Amusements in Mathematics, by Henry Ernest Dudeney
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THE ART of Puzzle Game Design
THE ART OF Puzzle Design Scott Kim & Alexey Pajitnov with Bob Bates, Gary Rosenzweig, Michael Wyman March 8, 2000 Game Developers Conference These are presentation slides from an all-day tutorial given at the 2000 Game Developers Conference in San Jose, California (www.gdconf.com). After the conference, the slides will be available at www.scottkim.com. Puzzles Part of many games. Adventure, education, action, web But how do you create them? Puzzles are an important part of many computer games. Cartridge-based action puzzle gamse, CD-ROM puzzle anthologies, adventure game, and educational game all need good puzzles. Good News / Bad News Mental challenge Marketable? Nonviolent Dramatic? Easy to program Hard to invent? Growing market Small market? The good news is that puzzles appeal widely to both males and females of all ages. Although the market is small, it is rapidly expanding, as computers become a mass market commodity and the internet shifts computer games toward familiar, quick, easy-to-learn games. Outline MORNING AFTERNOON What is a puzzle? Guest Speakers Examples Exercise Case studies Question & Design process Answer We’ll start by discussing genres of puzzle games. We’ll study some classic puzzle games, and current projects. We’ll cover the eight steps of the puzzle design process. We’ll hear from guest speakers. Finally we’ll do hands-on projects, with time for question and answer. What is a Puzzle? Five ways of defining puzzle games First, let’s map out the basic genres of puzzle games. Scott Kim 1. Definition of “Puzzle” A puzzle is fun and has a right answer. -
Navajo Area Curriculum Development Project (Language Arts--Social Studies); Language Arts
DOCUMENT RESUME ED 047 843 RC 005 057 AUTHOF Cogdill, Marsha; And Others TITLE Navajo Area Curriculum Development Project (Language Arts--Social Studies); Language Arts. INSTITUTION Bureau of Indian Affairs (Dept. of Interior) ,Window Rock, Ariz. PUB DATE 1 Aug 70 NOTE 144p. EDRS PRICE EDRS Price MF-$0.65 HC-$6.58 DESCRIPTORS *American Indians, *Curriculum Guides, Educational Objectives, English (Second Language), *Language Arts, *Language Development, *Learning Activities, Listening Skills, Reading Skills, Speech Skills, Writing Skills IDENTIFIERS *Navajos ABSTRACT A language arts program for Navajo children is presented in this curriculum guide based on needs outlined in the Bureau of Indian Affairs' publication "Curriculum Needs of Navajo Pupils." The program should provide each Navajo pupil with an opportunity to acquire a basic mastery of the English language in order to integrate his own background experience and needs into those of an English-speaking society. The guide is divided into 4 skill areas: listening, speaking, reading, and writing. Each section consists of primary objectives for the language arts skill and a series of activities sequenced acc.=ding to level of difficulty. The teacher can select from the specific activities described in accordance with the needs and capabilities of the students, the integration possibilities from one section to another, and his own inclinations. Appendices give information for making and using specified instructional materials. Related documents are RC 005 056 and RC 005 056. (JH) ED047843 0057 NAVAJO AREA CURRICULUM DEVELOPMENT PROJECT PEAR"Iivmsu(COG io1971 (LanguageLANGUAGE Arts--Social ARTS StudieR) 0 THISDUCEDU.S. DOCUMENTEDUCATIONOFFICE DEPARTMENTEXACTLY OF AS HAS EDUCATION& RECEIVEDWELFARE OFBEEN HEALTH. -
Platt, Charles
THINGS YOU DON’T KNOW ABOUT CATS By Charles Platt Author of “Cat Superstitions,” “Mummy Cats,” “Intelligence In Animals,” “Are Animals Immortal?” “Peculiarities Of The Cat World,” “Why We Keep Pets,” “Why Cats Purr,” Etc. Andrew Melrose Ltd. London & New York Printed in Great Britain by Billing and Sons, Ltd., Guildford and Esher Dedicated to that intelligent little friend my orange long- haired cat yclept Treckie. CONTENTS I – The Cat’s Unique Position II - Mummy Cats III – Colour in Cats IV – Pussy’s name V – The Cat in History VI – Superstitions about Cats VII – Mentality in Cats VIII – Cat and Other Animal Anecdotes IX – The Cat’s Senses X – Pussy’s Structure XI – Concerning Cats, Large and Small XII – Cats in Captivity XIII - Are Animals Immortal? XIV – Those Interesting Kittens XV - Curious Points in Cats Bibliography CHAPTER I - THE CAT'S UNIQUE POSITION Do you know that Puss has five toes on each of her front paws, but only four each on the back ones? The Cat holds a very uncommon position in the animal kingdom, and there are many interesting points about her that most people know nothing of. Puss has been a domestic pet and a companion of Man for many centuries, and it is impossible to get back historically to the time when this was not the case. We cannot, therefore, explain why Man first made a pet of the Cat, unless it was because of its utility as a mouser. We are then faced with the natural query: How was it discovered that Puss was a useful vermin-killer? It is the old problem again, in a new form: Which came first, the hen or the egg? It is not generally realised that no savage race has ever made pets of Cats. -
