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10 AM Thursday HISTORICON 2015 Preliminary Events List Page 1 10 AM Thursday 10 AM T-303 Peter Drake and Mild Mannered T-277 WWI Air Battles - Colorful Skies Scientist Theme - Exiting the Cloud T-120 Battle of Eutaw Springs Theme Pulp; 10 AM; Length: 3 hrs; Hosted by: Del Stover; Scale: 25mm; Rules: World War I; 10 AM; Length: 3 hrs; Hosted by: Brian DeWitt; Scale: 1/144; American War for Independence; 10 AM; Length: 5 hrs; Hosted by: Robert 7TV / DWMG; No. of Players: 4. Rules: Check Your 6! modified for WWI Air Battles; No. of Players: 10. McCaskill; Scale: 40mm; Rules: Carnage & Glory II; No. of Players: 8. The sun is setting on Belgian Empire and in 1964. Dr. Paul Hendrick Australian Arthur Cobby leads a flight of Camels on a cloudy day. MG Greene’s Continentals, SC State troops and militia attack the of East Germany has defected, but to whom? The CIA wants him. As they exit a cloud to their surprise a group of red Albatros are British at Eutaw Springs. Will the British hold the field or will the So do the East Germans. And the secret criminal organization almost right next to them heading the same direction. American’s push the British back to Charleston. SMASH (Society of Murder, Arson, Spying, and Harm). But don’t T-348 Just Deserts with Globe Trotting T-203 Action at Actium! worry. Peter Drake of his Majesty’s Secret Service is on the job. A Peter Pig Ancients; 10 AM; Length: 3 hrs; Hosted by: John Desch; Scale: 1/1200; Rules: tongue-in-cheek nod to the spy films of the 60s. World War II; 10 AM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: Home Rules; No. of Players: 8. T-410 Into the Darkness: STAR TREK: 15mm; Rules: PBI; No. of Players: 4. The I-95 Gamers will be hosting an ancient naval battles game ATTACK WING Demo’s 1940 British and Italians - a full game of PBI with author and UK based on the Battle of Actium between Octavian and Anthony/ SciFi; 10 AM; Length: 4 hrs; Hosted by: Iudith Nicholson; Scale: 25mm; manufacturer. Cleopatra. We’ll be using our own simple rules based on the Rules: Attack Wing with FAQ.; Sponsor: LXG and The MECHANICON; movement/order system seen in the Star Trek Attack Wing game. No. of Players: 12. T-407 Oasis Raid - North Africa WWII This is a fun, fast game system with a minimum of administration Come join us in this exciting game of space combat set in the Star 1941 - the LRDG strikes required. Eight players will control three ships each, with room to Trek universe. All materials will be provided and rules taught. World War II; 10 AM; Length: 4 hrs; Hosted by: Michael Sincavage; Scale: add more players. 15mm; Rules: Battlefront; No. of Players: 4. T-108 Battletech: Grinder 1 T-291 Aubry’s Raid on Fort Ligonier The Long Range Desert Group happens upon a key oasis/village 1758 SciFi; 10 AM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: and a fortuitous laager of Italian artillery. A quick raid turns more Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. French & Indian War; 10 AM; Length: 3 hrs; Hosted by: Cliff Brunken; intense as nearby Axis forces and Allied patrols are brought into The Grinder is a free for all Battletech Demo game where new (or Scale: 28mm; Rules: This Very Ground; Sponsor: Age of Glory; Prize: Good the action. The oasis is filled with recon troops and fast moving Sport; No. of Players: 6. returning) players will be taught using the Introductory Rules. You vehicles struggling to prevail. It’s a simple affair. Indirect artillery/ start out with a Light Mech and as you die, you advance up to the air support are nonexistent in this part of the desert. Captain Aubry’s raid on Fort Ligonier on the Pennsylvania Frontier. next weight class. The winner of this round will get a spot in the Come join in the French, Canadian and Indian raid on the Tent Grinder Championship Saturday evening. All materials, miniatures T-418 Bolt Action Z! City outside the protective walls of Ligonier. 1758 was fine year and dice will be provided. Beginner Friendly & Rules Taught. World War II; 10 AM; Length: 3 hrs; Hosted by: Matthew Fridirici; Scale: indeed. Kids under 14 must be with adult. 25mm; Rules: Heavily Modified Bolt Action; No. of Players: 6. T-373 VSF Racing in the Desert T-140 Quatre Bras (in reverse) 16 It’s the closing days of World War II and German scientist let loose June 1815 Theme Victorian Science Fiction; 10 AM; Length: 3 hrs; Hosted by: Jon Lundberg; their most horrible creations. Can you lead your squad through Scale: 25mm; Rules: Pulp VSF Racing; Sponsor: Brigade and West Wind; the mess while horrors lurk around every corner? Under 12 with Napoleonic; 10 AM; Length: 5 hrs; Hosted by: Jeffrey Ball; Scale: 28mm; No. of Players: 10. Rules: Carnage & Glory; No. of Players: 8. playing adult please. Race weird and bizarre contraptions in among Egyptian Temples. A historical variant of the famous battle where the French seized Fight each other or the local - both human and inhuman. Kid T-484 Plow Factory the town on the first day of the campaign and the British and their Friendly - players should be at least 12 to play independently. World War II; 10 AM; Length: 4 hrs; Hosted by: Steve Delucas; Scale: allies must attack and breakthrough in order to link up with the 15mm; Rules: Fireball Forward; No. of Players: 5. T-392 Ratchet Convoy Prussians before they are beaten or choose to withdraw. June 27, 1941, on the outskirts of Dubno in the Western Ukraine the Victorian Science Fiction; 10 AM; Length: 4 hrs; Hosted by: Jay Wissmann; 8th Mech Corps is driving to cut off the 11th Panzer Div. Elements Scale: 1/1200; Rules: Dystopian Wars; No. of Players: 12. of the 111th Inf Div are trying to block this thrust. The initial tank From Spartan Games Operation Sirocco, a KoB/FSA convoy to assault has been repelled and now the Russians have brought up Algiers is assaulted by a combined LoIS/RoF force. Lots of carnage infantry support to continue the attack. Scenario from Skirmish in the Med is to expected. Join gamemaster Jay Wissmann in Campaign’s Russia 41 - Into the Ukraine. another scenario from the Dystopian Wars world. 