UML Activity Diagrams, State-Machine Diagrams and Modelling Lecture # 2
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Activity Diagram Inheritance1
Activity Diagram Inheritance1 Arnd Schnieders, Frank Puhlmann Hasso-Plattner-Institute for IT Systems Engineering at the University of Potsdam {schnieders, puhlmann}@hpi.uni-potsdam.de Abstract This paper outlines the ongoing work on the realization of a flexible inheritance mechanism for Activity Diagrams that assures the maintenance of syntactical correctness for the derived Activity Diagrams. The objective is to support the reuse of process models especially by applying Activity Diagram inheritance as a variability mechanism in the context of product line oriented software development. Keywords: Activity Diagrams, domain engineering, process inheritance, variability mechanism 1. Introduction In industry similar products are frequently developed and produced as product lines. One of the main advantages is a gain of efficiency in development and production since parts, which are common for several product line members, can be reused optimally. This approach has been transferred successfully to software development and is also known by the name domain engineering. Variability mechanisms are thereby important for the effectiveness of domain engineering. A great number of variability mechanisms has already been published [5, 9, 11, 13, 18]. Unfortunately, existing variability mechanisms only refer to the static aspects of a software system’s design while the impact of variability mechanisms on the process view on the system has been strongly neglected. Therefore, the first contribution of this paper is to contribute to closing this gap by making the important variability mechanism inheritance available for process design models in order to derive process model variants. The second contribution of this paper is to show how the defined process inheritance mechanism is realized concretely for UML 2.0 Activity Diagrams. -
Uml.Sty, a Package for Writing UML Diagrams in LATEX
uml.sty, a package for writing UML diagrams in LATEX Ellef Fange Gjelstad March 17, 2010 Contents 1 Syntax for all the commands 5 1.1 Lengths ........................................ 5 1.2 Angles......................................... 5 1.3 Nodenames...................................... 6 1.4 Referencepoints ................................. 6 1.5 Colors ......................................... 6 1.6 Linestyles...................................... 6 2 uml.sty options 6 2.1 debug ......................................... 6 2.2 index.......................................... 6 3 Object-oriented approach 7 3.1 Colors ......................................... 10 3.2 Positions....................................... 10 4 Drawable 12 4.1 Namedoptions .................................... 12 4.1.1 import..................................... 12 5 Element 12 5.1 Namedoptions .................................... 12 5.1.1 Reference ................................... 12 5.1.2 Stereotype................................... 12 5.1.3 Subof ..................................... 13 5.1.4 ImportedFrom ................................ 13 5.1.5 Comment ................................... 13 6 Box 13 6.1 Namedoptionsconcerninglocation . ....... 13 6.2 Boxesintext ..................................... 14 6.3 Named options concerning visual appearance . ......... 14 6.3.1 grayness.................................... 14 6.3.2 border..................................... 14 1 6.3.3 borderLine .................................. 14 6.3.4 innerBorder................................. -
OMG Systems Modeling Language (OMG Sysml™) Tutorial 25 June 2007
OMG Systems Modeling Language (OMG SysML™) Tutorial 25 June 2007 Sanford Friedenthal Alan Moore Rick Steiner (emails included in references at end) Copyright © 2006, 2007 by Object Management Group. Published and used by INCOSE and affiliated societies with permission. Status • Specification status – Adopted by OMG in May ’06 – Finalization Task Force Report in March ’07 – Available Specification v1.0 expected June ‘07 – Revision task force chartered for SysML v1.1 in March ‘07 • This tutorial is based on the OMG SysML adopted specification (ad-06-03-01) and changes proposed by the Finalization Task Force (ptc/07-03-03) • This tutorial, the specifications, papers, and vendor info can be found on the OMG SysML Website at http://www.omgsysml.org/ 7/26/2007 Copyright © 2006,2007 by Object Management Group. 2 Objectives & Intended Audience At the end of this tutorial, you should have an awareness of: • Benefits of model driven approaches for systems engineering • SysML diagrams and language concepts • How to apply SysML as part of a model based SE process • Basic considerations for transitioning to SysML This course is not intended to make you a systems modeler! You must use the language. Intended Audience: • Practicing Systems Engineers interested in system modeling • Software Engineers who want to better understand how to integrate software and system models • Familiarity with UML is not required, but it helps 7/26/2007 Copyright © 2006,2007 by Object Management Group. 3 Topics • Motivation & Background • Diagram Overview and Language Concepts • SysML Modeling as Part of SE Process – Structured Analysis – Distiller Example – OOSEM – Enhanced Security System Example • SysML in a Standards Framework • Transitioning to SysML • Summary 7/26/2007 Copyright © 2006,2007 by Object Management Group. -
