$:,>A Sample File

Total Page:16

File Type:pdf, Size:1020Kb

$:,>A Sample File Special Horror &~e .. Ah . $A , . 4 -I_- -- - LFACX THhL9 $b,ennce~~iction Gaming us $3.50 Just Uke Magic Attack of th Mud Men $:,>a .;,,*A,, j:' [' $fm- " .- PI P. ,. ., ,tg TV.'ii:&..;x-.& SHADOWRUN "#gg Sayonari Sample file . ~ 1 - TORG , .. - - .. Sample file Sample file ---------------b%----------------------- r $1 1 I I want to subscribe to Challenge! I , -- S! I ! Address ----- I 1 I City, State ---- zip - I I I complete coupon, or send name, address, and subscription request to GDW, PO Box 1646, Bloomington, IL 61702-1 646 USAJ -------_____----__.--___------__-______--____--__ Managing Editor Michelle Sturgeon Associate Editors Loren K. Wiseman Julia Martin The Magazine of Science-Fiction Gaming Graphic Design and Production Steve Bryant Amy Doubet interior Artists 6 Attack. of the Mud Men The PCs are in for more than they bargained for when they take shelter Janet Aulisio in an old, abandoned house. Tim Bradstreet Paul Daly Loren K. Wiseman Liz Danforth Dell Harris Rick Harris Phil Morrissey 14 Just Like Magic Allen Nunis Magic doesn't exist in MegaTraveller, right? These seemingly unex- Kirk Wescom plained phenomena and eerie settings might make you wonder About the Cover whether science is the only explanation. Charles E. Gannon This issue's cover features artist Nick Smith, who wanted to write his 22 IE-I.P,P.E. own cover description: More than a few surprises may be in store when the players attempt to Our fashion-conscious merc, salvage a "haunted" scout ship. Randy, is sporting the latest or- Robert J. Cosgrave and Michael 13. Cosgrave ganically grown body armor* from the fine folks at Gigewear Ltd. 26 Fated Voyage BIO PLATE@comes in a variety Travellers from Lanth to D'Ganzio dream of the Loreans Ecliptic, a of decorator colors-black, flat subsidized liner mysteriously lost in 1085. Some report hearing its radio black, glossy black, blue black, dark beacon while in jump space, while others insist they've gone aboard. black, light black, not-quite-so-dark Michael R. Mikesh black (medium black), black with black highlights and fuchsia. Sur- faces include the popular textures Sample file Slime CoatTMand Liquid FurTM. 36 The Tree of Souls *Muscle tissue not included. When the Church of Torisna is threatened, the only thing that can save Challenge, the magazine of science-fiction it is the curse of The Tree of Souls. gaming, is published bimonthly. Twilight: 2000, MegaTraveller, 2300 AD, Eric W. Haddock and Space: 1889 are all trademarks of GDW. Most game names are trademarks of the companies publishing those games. Use of a trademark to identify aproduct commented upon in this magazine should not be construed as im- plying the sponsorship of the trademark holder, 47 Contagion nor, conversely, should use of the name of any The official message boiled down to the following: "Something hap- product without mention of trademark status be construed as a challenge to such status. pened. We don't know what. Go find out and do something about it. Challenge01990 GDW, Inc. Printed in the Don't overreact without orders, but do whatever you have to do." U.S.A. All rights reserved. ISSN 0894-5535. All editorial and general mail should be sent to What are we in for now? Challenge, P.O. Box 1646, Bloomington, IL Richard S. McEnroe 61702-1646 U.S.A. The issue price is $3.50.One-year subscrip- tions (six issues) are $15 in the U.S. and Can- ada. Foreign subscriptions (outside the U.S. and Canada, but not to APO or FPO addresses) by surface mail are $30 per year. Please make all From the Management ............4 Feedback Results ................. 75 payments in U.S. funds drawn on a U.S. bank. Submissions: We welcome articles and il- Letters from our Readers ....... .4 Reviews ............................... .92 lustrations for Challenge. Please inquire before Briefs .....................................12 Classifieds ............................. 94 submitting manuscripts, enclosing a stamped, self-addressed envelope. We will send manu- Traveller News Service ......... 21 Feedback Request ................ 96 script guideline and format sheets. Art portfolios Cartoon ................................. 35 Next Issue ............................. 96 should be addressed to the art director, c/o Challenge. Foreign inquiries (exceptAPOIFP0) Conventions .......................... 45 In My Opinion ........................ 