10 AM Thursday HISTORICON 2015 Preliminary Events List Page 2 2 PM T-210 STALINGRAD ENCIRCLEMENT = 12 PM T-109 Battletech: Grinder 2 THURSDAY Morning Mayhem Theme T-448 Early Morning Scout SciFi; 1 PM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: World War II; 10 AM; Length: 3 hrs; Hosted by: PETE PANZERI; Scale: Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. American Civil War; 12 PM; Length: 4 hrs; Hosted by: Tom Cusa; Scale: 15mm; Rules: ART OF TACTIC BY ZVEZDA; Sponsor: MBA & ZVEZDA- 25mm; Rules: Carnage & Glory; No. of Players: 8. The Grinder is a free for all Battletech Demo game where new (or USA.COM; Prize: Miniatures from ZVEZDA.usa.com; No. of Players: 30. returning) players will be taught using the Introductory Rules. You July 1862: Both the Army of the Cumberland and the Army of German “Last Best Chance” to win Stalingrad & Eastern Front. start out with a Light Mech and as you die, you advance up to the Tennessee have been feeling each other out seeking a major RUSSIAN TANK ARMY tries to close the trap, whilst GERMAN next weight class. The winner of this round will get a spot in the engagement now before dawn with battle to be joined the question PANZERS counter-attacks to stop them in an intense & exciting Grinder Championship Saturday evening. All materials, miniatures is who can bring their forces together first. battle. Random events, hats, cheers and mayhem. What’s not to and dice will be provided. Beginner Friendly & Rules Taught. T-322 JOEHACK - Rampage On the love? Email [email protected] for free PDF of Rules T-462 Battle of the Coral Sea & Scenario. Rhine World War II; 1 PM; Length: 5 hrs; Hosted by: Bruce Schaper; Scale: 1/2400- T-262 Fireball Forward - Panthers’ Ancients; 12 PM; Length: 4 hrs; Hosted by: Joe Swartz; Scale: 25mm; Rules: 1/300-1/700; Rules: Tide of War: Kido Butai rule supplement Home Rules; Melee, Normandy, France, 27 June JOE HACK; No. of Players: 10. No. of Players: 4. 1944 Several tribes have banded together to try to breach the Roman Operational level carrier warfare. Players will control one of the wall by the Rhine. However, Caesar has brought his best legions to World War II; 10 AM; Length: 4 hrs; Hosted by: Sean Barnett; Scale: 15mm; carriers and her embarked air group. The players must scout and Rules: Fireball Forward; No. of Players: 6. teach the barbarians the benefit of waiting for an invitation. Rules strike the enemy carriers in an effort to regain control of the sea taught, minors welcome with playing adult. On the 2nd day of the British offensive, Operation Epsom, a Panther lanes to Australia. Rules have been well tested and will be taught. company from the 2nd Pzr Div launches a hasty counterattack T-339 Occupation Rudimentary knowledge of carrier warfare helpful. Bring your guts against British forces breaking into German defensive positions. Modern; 12 PM; Length: 4 hrs; Hosted by: Burton Campbell; Scale: 25mm; and brain. Not recommended for kids. One platoon drives into the village of Haut du Bosq, amid of the Rules: The new 3D10 Skirmish BETA Rules; Prize: Yes! Printed and bound T-475 Train Ride to Hell - Russia 1942 assembly area for the 5th Duke of Cornwall’s Lt Infantry. Both sides ruleset!; No. of Players: 8. World War II; 1 PM; Length: 4 hrs; Hosted by: Mitch Abrams; Scale: 15mm; are completely surprised by the other and a wild melee breaks out! All was quiet on the Martian front, until the aliens won the Rules: Chain of Command; No. of Players: 6. Younger gamers welcome with accompanying adult. war. Decades later, rag-tag groups of civilians fight for survival. German troops are riding the train to relieve a far off place call It’s tripods vs. humans in the dystopian world of an alternate T-286 Battle of Corsica May 1942 Stalingrad. It should be easy to get there - follow the train tracks. 20th century. Featuring AQMF tripods and Factory World War II; 9 AM; Length: 8 hrs; Hosted by: Michael Mcknight; Scale: Who would want to stop them? Perhaps some Russian partisans. apocalypse survivors, now with a new skirmish set of rules. Can 1/3000; Rules: General Quarters 3; No. of Players: 12. Rules explained and slightly simplified for a convention setting. the Alien Occupation be overcome? Download FREE .pdf rules: In a slightly alternate timeline the Italians are seeking to force a full http://goo.gl/U2XMVV. Age 14 and up (or younger ages with an 2 PM fleet action with the French by invading Corsica. The French fleet adult). Rules will be taught. must respond to defend the birthplace of Napoleon. This scenario T-425 Teutonic Twilight Theme is for a major fleet action with 30-40 ships on each side. Surface, 1 PM 19th Century; 2 PM; Length: 6 hrs; Hosted by: Chris Carlson; Scale: 1/2400; subsurface and air elements may be involved. Players should be T-468 The Mission--the Indian Rules: Fear God & Dread Nought; No. of Players: 12. familiar with most aspects of the GQ3 rules system. Mutiny,1858 1898 - Germany flexes its muscles in the Caribbean to force the Haitians to forgo assault conviction of Haitian son of German 11 AM Colonial; 1 PM; Length: 4 hrs; Hosted by: Mark Stevens; Scale: 25mm; Rules: TSATF; No. of Players: 8. national. The French protest. Tensions between Germany and T-103 BattleTech: Deadliest France escalate until finally both Empires send a squadron of Mechwarrior A British column must rescue British civilians at the Methodist warships to the Caribbean to settle the matter once and for all. Join mission. The country is overrun with mutineers. SciFi; 11 AM; Length: 6 hrs; Hosted by: Charles Shumar; Scale: 1/285; Rules: the Admiralty Trilogy as Empires slug it out for prestige. Which Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. T-505 Necronomawhat? empire will fall? In this Episode of Deadliest Mechwarrior we will see two of the Pulp; 1 PM; Length: 3 hrs; Hosted by: Steve Braun; Scale: 30mm; Rules: T-490 Buccanneer Wars Songs of Blades and Heroes variant; No. of Players: 6. greatest units in the history of warfare clash as the First Sword Age of Piracy; 2 PM; Length: 3 hrs; Hosted by: Brian Whitaker; Scale: of Light Command Company circa 3039 and the Black Widow Join the annual hunt for the tome that drives everyone insane! 25mm; Rules: Buccanneer Wars; Sponsor: Old Glory Shipyard; Prize: Gift Company circa 3025. Who will win, who will be the Deadliest This year, no one, not even the GM, knows where the event will Certificate; No. of Players: 8. Mechwarrior? All materials, miniatures and dice will be provided. take place. It might be some where in Dark Ages England, it could The Governor has been replaced and is headed home with all his Intermediate to experienced players and no Players under 15 be near Vienna during the second siege or it might be on far of ill-gotten gains. Can you and your pirates take it away? Beginners, years old. Tekumel in the far future. Where ever it happens, this game is a and cabin boys and girls welcome. Rules will be taught. blast! 