Tesis Anime Diseño
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The Anime Galaxy Japanese Animation As New Media
i i i i i i i i i i i i i i i i i i i i Herlander Elias The Anime Galaxy Japanese Animation As New Media LabCom Books 2012 i i i i i i i i Livros LabCom www.livroslabcom.ubi.pt Série: Estudos em Comunicação Direcção: António Fidalgo Design da Capa: Herlander Elias Paginação: Filomena Matos Covilhã, UBI, LabCom, Livros LabCom 2012 ISBN: 978-989-654-090-6 Título: The Anime Galaxy Autor: Herlander Elias Ano: 2012 i i i i i i i i Índice ABSTRACT & KEYWORDS3 INTRODUCTION5 Objectives............................... 15 Research Methodologies....................... 17 Materials............................... 18 Most Relevant Artworks....................... 19 Research Hypothesis......................... 26 Expected Results........................... 26 Theoretical Background........................ 27 Authors and Concepts...................... 27 Topics.............................. 39 Common Approaches...................... 41 1 FROM LITERARY TO CINEMATIC 45 1.1 MANGA COMICS....................... 52 1.1.1 Origin.......................... 52 1.1.2 Visual Style....................... 57 1.1.3 The Manga Reader................... 61 1.2 ANIME FILM.......................... 65 1.2.1 The History of Anime................. 65 1.2.2 Technique and Aesthetic................ 69 1.2.3 Anime Viewers..................... 75 1.3 DIGITAL MANGA....................... 82 1.3.1 Participation, Subjectivity And Transport....... 82 i i i i i i i i i 1.3.2 Digital Graphic Novel: The Manga And Anime Con- vergence........................ 86 1.4 ANIME VIDEOGAMES.................... 90 1.4.1 Prolongament...................... 90 1.4.2 An Audience of Control................ 104 1.4.3 The Videogame-Film Symbiosis............ 106 1.5 COMMERCIALS AND VIDEOCLIPS............ 111 1.5.1 Advertisements Reconfigured............. 111 1.5.2 Anime Music Video And MTV Asia......... -
Δόξα / Докса.– 2018. – Вип. 2 (30). 161
160 Δόξα / Докса.– 2018 – Вип. 2 (30). Δόξα / Докса.– 2018. – Вип. 2 (30). 161 the theory of art]. v 2 tt. Moskva, Giley, t. 1, 392 p. DOI: https://doi.org/10.18524/2410-2601.2018.2(30).146569 11. Kandinsky V.V. (1990) O dyhovnom v iskusstve [About the spiritual in art]. UDC 141.78/340.121+(520)/791.228 Konstantin Rayhert L., Rejim dostupa: http://thelib.ru/books/kandinskiy_vasiliy/ THE POSTMODERN THEOLOGY OF o_duhovnom_v_iskusstve.html “NEON GENESIS EVANGELION” AS A CRITICISM 12. Koynonia (2011) Filosofia Inshogo ta bogoslovy spilkyvany [The philoso- This study analyzes Japanese animation series ‘Neon Genesis Evangelion’ in phy of the other and theology of communication]. Spezvipysk № 2, Harkiv- the context of postmodern theology as a cultural analysis and criticism. My Kiev, Dukh i Litera, 440 p. selection of the series as a research object is motivated by Hideaki Anno, the 13. Krimsky S .B. (1992) Kontury dyhovnosty: novie konteksti identifikacii creator of the series, who used some Christian concepts, symbols and themes [Contours of Spirituality: New Identification Contexts], Voprosy filosofii. in ‘Neon Genesis Evangelion’. ‘Neon Genesis Evangelion’ in all its varia- Moskva, № 12, p. 21–28. tions is a specific mythology of the beginning and ending of life on Earth. The 14. Kirlezev A. I. (2011) Postsekularnoe: kratkay interpretacia [Postsecular: a life on Earth began accidentally, and it was caused by the representatives of brief interpretation], Logos. Moskva, № 3 (82), p. 100–106. the dying extraterrestrial race (so-called ‘First Ancestral Race’). The life on 15. Lectorsky V. A. (1996) Dyhovnost I racionalnost [Spirituality and rationality], Earth can be ended by human beings due to the humans’ scientific curiosity – Voprosy filosofii. -
