an exact velocity ratio. In cases where driver and follower are in close proximity gears also have an advantage over other drives in the reduced number of parts required; the downside is that gears are more expensive to manufacture and their lubrication requirements may impose a higher operating cost.

The automobile transmission allows selection between gears to give various mechanical advantages.

Spur gears Spur gears are the simplest, and probably most common, type of gear. Their general form is a cylinder or disk. The teeth project radially, and with these "straight-cut gears", the leading edges of the teeth are aligned parallel to the axis of rotation. These gears can only mesh correctly if they are fitted to parallel axles.[2]

27 Helical gears

Intermeshing gears in motion

Unlike most gears, an internal gear (shown here) does not cause direction reversal.

Helical gears from a Meccano construction set.

Helical gears offer a refinement over spur gears. The leading edges of the teeth are not parallel to the axis of rotation, but are set at an angle. Since the gear is curved, this angling causes the tooth shape to be a segment of a helix. The angled teeth engage more gradually than do spur gear teeth. This causes helical gears to run more smoothly and quietly than spur gears. Helical gears also offer the possibility of using non-parallel shafts. A pair of helical gears can be meshed in two ways: with shafts

28 oriented at either the sum or the difference of the helix angles of the gears. These configurations are referred to as parallel or crossed, respectively. The parallel configuration is the more mechanically sound. In it, the helices of a pair of meshing teeth meet at a common tangent, and the contact between the tooth surfaces will, generally, be a curve extending some distance across their face widths. In the crossed configuration, the helices do not meet tangentially, and only point contact is achieved between tooth surfaces. Because of the small area of contact, crossed helical gears can only be used with light loads.

Quite commonly, helical gears come in pairs where the helix angle of one is the negative of the helix angle of the other; such a pair might also be referred to as having a right handed helix and a left handed helix of equal angles. If such a pair is meshed in the 'parallel' mode, the two equal but opposite angles add to zero: the angle between shafts is zero -- that is, the shafts are parallel. If the pair is meshed in the 'crossed' mode, the angle between shafts will be twice the absolute value of either helix angle.

Note that 'parallel' helical gears need not have parallel shafts -- this only occurs if their helix angles are equal but opposite. The 'parallel' in 'parallel helical gears' must refer, if anything, to the (quasi) parallelism of the teeth, not to the shaft orientation.

As mentioned at the start of this section, helical gears operate more smoothly than do spur gears. With parallel helical gears,

29 each pair of teeth first make contact at a single point at one side of the gear wheel; a moving curve of contact then grows gradually across the tooth face. It may span the entire width of the tooth for a time. Finally, it recedes until the teeth break contact at a single point on the opposite side of the wheel. Thus force is taken up and released gradually. With spur gears, the situation is quite different. When a pair of teeth meet, they immediately make line contact across their entire width. This causes impact stress and noise. Spur gears make a characteristic whine at high speeds and can not take as much torque as helical gears because their teeth are receiving impact blows. Whereas spur gears are used for low speed applications and those situations where noise control is not a problem, the use of helical gears is indicated when the application involves high speeds, large power transmission, or where noise abatement is important. The speed is considered to be high when the pitch line velocity (that is, the circumferential velocity) exceeds 5000 ft/min.[3] A disadvantage of helical gears is a resultant thrust along the axis of the gear, which needs to be accommodated by appropriate thrust bearings, and a greater degree of sliding friction between the meshing teeth, often addressed with specific additives in the lubricant.

[edit] Double helical gears

Double helical gears, invented by André Citroën and also known as herringbone gears, overcome the problem of axial thrust presented by 'single' helical gears by having teeth that set in a

30 'V' shape. Each gear in a double helical gear can be thought of as two standard, but mirror image, helical gears stacked. This cancels out the thrust since each half of the gear thrusts in the opposite direction. They can be directly interchanged with spur gears without any need for different bearings.

Where the oppositely angled teeth meet in the middle of a herringbone gear, the alignment may be such that tooth tip meets tooth tip, or the alignment may be staggered, so that tooth tip meets tooth trough. The latter type of alignment results in what is known as a Wuest type herringbone gear.

With the older method of fabrication, herringbone gears had a central channel separating the two oppositely-angled courses of teeth. This was necessary to permit the shaving tool to run out of the groove. The development of the Sykes gear shaper now makes it possible to have continuous teeth, with no central gap.

Bevel gears

Bevel gear used to lift floodgate by means of central screw. Main article: Bevel gear

31 Bevel gears are essentially conically shaped, although the actual gear does not extend all the way to the vertex (tip) of the cone that bounds it. With two bevel gears in mesh, the vertices of their two cones lie on a single point, and the shaft axes also intersect at that point. The angle between the shafts can be anything except zero or 180 degrees. Bevel gears with equal numbers of teeth and shaft axes at 90 degrees are called miter gears.

The teeth of a bevel gear may be straight-cut as with spur gears, or they may be cut in a variety of other shapes. 'Spiral bevel gears' have teeth that are both curved along their (the tooth's) length; and set at an angle, analogously to the way helical gear teeth are set at an angle compared to spur gear teeth. 'Zero bevel gears' have teeth which are curved along their length, but not angled. Spiral bevel gears have the same advantages and disadvantages relative to their straight-cut cousins as helical gears do to spur gears. Straight bevel gears are generally used only at speeds below 5 m/s (1000 ft/min), or, for small gears, 1000 r.p.m.[4]

Crown gear

A crown gear

A crown gear or contrate gear is a particular form of bevel gear whose teeth project at right angles to the plane of the wheel; in

32 their orientation the teeth resemble the points on a crown. A crown gear can only mesh accurately with another bevel gear, although crown gears are sometimes seen meshing with spur gears. A crown gear is also sometimes meshed with an escapement such as found in mechanical clocks.

[edit] Hypoid gears Main article: Hypoid Hypoid gears resemble spiral bevel gears, except that the shaft axes are offset, not intersecting. The pitch surfaces appear conical but, to compensate for the offset shaft, are in fact hyperboloids of revolution.[citation needed] Hypoid gears are almost always designed to operate with shafts at 90 degrees. Depending on which side the shaft is offset to, relative to the angling of the teeth, contact between hypoid gear teeth may be even smoother and more gradual than with spiral bevel gear teeth. Also, the pinion can be designed with fewer teeth than a spiral bevel pinion, with the result that gear ratios of 60:1 and higher are "entirely feasible" using a single set of hypoid gears.

[5]

33 Worm gear

A worm and gear from a Meccano construction set Main article: Worm gear A worm is a gear that resembles a screw. It is a species of helical gear, but its helix angle is usually somewhat large(ie., somewhat close to 90 degrees) and its body is usually fairly long in the axial direction; and it is these attributes which give it its Carlike qualities. A worm is usually meshed with an ordinary looking, disk-shaped gear, which is called the "gear", the "wheel", the "worm gear", or the "worm wheel". The prime feature of a worm-and-gear set is that it allows the attainment of a high gear ratio with few parts, in a small space. Helical gears are, in practice, limited to gear ratios of 10:1 and under; worm gear sets commonly have gear ratios between 10:1 and 100:1, and occasionally 500:1.[6] In worm-and-gear sets, where the worm's helix angle is large, the sliding action between teeth can be considerable, and the resulting frictional loss causes the efficiency of the drive to be usually less than 90 percent,

34 sometimes less than 50 percent, which is far less than other types of gears.

The distinction between a worm and a helical gear is made when at least one tooth persists for a full 360 degree turn around the helix. If this occurs, it is a 'worm'; if not, it is a 'helical gear'. A worm may have as few as one tooth. If that tooth persists for several turns around the helix, the worm will appear, superficially, to have more than one tooth, but what one in fact sees is the same tooth reappearing at intervals along the length of the worm. The usual Carnomenclature applies: a one-toothed worm is called "single thread" or "single start"; a worm with more than one tooth is called "multiple thread" or "multiple start".

We should note that the helix angle of a worm is not usually specified. Instead, the lead angle, which is equal to 90 degrees minus the helix angle, is given.

In a worm-and-gear set, the worm can always drive the gear. However, if the gear attempts to drive the worm, it may or may not succeed. Particularly if the lead angle is small, the gear's teeth may simply lock against the worm's teeth, because the force component circumferential to the worm is not sufficient to overcome friction. Whether this will happen depends on a function of several parameters; however, an approximate rule is that if the tangent of the lead angle is greater than the coefficient of friction, the gear will not lock.[8] Worm-and-gear sets that do

35 lock in the above manner are called "self locking". The self locking feature can be an advantage, as for instance when it is desired to set the position of a mechanism by turning the worm and then have the mechanism hold that position. An example of this is the tuning mechanism on some types of stringed instruments.

