Francis Ingrand
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WELCOME TO PLUG IN DIGITAL A FEW INTRODUCTION WORDS FROM THE BOSS “I founded Plug in Digital in 2012 as a humble business enabler for indie game studios. I cannot be prouder to see how we quickly grew into a key company of the video game industry worldwide, as a distribution expert and publisher. Over the years, we expanded our services from PC games distribution to cloud gaming, console and mobile games with the same core values: boldness, pioneering and versatility. With a strong distribution catalog, we can deliver games to billions of players worldwide through a network of 200+ partners. We are a driving force behind many successful studios and we offer exactly what our motto says : « Your games everywhere ». Since 2014, we’ve slowly and steadily gathered experience on the publishing side. In 2019, we launched Dear Villagers, an audacious new label focused on PC and console games. In 2020, we’re adding a more flexible publishing offer through our Plug In Digital brand. The company doubled on every kind of numbers almost every year since we started. We’ve been awarded as one of the fastest growing companies in Europe for each of the past three years. And I want to tell you: we’re just getting started!“ Francis Founder & CEO OUR ACTIVITIES Our publishing offer has been built on years of proficiency in video games distribution. We can now provide five main services and offers. PUBLISHING DISTRIBUTION PC, CONSOLE & MOBILE PC & CONSOLE CHINA & ASIAN MARKETS PC, CONSOLE & CLOUD GAMING MOBILE & HTML5 PLUG IN DIGITAL’S WORLD MAP EMEA 80+ distribution partners 150+ partner studios & publishers Paris Office NORTH AMERICA 40+ distribution partners Montpellier 50+ partner studios & publishers Shanghai Office HQ APAC LATAM 40+ distribution partners 30+ partner studios & publishers 5+ distribution partners 15+ partner studios & publishers A TRUSTED SALES PARTNER As a distributor, we are a driving force behind key players of the video game industry. To date, we provided salesforce and business development services to more than 250 partner studios and publishers. PUBLISHERS STUDIOS: And other teams around the world! A STRONG STORE PARTNERS NETWORK As a distributor and publisher, we provide games to 300+ online stores and other gaming platforms worldwide. We were pioneers on the cloud gaming market and are now one of the main game providers for many buy-to-play or subscription-based services. Among many other distribution partners! AN EXPERIENCED RELEASE PARTNER Since 2012, we crafted a very important savoir-faire on various gaming markets and platforms. Games released as a publishing partner 130+ 80+ on PC on Consoles 80+ 100+ on Mobile on Cloud Gaming OUR PUBLISHING BRANDS Plug In Digital publishes under two separate brands: Flexible publishing offer for PC, Focus on PC & Console games with Console & Mobile games, from exclusive multiplatform rights, from global rights to a single platform medium-sized indie to AA ambitions Funding for late stage production Funding and production support from or ports to other platforms early development stages Eclectic portfolio of premium Single-player, premium experiences games, open to local within a stricter editorial line coop/multiplayer FLEXIBLE PUBLISHING OFFER Plug In Digital Publishing provides partner studios with an « a la carte » offer based on their actual needs, without any claim on IP. We can operate under many different scenarios from classic publishing on all platforms worldwide to co-publishing on specific platforms only. WHAT WE OFFER All of this comes on top of Plug In Digital’s core skills for a long tail game sales life cycle management: LATE STAGE FUNDING FOR 3RD PARTY • Worldwide optimized distribution PRODUCTION MARKETING, PR & PORTING QA & PLAYTESTS FUNDING INFLUENCERS MANAGEMENT • Alternative distribution deals • Online stores management • Business development • Retail opportunities • Cloud gaming • OEM deals USER LOCALIZATION LOCAL SUPPORT TO ACQUISITION & LONG-TAIL SALES RELEASE IN CHINA ADVERTISEMENT PARTNERSHIP PC BUSINESS SUPPORT BE MORE THAN OK WITH COMPUTERS Diversified income through Expert advice on price, release Increased featuring chances on cloud gaming, games on date, conversion rates, lifecycle storefronts and communication demand and keys distribution and discount optimization channels (#TeamPlugInPC) Special deals and sales Multiple cross-promotion efforts Local partners on emerging or opportunities on Steam or thanks to our strong portfolio less accessible markets many other PC stores CONSOLE BUSINESS SUPPORT BE GOOD WITH CONTROLLERS Ready for next-gen on PS5/XBX Flexible porting deals from Lasting relationships with and solid expertise on Switch technical support to certification Microsoft, Nintendo and Sony (50+ titles published) and release management Physical and digital deals Strong network for impactful Push for console stores (cloud gaming, games on partnerships in Asia featuring and marketing demand, OEM...) (China, Japan, Korea) (#TeamPlugInConsole) MOBILE BUSINESS SUPPORT BE SMART BEYOND PHONES Consulting and technical Help on adaptation process Maximized featuring chances support for production, especially to match TRC, expected compatibility on storefronts, flexible UA and with Xcode and Android Studio and users behaviours influencers strategies Over 100 partners worldwide Solid deals with Apple/Google, Ready to deploy on different for smart TV & watches, OEM, games extra Android/HTML5 distribution cloud gaming services over on demand, transportation… (#TeamPlugInMobile) 5G network CLOUD BUSINESS SUPPORT BE READY TO EXPLORE NEW HEIGHTS Consulting and support to adapt Target emerging markets and More featuring chances on your game to specific a new range of casual players millions of screens: requirements from partners all around the world smartphone, smart TV, PC, console… Over 20 partners worldwide Optimize your long term revenue Spread your game safely including Amazon, Alibaba, Google, through subscription-based deals with a single build deployed Microsoft, Orange, Samsung… with potential minimum guarantee on secured servers ASIAN DISTRIBUTION BE PREPARED TO REACH MORE PLAYERS A STRONG A STRONG GAMES DIRECT POSITION NETWORK OPTIMIZATION DISTRIBUTION BUSINESS NOW FIRST VIDEO DISTRIBUTION AND FROM LOCALIZATION DEVELOPMENT FOR GAMES MARKET IN PUBLISHING & QA TO CHINESE DIGITAL AND RETAIL THE WORLD PARTNERS ON MANY REGULATIONS ASIAN MARKETS OPPORTUNITIES After a few years of distribution experience in various Asian markets, we've opened a dedicated office in Shanghai to handle our business more efficiently in China and neighbouring countries. We're now able to provide a fine-tuned support for developers who want to access a wider audience and better deals. A SPECIALIZED TEAM Sourcing Team Matthieu Eddy Bosses Team Francis Guillaume Scout Scout Founder & CEO VP Publishing PC & Console PC & Mobile Publishing Team Stanislas Agathe Alex Guillaume Olivier Jennifer Product Manager PR & Social Manager Product Manager Product Manager Head of Console Console Release Mobile Mobile Manager Sales Team Benjamin Kévin Alizée Bastian Romain Pauline Florent Business Developer Content Manager Content Manager Account Manager Account Manager Account Manager Account Manager PC & Cloud PC PC Cloud PC Mobile HTML5 Kavka Rachel Thibault China Team Gao Visual Team Antoine Harmony Account Manager Project Manager Visual Com Head of APAC Graphic Designer Graphic Designer China China Manager Games Showcase The following slides illustrate different ways we can work with our partner studios. PARTNER: NanoPiko PARTNERSHIP: Publishing PLATFORMS: WHAT WE DID ACHIEVEMENTS We previously funded and Full funding of production published two games from Aurélien Regard Featured by Nintendo through (The Next Penelope & AWAY: Journey to the Funding and management of the Switch their Twitter accounts Unexpected) before he started a new studio. port Multiple featuring on App We have renewed our partnership for PR & Marketing for Switch & Mobile Store and Google Play PictoQuest and several upcoming games from versions Store the same French team. Funding and management of 50K+ sales in 6 months localization for 11 languages PARTNER: Behold Studios PARTNERSHIP: Console ports & Co-Publishing PLATFORMS: WHAT WE DID ACHIEVEMENTS Funding and management of the Switch, Many successful cross-games We started our partnership with Behold as co- PlayStation 4 and Xbox One ports bundles on consoles publisher, bringing the Knights of Pen & Paper series to consoles. We extended our Games with Gold deal with support with this Brazilian/Canadian team for Console ports & QA with our partners Microsoft Chroma Squad and Galaxy of Pen & Paper. Featuring on Nintendo Indie World and News Channel in PR & marketing supports for all games Japan Limited physical releases on PS4 and Switch PARTNER: Fishing Castus PARTNERSHIP: Co-Publishing PLATFORMS: WHAT WE DID ACHIEVEMENTS Epistory, a PC-only typing game, was our first Worldwide distribution/publishing on PC Long-tail sales: still generating collaboration with Belgian studio Fishing good income four years after Cactus. They trusted us again to co-publish Late stage development funding release Nanotale, their new game in the Typing Overwhelmingly positive on Chronicles franchise. PR & creative marketing campaign Steam handled by Fishing Cactus at their request Funding and management of 400K+ sales on PC stores localization for 11 languages PARTNER: Pixel Reef PARTNERSHIP: Co-Publishing PLATFORMS: WHAT WE DID ACHIEVEMENTS Paper Beast was our first collaboration