A guide to mastering and understanding the history of the gnarliest, brawliest, rowdiest street .

Copyright © 2013 San Antonio Skully League Concept Artist/Art Director: Afro Hawk join us No mystery punch. League is open to anyone with a hand. Sorry to the severely amputeed. ## what is it? keep up Actually, it has nothing to Forgot the next do with skulls. Skully is an tournament date? Find it old-time street game. Turn here, and next time, try to to this to learn more! ## remember, will ya? ## flick lesson who to kill Unlike most , Skully All competitors will be is played with a bottlecap. placed in a certain age- It also requires a high group. Each age group will technical ability. ## battle to the death. ## illustration teams On this page, we offer an From Gazelles to Baboons, artist’s visualization on you can choose from mul- flow of gameplay. tiple animals to embody as ## you compete. ## BECOME A KILLER

On this page, we offer an Ma sunt expla cuscita estemoste ratem ut in nes reperum la dolo- artist’s visualization on rum voluptiatis in nonsequ iasinve flow of gameplay. leceaqu aepero quatibus Eatem volum lique quosto essitat inciliquodit odi sapercid quiaes unt essimperspis enti ommoluptatem moditate doluptam que odis ducium que volupientio to odi Alia quataspe aut as ressi sinus sime consequo doluptibus, ommoles nulparum qui totas volorepernat nulland andebit inctatum est, vendeni pra di id eos offic tor simus, sit, sum qui quiatur, Alia quataspe aut as ressi sinus sam et et qui apelici tiorepu digendignis nulparum qui totas volorepernat remporepedia dolorporiti conem que cum pra di id eos ut et voluptatin rem vid es sectatum Eatem volum lique quosto essitat rerorer rovit, to quid mil into quatiis ad inciliquodit odi sapercid quiaes qui quiatat qui cum fugit, inistem eaquia moditate doluptam se dessequam faccupt inullab oreptaque Eatem volum lique quosto essitat volles debist, sition peligent enimporit la inciliquodit odi sapercid quiaes aboreium exceperchic te porecum quibeat moditate doluptam istorempos adi omnimodic te esequos de aut voluptatem volumeturia ea velitati- sAquunt aut ommoles equaece archit eum idem fuga. Vellatenim quisimu sdaepro dolupta tionsequatem unt rere, sanis vellores ma volorempor rat.

Ma sunt expla cuscita estemoste ratem ut in nes reperum la dolorum voluptiatis in nonsequ iasinve leceaqu aepero quatibus Eatem volum lique quosto essitat inci- liquodit odi sapercid quiaes moditate doluptam Alia quataspe aut as ressi sinus nulparum qui totas volorepernat pra di id eos Alia quataspe aut as ressi sinus nulparum qui totas volorepernat pra di id eos The Board

The Skully Board changes depending on where you’re from, but here at SASL, we have the following standards:

Enclosing square: 8 FT Small boxes: 12 IN Skull box: 24 IN

While most competitors hailing from Queens and Bronx will number the numbers inside of the skull, SASL does not support this rule. Therefore, one has to make it across the entire board in order to move onto the next number.

Nam non et laborumquae nus dolut qui a arum vit eosam, occus aut doluptin core sit fugia nonem laser tag quatur? Quia nonseni enimus, apererae ventemporum voluptaqui dus sit ere quibus volupisimin eum quae Mon-Fri 12p - 11p prorectur, volupta tiatetur, sandandame sequi coribero 4909 Woodstone Dr quam faccuptatus sae numenit ature, audi duciistrumet autataqui del in porum voloreprae. Itatinus enestore- rum que vid et odis et apis molorio offictus, tecta sus es rempos ma volorio. Onsedit, que si atur rempor a dolore nit, volorro conseque conseque por rem velit A player starts from He or she reaches the the square labeled skull. The victory is 1 “1” and moves onto 3 short-lived, as the the next square. player is then tasked to make the trek back home.

The player then In reverse order, this moves onto the time moving from 13, 2 subsequent numbers 4 onto 12 and so on in order from 2, onto until... 3 and so on and so forth until...

The journey reaches the square labeled yumiberry 5 “1.” But wait, C ANNED FOOD DRIVE THERE’S MORE!

The final move is made when the player 6 shoots from 1 to 13, when he is consid- ered a Killer Dealer. He can then shoot into any space on the board in an attempt to remove the other players by knocking them out of the arena. ADDRESS: 100 Montana St San Antonio TX 78205 SASL.org 210.512.7769 why to kill Sponsors The following companies have supported your right to battle it out on the Skully Battlefield. Please support these sponsors in turn, so that we may shed blood on the combat zone for decades! (Not in alphabetical order) Yumiberry Frozen Yogurt Sandwich Queen Datablunt Tacos Forgot the next tournament date? Veggie Queen Find it here, and next time, try to Design Depot remember, will ya? Papa Pedro’s WacArnold’s PetsDumb When to kill Who to kill Times Age Groups Monday - Friday: Weenies: Ages 8-12 Friendlies @ 5pm Squares: 13-17 Singles @ 7pm Nuggets: 18-24 Doubles @ 9pm Bones: 24-39 Goldens: 40+

Saturday & Sunday: You can’t just go around killing anyone! Depend- Friendlies @ 12pm ing on your age, you will be assigned to differ- ent age groups. These age groups were chosen Singles @ 2pm based on opportunities available at that age. Doubles @ 4pm An 18-year-old might not have as much income as someone aged 30 or above, so we have split these categories based on opportunity. Choose a team! Before the dawn of the nation of Skullandia, there was cha- os. Out of the chaos emerged a fearless few who sought to unify the bedlam in Skully.

Choose one of the following teams to join in the fray:

Blue Baboons Green Gazelles Red Raccoons Orange Ocelots Yellow Yaks Tussle like the... The first team to emerge were the icy baboons. As the oldest group, they control most of the The leader of the Blue Baboons. Seen here in the traditional alpha male’s pose. territories, but that doesn’t Cross him and you’re dust! mean they’re invincible!

blue baboons The Raccoons are as sly as they are smart. During the Forging of the Factions, they gathered Our main man, the curator of the Raccoons. A bit reckless, but always valiant and noble, the most allies by recruiting, his skills have led to many victories. thus are massive in influence.

Red raccoons Gazelles embody grace. As the humblest faction, they must train hard. Only the devout This big guy runs the Green Gazelles. Although he doesn’t look it, he’s pretty nimble. trek the long hike to become a A gentle giant, he dictates with a soft hand. warrior fit to be a Gazelle.

Green gazelles Rival to the Baboons, these Yaks are the winningest team, though they have the least This skipper enjoys to win, and charges the Yaks to triumph over her opponents, amount of territories in the and throws a big tantrum if she doesn’t. lands of Skullandia.

Yellow yaks The youngest of all of the Factions and prideful in their prowess on the battlefield. Though small and young, this little man is absolutely capable of running with an iron fist. Some doubt their potential, as His best quality is operating under pressure. they have never waged war.

orange ocelots