Spatial Symmetries
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Phase Behavior of a Family of Truncated Hard Cubes Anjan P
THE JOURNAL OF CHEMICAL PHYSICS 142, 054904 (2015) Phase behavior of a family of truncated hard cubes Anjan P. Gantapara,1,a) Joost de Graaf,2 René van Roij,3 and Marjolein Dijkstra1,b) 1Soft Condensed Matter, Debye Institute for Nanomaterials Science, Utrecht University, Princetonplein 5, 3584 CC Utrecht, The Netherlands 2Institute for Computational Physics, Universität Stuttgart, Allmandring 3, 70569 Stuttgart, Germany 3Institute for Theoretical Physics, Utrecht University, Leuvenlaan 4, 3584 CE Utrecht, The Netherlands (Received 8 December 2014; accepted 5 January 2015; published online 5 February 2015; corrected 9 February 2015) In continuation of our work in Gantapara et al., [Phys. Rev. Lett. 111, 015501 (2013)], we inves- tigate here the thermodynamic phase behavior of a family of truncated hard cubes, for which the shape evolves smoothly from a cube via a cuboctahedron to an octahedron. We used Monte Carlo simulations and free-energy calculations to establish the full phase diagram. This phase diagram exhibits a remarkable richness in crystal and mesophase structures, depending sensitively on the precise particle shape. In addition, we examined in detail the nature of the plastic crystal (rotator) phases that appear for intermediate densities and levels of truncation. Our results allow us to probe the relation between phase behavior and building-block shape and to further the understanding of rotator phases. Furthermore, the phase diagram presented here should prove instrumental for guiding future experimental studies on similarly shaped nanoparticles and the creation of new materials. C 2015 AIP Publishing LLC. [http://dx.doi.org/10.1063/1.4906753] I. INTRODUCTION pressures, i.e., at densities below close packing. -
Smooth & Fractal Polyhedra Ergun Akleman, Paul Edmundson And
Smooth & Fractal Polyhedra Ergun Akleman, Paul Edmundson and Ozan Ozener Visualization Sciences Program, Department of Architecture, 216 Langford Center, College Station, Texas 77843-3137, USA. email: [email protected]. Abstract In this paper, we present a new class of semi-regular polyhedra. All the faces of these polyhedra are bounded by smooth (quadratic B-spline) curves and the face boundaries are C1 discontinues every- where. These semi-regular polyhedral shapes are limit surfaces of a simple vertex truncation subdivision scheme. We obtain an approximation of these smooth fractal polyhedra by iteratively applying a new vertex truncation scheme to an initial manifold mesh. Our vertex truncation scheme is based on Chaikin’s construction. If the initial manifold mesh is a polyhedra only with planar faces and 3-valence vertices, in each iteration we construct polyhedral meshes in which all faces are planar and every vertex is 3-valence, 1 Introduction One of the most exciting aspects of shape modeling and sculpting is the development of new algorithms and methods to create unusual, interesting and aesthetically pleasing shapes. Recent advances in computer graphics, shape modeling and mathematics help the imagination of contemporary mathematicians, artists and architects to design new and unusual 3D forms [11]. In this paper, we present such a unusual class of semi-regular polyhedra that are contradictorily interesting, i.e. they are smooth but yet C1 discontinuous. To create these shapes we apply a polyhedral truncation algorithm based on Chaikin’s scheme to any initial manifold mesh. Figure 1 shows two shapes that are created by using our approach. -
Archimedean Solids
University of Nebraska - Lincoln DigitalCommons@University of Nebraska - Lincoln MAT Exam Expository Papers Math in the Middle Institute Partnership 7-2008 Archimedean Solids Anna Anderson University of Nebraska-Lincoln Follow this and additional works at: https://digitalcommons.unl.edu/mathmidexppap Part of the Science and Mathematics Education Commons Anderson, Anna, "Archimedean Solids" (2008). MAT Exam Expository Papers. 4. https://digitalcommons.unl.edu/mathmidexppap/4 This Article is brought to you for free and open access by the Math in the Middle Institute Partnership at DigitalCommons@University of Nebraska - Lincoln. It has been accepted for inclusion in MAT Exam Expository Papers by an authorized administrator of DigitalCommons@University of Nebraska - Lincoln. Archimedean Solids Anna Anderson In partial fulfillment of the requirements for the Master of Arts in Teaching with a Specialization in the Teaching of Middle Level Mathematics in the Department of Mathematics. Jim Lewis, Advisor July 2008 2 Archimedean Solids A polygon is a simple, closed, planar figure with sides formed by joining line segments, where each line segment intersects exactly two others. If all of the sides have the same length and all of the angles are congruent, the polygon is called regular. The sum of the angles of a regular polygon with n sides, where n is 3 or more, is 180° x (n – 2) degrees. If a regular polygon were connected with other regular polygons in three dimensional space, a polyhedron could be created. In geometry, a polyhedron is a three- dimensional solid which consists of a collection of polygons joined at their edges. The word polyhedron is derived from the Greek word poly (many) and the Indo-European term hedron (seat). -
