Washington Apple Pi Journal, January 1984
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A+ Incider Magazine July 1993
"Quality Computers' System& System 6 Bonus Pack... the SlyleWrrtar printer support -· ···.. ... Macinlosh, Apple OOS 3 3, and most cost-effective way to ··.lit Apple Pascal disk support A completely redes1gned Finder add value and fun to laster. rrrendlier, and more power lullhan ever be lore, your Apple HGS." The Finder can be set to av01d grinding your s.2s· drive:; - Tfte AppleWork s Educator When Ihe ®rnPUier. askJI yp~ to - Insert a disk it needs. you no longer h~ve ID hit Re1urn-the computer delects it aufami!tically. Bonus Pack The screen no longer switches to FlashBoot. What is raster than a lexl mode and back ta graphics speeding disk drive? A RAM disk. when launchtng some Desktop AashBoollels you automatically set up programs a super-last. super-convenient RAM New mustc tools and applica disk. tions to allow nw. programs to sound even lletfe1 The Apple II Enhancement ......__ ~ Media-control toolset and des~ accessory to al- Guide. This handy filM book Is ~ :~ c::';'"' Desk low easter tnlegrntlor ol packed with inlormation to help ~ ~·"' • vtdeo with your multime- you upgrade your Apple II. II Accessories. Just to dia presentations give you more to choose covers RAM. hard drives. accel Universal Access fea erators. the Finder. and more. lrorn, we·re giving you tures for physically several handy desk acces handicapped users Clip Art. We're throwing In over sories including· Enhanced More 1oors tor pr~ 100 beauhlul clip art images, per Calculator, Scrapbook, Games. and grammcrs1o wr1te fect lor desktop publishing or hy more. great programs. permedia applications. -
Apple2 Woz Sweet16info.Pdf
www.6502.org: Source: Porting Sweet 16 11/5/04 10:25 PM [Return to Main Page] Porting Sweet 16 by Carsten Strotmann ([email protected]) [Up to Source Code Repository] Sweet 16 is a metaprocessor or "pseudo microprocessor" implemented in 6502 assembly language. Originallywritten by Steve Wozniak and used in the Apple II, Sweet 16 can also be ported to other 6502-based systemsto provide useful 16-bit functionality. This article includes the source code for Sweet 16, along with a brief history,programming instructions, and notes to help port it. This material was provided by Carsten Strotmann, who has built a working Atari Port of Sweet 16. Porting Sweet 16 The Story of Sweet 16 Sweet 16 - Introduction Sweet 16: A Pseudo 16-bit Microprocessor Description Instruction Descriptions Sweet 16 Opcode Summary Register Instructions Theory of Operation When is an RTS really a JSR? Opcode Subroutines Memory Allocation User Modifications Notes from Apple II System Description Sweet 16 S-C Macro Assembler Text Programming Model Sweet 16 Opcodes Porting Sweet 16 Sweet 16 is not a teen-magazine, nor is it a brand name for candy. It is areally tricky und useful extension to a 6502 computer. It was originallywritten by Apple's Steve "Woz" Wozniak and can be found in the ROM of someAPPLE ][ Computers. Sweet 16 is a kind of virtual machine that gives the 6502programmer a 16 bit extension to the CPU. Sweet 16 creates sixteen 16-bitregisters/pointers (in zero page) and new opcodes to use this registers.Although Sweet 16 is not as fast as standard 6502 code, it can reduce the codesize of your programms and ease programming. -
Floppy Disk - Wikipedia, the Free Encyclopedia Page 1 of 22