96 please include an International Reply Coupon. Product Distribution .............. .57 2 Challenge 46 October-November 1990 58 Deadmme A series of bizarre murders in Night City terrorizes residents and sparks copycat attacks. Only you can solve the mystery. Michael LaBossiere 62 Quicksilver Sayonara (Fiction) Homicidal maniacs to the east of me and sociopathic Grunges straight ahead.... I looked over at Stealth. "Anytime you want to tell me this is all Page 6 a dream and wake me up,. ao- ahead." Michael A. Stackpole 70 The Quick and the Undead The quick and deadly vampire, with its legendary cunning and suavity, almost begs to be played as a PC. Lester W. Smith 74 The House on the Hill A young vampire has left the Gaunt Man's realm, seeking a private hunting ground. Lester W. Smith Sample file 76 The Space-Eaters Page 14 The Space-Eaters are a cunning and evil race, filled with a vast hunger for the minds and souls of other beings. Frederick Paul Kiesche 111 80 The Horror out of Partridgeville Three Space-Eaters have broken free of their dimension. Frederick Paul Kiesche 111 85 It Came from Beyond the Stars Bartleby's comet is a spacecraft launched milennia ago from Atlantis. But what secrets does it hide? Lester W. Smith 90 Imperial Research Station 13 The PCs find themselves aboard an experimental laboratory ship in this deadly mystery adventure. Lester W. Smith I Challenge 46 3 IGHT practice (one might say the creativity) to I think you are doing a great job. Since I make noncombat interesting. MEMO I subscribed to the magazine mainly for the But such games can exist. Look at Call Twilight articles, I was wondering if it was of Cthulhu; although destroying monsters possible to have at least oneTwilight article is an important part of the game, research in each issue, with a new Twilight weapon (gads!) is almost equally necessary and in each issue as well. I was also wondering can be morefun. Further, Cthulhuamazes if you could have more Battletech articles. me because it cultivates an environment Brent Williams where combat is feared by the players. Northville. MI Iwill not go sofar asto say that roleplay- ing combat is not fun; I merely wish to COMPUTER suggest that other options exist-science the I let my subscription run out, but I think I'll fiction gaming need not involve chaos. Management renew it since your magazine's on the rightfoot In light of this, Ifound the Star Trek: The again. I was very impressed when I skimmed Next Generation parody from Challenge I hope this special horror issue of thraugh issue43. It seems very hard to get a 42 to be almost offensive. Parts of it were challeLge adds'afew thrills and chills to group together and have a decent session really quite funny, but I think the article's your Halloween season. of ~ega~raveller.I don't have much time premises about the new series are incor- Theme issues aren't new with Chal- since I have two jobs. As a result, playing on rectly founded. Its criticisms of the show lenge--~~~might remember our equip- computer would be great (I don't have to be are satirical, but also contradictory. For ment issue (40) from last year. But our the referee, which just gets me stressed out example, it claims that the new series is way of looking at special issues has and depressed). I'm really anxious to get quite sexist. But then it goes on to say that changed dramatically over the past year. a hold of a copy of The Zhodani Conspiracy men aren't "real men" because they avoid The first school of thought was that a game for the Macintosh Plus. fights and bursts of anger. Now who is Allen Hopkins perpetuating stereotypes here? special issue must arduously stick to the British Columbia, Canada lssue43wasquite enjoyable. You seem topic at hand. With that idea in mind, the interested in the effect of your cover art; I equipment issue listed piece after piece WOLENGE (PVERMT3ED would Iiketo suggestthat your Space: 1889 (after piece, after piece) of equipment. I discovered your magazine while travel- covers have a fascinating visual effect. Our aim now is flexibility. We want a ling down under and thought I would drop Issue 43 is a good example--one's mind special issue to have an exciting govern- you a line telling you what I thought of it. does flip-flops trying to reconcilethe Victo- ing theme, but with no limits imposed Basically, I think it's a great magazine. I rian architecture with the science fiction within that particulartheme. For example, buy it principally forthe Star Trekarticles, but motifs. Really striking. if we ever do another equipment issue, I've been adapting a number of 2300 AD The "Secret of the Ancients" article was I'd like to see new pieces of equipment, adventuresforSample use in my StarTrekcampaign. file nicely thought out and catered to a very I realize that you have great difficulty real need. I have been in the position of plus adventures bringing the characters making all of your readers happy, but please having to think on my toes more than I intocontactwith equipment they've never don't cut back your coverage of Star Trek cared for, but by adapting this article and seen before, plus variant rules for creat- and 2300 AD (in particular, cyberpunk).
