The Faithful of Eberron
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The Faithful of Eberron Print-Friendly Version Sample file TABLE OF CONTENTS AUTHOR BIOS 3 INTRODUCTION 4 CHAPTER ONE: THE FOUNDATIONS OF FAITH 5 CHAPTER TWO: THE SOVERIGN HOST 7 CHAPTER THREE: THE DARK SIX 16 CHAPTER FOUR: THE SILVER FLAME 22 CHAPTER FIVE: THE QUORI 26 CHAPTER SIX: WARFORGED FAITHS 30 CHAPTER SEVEN: DRUIDS AND NATURE 39 CHAPTER EIGHT: THE BLOOD OF VOL 46 CHAPTER NINE: THE UNDYING 50 CHAPTER TEN: KHYBER 52 APPENDIX A: BACKGROUNDS 55 APPENDIX B: CHURCH HIERARCHIES AND SECTS 57 APPENDIX C: NPCS 62 ART CREDITS The Cover: ‘For the Flame!’ by Gordon Napier (dashinvaine on DeviantArt). Gordon is an author, historian, and illustrator who created this and other works for DeviantArt user Syltorian. This character is originally Lynn d’Vadalis, a dragonmarked paladin of the Silver Flame, for whom Syltorian has written a number of chapters as part of his own Eberron story in prose. Interior Art: Brianna Collins, Carlos Cara, Piotr Tekien / PiotrTekien, Vladimir Kiselev / SeeleDS, and WizardsSample of the Coast file DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, Player’s Handbook, Monster Manual, Dungeon Master’s Guide, D&D Adventurers League, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. All characters and their distinc- tive likenesses are property of Wizards of the Coast. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast. ©2016 Wizards of the Coast LLC, PO Box 707, Renton, WA 98057-0707, USA. Manufactured by Hasbro SA, Rue Emile-Boéchat 31, 2800 Delémont, CH. Represented by Hasbro Europe, 4 The Square, Stockley Park, Uxbridge, Middlesex, UB11 1ET, UK. 2 THE FAITHFUL OF EBERRON AUTHOR BIOS David Adams provided archetypes for the Path Bryan Holmes provided archetypes for the of Light (cleric and monk). His other work on the Silver Flame (paladin), Order of the Emerald Claw Guild includes Honor & Devotions. (ranger), and Wardens of the Wood (druid). His other projects include Materials of the Realms and Gifts of the Gods: Charms and Blessings. Scott Bean wrote archetypes for Dol Arrah (sorcerer) and Dol Dorn (fighter). He was the William Lawler makes his collaborative debut project leader of Faiths of the Forgotten Realms. on this project with archetypes for the Quori (sorcerer) and the Dark Six (cleric). Hannah Carlan wrote archetypes for Aureon (monk) and the Shadow (warlock). Her other Travis Legge provided the excellent layout for products include Whispers from the Sea and this product, in addition to archetypes for the Masquerade de Lolth. Lord of Blades (fighter) and the Dragon Below (warlock). His other work includes the campaign Yearning to Breathe Free and the adventure Oliver Clegg contributed archetypes for the Cottage on the Long Road. Silver Flame (cleric), The Blood of Vol (wizard), Order of the Emerald Claw (wizard), the Lord of Blades (Warlock), and the Gatekeepers (druid). Richard Malena-Webber wrote archetypes for His other work includes the eldritch city, The City Boldrei (paladin) and the Undying Court (rogue). of Eyes. His products include Khyber’s Cursed and Rise of the Champions. Alex Clippinger was the project organizer for this supplement. His contributions include JVC Parry wrote an archetype for the Mockery archetypes for The Sovereign Host (cleric), The (monk). Many of his other works can be found in Keeper (sorcerer), the Reforged (monk), the his Adventure Compendium Volume I and Volume Ashbound (barbarian), and the Children of Winter II. (ranger). Chris Ramsley wrote the stat blocks for the Robert Davis provided editing for the Quori and Inspired in this supplement. His other supplement. His other works on the DMsGuild products include the Planar Bestiary and the include the spell tome Magicka Serrella and the Companion System. adventure Blacktide Cove. Nicolas Carrillo Santarelli wrote an archetype Jeremy Forbing wrote archetypes for the for the Silver Flame (bard). His other products Becoming God (warlock) and Boldrei (cleric). His include Lawyers of Eberron! and Esmerelda: works include Alchemical Archetypes: Created Island of Revolution and Supernatural Threats. and Creators and Eberron Archetypes: Heroes of the Five Nations. Micah Watt provided archetypes for the Becoming God (cleric) and the Dragon Below (cleric). His other works include Temple of the Opal Goddess and entries in Storm King’s SampleBarrows: Tombs and Cryptsfile of the North. AUTHOR BIOS 3 INTRODUCTION HOW TO USE THIS BOOK In a small town, soldiers whisper devotions to Dol For players. Adventurers in Eberron will find a Dorn as they prepare to defend the village from number of class archetypes for their perusal, along monstrosities, and their loved ones implore Ar- with lore about the various divinities to provide awai to lead them safely home. In a dark, far-flung