Line printer - Wikipedia, the free encyclopedia Page 1 of 5 Line printer From Wikipedia, the free encyclopedia The line printer is a form of high speed impact printer in which one line of type is printed at a time. They are mostly associated with the early days of computing, but the technology is still in use. Print speeds of 600 to 1200 lines-per-minute (approximately 10 to 20 pages per minute) were common. Contents 1 Designs 1.1 Drum printer 1.2 Chain (train) printer 1.2.1 Band printer 1.3 Bar printer 1.4 Comb printer 2 Paper (forms) handling IBM 1403 line printer, the classic line printer of 3 Origins the mainframe era. 4 Current applications 5 See also 6 References Designs Four principal designs existed: Drum printers Chain (train) printers Bar printers Comb printers Drum printer In a typical drum printer design, a fixed font character set is engraved onto the periphery of a number of print wheels, the number matching the number of columns (letters in a line) the printer could print. The wheels, joined to form a large drum (cylinder), spin at high speed and paper and an inked ribbon is stepped (moved) past the print position. As the desired character for each column passes the print position, a hammer strikes the paper from the rear and presses the paper against the ribbon and the drum, causing the desired character to be recorded on the continuous paper. Because the drum carrying the letterforms Drum Printer (characters) remains in constant motion, the strike-and-retreat http://en.wikipedia.org/wiki/Line_printer 2010-12-03 Line printer - Wikipedia, the free encyclopedia Page 2 of 5 action of the hammers had to be very fast. -
Personal Computing
Personal Computing Thomas J. Bergin ©Computer History Museum American University Recap: Context • By 1977, there was a fairly robust but fragmented hobbyist-oriented microcomputer industry: – Micro Instrumentation Telemetry Systems (MITS) – Processor Technology – Cromemco – MicroStuf – Kentucky Fried Computers • Two things were needed for the personal computer revolution: 1) a way to store and retrieve data, and 2) a programming language in which to write applications. Homebrew Computer Club • March 5, 1975: the Amateur Computer Users Group (Lee Felsenstein, Bob Marsh, Steve Dompier, BobAlbrecht and 27 others) met in Gordon French’s garage, Menlo Park, CA • 3rd meeting drew several hundred people and was moved to the Coleman mansion • Stanford Linear Accelerator Center’s auditorium – Steve Wozniak shows off his single board computer – Steve Jobs attends meetings Homebrew-ed • 21 companies formed: – Apcose Apple – Cromemco Morrow – North Star Osborne • West Coast Computer Faire • Byte magazine, September 1975 • Byte Shop Both: images.google.com And then there was Traf-O-Data • October 28, 1955: William H. Gates III born – father: attorney mother: schoolteacher • Lakeside School: Lakeside Programming Group – Mothers Club: access to time-shared system at GE – Students hired by local firm to debug software – First computer program: Tic-Tac-Toe (age 13) – Traf-O-Data to sell traffic mgt. software (age 16) • 1973, Bill Gates enrolls at Harvard in pre-law. • Paul Allen is in his second year. January 1975, Popular Electronics: Altair • Allen shows -
Apple II Promotional Brochure 1978
apple ™ [email protected] ©Apple Computer, Inc. 7/78/90M Printed in U.S.A. APPLE II PERSONAL COMPUTER SYSTEM ™ APPLE II PERSONAL COMPUTER SYSTEM APPLE II will change the way you think about computers. That’s because it is specifically designed to handle the day to day tasks of education, financial planning, building security, scientific calculation, and entertainment. APPLE II is appealing and comfortable (like other appliances that make your life easier); and it brings to personal computing a new level of simplicity through hardware and software sophistication. APPLE II is faster, smaller, and more powerful than its predecessors. And it’s more GETTING fun to use too, because of advanced, built-in features like: STARTED • BASIC — The Language that Makes Programming Fun • Fifteen-Color Standard Graphics (in an 1,880-Point Array) for Spectacular Visual Effects • High-Resolution Graphics ( in a 54,000-Point Array) for Finely-Detailed Displays • Loudspeaker and Sound Capability that Brings Programs to Life • Four Hand-Control Inputs for Games and Other Human-Input Applications • Internal Memory Capacity of 48K Bytes of RAM, 12K Bytes of ROM; for Big- System Performance in a Small Package • Eight Accessory Expansion Slots to let APPLE II Grow With Your Needs You don’t need to be an expert to use and enjoy APPLE II. It’s a complete, read-to- run computer — not a kit. Connect it to your color TV* and start writing programs the very first evening. Become familiar with BASIC, using the 125 page Programming Manual. You’ll gain deep satisfaction and a feeling of accomplishment as you learn to create color games and artistic displays; or instruct APPLE II to chart your home finances. -