Recommended publications
  • 2300 AD Canon Page 1 of 5
    2300 AD Canon Page 1 of 5 This CD-ROM includes all of the 2300 AD titles published by Game Designers' Workshop. In addition, this CD-ROM includes Operation Overlord (published under license by 3W), The Game (playtest material used in the creation of 2300 AD), Having Seen The Sky, an unpublished manuscript for an adventure to the Pentapods, Now Is The Time, a tournament adventure, and the eighty-three Challenge Magazine articles in support of 2300 AD. This disk is the essential 2300 AD game materials preserved in one place for the collector and the player. The majority of the files on this disk are PDF files; you will need a PDF reader to access them (see the read-me file for more information). On This Disk. Graphic Overview of the file contents of this CD-ROM. BASICS Traveller: 2300 version 1.0. Marc Miller, Tim Brown, Lester Smith, Frank Chadwick. The first edition of 2300 AD. Traveller: 2300 Box and In This Game / Forms Book. Blank forms for use with Traveller: 2300. Traveller: 2300 Player's Manual. Character generation, careers, and skills for the players, plus information on technology, equipment, and history. Traveller: 2300 Referee's Manual. Adventuring, event and task resolution, combat, space travel, and the elements of universe creation, such as world and animal generation. Traveller: 2300 Near Star List. The detailed star data used with the Near Star Map. Traveller: 2300 The Tricolor's Shadow. The introductory adventure for Traveller: 2300. Traveller: 2300 Understanding 2300. An overview of game concepts. 2300 AD version 2.0.
    [Show full text]
  • Game Designers' Workshop
    Game Designers’ Workshop June 22, 1973 to February 29, 1996 Historical Wargames: 1940, 1941, 1942!, 1815: The Waterloo Campaign, A House Divided1982, 1990, Air Superiority (including Air Strike, Desert Falcons), Attack in the Ardennes, Assault (including Bundeswehr, Boots & Saddles, Chieftain, Reinforcements), Avalanche: The Salerno Landings1977, Bar-Lev, Battle for Midway, Battle for Moscow, Battle of Agincourt 1415 AD, Battle of Lobositz, Battle of Prague, Battle of Raphia 217 BC, Battle of the Alma, Battlefield: Europe, Beda Fomm, Blood and Thunder, Bloody Kasserine, Blue Max, Burma, Chaco, Citadel, Coral Sea, Crimea, Eagles, Eighth Army, Eylau, Guilford Courthouse, Indian Ocean Adventure, Kasserine Pass, La Bataille de la Moscowa1976, Last Battle, Manassas1975, Normandy Campaign, Operation Crusader, Operation Market Garden, Overlord, Pearl Harbor, Pharsalus, Phase Line Smash, Race for Tunis, Red Army, Red Star/White Eagle, Road to the Rhine, Soldier King, SSN, Stand and Die, Suez '73, Team Yankee1988, Test of Arms, Tet Offensive, The Fall of Tobruk, The Great Patriotic War, The Russo-Japanese War (including Port Arthur, Tsushima), The Sands of War, Third World War (including Arctic Front, Southern Front, Persian Gulf), Torgau, Trenchfoot, Verdun, White Death, Yalu. Science-Fiction Games: Asteroid, Azhanti High Lightning1981, Belter, Bloodtree Rebellion, Battle Rider, Brilliant Lances, Cadillacs & Dinosaurs, Dark Nebula, Double Star1980, En Garde!, Fifth Frontier War, Imperium1978, Invasion: Earth, Mayday1979, Merc: 2000, Sky Galleons of Mars1989, Snapshot, Star Cruiser, Triplanetary. 2300 AD Role-Playing Game: 2300 AD1988 (including Aurore Sourcebook, Ships of the French Arm, Nyotekundu Sourcebook, Colonial Atlas, Kafer Sourcebook, Earth/Cybertech Sourcebook, Deathwatch Program, Rotten to the Core, Beanstalk, Energy Curve, Kafer Dawn, Mission Arcturus, Bayern, Ground Vehicle Guide, Equipment Guide, Ranger).