Rational Unified Process - an Overview Uppsala, 2009-02-10
Rational Unified Process - an overview Uppsala, 2009-02-10 Mikael Broomé Consultant M.Sc. LTH 10 years in Software Development 4 different RUP implementations Project Manager Mentor for Project Managers Applying more and more of agile mindset and techniques E-Mail: [email protected] 2 1 Agenda Why a process for developing software? What is RUP? What is the “RUP-way” of developing software? How is RUP packaged? Advantages by using RUP? Challenges when using RUP? Relation to other processes? 3 A good project delivers the right solution: satisified Users satisfied Sponsor delivers in time delivers on budget 4 2 Challenges Common challenges in software development projects: Capture the “right” requirements. Requirement changes. Different parts of the system do not fit together. Small changes causes big problems. Low quality and poor performance. Major problems identified late in projects. Lack of communication. Difficult to estimate time and cost. Management of environment, platforms and tools. 5 It’s all about (lack of) communication 6 3 Agenda Why a process for developing software? What is RUP? What is the “RUP-way” of developing software? How is RUP packaged? Advantages by using RUP? Challenges when using RUP? Relation to other processes? 7 What is RUP and UML? RUP is a process for development of software that describes what should be performed (activities) who should do it (roles) what the result should be (artifacts). UML is a notation with defined symbols that is worked out by OMG (Object Management Group) is used to make drawings (for example in software development). 8 4 Agenda Why a process for developing software? What is RUP? What is the “RUP-way” of developing software? How is RUP packaged? Advantages by using RUP? Challenges when using RUP? Relation to other processes? 9 JW2 RUP’s Six Best practices 1. -
EB GUIDE Documentation Version 6.1.0.101778 EB GUIDE Documentation
EB GUIDE documentation Version 6.1.0.101778 EB GUIDE documentation Elektrobit Automotive GmbH Am Wolfsmantel 46 D-91058 Erlangen GERMANY Phone: +49 9131 7701-0 Fax: +49 9131 7701-6333 http://www.elektrobit.com Legal notice Confidential and proprietary information. ALL RIGHTS RESERVED. No part of this publication may be copied in any form, by photocopy, microfilm, retrieval system, or by any other means now known or hereafter invented without the prior written permission of Elektrobit Automotive GmbH. ProOSEK®, tresos®, and street director® are registered trademarks of Elektrobit Automotive GmbH. All brand names, trademarks and registered trademarks are property of their rightful owners and are used only for description. Copyright 2015, Elektrobit Automotive GmbH. Page 2 of 324 EB GUIDE documentation Table of Contents 1. About this documentation ................................................................................................................ 15 1.1. Target audiences of the user documentation ......................................................................... 15 1.1.1. Modelers .................................................................................................................. 15 1.1.2. System integrators .................................................................................................... 16 1.1.3. Application developers ............................................................................................... 16 1.1.4. Extension developers ............................................................................................... -
Network Visualization with R Katherine Ognyanova, POLNET 2015 Workshop, Portland OR
Network visualization with R Katherine Ognyanova, www.kateto.net POLNET 2015 Workshop, Portland OR Contents Introduction: Network Visualization2 Data format, size, and preparation4 DATASET 1: edgelist ......................................4 DATASET 2: matrix .......................................5 Network visualization: first steps with igraph 5 A brief detour I: Colors in R plots8 A brief detour II: Fonts in R plots 11 Back to our main plot line: plotting networks 12 Plotting parameters ........................................ 12 Network Layouts ......................................... 17 Highlighting aspects of the network ............................... 24 Highlighting specific nodes or links ............................... 27 Interactive plotting with tkplot ................................. 29 Other ways to represent a network ............................... 30 Plotting two-mode networks with igraph ............................ 31 Quick example using the network package 35 Interactive and animated network visualizations 37 Interactive D3 Networks in R .................................. 37 Simple Plot Animations in R .................................. 38 Interactive networks with ndtv-d3 ................................ 39 Interactive plots of static networks............................ 39 Network evolution animations............................... 40 1 Introduction: Network Visualization The main concern in designing a network visualization is the purpose it has to serve. What are the structural properties that we want to highlight? -
Sysml, the Language of MBSE Paul White