If the gear in a worm-and-gear set is an ordinary helical gear only point contact between teeth will be achieved.[9] If medium to high power transmission is desired, the tooth shape of the gear is modified to achieve more intimate contact with the worm thread. A noticeable feature of most such gears is that the tooth tops are concave, so that the gear partly envelopes the worm. A further development is to make the worm concave (viewed from the side, perpendicular to its axis) so that it partly envelopes the gear as well; this is called a cone-drive or Hindley worm.

Helical and Worm Hand,

A right hand helical gear or right hand worm is one in which the teeth twist clockwise as they recede from an observer looking along the axis. The designations, right hand and left hand, are

36 the same as in the long established practice for Carthreads, both external and internal. Two external helical gears operating on parallel axes must be of opposite hand. An internal helical gear and its pinion must be of the same hand.

A left hand helical gear or left hand worm is one in which the teeth twist counterclockwise as they recede from an observer looking along the axis.[11]

Rack and pinion

Rack and pinion animation Main article: Rack and pinion

A rack is a toothed bar or rod that can be thought of as a sector gear with an infinitely large radius of curvature. Torque can be converted to linear force by meshing a rack with a pinion: the pinion turns; the rack moves in a straight line. Such a mechanism is used in automobiles to convert the rotation of the steering wheel into the left-to-right motion of the tie rod(s). Racks also feature in the theory of gear geometry, where, for instance, the tooth shape of an interchangeable set of gears may

37 be specified for the rack (infinite radius), and the tooth shapes for gears of particular actual radii then derived from that.

[edit] External vs. internal gears An external gear is one with the teeth formed on the outer surface of a cylinder or cone. Conversely, an internal gear is one with the teeth formed on the inner surface of a cylinder or cone. For bevel gears, an internal gear is one with the pitch angle exceeding 90 degrees.

Cleaning system Cleaning system

Cleaning is a critical step in reprocessing your robotic instruments, but time is short and manual methods do not always offer the best results. To answer this challenge, Ultra Clean Systems is excited to announce our Robotic Arm Cleaning System (RACS), a system specifically designed to sonically clean and irrigate da Vinci© and da Vinci S© surgical instruments.

The Robotic Arm Cleaning System takes full advantage of the efficiency and effectiveness of ultrasonic cleaning and irrigation, and applies these proven cleaning methods to the complexity of robotic medical instruments. Instead of just cleaning the tips, this process flushes away bioburden from the entire robotic instrument, inside and out. Don’t just get it clean, get it Ultra Clean:

Cleans 8mm and 5mm instruments in the same 13-minute

Combines the constant scrubbing action of ultrasonics with the continuous flow of dual irrigation technology Cleans the inner cannulae, where no brush can reach Supports reverse osmosis or deionized rinse water options

38 For your convenience, the Robotic Arm Cleaning System comes in two different models, the console model basket and the table top model basket.

The console model basket (Part 10-0315) comes complete with 8 instrument adaptors, allowing it to:

Easily connect up to 8 da Vinci© or da Vinci S© robotic instruments in a single load Accommodate the longest Endowrist© instrument (58.2 cm) Be compatible in several models of ultrasonic cleaners by Ultra Clean Systems, including the 1150, 1511, 1521, 1522, and 1522V

The table top model basket (Part 10-0317) of our robotic arm cleaning system:

Can flush up to 4 da Vinci©

Is compatible with all Ultra Clean Systems ultrasonic cleaners Comes complete with 4

The table top model basket (Part 10-0312) of our robotic arm cleaning system:

Can flush up to 8 da Vinci© robotic instruments per cycle Is only compatible with the Model 1101 ultrasonic cleaning

Comes complete with 8 instrument adaptors

Just like all equipment from Ultra Clean Systems, the Robotic Arm Cleaning System is made in the USA and comes with our 30-day money back guarantee, as well as a one year warranty on parts and labor.

39 To learn more about the Robotic Arm Cleaning System and our other affordable ultrasonic cleaners and irrigators, contact Ultra Clean Systems today.

Bearings:-

A bearing is any of various machine elements that constrain the relative motion between two or more parts to only the desired type of motion. This is typically to allow and promote free rotation around a fixed axis or free linear movement; it may also be to prevent any motion, such as by controlling the vectors of normal forces. Bearings may be classified broadly according to the motions they allow and according to their principle of operation, as well as by the directions of applied loads they can handle.

The term "bearing" comes ultimately from the verb "to bear",[1] and a bearing is thus a machine element that allows one part to bear another, usually allowing (and controlling) relative motion between them. The simplest bearings are nothing more than bearing surfaces, which are surfaces cut or formed into a part, with some degree of control over the quality of the surface's form, size, surface roughness, and location (from a little control to a lot, depending on the application). Many other bearings are separate devices that are installed into the part or machine. The most sophisticated bearings, for the most demanding applications, are very expensive, highly precise devices, whose manufacture involves some of the highest technology known to human kind.

[edit] History

Drawing of Leonardo da Vinci (1452-1519) Study of a balls bearing

The invention of the rolling bearing, in the form of an object being moved on wooden rollers, is of great antiquity and may predate the invention of the wheel.

Though it is often claimed that the Egyptians used roller bearings in the form of tree trunks under sleds[2] this is modern speculation.[3] They are depicted in their own drawings in the tomb of Djehutihotep [4] as moving massive stone blocks on sledges with the runners lubricated with a liquid which would constitute a plain bearing.

Tapered bearings

40 There are also Egyptian drawings of bearings used with hand drills.[5]

The earliest recovered example of a rolling element bearing is a wooden ball bearing supporting a rotating table from the remains of the Roman Nemi ships in Lake Nemi, Italy. The wrecks were dated to 40 AD.[6][7]

Leonardo da Vinci incorporated drawings of ball bearings in his design for a helicopter around the year 1500. This is the first recorded use of bearings in an aerospace design. However, Agostino Ramelli is the first to have published sketches of roller and thrust bearings.[2] An issue with ball and roller bearings is that the balls or rollers rub against each other causing additional friction which can be prevented by enclosing the balls or rollers in a cage. The captured, or caged, ball bearing was originally described by Galileo in the 17th century.[citation needed] The mounting of bearings into a set was not accomplished for many years after that. The first patent for a ball race was by Philip Vaughan of Carmarthen in 1794.

Bearings saw use for holding wheel and axles. The bearings used there were plain bearings that were used to greatly reduce friction over that of dragging an object by making the friction act over a shorter distance as the wheel turned.

The first plain and rolling-element bearings were wood closely followed by bronze. Over their history bearings have been made of many materials including ceramic, sapphire, glass, steel, bronze, other metals and plastic (e.g., nylon, polyoxymethylene, polytetrafluoroethylene, and UHMWPE) which are all used today.

Watch makers produce "jeweled" watches using sapphire plain bearings to reduce friction thus allowing more precise time keeping.

Even basic materials can have good durability. As examples, wooden bearings can still be seen today in old clocks or in water mills where the water provides cooling and lubrication.

The first practical caged-roller bearing was invented in the mid-1740s by horologist John Harrison for his H3 marine timekeeper. This uses the bearing for a very limited oscillating motion but Harrison also used a similar bearing in a truly rotary application in a contemporaneous regulator clock.

41 Early Timken tapered roller bearing with notched rollers

A patent on ball bearings, reportedly the first, was awarded to Jules Suriray, a Parisian bicycle mechanic, on 3 August 1869. The bearings were then fitted to the winning bicycle ridden by James Moore in the world's first bicycle road race, Paris-Rouen, in November 1869.[8]

In 1883, Friedrich Fischer, founder of FAG, developed an approach for milling and grinding balls of equal size and exact roundness by means of a suitable production machine and formed the foundation for creation of an independent bearing industry.

The modern, self-aligning design of ball bearing is attributed to Sven Wingquist of the SKF ball-bearing manufacturer in 1907, when he was awarded Swedish patent No. 25406 on its design.

Henry Timken, a 19th century visionary and innovator in carriage manufacturing, patented the tapered roller bearing in 1898. The following year he formed a company to produce his innovation. Over a century the company grew to make bearings of all types, including specialty steel and an array of related products and services.

Erich Franke invented and patented the wire race bearing in 1934. His focus was on a bearing design with a cross section as small as possible and which could be integrated into the enclosing design. After World War II he founded together with Gerhard Heydrich the company Franke & Heydrich KG (today Franke GmbH) to push the development and production of wire race bearings.