Jerry Manock Collection of Apple History Ephemera M1880
http://oac.cdlib.org/findaid/ark:/13030/c82j6dzf No online items Guide to the Jerry Manock Collection of Apple History ephemera M1880 Finding aid prepared by Olin Laster Dept. of Special Collections & University Archives Stanford University Libraries. 557 Escondido Mall Stanford, California, 94305 Email: [email protected] 2012-4-16 Guide to the Jerry Manock M1880 1 Collection of Apple History ephemera M1880 Title: Jerry Manock Collection of Apple History ephemera Identifier/Call Number: M1880 Contributing Institution: Dept. of Special Collections & University Archives Language of Material: English Physical Description: 15.0 Linear feet(6 manuscript boxes, 5 record storage boxes, 3 flat boxes, 7 map folders; 1 optical disk and 4 cassettes.) Date (inclusive): 1966-2007 Physical Location: Special Collections and University Archives materials are stored offsite and must be paged 36-48 hours in advance. For more information on paging collections, see the department's website: http://library.stanford.edu/depts/spc/spc.html. Abstract: This collection contains many blueprints, artifacts, and documentation of Manock's time both at Stanford University as an engineering student and at Apple as a product designer. Biography Jerrold Clifford Manock (born February 21, 1944) is an American industrial designer. He worked for Apple Computer from 1977 to 1984, contributing to housing designs for the Apple II, Apple III, and earlier compact Apple Macintosh computers. Manock is widely regarded as the "father" of the Apple Industrial Design Group. Since 1976 he is the president and principal designer of Manock Comprehensive Design, Inc., with offices in Palo Alto, California, and, after 1985, in Burlington, Vermont. -
Miscellaneous Device Information
Miscellaneous Device Information Intro. Discont’d Weight Device Name Device Type Date Date (lbs.) Dimensions (inches) Device Code Name Apple PowerCD CD Player Jan 93 3.1 6.5 H x 8.6 W x 4.9 D Tulip Order #: KB #: Apple Pro Speakers Speakers Jan 01 Order #: M8282LL/A KB #: Airport BaseStation Networking Jul 99 Dec 01 1.7 3.2 H x 6.9 W x D Order #: M7601LL/B KB #: 58727 Airport Card Networking Jul 99 Order #: M7600LL/A KB #: Apple Pro Mouse Mouse Jul 00 Order #: M7697LL/A KB #: Apple Pro Keyboard Keyboard Jul 00 Order #: M7696LL/A KB #: Harman Kardon SoundSticks Speakers Order #: T2587LL/A KB #: Harman Kardon iSub Speakers 6.0 10.16 H x 9.15 W x D Order #: T2321LL/A KB #: Apple Color OneScanner 600/27 Scanner Jan 95 13.2 3.11 H x 11.29 W x 16.29 D Rio Order #: M4496LL/A KB #: 19327 Apple Desktop Bus Keyboard Keyboard 2.3 1.75 H x 16.5 W x 5.6 D Order #: KB #: 115 Apple Desktop Bus Mouse Mouse Jan 87 Dec 93 Order #: KB #: 902 Apple Extended Keyboard Keyboard Dörfer, Saratoga Order #: M0115LL/A KB #: Apple Extended Keyboard II Keyboard Jan 93 Jan 99 4.8 .75 H x 18.7 W x 7.7 D Elmer, Nimitz Order #: M0312LL/A KB #: 5214 OCTOBER 15, 2016 12:58 AM Note: n/a = information not available or not applicablePAGE 1 Database Last Modified On Miscellaneous Device Information Intro. Discont’d Weight Device Name Device Type Date Date (lbs.) Dimensions (inches) Device Code Name Apple QuickTake 100 Camera Jan 94 1.1 2.16 H x 5.31 W x 6.1 D Venus Order #: M2613LL/A KB #: 14659 Apple QuickTake 150 Camera 1.1 2.16 H x 5.31 W x 6.1 D Mars Order #: M3791LL/A -
The Apple-II, May 1977, BYTE Magazine