Rob's Puzzle Page
Tangrams and Anchor Stone Puzzles The iconic pattern/silhouette puzzle is Tangrams (Tan-Grams). The Tangram is a special type of dissection puzzle. It is hugely popular and there is a wealth of information available about it on the Web. It consists of a square divided into seven pieces. The first problem is to construct the square from the pieces. The difference between this type of puzzle and simple dissections, however, is that Tangram puzzles are accompanied by booklets or cards depicting various forms, often of geometric or stylized organic figures, that are to be modeled in two dimensions with the available pieces. The problem figures are shown in silhouette without revealing the internal borders of the individual pieces. The designs can be quite elegant and some can be challenging to properly model. If the puzzle doesn't come with problem silhouettes, it's a mere dissection. Jurgen Koeller's site has a nice section devoted to Tangrams, and shows some popular variants. You can see lots of patterns on Franco Cocchini's site. The Tangram Man site may have the largest collection of Tangrams that can be solved online, and is really worth a visit! Randy's site is nice, too, and has a super links page where you can find patterns and programs to download. Also check out the Tangraphy page at Ito Puzzle Land. Many sets have been produced, some dating back more than a century. Tangoes is a modern version. Tangrams probably originated in China in the late 1700's or early 1800's, not thousands of years ago as some have claimed. -
My Book of Indoor Games
My Book of Indoor Games Clarence Squareman The Project Gutenberg eBook, My Book of Indoor Games, by Clarence Squareman This eBook is for the use of anyone anywhere at no cost and with almost no restrictions whatsoever. You may copy it, give it away or re-use it under the terms of the Project Gutenberg License included with this eBook or online at www.gutenberg.net Title: My Book of Indoor Games Author: Clarence Squareman Release Date: July 25, 2004 [eBook #13022] Language: English Character set encoding: ISO-646-US (US-ASCII) ***START OF THE PROJECT GUTENBERG EBOOK MY BOOK OF INDOOR GAMES*** E-text prepared by Clare Boothby, David Newman, William Flis, and the Project Gutenberg Online Distributed Proofreading Team Note: Project Gutenberg also has an HTML version of this file which includes the original illustrations. See 13022-h.htm or 13022-h.zip: (http://www.gutenberg.net/1/3/0/2/13022/13022-h/13022-h.htm) or (http://www.gutenberg.net/1/3/0/2/13022/13022-h.zip) MY BOOK OF INDOOR GAMES by CLARENCE SQUAREMAN 1916 With Full Page Illustrations from Photographs Loaned by The Chicago Park Commission [Illustration: Cover.] [Plate 1] The publishers gratefully acknowledge their thanks to the Chicago Park Commission for the loan of the photographs of which the half tone illustrations used in this book are copies. INDEX OF INDOOR GAMES Acting Proverbs 37 Acting Rhymes 54 Adventurers 41 All Fours 64 Alphabet Game 84 Animal, Vegetable or Mineral 45 Ants and the Grasshopper 91 Balancing Spoon 114 Band Box (Charade) 29 Beggar My Neighbor 69 Bingo 96 -
Sneak Preview
Games, Puzzles and Math Excursions_Interior.indd 1 12/10/20 10:25 AM Copyright © 2020, Chandru Arni All rights reserved. No part of this publication may be reproduced or transmitted in any form or by any means, electronic or mechanical, including photocopy, recording or any information storage and retrieval system now known or to be invented, without permission in writing from the publisher, except by a reviewer who wishes to quote brief passages in connection with a review written for inclusion in a magazine, newspaper or broadcast. Published in India by Prowess Publishing, YRK Towers, Thadikara Swamy Koil St, Alandur, Chennai, Tamil Nadu 600016 ISBN: 978-1-5457-5330-9 Library of Congress Cataloging in Publication Games, Puzzles and Math Excursions_Interior.indd 4 15/10/20 4:51 PM Contents Foreword .............................................................................................xiii Preface .................................................................................................. xv Introduction .......................................................................................xvii About The Author ...............................................................................xix History ................................................................................................xxi What’s in This Book? ........................................................................xxiii Games Unlisted .................................................................................. xxv Paper and Pencil game with Templates -
Robert Louis Stevenson Essays of Travel