Richard Stribeck’s extensive research [9][10] on ball bearing steels identified the metallurgy of the commonly used 100Cr6 (AISI 52100) [11] showing coefficient of friction as a function of pressure.

Designed in 1968 and later patented in 1972, Bishop-Wisecarver's co-founder Bud Wisecarver created vee groove bearing guide wheels, a type of linear motion bearing consisting of both an external and internal 90 degree vee angle.[12][better source needed]

42 In the early 1980s, Pacific Bearing's founder, Robert Schroeder, invented the first bi- material plain bearing which was size interchangeable with linear ball bearings. This bearing had a metal shell (aluminum, steel or stainless steel) and a layer of Teflon-based material connected by a thin adhesive layer.[13]

Today ball and roller bearings are used in many applications which include a rotating component. Examples include ultra high speed bearings in dental drills, aerospace bearings in the Mars Rover, gearbox and wheel bearings on automobiles, flexure bearings in optical alignment systems and bicycle wheel hubs.

[edit] Common

By far, the most common bearing is the plain bearing, a bearing which uses surfaces in rubbing contact, often with a lubricant such as oil or graphite. A plain bearing may or may not be a discrete device. It may be nothing more than the bearing surface of a hole with a shaft passing through it, or of a planar surface that bears another (in these cases, not a discrete device); or it may be a layer of bearing metal either fused to the substrate (semi-discrete) or in the form of a separable sleeve (discrete). With suitable lubrication, plain bearings often give entirely acceptable accuracy, life, and friction at minimal cost. Therefore, they are very widely used.

However, there are many applications where a more suitable bearing can improve efficiency, accuracy, service intervals, reliability, speed of operation, size, weight, and costs of purchasing and operating machinery.

Thus, there are many types of bearings, with varying shape, material, lubrication, principle of operation, and so on.

[edit] Principles of operation

Animation of ball bearing

There are at least six common principles of operation:

43  plain bearing, also known by the specific styles: bushings, journal bearings, sleeve bearings, rifle bearings  rolling-element bearings such as ball bearings and roller bearings  jewel bearings, in which the load is carried by rolling the axle slightly off-center  fluid bearings, in which the load is carried by a gas or liquid  magnetic bearings, in which the load is carried by a magnetic field  flexure bearings, in which the motion is supported by a load element which bends.

[edit] Motions

Common motions permitted by bearings are:

 Axial rotation e.g. shaft rotation  Linear motion e.g. drawer  spherical rotation e.g. ball and socket joint  hinge motion e.g. door, elbow, knee

[edit] Friction

Reducing friction in bearings is often important for efficiency, to reduce wear and to facilitate extended use at high speeds and to avoid overheating and premature failure of the bearing. Essentially, a bearing can reduce friction by virtue of its shape, by its material, or by introducing and containing a fluid between surfaces or by separating the surfaces with an electromagnetic field.

 By shape, gains advantage usually by using spheres or rollers, or by forming flexure bearings.  By material, exploits the nature of the bearing material used. (An example would be using plastics that have low surface friction.)  By fluid, exploits the low viscosity of a layer of fluid, such as a lubricant or as a pressurized medium to keep the two solid parts from touching, or by reducing the normal force between them.  By fields, exploits electromagnetic fields, such as magnetic fields, to keep solid parts from touching.

Combinations of these can even be employed within the same bearing. An example of this is where the cage is made of plastic, and it separates the rollers/balls, which reduce friction by their shape and finish.

Types

There are many different types of bearings.

Stiffness Type Description Friction † Speed Life Notes Plain Rubbing Depends on Good, Low to Low to very Widely used,

44 relatively high friction, materials suffers from surfaces, and stiction in usually with provided construction, some lubricant; wear is PTFE has high - depends applications. some bearings low, but coefficient very upon Depending bearing use pumped some of friction high application and upon the lubrication and slack is ~0.05-0.35, lubrication application, behave normally depending lifetime can be similarly to present upon fillers higher or fluid bearings. added lower than rolling element bearings. Rolling coefficient of friction with steel can be ~0.005 (adding Used for Ball or rollers Good, Moderat Moderate to resistance higher moment Rolling are used to but some e to high high (depends due to seals, loads than element prevent or slack is (often on lubrication, packed plain bearings bearing minimise usually requires often requires grease, with lower rubbing present cooling) maintenance) preload and friction misalignmen t can increase friction to as much as 0.125) Mainly used in low-load, high Off-center Low due Adequate precision work Jewel bearing rolls in Low to Low (requires such as clocks. bearing seating flexing maintenance) Jewel bearings may be very small. Fluid Fluid is forced Zero friction Very Very Virtually Can fail bearing between two at zero high high infinite in some quickly due to faces and held speed, low (usually applications, grit or dust or in by edge seal limited may wear at other to a few startup/shutdow contaminants. hundred n in some cases. Maintenance feet per Often negligible free in

45 continuous use. Can second handle very at/by maintenance. large loads seal) with low friction. Zero friction at zero speed, but constant Active power for magnetic levitation, bearings Faces of eddy (AMB) need bearing are currents are Indefinite. considerable Magneti kept separate No often Maintenance power. c by magnets Low practical induced free. (with Electrodynami bearings (electromagnet limit when electromagnets) c bearings s or eddy movement (EDB) do not currents) occurs, but require may be external negligible if power. magnetic field is quasi-static Very high or low depending Limited range Material flexes on materials of movement, Flexure to give and Very and strain in Very low Low no backlash, bearing constrain high. application. extremely movement Usually smooth motion maintenance free. †Stiffness is the amount that the gap varies when the load on the bearing changes, it is distinct from the friction of the bearing.

Crown Pinion:- pinion and crown wheel - gears that mesh at an angle bevel gear, pinion and ring gear differential gear, differential - a bevel gear that permits rotation of two shafts at different speeds; used on the rear axle of automobiles to allow wheels to rotate at different speeds on curves cogwheel, gear, gear wheel, geared wheel - a toothed wheel that engages another toothed mechanism in order to change the speed or direction of transmitted motion

Assembling Process:-

46 First of we take a body which can be round hollow pipe or rectangular pipe. In this body now we insert two bearings with the helf of a shaft. On these bearings we adjust a pinion and upper the pinion a crown is jointed with the helf of bearing. Shaft of crown is shettled In body with bearing. When we rotate crown it gives rotation to the pinion. In the centre of the pinion we weld a Nut and take a Bolt as that same size of Nut. At the end of shaft of crown we joint a pully or gear to gets rotation from a motor. Electronic Portion:-

COMPONENTS

DIODE When a p-type semi conductor is suitably joined to an n-type semi conductor, the contact surface so formed is called p-junction. A p-n junction is known as semi conductor diode. It is known as crystal diode since it is grown out of a crystal. A semi conductor diode has two terminals. It conducts only when it is formed biased i.e. when terminal connected with arrowhead is at higher potential than the terminal connected to the bar. However, when it is reversed biased, practically it does not conduct any current through it.

ZENER DIODE A specially designed silicon diode, which is optimized, to operate in the breakdown region is known as Zener diode.

47 The ordinary rectifier and small signal diodes are never intentionally operated in the breakdown region s known because this may damage them. On the other hand Zener diodes are only operated in the breakdown region. Therefore, Zener diodes are cryptically designed to have a sharp breakdown voltage. By varying the doping levels of silicon diode, a manufacturer can produce Zener diode with breakdown voltages from about 2 to 200V.

48 RESISTORS Resistor is a component, used to limit the amount of current or divide the voltage in an electronic circuit. The ability of a resistor to oppose the current is called resistance R is Ohm. Each resistor has two main characteristics i.e. its resistance (R) in ohms and its power rating in watts (W). the resistors having wide range of resistance ( from a fraction of an ohm to many mega ohms ) are available. The power rating may be as lower 1/10 W to as high a several hundred watts. The value of R is selected to obtain a desired current I or voltage drop IR in the circuit. At the same time wattage of the resistor is to select so that it can dissipate the heat losses without overheating itself.

CAPACITORS The two conducting plates separated by an insulating material (called dielectric) from a capacitor. The basic purpose of the capacitor is to store the charge. The capacity of a capacitor to store per unit potential difference is called its capacitance. The unit of capacitance of farads ( F ). A capacitor is a component, which offers low impedance to AC but very high. Impedance ( resistance ) to DC. In most of the electronic circuits, a capacitor has dc voltage applied, combined with a much smaller AC signal voltage. The usual function of the capacitor is to block DC voltage but pass the AC signal voltage, by means of charging and discharging. These application include coupling, bypassing for AC signal.