guidance and inspiration for their characters. lair, a lich-queen puppeteer manipulates the activi- Players will also find a selection of backgrounds ties of a worldwide religion, her followers none the to help create the perfect background for their wiser. Elven warriors consult with ageless undead character. ancestors, following the advice of those who have For Dungeon Masters. The lore about lived for uncounted centuries. Maddened cults various divinities and churches are as useful for summon twisted aberrations, even as sects of worldbuilding as they are for character inspiration, devoted druids and merciless paladins attempt to but these aren’t the only tools included. Dungeon contain them. Somewhere in the ravaged Mourn- Masters will also find several creature and NPC lands, hordes of warforged train zealously for the stat blocks in Appendix C. Appendix B includes glory of their terrifying leader and the conquest of a discussion of church hierarchies, suggested stat all... blocks, and alternate sects—all of which are useful These are the faithful of Eberron, people of all tools for crafting an in-depth adventure around the nations and kinds who call upon their faith to faithful of Eberron. guide, empower, and protect them. In this supple- ment, you will learn more about the beings, from A DEDICATION TO CONTINUED gods to mortals, in whom the people of Eberron place their faith. QUALITY Any large project worth its salt dedicates itself to additional updates, corrections, and edits as the need arises. At the time of this supplement’s creation, however, there is an additional factor to consider: Eberron is new to 5th Edition, and many aspects of its lore might be subject to change with future official products and setting updates. The information provided in this supplement is written to match all known 5th Edition material in The Wayfinder’s Guide to Eberron and is otherwise translated from prior editions. Should inconsistencies or clashes arise with future official material, it is the promise of this team to reflect those changes in Sampleupdates file to this product. 4 THE FAITHFUL OF EBERRON CHAPTER ONE: LIFE AFTER DEATH Though faiths might disagree with one another about the origin of soul—whether a spark of THE FOUNDATIONS OF divinity from the gods, or an intrinsic part of sentience itself—most faiths do acknowledge its existence. FAITH Dolurrh: The Grim Fate THE POWER OF FAITH Most faiths—especially worshippers of the Clerics, paladins, and other divinely-empowered Sovereign Host and the Dark Six—believe in characters of Eberron differ somewhat from Dolurrh, a dull and empty afterlife. These faiths those of other universes, such as the world of believe that the soul is a divine spark, and that Abeir-Toril (the Forgotten Realms). Whereas the this spark fades in death and does not follow the faithful in Abeir-Toril give their faith to deities remnants of the soul to Dolurrh. and receive power directly from those deities Where disciples of the Dark Six differ from in a very patron-like relationship, worshippers vassals of the Sovereign Host is in their opinion in Eberron receive power through faith itself. about this dull eternity: while the Host decrees Actual deities of Eberron tend not to manifest Dolurrh is an unfortunate inevitability that themselves as individuals the way gods of the might one day be overcome, followers of the Six Forgotten Realms do; they are more pervasive, reject Dolurrh as a punishment. They believe literally existing within the ideals and actions the gods decide who goes to Dolurrh and who of their pantheons. Generally speaking, no one goes to an alternate, vibrant afterlife; specifically, hears the voice of a god in Eberron. No one sees a worshippers of the Dark Six believe the Keeper is direct manifestation. The power of the divinities of the most important vote in these matters and the Eberron are quite literally a matter for faith. ferryman of souls to either the ‘true’ afterlife or to Because the act of faith is the key component to hated Dolurrh. receiving divine power, Eberron boasts a number The Silver Flame. An alternate belief in souls of unique divine figures. It has its share of actual and Dolurrh comes from the doctrine of the Silver gods and goddesses, but many mortals receive Flame, which takes a more general approach. divine power through their faith in powerful Matching the Purified’s belief that the Silver establishments or manifestations, such as the Flame is an embodiment of pure divine goodness, Silver Flame or the Undying Council, or even the the church of the Silver Flame believes that the worship of seemingly mortal or physical beings, soul is a divine spark from the world itself, and such as the warforged reverence for the Lord of not from a deity; souls of faith and goodness are Blades or The Becoming God.