2 PM Thursday HISTORICON 2015 Preliminary Events List Page 3 3 PM T-340 Decision in Delmarva Part 1: The T-206 STOP ISIS 3 PM British Fleet Forces a Landing Theme Modern; 2 PM; Length: 3 hrs; Hosted by: Stan Johansen; Scale: 28mm; Rules: T-292 Admiral Seymors Relief Column American Civil War; 2 PM; Length: 4 hrs; Hosted by: Miles Reidy; Scale: Jihad modern rules, available for free at. www.stanjohansenminiatures. Colonial; 3 PM; Length: 3 hrs; Hosted by: Cliff Brunken; Scale: 28mm; 1/600; Rules: Sail & Steam Navies; Sponsor: Architects of War; Prize: com; Sponsor: Sponsored by Stan Johansen miniatures and MBA.; Prize: Rules: TSATF; Sponsor: Age of Glory; Prize: Good Sport; No. of Players: 6. Beyond the Dreams of Avarice; No. of Players: 8. MVP award of $20.00 gift certificate form Stan Johansen Miniatures.; No. Seymour’s relief expedition, surrounded during the Battle of The British Intervention into the Civil War had started out of Players: 8. Langfang on 18 June 1900, came under attack by several thousand swimmingly but things are a bit more dicey with their confederate An ISIS coalition of Syrian, Taliban and Somali fighters are headed Chinese government and Boxer troops who, incurring high losses, allies getting an army trapped in the Delmarva Peninsula. It’s up to a Iraqi border town of Al Qaidim. A Iraqi army unit and local forced the Europeans to retreat from Langfang. The Chinese, with the Royal Navy to force a landing to reinforce the CSA. Can the police mobilize the cities civilian to stop ISIS in their track. artillery superiority, employed mining, engineering, flooding and combined British/CSA Fleet batter a way through for the transports. T-265 CY6! Jet Age, Vietnam - complex tactics against the Europeans in order to secure their The outcome of this contest impacts Friday’s Battle of Easton game. Bellenger Gets a MiG Theme victory. Kids under 14 must be with adult. Kids welcome with an adult. Modern; 2 PM; Length: 4 hrs; Hosted by: Roxanne Patton; Scale: 1/285; T-180 The Battle of La Souffel, 28 June T-139 Early morning scout Rules: Check Your 6! Jet Age; No. of Players: 8. 1815 Theme American Civil War; 2 PM; Length: 4 hrs; Hosted by: Tom Cusa; Scale: CDR Richard Bellenger, CO of VF-162, had been a combat pilot Napoleonic; 3 PM; Length: 4 hrs; Hosted by: Eric Schlegel; Scale: 15mm; 25mm; Rules: Carnage & Glory; No. of Players: 8. in both World War Two and Korea but had not achieved an Rules: The Continental System; No. of Players: 6. July 1862, The Army of the Cumberland and the army of Tennessee aerial victory. On October 9,1966 Bellenger lead a flight of four It’s time for my last 200th anniversary Napoleonic game. Following have been feeling each other out for the past few days. Now with VF-162 Hunters escorting an A4 strike on a railroad bridge and Napoleon’s defeat at Waterloo, General Rapp, who was covering the battle about to be joined who can concentrate their forces first. marshaling yard that was intercepted by four MiG-21s. Not suitable for children. approaches to central France, withdrew from the Rhine and took T-470 A Bridge in Mercia, 800 AD up positions along the Souffel River. Crown Prince Eugene eagerly Dark Ages; 2 PM; Length: 4 hrs; Hosted by: Bob Bryant; Scale: 25mm; T-497 The Bridge Mission followed with the vanguard of Schwarzenberg’s allied army and Rules: Clans and Companies; No. of Players: 6. Napoleonic; 2 PM; Length: 3 hrs; Hosted by: Ernest Baker; Scale: 25mm; on the 28th mounted an attack against the heavily outnumbered After the break-up of the Kingdom of Mercia, Saxon warlords Rules: American Uncivil War rules variant for the Napoleonic period; French. Players under 13 welcome with a playing adult. Sponsor: Architects of War; Prize: Gift Certificates; No. of Players: 6. contended for land and influence. Aethelmund sends a force to hold T-419 Bolt Action Z! a strategic bridge - only his feuding neighbors have the same idea. Sharpe and his Chosen Men escort Engineer Hogan and the South Essex Regiment on a mission to blow a bridge. The outcome this World War II; 3 PM; Length: 3 hrs; Hosted by: Matthew Fridirici; Scale: 25mm; Rules: Heavily Modified Bolt Action; No. of Players: 6. T-219 Gnome Wars: It’s too quiet at skirmish game will affect the next day’s (Friday’s 11am) game of Elmore’s Castle..... the “Battle of Talavera, July 1809”. Beautiful Perry Napoleonic It’s the closing days of World War II and German scientist let loose Gnomes; 2 PM; Length: 4 hrs; Hosted by: Steven Stanton; Scale: 28mm; 28mm figures on Architects of War custom terrain - a visual treat! their most horrible creations. Can you lead your squad through Rules: Gnome Wars; Sponsor: MBA; Prize: There will be swag!; No. of Rules taught (this is an American Uncivil War rules variant for the the mess while horrors lurk around every corner? Under 12 with Players: 12. Napoleonic period). playing Adult please. There is a peculiar stillness around Elmore’s Castle of late, and T-349 Just Deserts with Globe Trotting T-202 Bastogne, Battle in the Mist the Gnome world is worried. The whispered rumors are that the Peter Pig World War II; 3 PM; Length: 4 hrs; Hosted by: Robert Evans; Scale: 15mm; land around the castle is in a state of rot and decay, accompanied Rules: Flames of War; No. of Players: 5. with the stench of death. Patrols have been dispatched from the World War II; 2 PM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: On the 20th of December the 26th Volksgrenadier Gnomish homelands to see what is going on. Anyone bringing 15mm; Rules: PBI; No. of Players: 4. discovered a seam between the defenses of the 501st and the 506th a painted unit of Gnomes from Brigade Games does not have to 1940 British and Italians - a full game of PBI with author and UK US Parachute Regiments outside Bastogne. On the morning of the preregister. No one under 14 without a playing adult with parent/ manufacturer. 21st, in a heavy fog, the 77th Regiment launched an attack to exploit child teams encouraged. Rules Taught. T-231 The Second Naval Battle of the seam. Can paratroopers of the 501st close the gap? Hidden Guadalcanal movement, followed by an infantry scrum in the fog and snow World War II; 2 PM; Length: 4 hrs; Hosted by: Bill Sterner; Scale: 1/6000; east of Bastogne. Rules: Seekrieg 5; Sponsor: Admiralty; No. of Players: 8. With nearly every cruiser either sunk or damaged, the American forces left to dispute Japan’s ability to reinforce Guadalcanal were running thin. As the damaged survivors of the Battle of Friday the Thirteenth withdrew, Halsey’s fast battleships moved into the constricted waters of Ironbottom Sound. 