THE UMBRAGE SAGA

BY DAVIS CHENAULT WITH STEVE CHENAULT

EDITORS: Cory M. Caserta, Nicole Chenault, Christian Harris, Tami Key, James Mishler, & Tim Burns; final editing Christina Stiles FRONT COVER: Peter Bradley INTERIOR ART: Peter Bradley, Daniele Bigliardo, Jason Walton, Erik Wilson, CARTOGRAPHY: Peter Bradley, Davis Chenault, Jason Walton PLAYTESTERS: Castle Keeper: Ed Miller. Rough and Readies: Tony Miller, Terry Jarrard, Ben Thomas, John Lewis & Fred Schwerdt

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A0 The Rising Knight 7 Level 2 97 Baleon Nakt Maps 22 Level 3 99 Malforten Map 24 Level 4 103 Level 5 105 A1 Assault On Blacktooth Ridge 25 Level 6 110 Botkingburg Map 50 Level 7 115 The Varbgolg/Kruggle’s Lair 51 Level 1 – 52 52 A4 Usurpers of the Fell Axe 122 Level 2 – 57 57 Ground Floor 132 2nd/3rd Floor 133 A2 Slag Heap 64 Palace Cellar 134 The Road to Slag Heap 56 The Sanctum 136 The Slag Heap 79 The Pitts 138 The Palisade 85 The Black Hole 80 A5 The Shattered Horn 144 The Barrow Mound 87 The Blighted Screed Map 167 Tower Maps 168-170 A3 Wicked Cauldron 92 Level 1 96 Appendix A: New Monsters/Spells 171

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2 CASTLES & CRUSADES THE UMBRAGE SAGA 3 AENOCHIAN UMBRAGE: IN THE TREE’S SHADOW

A HISTORY OF THE BLACKTOOTH RIDGE his cloven hoof. He rebuilt it then, fashioned a tower of dreadful horrors that he named Aufstrag, which is the Citadel of Command The history of the Blacktooth Ridge begins with the Ineng Tree. in the tongues of men. He gathered a great army about him and lay In the Days before Days this tree wandered the earth; twisted with waste to the world at large. evil it took the shape of a troll, indeed it was the first of the trolls, and wreaked havoc on the world at large. In time Ineng grew weary In those days, the Horned One’s shadow hung over all the world of his struggles and settled upon a small patch of earth along a and he ruled from his great fortress of Aufstrag, whose long shadow ridgeline overlooking a river. The river tumbled in slow gyrations cast a dark pall over the Blacktooth Ridge. When the Horned One to the east before it turned south. Here Ineng settled into his new first conquered the lands of the Hruesen, the land was as restless home. The roots of his evil grew deep, spreading through the ridge, and troublesome as its inhabitants; the elves, fay of many type, and cutting tunnels that became caves, breaking rocks and opening those stalwart men of noble bearing did not easily bend to his will. fissures deep beneath the ridge. The ground rose until the depth of So it was, after many a rebellion and uprising, the Horned One his evil pushed the ridge up, breaking the earth into many gulches, turned his armies loose upon the lands of the Hruesen. A great banks, crags, and escarpments. Ineng did not pass into stone but many orc and goblin issued forth from the foul pits of Aufstrag and melded with the earth and the magic of his being fed the whole laid waste to the lands of the Hruesen, driving the inhabitants south region, attracting many creatures who knew not its source, nor its into the sea, enslaving them, or scattering wide the free peoples that evil. So the jutting finger of broken hills that men later called the had been living there. His evil emptied the forest of its inhabitants Blacktooth Ridge came to dominate the whole region. and razed all the region’s cities and towns.

