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The Twelve Gods of Mount Olympus
TThehe TTwelvewelve GGodsods ooff MountMount OlympusOlympus 1 Lesson Objectives Core Content Objectives Students will: Explain that the ancient Greeks worshipped many gods and goddesses Explain that the gods and goddesses of ancient Greece were believed to be immortal and to have supernatural powers, unlike humans Identify the Greek gods and goddesses in this read-aloud Identify Mount Olympus as the place believed by the ancient Greeks to be the home of the gods Identify Greek myths as a type of f ction Language Arts Objectives The following language arts objectives are addressed in this lesson. Objectives aligning with the Common Core State Standards are noted with the corresponding standard in parentheses. Refer to the Alignment Chart for additional standards addressed in all lessons in this domain. Students will: Orally compare and contrast Greek gods and humans (RL.2.9) Interpret information pertaining to Greece from a world map or globe and connect it to information learned in “The Twelve Gods of Mount Olympus” (RI.2.7) Add drawings to descriptions of the Greek god Zeus to clarify ideas, thoughts, and feelings (SL.2.5) Share writing with others Identify how Leonidas feels about going to Olympia to see the races held in honor of Zeus Greek Myths: Supplemental Guide 1 | The Twelve Gods of Mount Olympus 13 © 2013 Core Knowledge Foundation Core Vocabulary glimpse, n. A brief or quick look Example: Jan snuck into the kitchen before the party to get a glimpse of her birthday cake. Variation(s): glimpses sanctuary, n. A holy place; a safe, protected place Example: Cyrus went to the sanctuary to pray to the gods. -
Weaponry & Armor
Weaponry & Armor “Imagine walking five hundred miles over the course of two weeks, carrying an arquebus, a bardiche, a stone of grain, another stone of water, ten pounds of shot, your own armor, your tent, whatever amenities you want for yourself, and your lord’s favorite dog. In the rain. In winter. With dysentery. Alright, are you imagining that? Now imagine that as soon as you’re done with that, you need to actually fight the enemy. You have a horse, but a Senator’s nephew is riding it. You’re knee-deep in mud, and you’ve just been assigned a rookie to train. He speaks four languages, none of which are yours, and has something to prove. Now he’s drunk and arguing with your superiors, you haven’t slept in thirty hours, you’ve just discovered that the fop has broken your horse’s leg in a gopher hole, and your gun’s wheellock is broken, when just then out of the dark comes the beating of war-drums. Someone screams, and a cannonball lands in your cooking fire, where you were drying your boots. “Welcome to war. Enjoy your stay.” -Mago Straddock Dacian Volkodav You’re probably going to see a lot of combat in Song of Swords, and you’re going to want to be ready for it. This section includes everything you need to know about weapons, armor, and the cost of carrying them to battle. That includes fatigue and encumbrance. When you kit up, remember that you don’t have to wear all of your armor all of the time, nor do you need to carry everything physically on your person. -
Educational Charts. [Arms and Armor]
u UC-NRLF 800 *B ST 1S1 CO CO Q n . OPOIIT, OF ART EDUCATIONAL G E A H I S Table of Contents: 1 Periods, of armor, 2 Suit of armor: pts. named. Evolution of 3 Helmets. 4 Breastplates. 5 Gauntlets. 6 Shields. 7 Swords. 8 Pole Arms. 9 Guns,. 10 Crossbows. 11 Spurs. 12 Photos s h ov; i ?: how a helmet is ma d e ft 4- HALF ARMOR COMPLETE ARMOR LATE XVI CENTURY COMPLETE ARMOR XVI CENTURY MAXIMILIAN TRANSITIONAL MAIL AND PLATE EUROPEAN ARMOR AND ITS DEVELOPMENT DURING A THOUSAND YEARS FROM A.D. 650 TO 165O 650 MASHIKE MURAYAMft.DCI.. 366451 Digitized by the Internet Archive in 2007 with funding from Microsoft Corporation http://www.archive.org/details/educationalchartOOmetrrich S u BOWL or SKULL, timbre, scheitelstuck, COPPO, CALVA JUGULAR. JUCULAIRE. BACKENSTUCK. JUGULARE. YUGULAR VENTAIL, VENTAIL. SCHEMBART, VENTACL10 VENTALLE. [UPPER PART BECOMES VISOR] BEVOR, MENTONNIERE, KINREFF, BAVIERA, BARBOTE RONDEL, RONDELLE. SCHEIBE, ROTELLINO, LUNETA GORGET. GORGERIN, KRAGEN, GOLETTA, GORJAL NECK-GUARD garde-col, brech- RANDER, GUARDA-GOLETTA, BUFETA . PAULDRON, EPAULIERE, ACHSEL. I SPALL ACCIO, GUARDABRAZO / _ 11^4 LANCE -REST, faucre. rust- HAKEN, RESTA, RESTA DE MUELLE REREBRACE, arrie re- bras. OBERARMZEUG, BRACCIALE. BRAZAL BREASTPLATE, plas- tron. BRUST, PETTO, PETO /o^ - ELBOW-COP. CUBIT1ERE. ARMKACHEL. CUBITIERA, CODAL '' BACKPLATE. dossi- ERE. RUCKEN, SCHIENA, DOS VAMBRACE. avant- BRAS. UNTERARMROHR, BRACCIALE, BRAZAL GAUNTLET, gantelet, hand- SCHUH, GANTLET, MANOPLA LOIN-GUARD GARDE- ' REINS. GESASSREIFEN, FALDA FALDAR 'TACES BRACCONIERE, BAUCH- REIFEN. PANZIERA. FALDAR TASSET. TASSETTE, BEINTASCHEN, FIANCALE. ESCARCELA - ' FALD. BRAYETTE. STAHLMACHENUN TERSHUTZ. BRAGHETTA. BRAGADURA CUISHE. CUISSARD, DIECHLINGE, COS- CIALE, OUIJOTES KNEE-COP. -