4 PM Thursday HISTORICON 2015 Preliminary Events List Page 4 6 PM 4 PM 5 PM T-132 Battle of Chapultepec F-288 Mein Zombie - The Survival T-141 Quatre Bras (in reverse) 16 Mexican War; 6 PM; Length: 4 hrs; Hosted by: Guy Gormley; Scale: 25mm; Rules: Carnage and Glory II; No. of Players: 6. Modern; 4 PM; Length: 6 hrs; Hosted by: Michael Moran; Scale: 28mm; June 1815 Theme Rules: Mein Zombie; No. of Players: 8. Napoleonic; 5 PM; Length: 4 hrs; Hosted by: Jeffrey Ball; Scale: 28mm; On 13 Sep 1847, in the costly Battle of Molino del Rey, the U.S. drove the Mexicans from their positions near Chapultepec Castle Just an average night hanging out with friends. The only problem Rules: Carnage & Glory; No. of Players: 8. guarding Mexico City. Winfield Scott held a council of war with his is you need food, medicine, and ammunition. Just a quick jump A continuation from the morning session. This is a historical generals on 11 Sep. Scott was in favor of attacking, but only General to the store. Oh yea, I forget to mention all the Zombies hanging variant of the famous battle where the French seized the town on Twiggs agreed. Young lieutenant Pierre Beauregard gave a textbook around outside. Can you survive or will you become one of the the first day of the campaign and the British and their allies must speech that persuaded General Pierce to change his vote. recent dead. We will be introducing some new zombies, rules and attack and breakthrough in order to link up with the Prussians weapons. Come try it out. before they are beaten or choose to withdraw. The climax of the T-266 CY6! Jet Age, Vietnam - T-146 Waterloo - The Prussians Are battle approaches.... Bellenger Gets a MiG Theme Coming! Theme T-243 Pulp Adventures Modern; 6 PM; Length: 4 hrs; Hosted by: Roxanne Patton; Scale: 1/285; Rules: Check Your 6! Jet Age; No. of Players: 8. Napoleonic; 4 PM; Length: 5 hrs; Hosted by: John Snead; Scale: 25mm; Pulp; 5 PM; Length: 1 hrs; Hosted by: Vincent O’Mahony; Scale: 28mm; Rules: Carnage & Glory II; No. of Players: 6. Rules: Pulp Adventures; Prize: Each player gets a CD with a free copy of CDR Richard Bellenger, CO of VF-162, had been a combat pilot in both World War Two and Korea but had not achieved an The defense of Plancenoit on Sunday, 18 June 1815. FM Blucher’s my eBook “La Femme Fatale and the War Profiteers”.; No. of Players: 2. aerial victory. On October 9,1966 Bellenger lead a flight of four efforts to come to the relief of the Anglo-Allied Army culminate in Short, simple-to-play game in the style of the heroes vs. villains VF-162 Hunters escorting an A4 strike on a railroad bridge and this clash between the French VI Corps under Count Lobau and Cliffhanger Serials from the 1930s. Simple, quick Scenes are linked marshaling yard that was intercepted by four MiG-21s. Not suitable von Bulow’s IV Corps. into Episodes. Points awarded for each Scene. for children. T-242 Pulp Adventures T-402 Operation Herkules - the invasion of July 1942 T-507 Rossenberg’s Rout of the French Pulp; 4 PM; Length: 1 hrs; Hosted by: Vincent O’Mahony; Scale: 28mm; at Muotatal Rules: Pulp Adventures; Prize: Each player gets a CD with a free copy of World War II; 5 PM; Length: 5 hrs; Hosted by: Michael Sincavage; Scale: my eBook “La Femme Fatale and the War Profiteers”.; No. of Players: 2. 15mm; Rules: Battlefront; No. of Players: 4. Napoleonic; 6 PM; Length: 5 hrs; Hosted by: Tom Garnett; Scale: 28mm; Rules: Regimental Fire and Fury; No. of Players: 6. Short, simple-to-play game in the style of the heroes vs. villains After Fallschirmjager and Folgore forces have taken the initial Cliffhanger Serials from the 1930s. Simple, quick Scenes are linked airfield objective, despite heavy casualties, they head for the Upon arrival at the Alpine valley village of Muotatal, FM Suvorov into Episodes. Points awarded for each Scene. secondary airfield/town and a hook up with seaborne Italian and his staff learned of the great defeat of the Coalition Army at Zurich. Suvorov agreed to depart the Muota valley through the T-110 Battletech: Grinder 3 and German forces before proceeding to Valletta. Augmented by airlanded Gebirgsjagers and offloaded captured Russian KV Pragel-Klontal passes and link-up with the Austrian corps. Prince SciFi; 4 PM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: tanks, the Axis assault the well entrenched and heavily artillery/ Rosenberg was to delay French forces west of the village of Muotatal Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. AA supported British. so to avoid interference with the Russian passage through the The Grinder is a free for all Battletech Demo game where new (or mount. Kids 14+ are welcome. returning) players will be taught using the Introductory Rules. You 6 PM T-519 The Battle of Marengo start out with a Light Mech and as you die, you advance up to the T-508 Demo games of War Gods Napoleonic; 6 PM; Length: 4 hrs; Hosted by: Jeffrey Hiley; Scale: 10mm; next weight class. The winner of this round will get a spot in the Rules: Eagles at War(soon to be published); No. of Players: 8. Grinder Championship Saturday evening. All materials, miniatures Ancients; 6 PM; Length: 4 hrs; Hosted by: Richard Crouch; Scale: 28mm; Rules: Wargods; No. of Players: 8. and dice will be provided. Beginner Friendly & Rules Taught. The newly appointed First Consul is struggling to hold onto French You have seen the out standing figures from Crocodile Games. conquests in when the Austrians attack and drive the Army Come by and learn the games that they were meant for. There will of the Reserve back. Will General Desaix arrive in time to save the be two armies from Wargods of Aegyptus and two from Wargods battle and win the first of Napoleon’s four greatest victories? The of Olympus. Games will run simultaneously showing some of the battle will be fought on a custom-built terrain board of the Marengo new figures. Easy rules, lots of action, beginners welcome. Fun battlefield. game can by played on 4x4, easy to learn. 