ROBERT LOUIS STEVENSON ESSAYS OF TRAVEL 2008 – All rights reserved Non commercial use permitted ESSAYS OF TRAVEL Contents THE AMATEUR EMIGRANT: FROM THE CLYDE TO SANDY HOOK THE SECOND CABIN EARLY IMPRESSION STEERAGE IMPRESSIONS STEERAGE TYPES THE SICK MAN THE STOWAWAYS PERSONAL EXPERIENCE AND REVIEW NEW YORK COCKERMOUTH AND KESWICK COCKERMOUTH AN EVANGELIST ANOTHER LAST OF SMETHURST AN AUTUMN EFFECT A WINTER'S WALK IN CARRICK AND GALLOWAY FOREST NOTES - ON THE PLAINS IN THE SEASON IDLE HOURS A PLEASURE-PARTY THE WOODS IN SPRING MORALITY A MOUNTAIN TOWN IN FRANCE RANDOM MEMORIES: ROSA QUO LOCORUM THE IDEAL HOUSE DAVOS IN WINTER HEALTH AND MOUNTAINS ALPINE DIVERSION THE STUMULATION OF THE ALPS ROADS ON THE ENJOYMENT OF UNPLEASANT PLACES CHAPTER I--THE AMATEUR EMIGRANT THE SECOND CABIN I first encountered my fellow-passengers on the Broomielaw in Glasgow. Thence we descended the Clyde in no familiar spirit, but looking askance on each other as on possible enemies. A few Scandinavians, who had already grown acquainted on the North Sea, were friendly and voluble over their long pipes; but among English speakers distance and suspicion reigned supreme. The sun was soon overclouded, the wind freshened and grew sharp as we continued to descend the widening estuary; and with the falling temperature the gloom among the passengers increased. Two of the women wept. Any one who had come aboard might have supposed we were all absconding from the law. There was scarce a word interchanged, and no common sentiment but that of cold united us, until at length, having touched at Greenock, a pointing arm and a rush to the starboard now announced that our ocean steamer was in sight. -
Diamond-Kite.Pdf
The Diamond Kite Project I-Kit has been developed thanks to Lucia Biondelli and Daniele Bianchi. The drawing on the cover has been designed by Maria Laura Zanzani. The Diamond Kite Project I-kit has been supervised by a team led by prof. Luigi Guerra, Director of the Education Studies Department of the University of Bologna. This publication “The Diamond Kite Project I-Kit” has been funded by the Italian Agency for Development Cooperation. The contents for this publication are sole responsibility of EducAid. The views expressed in this publication are those of the authors and do not necessarily reflects the views or policies of the Italian Agency for Development Cooperation. The Italian Agency for Development Cooperation is not responsible for any inaccurate or libelous information, or for the erroneous use of information. AICS Agenzia Italiana per la Funded by Cooperazione allo Sviluppo Sede di Gerusalemme MujeerEddin Street, 2 Sheikh Jarrah- Jerusalem Tel: +972 (0) 2 532 74 47 Fax: +972 (0) 2 532 29 04 Website: www.itcoop-jer.org The DIAMOND KITE PROJECT FILES WHY and HOW to USE THEM The following files are a collection of practical suggestions for the educational work especially with vulnerable children with difficulties of different origins: psycho-social, physical and learning difficulties, often combined together. These files contain examples, instructions, sometimes variations and/or expansions, and the reasons supporting every suggestion. But these files are not to be considered prescriptive, complete or final. This collection of practical files is to be used in a critical way. Any teacher or educator is free to follow the instructions, change them, select some parts, reject others according to her/his own judgment, in reference to her/his situation and to the goals s/he pursues, in agreement with other actors of the project. -
The Boy's Book of Sports and Games, Containing Rules and Directions For
BERKELEY LIBRARY UNIVERSITY OP CALIFORNIA iDDciTr'^N lihb; ifu^^ys-L Digitized by tine Internet Arciiive in 2007 with funding from IVIicrosoft Corporation http://www.arcliive.org/details/boysbookofsportsOOunclricli* \M&'&MS' PREFACE, The boy's liMiry is not considered complete without a Book of Sports. The little fellows like to have a printed authority for the laws of the game; and they take delight in reading descriptions of those games and amusements which afford them recreation in the intervals of labour and study. Our little volume describes the most popular amusements, and will undoubtedly suggest to most of its juvenile readers some sports with which they were previously unacquainted. We have confined ourselves to those sports which prevail in our own country—those which all may participate in, with- out inconvenience ; believing it to be quite superfluous to give any account of those which are wholly foreign and un- practised by American boys. And if our eflforts have been instrumental in instructing, improving, or amusing any of our youthful readers, we need scarcely affirm, that it will prove a source of real and un- mixed gratification to their well-wisher and friend, UNCLE JOHN. (3) /; dutoJ(0^/\ GFI U5 CONTENTS MINOR SPORTS. ?AO« PAOB Buff with the Wand . 26 Bonces . 9 Jingling . 27 Spanning 9 Hunt the Slipper . 27 The Regiment of Soldiers . 10 Hunt the Whistle . 28 Chip Halfpenny 10 Puss in the Corner . 29 Hockey or Shinney . 10 Thread the Needle . 29 I spy I . 11 The Huntsman . 80 Masters and Men . 11 The Game of the Key . -