Welcome to SysML, the Language of MBSE Paul White October 8, 2019 Brief Introduction About Myself • Work Experience • 2015 – Present: KIHOMAC / BAE – Layton, Utah • 2011 – 2015: Astronautics Corporation of America – Milwaukee, Wisconsin • 2001 – 2011: L-3 Communications – Greenville, Texas • 2000 – 2001: Hynix – Eugene, Oregon • 1999 – 2000: Raytheon – Greenville, Texas • Education • 2019: OMG OCSMP Model Builder—Fundamental Certification • 2011: Graduate Certification in Systems Engineering and Architecting – Stevens Institute of Technology • 1999 – 2004: M.S. Computer Science – Texas A&M University at Commerce • 1993 – 1998: B.S. Computer Science – Texas A&M University • INCOSE • Chapters: Wasatch (2015 – Present), Chicagoland (2011 – 2015), North Texas (2007 – 2011) • Conferences: WSRC (2018), GLRCs (2012-2017) • CSEP: (2017 – Present) • 2019 INCOSE Outstanding Service Award • 2019 INCOSE Wasatch -- Most Improved Chapter Award & Gold Circle Award • Utah Engineers Council (UEC) • 2019 & 2018 Engineer of the Year (INCOSE) for Utah Engineers Council (UEC) • Vice Chair • Family • Married 14 years • Three daughters (1, 12, & 10) 2 Introduction 3 Our Topics • Definitions and Expectations • SysML Overview • Basic Features of SysML • Modeling Tools and Techniques • Next Steps 4 What is Model-based Systems Engineering (MBSE)? Model-based systems engineering (MBSE) is “the formalized application of modeling to support system requirements, design, analysis, verification and validation activities beginning in the conceptual design phase and continuing throughout development and later life cycle phases.” -- INCOSE SE Vision 2020 5 What is Model-based Systems Engineering (MBSE)? “Formal systems modeling is standard practice for specifying, analyzing, designing, and verifying systems, and is fully integrated with other engineering models. System models are adapted to the application domain, and include a broad spectrum of models for representing all aspects of systems. -
UML 2 Toolkit, Penker Has Also Collaborated with Hans- Erik Eriksson on Business Modeling with UML: Business Practices at Work
UML™ 2 Toolkit Hans-Erik Eriksson Magnus Penker Brian Lyons David Fado UML™ 2 Toolkit UML™ 2 Toolkit Hans-Erik Eriksson Magnus Penker Brian Lyons David Fado Publisher: Joe Wikert Executive Editor: Bob Elliott Development Editor: Kevin Kent Editorial Manager: Kathryn Malm Production Editor: Pamela Hanley Permissions Editors: Carmen Krikorian, Laura Moss Media Development Specialist: Travis Silvers Text Design & Composition: Wiley Composition Services Copyright 2004 by Hans-Erik Eriksson, Magnus Penker, Brian Lyons, and David Fado. All rights reserved. Published by Wiley Publishing, Inc., Indianapolis, Indiana Published simultaneously in Canada No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, scanning, or otherwise, except as permitted under Section 107 or 108 of the 1976 United States Copyright Act, without either the prior written permission of the Publisher, or authorization through payment of the appropriate per-copy fee to the Copyright Clearance Center, Inc., 222 Rose- wood Drive, Danvers, MA 01923, (978) 750-8400, fax (978) 646-8700. Requests to the Pub- lisher for permission should be addressed to the Legal Department, Wiley Publishing, Inc., 10475 Crosspoint Blvd., Indianapolis, IN 46256, (317) 572-3447, fax (317) 572-4447, E-mail: [email protected]. Limit of Liability/Disclaimer of Warranty: While the publisher and author have used their best efforts in preparing this book, they make no representations or warranties with respect to the accuracy or completeness of the contents of this book and specifically disclaim any implied warranties of merchantability or fitness for a particular purpose. -
Plantuml Language Reference Guide (Version 1.2021.2)
Drawing UML with PlantUML PlantUML Language Reference Guide (Version 1.2021.2) PlantUML is a component that allows to quickly write : • Sequence diagram • Usecase diagram • Class diagram • Object diagram • Activity diagram • Component diagram • Deployment diagram • State diagram • Timing diagram The following non-UML diagrams are also supported: • JSON Data • YAML Data • Network diagram (nwdiag) • Wireframe graphical interface • Archimate diagram • Specification and Description Language (SDL) • Ditaa diagram • Gantt diagram • MindMap diagram • Work Breakdown Structure diagram • Mathematic with AsciiMath or JLaTeXMath notation • Entity Relationship diagram Diagrams are defined using a simple and intuitive language. 1 SEQUENCE DIAGRAM 1 Sequence Diagram 1.1 Basic examples The sequence -> is used to draw a message between two participants. Participants do not have to be explicitly declared. To have a dotted arrow, you use --> It is also possible to use <- and <--. That does not change the drawing, but may improve readability. Note that this is only true for sequence diagrams, rules are different for the other diagrams. @startuml Alice -> Bob: Authentication Request Bob --> Alice: Authentication Response Alice -> Bob: Another authentication Request Alice <-- Bob: Another authentication Response @enduml 1.2 Declaring participant If the keyword participant is used to declare a participant, more control on that participant is possible. The order of declaration will be the (default) order of display. Using these other keywords to declare participants -
Sysml Distilled: a Brief Guide to the Systems Modeling Language
