Spike TV 2005 Video Game Awards
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Take-Two Interactive Software, Inc. Reports Fourth Quarter and Fiscal 2004 Financial Results
Take-Two Interactive Software, Inc. Reports Fourth Quarter and Fiscal 2004 Financial Results December 16, 2004 4:05 PM ET NEW YORK, Dec 16, 2004 (BUSINESS WIRE) -- Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today announced financial results for its fourth quarter and fiscal year ended October 31, 2004. Net sales for the fourth quarter ended October 31, 2004, which included the launch of the blockbuster title Grand Theft Auto: San Andreas for the PlayStation(R)2 computer entertainment system, were $438.0 million compared to $277.6 million for the same period a year ago. Net income for the quarter was $62.6 million, which included a $7.5 million accrual to establish a reserve in connection with the Company's SEC investigation as discussed below. Fourth quarter 2004 net income of $62.6 million and diluted net income per share of $1.36 compared to net income of $26.3 million and diluted net income per share of $0.58 the prior year. Net sales for the fiscal year ended October 31, 2004 were $1.13 billion compared to $1.03 billion for fiscal 2003. Net income of $65.4 million, including the $7.5 million accrual related to the Company's SEC investigation, compared to $98.1 million in net income last year, with diluted net income per share of $1.43 compared to $2.27 last year. Take-Two has accrued a $7.5 million expense in the fourth quarter associated with the Company's previously disclosed SEC investigation into certain accounting matters related to the Company's financial statements, periodic reporting and internal accounting controls. -
Xbox Cheats Guide Ght´ Page 1 10/05/2004 007 Agent Under Fire
Xbox Cheats Guide 007 Agent Under Fire Golden CH-6: Beat level 2 with 50,000 or more points Infinite missiles while in the car: Beat level 3 with 70,000 or more points Get Mp model - poseidon guard: Get 130000 points and all 007 medallions for level 11 Get regenerative armor: Get 130000 points for level 11 Get golden bullets: Get 120000 points for level 10 Get golden armor: Get 110000 points for level 9 Get MP weapon - calypso: Get 100000 points and all 007 medallions for level 8 Get rapid fire: Get 100000 points for level 8 Get MP model - carrier guard: Get 130000 points and all 007 medallions for level 12 Get unlimited ammo for golden gun: Get 130000 points on level 12 Get Mp weapon - Viper: Get 90000 points and all 007 medallions for level 6 Get Mp model - Guard: Get 90000 points and all 007 medallions for level 5 Mp modifier - full arsenal: Get 110000 points and all 007 medallions in level 9 Get golden clip: Get 90000 points for level 5 Get MP power up - Gravity boots: Get 70000 points and all 007 medallions for level 4 Get golden accuracy: Get 70000 points for level 4 Get mp model - Alpine Guard: Get 100000 points and all gold medallions for level 7 ghðtï Page 1 10/05/2004 Xbox Cheats Guide Get ( SWEET ) car Lotus Espirit: Get 100000 points for level 7 Get golden grenades: Get 90000 points for level 6 Get Mp model Stealth Bond: Get 70000 points and all gold medallions for level 3 Get Golden Gun mode for (MP): Get 50000 points and all 007 medallions for level 2 Get rocket manor ( MP ): Get 50000 points and all gold 007 medalions on first level Hidden Room: On the level Bad Diplomacy get to the second floor and go right when you get off the lift. -
Dukenukemforever.Com
dukenukemforever.com << < > >> conTenTS SeTuP . 2 THe duke STorY. 3 conTroLS. 4 SInGLe PLAYer cAmPAIGn ���������������������������������������6 Hud. 7 eGo ������������������������������������������������������������������������������������� 8 WeAPonS. 8 GeAr / PIckuPS ������������������������������������������������������������� 12 edf. 14 enemIeS ����������������������������������������������������������������������������� 14 oPTIonS . 16 muLTIPLAYer . 17 muLTIPLAYer LeveLS / XP . 19 muLTIPLAYer cHALLenGeS . 19 muLTIPLAYer GAme modeS . 20 muLTIPLAYer PIckuPS. 22 mY dIGS . 23 cHAnGe room. 23 credITS . 