49 TRANSISTORS A semiconductor device consisting of two p-n junctions formed by a special technique is adopted to form a transistor either p-type or n-type semi conductors between a pair of opposite types is a transistor. There are two types of transistors: PNP transistor & NPN transistor.

RELAY Working of relay or two-way switch is of same type. The only difference is that the two-way switches is operated manually but relay works on magnetic field. In relay one coil is used to produce magnetic power. When voltage is induced in coils magnetic field is produced. The terminals connected to magnetic coils are connected to base plate switches on and off points of relay. Coil is made on iron core by this electromagnetic field. The two points of coil on which voltages are given are put at outer base plate of relay and the relay is made on iron stand and stretched by the ‘spring is kept b/w the two points of switch. A and B is a coil. The pole D is connected to the switch C, when there is no supply to the coil. This condition is known as normal connection (N/C). but when the supply is given to the coil, the core of coil becomes electromagnetic pole and connects the pole D with switch E. in this condition switch E is known as orderly connection (O/C).

50 When the supply is off. The core of supply is demagnetized; resulting in reconnection of pole D with switch C. relay can operate on AC as well as DC. There are many types of relays such as; 1. Many relays control only one phase i.e. have only one on/off contact. 2. Many relays can control two phase or both phase and neutral.

ON/OFF SWITCH It makes the supply or total fluctuations of the switches ON/OFF.

NEON INDICATING LAMP When the switch is made on this neon lamp gives light to indicate that the main switch is made on. When it does not give any light this indicate that switch is off.

51 TRANSFORMER A transformer is just similar in appearance to an indicator. Basically, it consists of two coils having the same core. The coil to which supply is connected, is called primary winding and the coil to which load is connected, is called secondary winding. When an AC supply is applied to primary an e.m.f. is induced in the secondary side. Thus, transformer is a static device, which transfers power from one to other circuit. Depending upon the number of turns on the secondary and primary side, a transformer may be step up or step down. In electronics circuits, the transformers, which are generally used, are known as power transformers, o/p transformers and intermediate frequency transformers.

STEP DOWN STEP UP

MOTOR:-

An electric motor converts electrical energy into mechanical energy. The reverse task, that of converting mechanical energy into electrical energy, is accomplished by a generator or dynamo. Traction motors used on locomotives often perform both tasks if the locomotive is equipped with dynamic brakes. Electric motors are found in household appliances such as

52 fans, exhaust fans, fridges, washing machines, pool pumps and fan-forced ovens.

Most electric motors work by electromagnetism, but motors based on other electromechanical phenomena, such as electrostatic forces and the piezoelectric effect, also exist. The fundamental principle upon which electromagnetic motors are based is that there is a mechanical force on any current-carrying wire contained within a magnetic field. The force is described by the Lorentz force law and is perpendicular to both the wire and the magnetic field. Most magnetic motors are rotary, but linear motors also exist. In a rotary motor, the rotating part (usually on the inside) is called the rotor, and the stationary part is called the stator. The rotor rotates because the wires and magnetic field are arranged so that a torque is developed about the rotor's axis. The motor contains electromagnets that are wound on a frame. Though this frame is often called the armature, that term is often erroneously applied. Correctly, the armature is that part of the motor across which the input voltage is supplied. Depending upon the design of the machine, either the rotor or the stator can serve as the armature.

A simple DC electric motor. When the coil is powered, a magnetic field is generated around the armature. The left side of the armature is pushed away from the left magnet and drawn toward the right, causing rotation.

53 CHAPTER - 5

COLOR CODING OF COMPONENTS

CODING OF RESISTORS Mostly resistors have four colors. We can measure the value of resistor with the help of color coding. For this purpose we use a formula i.e. BBROYGBVGW. According to this formula first and second color tell us the value between 1 to 9, but 3rd color tells us 10 raise i.e. 10 to the power and 4th color tells us tolerance. So we can understand it with the help of this table:

COLOR NAME Ist & 2nd COLOR 3rd COLOR 4th COLOR Black 0 1 Brown 1 10 Red 2 100 Orange 3 1000 Yellow 4 10000 Green 5 100000 Blue 6 1000000 Violet 7 10000000 Gray 8 100000000 White 9 1000000000 Gold 5% Silver 10% No color 20%

Example:- if any resistance has red, orange, yellow and gold then its value will be

Red Orange Yellow Gold 2 3 * 10000 5% So 230000 ohm 5% OR 230 k-ohm 5%

54 CAPACITOR CODING Some capacitors have colors on their body. Mostly capacitor has six colors and 6th color may be or may not be its body color. In this first four colors are same as that of resistor’s colors with some changing in their values. But 5th color indicates Temperature co-efficient. 6th color indicates the maximum DC voltage. Its table is below:

COLOR 1st & 2nd 3rd COLOR 4th COLOR 5th COLOR 6th COLOR NAME COLOR Black 0 1 20% 0*10-6 0C No present Brown 1 10 1% No present 100V Red 2 100 2% No present 250V Orange 3 1000 No present -150*10-6 No present Yellow 4 10000 No present No present 400V Green 5 100000 5% No present No present Blue 6 1000000 No present No present 630V Violet 7 No present No present -750*10-6 No present Gray 8 * .01 No present No present No present White 9 *.1 10% No present No present

Example:- if any capacitor have following colors then value will be : Red Orange Brown Red Brown Yellow 2 3 * 10 2% No present 400V So value is 230F, 2%, 400V

55 JAPANESE CODING OF CAPACITORS Some capacitors have Japanese coding. On this capacitor one code is present like 104 or 204 or etc. According to these codes we calculate the value of capacitor in pF. In this first two digit are considered as it and third digit shows the 10 to the power. So according to this we calculate the value in uF by dividing 106. Table of these codes is given below:-

CODE CALCULATION IN pF IN KpF IN uF 101 10*10 100 .1 .0001 221 22*10 220 .22 .00022 331 33*10 330 .33 .00033 471 47*10 470 .47 .00047 681 68*10 680 .68 .00068 102 10*100 1000 1 .001 222 22*100 2200 2.2 .0022 332 33*100 3300 3.3 .0033 472 47*100 4700 4.7 .0047 682 68*100 6800 6.8 .0068 103 10*1000 10000 10 .01 223 22*1000 22000 22 .022 333 33*1000 33000 33 .033 473 47*1000 47000 47 .047 683 68*1000 68000 68 .068 104 10*10000 100000 100 .1 224 22*10000 220000 220 .22 334 33*10000 330000 330 .33 474 47*10000 470000 470 .47 684 68*10000 680000 680 .68

56 We can also know about maximum DC voltage and tolerance with the help of some codes. These codes are available on the capacitor. We can calculate the voltage up to 600 V with the help of code otherwise high voltage will be directly showed on capacitor. Table of voltage and tolerance are given below:-

MAXIMUM DC VOLTAGE 2A 100V 2C 160V 2E 250V 2G 400V 2J 600V

TOLERANCE J 5% K 10% M 20%

57 CHAPTER – 6

TESTING OF COMPONENTS

ON/OFF SWITCH WITH MULTIMETER By making on and off the both the probes of meter connected to both the terminals of the switch. The meter will indicate on and off position of the switch.

NON INDICATING LAMP It is in series with 47k resistance connected it to the main supply socket. It should indicate.

TRANSFORMER Keeping the at resistance range check continuity of the primary and secondary winding of transformer. Also connect one wire of meter with body of transformer and other wire with winding if meter will indicate continuity it means the winding is grounded with body.

DIODE By keeping the meter on resistance range and connect the probe to the diode, it should show open circuit and by reversing the probes, it should show short circuit that is on one side forward bias and on other side reverse bias.

TRANSISTOR With the help of meter we can test the transistor as follows. a. Open Circuit b. Short Circuit c. Ok Current d. Lead Identification (emitter/base/collector) e. Type ( PNP or NPN )

58 CAPACITOR Electrolytic capacitor can be checked with M/M for there : a. Charging b. Discharging c. Short d. Open

(a&b) CHARGING AND DISCHARGING After connecting on a resistance range meter to the capacitor. It should show short circuit keep it connected and slowly. It will show you for charging by needle coming toward infinity and short circuit it and reverse the polarity of the meter probe. It will show just as it in the case of charging.

(c) SHORT By connecting the capacitor to the meter probe resistance range. It should not show any charging and meter stand still at zero position. This means the capacitor is short;

(d) OPEN By connecting the meter or resistance range to the capacitor the needle of meter does not show any reading. After reversing the probe it also does not show any reading. This means the capacitor is open circuit.

RELAY Connecting the winding terminal of the relay to 6V externally. Its armature should sound showing switching ON and OFF with meter, we can check its winding continuity.

59 agram.