Richard Epcar Voice Over Resume
RICHARD EPCAR VOICE OVER RESUME ADR DIRECTOR / ORIGINAL ANIMATION DIRECTOR / GAME DIRECTOR ADR WRITER / ENGLISH ADAPTER INTERNATIONAL DUBBING SUPERVISOR 818 426-3415 VOICE OVER REPRESENTATION: (323) 939-0251 VOICE ACTING RESUME GAME VOICE ACTING ARKHAM ORIGINS SEVERAL CHARACTERS WB INJUSTICE: GODS AMONG US THE JOKER WB INFINITE CRISIS THE JOKER WB MORTAL KOMBAT X RAIDEN WARNER BROS. FINAL FANTASY XIV 2.4-2.5 ILBERD ACE COMBAT ASSAULT HORIZON LEGACY STARGATE SG-1: UNLEASHED GEN. GEORGE HAMMOND MGM SAINTS ROW 4 LEAD VOICE (CYRUS TEMPLE) VOICEWORKS PRODS MARVEL HEROS SEVERAL VOICES MARVEL THE BUREAU: XCOM DECLASSIFIED LEAD VOICE TAKE 2 PRODS. BLADE STORM NIGHTMARE NARRATOR ULTIMATE NINJA STORM 3 LEAD VOICE NARUTO VG LEAD VOICE STUDIPOLIS CALL OF DUTY- BLACK OPS II SEVERAL VOICES EA RESIDENT EVIL 6 MO-CAPPED THE PRESIDENT ACTIVISION SKYRIM- THE ELDER SCROLLS V LEAD VOICES BETHESDA (BEST GAME OF THE YEAR 2011-Spike Video Awards) KINGDOM HEARTS: DREAM DROP DISTANCE LEAD VOICE SQUARE ENIX / DISNEY FINAL FANTASY XIV LEAD VOICE (GAIUS VAN BAELSAR) SQUARE ENIX MAD MAX SEVERAL VOICES DEAD OR ALIVE 5 LEAD VOICE VINDICTUS LEAD VOICE TIL MORNING’S LIGHT LEAD VOICE WAY FORWARD POWER RANGERS MEGAFORCE LEAD VOICES BANG ZOOM FINAL FANTASY XIII.3 LEAD VOICE GUILTY GEARS X-RD LEAD VOICE SQUARE ENIX YOGA Wii LEAD VOICE GORMITI LEAD VOICE EARTH DEFENSE FORCE LEAD VOICE 1 ATELIER AYESHA LEAD VOICE BANG ZOOM X-COM: ENEMY UNKNOWN LEAD VOICE TAKE 2 PRODS. OVERSTRIKE LEAD VOICE INSOMNIAC GAMES DEMON’S SCORE LEAD VOICES CALL OF DUTY BLACK OPS LEAD VOICES EA TRANSFORMERS -
Anime/Games/J-Pop/J-Rock/Vocaloid
Anime/Games/J-Pop/J-Rock/Vocaloid Deutsch Alice Im Wunderland Opening Anne mit den roten Haaren Opening Attack On Titans So Ist Es Immer Beyblade Opening Biene Maja Opening Catpain Harlock Opening Card Captor Sakura Ending Chibi Maruko-Chan Opening Cutie Honey Opening Detektiv Conan OP 7 - Die Zeit steht still Detektiv Conan OP 8 - Ich Kann Nichts Dagegen Tun Detektiv Conan Opening 1 - 100 Jahre Geh'n Vorbei Detektiv Conan Opening 2 - Laufe Durch Die Zeit Detektiv Conan Opening 3 - Mit Aller Kraft Detektiv Conan Opening 4 - Mein Geheimnis Detektiv Conan Opening 5 - Die Liebe Kann Nicht Warten Die Tollen Fussball-Stars (Tsubasa) Opening Digimon Adventure Opening - Leb' Deinen Traum Digimon Adventure Opening - Leb' Deinen Traum (Instrumental) Digimon Adventure Wir Werden Siegen (Instrumental) Digimon Adventure 02 Opening - Ich Werde Da Sein Digimon Adventure 02 Opening - Ich Werde Da Sein (Insttrumental) Digimon Frontier Die Hyper Spirit Digitation (Instrumental) Digimon Frontier Opening - Wenn das Feuer In Dir Brennt Digimon Frontier Opening - Wenn das Feuer In Dir Brennt (Instrumental) (Lange Version) Digimon Frontier Wenn Du Willst (Instrumental) Digimon Tamers Eine Vision (Instrumental) Digimon Tamers Ending - Neuer Morgen Digimon Tamers Neuer Morgen (Instrumental) Digimon Tamers Opening - Der Grösste Träumer Digimon Tamers Opening - Der Grösste Träumer (Instrumental) Digimon Tamers Regenbogen Digimon Tamers Regenbogen (Instrumental) Digimon Tamers Sei Frei (Instrumental) Digimon Tamers Spiel Dein Spiel (Instrumental) DoReMi Ending Doremi -