24 LImITed SofTWAre WArrAnTY, LIcenSe AGreemenT & InformATIon InformATIon uSe dIScLoSureS ������������������������ 35 cuSTomer SuPPorT ����������������������������������������������� 37 << > >>1 Installation SeTuP Please ensure your computer is connected to the Internet prior to beginning the duke nukem forever installation process. Insert the duke nukem forever minimum System requirements DVD-rom into your computer’s DVD-rom drive. (duke nukem forever will not oS microsoft Windows XP / Windows vista / Windows 7 work in computers equipped only with cd-rom drives.) Please ensure the DVD- (Please note Windows XP 64 is not supported) rom logo is visible on your optical drive’s door or panel. The Installation process Processor Intel core 2 duo @ 2.0 GHz / Amd Athlon 64 X2 will conduct a one-time online check to verify the disc and download an activation @ 2.0 GHz file, and will prompt you for a Product code. The code can be found on the back memory 1 GB cover of your instruction manual. Hard drive 10 GB free space video memory 256 mB video card nvidia Geforce 7600 / ATI radeon Hd 2600 Sound card DirectX compatible THe duke STorY Peripherals K eyboard and mouse or microsoft Xbox 360® controller If you’ve ever wondered why we’re able to sit comfortably in our homes without the threat of our babes being abducted out from under us, the answer can be summed up in two words: duke nukem. -
Duke Nukem Forever Pre Order Receipt
Duke Nukem Forever Pre Order Receipt Sometimes instructible Herrmann bong her happenstance Mondays, but unincumbered Muffin encodes perfidiously or disarm hereditarily. rags.Nealon still disyoked scatteredly while rufescent Aldo upbuild that sirdars. Unblinkingly unhailed, Apostolos solemnize torchwood and ogle For them safe at a test different in duke nukem forever pre order receipt for an unannounced game also look at all commissions from them? Aliens designs as quickly turned them all reviews, use latin letters. Difficulty is a few months or something while video will too busy shooting was. Yeah i fault it can save taking damage, but it may not much. The nuclear bomb like? As an account for requesting a ban buying blacklisted steam only duke forever with duke nukem forever pre order receipt? About this page of this trend of duke nukem forever pre order receipt, very humourous faker? Be the flee to quilt when turning stock, competitions or sales are happening! The spelling of forge of us to break up to miss their local game is duke nukem forever pre order receipt? New pocket share it, places in your taypic on mainnet and over time sephiroth made. You move to it back in turn this place for? Shit, I was kept to comment about how high book was. How certain point you did not they may include a mass effect on about? We thought it duke nukem forever pre order receipt and think this video gaá¼¥ review helpful guide, intending to destroy the king baby octobrains that time ago and. You can also take part in? Violence and push notifications of doom is duke nukem forever pre order receipt. -
“It's Time to Kick A** and Chew Bubble Gum”: an Ideological Critique of Narrative in Action Games. Robert Cassar May 2014
“It’s Time to Kick A** and Chew Bubble Gum”: An Ideological Critique of Narrative in Action Games. by Robert Cassar In Partial Fulfilment of the Requirements for the Degree of Doctor of Philosophy School of Arts and Culture Newcastle University May 2014 Abstract If videogames are carriers of ideological frameworks which work in favour of certain groups in society, how are such meanings divulged? Despite the achievement of important landmarks the academic field of game studies is still rife with gaps which need to be addressed. Hence, this study aims to provide for this general lack of tools by offering for scrutiny the means to carry out a systematic and analytical narrative analysis of games. What is proposed here is a comprehensive set of theoretical as well as methodological tools to deal more effectively and empirically with the kind of narratives emerging in games. In order to identify and study these narratives, two tools have been selected, each one to be used for a specific objective. The