Using the GNU Debugger
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Red Hat Enterprise Linux 6 Developer Guide
Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Dave Brolley William Cohen Roland Grunberg Aldy Hernandez Karsten Hopp Jakub Jelinek Developer Guide Jeff Johnston Benjamin Kosnik Aleksander Kurtakov Chris Moller Phil Muldoon Andrew Overholt Charley Wang Kent Sebastian Red Hat Enterprise Linux 6 Developer Guide An introduction to application development tools in Red Hat Enterprise Linux 6 Edition 0 Author Dave Brolley [email protected] Author William Cohen [email protected] Author Roland Grunberg [email protected] Author Aldy Hernandez [email protected] Author Karsten Hopp [email protected] Author Jakub Jelinek [email protected] Author Jeff Johnston [email protected] Author Benjamin Kosnik [email protected] Author Aleksander Kurtakov [email protected] Author Chris Moller [email protected] Author Phil Muldoon [email protected] Author Andrew Overholt [email protected] Author Charley Wang [email protected] Author Kent Sebastian [email protected] Editor Don Domingo [email protected] Editor Jacquelynn East [email protected] Copyright © 2010 Red Hat, Inc. and others. The text of and illustrations in this document are licensed by Red Hat under a Creative Commons Attribution–Share Alike 3.0 Unported license ("CC-BY-SA"). An explanation of CC-BY-SA is available at http://creativecommons.org/licenses/by-sa/3.0/. In accordance with CC-BY-SA, if you distribute this document or an adaptation of it, you must provide the URL for the original version. Red Hat, as the licensor of this document, waives the right to enforce, and agrees not to assert, Section 4d of CC-BY-SA to the fullest extent permitted by applicable law. -
Winappdbg Documentation Release 1.6
WinAppDbg Documentation Release 1.6 Mario Vilas Aug 28, 2019 Contents 1 Introduction 1 2 Programming Guide 3 i ii CHAPTER 1 Introduction The WinAppDbg python module allows developers to quickly code instrumentation scripts in Python under a Win- dows environment. It uses ctypes to wrap many Win32 API calls related to debugging, and provides a powerful abstraction layer to manipulate threads, libraries and processes, attach your script as a debugger, trace execution, hook API calls, handle events in your debugee and set breakpoints of different kinds (code, hardware and memory). Additionally it has no native code at all, making it easier to maintain or modify than other debuggers on Windows. The intended audience are QA engineers and software security auditors wishing to test or fuzz Windows applications with quickly coded Python scripts. Several ready to use tools are shipped and can be used for this purposes. Current features also include disassembling x86/x64 native code, debugging multiple processes simultaneously and produce a detailed log of application crashes, useful for fuzzing and automated testing. Here is a list of software projects that use WinAppDbg in alphabetical order: • Heappie! is a heap analysis tool geared towards exploit writing. It allows you to visualize the heap layout during the heap spray or heap massaging stage in your exploits. The original version uses vtrace but here’s a patch to use WinAppDbg instead. The patch also adds 64 bit support. • PyPeElf is an open source GUI executable file analyzer for Windows and Linux released under the BSD license. • python-haystack is a heap analysis framework, focused on classic C structure matching. -
Using the GNU Debugger (Gdb) a Debugger Is a Very Useful Tool for Finding Bugs in a Program
Using the GNU debugger (gdb) A debugger is a very useful tool for finding bugs in a program. You can interact with a program while it is running, start and stop it whenever, inspect the current values of variables and modify them, etc. If your program runs and crashes, it will produce a ‘core dump’. You can also use a debugger to look at the core dump and give you extra information about where the crash happened and what triggered it. Some debuggers (including recent versions of gdb) can also go backwards through your code: you run your code forwards in time to the point of an error, and then go backwards looking at the values of the key variables until you get to the start of the error. This can be slow but useful sometimes! To use a debugger effectively, you need to get the compiler to put extra ‘symbol’ information into the binary, otherwise all it will contain is machine code level – it is much more useful to have the actual variable names you used. To do this, you use: gfortran –g –O0 mycode.f90 –o mybinary where ‘-g’ is the compiler option to include extra symbols, -O0 is no optimization so the code is compiled exactly as written, and the output binary is called ’mybinary’. If the source files and executable file is in the same directory, then you can run the binary through the debugger by simply doing: gdb ./mybinary This will then put you into an interactive debugging session. Most commands can be shortened (eg ‘b’ instead of ‘break’) and pressing ‘enter’ will repeat the last command. -