The land changed. The ridge now dominated the area; high and For centuries after, the woods and vales of the Hruesen lay barren, it pushed the river south and flooded the lowlands, making abandoned and empty. These were the long years of the Winter the land fertile and ripe. Many small rivers and creeks crisscrossed Dark. The ridge now stood forth from the wasteland as a great black the area, as did ponds and lakes. A forest took root and grew, birch scar as the orcs occupied it and made it a fortress of sorts. They and oak mostly, but a generous amount of sycamore and broad- tunneled beneath it and built squat towers upon it. They carted folk leafed popular trees. Wild tribes of Aenochians settled in the forest, to the Ridge as slaves and there they became lost to memory. The which they called the Saelic Forest, but most did not stay, for they ridge was named anew, the Blacktooth Ridge, as it devoured all that deemed it an evil land, and they moved further south to the fertile entered it, and the lands about were renamed the Barren Wood, for coastlines. But the elves came and made the forests their home. The little remained of the once great Saelic Forest. ridge called to them and they knew it possessed great magic. They named the place the Avishean Ridge, that is in their own tongue, The fortunes of those lands changed only with the passing of the the “Wellspring” and the forest and river they called the Hruesen Horned God and the dissolution of his kingdom. Aufstrag was made River Valley, though later the forest took on the more sinister name a shell of its former self, if not wholly destroyed, and the evil hosts of of the Barren Wood. They made peace with those wild men who the Horned One scattered to the winds. Throughout the wide world remained and they did not fear the fey that came and settled in this war waged; men fought the orcs and ungern and the Horned One, enchanted country. So they lived for many long years. and the world groaned from the agony of it all. In the lands south of Aufstrag, the men, long suffering the yoke of tyranny, rebelled. But the world’s ages turned, and so with them the fortunes of those who lived along the Blacktooth Ridge. Heimstadt, Vilshofen, Dundador, Ascalon, Aesperdi, Meteria, and Kourland all rebelled against the tumbling might of the Empire; these Long ago, beyond the memory of most that now live in the Hruesen cities lived under the shadow of Aufstrag for a thousand years. They River Valley, the region came under the rule of the Kings of Men, the had grown wealthy through control of the overseas trade routes Lords of Aenoch; and they ruled from their city of Al Liosh for many and they suffered little from the hand of Unklar. In consequence, a long centuries. Their power waxed and waned as the tides over time. powerful, educated merchant class came to rule these cities. When They grew masterful in the art of sorcery, and the Lords spent their war came to the Horned One’s realm, the Lords of Aenoch banded days upon the silken pillows, besotted with the corruption of wine, together in a loose confederation and prepared to rebel. Pryzmira, but their nights they spent in exploring the worlds beyond their own. last daughter of the House of the Old Empire of Aenoch, came to It was then that one of their own rose to power, a wizard of such them and promised wealth and power if they would support her dreadful capacity that all feared him. Nulak-Kiz-Din ruled behind claim to the ancient linage. They agreed to league with her under the throne and guided the Emperor and the priest, using them for the stipulation that each of the seven lands together possess the his own means. With their powers he navigated the deeps of the rights to elect the Empress and her heirs to the throne. In turn, she Maelstrom and found what he sought, the source of a wondrous demanded that their borders remain permanently fixed, that they power. He summoned it to Aihrde, to the very halls of Al Liosh, give her the city of Ascalon to rule from, and that they grant her where theSample court of the Emperor watched in amazement. other privileges aside. file So the horned god, Unklar, came to walk the worlds of men. The The Empress then turned to the western lands, where the yoke of the Emperor died, as did the priests; Nulak he bound to him as a slave. Horned One had already fallen, and called for a crusade, promising Unklar destroyed the great city of Al Liosh and it fell beneath land and wealth. The summons generated wide enthusiasm in the