ptg11539604 Praise for SysML Distilled “In keeping with the outstanding tradition of Addison-Wesley’s techni- cal publications, Lenny Delligatti’s SysML Distilled does not disappoint. Lenny has done a masterful job of capturing the spirit of OMG SysML as a practical, standards-based modeling language to help systems engi- neers address growing system complexity. This book is loaded with matter-of-fact insights, starting with basic MBSE concepts to distin- guishing the subtle differences between use cases and scenarios to illu- mination on namespaces and SysML packages, and even speaks to some of the more esoteric SysML semantics such as token flows.” — Jeff Estefan, Principal Engineer, NASA’s Jet Propulsion Laboratory “The power of a modeling language, such as SysML, is that it facilitates communication not only within systems engineering but across disci- plines and across the development life cycle. Many languages have the ptg11539604 potential to increase communication, but without an effective guide, they can fall short of that objective. In SysML Distilled, Lenny Delligatti combines just the right amount of technology with a common-sense approach to utilizing SysML toward achieving that communication. Having worked in systems and software engineering across many do- mains for the last 30 years, and having taught computer languages, UML, and SysML to many organizations and within the college setting, I find Lenny’s book an invaluable resource. He presents the concepts clearly and provides useful and pragmatic examples to get you off the ground quickly and enables you to be an effective modeler.” — Thomas W. Fargnoli, Lead Member of the Engineering Staff, Lockheed Martin “This book provides an excellent introduction to SysML. -
UML 2 Activity and Action Models
JOURNAL OF OBJECT TECHNOLOGY Online at www.jot.fm. Published by ETH Zurich, Chair of Software Engineering ©JOT, 2003 Vol. 2, No. 4, July-August 2003 UML 2 Activity and Action Models Conrad Bock, National Institute of Standards and Technology This is the first in a series introducing the activity model in the Unified Modeling Language, version 2 (UML 2), and how it integrates with the action model [1]. The series is a companion to the standard, providing additional background, rationale, examples, and introducing concepts in a logical order. This article covers motivation and architecture for the new models, basic aspects of UML 2 activities and actions, and introduces the general notion of behavior in UML 2. 1 BACKGROUND A focus of recent developments in UML has been on procedures and processes. UML 1.5 introduced a model for parameterized procedures defined by control and data flow to complement the existing state and interaction models [2]. For the first time UML supports first-class procedures that can be used as methods on objects or independently of objects, as occurs when modeling, for example, function libraries with popular programming languages. It also facilitates application of UML by modelers who do not use object-orientation (OO) routinely, such as system engineers and enterprise modelers, and provides them a path to incrementally adopt OO as needed [3]. The flexibility to combine OO with functional approaches considerably widens and integrates the potential applications of UML. UML 1.1 UML 1.3 UML 1.5 UML 2.0 1997 1999 2001 2003 Figure 1: UML Timeline UML 1.5 also inherited from earlier versions a form of state machine that was notationally modified to appear as a flow diagram, called the activity diagram. -
UML Profile for Communicating Systems a New UML Profile for the Specification and Description of Internet Communication and Signaling Protocols
UML Profile for Communicating Systems A New UML Profile for the Specification and Description of Internet Communication and Signaling Protocols Dissertation zur Erlangung des Doktorgrades der Mathematisch-Naturwissenschaftlichen Fakultäten der Georg-August-Universität zu Göttingen vorgelegt von Constantin Werner aus Salzgitter-Bad Göttingen 2006 D7 Referent: Prof. Dr. Dieter Hogrefe Korreferent: Prof. Dr. Jens Grabowski Tag der mündlichen Prüfung: 30.10.2006 ii Abstract This thesis presents a new Unified Modeling Language 2 (UML) profile for communicating systems. It is developed for the unambiguous, executable specification and description of communication and signaling protocols for the Internet. This profile allows to analyze, simulate and validate a communication protocol specification in the UML before its implementation. This profile is driven by the experience and intelligibility of the Specification and Description Language (SDL) for telecommunication protocol engineering. However, as shown in this thesis, SDL is not optimally suited for specifying communication protocols for the Internet due to their diverse nature. Therefore, this profile features new high-level language concepts rendering the specification and description of Internet protocols more intuitively while abstracting from concrete implementation issues. Due to its support of several concrete notations, this profile is designed to work with a number of UML compliant modeling tools. In contrast to other proposals, this profile binds the informal UML semantics with many semantic variation points by defining formal constraints for the profile definition and providing a mapping specification to SDL by the Object Constraint Language. In addition, the profile incorporates extension points to enable mappings to many formal description languages including SDL. To demonstrate the usability of the profile, a case study of a concrete Internet signaling protocol is presented.