6 PM Thursday HISTORICON 2015 Preliminary Events List Page 5 7 PM T-160 Battle of Cape St. Vincent 14 T-190 Battle of Chambov T-459 Last Stand at Hamakari (German Feb, 1797 World War I; 6 PM; Length: 4 hrs; Hosted by: Kurt Schlegel; Scale: 10mm; South-West Africa, 1904) Napoleonic; 6 PM; Length: 4 hrs; Hosted by: James Nickle; Scale: 1/1200; Rules: “WW1: Take Action! ( Storm of Steel); No. of Players: 9. Colonial; 7 PM; Length: 4 hrs; Hosted by: Roy Jones; Scale: 25mm; Rules: Rules: Fire As She Bears; No. of Players: 8. July 17, 1915. The Central Powers’ Sudarmee has crossed the Sword and the Flame (Modified); Sponsor: Recreational Conflict; No. of Sir John Jervis has sent his British Fleet up against at least part of the Dneister and two ago was attacked by Brusilov’s Russians and Players: 6. Spanish fleet but who can really tell in the fog? Can Nelson Boldly repulsed. This time, with a night flank march and a coordinated The Hereros have surrounded a major German HQ detachment, win the day or will Spanish numbers overwhelm them. dawn assault, the Huns will surely be pushed back...what could sparking a fight for the Hamakari waterholes. Will the Germans T-244 Pulp Adventures possibly go wrong. Easy to learn rules, beginners welcome! take the offensive and seize the waterholes? Or will the Hereros break through the German line of infantry and artillery, overrun Pulp; 6 PM; Length: 1 hrs; Hosted by: Vincent O’Mahony; Scale: 28mm; 7 PM the wireless station, and isolate the Germans from all possible Rules: Pulp Adventures; Prize: Each player gets a CD with a free copy of my T-304 Ravines and Thickets: Where’s help? From the scenario book “The Herero War”. More at www. eBook “La Femme Fatale and the War Profiteer”; No. of Players: 2. the Enemy? hererowars.com. Short, simple-to-play game in the style of the heroes vs. villains Cliffhanger Serials from the 1930s. Simple, quick Scenes are linked American Civil War; 7 PM; Length: 4 hrs; Hosted by: Del Stover; Scale: T-189 DCC RPG: Jewels of the Carnifex 15mm; Rules: Johnny Reb III; No. of Players: 4. into Episodes. Points awarded for each Scene. Fantasy; 7 PM; Length: 5 hrs; Hosted by: Noah Guilbault; Scale: 28mm; Narrow roads, scrub, & deep woods make for a difficult battlefield Rules: Dungeon Crawl Classics; No. of Players: 8. T-412 Into the Darkness: STAR TREK when Union and Confederate troops collide in the wilds of NE ATTACK WING: Revenge of the BORG At the end of a forgotten back alley, in the weird and otherworldly Mississippi. Hot, humid & a rebel behind every tree but the feds marketplace of faiths known as the Bazaar of the Gods, stand the SciFi; 6 PM; Length: 4 hrs; Hosted by: James Nicholson; Scale: 25mm; have a trick or two up their sleeves. Both sides know the enemy’s ruins of a forgotten chapel. In Punjar, the City of a Thousand Gates, Rules: Attack Wing with FAQ and Convention rules.; Sponsor: LXG and nearby, but it’s hard to attack when you don’t know where they the story of the chapel is unique as the Cult of the Carnifex took The MECHANICON; No. of Players: 12. are. Can you come up with a winning plan amidst confusion and its ranks from Punjar’s most wretched. Eventually purged by the The Borg was thought to have been neutralized/destroyed. They uncertainty? Swords of the Pious it seems something stirs beneath the ruins. are back and headed directly for sector 001 in the Alpha Quadrant. T-150 McDowell - 1862 Come join the Federation task forces in battling the Big Borg T-217 Trench Wars: Spain 1937--A menace. Play as Borg or any of the others to be assimilated. Some American Civil War; 7 PM; Length: 4 hrs; Hosted by: Jessee Scarborough; Spanish Civil War Game In Honor Of Scale: 15mm; Rules: Volley & Bayonet; No. of Players: 6. knowledge of the game is recommended. All materials will be Pat Condray Theme provided. This is a faction pure event. Stonewall Jackson meets Robert Milroy & Robert Schenk near Inter-War ; 7 PM; Length: 3 hrs; Hosted by: Frank Luberti; Scale: 28mm; the small community of McDowell, May 8th, 1862. Playtest for Rules: Trench Wars (modified); Sponsor: Miniature Building Authority; T-514 STARBLAZERS - Four-Play at forthcoming scenario book - A Storm in the Valley. No. of Players: 6. Fomalhaut T-323 JOE HACK -Roman Civil War This game is in memory of Pat Condray, one of the founders of SciFi; 6 PM; Length: 4 hrs; Hosted by: Paul Meyer; Scale: 1/2000; Rules: HMGS. Italians vs. International Brigades, but that is not what is NOWS STARBLAZERS; No. of Players: 8. Ancients; 7 PM; Length: 4 hrs; Hosted by: Joe Swartz; Scale: 25mm; Rules: JOE HACK; No. of Players: 12. important. Friends of Pat are welcome to stop by and share stories It’s tech vs. tech as Earth defense Forces team up with their new The legions in Mosea and Pannonia want to make their general about the WKPP. Skirmish game using the Trench Wars rules Iscandaran allies to take on a combined Comet Empire/Gamillon modified for SCW. Novices, children with adults, rules lawyers and squadron in a battle that features a full array of the most modern Caesar, but the current Caesar has other ideas. He hires barbarian mercenaries while the Danube legions are backed by cataphracts GMs looking for revenge welcome. Terrain by Miniature Building weapons and ship systems on all sides. Rules, a heavily modified Authority. Parent/Child teams welcome. version of TSR’s venerable KNIGHTHAWKS, will be taught. Young and archers. Rules taught, minors welcome with playing adult. players welcome with a playing adult As always -- Big ships, big T-369 Siege 1: The Siege of Maiden Hill T-256 Battles of the First Crusade explosions, big fun. Castle Theme Medieval; 7 PM; Length: 3 hrs; Hosted by: Brian Dewitt; Scale: 25mm; Rules: Age of Knights - Home Rules; No. of Players: 10. Ancients; 7 PM; Length: 4 hrs; Hosted by: Richard Greenaway; Scale: 15mm; Rules: Siege SwienForkbeard’s Castle; No. of Players: 6. Crusaders being led by Richard the Lion Hearted engage with Arab forces. Sequence of play is interactive. Rules will be taught. In 43 BC the Romans laid siege to Maiden Hill castle defended by the sturdy Celts. The Celts are defending the largest Hill Fort ever built and are trying to stave off Roman domination. Come joins us and see who prevails!!! 7 PM Thursday HISTORICON 2015 Preliminary Events List Page 6 7 PM T-312 Sharpe’s Escort, 1810 Theme T-245 Pulp Adventures T-350 Just Deserts with Globe Trotting Napoleonic; 7 PM; Length: 4 hrs; Hosted by: Robin Empey; Scale: 28mm; Pulp; 7 PM; Length: 1 hrs; Hosted by: Vincent O’Mahony; Scale: 28mm; Peter Pig Rules: Green Jackets and Voltigeurs; Sponsor: Battlefield Game Designs; Rules: Pulp Adventures; Prize: Each player gets a CD with a free copy of my World War II; 7 PM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: Prize: Yes; No. of Players: 11. eBook “La Femme Fatale and the War Profiteers; No. of Players: 2. 