Universidade Federal De Goiás Faculdade De Informação E Comunicação Publicidade E Propaganda Wadna Da Silva Coelho O Círcu
UNIVERSIDADE FEDERAL DE GOIÁS FACULDADE DE INFORMAÇÃO E COMUNICAÇÃO PUBLICIDADE E PROPAGANDA WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE GOIÂNIA 2019 WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE Monografia apresentada ao Curso de Publicidade e Propaganda da Faculdade de Informação e Comunicação da Universidade Federal de Goiás, para obtenção do grau de Bacharel. Orientadora: Prof.ª Dr.ª Lara Lima Satler. GOIÂNIA 2019 WADNA DA SILVA COELHO O CÍRCULO DE TRANSMUTAÇÃO COMO MEDIADOR DA TRANSNACIONALIDADE DA NARRATIVA DE FULLMETAL ALCHEMIST: BROTHERHOOD COM O OCIDENTE Monografia apresentada ao Curso de Publicidade e Propaganda da Faculdade de Informação e Comunicação da Universidade Federal de Goiás, para obtenção do grau de Bacharel. Aprovada em _____ de ____________ de _____, pela Banca Examinadora constituída pelos seguintes professores: _____________________________________________________________________ Prof.ª Dr.ª Lara Lima Satler – UFG Presidente da Banca ______________________________________________________________________ Prof. Me. Bruno Eduardo Morais de Araújo – UFG _______________________________________________________________________ Mestranda Thátilla Sousa Santos – UFG À minha mãe por toda a compreensão e carinho e ao meu pai pelo apoio incondicional. AGRADECIMENTOS À Deus por ter tornado todos os caminhos errados em certos. Aos meus pais por me apoiarem sempre em tudo que faço. Ao meu irmão por sempre resolver os problemas técnicos que nunca consigo. Aos meus amigos Bruna, Estevão, João Pedro, Mônyky, Matheus, Nandra, Yasmim e Thaynara por me mostrarem que família não é apenas aquela com a qual temos laços de sangue. À minha orientadora por estar ao meu lado ao longo de todo o meu caminho como pesquisadora. -
Anime's Atomic Legacy: Takashi Murakami, Miyazaki, Anno, and The
Manji 1 Anime’s Atomic Legacy: Takashi Murakami, Miyazaki, Anno, and the Negotiation of Japanese War Memory A thesis Age submitted in fulfilment of the requirements for the Degree of Master of Arts in English in the University of Canterbury by Rufus C. Manji University of Canterbury 2020 Manji 2 Contents Table of Contents 1. Anime’s Atomic Legacy: Takashi Murakami, Miyazaki, Anno, and the Negotiation of Japanese War Memory ........................................................................................ 1 1.1. Contents ........................................................................................................................ 2 1.2. Abstract ......................................................................................................................... 4 1.3. Acknowledgements ....................................................................................................... 6 2. Introduction .............................................................................................................. 7 3. Chapter 1: Superflat, Subculture, and National Trauma .........................................13 3.1. Takashi Murakami and superflat ................................................................................. 14 3.1.1. A genealogy of superflat subculture ........................................................................................ 20 3.1.2. Framing JNP: Japan’s Postmodern Condition ....................................................................... 32 3.1.3. The Database & Animalisation -
