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YARP Arch It Reserve COMPUTER AIDED DESIGN AND VISUALIZATION Item Type text; "Project Report"-Reproduction (electronic) Authors PATEL, VALMIKI A. Publisher The University of Arizona. Rights Copyright © is held by the author. Digital access to this material is made possible by the University Libraries, University of Arizona. Further transmission, reproduction or presentation (such as public display or performance) of protected items is prohibited except with permission of the author. Download date 07/10/2021 10:19:09 Link to Item http://hdl.handle.net/10150/555266 YARP I 1061 s ' Arch it ■ & Reserve r- >• - -: ■ <% i # V ■ architecture LIBRARY USE ONLY COMPUTER AIDED DESIGN AND VISUALIZATION A Project Report Presented to the Faculty of University of Arizona Tuscon, Arizona. In Partial Fulfillment of the Requirements for the Degree of Master of Architecture by Valmiki A Patel. July 1994 COMPUTER AIDED DESI6M AND VISUAIIZATION A Project Report Presented to the Faculty of University of Arizona Tuscon, Arizona. In Partial Fulfillment of the Requirements for the Degree of Master of Architecture by Valmiki A. Patel. July 1994 Copyright (c) 1994 Valmiki A. Patel. ALL RIGHTS RESERVED APPROVAL PAGE Title: Computer Aided Design And Visualization Author: Valmiki A. Patel. Date Submitted: July, 1994 Dominique Bonnamour Lloyd Committee Chair Signature Architecture Department Robert Dvorak Committee Member signature Architecture Department Oscar Blazquez______ Committee Member Architecture Department APPROVAL PAGE Title: Computer Aided Design And Visualization Author: Valmiki A. Patel. Date Submitted: July, 1994 Dominique Bonnamour Lloyd ________ Committee Chair Signature Architecture Department Robert Dvorak______ _ _ _ _ _ Committee Member Signature Architecture Department Fred Matter - Graduate Coordinator Signature Architecture Department ABSTRACT Computer Aided Design And Visualization Computers have successfully been used in the architectural practice for a wide variety of applications and have done much to enhance productivity and increase efficiency. However, most architects limit the use of computers to drafting and documentation purposes. This study demonstrates the use of computer graphics as a viable alternative to traditional visualization and communication methods in architecture. The thesis is presented in two parts. The first part comprises of case-studies which demonstrate how architects have successfully used computers as a tool for visualization and communication. It also reviews the underlying concepts and components of visualization, providing readers with the necessary background. The second part of the thesis demonstrates with the help of an example, the construction of a 3D model and how to render and animate the model. In doing so, this study reviews the tools associated with the given discipline. Today’s technology brings the promise of incredible communication powers to virtually anyone interested in presenting a message. This study helps architects and designers in understanding what the technology can do. It assists them to choose the right tools for the job. And most importantly, it guides them in using the technology and the tools for effective communication and visualization in architecture. ACKNOWLEDGMENTS This achievement is dedicated to my parents, and Parul, whose invaluable love, support and encouragement have made this project possible. I would like to give my special thanks to my committee chair Dominique Bonnamour Lloyd, without whose support, guidance and expertise it would not have been possible to complete this project I would like to thank my committee members. Professor Robert Dvorak, for his knowledge, and understanding, and for helping me throughout. Professor Oscar Blazquez for his suggestions, and interest. I would also like to thank Fred Matter for his cooperation. Finally special thanks are due to Ashish, Shefali and other friends in the graduate studio who have given me courage, comfort and unforgetable memories. TABLE OF CONTENTS Chapters Page 1. Introduction............................................................................................................ i 1.1 Drawbacks of Traditional Methods............................................................ 3 1.2 Significance and Advantages of Computer as a Visualization Tool.................................................................................. 3 1.3 Objectives..................................... ................................................................. 5 1.4 Conclusion...................................................................................................... 7 Parti: Case Studies 9 Introduction 10 1. Case Study I : Pencils, Erasers, Notebook Computers ............... 12 1.1 Implementation Of MSU Program ..............................................................13 2. Case Study II: A New D ynam ism ..................................................................................................... is 2.1 Animating Ancient Cities.............................................................. 18 2.2 The New Service Bureau............................................................................... 21 2.3 A Team Effort..................................................................................................22 2.4 Conclusion....................................................................................................... 25 3. Case Study III: Visualization Wins Approval..................................................................................26 4. Overview of Case Studies ..................................................................................... 32 <r 4.1 Modeling............................................................................................................35 4.2 Rendering.............. 36 4.3 Animation............................................ 42 4.4 Conclusion...................................................................................................... 44 Part II: Visualization Tools and Concepts 46 Introduction.............................................................................................................47 1. Making a 3D Model in AutoCAD............ ...............................................................49 1.1 Conclusion......................................................... .......................................... 75 2. Transferring the AutoCAD Model to 3D Studio .................................................. 76 2.1 Introduction to DXF and CAD.................................... ................................ 77 2.2 Preparing a 3D Drawing for DXF Conversion........ .......................... 78 2.3 Creating a DXF File in AutoCAD............................................................... 79 2.4 Loading 3D DXF Files into the 3D Editor.................................................80 2.5 Importing DXF Files into the 2D Shaper............................ ...................... 82 2.6 Importing 3D Polylines as Paths.................. ................................................ 84 2.7 Conclusion............................................................................................. ......... 85 3.3D Studio An Overview........... ..............................................................................86 3.1 Introduction to 3D Studio.............................................................................87 3.2 Getting Around in 3D Studio....................................................................... 95 3.3 Rendering and Animation................................................................................100 3.4 Conclusion........... ............................................................................................. 108 Conclusion................................................................................................................ 109 Glossary......................................................................................... ....... ...................................m Bibliography.................................................................................... .........................m Appendix A...... ....................................................................................................................... n s Appendix B 116 1 m Computer Aided Design & Visualization........................... ................................................. INTRODUCTION For centuries, architects have carried out shape computations by hand, using informal procedures and the simplest of tools. Over the last two decades, though, they have made increasing use of more formal procedures executed by computers (Mitchell, 1991). It is still too early to be sure of the gains and losses that result from this development, but undoubtedly this raises some challenging questions of architectural theory and some perplexing issues for those concerned with the future of architectural education. If multimedia can be defined as communication through more than one medium, then architects have been multimedia experts for centuries (Jeff Burger, 1993). Buildings structures are complex, visually, technically, and functionally, so designers have always described them through a variety of drawings, scale models, and writings. These traditional methods of communication have several drawbacks. With the advent of computing technology, new tools have been developed for communication and visualization in architecture. Preference should be made for computer graphics in architecture as an active tool
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