15mm; Rules: PBI; No. of Players: 4. Sharpe and his 95th Rifles are joined by a detachment Spanish Short, simple-to-play game in the style of the heroes vs. villains 1940 British and Italians - a full game of PBI with author and UK infantry assigned to escort Señora Anna Maria Cordoba to British Cliffhanger Serials from the 1930s. Simple, quick Scenes are linked manufacturer. HQ to gain her aid in persuading the Spanish Guerillas to back into Episodes. Points awarded for each Scene. Britain’s cause in ousting the French from Spain. The French have T-364 Aerodrome(R) 2.0 V1 Hunt in T-301 Battlestar Galactica: Encounter Northwest Europe, 1945 sent a detachment to intercept Cordoba for questioning. Will the Beyond the Red Line Theme French capture the Spanish Lady or will Sharpe once again be World War II; 7 PM; Length: 3 hrs; Hosted by: Stanley Kubiak; Scale: successful? SciFi; 7 PM; Length: 2 hrs; Hosted by: Konstantin Gojnycz; Scale: 1/1200; 1/144; Rules: Aerodrome(R) 2.0 - World War 2 Aerial Combat Game; Rules: Full Thrust Lite; Sponsor: Ravenstar Studios; No. of Players: 5. Sponsor: Aerodrome(R) Aerial Combat Games; Prize: Wings & Medals; T-403 The Emperor’s Last Victory: You’ve crossed the red line and a chance scan indicates artificial No. of Players: 12. Ligny, 1815 Theme nuclear detonations in Sturgeon system one light year from you. German V1 terror rockets head for in a continuous Napoleonic; 7 PM; Length: 5 hrs; Hosted by: Peter Anderson; Scale: 25mm; Raptor scouts return & report cylon activity. This is ‘neutral’ swarm across Northwest Europe, 1945. Fly late war Allied fighters Rules: Field of Battle, 2nd edition; No. of Players: 12. territory; you could trigger a war. ‘Ghost Fleet’ is just the force for attempting to knock them down, or German fighters struggling The opening moves of the Hundred Days campaign catch the Allies this. Capture enemy tech, destroy bases & return to friendly space. to keep the flightpath to London clear. Rules taught, equipment by surprise, but Blucher orders a forward concentration anyway. Miniatures provided by Ravenstar Studios. Walk Ups Welcome. provided; easy to learn and play, lots of fun. In the Aerodrome(R) Napoleon has his chance to crush the Prussians before Wellington T-106 Battletech: Poker Run tradition, wings and medals awarded for Victories and Valor! Spouse can intervene. Can he make the most of it? Teens ages 14 and up & Female Friendly Game. Under age 15 only with playing adult. welcome with a playing adult. SciFi; 7 PM; Length: 4 hrs; Hosted by: Bob Maine; Scale: 1/285; Rules: Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 12. T-442 Super Greifs Over the Urals T-455 Napoleon at War, End of Empire, Poker Run is Battletech meets Poker with a bit of a twist. Each player 1945 1815 Theme will select a Mech and depending on the BV2, it will determine their World War II; 7 PM; Length: 4 hrs; Hosted by: Martin Fenelon; Scale: Napoleonic; 7 PM; Length: 4 hrs; Hosted by: Phillip Spera; Scale: 15mm; G/P Skill. Players can earn and lose cards based on events each 1/285; Rules: 1946 - Fight for the Skies; Sponsor: MSD Games; Rules: Napoleon at War; Sponsor: Dave’s Baggage Train; Prize: Sponsored turn. Whoever has the best hand at the end of the game will win. Prize: Gift Certificate; No. of Players: 8. by Dave’s Baggage Train; No. of Players: 6. All materials, miniatures and dice will be provided. Intermediate He-277 heavy bombers are rolling off the production lines, so the French vs Allied. Beginners are welcome learn to play this fun to experienced players and no Players under 15 years old. Luftwaffe is taking the offensive once again. Targeting the Ural tank system on Napoleonic warfare where each nation’s army has its T-375 Empire of the Dead - Are you my factories, they aim to stop the Soviet Summer Offensive before own special characteristics. For the veterans and beginners alike, Mummy? it begins. Fast play air-to-air game, rules will be taught. Players bring your own 1500pt army or one will be provided for you. command flights or squadrons, not single planes. Victorian Science Fiction; 7 PM; Length: 4 hrs; Hosted by: Jon Lundberg; T-129 The Happy Rearguard: Russia Scale: 25mm; Rules: Empire of the Dead; Sponsor: Brigade and West Wind; T-445 Desert Fox Hunt 1813 No. of Players: 6. World War II; 7 PM; Length: 3 hrs; Hosted by: Terry Terry; Scale: 6mm; Napoleonic; 7 PM; Length: 4 hrs; Hosted by: Michael Gesser; Scale: 40mm; Rumours of a lost Pyramid and unspoiled treasures have lured Rules: Check Your Six; No. of Players: 8. Rules: Published in The Courier; No. of Players: 6. groups to the desert. The dead do not give their secrets up easily The wizards at Bletchley Park have given Churchill the chance to You are in the rear guard of the retreating mob formally known though and natural and unnatural forces guard those treasures. change the tide of battle in the desert. Rommel will be flying to the as the Grand Army of the French Empire. The weather is terrible, Everyone has their own objectives - can you trust your neighbor? front to inspire the troops. With luck and skill the RAF will send his visibility is bad, and moral is nearly non-existent...but the wolves are T-293 Dystopian wars-Meeting aircraft down in flames. RAF Orders: Intercept and shoot down and happy and hunting...as are Cossacks, Hussars and other Russians. engagement in the slot kill the Field Marshall. Luftwaffe Orders: Protect the Field Marshall Each turn a new obstacle presents itself...will the journey end before at all costs and escort him to his destination. Players 17 and older your moral does? Original skirmish rules from The Courier. Victorian Science Fiction; 7 PM; Length: 3 hrs; Hosted by: Dave Reiners; please. Rules will be taught as needed. Scale: 28mm; Rules: Dystopian wars; No. of Players: 6. Prussian forces under the Admiral of Mecklenburg have been ordered to shell and installation Hell’s Island they have been reinforced by forces of the Empire of the Blazing Sun They are to be opposed by an Allied fleet comprised of Brittannia and Federated States forces. Kids under 14 must be with adult. 7 PM Thursday HISTORICON 2015 Preliminary Events List Page 7 9 PM T-452 Assault on Angoville au Plain & T-198 Mokra Poland, 1939 T-211 KILLING BIN LADEN Theme Assault on Ranville World War II; 7 PM; Length: 4 hrs; Hosted by: Duncan Adams; Scale: Modern; 8 PM; Length: 3 hrs; Hosted by: PETE PANZERI; Scale: 28mm; World War II; 7 PM; Length: 2 hrs; Hosted by: Mitch Abrams; Scale: 20mm; 1/285; Rules: Command Decision: Test of Battle; No. of Players: 6. Rules: RANGER RULES!; Sponsor: MBA; Prize: Prizes from Miniature Rules: Sergeants Miniature Game; Sponsor: Lost Battalion Games; Prize: As German forces began a sweeping drive into the heart of Poland, Building Authority; No. of Players: 12. Certificates (redeemed at Lost Battalion Games); No. of Players: 4. 