Amazons in 17Th Century English Drama
Athens Journal of Humanities & Arts - Volume 1, Issue 2 – Pages 147-156 Women in Arms: Amazons in 17th Century English Drama By Margarete Rubik This paper investigates the portrayal of Amazons in a variety of seventeenth century English plays. Sword women combining male connoted aggression and female beauty functioned as a female dream of empowerment as well as a misogynist nightmare. Hence the image of such 'masculine' women was mutable and could assume a number of different characteristics: Amazons could be portrayed as chivalrous and cruel, glamorous or denaturalized, chaste or lecherous. Humourous pictures of martial women exist side by side with hostile ones attacking the unruliness and insubordination of women and their lust for men. The fate of Amazons in seventeenth century drama is generally either death on the battlefield or marriage and submission to patriarchal rules. There are a few rare examples of dutiful wives still combining marital and martial virtues, but more often these female warriors only lay down their arms at the end of a play, out of love. Despite their prowess, the women always lose the single combat with a worthy male antagonist – usually the very man they love. In the central, sensual moment of revelation, the woman's helmet falls off and her hair falls loose. In plays featuring women in male disguise, the relationship between the lovers is often charged with homoerotic overtones: the hero is passionately attracted to the supposed boy-soldier. Androgynous figures like the Amazons also raise the question whether femininity and masculinity are inborn qualities or the products of education. -
Tournament Gallery - Word Search
HERALDRY Heraldry involves using patterns pictures and colours to represent a knight. Below is an example. Q: Why do you think heraldry was important to a knight? TOURNAMENT Design and GALLERY sketch your own coat of arms KEY STAGE 3 Self-Guided Visit Student Activity Handbook w w w w w w . r r o o Name: y y a a l l a a r r School: m m o o u u r r i i Class: e e s s . o o r r g g Date: © Royal Armouries The Tournament Gallery can be found on Floors 2 and 3 of the Museum. TUDOR TOURNAMENT ARMOUR DECORATION Q: In the Tudor period the tournament was highly popular. Name and describe Find the section in the gallery that describes different ways to the different games associated with the tournament? decorate armour. Q: Name the methods used to decorate these armours A B C D E Q: Why do you think knights and nobles decorated their armour? Q: Find a piece of decorated armour in the gallery sketch it in the box below and describe why you chose it. Armours were made to protect a knight in battle or in the tournament. Q: What are the main differences between armour made to wear in battle and tournament armour? 1 © Royal Armouries © Royal Armouries 2 FIELD OF CLOTH OF GOLD KING HENRY VIII Find the painting depicting the Field of Cloth of Gold tournament. Henry VIII had some of the most impressive armours of his time. To the right of the painting of the Field of Cloth of Gold is a case displaying an armour made for Henry VIII; it was considered to be one of Q: In which year did the Field of Cloth of Gold tournament take place? the greatest armours ever made, why do you think this was? Q: On the other side of the painting is an usual armour. -
Greek Gods & Goddesses
Greek Gods & Goddesses The Greek Gods and GodessesMyths https://greekgodsandgoddesses.net/olympians/ The Twelve Olympians In the ancient Greek world, the Twelve great gods and goddesses of the Greeks were referred to as the Olympian Gods, or the Twelve Olympians. The name of this powerful group of gods comes from Mount Olympus, where the council of 12 met to discuss matters. All 12 Olympians had a home on Mount Olympus and that was where they were most commonly found. HADES, the god of the Underworld, preferred to live there, and POSEIDON often chose to stay in his palace under the sea. Most of the other Olympians would be on Mount Olympus year round unless they were travelling. HESTIA used to be one of the Olympians, but the constant fighting and bickering between the gods annoyed her and she eventually gave up her seat to the god of wine, DIONYSUS. Even though she left the council, Hestia still kept a home on Mount Olympus. APHRODITE was on the council but, in most Greek mythological stories, her husband HEPHAESTUS was not. At the famous Parthenon temple in Greece, there is a statue of each of the 12 Olympian gods. Hades does not have a statue, but Hephaestus does. The question of who the 12 Olympians are really depends on who is telling the story. Nobody is truly sure if Hades of Hephaestus can be classed as the Twelfth Olympian. So, because of the way Greek myths were told and retold in different ways, there are actually 14 gods and goddesses who can be considered as an Olympian god. -