Anime's Atomic Legacy: Takashi Murakami, Miyazaki
Manji 1 Anime’s Atomic Legacy: Takashi Murakami, Miyazaki, Anno, and the Negotiation of Japanese War Memory A thesis Age submitted in fulfilment of the requirements for the Degree of Master of Arts in English in the University of Canterbury by Rufus C. Manji University of Canterbury 2020 Manji 2 Contents Table of Contents 1. Anime’s Atomic Legacy: Takashi Murakami, Miyazaki, Anno, and the Negotiation of Japanese War Memory ........................................................................................ 1 1.1. Contents ........................................................................................................................ 2 1.2. Abstract ......................................................................................................................... 4 1.3. Acknowledgements ....................................................................................................... 6 2. Introduction .............................................................................................................. 7 3. Chapter 1: Superflat, Subculture, and National Trauma .........................................13 3.1. Takashi Murakami and superflat ................................................................................. 14 3.1.1. A genealogy of superflat subculture ........................................................................................ 20 3.1.2. Framing JNP: Japan’s Postmodern Condition ....................................................................... 32 3.1.3. The Database & Animalisation -
Retro: Eastern Illinois Sat, Nov 30, 1963
Retro: Eastern Illinois Sat, Nov 30, 1963 North vs South, part 2 from TV Guide-Eastern Illnois edition WCIA 3-Champaign/WMBD 31-Peoria/W71AE LaSalle-Peru (CBS; 71 relays 31) 6:30 Sunrise Semester "Outlines of Art" 7:00 Captain Kangaroo 8:00 Alvin 8:30 Tennessee Tuxedo 9:00 Quick Draw McGraw 9:30 Mighty Mouse 10:00 Rin Tin Tin 10:30 Roy Rogers 11:00 Sky King 11:30 (3) History Telecourse "New Dealism: Second Phase" 11:30 (31) CBS News 11:45 (31) Army-Navy Game Preview noon College Football: Army-Navy Game 3:00 Football Scoreboard 3:15 CBS All-America Team 3:45 (3) Cartoon Carnival 3:45 (31) Air Force Story 4:00 (3) I Search for Adventure 4:00 (31) Film Feature "South of Germany" 4:30 (3) What Do You Say? 5:00 Hop 6:00 News/Weather/Sports 6:30 Jackie Gleason 7:30 Defenders 8:30 Phil Silvers 9:00 Gunsmoke 10:00 (3) Wanted-Dead or Alive 10:00 (31) News 10:30 (3) News/Weather/Sports 10:30 (31) Movie "The Invisible Man's Revenge" 11:00 (3) Movie "The Detective" 11:55 (31) Movie "Chinatown Squad" WTVP 17-Decatur/WTVH 19-Peoria/W70AF Champaign-Urbana (ABC; 70 relays 17) 9:00 (19) My Friend Flicka 9:30 Jetsons 10:00 Casper 10:30 Beany & Cecil 11:00 Bugs Bunny 11:30 Allakazam noon (17) My Friend Flicka noon (19) Farm Report 12:30 American Bandstand (guests Chubby Checker and Donald Jenkins) 1:30 (17) Bourbon Street Beat 1:30 (19) Bids from the Kids 2:30 (17) Texan 2:30 (19) Sea Hunt 3:00 Wide World of Sports: Grey Cup '63: Hamilton 21-BC 10 6:00 Laughs for Sale 6:30 Hootenanny (from Pittsburgh: guests the Tarriers, Josh White, the Brothers Four, Ian & Sylvia (Tyson), Will Holt, Elan Stuart, John Carignon, and Woody Allen) 7:30 Lawrence Welk 8:30 Jerry Lewis (guests Pearl Bailey, Phil Foster, Peter Nero, Jack Jones, and Lucho Navarro) 10:30 Untouchables 11:30 (17) Roaring 20s 11:30 (19) Rebel mid. -
For Immediate Release Festival Overview