Bringing GNU Emacs to Native Code
Bringing GNU Emacs to Native Code Andrea Corallo Luca Nassi Nicola Manca [email protected] [email protected] [email protected] CNR-SPIN Genoa, Italy ABSTRACT such a long-standing project. Although this makes it didactic, some Emacs Lisp (Elisp) is the Lisp dialect used by the Emacs text editor limitations prevent the current implementation of Emacs Lisp to family. GNU Emacs can currently execute Elisp code either inter- be appealing for broader use. In this context, performance issues preted or byte-interpreted after it has been compiled to byte-code. represent the main bottleneck, which can be broken down in three In this work we discuss the implementation of an optimizing com- main sub-problems: piler approach for Elisp targeting native code. The native compiler • lack of true multi-threading support, employs the byte-compiler’s internal representation as input and • garbage collection speed, exploits libgccjit to achieve code generation using the GNU Com- • code execution speed. piler Collection (GCC) infrastructure. Generated executables are From now on we will focus on the last of these issues, which con- stored as binary files and can be loaded and unloaded dynamically. stitutes the topic of this work. Most of the functionality of the compiler is written in Elisp itself, The current implementation traditionally approaches the prob- including several optimization passes, paired with a C back-end lem of code execution speed in two ways: to interface with the GNU Emacs core and libgccjit. Though still a work in progress, our implementation is able to bootstrap a func- • Implementing a large number of performance-sensitive prim- tional Emacs and compile all lexically scoped Elisp files, including itive functions (also known as subr) in C. -
A.5.1. Linux Programming and the GNU Toolchain
Making the Transition to Linux A Guide to the Linux Command Line Interface for Students Joshua Glatt Making the Transition to Linux: A Guide to the Linux Command Line Interface for Students Joshua Glatt Copyright © 2008 Joshua Glatt Revision History Revision 1.31 14 Sept 2008 jg Various small but useful changes, preparing to revise section on vi Revision 1.30 10 Sept 2008 jg Revised further reading and suggestions, other revisions Revision 1.20 27 Aug 2008 jg Revised first chapter, other revisions Revision 1.10 20 Aug 2008 jg First major revision Revision 1.00 11 Aug 2008 jg First official release (w00t) Revision 0.95 06 Aug 2008 jg Second beta release Revision 0.90 01 Aug 2008 jg First beta release License This document is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License [http:// creativecommons.org/licenses/by-nc-sa/3.0/us/]. Legal Notice This document is distributed in the hope that it will be useful, but it is provided “as is” without express or implied warranty of any kind; without even the implied warranties of merchantability or fitness for a particular purpose. Although the author makes every effort to make this document as complete and as accurate as possible, the author assumes no responsibility for errors or omissions, nor does the author assume any liability whatsoever for incidental or consequential damages in connection with or arising out of the use of the information contained in this document. The author provides links to external websites for informational purposes only and is not responsible for the content of those websites. -
Introduction to GNU Octave
Introduction to GNU Octave Hubert Selhofer, revised by Marcel Oliver updated to current Octave version by Thomas L. Scofield 2008/08/16 line 1 1 0.8 0.6 0.4 0.2 0 -0.2 -0.4 8 6 4 2 -8 -6 0 -4 -2 -2 0 -4 2 4 -6 6 8 -8 Contents 1 Basics 2 1.1 What is Octave? ........................... 2 1.2 Help! . 2 1.3 Input conventions . 3 1.4 Variables and standard operations . 3 2 Vector and matrix operations 4 2.1 Vectors . 4 2.2 Matrices . 4 1 2.3 Basic matrix arithmetic . 5 2.4 Element-wise operations . 5 2.5 Indexing and slicing . 6 2.6 Solving linear systems of equations . 7 2.7 Inverses, decompositions, eigenvalues . 7 2.8 Testing for zero elements . 8 3 Control structures 8 3.1 Functions . 8 3.2 Global variables . 9 3.3 Loops . 9 3.4 Branching . 9 3.5 Functions of functions . 10 3.6 Efficiency considerations . 10 3.7 Input and output . 11 4 Graphics 11 4.1 2D graphics . 11 4.2 3D graphics: . 12 4.3 Commands for 2D and 3D graphics . 13 5 Exercises 13 5.1 Linear algebra . 13 5.2 Timing . 14 5.3 Stability functions of BDF-integrators . 14 5.4 3D plot . 15 5.5 Hilbert matrix . 15 5.6 Least square fit of a straight line . 16 5.7 Trapezoidal rule . 16 1 Basics 1.1 What is Octave? Octave is an interactive programming language specifically suited for vectoriz- able numerical calculations. -
