City from Wikipedia, the Free Encyclopedia for Other Uses, See City
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City From Wikipedia, the free encyclopedia For other uses, see City (disambiguation). 1908 Map of Piraeus, the port of Athens, showing the grid plan of the city "The Ideal City" of the Renaissance by Fra Carnevale. Oil and tempera painting (c1480). Panel in the Walters Art Museum A city is a relatively large and permanent settlement.[1][2] Although there is no agreement on how a city is distinguished from a town within general English language meanings, many cities have a particular administrative, legal, or historical status based on local law. For example, in the American state of Massachusetts an article of incorporation approved by the local state legislature distinguishes a city government from a town. In the United Kingdomand parts of the Commonwealth of Nations, a city is usually a settlement with a royal charter.[1]The belief in this distinction is also common in England, where the presence of a cathedral is thought by many to distinguish a 'city' (sometimes called a 'cathedral city') from a 'town' (which has a parish church[citation needed]); the belief is incorrect (Chelmsford, for example, became a city only in 2012, but had a cathedral for most of the 20th century). Cities generally have complex systems for sanitation, utilities, land usage, housing, andtransportation. The concentration of development greatly facilitates interaction between people and businesses, benefiting both parties in the process. A big city or metropolis usually has associated suburbs and exurbs. Such cities are usually associated with metropolitan areas andurban areas, creating numerous business commuters traveling to urban centers for employment. Once a city expands far enough to reach another city, this region can be deemed a conurbationor megalopolis. Contents [hide] 1 Origins 2 Geography 3 History o 3.1 Ancient times o 3.2 Middle Ages o 3.3 Early modern o 3.4 Industrial age 4 External effects 5 Distinction between cities and towns o 5.1 Argentina o 5.2 Armenia o 5.3 Australia o 5.4 Azerbaijan o 5.5 Belarus o 5.6 Bangladesh o 5.7 Belgium o 5.8 Brazil o 5.9 Bulgaria o 5.10 Canada o 5.11 China (People's Republic of China) o 5.12 Chile o 5.13 Colombia o 5.14 Denmark o 5.15 Egypt o 5.16 France o 5.17 Finland o 5.18 Germany o 5.19 Greece o 5.20 Hong Kong o 5.21 Iceland o 5.22 India o 5.23 Indonesia o 5.24 Iran o 5.25 Iraq o 5.26 Ireland o 5.27 Israel o 5.28 Italy o 5.29 Kazakhstan o 5.30 Japan o 5.31 Malaysia o 5.32 Mexico o 5.33 Netherlands o 5.34 Nigeria o 5.35 New Zealand o 5.36 Norway o 5.37 Pakistan o 5.38 Philippines o 5.39 Poland o 5.40 Portugal o 5.41 Romania o 5.42 Russia o 5.43 Singapore o 5.44 South Africa o 5.45 South Korea o 5.46 South Sudan o 5.47 Sweden o 5.48 Taiwan (Republic of China) o 5.49 Turkey o 5.50 Ukraine o 5.51 United Kingdom o 5.52 United States o 5.53 Venezuela o 5.54 Vietnam 6 Global cities 7 Inner city 8 21st century 9 See also 10 References 11 External links Origins[edit] There is insufficient evidence to assert what conditions gave rise to the first cities. Some theorists, however, have speculated on what they consider suitable pre-conditions, and basic mechanisms that might have been important driving forces. The conventional view holds that cities first formed after the Neolithic revolution. The Neolithic revolution brought agriculture, which made denser human populations possible, thereby supporting city development.[3] The advent of farming encouraged hunter-gatherers to abandon nomadic lifestyles and to settle near others who lived by agricultural production. The increased population- density encouraged by farming and the increased output of food per unit of land created conditions that seem more suitable for city-like activities. In his book, Cities and Economic Development, Paul Bairoch takes up this position in his argument that agricultural activity appears necessary before true cities can form. According to Vere Gordon Childe, for a settlement to qualify as a city, it must have enough surplus of raw materials to support trade and a relatively large population.[4] Bairoch points out that, due to sparse population densities that would have persisted in pre-Neolithic, hunter-gatherer societies, the amount of land that would be required to produce enough food for subsistence and trade for a large population would make it impossible to control the flow of trade. To illustrate this point, Bairoch offers an example: "Western Europe during the pre-Neolithic, [where] the density must have been less than 0.1 person per square kilometer".