FOR IMMEDIATE RELEASE FESTIVAL OVERVIEW ### REEL ASIAN CELEBRATES 17TH YEAR WHERE CULTURES MEET AND ASIAN FILM FANS UNITE Toronto, October 8, 2013 — The Toronto Reel Asian International Film Festival (Reel Asian), presented by National Bank, celebrates its 17th annual edition from November 5 to 16, 2013 with more screenings, high- profile guests from across North America and Asia, an exciting expansion to include films from across South Asia, an energy-driven collaboration between Toronto’s hottest up-and-coming dancers and filmmakers and 60 films from 14 countries including Hong Kong, India, Japan, Laos, Pakistan, South Korea, Taiwan, Canada and the United States. Founded in 1997, Reel Asian began as a 3-day event established in response to meet the needs of an existing demand for Asian films in Toronto, and has since grown to a 12-day multi-city annual event attracting over 12,000 people each year. Reel Asian strives to develop programming that reflects the cultural diversity of Canada and increases public understanding and appreciation of the artistic, social and cultural contributions of those of Asian heritage through film. This year’s festival will take place November 5 to 16, 2013 in Toronto and Richmond Hill. Highlights include: • TORONTO OPENING NIGHT GALA: BOMBAY TALKIES (directors Karan Johar, Dibakar Banerjee, Zoya Akhtar, Anurag Kashyap, India 2013, Canadian Premiere) • CENTREPIECE PRESENTATION: TALES FROM THE DARK 1 (directors Simon Yam (in attendance), Lee Chi Ngai, Fruit Chan, Hong Kong 2013, Toronto Premiere) • TORONTO -
Please Click HERE to Download My Voice Directing
RICHARD EPCAR GAME DIRECTOR / ADR DIRECTOR / ORIGINAL ANIMATION DIRECTOR VOICE OVER RESUME ADR WRITER / ENGLISH ADAPTER INTERNATIONAL DUBBING SUPERVISOR 818 426-3415 VOICE OVER REPRESENTATION: (323) 951-4526 DIRECTING / WRITING / CASTING GAMES–WRITING & VOICE DIRECTING (all directing jobs include the casting) ARKHAM ORIGINS CO-DIRECTOR WB ARKHAM ORIGINS: BLACK GATE CO-DIRECTOR WB DEAD ISLAND: RIPTIDE CO-DIRECTOR TECHLAND FAMILY GUY GAME DIRECTOR-SCRATCH TRACK FOX VANDAL HEARTS: FLAMES OF JUDGEMENT DIRECTOR KONAMI QUANTUM OF SOLACE CO-CAST MO CAP ACTIVISION STAR OCEAN 1 DIRECTOR NANICA / SQUARE ENIX STAR OCEAN 2 DIRECTOR NANICA / SQUARE ENIX ENEMY TERRITORY: QUAKE WARS DIRECTER ACTIVISION LUNIA DIRECTOR IJJI S.U.N. DIRECTOR IJJI LOST IN BLUE DIRECTOR KONAMI BLUE DRAGON DIRECTOR MICROSOFT UNREAL TOURNAMENT 3 DIRECTOR EPIC JACKASS THE GAME DIRECTOR MICROSOFT DEAD HEAD FRED DIRECTOR VICIOUS CYCLE VICTORIOUS BOXERS DIRECTOR XCEED VEGAS DIRECTOR MIDWAY GAMES SMACK DOWN VS. RAW DIRECTOR THQ FIGHTING SPIRIT DIRECTED GAMES FIGHTING SPIRIT 2 DIRECTED GAMES LUPIN THE THIRD DIRECTED GAMES SHADOW HEARTS II: CONVENANT DIRECTED MIDWAY GAMES PROJECT SYLPHEED CASTING MICROSOFT GODHAND CASTING CAP-COM GALARIANS LINE PROD. & CASTING CRAVE ENT. JADE CACOON LINE PROD. & CASTING CRAVE ENT. AERO WINGS CO-DIRECTED & CASTING CRAVE ENT. ABBY DIRECTED & CASTING C.M.Y. AYMUN DIRECTED & CASTING C.M.Y. 1 ANIMATED CARTOONS – FEATURES AND TELEVISION-WRITING & DIRECTING KICK-HEART CAST/WROTE & DIRECTED PROD I-G ALMOST HEROES ADR DIRECTOR DIGIART JUNGLE SHUFFLE ADR DIRECTOR SPACE DOGS 3-D CAST/WROTE & DIRECTED EPIC BLUE ELEPHANT CAST/CO-DIRECTED WEINSTEIN CO. GHOST IN THE SHELL 2- INNOCENCE WROTE & DIRECTED-FEATURE MANGA U.K. -
Leonardo Bustamante
