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311907-Sample.Pdf Sample file CREDITS Author: Joseph Meehan Editor: Kaley Sten Layout Template: Laura Hirsbrunner Cover Illustrator: William Bradford Interior Illustrators: Seamless parchment texture by IcyCatElf, page decorator by AnnaliseArt, TOC art by Claude Lorrain, Principality Flags by Ole Arneson, “On Board Ship” by Walter Shirlaw, used with permission. Special Thanks: To Kaley for scientific expertise and the /r/Eberron discord for ideas and discussion. ON THE COVER From the Met Collection: “On August 8, 1859, the whaling ship Nantucket ran aground during the night at Nashawena Island, Massachusetts, part of the Elizabeth Islands at the entrance to Vineyard Sound. The next day, Bradford left his studio in New Bedford to observe the scene in preparation for painting this large, epic depiction of the shipwreck. He had recently worked alongside Albert Van Beest, who had been trained in the tradition of Dutch marine painting, and the dramatic effect of heavy seas and tilting ship show the other artist’s influence. Bradford’s impressive knowledge of seagoing vessels, however, is seen in the careful delineation of the deck of the whaler and the small craft that surround it.” Disclaimer: Side effects include sea shanties, shenanigans, shopping, shallow showoffs, shipwrecks, shivs, shamans, shrieks, shows, shadows, and selling seashells by the seashore. Ask a doctor to see if Eberron is right for you. DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Eberron, the dragon ampersand, all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. This workSample contains material that is copyright Wizards of the Coast and other authors. Such material is used with permission under thefile Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2020 by Joseph Meehan and published under the Community Content Agreement for Dungeon Masters Guild. 1 Heavenly Fleet ............................................................................. 10 TABLE OF CONTENTS Prince Lorrister ..................................................................... 10 Elysium, Seventh .................................................................. 10 Credits .................................................................................... 1 Iron Tide ....................................................................................... 10 Prince Silver ........................................................................... 10 Table of Contents.................................................................. 2 The Hammer .......................................................................... 10 Introduction .......................................................................... 3 Seadragons .................................................................................... 11 Trade ................................................................................................3 High Prince Ryger ir’Wynarn .............................................. 11 The Law ...........................................................................................3 Regalport, Greentarn ............................................................ 11 Dragonmarked Houses.................................................................3 Wavecrest ...................................................................................... 11 House Kundarak .......................................................................3 Landgrave Lokas Lorghalen ............................................... 12 House Lyrandar ....................................................................... 4 Cornerstone, Lorghalen ...................................................... 12 House Orien .............................................................................. 4 Wind Whisperers ........................................................................ 12 House Tharashk ...................................................................... 4 Prince Koulton Brightwind ................................................. 12 House Thuranni ...................................................................... 4 Blackrock, Orthoss ................................................................ 12 Map of the Lhazaar Principalities ....................................... 5 The Environment ................................................................ 13 Settlements ...................................................................................13 Principalities ......................................................................... 6 The Lhazaar Sea ...........................................................................13 The Mainland ................................................................................ 6 Ecology .....................................................................................13 Bloodsails ....................................................................................... 7 Manifest Zones ............................................................................ 14 Prince Shaen Tasil .................................................................. 7 Ships .............................................................................................. 14 Port Cairn, Farlnen ................................................................. 7 Integrating Ghosts of Saltmarsh ....................................... 14 Cloudreavers .................................................................................. 8 Prince Mika Rockface ............................................................. 8 Mysteries .............................................................................. 15 Port Krez, Kreg ........................................................................ 8 Chaos Fleet ................................................................................... 15 Coldtide Fleet ................................................................................ 8 Captain Magwroth ................................................................ 15 Prince Kaelisk .......................................................................... 8 Giants ............................................................................................ 15 Juna, Stonespur Island .......................................................... 8 Horget Black ................................................................................ 15 Diresharks ...................................................................................... 9 Sea Monsters................................................................................ 15 Prince Kolberkon .................................................................... 9 Taer Lian Doresh ......................................................................... 16 Port Verge, Questor ................................................................ 9 Tempest Isle ................................................................................. 16 Gray Tide ........................................................................................ 9 Traglorn Isle ........................................................................... 16 Prince Kel .................................................................................. 9 Trebaz Sinara ............................................................................... 16 Sanctuary, Lastpoint .............................................................. 9 Undersea Civilizations ............................................................... 16 Sample file 2 reagents to brew into potions and craft into items. The INTRODUCTION unique and diverse animals and plants of the Lhazaar Principalities have proved invaluable in these pursuits. Take what you can, give nothing back! The start of the war and the severing of Orien rail lines renewed the importance of Lhazaar’s fleets, who were able —Malleon the Reaver to enrich themselves by providing a path around the dangerous battlefields that dominated the borders of the Ancient and free, the Lhazaar Principalities were born Five Nations. Even with the resumption of widespread from a bold venture over 2000 years before the founding of piracy, Lhazaar merchants provided indispensable the Kingdom of Galifar. The pirate queen Lhazaar led logistical support to governments and private citizens. humanity over a sea that now bears her name, coming The destruction of Cyre dealt a massive blow to from the east to Khorvaire. These Sarlonan immigrants Khorvaire’s land trade, severing the final lightning rail quickly spread, conquering the continent over the lines connecting the east and west. This loss has created a following two millenia before Galifar. unique opportunity for the merchants of Lhazaar, Those who remained did so by choice – choosing the providing an alternate trade route around the eastern edge open air of the sea and a life of freedom and independence. of the continent. The Lhazaar merchants also conduct This freedom would not last forever. In less than three significant trade with Sarlona, both in legitimate trade decades after Galifar united the Five Nations, he declared through Dar Ulatesh and Dar Jin, and in smuggler’s runs to war upon the Lhazaar Principalities, an extended fight that Syrkarn and Adar. lasted another ten years. However, Galifar's success was limited - while the Lhazaar Princes would pay tribute and taxes, they retained their right to self-govern. Galifar’s THE
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