Photo 7: A color test chart showing the 75 shades of hue available fro m the Apple-II as presented on a typical commercial color set, using one of several RF modulators available on the mar/?et. Th e Apple BASIC program used to generate this color is shown in the text portion of this split screen (graphics and text) System Description display. Stephen Wozniak Apple Computer Co The Apple-II 20863 Stevens Creek Blvd B3-C Cupertino CA 95014 To me, a perso nal co mputer should be space for 8 K bytes of 4 K dynamic memory small, reli abl e, co nven ient to use an d in ex chips, and its shared video generation and pensive. dynami c memory refresh logi c. App le- I was Th e Apple-I, my first video oriented so ld as a completely asse mbl ed and tested single board computer, was des igned late in processor board with a price under $7 00 at 1975 and sold by word of mouth through the retail level. out California and later nationwid e through The latest result of my design activities is retail computer stores. I think that the the Apple-II which is the main subject of Apple-I co mputer was the first micropl"Oces th is system description article. The Apple-II sor system pl"Odu ct on the market to co m builds upon this idea by providing a co m pl etely integrate the display generation cir puter with more memory capability, a read cuitry, microprocessor, memory and power only memory (ROM) BASIC in terpreter, supply on the same board. -
(TIL) Apple II Articles
––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Apple II Computer Family Technical Information ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Apple Technical Information Library (TIL) Apple II Articles ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Date March 1997 ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– Source Compuserve Apple II Computer Family Technical Information Apple Technical Information Library (TIL) Apple II Articles : March 1997 : 1 of 681 ––––––––––––––––––––––––––––––––––––––––––––––––––––––––––––– ================================================================================ DOCUMENT March 1997 A2TIL.Catalog ================================================================================ Apple ][ Articles from the Apple Technical Information Library March 1997 -- David T. Craig ([email protected]) Columns: 1 - File name 2 - Pages (assumes 60 lines per page) 3 - Lines 4 - Longest line length 5 - Article title A2TIL001.TXT 6 358 84 Apple Tech Info Library Overview: How to Search for Articles A2TIL002.TXT 2 102 75 16K RAM / Language Cards: Alternate Suppliers A2TIL003.TXT 2 105 79 80-Column Text Card: Applesoft Control Codes (11/96) A2TIL004.TXT 1 31 78 80-Column Text Cards: Apple II & II Plus Compatibility (11/96) A2TIL005.TXT 1 27 76 Access II and Apple IIc Plus: No 40-Column Mode A2TIL006.TXT 1 15 77 Access II: Does Not Support VT100 Line Graphics A2TIL007.TXT 1 52 76 Access II: Specifications (Discontinued) A2TIL008.TXT 1 48 78 Apple 3.5 Drive: Description -
Stephen M. Cabrinety Collection in the History of Microcomputing, Ca
http://oac.cdlib.org/findaid/ark:/13030/kt529018f2 No online items Guide to the Stephen M. Cabrinety Collection in the History of Microcomputing, ca. 1975-1995 Processed by Stephan Potchatek; machine-readable finding aid created by Steven Mandeville-Gamble Department of Special Collections Green Library Stanford University Libraries Stanford, CA 94305-6004 Phone: (650) 725-1022 Email: [email protected] URL: http://library.stanford.edu/spc © 2001 The Board of Trustees of Stanford University. All rights reserved. Special Collections M0997 1 Guide to the Stephen M. Cabrinety Collection in the History of Microcomputing, ca. 1975-1995 Collection number: M0997 Department of Special Collections and University Archives Stanford University Libraries Stanford, California Contact Information Department of Special Collections Green Library Stanford University Libraries Stanford, CA 94305-6004 Phone: (650) 725-1022 Email: [email protected] URL: http://library.stanford.edu/spc Processed by: Stephan Potchatek Date Completed: 2000 Encoded by: Steven Mandeville-Gamble © 2001 The Board of Trustees of Stanford University. All rights reserved. Descriptive Summary Title: Stephen M. Cabrinety Collection in the History of Microcomputing, Date (inclusive): ca. 1975-1995 Collection number: Special Collections M0997 Creator: Cabrinety, Stephen M. Extent: 815.5 linear ft. Repository: Stanford University. Libraries. Dept. of Special Collections and University Archives. Language: English. Access Access restricted; this collection is stored off-site in commercial storage from which material is not routinely paged. Access to the collection will remain restricted until such time as the collection can be moved to Stanford-owned facilities. Any exemption from this rule requires the written permission of the Head of Special Collections. -
Apple2 Woz Sweet16.Pdf
http://www.fadden.com/dl-apple2/sweet16.txt 31 October 2004 This is kind of old stuff, but I ran across the issue of Byte that had the Apple II system description by Steve Wozniak: 00 1 Return to 6502 mode 01 2 Branch Always 02 2 Branch no Carry 03 2 Branch on Carry 04 2 Branch on Positive 05 2 Branch on Negative 06 2 Branch if equal 07 2 Branch not equal 08 2 Branch on negative 1 09 2 Branch not negative 1 0A 1 Break to Monitor 0B-0F 1 No operation 1R 3 R<-2 byte constant (load register immediate) 2R 1 ACC<-R 3R 1 ACC->R 4R 1 ACC<-@R, R<-R+1 5R 1 ACC->@R, R<-R+1 6R 1 ACC<-@R double 7R 1 ACC->@R double 8R 1 R<-R-1, ACC<-@R (pop) 9R 1 R<-R-1, ACC->@R AR 1 ACC<-@R(pop) double BR 1 compare ACC to R CR 1 ACC<-ACC+R DR 1 ACC<-ACC-R ER 1 R<-R+1 FR 1 R<-R-1 notes 1. All braches are followed by a 1 byte relative displacement. Works identically to 6502 branches. 2. Only ADD,SUB, and COMPARE can set carry 3. Notation: R = a 16 bit "Register" operand designation, one of 16 labelled 0 to 15 (decimal), 0 to F (hexidecimal) ACC = register operand R0 @R = indicrect reference, using the register R as the pointer <-, -> = assignment of values 4. Length of instructions: Branches are always two bytes: opcodes followed by relative displacement. -
Bill Budge Named As 2Nd AIAS Pioneer Award Recipient
FOR IMMEDIATE RELEASE ACADEMY OF INTERACTIVE ARTS & SCIENCES NAMES BILL BUDGE AS ITS SECOND PIONEER AWARD RECIPIENT Visionary programmer recognized for revolutionizing game design and user interfaces CALABASAS, Calif. – January 21, 2011 – The Academy of Interactive Arts & Sciences (AIAS) has announced that Bill Budge will be its second AIAS Pioneer Award recipient. The Pioneer Award recognizes the contributions made by the men and women who helped to create the interactive entertainment industry. Budge has been an innovator in the video game space for more than 30 years and is recognized for a number of advancements in software engineering technologies that have helped pave the way for past and present generations of game designers everywhere. The Pioneer Award will be presented by Don Daglow, president and creative director, Daglow Entertainment, at the 14th Annual Interactive Achievement Awards, during the 2011 D.I.C.E. (Design, Innovate, Communicate, and Entertain) Summit on Thursday, February 10, 2011 at the Red Rock Resort in Las Vegas. The awards will be hosted by actor, comedian and game enthusiast Jay Mohr. “From writing quality codes to designing games that paved the way for future program designers, Bill Budge has been nothing less than an inspiration to everyone around him,” said Martin Rae, president, Academy of Interactive Arts & Sciences. “Rational, realistic, competent, professional and humble are all words I’ve heard people use to describe him over the years, but I feel nothing describes him better than pioneer.” Early in his career, while working for Apple, Budge designed games independently including the popular Raster Blaster in 1981 designed for the Apple II and distributed through his own company, BudgeCo.