    [Show full text]
  • Star Wars Articles Alone Against the Empire, by Lester W Smith
    The 53 Tables of Contents For No. 25 GDW. Magazine of Adventure Gaming Editor Loren K. Wiseman Amber Zone Spiritual Advisor Siege, by John M. Ford ...................................................................37 Marc W Miller Feature Articles Design & Layout The Baltic Coast: A Looter's Guide, by Jeff Groteboer 3 Barbie Pratt .......................... What do We Do Now? Reflections on Twilight: 2000, by Timothy Brown5 Publisher False Knight on the Road, by John M. Ford......................................... 9 Came Designers' Workshop Ref's Notes: On the Use of NPCs, by Frank Frey ................................14 Fleet Escort Lisiani, by Marc W Miller ...............................................18 Artists in this issue: William H. Keith, Bait: Q-Ships in Traveller, by Steven Brinich & James Schwar .............32 IT.:Cover, pps 9, 10, 14, 15, 34, 40, 42, The Darrian Way of Life, by Anders Blixt .......................................... 34 46. Steve Venters: pps 3, 4, 5, 7. D.J. Planetary Invasions in Traveller, by Steven Brinich & James Schwar ..... 40 Barr: pps 37, 38. Terry Manton: pps 3, 4. Bryan Gibson: pps 32, 43. SPECIAL SUPPLEMENT Twilight Miniatures Rules, by Frank A. Chadwick ............................... 21 Features Challenge, GDW's magazine of Adventure From The Management.. ...................................................................2 Gaming is published quarterly, and includes the Journal of the Travellers' Aid Society as Just Detected. .................................................................................2
    [Show full text]
  • Dragon Magazine #179
    SPECIAL ATTRACTIONS Issue #179 Magic is Power Vol. XVI, No. 10 9 A treasure trove of magical items youve never seen before. March 1992 Picture This! Nigel Findley 10 Magical paintings that can save your lifeor take it away. Publisher James M. Ward Magic by Candlelight Gregg Chamberlain 16After you light one of these magical candles, be sure you stand way Editor back. Roger E. Moore Something Completely Different Bruce Humphrey 21 Liven up your treasure hoards with valuables that surprise as well as Fiction editor please. Barbara G. Young Seven Enlightening Lanterns Stephen Giles Associate editor 26 If you explore the dungeons of the Forgotten Realms, be sure to have Dale A. Donovan one of these devices in hand. Editorial assistant Wolfgang H. Baur Art director Larry W. Smith OTHER FEATURES Production staff Gaye OKeefe Angelika Lokotz Moonlight fiction by Heather Lynn Sarik Tracey Zamagne Mary Chudada 32 Pure, distilled moonlight, silvery and brightjust the target for two smart thieves. Subscriptions The Voyage of the Princess Ark Bruce A. Heard Janet L. Winters 41 A journey to a kingdom that has gone entirely to the dogs. U.S. advertising The MARVEL® Phile Dale A. Donovan and Steven E. Schend Roseann Schnering 47 Did you ever meet a super villain you wanted to laugh at rather than punch? U.K. correspondent The Role of Computers Hartley, Patricia, and Kirk Lesser and U.K. advertising Bronwen Livermore 57 A look through Eye of the Beholder II and a visit with some Merry Men. Wonders of the Land of Fate Jeff Grubb 66 The AD&D® AL-QADIM setting has flying carpets, efreeti bottles, and much, much more! Role-playing Reviews Lester W.
    [Show full text]
  • JULY 25Th 2018
    July 25th We love you, Archivist! JULY 25th 2018 Attention PDF authors and publishers: Da Archive runs on your tolerance. If you want your product removed from this list, just tell us and it will not be included. This is a compilation of pdf share threads since 2015 and the rpg generals threads. Some things are from even earlier, like Lotsastuff’s collection. Thanks Lotsastuff, your pdf was inspirational. And all the Awesome Pioneer Dudes who built the foundations. Many of their names are still in the Big Collections A THOUSAND THANK YOUS to the Anon Brigade, who do all the digging, loading, and posting. Especially those elite commandos, the Nametag Legionaires, who selflessly achieve the improbable. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – The New Big Dog on the Block is Da Curated Archive. It probably has what you are looking for, so you might want to look there first. - - - - - - - – - - - - - - - - – - - - - - - - - - - - - - - – - - - - - – Don't think of this as a library index, think of it as Portobello Road in London, filled with bookstores and little street market booths and you have to talk to each shopkeeper. It has been cleaned up some, labeled poorly, and shuffled about a little to perhaps be more useful. There are links to ~16,000 pdfs. Don't be intimidated, some are duplicates. Go get a coffee and browse. Some links are encoded without a hyperlink to restrict spiderbot activity. You will have to complete the link. Sorry for the inconvenience. Others are encoded but have a working hyperlink underneath. Some are Spoonerisms or even written backwards, Enjoy! ss, @SS or $$ is Send Spaace, m3g@ is Megaa, <d0t> is a period or dot as in dot com, etc.