Ffib COSTUME of the Conquistadorss 1492-1550 Iss
The costume of the conquistadors, 1492-1550 Item Type text; Thesis-Reproduction (electronic) Authors Coon, Robin Jacquelyn, 1932- Publisher The University of Arizona. Rights Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author. Download date 08/10/2021 16:02:18 Link to Item http://hdl.handle.net/10150/348400 ffiB COSTUME OF THE CONQUISTADORSs 1492-1550 iss ' ' " Oy _ , ' . ' Robin Goon A Thesis Submitted to the Faculty of the DEPiRTMENT OF DRAMA In Partial Fulfillment of the Requirements For the Degree of ■ MASTER OF ARTS v ' . In the Graduate College THE UHIFERSITI OF ARIZONA 1962 STATEMENT BY AUTHOR This thesis has been submitted in partial fulfillment of re quirements for an advanced degree at The University of Arizona and is deposited in The University Library to be made available to bor rowers under rules of the Library. Brief quotations from this thesis are allowable without special permission, provided that accurate acknowledgment of source is made. Requests for permission for extended quotation from or reproduction of this manuscript in whole or in part may be granted by the head of the major department or the Dean of the Graduate College when in their judgment the proposed use of the material is in the interests of scholarship. In all other instances, however, permission must be obtained from the author. " / /? signed i i i Q-'l ^ > i / r ^ t. -
The Playstation Vita Checklist
The PlayStation Vita Checklist - (R2) A Complete List of all 229 Western Europe (Region 2) Physical Vita Game Releases 7’s Carlet Handball 16 Resistance: Burning Skies 99 Vidas Hatsune Miku: Project Diva F 2nd Riddled Corpses EX A Rose in the Twilight History: Legends of War Ridge Racer Aegis of Earth: Protonovus Assault Hyperdevotion Noire: Goddess Black Heart Root Letter Akiba's Beat Hyperdimension Neptunia: Producing Perfection Rugby 15 Akiba's Trip: Undead & Undressed Hyperdimension Neptunia Re;Birth2 Rugby World Cup 2015 Angry Birds: Star Wars Hyperdimension Neptunia Re;Birth3 Sayonara UmiharaKawase++ Arcana Heart 3: LOVE MAX!!!!! Hyperdimension Neptunia U: Action Unleashed Senran Kagura: Estival Versus Army Corps of Hell Ice Cream Surfer Shinobido 2: Revenge of Zen Asphalt Injection Injustice: Gods Among Us: Ultimate Edition Silent Hill: Book of Memories Assassin's Creed III: Liberation inviZimals: The Alliance Slain: Back from Hell Assassin's Creed Chronicles inviZimals: The Resistance Sly Cooper: Thieves in Time Atelier Shallie Plus: ~Alchemists of the Dusk Sea~ Jonah Lomu Rugby Challenge Smart as... Axiom Verge J-Stars Victory VS + Sonic & All Star Racing Transformed Bad Apple Wars Killzone: Mercenary Sorcery Saga: Curse of the Great Curry God Batman: Arkham Origins: Blackgate Lego: Batman 2: DC Super Heroes Soul Sacrifice Ben 10: Galactic Racing Lego: Batman 3: Beyond Gotham Space Hulk Best of Arcade Games Lego: Harry Potter: Years 5 - 7 Spongebob Hero Pants Bit Dungeon + Lego: Jurassic World Spy Hunter BlazBlue: Chrono Phantasma -
The Handbook of Hazards and House Rules and Legendary Quest Are Trademarks of Loreweaver Games
Official Game Rules of Legendary Quest™ by John Kirk and Mark Chester The Handbook of Hazards and House Rules and Legendary Quest are trademarks of LoreWeaver Games. he Handbook of Hazards and House Rulesä is Copyright ã1996-2004 by LoreWeaver. All rights reserved. You may make unlimited electronic copies of this book and may print out individual copies for your own personal use; provided the work is copied in its entirety and you make no alterations to its content. You may T make limited numbers of hard copies at a printing service (no more than 5 copies at a time), provided said printing service does not otherwise act as a publishing house and provided said printing service charges fees for the copies that are commensurate with its general copying services. You may be reimbursed by the recipients of those copies for the copy fees, but may not otherwise charge those recipients any amount over this cost. In other words, if you try to sell this book for profit, we’ll sue the pants off of you. On the other hand, if you are a publishing house that wants to sell this book for profit, get a hold of us and we’ll talk turkey. (Note: If you’re one of those “publishing houses” that charges its writers for the privilege of having you publish their books, don’t even bother asking. Real publishers pay writers, not the other way around.) All characters are fictional; any resemblance to persons living or dead is purely coincidental. LoreWeaver intends to protect its interests in this game to the full extent of the law. -