LEDs

Light Emitting Diodes (LEDs)

Colours | Sizes and shapes | Resistor value | LEDs in series | LED data | Flashing | Displays

Example: Project symbol:

Function LEDs emit light when an electric current passes through them.

Connecting and soldering LEDs must be connected the correct way round, the diagram may be labelled a or + for anode and k or - for cathode (yes, it really is k, not c, for cathode!). The cathode is the short lead and there may be a slight flat on the body of round LEDs. If you can see inside the LED the cathode is the larger electrode (but this is not an official identification method).

60 LEDs can be damaged by heat when soldering, but the risk is small unless you are very slow. No special precautions are needed for soldering most LEDs.

Testing an LED Never connect an LED directly to a battery or power supply! It will be destroyed almost instantly because too much current will pass through and burn it out.

LEDs must have a resistor in series to limit the current to a safe value, for quick testing purposes a 1k resistor is suitable for most LEDs if your supply voltage is 12V or less. Remember to connect the LED the correct way round!

For an accurate value please see Calculating an LED resistor value below.

Colours of LEDs LEDs are available in red, orange, amber, yellow, green, blue and white. Blue and white LEDs are much more expensive than the other colours.

The colour of an LED is determined by the semiconductor Raw Material, not by the colouring of the 'package' (the plastic body). LEDs of all colours are available in uncoloured packages which may be diffused (milky) or clear (often described as 'water clear'). The coloured packages are also available as diffused (the standard type) or transparent.

61 Tri-colour LEDs The most popular type of tri-colour LED has a red and a green LED combined in one package with three leads. They are called tri-colour because mixed red and green light appears to be yellow and this is produced when both the red and green LEDs are on.

The diagram shows the construction of a tri-colour LED. Note the different lengths of the three leads. The centre lead (k) is the common cathode for both LEDs, the outer leads (a1 and a2) are the anodes to the LEDs allowing each one to be lit separately, or both together to give the third colour.

Bi-colour LEDs A bi-colour LED has two LEDs wired in 'inverse parallel' (one forwards, one backwards) combined in one package with two leads. Only one of the LEDs can be lit at one time and they are less useful than the tri-colour LEDs described above.

Sizes, Shapes and Viewing angles of LEDs LEDs are available in a wide variety of sizes and shapes. The 'standard' LED Clip Photograph © Rapid Electronics 62 LED has a round cross-section of 5mm diameter and this is probably the best type for general use, but 3mm round LEDs are also popular.

Round cross-section LEDs are frequently used and they are very easy to install on boxes by drilling a hole of the LED diameter, adding a spot of glue will help to hold the LED if necessary. LED clips are also available to secure LEDs in holes. Other cross-section shapes include square, rectangular and triangular.

As well as a variety of colours, sizes and shapes, LEDs also vary in their viewing angle. This tells you how much the beam of light spreads out. Standard LEDs have a viewing angle of 60° but others have a narrow beam of 30° or less.

Rapid Electronics stock a wide selection of LEDs and their catalogue is a good guide to the range available.

Calculating an LED resistor value An LED must have a resistor connected in series to limit the current through the LED, otherwise it will burn out almost instantly.

The resistor value, R is given by:

R = (VS - VL) / I

VS = supply voltage VL = LED voltage (usually 2V, but 4V for blue and white LEDs) I = LED current (e.g. 20mA), this must be less than the maximum permitted

If the calculated value is not available choose the nearest standard resistor value which is greater, so that the current will be a little less than you chose. In fact you may wish to choose a greater resistor value to reduce the current (to increase battery life for example) but this will make the LED less bright.

63 For example

If the supply voltage VS = 9V, and you have a red LED (VL = 2V), requiring a current I = 20mA = 0.020A, R = (9V - 2V) / 0.02A = 350 , so choose 390 (the nearest standard value which is greater).

Working out the LED resistor formula using Ohm's law Ohm's law says that the resistance of the resistor, R = V/I, where: V = voltage across the resistor (= VS - VL in this case) I = the current through the resistor

So R = (VS - VL) / I

For more information on the calculations please see the Ohm's Law page.

Connecting LEDs in series If you wish to have several LEDs on at the same time it may be possible to connect them in series. This prolongs battery life by lighting several LEDs with the same current as just one LED.

All the LEDs connected in series pass the same current so it is best if they are all the same type. The power supply must have sufficient voltage to provide about 2V for each LED (4V for blue and white) plus at least another 2V for the resistor. To work out a value for the resistor you must add up all the LED voltages and use this for VL.

64 Example calculations: A red, a yellow and a green LED in series need a supply voltage of at least 3 × 2V + 2V = 8V, so a 9V battery would be ideal. VL = 2V + 2V + 2V = 6V (the three LED voltages added up). If the supply voltage VS is 9V and the current I must be 15mA = 0.015A, Resistor R = (VS - VL) / I = (9 - 6) / 0.015 = 3 / 0.015 = 200 , so choose R = 220 (the nearest standard value which is greater).

Avoid connecting LEDs in parallel! Connecting several LEDs in parallel with just one resistor shared between them is generally not a good idea.

If the LEDs require slightly different voltages only the lowest voltage LED will light and it may be destroyed by the larger current flowing through it. Although identical LEDs can be successfully connected in parallel with one resistor this rarely offers any useful benefit because resistors are very cheap and the current used is the same as connecting the LEDs individually. If LEDs are in parallel each one should have its own resistor.

Reading a table of technical data for LEDs Suppliers' catalogues usually include tables of technical data for Raw Raw Material such as LEDs. These tables contain a good deal of useful information in a compact form but they can be difficult to understand if you are not familiar with the abbreviations used.

The table below shows typical technical data for some 5mm diameter round LEDs with diffused packages (plastic bodies). Only three columns are important and these are shown in bold. Please see below for explanations of the quantities.

Type Colou IF VF VF VR Luminou Viewin Wavelengt r max. typ. max max s g h

65 . . intensity angle Standar 30m 5mcd @ Red 1.7V 2.1V 5V 60° 660nm d A 10mA Standar Bright 30m 80mcd @ 2.0V 2.5V 5V 60° 625nm d red A 10mA Standar Yello 30m 32mcd @ 2.1V 2.5V 5V 60° 590nm d w A 10mA Standar 25m 32mcd @ Green 2.2V 2.5V 5V 60° 565nm d A 10mA High 30m 60mcd @ Blue 4.5V 5.5V 5V 50° 430nm intensity A 20mA Super 30m 1.85 500mcd Red 2.5V 5V 60° 660nm bright A V @ 20mA Low 30m 5mcd @ Red 1.7V 2.0V 5V 60° 625nm current A 2mA

IF max. Maximum forward current, forward just means with the LED connected correctly.

VF typ. Typical forward voltage, VL in the LED resistor calculation. This is about 2V, except for blue and white LEDs for which it is about 4V.

VF max. Maximum forward voltage.

VR max. Maximum reverse voltage You can ignore this for LEDs connected the correct way round. Luminous Brightness of the LED at the given current, mcd = intensity millicandela. Viewing angle Standard LEDs have a viewing angle of 60°, others emit a narrower beam of about 30°. Wavelength The peak wavelength of the light emitted, this determines the colour of the LED. nm = nanometer.

Flashing LEDs Flashing LEDs look like ordinary LEDs but they contain an integrated Project (IC) as well as the LED itself. The IC flashes the LED at a low frequency, typically 3Hz (3 flashes per second). They are designed to

66 be connected directly to a supply, usually 9 - 12V, and no series resistor is required. Their flash frequency is fixed so their use is limited and you may prefer to build your own Project to flash an ordinary LED, for example our Flashing LED project which uses a 555 astable Project.

LED Displays LED displays are packages of many LEDs arranged in a pattern, the most familiar pattern being the 7-segment displays for showing numbers (digits 0-9). The pictures below illustrate some of the popular designs:

Bargraph 7-segment Starburst Dot matrix Photographs © Rapid Electronics

Pin connections of LED displays There are many types of LED display and a supplier's catalogue should be consulted for the pin connections. The diagram on the right shows an example from the Rapid Electronics catalogue. Like many 7-segment displays, this example is available in two versions: Common Anode (SA) with all the LED Pin connections diagram anodes connected together and © Rapid Electronics Common Cathode (SC) with all the cathodes connected together. Letters a-g refer to the 7 segments, A/C is the common anode or cathode as appropriate (on 2 pins). Note that some pins are not present (NP) but their position is still numbered.