Mutant Standard PUA Encoding Reference 0.3.1 (October 2018)
Mutant Standard PUA Encoding Reference 0.3.1 (October 2018) Mutant Standard’s PUA codepoints start at block 16 in Plane 10 Codepoint that Codepoint that New codepoint has existed has been given (SPUA-B) - U+1016xx, and will continue into the next blocks (1017xx, This document is licensed under a Creative Commons before this wording changes version this version 1018xx, etc.) if necessary. Attribution-ShareAlike 4.0 International License. Every Mutant Standard PUA encoding automatically assumes full- The data contained this document (ie. encodings, emoji descriptions) however, can be used in whatever way you colour emoji representations, so Visibility Selector 16 (U+FE0F) is like. not appropriate or necessary for any of these. Comments 0 1 2 3 4 5 6 7 8 9 A B C D E F Shared CMs 1 1016 0 Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier R1 (dark red) R2 (red) R3 (light red) D1 (dark red- D2 (red-orange) D3 (light red- O1 (dark O2 (orange) O3 (light Y1 (dark yellow) Y2 (yellow) Y3 (light L1 (dark lime) L2 (lime) L3 (light lime) G1 (dark green) orange) orange) orange) orange) yellow) Shared CMs 2 1016 1 Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier Color Modifier G2 (green) G3 (light green) T1 (dark teal) T2 (teal) -
Crystalline Assemblies and Densest Packings of a Family of Truncated Tetrahedra and the Role of Directional Entropic Forces
Crystalline Assemblies and Densest Packings of a Family of Truncated Tetrahedra and the Role of Directional Entropic Forces Pablo F. Damasceno1*, Michael Engel2*, Sharon C. Glotzer1,2,3† 1Applied Physics Program, 2Department of Chemical Engineering, and 3Department of Materials Science and Engineering, University of Michigan, Ann Arbor, Michigan 48109, USA. * These authors contributed equally. † Corresponding author: [email protected] Dec 1, 2011 arXiv: 1109.1323v2 ACS Nano DOI: 10.1021/nn204012y ABSTRACT Polyhedra and their arrangements have intrigued humankind since the ancient Greeks and are today important motifs in condensed matter, with application to many classes of liquids and solids. Yet, little is known about the thermodynamically stable phases of polyhedrally-shaped building blocks, such as faceted nanoparticles and colloids. Although hard particles are known to organize due to entropy alone, and some unusual phases are reported in the literature, the role of entropic forces in connection with polyhedral shape is not well understood. Here, we study thermodynamic self-assembly of a family of truncated tetrahedra and report several atomic crystal isostructures, including diamond, β-tin, and high- pressure lithium, as the polyhedron shape varies from tetrahedral to octahedral. We compare our findings with the densest packings of the truncated tetrahedron family obtained by numerical compression and report a new space filling polyhedron, which has been overlooked in previous searches. Interestingly, the self-assembled structures differ from the densest packings. We show that the self-assembled crystal structures can be understood as a tendency for polyhedra to maximize face-to-face alignment, which can be generalized as directional entropic forces. -
Of Dice and Men the Role of Dice in Board and Table Games
Homo Ludens 1/(2) (2010) Homo Ludens Of Dice and Men The role of dice in board and table games Jens Jahnke, Britta Stöckmann Kiel, Germany Uniwersytet im. Adama Mickiewicza w Poznaniu When it comes to games, dice belong to the oldest playthings or gambling instruments men have used to pass their time and/or make some money, and it is striking that still today it is hard to imagine the realm of board and table games1 without them. Dominions fell, Caesars were overthrown, however, the die is still rolling – but is it also still ruling? Trying to answer this question, we approach the topic from two angles, analysing !rst the historical and then the current situation. In the !rst part the authors would like to give a quick retrospection into the history of the die to highlight a few outstanding facts about dice and gambling in their sociocultural context. "e second part then will discuss the cur- rent situation on the German board game market from a more technical and functional point of view: how dice are being integrated into board and table games, and how the out- come is being received. To narrow down the !eld we will concentrate on this speci!c range and leave out dice in casino games as well as in RPGs. "e focus on German board games is due to the fact that they constitute one of the biggest board game markets worldwide and therefore provides a lot of material for the analysis, which at the same time does not exclude games from other countries. -
Arxiv:1705.01294V1