UNIVERSIDADE DE BRASÍLIA DEPARTAMENTO DE DESIGN INSTITUTO DE ARTES LEONARDO MONTEIRO BUSTAMANTE Moon.exe: Curta-metragem de animação Brasília 2019 LEONARDO MONTEIRO BUSTAMANTE Moon.exe: Curta-metragem de animação Relatório apresentado ao Curso de Design do Departamento de Design do Instituto de Artes da Universidade de Brasília como parte dos requisitos para obtenção do título de Bacharel em Design. Orientador: Prof. Dr. Tiago Barros Pontes e Silva Brasília 2019 Dedico este trabalho à Abacatinho e Cristalzinho, que vocês se tornem pessoas determinadas e felizes AGRADECIMENTOS Ao Prof. Dr. Tiago Barros Pontes e Silva, pela atenção e apoio durante o processo de definição e orientação, assim como toda a paciência que teve em me aguentar. Ao Departamento de Design do Instituto de Artes da Universidade de Brasília, pela oportunidade de realização do curso. À Ânia Oliveira Gomes, Caio Ayres Farage e Pedro do Prado Vizioli, por me apoiarem e motivarem durante o projeto. “Anywhere can be paradise as long as you have the will to live. After all, you are alive, so you will always have the chance to be happy. As long as the Sun, the Moon, and the Earth exist, everything will be all right.” ― Yui Ikari RESUMO O presente projeto foi criado procurando relatar o processo de design utilizado durante a produção de um curta-metragem de animação. Desde a análise do contexto social contemporâneo que o instigou, a pesquisa e respeito do tema, a concepção narrativa, pré- produção, e produção do curta. O processo de design consistiu na adaptação da metodologia de criação de animações utilizada nos grandes estúdios, porém de forma mais simplificada, levando em conta que a produção seria realizada por apenas 1 animador. -
(Not): an Eco-Phenomenological Reading of Neon Genesis Evangelion1
NARRATIVES / AESTHETICS / CRITICISM THE MECHA THAT THEREFORE WE ARE (NOT): AN ECO-PHENOMENOLOGICAL READING OF NEON GENESIS EVANGELION1 GIUSEPPE GATTI Name Giuseppe Gatti peculiar synergy between themes, forms of storytelling Academic centre Roma Tre University and “out-of-joint” consumption, the Japanese robotic E-mail address [email protected] animation series thematized and popularized content and perspectives on mediated experience that I define as KEYWORDS “eco-phenomenological”: “phenomenological” because (i) Anime; enactivism; presence; ecophenomenology; narrative it reevaluates the quality of the subjective experience in its ecosystem. historical and biocultural context; “ecological” because (ii) it look at the environment as an intelligent system; and (iii) it proposed a multidisciplinary approach between the human ABSTRACT sciences and the life sciences. In the late 1960s, Japanese animation inaugurated a The article proposes an analysis of the forms of prolific science fiction strand which addressed the topic narration and reception of the anime series Neon of mediated experience. In a context of transnational Genesis Evangelion (1995-1996), in its ability to have reception and consumption of anime, the “robotic” subgenre intercepted, synthesized and internationally popularized (particularly the one that will be called “mecha” in the in an innovative and almost unparalleled way, the 1980s, i.e., narratives of giant robots piloted by a human complexity of the eco-phenomenological perspective. within) occupies a strategic place. By highlighting the Views and epistemological approaches at the center of the contemporary scientific and cultural debate will 1 The author thanks Ilaria De Pascalis, Jacopo Nacci and the anonymous referees for be reconstructed, discussed and analyzed through the their valuable comments and suggestions.