4th Panzer Division’s first objective was to split into two groups Join “KILLING BIN LADEN” author for OPERATION NEPTUNE Two small, beginner, skirmish level scenarios of the village assault and encircle the Polish town of Mokra from north and south. Dug SPEAR 2 MAY 2011. US Navy SEALS INFIL the Abbottabad, by the 2nd Bn. 501 PIR on 7 Jun 1944. Second game is the British in and awaiting them were the troopers of the Wolnyska Cavalry Pakistan compound to execute Osama bin Laden & EXFIL with Red Devils defense of the village of Ranville. Players will play each Brigade. Don’t believe what you’ve heard about lances! minimal casualties. A million things may go wrong. For PDF of one or both if they choose. Games are short, action packed. Rules T-166 Look Sarge, Operation Cobra Rules & Scenario email [email protected]. are taught in this unique (no dice, no charts) fun, action-packed T-319 Heroes of Normandie Demo game. Both scenarios designed for continuous flow of game. World War II; 7 PM; Length: 4 hrs; Hosted by: David Wood; Scale: 1/285; Rules: LSNC: WWII; No. of Players: 6. Theme T-438 Midway Night Surface Action Will the planned carpet bombing allow US to break out of World War II; 8 PM; Length: 2 hrs; Hosted by: Sara Erickson; Scale: N/A; 4/5 Normandy? Or can the Germans keep the US bottled up in the Rules: V1.2b; No. of Players: 12. World War II; 7 PM; Length: 4 hrs; Hosted by: John Demeter; Scale: 1/2400; bocage? Learn how to play Heroes of Normandie, a new, fast-paced WW2 Rules: Seekrieg 5; No. of Players: 8. T-173 Tanker’s Challenge strategy inspired by Hollywood war movies. This is a During the night of June 4 1942 the forces of Imperial Japan tactical scale board-game for 2 players, each commanding their attempted to run down the American forces that had hurt them World War II; 7 PM; Length: 4 hrs; Hosted by: Don Hogge; Scale: 28mm; own armies. The Germans on one side, the Americans on the other. Rules: Battleground WWII; No. of Players: 8. that day. Historically the Americans turned East. Players deploy their units, secretly plan their attacks and try to Mayhem reigns supreme as tank commanders try to be the “last T-138 Le Mesnil Herman, 27 July 1944 outwit their enemies by blocking their strategies and surprising tank standing”. It’s an every tank for itself affair as players command them. World War II; 7 PM; Length: 4 hrs; Hosted by: John Stapleton; Scale: American, Russian, German, British and French armored vehicles. 25mm; Rules: Modified Nuts Rules; No. of Players: 6. Who can you trust to watch your six? Earn points for each kill. 9 PM Tasked with defending the left flank of Operation COBRA, BG Progress from light armored vehicles up to the King Tiger and T-453 Assault on Angoville au Plain & Maurice Rose’s CCA, 2nd Armored Division advanced through JS-III. Not exactly historical but always a good time. Assault on Ranville German lines toward its objectives, Le Mesnil Herman and Hill World War II; 9 PM; Length: 2 hrs; Hosted by: Mitch Abrams; Scale: 183. At 0900 on 27 July, 2/66 Armored Regiment and its attached 8 PM 20mm; Rules: Sergeants Miniature Game; Sponsor: Lost Battalion Games; infantry launched its assault. Can your tank-infantry teams T-331 Just Beyond the Reach Prize: Certificates (redeemed at Lost Battalion Games); No. of Players: 6. seize this key road junction from its desperate defenders from II American Civil War; 8 PM; Length: 4 hrs; Hosted by: Jim McWee; Scale: Fallschirm-Korps? Two small beginner skirmish level scenarios of the villages of 1/600; Rules: Iron and Fire; No. of Players: 6. Angoville and Ranville. One of the scenarios will be slightly larger T-193 Gremlins On the night of Jan. 23, 1865 Confederate ironclads descended with additional players. Play either American paratroopers, British World War II; 7 PM; Length: 3 hrs; Hosted by: Bruce Kohrn; Scale: 1/285; the James River to attack the Union supply depot at City Point. Red Devils or their German opponents. Players choose which game Rules: Little Friends (home rules, modified Mustangs); No. of Players: 6. Historically the attack faltered when two ironclads ran aground each will play or both. Games typically last 2 - 4 turns. Quick, fast, February 1, 1942 VF-6 Enterprise Wildcats meet A5M2 Claudes on a sandbar at Trent’s Reach. What if they did not run aground? fun. Playing will show the unique game mechanics/dynamics. defenders of the 24th Air Flotilla over Tarao in the Marshalls What if the captain of the USS Onondaga had stayed on site? Could Maloelap atoll. The Gremlins are thrilled to have new play things. the Confederates have run the gauntlet and destroy Grant’s vital supply depot? Rules taught; fledglings with adult copilots are welcome. 8 AM Friday HISTORICON 2015 Preliminary Events List Page 8 9 AM Friday 8 AM F-502 Iron on the River F-501 Yom Kippur ‘73 - Relief Near Bitter Lake F-246 Pulp Adventures American Civil War; 9 AM; Length: 4 hrs; Hosted by: Richard Crouch; Scale: 1/600; Rules: Hammerin’ Iron; Sponsor: Thoroughbred Figures; Prize: Modern; 9 AM; Length: 4 hrs; Hosted by: Allen Smith; Scale: 6mm; Rules: Pulp; 8 AM; Length: 1 hrs; Hosted by: Vincent O’Mahony; Scale: 28mm; Yes; No. of Players: 8. Flames of War (Modified for ease of play); No. of Players: 4. Rules: Pulp Adventures; Prize: Each player gets a CD with a free copy of At the beginning of the war, the North acquired many riverboats my eBook “La Femme Fatale and the War Profiteers”; No. of Players: 2. Inspired by events on October 14, 1973, this mission calls for the to be out fitted as Ironclads and they came up with some odd Egyptian Commanders to get an armored column through the IDF Short, simple-to-play game in the style of the heroes vs. villains boats. The North also built some river ironclads from the keel up lines. Failure to do so will result in the IDF establishing a near Cliffhanger Serials from the 1930s. Simple, quick Scenes are linked to take on the Southern ironclads from Alabama, Louisiana and impenetrable foothold on the west bank of the Suez. Egyptian pride into Episodes. Points awarded for each Scene. Tennessee. This games is made up of the River Ironclads that were is at stake! Players will be provided a modified version of Flames of 9 AM commissioned from 1861-1865. Not all saw action but they will see War rules. New and young players welcome with a playing adult. it here. Very easy rules to play. F-467 The Crossing, Carlist War,1837 F-204 Yom Kippur ‘73 - Near