[5] Using this population density as a base for calculation, and allotting 10% of food towards surplus for trade and assuming that city dwellers do no farming, he calculates that "...to maintain a city with a population of 1,000, and without taking the cost of transportation into account, an area of 100,000 square kilometers would have been required. When the cost of transportation is taken into account, the figure rises to 200,000 square kilometers ...".[5] Bairoch noted that this is roughly the size of Great Britain. The urban theorist Jane Jacobs suggests that city-formation preceded the birth of agriculture, but this view is not widely accepted.[6] In his book City Economics, Brendan O'Flaherty asserts "Cities could persist—as they have for thousands of years—only if their advantages offset the disadvantages" (O'Flaherty 2005, p. 12). O'Flaherty illustrates two similar attracting advantages known as increasing returns to scale and economies of scale, which are concepts normally associated with firms. Their applications are seen in more basic economic systems as well. Increasing returns to scale occurs when "doubling all inputs more than doubles the output [and] an activity has economies of scale if doubling output less than doubles cost" (O'Flaherty 2005, pp. 572–573). To offer an example of these concepts, O'Flaherty makes use of "one of the oldest reasons why cities were built: military protection" (O'Flaherty 2005, p. 13). In this example, the inputs are anything that would be used for protection (e.g., a wall) and the output is the area protected and everything of value contained in it. O'Flaherty then asks that we suppose the protected area is square, and each hectare inside it has the same value of protection. The advantage is expressed as: (O'Flaherty 2005, p. 13) (1) , where O is the output (area protected) and s stands for the length of a side. This equation shows that output is proportional to the square of the length of a side. The inputs depend on the length of the perimeter: (2) , where I stands for the quantity of inputs. This equation shows that the perimeter is proportional to the length of a side. So there are increasing returns to scale: (3) . This equation (solving for in (1) and substituting in (2)) shows that with twice the inputs, you produce quadruple the output. Also, economies of scale: (4) . This equation (solving for in equation (3)) shows that the same output requires less input. "Cities, then, economize on protection, and so protection against marauding barbarian armies is one reason why people have come together to live in cities ..." (O'Flaherty 2005, p. 13). Similarly, "Are Cities Dying?", a paper by Harvard economist Edward L. Glaeser, delves into similar reasons for city formation: reduced transport costs for goods, people, and ideas. Discussing the benefits of proximity, Glaeser claims that if you double a city size, workers have a ten-percent increase in earnings. Glaeser furthers his argument by stating that bigger cities do not pay more for equal productivity than in a smaller city, so it is reasonable to assume that workers become more productive if they move to a city twice the size as they initially worked in. However, the workers do not benefit much from the ten-percent wage increase, because it is recycled back into the higher cost of living in a bigger city. They do gain other benefits from living in cities, though. A map dating 1669 showing the location of Multan, Pakistan Geography[edit] Map of Haarlem, the Netherlands, of around 1550 showing the city completely surrounded by a city wall and defensive canal, with its square shape inspired by Jerusalem City planning has seen many different schemes for how a city should look. The most commonly seen pattern is the grid, used for thousands of years in China, independently invented byAlexander the Great's city planner Dinocrates of Rhodes and favoured by the Romans, while almost a rule in parts of pre-Columbian America. Derry, begun in 1613, was the first planned city in Ireland, with the walls being completed five years later. The central diamond within a walled city with four gates was considered a good design for defence. The grid pattern was widely copied in the colonies of British North America. The Ancient Greeks often gave their colonies around the Mediterranean a grid plan. One of the best examples is the city ofPriene. This city had different specialized districts, much as is seen in modern city planning today. Fifteen centuries earlier, the Indus Valley Civilization was using grids in such cities as Mohenjo-Daro. In medieval times there was evidence of a preference for linear planning. Good examples are the cities established by various rulers in the south of France and city expansions in old Dutch and Flemish cities.