Amusements in Mathematics by Henry Ernest Dudeney
Amusements in Mathematics by Henry Ernest Dudeney Web-Books.Com Amusements in Mathematics Amusements in Mathematics.............................................................................................. 2 Units Abbreviation and Conversion.................................................................................... 4 Preface................................................................................................................................. 5 Arithmetical And Algebraical Problems............................................................................. 6 MONEY PUZZLES........................................................................................................ 6 AGE AND KINSHIP PUZZLES.................................................................................. 17 CLOCK PUZZLES....................................................................................................... 25 LOCOMOTION AND SPEED PUZZLES................................................................... 28 DIGITAL PUZZLES. ....................................................................................................... 30 VARIOUS ARITHMETICAL AND ALGEBRAICAL PROBLEMS......................... 37 Geometrical Problems....................................................................................................... 54 DISSECTION PUZZLES. ............................................................................................ 54 GREEK CROSS PUZZLES. ....................................................................................... -
Geometric Puzzle Design
Coffin Geometric Advance Praise for Geometric Puzzle Design Stewart Coffin’s new release, with new materials and beautiful illustrations, is by far the best book in its category. It is a must for serious puzzlers and amateurs as well. Puzzle —Ivan Moscovich, author of the best-selling 1000 PlayThinks Geometric This is a comprehensive reference work by the greatest designer of interlocking puzzles that ever lived. Puzzle designers and craftsmen all over the world have been waiting for just such a book. It encompasses all aspects of Stewart’s Design extraordinary skills, from his use of psychology to design a simple-looking puzzle that is unexpectedly challenging to his use of coordinate motion in the assembly and disassembly of spectacular polyhedral puzzles. We are indeed fortunate that Stewart is willing to share not only his very best designs, but also his woodworking techniques for making strangely shaped small puzzle pieces extremely accurately and safely. Puzzle —Jerry Slocum, Slocum Puzzle Foundation Stewart Coffin is a brilliant puzzle designer, a master woodworker, and a gifted writer. Stewart has inspired generations of puzzle makers and designers, including myself. His many innovative mechanical puzzles are coveted by collectors for their beauty of design and their perfect finish. In Geometric Puzzle Design, Stewart explains in detail how some of his puzzles were Design designed, how they work, and how you can make them for yourself. It is an inspiration for generations to come. —Oskar van Deventer, designer of Oskar’s Cube and many other mechanical puzzles Stewart Coffin has been designing intriguing geometric puzzles and making them in his workshop for the past 35 years, creating more than 200 original designs. -
Auction Catalog 2015
CATALOGUE GRAND FALL AUCTION 9/12/15 RAIN OR SHINE! 12:00 NOON (VIEWING BEGINS AT 11:00 AM) Lot # Item Description Reserve? Antiques Book “Five Years Before the Mast - or - Life in the Forecastle aboard of a Whaler and Yes 1 Man-of-War” by Jacob Hazen. Second Edition ©1872 by Leavitt & Allen Bros., New York. Exceedingly rare and fascinating volume about life at sea in the early 1800’s aboard whalers and naval vessels. Also of local interest, as the author shipped out of Sag Harbor to begin his maritime odyssey. Complete, 444 pages, illustrated, shelf-worn embossed brown cloth covered boards with gilt lettering on spine, firm binding. Inscribed in lovely Victorian hand script -- “To H. A. Haazen with the author’s compliments. October 12, 1878.” Book “The Lost Trappers; A Collection of Interesting Scenes and Events in the Rocky No 2 Mountains together with a Short Description of California. Also Some Account of the Fur Trade, Specifically as Carried On about the Sources of Missouri, Yellowstone, and the Waters of the Columbia, in the Rocky Mountains.” by David H. Coyner ©1847 (Undated 19th century reprint in quite good condition) Book “Odd People. Being a Popular Description of Singular Races of Man” by Captain No 3 Mayne Reid ©1863 Tickner & Co., Boston. Blue embossed cloth on board with gold title and images on spine. Solid binding, minor expected foxing. Illustrated. Check out a few of the chapters: “The Esquimaux,” “The Feegees, or man-eaters,” “The Patagonian Giants,” “The Furgian Dwarfs.” Eighteen chapters in all on 461 pages.