Lecture 1: Introduction to UNIX
The Operating System Course Overview Getting Started Lecture 1: Introduction to UNIX CS2042 - UNIX Tools September 29, 2008 Lecture 1: UNIX Intro The Operating System Description and History Course Overview UNIX Flavors Getting Started Advantages and Disadvantages Lecture Outline 1 The Operating System Description and History UNIX Flavors Advantages and Disadvantages 2 Course Overview Class Specifics 3 Getting Started Login Information Lecture 1: UNIX Intro The Operating System Description and History Course Overview UNIX Flavors Getting Started Advantages and Disadvantages What is UNIX? One of the first widely-used operating systems Basis for many modern OSes Helped set the standard for multi-tasking, multi-user systems Strictly a teaching tool (in its original form) Lecture 1: UNIX Intro The Operating System Description and History Course Overview UNIX Flavors Getting Started Advantages and Disadvantages A Brief History of UNIX Origins The first version of UNIX was created in 1969 by a group of guys working for AT&T's Bell Labs. It was one of the first big projects written in the emerging C language. It gained popularity throughout the '70s and '80s, although non-AT&T versions eventually took the lion's share of the market. Predates Microsoft's DOS by 12 years! Lecture 1: UNIX Intro The Operating System Description and History Course Overview UNIX Flavors Getting Started Advantages and Disadvantages Lecture Outline 1 The Operating System Description and History UNIX Flavors Advantages and Disadvantages 2 Course Overview Class Specifics 3 -
The Glib/GTK+ Development Platform
The GLib/GTK+ Development Platform A Getting Started Guide Version 0.8 Sébastien Wilmet March 29, 2019 Contents 1 Introduction 3 1.1 License . 3 1.2 Financial Support . 3 1.3 Todo List for this Book and a Quick 2019 Update . 4 1.4 What is GLib and GTK+? . 4 1.5 The GNOME Desktop . 5 1.6 Prerequisites . 6 1.7 Why and When Using the C Language? . 7 1.7.1 Separate the Backend from the Frontend . 7 1.7.2 Other Aspects to Keep in Mind . 8 1.8 Learning Path . 9 1.9 The Development Environment . 10 1.10 Acknowledgments . 10 I GLib, the Core Library 11 2 GLib, the Core Library 12 2.1 Basics . 13 2.1.1 Type Definitions . 13 2.1.2 Frequently Used Macros . 13 2.1.3 Debugging Macros . 14 2.1.4 Memory . 16 2.1.5 String Handling . 18 2.2 Data Structures . 20 2.2.1 Lists . 20 2.2.2 Trees . 24 2.2.3 Hash Tables . 29 2.3 The Main Event Loop . 31 2.4 Other Features . 33 II Object-Oriented Programming in C 35 3 Semi-Object-Oriented Programming in C 37 3.1 Header Example . 37 3.1.1 Project Namespace . 37 3.1.2 Class Namespace . 39 3.1.3 Lowercase, Uppercase or CamelCase? . 39 3.1.4 Include Guard . 39 3.1.5 C++ Support . 39 1 3.1.6 #include . 39 3.1.7 Type Definition . 40 3.1.8 Object Constructor . 40 3.1.9 Object Destructor . -
Debian GNU/Linux Installation Guide Debian GNU/Linux Installation Guide Copyright © 2004 – 2015 the Debian Installer Team
Debian GNU/Linux Installation Guide Debian GNU/Linux Installation Guide Copyright © 2004 – 2015 the Debian Installer team This document contains installation instructions for the Debian GNU/Linux 8 system (codename “jessie”), for the 32-bit soft-float ARM (“armel”) architecture. It also contains pointers to more information and information on how to make the most of your new Debian system. Note: Although this installation guide for armel is mostly up-to-date, we plan to make some changes and reorganize parts of the manual after the official release of jessie. A newer version of this manual may be found on the Internet at the debian-installer home page (http://www.debian.org/devel/debian-installer/). You may also be able to find additional translations there. This manual is free software; you may redistribute it and/or modify it under the terms of the GNU General Public License. Please refer to the license in Appendix F. Table of Contents Installing Debian GNU/Linux 8 For armel......................................................................................ix 1. Welcome to Debian .........................................................................................................................1 1.1. What is Debian? ...................................................................................................................1 1.2. What is GNU/Linux? ...........................................................................................................2 1.3. What is Debian GNU/Linux?...............................................................................................3 -
Xv6 Booting: Transitioning from 16 to 32 Bit Mode