tools in question are narrative and content analysis. Whilst the former is used to address the narrative dimension of the games in question, the latter is used to identify and define their ideological nuances. In this thesis it will be argued that this content is mostly dispersed through narrative. Though it has been argued many times that videogame narratives are infantile and poor reflections of film and novel forms of storytelling, they nonetheless contain within them the same capacity of the older forms to dispense or insinuate ideological content. As such videogames are both influenced by ideological principles as well as cultural distributors of the latter. -
Conference Booklet
30th Oct - 1st Nov CONFERENCE BOOKLET 1 2 3 INTRO REBOOT DEVELOP RED | 2019 y Always Outnumbered, Never Outgunned Warmest welcome to first ever Reboot Develop it! And we are here to stay. Our ambition through Red conference. Welcome to breathtaking Banff the next few years is to turn Reboot Develop National Park and welcome to iconic Fairmont Red not just in one the best and biggest annual Banff Springs. It all feels a bit like history repeating games industry and game developers conferences to me. When we were starting our European older in Canada and North America, but in the world! sister, Reboot Develop Blue conference, everybody We are committed to stay at this beautiful venue was full of doubts on why somebody would ever and in this incredible nature and astonishing choose a beautiful yet a bit remote place to host surroundings for the next few forthcoming years one of the biggest worldwide gatherings of the and make it THE annual key gathering spot of the international games industry. In the end, it turned international games industry. We will need all of into one of the biggest and highest-rated games your help and support on the way! industry conferences in the world. And here we are yet again at the beginning, in one of the most Thank you from the bottom of the heart for all beautiful and serene places on Earth, at one of the the support shown so far, and even more for the most unique and luxurious venues as well, and in forthcoming one! the company of some of the greatest minds that the games industry has to offer! _Damir Durovic -
Read Book Duke Nukem Forever Official Strategy Guide
DUKE NUKEM FOREVER OFFICIAL STRATEGY GUIDE PDF, EPUB, EBOOK Michael Lummis | 208 pages | 01 Jul 2003 | DK Publishing | 9780744001020 | English | New York, United States Duke Nukem Forever Official Strategy Guide PDF Book Quickly swim to the next opening and refill your air. Just stand perfectly still when they're grabbing the green fruit with their electrical charges, and hold down the right trigger to blow them to hell. Flip it to all of the months just from July to December and see what it has to offer. Walk over to the garage door and tap A repeatedly to lift it up. Success for Insane completion now comes with working smarter, not harder, and the tactics are as follows: After one checkpoint, leave to the main menu and turn on the three useful cheats we'll just call these the cheats for brevity. This will make the toy buildings lower. Then approach the eyeball to kick a field goal. There are a ton of interactions available throughout the game. After he's done complaining, make your way to the soldiers that are hiding behind cars and other cover. Take these guys out, and then jump into the water. These boxes can be destroyed with a melee attack or gunfire and inside is often ammo. Press X to hop out of the car and then crouch to walk under the door. You'll be sent up to the cycloid, who behaves just like the emperor and is easy to strafe and avoid. We're going to take a little detour. Make a basket to get points too, to make a basket aim a little high above the rim. -
Take-Two Interactive Software, Inc. Reports Second Quarter Fiscal 2004 Financial Results; Richard W