Branes and Polytopes Luca Romano email address: [email protected] ABSTRACT We investigate the hierarchies of half-supersymmetric branes in maximal supergravity theories. By studying the action of the Weyl group of the U-duality group of maximal supergravities we discover a set of universal algebraic rules describing the number of independent 1/2-BPS p-branes, rank by rank, in any dimension. We show that these relations describe the symmetries of certain families of uniform polytopes. This induces a correspondence between half-supersymmetric branes and vertices of opportune uniform polytopes. We show that half-supersymmetric 0-, 1- and 2-branes are in correspondence with the vertices of the k21, 2k1 and 1k2 families of uniform polytopes, respectively, while 3-branes correspond to the vertices of the rectified version of the 2k1 family. For 4-branes and higher rank solutions we find a general behavior. The interpretation of half- supersymmetric solutions as vertices of uniform polytopes reveals some intriguing aspects. One of the most relevant is a triality relation between 0-, 1- and 2-branes. arXiv:1705.01294v1 [hep-th] 3 May 2017 Contents Introduction 2 1 Coxeter Group and Weyl Group 3 1.1 WeylGroup........................................ 6 2 Branes in E11 7 3 Algebraic Structures Behind Half-Supersymmetric Branes 12 4 Branes ad Polytopes 15 Conclusions 27 A Polytopes 30 B Petrie Polygons 30 1 Introduction Since their discovery branes gained a prominent role in the analysis of M-theories and du- alities [1]. One of the most important class of branes consists in Dirichlet branes, or D-branes. D-branes appear in string theory as boundary terms for open strings with mixed Dirichlet-Neumann boundary conditions and, due to their tension, scaling with a negative power of the string cou- pling constant, they are non-perturbative objects [2]. -
The Crystal Forms of Diamond and Their Significance
THE CRYSTAL FORMS OF DIAMOND AND THEIR SIGNIFICANCE BY SIR C. V. RAMAN AND S. RAMASESHAN (From the Department of Physics, Indian Institute of Science, Bangalore) Received for publication, June 4, 1946 CONTENTS 1. Introductory Statement. 2. General Descriptive Characters. 3~ Some Theoretical Considerations. 4. Geometric Preliminaries. 5. The Configuration of the Edges. 6. The Crystal Symmetry of Diamond. 7. Classification of the Crystal Forros. 8. The Haidinger Diamond. 9. The Triangular Twins. 10. Some Descriptive Notes. 11. The Allo- tropic Modifications of Diamond. 12. Summary. References. Plates. 1. ~NTRODUCTORY STATEMENT THE" crystallography of diamond presents problems of peculiar interest and difficulty. The material as found is usually in the form of complete crystals bounded on all sides by their natural faces, but strangely enough, these faces generally exhibit a marked curvature. The diamonds found in the State of Panna in Central India, for example, are invariably of this kind. Other diamondsJas for example a group of specimens recently acquired for our studies ffom Hyderabad (Deccan)--show both plane and curved faces in combination. Even those diamonds which at first sight seem to resemble the standard forms of geometric crystallography, such as the rhombic dodeca- hedron or the octahedron, are found on scrutiny to exhibit features which preclude such an identification. This is the case, for example, witb. the South African diamonds presented to us for the purpose of these studŸ by the De Beers Mining Corporation of Kimberley. From these facts it is evident that the crystallography of diamond stands in a class by itself apart from that of other substances and needs to be approached from a distinctive stand- point. -
Statistics and Probability Tetra Dice a Game Requires Each Player to Roll
High School – Statistics and Probability Tetra Dice A game requires each player to roll three specially shaped dice. Each die is a regular tetrahedron (four congruent, triangular faces). One face contains the number 1; one face contains the number 2; on another face appears the number 3; the remaining face shows the number 4. After a player rolls, the player records the numbers on the underneath sides of all three dice, and then calculates their sum. You win the game if the sum divides evenly by three. What is the probability of winning this game? Un juego exige que cada jugador lance tres dados con forma especial. Cada dado es un tetraedro regular (cuatro caras triangulares y congruentes). Una cara contiene el número 1; otra cara contiene el número 2; en otra cara aparece el número 3; la cara que sobra muestra el número 4. Después de que un jugador lanza los dados, el jugador registra los números de los lados cara abajo de los tres dados, y luego calcula su suma. Se gana el juego si la suma se divide exactamente por tres. ¿Cuál es la probabilidad de ganar este juego? В этой игре от каждого игрока требуется бросить три игральных кубика особенной формы. Каждый игральный кубик представляет собой правильный тетраэдр (четыре подобные треугольные грани). На однойграни стоит цифра 1; на одной грани стоит цифра 2; ещё на одной грани стоит цифра 3; на последней грани стоит цифра 4. После броска игрок записывает цифры, выпавшие на нижнейграни всех трёх кубиков, и затем вычисляет их сумму. Выигрывает тот игрок, чья сумма делится на три без остатка. -