    [Show full text]
  • Dragon Magazine #166
    SPECIAL ATTRACTIONS Issue #166 In Time For Tomorrow Vol. XV, No. 9 9 A special section on science-fiction games. February 1991 Wired and Ready Michael LaBossiere Publisher 10 Cyberpunk game worlds arent just differenttheyre deadly! James M. Ward Tricks of the Trade Mike Speca One Mech look like every other in FASAs BATTLETECH® game? Now Editor 16 Roger E. Moore they wont! A Clone of Your Own Edward Goldstein Fiction editor 20 Death is just a temporary problem in SJGs GURPS® AUTODUEL Barbara G. Young game. Assistant editor Dale A. Donovan DINO WARS! a bonus game by Tom Moldvay 48 Tyrannosaurs meet the 82nd Airborne in this fast-and-fun game of science-fantasy combat! Art director Larry W. Smith Production staff OTHER FEATURES Gaye OKeefe Angelika Lokotz Tracey Zamagne The Role of Computers Hartley, Patricia, and Kirk Lesser 31 The ultimate in space-fighter warfare: Wing Commander Subscriptions Janet L. Winters The Game Wizards Timothy B. Brown 39 Need more players in your group? Give a friend the new D&D® game! U.S. advertising The Voyage of the Princess Ark Bruce A. Heard Roseann Schnering 41 What is reality, and how can you tell it from nightmare? U.K. correspondent Rest Stop fiction by J. W. Donnelly and U.K. advertising 58 The locals were quite primitive and strange, but they could certainly Bronwen Livermore make a visitor feel welcome. Arcane Lore Scott Waterhouse 65 More Pages from the Arch-Mages, with the final word in dueling spells. Role-playing Reviews Jim Bambra 74 How can you mix every role-playing game world into one? Here are two ways its been done.
    [Show full text]
  • 2300 AD Placard Face.Jpg
    The 2300 AD CD ROM The 2300 AD CD-ROM preserves the essential 2300 AD game materials in one place for the referee and the player. It includes all of the 2300 AD titles published by Game Designers' Workshop, plus: Operation Overlord (published under license by 3W), The Game (playtest material used in the creation of 2300 AD), Having Seen The Sky, an unpublished manuscript for an adventure to the Pentapods, Now Is The Time (a tournament adventure), and the eighty-three Challenge Magazine articles in support of 2300 AD. BASIC GAMES Traveller: 2300 version 1.0. The first edition of 2300 AD. 2300 AD version 2.0. The revision of 2300 AD. Star Cruiser. A boxed game of starship combat, including maps, counters, and rules for starship construction SUPPORT MAPPING Nyotekundu Sourcebook. The first star along the French Arm. Near Star Map (Large). The Near Star Map in six panels, each Colonial Atlas. 29 human colony worlds described in detail. approximately 11 Mb. JPG files. Ships of the French Arm. The starships of one branch of Near Star Map Stellar Data. Text file for use with spreadsheet. human space described and illustrated. Ground Vehicle Guide. An illustrated manual profiling more THE GAME than 30 vehicles for 2300 AD: Overlord. A contemporaneous recapitulation recording what Equipment Guide. Dozens of advanced electronic devices and The Game attempted to accomplish. mechanical conveniences from the 24th century. The Game. A convention handout reproducing the surviving 2300 Resource. The 2300 AD Newsletter. Issues 0-1-2. fragmentary rules for The Game The Game. HTMLized by Steven Alexander THE KAFER WAR The Game Spreadsheet.