2 CASTLES & CRUSADES THE UMBRAGE SAGA 3 west, and hosts of men came for the glory and renown, but also the worlds of men. They scripted runes into the doors, words of for the land they could capture and which the Empress promised making from their forges that the bronze absorbed but that gave the them. Many built small realms in the wilds, carving out holdings for doors a magical property that protected them against sorcery. They themselves and swearing an oath to the Empress for a granted title. set riddles into the bronze as well. These riddles captured sound These Crusader States spread in a haphazard, disjointed way, and and absorbed it into the bronze so that none could speak words of they rose and fell with a rapidity that defied description. opening to it. Thus protected, they ordered it set into the frame of stone, and trolls, huge and monstrous, came at the bidding of Though the coming years saw many victories, they saw as many Unklar and set the doors in place. There it stood, overshadowing defeats. The men carried their banners deep into the country, the Wasting Way. even as far as the Blighted Screed. They founded small townships on the edge of wild, Botkinburg and Ludenshiem being two of the To open the doord was a Herculean task. But many tried. In the most notable. But others flourished here and there. For many years early wars it was the men of Al Liosh who found a way. They the country of the Hruesen knew a peace of sorts, though it never discovered powerful dwarven runes of opening, and with them flourished again. The evil which had resided there passed into crafted a horn of exquisite beauty. Shaped from the horns of a memory or vanished into the deep recesses of the Blacktooth, and dragon, bound with bands of platinum, and inlaid with thin strips the distance from Ascalon and the Empress proved just far enough of gold, the instrument’s final shape resembled a ram’s horn. Upon to make it difficult for those in power to meddle in the affairs of the the mouthpiece they carved runes which opened gates to the Rings men of the Blacktooth. Thus the world stood for many years. of Brass. Upon the inner coils of the horn were more runes, and these they set with a chime of opening, and it alone could force In time elves, in search of ancient homelands and shrines, and men, the gates wide. Only the very strong or clever were able to master in search of fertile and peaceful lands to farm, returned and settled the horn, and those who tried and failed activated the runes of the in the Barren Wood; the fey awoke as if from a long slumber, and the Rings of Brass. Torn from the world, they fell into the Rings of Brass forest assumed the shadow of its former self. The forested valleys, and the maelstrom beyond. The horn they gave to their greatest still lakes, and meandering streams all came to life again; and the warlord, the Baron Kul. It was Kul who attempted to destroy Unklar free creatures wandered the paths as they had in the long ago of by breeching the gates and sacking the lower halls. He rose up the yesterday. But the country of the Hruesen remained a haunted heights of that dread tower until at last he came to the throne room. place, for there are as many evil fey as good, and these creatures There he faced the Horned God and sought to overcome him, but thrived in the ruins of minions of Aufstrag. And as in all lands some before he could attempt the feat one of his own, a squire in his of the Horned One’s servants survived and hid themselves away in service, slew him. Stabbing him from behind, Coburg lifted the horn the dark places waiting for the return of their dark master. from his dead master and gave it to Unklar. Kul cursed Coburg with his dying breath, “May you live forever.” The years spun out and those who remembered the Winter’s Dark grew very old, and few listened to their tales. They paid no heed Unklar feared the horn of opening and he gave it to one of his to the rumors that a new lord seized power in Aufstrag and that greatest servents, Vaul the Frost Lord, a Val-Eahrakun of the outer he sought to rebuild the kingdom of his master. But the rumors worlds. He bid him unmake the horn so that it could never be. This bore more than a hint of truth, for Coburg the Undying, long a Lord Vaul did, but in secret he called his brother to him. Avram he lieutenant of the Dark Lord’s, ruled the Citadel now. Coburg ruled bid to lace the horn with sorcery that could make it whole again. with a madness unknown in the tower. He spent his days raging They plotted thus to use it as a weapon against the Horned One if against foes both real and imagined, and during the night, thoughts ever they needed it. of Empire stirred his slumbers. At last he turned his attention to the lands beyond Aufstrag and he schemed how he might conquer But in time the horn of opening was forgotten by the brothers, and them. Of all the Kingdoms, New Aenoch and the Crusader States unbeknownst to them, stolen from the hall. The pieces of it were stood closest and it seemed to him weak and divided. He called magical devices in their own right, but few understood the meaning upon the creatures of Aufstrag, promising them power and a return of the pieces made whole. Few knew even that such a horn existed to the glory of the old days. He sent them across the Blighted or that it could be remade, and fewer still knew that it alone gave Screed and into the Blacktooth Ridge to make the land ready for easy entrance to the gates of Aufstrag. his hosts. NEW BEGINNINGS