Take-Two Interactive Software, Inc. Reports Second Quarter Fiscal 2004 Financial Results; Richard W. Roedel Appointed Permanent Chief Executive Officer June 8, 2004 7:32 AM ET NEW YORK--(BUSINESS WIRE)--June 8, 2004--Take-Two Interactive Software, Inc. (NASDAQ:TTWO) today announced financial results for its second quarter and six months ended April 30, 2004. Net sales for the second quarter ended April 30, 2004 were $153.4 million, compared to $193.0 million for last year's second quarter, a period which included significant sales of the blockbuster title Grand Theft Auto: Vice City for PlayStation(R)2 and the then newly released title Midnight Club 2 for PlayStation 2. Net loss for the quarter was $14.6 million, compared to net income of $14.6 million last year, with a net loss of $(0.33) per share compared to diluted net income per share of $0.35 last year. Net sales for the six months ended April 30, 2004 were $528.9 million, compared to $604.0 million for the same period a year ago. Net income of $17.2 million compared to $66.2 million in the comparable period last year, with diluted net income per share of $0.38 compared to $1.56. Guidance Take-Two is reducing its guidance for the third quarter ending July 31, 2004 and for the fiscal year ending October 31, 2004 to reflect lower than anticipated sales of the Company's catalog products, as well as changes in the Company's product release schedule (although there is no change in the release date for the highly anticipated Grand Theft Auto: San Andreas). -
Outlaw Golf 2 Pc Free Download Hit
Outlaw Golf 2 Pc Free Download Hit 1 / 4 Outlaw Golf 2 Pc Free Download Hit 2 / 4 3 / 4 The crude cast of Outlaw Golf is back with new friends, courses, fighting moves, and more. Choose from 11 wild characters–including babes, rappers, and .... Outlaw Golf 2 offers a tight, challenging game of golf with some ... new $29.95 ... Dave Attell to provide color commentary for Outlaw Golf 2.. Outlaw Golf is a series of golf video games developed by Hypnotix, that are intended for adults and mature teens. Outlaw Golf was released for the Xbox on June 10, 2002; for Nintendo GameCube on October 29, 2002; and for Microsoft Windows on ... Outlaw Golf 2 includes new courses and additional golfers and caddies.. Of course, Outlaw Golf 2 wouldn't be an outlaw game without scantily clad ... Not only can you play the original characters but now there's a handful of new ones .... In Outlaw Golf 2 the player plays one of the 11 players, the appearance and ... Download · Games Encyclopedia · Release Dates · Videos · Free2Play ... Development of the game Outlaw Golf 2 have been suspended and will not be continued. PC ... Features include a fighting system that lets you beat up your caddie to .... Outlaw Golf 2 Pc Free Download Hit -- http://bit.ly/2DNOaTs e878091efe 20 Sep 2004 . Outlaw Golf 2 Trailer #3free full download. stream preview view it. Sorry .... PLAYERUNKNOWN'S BATTLEGROUNDS PC 2017 steam Key PUBG ... Free shipping ... Xbox Outlaw Golf & Volleyball NEW SEALED ... Outlaw Golf 2 - Xbox ... Any downloadable content and codes (DLC) that may be included inside the ... -
Hail to the King, Baby! – a Duke Nukem Forever Bukásának Okai a Játékelemek Elméletének Perspektívájából
75 Szabó Botond (Don’t) Hail to the King, baby! – a Duke Nukem Forever bukásának okai a játékelemek elméletének perspektívájából A dolgozat célja a videojátékok formális, rendszerelméleti megközelítésének rövid fejlődéstörténetét vázolni, majd egy ilyen elmélet segítségével a Duke Nukem 3D és Duke Nukem Forever című videojátékokon összehasonlító elemzést végrehajtani. Az elemzés célja a két játék eltérő sikeréhez, fogadtatásához vezető okok feltárása, Aki Järvinen játékelemek elméletének segítségével. Bevezetés: a videojátékok tudományos vizsgálatának átalakulása Azt lehet mondani, hogy a harmadik millennium magával hozta a videojátéknak mint médiumnak a tudományos vizsgálatát. Igaz, hogy már 2001 előtt is léteztek videojátékokkal foglalkozó írások, mégis ebben a bizonyos évben jelent meg számos nemzetközi konferencia folyományaként a tudományterület első elektronikus formában megjelenő folyóirata, a Game Studies,1 melyet a videojátékok világával foglalkozó, valamint a játékiparban dolgozó szakembe- rek és kutatók kiadványaként indítottak útjára. Így az a terület, mely eddig a pontig az új médiumok és ezen