238P Operating Systems, Fall 2018 xv6 Boot Recap: Transitioning from 16 bit mode to 32 bit mode 3 November 2018 Aftab Hussain University of California, Irvine BIOS xv6 Boot loader what it does Sets up the hardware. Transfers control to the Boot Loader. BIOS xv6 Boot loader what it does Sets up the hardware. Transfers control to the Boot Loader. how it transfers control to the Boot Loader Boot loader is loaded from the 1st 512-byte sector of the boot disk. This 512-byte sector is known as the boot sector. Boot loader is loaded at 0x7c00. Sets processor’s ip register to 0x7c00. BIOS xv6 Boot loader 2 source source files bootasm.S - 16 and 32 bit assembly code. bootmain.c - C code. BIOS xv6 Boot loader 2 source source files bootasm.S - 16 and 32 bit assembly code. bootmain.c - C code. executing bootasm.S 1. Disable interrupts using cli instruction. (Code). > Done in case BIOS has initialized any of its interrupt handlers while setting up the hardware. Also, BIOS is not running anymore, so better to disable them. > Clear segment registers. Use xor for %ax, and copy it to the rest (Code). 2. Switch from real mode to protected mode. (References: a, b). > Note the difference between processor modes and kernel privilege modes > We do the above switch to increase the size of the memory we can address. BIOS xv6 Boot loader 2 source source file executing bootasm.S m. Let’s 2. Switch from real mode to protected mode. expand on this a little bit Addressing in Real Mode In real mode, the processor sends 20-bit addresses to the memory. -
CS 4414 — Introduction
CS 4414 — introduction 1 Changelog Changes made in this version not seen in first lecture: 27 Aug 2019: remove mention of department login server being alternative for xv6, though it may be useful for other assignments 1 course webpage https://www.cs.virginia.edu/~cr4bd/4414/F2019/ linked off Collab 2 homeworks there will be programming assignments …mostly in C or C++ possibly one assignment in Python one or two weeks if two weeks “checkpoint” submission after first week two week assignments worth more schedule is aggressive… 3 xv6 some assignments will use xv6, a teaching operating system simplified OS based on an old Unix version built by some people at MIT theoretically actually boots on real 32-bit x86 hardware …and supports multicore! (but we’ll run it only single-core, in an emulator) 4 quizzes there will be online quizzes after each week of lecture …starting this week (due next Tuesday) same interface as CS 3330, but no time limit (haven’t seen it? we’ll talk more on Thursday) quizzes are open notes, open book, open Internet 5 exams midterm and final let us know soon if you can’t make the midterm 6 textbook recommended textbook: Operating Systems: Principles and Practice no required textbook alternative: Operating Systems: Three Easy Pieces (free PDFs!) some topics we’ll cover where this may be primary textbook alternative: Silberchartz (used in previous semesters) full version: Operating System Concepts, Ninth Edition 7 cheating: homeworks don’t homeworks are individual no code from prior semesters no sharing code, pesudocode, detailed descriptions of code no code from Internet/etc., with limited exceptions tiny things solving problems that aren’t point of assignment …credited where used in your code e.g. -
W4118 Operating Systems Logistics
W4118 Operating Systems I Junfeng Yang References: Modern Operating Systems (3rd edition), Operating Systems Concepts (8th edition), previous W4118, and OS at MIT, Stanford, and UWisc Bad News This is a TOUGH course . “Most difficult” rated by CS alumni Unfamiliar low-level systems programming . C and Assembly . No abstraction, close to hardware Intense . “Should be 6 units instead of 3” … . Most of those struggling in CS lounge or CLIC lab late or possibly overnight were OS students And you have to climb up N floors for lecture! . Or wait 10 minutes for elevator … Good News Not interested in learning OS or low-level systems programming? Don’t have to take this course! . New MS Breadth requirement . Waive if you have taken a similar course More Good News Heavy, but totally worth it . “Most useful after graduating” rated by alumni Works hard good grade We’ll do our best to help you Climbing up N floors is good exercise! Why Study OS? OS = arguably the most fundamental software . We do almost everything with computers through OS By studying OS, you will . Gain a good understanding of OS . Gain a good understanding of the big picture • How do hardware, programming language, compiler, algorithms, OS work together? . Learn some portable tricks Possibly . Land a job at Facebook/Google/Microsoft/VMware/… . Get started in systems research . Apply OS ideas to your research area . … What Will We Learn? OS concepts . What does an OS do? • Abstract hardware: processes, threads, files • Manage resources: CPU scheduling, memory management, file systems OS implementation techniques . How does an OS implement X in general? .