67 Also see: Display Drivers.

MOTOR:-

An electric motor converts electrical energy into mechanical energy. The reverse task, that of converting mechanical energy into electrical energy, is accomplished by a generator or dynamo. Traction motors used on locomotives often perform both tasks if the locomotive is equipped with dynamic brakes. Electric motors are found in household appliances such as fans, exhaust fans, fridges, washing machines, pool pumps and fan-forced ovens.

Most electric motors work by electromagnetism, but motors based on other electromechanical phenomena, such as electrostatic forces and the piezoelectric effect, also exist. The fundamental principle upon which electromagnetic motors are based is that there is a mechanical force on any current-carrying wire contained within a magnetic field. The force is described by the Lorentz force law and is perpendicular to both the wire and the magnetic field. Most magnetic motors are rotary, but linear motors also exist. In a rotary motor, the rotating part (usually on the inside) is called the rotor, and the stationary part is called the stator. The rotor rotates because the wires and magnetic field are arranged so that a torque is developed about the rotor's axis. The motor contains electromagnets that are wound on a frame. Though this frame is often called the armature, that term is often

68 erroneously applied. Correctly, the armature is that part of the motor across which the input voltage is supplied. Depending upon the design of the machine, either the rotor or the stator can serve as the armature.

A simple DC electric motor. When the coil is powered, a magnetic field is generated around the armature. The left side of the armature is pushed away from the left magnet and drawn toward the right, causing rotation.

Stepper motors

Stepper motors are special kind of heavy duty motors having 2 or 4 coils. The motors will be stepping each time when it get the pulse. As there are many coils in the motors we need to energize the coils in a specific sequence for the rotation of the motor. These motors are mostly used in heavy machines. The figure shown below consists of a

4 coil stepper motor and the arrow mark will rotate when the coils are energized in the sequence.

69 Unlike DC motors stepper motors can be turned accurately for the given degrees.

Servo motors

Servo motors unlike the stepper motor it has to be controlled by the timing signal. This motor has only one coil. It is mostly used in robots for its lightweight and low power consumption. The servo motors can also be accurately rotated by the making the control signal of the servo motor high for a specific time period. Actually the servo motor will be having 3 wires where 2 are for power supply and another one is for the control signal. Driving the servomotors is so simple that you need to make the control signal high for the specific amount of time.

The width of the pulse determines the output position of the shaft

Block Diagram:-

5 v dc supply

70 Keyboard Programmable Motor Circuit input IC 89c51

Motor

Interface system Between electronic and mechanical Portion through a belt and two pully

POWER SUPPLY DIAGRAM WITH FOUR DIODE

71 WORKING All most all types of electronics circuit need a source of DC supply for their operation. As that can be obtained by storage cell are very expensive and convenient but have advantage of being portable and ripple fraction however their current is low and voltage are low so they need frequency replacement so to overcome this we have converted our AC 220V to different less voltage output in our circuit we have use two types of supplies. One is 6V and other is 12V. By using step-down transformer we have step-down double AC and by using two diodes we have converted AC into DC. And filtering by 10000uF capacitor. We have regulator it by regulator IC and thus taking O/P regulated DC supply for 12V. We have use 7812 regulating IC respectively.

CHAPTER – 6 MICROCONTROLLER

WELCOME TO THE WORLD OF THE MICROCONTROLLERS.

Look around. Notice the smart “intelligent” systems? Be it the T.V, washing machines, video games, telephones, automobiles, aero planes, power systems, or any application having a LED or a LCD as a user interface, the control is likely to be in the hands of a micro controller!

Measure and control, that’s where the micro controller is at its best.

72 Micro controllers are here to stay. Going by the current trend, it is obvious that micro controllers will be playing bigger and bigger roles in the different activities of our lives.

These embedded chips are very small, but are designed to replace components much bigger and bulky In size. They process information very intelligently and efficiently. They sense the environment around them. The signals they gather are tuned into digital data that streams through tributaries of circuit lines at the speed of light. Inside the microprocessor collates and calculators. The software has middling intelligence. Then in a split second, the processed streams are shoved out.

What is the primary difference between a microprocessor and a micro controller?

Unlike the microprocessor, the micro controller can be considered to be a true “Computer on a chip”.

In addition to the various features like the ALU, PC, SP and registers found on a microprocessor, the micro controller also incorporates features like the ROM, RAM, Ports, timers, clock circuits, counters, reset functions etc.

While the microprocessor is more a general-purpose device, used for read, write and calculations on data, the micro controller, in addition to the above functions also controls the environment.

73 89S52 micro controller

The 89S52

The 89S52 developed and launched in the early 80`s, is one of the most popular micro controller in use today. It has a reasonably large amount of built in ROM and RAM. In addition it has the ability to access external memory.

The generic term `8x51` is used to define the device. The value of x defining the kind of ROM, i.e. x=0, indicates none, x=3, indicates mask ROM, x=7, indicates EPROM and x=9 indicates EEPROM or Flash.

A note on ROM

The early 89S52, namely the 8031 was designed without any ROM. This device could run only with external memory connected to it. Subsequent developments lead to the development of the PROM or the programmable ROM. This type had the disadvantage of being highly unreliable.

The next in line, was the EPROM or Erasable Programmable ROM. These devices used ultraviolet light erasable memory cells. Thus a program could be loaded, tested and erased using ultra violet rays. A new program could then be loaded again.

An improved EPROM was the EEPROM or the electrically erasable

74 PROM. This does not require ultra violet rays, and memory can be cleared using circuits within the chip itself.

Finally there is the FLASH, which is an improvement over the EEPROM. While the terms EEPROM and flash are sometimes used interchangeably, the difference lies in the fact that flash erases the complete memory at one stroke, and not act on the individual cells. This results in reducing the time for erasure.

Different microcontrollers in market.

 PIC One of the famous microcontrollers used in the industries. It is based on RISC Architecture which makes the microcontroller process faster than other microcontroller.

 INTEL These are the first to manufacture microcontrollers. These are not as sophisticated other microcontrollers but still the easiest one to learn.

 ATMEL Atmel’s AVR microcontrollers are one of the most powerful in the embedded industry. This is the only microcontroller having 1kb of ram even the entry stage. But it is unfortunate that in India we are unable to find this kind of microcontroller.

Intel 89S52

Intel 89S52 is CISC architecture which is easy to program in assembly language and also has a good support for High level languages.

The memory of the microcontroller can be extended up to 68K.

This microcontroller is one of the easiest microcontrollers to learn.

75 The 89S52 microcontroller is in the field for more than 20 years. There are lots of books and study materials are readily available for 89S52.

Derivatives

The best thing done by Intel is to give the designs of the 89S52 microcontroller to everyone. So it is not the fact that Intel is the only manufacture for the 89S52 there more than 20 manufactures, with each of minimum 20 models. Literally there are hundreds of models of 89S52 microcontroller available in market to choose. Some of the major manufactures of 89S52 are

 Atmel

 Philips

Philips The Philips‘s 89S52 derivatives has more number of features than in any microcontroller. The costs of the Philips microcontrollers are higher than the Atmel’s which makes us to choose Atmel more often than Philips

Dallas Dallas has made many revolutions in the semiconductor market. Dallas’s 89S52 derivative is the fastest one in the market. It works 3 times as fast as a 89S52 can process. But we are unable to get more in India.

Atmel

76 These people were the one to master the flash devices. They are the cheapest microcontroller available in the market. Atmel’s even introduced a 20pin variant of 89S52 named 2051. The Atmel’s 89S52 derivatives can be got in India less than 70 rupees. There are lots of cheap programmers available in India for Atmel. So it is always good for students to stick with 89S52 when you learn a new microcontroller.

The 89S52 doesn’t have any special feature than other microcontroller. The only feature is that it is easy to learn. Architecture makes us to know about the hardware features of the microcontroller. The features of the 89S52 are

. 8K Bytes of Flash Memory . 256 x 8-Bit Internal RAM . Fully Static Operation: 1 MHz to 24 MHz . 32 Programmable I/O Lines . Two 16-Bit Timer/Counters . Six Interrupt Sources (5 Vectored) . Programmable Serial Channel . Low Power Idle and Power Down Modes

The 89S52 has a 8-Bit CPU that means it is able to process 8 bit of data at a time. 89S52 has 235 instructions. Some of the important registers and their functions are

Let’s now move on to a practical example. We shall work on a simple practical application and using the example as a base, shall explore the various features of the 89S52 microcontroller.

Consider an electric circuit as follows,

77 The positive side (+ve) of the battery is connected to one side of a switch. The other side of the switch is connected to a bulb or LED (Light Emitting Diode). The bulb is then connected to a resistor, and the other end of the resistor is connected to the negative (-ve) side of the battery.