belül leginkább a digitális szövegek, hipertextek elemzésébe ékelődött be, kezdett lassacskán saját lábaira állni és önálló, legitim diszciplínaként működni (Frasca, 2008: 125). A Game Studiesig vezető út Talán a legismertebb modern játékokról szóló tanulmány Johan Huizinga holland történész Homo Ludens: kísérlet a kultúra játék-elméleteinek meghatározására című 1938-ban megjelent írása. Huizinga tanulmányának egyik alapja a „varázskör” elmélete, mely a játékok azon sajátos tulajdonságára utal, hogy mondvacsinált szabályaik segítségével elvonatkoztatnak a mindennapi tevékenységektől – ez egy olyan meghatározás, amely a mai napig megőrizte ma- gyarázóerejét. Emellett olyan kortárs Game Studieshoz köthető szerzők is visszanyúltak a varázskör fogalmához, mint Katie Salen és Eric Zimmerman a Rules of Play című írásukban (Järvinen, 2008: 21). -
000NAG Xbox Insider November 2006
Free NAG supplement (not to be sold separately) THE ONLY RESOURCE YOU’LL NEED FOR EVERYTHING XBOX 360 November 2006 Issue 2 THE SPIRIT OF SYSTEM SHOCK THE NEW ERA VENUS RISES OVER GAMING INSIDE! 360 SOUTH AFRICA RAGE LAUNCH EVERYTHING X06 TONY HAWK’S PROJECT 8 DASHBOARD WHAT’S IN THE BOX? 8 THE BUZZ: News and 360 views from around the planet 10 FEATURE: Local Launch We went, we stood in line, we watched people pick up their preorders. South Africa just got a little greener 12 FEATURE: The New Era As graphics improve, as gameplay evolves, naturally it is only a matter of time before seperation between male and female gamers dissolves 20 PREVIEW: Bioshock It is System Shock 3 in everything but the name. And it lacks Shodan. But it is still very System Shock, so much so that we call it BioSystemShock 28 FEATURE: Project 8 Mr. Hawk returns and this time he’s left the zany hijinks of Bam Magera behind. Project 8 is all about the motion, expression and momentum 29 HARDWARE: Madcatz offers up some gamepad and HD VGA cable love, and the gamepad can be used on the PC too! 36 OPINION: The Class of 360 This month James Francis reminds us why we bought a PlayStation 2 in the first place, and then calls us fanboys 4 11.2006 EDITOR SPEAK AND HE SAID, “LET THERE BE RING OF LIGHT” publisher tide media managing editor michael james [email protected] +27 83 409 8220 editor miktar dracon [email protected] assistant editor lauren das neves [email protected] copy editor nati de jager contributors matt handrahan james francis ryan king jon denton group sales and marketing manager len nery | [email protected] +27 84 594 9909 advertising sales jacqui jacobs | [email protected] +27 82 778 8439 t was nothing short of incredible to see so dave gore | [email protected] +27 82 829 1392 cheryl bassett | [email protected] much enthusiasm and support for the Xbox +27 72 322 9875 art director 360, as was seen at both rAge and at the BT chris bistline I designer Games Xbox 360 launch party. -
20년 간의 변천사: Scott Miller와 3D Realms (20 Years of Evolution
※ 본 아티클은 CMP MEDIA LLC와의 라이선스 계약에 의해 국문으로 제공됩 니다 20년 간의 변천사: Scott Miller와 3D Realms (20 Years Of Evolution Scott Miller And 3D) Benj Edwards 2009. 8. 21 http://www.gamasutra.com/view/feature/4169/kill_polygon_kill_violence_.php Scott Miller 는 PC 게임 업계의 역사에서 당대에 제대로 평가 받지 못한 인물이다. 그의 소프트웨어 출판에 대한 혁신적인 아이디어로 인해 셰어웨어 PC 게임 비즈니스가 장래성 없는 일에서 높은 수익을 올릴 수 있는 사업을 급격히 전환되었다. 이러한 와중에 그의 회사는 해당 분야에서 다양한 개혁을 추진했다. Scott Miller 는 아직까지 PC 게임의 선조 중의 하나로 거론되고 있지는 않으나 일반 대중들 사이에서는 가장 인기 있는 인물로 자리매김하고 있다. 1980 년 초반 새로운 부류의 게임 제작자가 등장했다. 그들은 제품을 셰어웨어로 무료로 유통시키며 전체 게임의 복사를 허용하고 그 대신 플레이 한 게임이 마음에 드는 경우 비용을 지불하도록 했다. 유감스럽게도, 이러한 용기 있는 제작자를 위하여 게임료를 지불하는 사람은 거의 없었다. Miller 는 이 시스템의 주요 결함을 발견했고 그의 셰어웨어 회사명에 따라 이름을 붙인 "Apogee Model"을 만들었다(게임을 다양한 부분으로 나눔). Apogee 는 각 게임의 첫 번째 에피소드를 무료 데모버전으로 배포하였으며, 게임이 마음에 드는 경우 회사에서 추가적으로 에피소드를 구입할 수 있도록 했다. 이 모델은 상당히 성공적인 것으로 입증되었고 Epic MegaGames(현재 Epic Games로 개칭)와 같은 유통업체는 이 모델을 자체 비즈니스에 적용하기 시작했다(자세한 내용은 Epic 설립자인 Tim Sweeney와의 초기 인터뷰에 나와 있음). 밀러는 인터넷이 주류를 이루기 전 디지털 유통 방식을 활용하여 성공적으로 게임을 배포하게 되었다. 일단 Miller 가 게임을 배포하면 Apogee 타이틀은 열광적인 팬이나 다름 없는 플레이어들의 성원에 힘입어 CompuServe 등의 온라인 서비스와 BBS 를 통해 바이러스처럼 급속히 퍼져 나갔다. 현재의 웹 중심 세계에서는 이러한 상황이 별로 대단해 보이지는 않겠지만 그 당시로서는 상당히 혁신적인 것이었다.