    [Show full text]
  • Timeline Tree of Tabletop Role-Playing Games Pascal Martinolli
    Timeline Tree of Tabletop Role-Playing Games Pascal Martinolli To cite this version: Pascal Martinolli. Timeline Tree of Tabletop Role-Playing Games. Donjons & Données probantes, Nov 2018, Montréal, Canada. 2019. halshs-02522264 HAL Id: halshs-02522264 https://halshs.archives-ouvertes.fr/halshs-02522264 Submitted on 1 Apr 2020 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Distributed under a Creative Commons Attribution - NonCommercial| 4.0 International License TTTTRPG - Timeline Tree of Tabletop Role-Playing Games, Celebrating more than 40 years of innovations in game designs Free Kriegsspiel movement Referee renders decisions Midwest Military Simulation Association past Strategos: A Series of American Games of War (...) [Totten CAL, 1890] 1960 on tactical experience only (not on rules) (1963) Pascal Martinolli (CC-BY-NC-SA) 2016-2019 [1860-1880] github.com/pmartinolli/TTTTRPG v.20200118 Diplomacy [Allan B. Calhamer, 1954-59] 1950 PC centered game-play fostering emergent roleplay Modern War in Miniature 1966 [Michael F Korns, 1966] Braunstein 1967 [David A Wesely, 1967] Hyboria [Tony Bath, 1968-1973?] PC centered play-by-post wargame 1968 Random personality creation Fantasy world building campaign. Long-lasting consequences of PC decisions on the game-world 1969 The Courrier [of NEWA] Strategos ’N’ two-pages set of rules 1970 One figure = One character Simulation & Gaming WARriors vs GAMErs (Perren S) Castle & Crusade Society Lake Geneva Tactical Studies Association [David A.
    [Show full text]
  • The 2300 AD CD-ROM Preserves the Essential 2300 AD Game Materials in One Place for the Referee and the Player
    The 2300 AD CD ROM The 2300 AD CD-ROM preserves the essential 2300 AD game materials in one place for the referee and the player. It includes all of the 2300 AD titles published by Game Designers' Workshop, plus: Operation Overlord (published under license by 3W), The Game (playtest material used in the creation of 2300 AD), Having Seen The Sky, an unpublished manuscript for an adventure to the Pentapods, Now Is The Time (a tournament adventure), and the eighty-three Challenge Magazine articles in support of 2300 AD. BASIC GAMES Traveller: 2300 version 1.0. The first edition of 2300 AD. 2300 AD version 2.0. The revision of 2300 AD. Star Cruiser. A boxed game of starship combat, including maps, counters, and rules for starship construction SUPPORT MAPPING Nyotekundu Sourcebook. The first star along the French Arm. Near Star Map (Large). The Near Star Map in six panels, each Colonial Atlas. 29 human colony worlds described in detail. approximately 11 Mb. JPG files. Ships of the French Arm. The starships of one branch of Near Star Map Stellar Data. Text file for use with spreadsheet. human space described and illustrated. Ground Vehicle Guide. An illustrated manual profiling more THE GAME than 30 vehicles for 2300 AD: Overlord. A contemporaneous recapitulation recording what Equipment Guide. Dozens of advanced electronic devices and The Game attempted to accomplish. mechanical conveniences from the 24th century. The Game. A convention handout reproducing the surviving 2300 Resource. The 2300 AD Newsletter. Issues 0-1-2. fragmentary rules for The Game The Game. HTMLized by Steven Alexander THE KAFER WAR The Game Spreadsheet.