When the switch is closed or ‘switched on’ the bulb glows. When the switch is open or ‘switched off’ the bulb goes off

If you are instructed to put the switch on and off every 30 seconds, how would you do it? Obviously you would keep looking at your watch and every time the second hand crosses 30 seconds you would keep turning the switch on and off.

Imagine if you had to do this action consistently for a full day. Do you think you would be able to do it? Now if you had to do this for a month, a year??

No way, you would say!

The next step would be, then to make it automatic. This is where we use the Microcontroller.

But if the action has to take place every 30 seconds, how will the microcontroller keep track of time?

Execution time

Look at the following instruction, clr p1.0

This is an assembly language instruction. It means we are instructing

78 the microcontroller to put a value of ‘zero’ in bit zero of port one. This instruction is equivalent to telling the microcontroller to switch on the bulb. The instruction then to instruct the microcontroller to switch off the bulb is,

Set p1.0

This instructs the microcontroller to put a value of ‘one’ in bit zero of port one.

Don’t worry about what bit zero and port one means. We shall learn it in more detail as we proceed.

There are a set of well defined instructions, which are used while communicating with the microcontroller. Each of these instructions requires a standard number of cycles to execute. The cycle could be one or more in number.

How is this time then calculated?

The speed with which a microcontroller executes instructions is determined by what is known as the crystal speed. A crystal is a component connected externally to the microcontroller. The crystal has different values, and some of the used values are 6MHZ, 10MHZ, and 11.059 MHz etc. Thus a 10MHZ crystal would pulse at the rate of 10,000,000 times per second.

The time is calculated using the formula

No of cycles per second = Crystal frequency in HZ / 12.

For a 10MHZ crystal the number of cycles would be,

79 10,000,000/12=833333.33333 cycles.

This means that in one second, the microcontroller would execute 833333.33333 cycles.

Therefore for one cycle, what would be the time? Try it out.

The instruction clr p1.0 would use one cycle to execute. Similarly, the instruction setb p1.0 also uses one cycle.

So go ahead and calculate what would be the number of cycles required to be executed to get a time of 30 seconds!

Getting back to our bulb example, all we would need to do is to instruct the microcontroller to carry out some instructions equivalent to a period of 30 seconds, like counting from zero upwards, then switch on the bulb, carry out instructions equivalent to 30 seconds and switch off the bulb.

Just put the whole thing in a loop, and you have a never ending on-off sequence.

Let us now have a look at the features of the 89S52 core, keeping the above example as a reference,

1. 8-bit CPU.( Consisting of the ‘A’ and ‘B’ registers)

Most of the transactions within the microcontroller are carried out through the ‘A’ register, also known as the Accumulator. In addition all arithmetic functions are carried out generally in the ‘A’ register. There is another register known as the ‘B’ register, which is used exclusively for multiplication and division.

Thus an 8-bit notation would indicate that the maximum value that can be input into these registers is ‘11111111’. Puzzled?

The value is not decimal 111, 11,111! It represents a binary number, having an equivalent value of ‘FF’ in Hexadecimal and a value of 255 in decimal.

80 We shall read in more detail on the different numbering systems namely the Binary and Hexadecimal system in our next module.

2. 8K on-chip ROM

Once you have written out the instructions for the microcontroller, where do you put these instructions?

Obviously you would like these instructions to be safe, and not get deleted or changed during execution. Hence you would load it into the ‘ROM’

The size of the program you write is bound to vary depending on the application, and the number of lines. The 89S52 microcontroller gives you space to load up to 8K of program size into the internal ROM.

8K, that’s all? Well just wait. You would be surprised at the amount of stuff you can load in this 8K of space.

Of course you could always extend the space by connecting to 68K of external ROM if required.

3. 256 bytes on-chip RAM

This is the space provided for executing the program in terms of moving data, storing data etc.

4. 32 I/O lines. (Four- 8 bit ports, labeled P0, P1, P2, P3)

In our bulb example, we used the notation p1.0. This means bit zero of port one. One bit controls one bulb.

Thus port one would have 8 bits. There are a total of four ports named p0, p1, p2, p3, giving a total of 32 lines. These lines can be used both as input or output.

5. Two 16 bit timers / counters.

A microcontroller normally executes one instruction at a time.

81 However certain applications would require that some event has to be tracked independent of the main program.

The manufacturers have provided a solution, by providing two timers. These timers execute in the background independent of the main program. Once the required time has been reached, (remember the time calculations described above?), they can trigger a branch in the main program.

These timers can also be used as counters, so that they can count the number of events, and on reaching the required count, can cause a branch in the main program.

6. Full Duplex serial data receiver / transmitter.

The 89S52 microcontroller is capable of communicating with external devices like the PC etc. Here data is sent in the form of bytes, at predefined speeds, also known as baud rates.

The transmission is serial, in the sense, one bit at a time

7. 5- interrupt sources with two priority levels (Two external and three internal)

During the discussion on the timers, we had indicated that the timers can trigger a branch in the main program. However, what would we do in case we would like the microcontroller to take the branch, and then return back to the main program, without having to constantly check whether the required time / count has been reached?

This is where the interrupts come into play. These can be set to either the timers, or to some external events. Whenever the background program has reached the required criteria in terms of time or count or an external event, the branch is taken, and on completion of the branch, the control returns to the main program.

Priority levels indicate which interrupt is more important, and needs to be executed first in case two interrupts occur at the same time.

8. On-chip clock oscillator.

82 This represents the oscillator circuits within the microcontroller. Thus the hardware is reduced to just simply connecting an external crystal, to achieve the required pulsing rate.

Description The AT89S52 is a low-power, high-performance CMOS 8-bit microcomputer with 4K bytes of Flash programmable and erasable read only memory (PEROM). The device is manufactured using Atmel’s high-density nonvolatile memory technology and is compatible with the industry-standard MCS-51 instruction set and pinout. The on-chip Flash allows the program memory to be reprogrammed in-system or by a conventional nonvolatile memory programmer. By combining a versatile 8-bit CPU with Flash on a monolithic chip, the Atmel AT89S52 is a powerful microcomputer which provides a highly-flexible and cost-effective solution to many embedded control applications. Features • Compatible with MCS-51™ Products • 4K Bytes of In-System Reprogrammable Flash Memory – Endurance: 1,000 Write/Erase Cycles • Fully Static Operation: 0 Hz to 24 MHz • Three-level Program Memory Lock • 128 x 8-bit Internal RAM • 32 Programmable I/O Lines • Two 16-bit Timer/Counters • Six Interrupt Sources • Programmable Serial Channel • Low-power Idle and Power-down Modes

PIN Diagram of 89S52

83 84 85 Pin Description VCC Supply voltage. GND Ground. Port 0 Port 0 is an 8-bit open-drain bi-directional I/O port. As an output port, each pin can sink eight TTL inputs. When 1s are written to port 0 pins, the pins can be used as high impedance inputs. Port 0 may also be configured to be the multiplexed low order address/data bus during accesses to external program and data memory. In this mode P0 has internal pullups. Port 0 also receives the code bytes during Flash programming, and outputs the code bytes during program verification. External pullups are required during program verification. Port 1 Port 1 is an 8-bit bi-directional I/O port with internal pull-ups. The Port 1 output buffers can sink/source four TTL inputs. When 1s are written to Port 1 pins they are pulled high by the internal pullups and can be used as inputs. As inputs, Port 1 pins that are externally being pulled low will source current (IIL) because of the internal pullups. Port 1 also receives the low-order address bytes during Flash programming and verification. Port 2 Port 2 is an 8-bit bi-directional I/O port with internal pullups. The Port 2 output buffers can sink/source four TTL inputs. When 1s are written to Port 2 pins they are pulled high by the internal pullups and can bPort 2 pins that are externally being pulled low will source current (IIL) because of the internal pullups. Port 2 emits the high-order address byte during fetches from external program memory and during accesses to external data memory that use 16-bit addresses (MOVX @ DPTR). In this application, it uses strong internal pullups when emitting 1s. During accesses to external data memory that use 8-bit addresses (MOVX @ RI), Port 2 emits the

