Take-Two Interactive Software, Inc. and Warner Bros. Interactive Entertainment Announce Release of Charlie and the Chocolate Factory Videogame
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Take-Two Interactive Software, Inc. and Warner Bros. Interactive Entertainment Announce Release of Charlie and the Chocolate Factory Videogame July 15, 2005 7:56 AM ET NEW YORK--(BUSINESS WIRE)--July 15, 2005--The videogame adaptation of Charlie and the Chocolate Factory, published by Take-Two Interactive Software, Inc. and licensed by Warner Bros. Interactive Entertainment, is now available in retail stores across North America for the PlayStation(R)2 computer entertainment system, the Xbox(R) video game and entertainment system from Microsoft, the Nintendo Game Boy(R) Advance and PC, with the Nintendo GameCube(TM) version available next week. The game features key talent from the Warner Bros. Pictures film being released in theaters on July 15th. The game's celebrity lineup includes the likeness of Oscar-nominated actor Johnny Depp, who stars as Willy Wonka in the film, which is based on the Roald Dahl book and directed by Tim Burton. Additionally, the following talent from the film have provided their voice and likeness for the game: Freddie Highmore as Charlie Bucket, David Kelly as Grandpa Joe, Philip Wiegratz as Augustus Gloop, Julia Winter as Veruca Salt, Jordan Fry as Mike Teavee, and AnnaSophia Robb as Violet Beauregarde. Deep Roy provides his likeness as the Oompa-Loompas, and Geoffrey Holder provides his voice as the Narrator. Burton has provided creative consultation for the game. "We have developed a uniquely fun gaming experience which builds on Tim Burton's film and creative vision of the Roald Dahl book," said Jean Raymond, Director of Marketing for Take-Two's Los Angeles office. "We're confident the game recreates the visual quality of the movie while delivering fun interactive environments within the Charlie and the Chocolate Factory universe to players." "Basing a game on this extraordinary Tim Burton film and having this remarkable lineup of talent extend their roles into the Charlie and the Chocolate Factory videogame will greatly enhance the players' overall experience," said Philippe Erwin, Vice President of Production for Warner Bros. Interactive Entertainment. "Players can engage in their favorite film scenes, which are further expanded inside the game with hours of gameplay." Inspired by the Warner Bros. Pictures feature film Charlie and the Chocolate Factory, directed by Tim Burton and based on the classic Roald Dahl book, the videogame allows players to embark on an adventure exploring the many extraordinary environments of the factory, including some elements from the book that do not appear in the film, accompanied by everyone's favorite Oompa-Loompas. Players discover what happens after the other children, greed-driven and unrestrained, wreak havoc throughout the factory and solve mystifying puzzles using special candy powers. Only by helping the Oompa-Loompas and restoring order to the factory can gamers earn the respect of Willy Wonka and win a prize beyond their wildest imagination! Charlie and the Chocolate Factory is rated "E" for everyone. About Warner Bros. Interactive Entertainment Warner Bros. Interactive Entertainment Inc., a Warner Bros. Entertainment Company, is a premier licensor and a developer of entertainment content for the interactive space across all current and future platforms, including consoles, PC-based gaming and wireless applications. About Take-Two Interactive Software Headquartered in New York City, Take-Two Interactive Software, Inc. (NASDAQ: TTWO) is an integrated global developer, marketer, distributor and publisher of interactive entertainment software games and accessories for the PC, PlayStation(R) game console, PlayStation(R)2 computer entertainment system, PSP(TM) (PlayStation(R)Portable) system, the Xbox(R) video game and entertainment system from Microsoft, the Xbox 360(TM) video game and entertainment system from Microsoft, Nintendo GameCube(TM), Nintendo DS(TM) and Game Boy(R) Advance. The Company publishes and develops products through its wholly owned labels Rockstar Games, 2K Games, 2K Sports and Global Star Software; and distributes products in North America through its Jack of All Games subsidiary. Take-Two also Page 1/2 manufactures and markets video game accessories in Europe, North America and the Asia Pacific region through its Joytech subsidiary. The Company maintains sales and marketing offices in Cincinnati, New York, Toronto, London, Paris, Munich, Madrid, Vienna, Milan, Sydney, Breda (Netherlands) and Auckland. Take-Two's common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at www.take2games.com. Microsoft, Xbox, and the Xbox logos are either registered trademarks or trademarks of Microsoft Corporation in the United States and/or other countries. PSP and "UMD" are trademarks of Sony Computer Entertainment Inc. "PlayStation" and the "PS" Family logo are registered trademarks of Sony Computer Entertainment Inc. All trademarks and copyrights contained herein are the property of their respective holders. TM & (C) Warner Bros. Entertainment Inc. (s05) Safe Harbor Statement under the Private Securities Reform Act of 1995: This press release contains forward-looking statements made in reliance upon the safe harbor provisions of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws. Such forward-looking statements are based on the beliefs of our management as well as assumptions made by and information currently available to them. The Company has no obligation to update such forward-looking statements. Actual results may vary significantly from these forward-looking statements based on a variety of factors. These important factors are described in the Company's Form 10-Q for the quarter ended April 30, 2005 in the section entitled "Cautionary Statement and Risk Factors". CONTACT: Bender Helper Impact Derek Musso, 212-689-6360 [email protected] or Corporate Press/Investor Relations: Take-Two Interactive Software, Inc. Jim Ankner, 646-536-3006 Fax: 646-536-2926 [email protected] or Warner Bros. Interactive Entertainment Remi Sklar, 818-977-3023 [email protected] SOURCE: Take-Two Interactive Software, Inc. Page 2/2.