    [Show full text]
  • Sample File Sample File No
    Sample file Sample file No. 35 GDWs Magazine of Futuristic Gaming Managing Editor For Twilight: 2000 Loren K. Wiseman Citymaker, by Loren K. Wiseman and Timothy B. Brown ........................ 4 Associate Editor Timothy 5. Brown For Space: 1889 Victorian Times & Society, by Howard Whitehouse............................. 11 Spiritual Advisor Marc W Miller For MegaTraveller Art Director Traveller News Service 19 Lauretta Oblinger ..................................................................... The Spice of Life, by William W Conners and Rob CasweN.................. 20 Graphic Design Fire Aboard Ship, by Dale Hanych ..................................................... 26 and Production Dana Reischauer james R. Kuntz For 2300 AD Shea Ryan A World Invaded, by C. W Hess and Mike A. Bozulich........................ 34 Text Manager Michelle Sturgeon For BattleTech AFT 1B "Afterburner," by C. Vl Hess ............................................... 46 Typesetting Michelle Sturgeon For Star Wars Text Processing Team Recovery, by James B. King .................................................... 54 Karen Lumb The H-Wing Strike Fighter, by James B. King 58 David Moll ..................................... Betty Mylott Tim Ryan For Star Trek Publisher Spaceports in the Star Trek Universe, by Pete Rogan ........................... 61 GDW For Renegade Legion Artists in this issue: A. C. Farley, The 9876th Renegade Armored Support Unit, by Kevin Stein .............. 72 cover; Bryan Gibson; Rob Caswell; Tim Bradstreet; Janet Aulisio; Rick Lowry;
    [Show full text]
  • Welcome to U-Con 2019! U-Con to Welcome
    Welcome to U-Con 2019! Info Convention Information Marriott Ann Arbor Ypsilanti Eagle Crest Registration hours. Stop by if you need anything 1275 S. Huron Street, Ypsilanti, MI 48197 or to see whether any new events have been Special Events Phone: (734) 487-0600 added. After the convention, U-Con Staff can be reached using the following contact methods: All attendees may park for free in the hotel’s parking lot adjacent to the building. Registration Mail: U-Con Gaming Club; P.O. Box 130242; Ann is located near the main entrance of the Eagle Arbor, MI 48131-0242 Crest Conference Center. E-mail: [email protected] U-Con Contact Info Web: https://www.ucon-gaming.org U-Con Staff can be found at Registration in Phone (voice message): 734-707-UCON Board/Card the Eagle Crest Conference Center during Hotel map is on center fold. Prices Minis On-Site Weekend Badge: .................. $35 Play All Weekend Ribbon: ..................$20 On-Site 1-Day Badge (Fri, Sun): .......... $15 Seminars: ................................................ free On-Site 1-Day Badge (Sat): .................$25 Shirt (S-XL) ..............................................$22 Roleplaying Student/Military: ....................................$25 Shirt (2X and larger) ............................. $24 Child Badge (Ages 7-12): .....................$10 Prior Year’s Shirt..................................... $18 Please note that a badge is required to play Event Tickets: .................. priced by event in events. Generic Tickets: ................................ $2.00
    [Show full text]
  • Five Lark's Hoard
    Five Lark’s Hoard Being a not completely organized and categorized hoard of RPG publications. Current Statistics (approximate) Files: ~32060 Size: ~391 GB /0-9: 0One Games 0One’s Blueprints 0One’s Colorprints 13 Kingdoms 1940 England Invaded 1PG Games 2300AD 2320 AD 3-16 Carnage Amongst the Stars 3-D 45 Psychobilly Retropocalypse 50 Fathoms 7 Voyages of Zylarthen 7th Sea /0-9/0One Games: 0One Games Advanced Master Adventures Deadly Ice.pdf 0One Games Advanced Master Adventures The Andwan Legacy.pdf 0One Games Advanced Master Adventures The Minotaur.pdf 0One Games Battlemaps Corridors and Hallways Vol I.pdf 0One Games Battlemaps Corridors and Hallways Vol II.pdf 0One Games Battlemaps Dungeon Rooms Vol I.pdf 0One Games Battlemaps Dungeon Rooms Vol II.pdf 0One Games Battlemaps Dungeon Rooms Vol III.pdf 0One Games Battlemaps Dungeon Rooms Vol V.pdf 0One Games Battlemaps Dungeon Rooms Vol VI.pdf 0One Games Battlemaps Floorplans - Brewery.pdf 0One Games Battlemaps Floorplans - City Shops.pdf 0One Games Battlemaps Floorplans - Inn Vol I.pdf 0One Games Battlemaps Lairs - Ghoul’s Mausoleum.pdf 0One Games Battlemaps Lairs - Giant Spider’s Nest.pdf 0One Games Battlemaps Lairs - Mummy’s Tomb.pdf 0One Games Battlemaps Lairs - Orc Sighting Tower.pdf 0One Games Battlemaps Lairs - White Dragon’s Lair.pdf 0One Games Battlemaps Sewers, Porticullis and Bridge.pdf 0One Games Battlemaps Slave Ship.pdf 0One Games Battlemaps The Crypt.pdf 0One Games Customizable Battlegrounds Dark Cathedral.pdf 0One Games Customizable Battlemaps Dungeon Rooms Vol I.pdf 0One
    [Show full text]