15 BASIC PROPERTIES of CONVEX POLYTOPES Martin Henk, J¨Urgenrichter-Gebert, and G¨Unterm
15 BASIC PROPERTIES OF CONVEX POLYTOPES Martin Henk, J¨urgenRichter-Gebert, and G¨unterM. Ziegler INTRODUCTION Convex polytopes are fundamental geometric objects that have been investigated since antiquity. The beauty of their theory is nowadays complemented by their im- portance for many other mathematical subjects, ranging from integration theory, algebraic topology, and algebraic geometry to linear and combinatorial optimiza- tion. In this chapter we try to give a short introduction, provide a sketch of \what polytopes look like" and \how they behave," with many explicit examples, and briefly state some main results (where further details are given in subsequent chap- ters of this Handbook). We concentrate on two main topics: • Combinatorial properties: faces (vertices, edges, . , facets) of polytopes and their relations, with special treatments of the classes of low-dimensional poly- topes and of polytopes \with few vertices;" • Geometric properties: volume and surface area, mixed volumes, and quer- massintegrals, including explicit formulas for the cases of the regular simplices, cubes, and cross-polytopes. We refer to Gr¨unbaum [Gr¨u67]for a comprehensive view of polytope theory, and to Ziegler [Zie95] respectively to Gruber [Gru07] and Schneider [Sch14] for detailed treatments of the combinatorial and of the convex geometric aspects of polytope theory. 15.1 COMBINATORIAL STRUCTURE GLOSSARY d V-polytope: The convex hull of a finite set X = fx1; : : : ; xng of points in R , n n X i X P = conv(X) := λix λ1; : : : ; λn ≥ 0; λi = 1 : i=1 i=1 H-polytope: The solution set of a finite system of linear inequalities, d T P = P (A; b) := x 2 R j ai x ≤ bi for 1 ≤ i ≤ m ; with the extra condition that the set of solutions is bounded, that is, such that m×d there is a constant N such that jjxjj ≤ N holds for all x 2 P . -
What Is a Polyhedron?
3. POLYHEDRA, GRAPHS AND SURFACES 3.1. From Polyhedra to Graphs What is a Polyhedron? Now that we’ve covered lots of geometry in two dimensions, let’s make things just a little more difficult. We’re going to consider geometric objects in three dimensions which can be made from two-dimensional pieces. For example, you can take six squares all the same size and glue them together to produce the shape which we call a cube. More generally, if you take a bunch of polygons and glue them together so that no side gets left unglued, then the resulting object is usually called a polyhedron.1 The corners of the polygons are called vertices, the sides of the polygons are called edges and the polygons themselves are called faces. So, for example, the cube has 8 vertices, 12 edges and 6 faces. Different people seem to define polyhedra in very slightly different ways. For our purposes, we will need to add one little extra condition — that the volume bound by a polyhedron “has no holes”. For example, consider the shape obtained by drilling a square hole straight through the centre of a cube. Even though the surface of such a shape can be constructed by gluing together polygons, we don’t consider this shape to be a polyhedron, because of the hole. We say that a polyhedron is convex if, for each plane which lies along a face, the polyhedron lies on one side of that plane. So, for example, the cube is a convex polyhedron while the more complicated spec- imen of a polyhedron pictured on the right is certainly not convex. -
Frequently Asked Questions in Polyhedral Computation
Frequently Asked Questions in Polyhedral Computation http://www.ifor.math.ethz.ch/~fukuda/polyfaq/polyfaq.html Komei Fukuda Swiss Federal Institute of Technology Lausanne and Zurich, Switzerland [email protected] Version June 18, 2004 Contents 1 What is Polyhedral Computation FAQ? 2 2 Convex Polyhedron 3 2.1 What is convex polytope/polyhedron? . 3 2.2 What are the faces of a convex polytope/polyhedron? . 3 2.3 What is the face lattice of a convex polytope . 4 2.4 What is a dual of a convex polytope? . 4 2.5 What is simplex? . 4 2.6 What is cube/hypercube/cross polytope? . 5 2.7 What is simple/simplicial polytope? . 5 2.8 What is 0-1 polytope? . 5 2.9 What is the best upper bound of the numbers of k-dimensional faces of a d- polytope with n vertices? . 5 2.10 What is convex hull? What is the convex hull problem? . 6 2.11 What is the Minkowski-Weyl theorem for convex polyhedra? . 6 2.12 What is the vertex enumeration problem, and what is the facet enumeration problem? . 7 1 2.13 How can one enumerate all faces of a convex polyhedron? . 7 2.14 What computer models are appropriate for the polyhedral computation? . 8 2.15 How do we measure the complexity of a convex hull algorithm? . 8 2.16 How many facets does the average polytope with n vertices in Rd have? . 9 2.17 How many facets can a 0-1 polytope with n vertices in Rd have? . 10 2.18 How hard is it to verify that an H-polyhedron PH and a V-polyhedron PV are equal? .