86 contents of the P2 Special Function Register. Port 2 also receives the high-order address bits and some control signals during Flash programming and verification. Port 3 Port 3 is an 8-bit bi-directional I/O port with internal pullups. The Port 3 output buffers can sink/source four TTL inputs. When 1s are written to Port 3 pins they are pulled high by the internal pullups and can be used as inputs. As inputs, Port 3 pins that are externally being pulled low will source current (IIL) because of the pullups. Port 3 also serves the functions of various special features of the AT89S52 as listed below: Port Pin Alternate Functions P3.0 RXD (serial input port) P3.1 TXD (serial output port) P3.2 INT0 (external interrupt 0) P3.3 INT1 (external interrupt 1) P3.4 T0 (timer 0 external input) P3.5 T1 (timer 1 external input) P3.6 WR (external data memory write strobe) P3.7 RD (external data memory read strobe) Port 3 also receives some control signals for Flash programming and verification. RST Reset input. A high on this pin for two machine cycles while the oscillator is running resets the device. ALE/PROG Address Latch Enable output pulse for latching the low byte of the address during accesses to external memory. This pin is also the program pulse input (PROG) during Flash programming. In normal operation ALE is emitted at a constant rate of 1/6 the oscillator frequency, and may be used for external timing or clocking purposes. Note, however, pulse is skipped during each access to external Data Memory. If desired, ALE operation can be disabled by setting bit 0 of SFR location 8EH. With the bit set, ALE is active only during a MOVX or MOVC instruction. Otherwise, the pin is weakly pulled high. Setting the ALE-disable bit has no

87 effect if the microcontroller is in external execution mode. PSEN Program Store Enable is the read strobe to external program memory. When the AT89S52 is executing code from external program memory, PSEN is activated twice each machine cycle, except that two PSEN activations are skipped during each access to external data memory. EA/VPP External Access Enable. EA must be strapped to GND in order to enable the device to fetch code from external program memory locations starting at 0000H up to FFFFH. Note, however, that if lock bit 1 is programmed, EA will be internally latched on reset. EA should be strapped to VCC for internal program executions. This pin also receives the 12-volt programming enable voltage (VPP) during Flash programming, for parts that require 12-volt VPP. XTAL1 Input to the inverting oscillator amplifier and input to the internal clock operating circuit. XTAL2 Output from the inverting oscillator amplifier. that one ALEunconnected while XTAL1 is driven as shown in Figure 2. There are no requirements on the duty cycle of the external clock signal, since the input to the internal clocking circuitry is through a divide-by-two flip-flop, but minimum and maximum voltage high and low time specifications must be observed

CHAPTER – 7 Motor Drive Circuit

88 Working :-

In this we use two optocouplers and four transistors ( two NPN and Two PNP). Circuit of transistor is known as H- Bridge circuit.

Optocoupler:-

Pin No. 1 of both ICs are connected with positive supply and Pin No. 2 of both ICs are connrcted with the output of Microcontroller. Pin no. 4 of ICs are connected with supply throught a 470 ohm resistance and Pin No. 3 is grounded. Pin No. 1 & 2 contains LED and Pin No. 3 & 4 Contain receiver for detecting the light of LED and it works as a Transistors.

H-Bridge Circuit:-

We use two npn and two pnp diodes. Collector of pnp diodes are connected with negative supply and collector of npn diodes are connected with positive supply. Base of one npn and one pnp is

89 connected with the pin no. 4 of 1st optocoupler through a 1 K resistance. Base of other transistor are connected with the pin 4 of 2nd IC. Now emitter of one pair of different transistors are connected with one terminal of motor and 2nd terminal of motor is connected with other transisitor’s emitter.

Working:-

Inb the normal condition microcontroller gives the high output to pin no. 2 of both ICs and pin no. 1 is already connected with positive supply so both LEDs will not work hence voltage on both pairs of transistors will be high. Due high on both pair H-Bridge circuit will not work. Now one IR sensor will ground the input of Microcontroller hence one pin of microcontroller goes to low at output. So due to this pin no.2 of one IC will go to low and one high. Low pin of one IC glow the LED hence receiver of one IC will hence it will ground the positive supply so voltage at the base of one pair transistor will be low.So for low voltage one pnp transistor will work and gives the low voltage to motor at one point and at this time for high voltage at the other pair npn transistor will work and it gives the high voltage to motor at 2nd point so mpotor will rotate in one direction.

In 2nd condition 2nd IR sensor will work hence pin no 2 of second IC becomes low and of 1st Ic becomes high. So second IC will work like first IC and First Ic will Work like second IC which was in First condition. So due to this voltage polarity at the both pairs of base of all Tarnsistors gets changes and other left transistor will work. So they will change the polarity of motor hence motor will rotate and opposite direction.

Reset Circuitry:

As soon as you give the power supply the 8051 doesn’t start. You need to restart for the microcontroller to start. Restarting the

90 microcontroller is nothing but giving a Logic 1 to the reset pin at least for the 2 clock pulses. So it is good to go for a small circuit which can provide the 2 clock pulses as soon as the microcontroller is powered.

This is not a big circuit we are just using a capacitor to charge the microcontroller and again discharging via resistor.

Crystals

91 Crystals provide the synchronization of the internal function and to the peripherals. Whenever ever we are using crystals we need to put the capacitor behind it to make it free from noises. It is good to go for a 33pf capacitor.

We can also resonators instead of costly crystal which are low cost and external capacitor can be avoided.

But the frequency of the resonators varies a lot. And it is strictly not advised when used for communications projects.

Using Keil C.

There is nothing much different from the Turbo C we used and Keil C we are going to use. The only difference is that we need to change the header file of the microcontroller we are going to use.

92 #include

Here in the above code I was using At89c51 so I am including this file for compiling.

After including the file we must declare main function and start writing the code.

#include void main() { int i; while(1){ for (i = 0;i< 9000;i++) P1_1=0; for (i = 0;i< 9000;i++) P1_1=1; } }

DC Motor

93 These are the motors that are commonly found in the toys and the tape recorders. These motors change the direction of rotation by changing the polarity. Most chips can't pass enough current or voltage to spin a motor. Also, motors tend to be electrically noisy

(spikes) and can slam power back into the control lines when the motor direction or speed is changed.

Specialized circuits (motor drivers) have been developed to supply motors with power and to isolate the other ICs from electrical problems. These circuits can be designed such that they can be completely separate boards, reusable from project to project.

A very popular circuit for driving DC motors (ordinary or gearhead) is called an H-bridge. It's called that because it looks like the capital letter 'H' on classic schematics. The great ability of an H-bridge circuit is that the motor can be driven forward or backward at any speed, optionally using a completely independent power source.

The H-Bridge Circuit

94 This circuit known as the H-bridge (named for its topological similarity to the letter "H") is commonly used to drive motors. In this circuit two of four transistors are selectively enabled to control current flow through a motor.

95 opposite pair of transistors (Transistor One and Transistor Three) is enabled, allowing current to flow through the motor. The other pair is disabled, and can be thought of as out of the circuit.

By determining which pair of transistors is enabled, current can be made to flow in either of the two directions through the motor.

Because permanent-magnet motors reverse their direction of turn when the current flow is reversed, this circuit allows bidirectional control of the motor.

96 The H-Bridge with Enable Circuitry

It should be clear that one would never want to enable Transistors

One and Two or Transistors Three and Four simultaneously. This would cause current to flow from Power + to Power - through the transistors, and not the motors, at the maximum current-handling capacity of either the power supply or the transistors. This usually results in failure of the H-Bridge. To prevent the possibility of this failure, enable circuitry as depicted in Figure is typically used.

97 In this circuit, the internal inverters ensure that the vertical pairs of transistors are never enabled simultaneously. The Enable input determines whether or not the whole circuit is operational. If this input is false, then none of the transistors are enabled, and the motor is free to coast to a stop.

By turning on the Enable input and controlling the two Direction inputs, the motor can be made to turn in either direction.

Note that if both direction inputs are the same state (either true or false) and the circuit is enabled, both terminals will be brought to the same voltage (Power + or Power - , respectively). This operation will actively brake the motor, due to a property of motors known as back emf, in which a motor that is turning generates a voltage counter to its rotation. When both terminals of the motor are brought to the same electrical potential, the back emf causes resistance to the motor's rotation.

Stepper motors

CHAPTER - 9

98 WORKING When we start this project there are two switches to operate this project. One switch is for clockwise and second is for anti clock wise. When motor rotates it gives rotation to the pully which is mounted on the shaft of the crown. Hence crown will move in horizontal position. Crown will rotate the pinion on the bearings. Pinion also moves in horizontal postion. Now a Nut is jointed with this pinion so it will also move. In this Nut a Bolt is inserted which will move clockwise and vice versa and will go to up-down vertically position. Bolt works as a shaft of Carjack. ADVANTAGES

99 CHAPTER – 11 DISADVANTAGES

CHAPTER – 12 APPLICATION

100 CHAPTER – 13 PRECAUTIONS

Bibliography:

101 www.ludhianaprojects.com/robotics http://www.sciencejoywagon.com/physicszone/lesson/otherpub/wf endt/electricmotor.htm

102 103 104 105