The Classic Suit of Armor
Project Number: JLS 0048 The Classic Suit of Armor An Interactive Qualifying Project Report Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for the Degree of Bachelor of Science by _________________ Justin Mattern _________________ Gregory Labonte _________________ Christopher Parker _________________ William Aust _________________ Katrina Van de Berg Date: March 3, 2005 Approved By: ______________________ Jeffery L. Forgeng, Advisor 1 Table of Contents ABSTRACT .................................................................................................................................................. 5 INTRODUCTION ........................................................................................................................................ 6 RESEARCH ON ARMOR: ......................................................................................................................... 9 ARMOR MANUFACTURING ......................................................................................................................... 9 Armor and the Context of Production ................................................................................................... 9 Metallurgy ........................................................................................................................................... 12 Shaping Techniques ............................................................................................................................ 15 Armor Decoration -
Armour Notes
Archaeological Journal ISSN: 0066-5983 (Print) 2373-2288 (Online) Journal homepage: http://www.tandfonline.com/loi/raij20 Armour Notes Viscount Dillon P.S.A. To cite this article: Viscount Dillon P.S.A. (1903) Armour Notes, Archaeological Journal, 60:1, 95-136, DOI: 10.1080/00665983.1903.10852939 To link to this article: http://dx.doi.org/10.1080/00665983.1903.10852939 Published online: 16 Jul 2014. Submit your article to this journal Article views: 2 View related articles Full Terms & Conditions of access and use can be found at http://www.tandfonline.com/action/journalInformation?journalCode=raij20 Download by: [University of California, San Diego] Date: 29 June 2016, At: 12:30 Downloaded by [University of California, San Diego] at 12:30 29 June 2016 95 DESCRIPTION OF PLATE I. From the IFeisz kunig of Hans Burgmair, representing the Emperor Maximilian learning the armourer's art and improving it. He is shown explaining to Conrad Seusenhofer, the court armourer (and maker of the fine engraved suit in the Tower of London), how to make breast plates of such temper that no arm can penetrate them. The picture gives a good idea of an armourer's shop with the forge, bellows and numerous stakes or special anvils for repouss6 work. As further illustrating the subject we may note the following list of tools in the armourer's shop of John Blewberry in the year 1514 at Greenwich, "a vyce 13s. 4c?., a great Bekehorne 60s., a small bekhorne 16s., a peyre of bellowes 30s., a pype Stake 3s. id., a Crest stake 4s., a vysure stake 4s., a hanging Pype stake 4s. -
Codex Martialis: Weapons of the Ancient World
Cod ex Mart ial is Weapo ns o f t he An cie nt Wor ld : Par t 2 Arm or a nd M issile Weapo ns Codex Martialis : Weapons of the A ncient World Par t II : Ar mo r an d Mi ss il e We ap on s 1 188.6.65.233 Cod ex Mart ial is Weapo ns o f t he An cie nt Wor ld : Par t 2 Arm or a nd M issile Weapo ns Codex Martialis: Weapons of the Ancient World Part 2 , Ar mor an d Missile Weapo ns Versi on 1 .6 4 Codex Ma rtia lis Copyr ig ht 2 00 8, 2 0 09 , 20 1 0, 2 01 1, 20 1 2,20 13 J ean He nri Cha nd ler 0Credits Codex Ma rtia lis W eapons of th e An ci ent Wo rld : Jean He nri Chandler Art ists: Jean He nri Cha nd ler , Reyna rd R ochon , Ram on Esteve z Proofr ead ers: Mi chael Cur l Special Thanks to: Fabri ce C og not of De Tail le et d 'Esto c for ad vice , suppor t and sporad ic fa ct-che cki ng Ian P lum b for h osting th e Co de x Martia lis we bsite an d co n tinu in g to prov id e a dvice an d suppo rt wit ho ut which I nev e r w oul d have publish ed anyt hi ng i ndepe nd ent ly.