OF THE HORN OF OPENING The men of the Hruersen River are like all men, quickly forgetting, In all of towering Aufstrag there is but one physical gate, the or choosing to forget, that each new age fosters new challenges Ahargon Den, the Great Maw. Those who entered called it the Art and past evils often haunt the hopes of the future. The Blacktooth et Unklar, the Mouth of Darkness, for all that entered there were Ridge lies in the shadow of Aufstrag, and the fell pits of that horrid devoured by the malice of Aufstrag. place are a never-ending source of foul creatures hungry for the easy pickings of the world of man and elf. Now many creatures long The dwarves fashioned this gate for Unklar, for in those distant days, away from this land find its fresh fields and peaceful inhabitants easy he boundSample them to him by chains of servitude that they could not file filling for their gluttonous desires. break. And they put all of their skill into the project and made for Aufstrag an unbreakable set of doors. They cast the doors of bronze, but laced that bronze with iergild, that magical ore from beyond

4 CASTLES & CRUSADES THE UMBRAGE SAGA 5 FOR THE CASTLE KEEPER of a number of very powerful minions of the Horned One. In order to consolidate his power in the tower, he is attempting to start a war The Umbrage Saga is a loosely connected series of adventures in the south. By directing the energies of the other powerful lords designed to bring a group of characters from low to high level. into a war with the humans of New Aenoch and the elves of the They are designed as stand-alone adventures or as adventures Barren Wood, he hopes to keep them from fighting each other and that are parts of a complicated long-running campaign that pits him; in his mind, some few may fall in the coming war, and if so, all the characters against the powers of Aufstrag. They begin in the the better. Of course, in the back of his mind, he too dreams of a lands of the Hruesen River in Malforten, crisscrosses the Barren great empire over which he can rule. To this end he has sent several Wood, the Blighted Screed and the Grausumland, ending at last powerful agents into the south to feel out the area and establish at the gates of Aufstrag. In Rising Knight the characters are brought bases in the Blacktooth Ridge and Barren Wood. into the complex world that is the Hruesen River Valley; from there they enter Botkinburg and adventure along the Blacktooth Ridge; The most powerful of his minions is the Witch Queen. Though Slag Heap draws them south into the Barren Woord and leads them she herself does not leave Aufstrag, she has sent a number of her to Wicked Cauldron where the encounter the first true creatures minions to establish these bases. The most powerful of which are of Aufstrag; Usurpers of the Fell Axe brings them to the town of found in the Wicked Cauldron and the Shattered Horn. Neb-Eprethat Ludensheim and puts them face to face with the power of Aufstrag; rules in the Cauldron and she serves the Witch Queen’s lieutenant, the Shattered Horn is a bridging adventure from the light adventures Balonakalon. They are the powers behind the merchants in of the low-level characters to the more difficult and meaning-driven Ludensheim, the goblins of the Blacktooth Ridge, and the ungern adventures of high-level characters. and orcs of the Slag Heap. All of these events swirl around the broken pieces of the horn of opening, the magical artifact that alone Each adventure lists the suggested levels the characters should can open the doors of Aufstrag. be before they embark upon the adventure. Castle Keepers are encouraged to launch their own adventures in the environs of the The horn of opening is one of the major subplots of the whole epic Blacktooth Ridge and the Barren Wood in order to help characters adventure. Scattered throughout the region are shards of the attain the necessary levels before embarking upon the next broken horn; several are located in the adventures in the Umbrage adventure in this series. Saga; others are located in the follow-up adventures. They are not obviously placed and should not be obvious to the players The adventures that the characters embark upon with the Umbrage themselves, unless for some reason they have successfully legend Saga are preparatory adventures that allow the characters to learn lored them or used some other device to discover what they are. the lay of the land, meet interesting NPCs, make allies of many of There is every reason for the CK to hint that the pieces must be them, establish themselves in a solid base, learn to face the powers from something great. The true nature of the horn is not revealed of Aufstrag and pick up hints of the complicated plots that emanate until much later in the series, when the characters are left with the from Aufstrag. All this is of course setting the stage for the very high obvious task of entering the dread tower of Aufstrag itself. level adventures in Aufstrag itself. In the meantime, and for the purpose of these adventures the A few notes on the campaign plotline are, however, in order. Coburg Umbrage Saga takes place in the shadow of the Ineng tree and the Undying styles himself as the Lord of Aufstrag; however he contains a host of minor subplots and plots, with only the hint of actually only controls the upper chambers. He is the most powerful the epic tale that is to come.

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