Bitter F-305 Second Day of Gettysburg 19th Century; 9 AM; Length: 4 hrs; Hosted by: Mark Stevens; Scale: 25mm; Lake Rules: To The Sound of the Guns; No. of Players: 8. American Civil War; 9 AM; Length: 4 hrs; Hosted by: Del Stover; Scale: Modern; 9 AM; Length: 4 hrs; Hosted by: Allen Smith; Scale: 6mm; Rules: 10mm; Rules: Johnny Reb III; No. of Players: 4. Isabellito forces including the British Legion contest river crossings Flames of War (Modified); No. of Players: 4. with Carlist forces. Rules are simple Napoleonic rules, To the Sound General Robert E. Lee’s plan might have won the Battle of Inspired by the events on October 14, 1973. IDF Forces have of the Guns by Larry Brom. Gettysburg had it been better executed. Even then, but for a few reached the west bank of the Suez. Egyptian Commanders have what-ifs, the Confederates might have seized the day and turned the F-471 A Day In the Second Afghan been tasked with their removal. Command an armored column Union flank. In this novel set of home rules, each unit is a division that must breakthrough the IDF forces. New players and young War, 24 Oct 1879 and you’ll get to develop your grand tactical plan and see the entire players welcome with playing adult. 19th Century; 9 AM; Length: 4 hrs; Hosted by: Bob Bryant; Scale: 25mm; day’s battle completed. F-404 The Emperor’s Last Victory: Rules: Clans and Companies; No. of Players: 6. F-161 Battle of Cynoscephalae 197 BC After being pursued by an Anglo-Indian punitive force, Ghilzais Ligny, 1815 Theme Ancients; 9 AM; Length: 3 hrs; Hosted by: James Nickle; Scale: 10mm; Rules: tribesmen make a stand on a hill with the aid of an old fort. This Napoleonic; 9 AM; Length: 5 hrs; Hosted by: Peter Anderson; Scale: 25mm; Bear Yourselves Valiantly; No. of Players: 6. scenario is based on an incident reported in Robson’s Road to Rules: Field of Battle, 2nd edition; No. of Players: 12. Kabul. The encounter was unusual because there was cavalry action Phillip the V has over stepped his bounds and now Rome wants to The opening moves of the Hundred Days campaign catch the Allies on both sides. make him pay. Can the great Phalanx win one more time or will by surprise, but Blucher orders a forward concentration anyway. the flexibility of the Legion win the day? F-238 Battle on the Lisaine, 16 January Napoleon has his chance to crush the Prussians before Wellington can intervene. Can he make the most of it? Teens ages 14 and above 1871 Theme F-176 Skirmish in New France French & Indian War; 9 AM; Length: 3 hrs; Hosted by: Don Hogge; Scale: welcome with a playing adult. 19th Century; 9 AM; Length: 4 hrs; Hosted by: Bruce Weigle; Scale: 6mm; 28mm; Rules: Muskets & Tomahawks; No. of Players: 6. Rules: 1871 (prototype); No. of Players: 6. F-249 Pulp Adventures France’s ramshackle Army of the East was the Third Republic’s In an effort to gain control of the disputed territory, British forces Pulp; 9 AM; Length: 1 hrs; Hosted by: Vincent O’Mahony; Scale: 28mm; last hope of influencing the Franco-Prussian War. Success against established a series of forts and outposts throughout the Ohio valley. Rules: Pulp Adventures; Prize: Each player gets a CD with a free copy of the single German corps holding the Lisaine River line could French forces harassed these forts and ambushed their supply lines. my eBook “La Femme Fatale and the War Profiteers”.; No. of Players: 2. During one daring raid, they attempted to destroy storehouses and sever communications and threaten Germany with invasion. It Short, simple-to-play game in the style of the heroes vs. villains all depended on the attacks around Haricourt, where the French buildings outside the main fortification. Will they be successful? Cliffhanger Serials from the 1930s. Simple, quick Scenes are linked were three times stronger than their opponents, but three times Gamers under the age of 14 are welcome with an adult. into Episodes. Points awarded for each Scene. more miserable, too. F-428 A Dystopian Mareth Line Victorian Science Fiction; 9 AM; Length: 4 hrs; Hosted by: Larry Bond; Scale: 1/1200; Rules: Dystopian Wars 2.0; No. of Players: 12. It looks like the Battle of the Mareth Line, but... The Prussian Empire is attacking the Kingdom of Britannia forces along the Sidi Mansour - As Suhayrah line. A scenario from the Spartan Games Operation Sirocco book. Join us in the North African desert in the Dystopian Wars universe. 9 AM Friday HISTORICON 2015 Preliminary Events List Page 9 10 AM F-294 Revenge in Deadwood - Western F-413 On to Damascus - Syria/ F-212 THE WITCH! THE WITCH! THE Gunfight Lebanon June/July 1941Operation WITCH IS BACK! Theme Western; 9 AM; Length: 3 hrs; Hosted by: Scott Landis; Scale: 28mm; Rules: Exporter Horror; 10 AM; Length: 2 hrs; Hosted by: Peter Panzeri; Scale: 28mm; Death in the West; No. of Players: 6. World War II; 9 AM; Length: 5 hrs; Hosted by: John Leonard; Scale: 15mm; Rules: WICKED WITCH RULES!; Sponsor: MBA; Prize: Prizes from The good people of Deadwood have endured a lot of hardships and Rules: Battlefront; No. of Players: 4. Miniature Building Authority; No. of Players: 13. it isn’t over yet. Gold has brought a lot of good to the growing town It is spring 1941 and Allied forces drive into Syria and Lebanon to Just when Dorothy & Toto thought it was safe to go back in the of Deadwood but it has also brought a lot of bad. The only question suppress Vichy French and German influence in the region. The Castle. That whole “Wicked Witch & Flying Monkey thing” has is who are the good guys and who are the bad ones. Players will French, contrary to popular misconceptions, are quite capable of gotta all come back up again... not to mention the Poppies & Winkie each play their own group of characters to meet key objectives and putting up a spirited defense. It is a mainly infantry affair with Guards! Can the Lion, Tin-Man, Scare-crow, Munchkins, Wizard win in these easy, fast play rules. Kids under 14 must be with adult. minimum armored support. The French have Foreign Legion forces all help? or is it REALLY always up to Dorothy? I do believe in F-430 Gnome Wars: Gnomistan Blues in their mix while the Allies lead with Indians and Australians. spooks! I do believe in spooks! I do! I do! I ~DO!~ For Pdf of WICKED WITCH RULES email [email protected]. Theme F-167 Look Sarge, Battle for Zossen World War I; 9 AM; Length: 4 hrs; Hosted by: Erin Crouch; Scale: 30mm; World War II; 9 AM; Length: 4 hrs; Hosted by: David Wood; Scale: 1/285; F-338 The Zanesville Menagerie Rules: Gnome Wars; Sponsor: Brigade Games; Prize: Yes; No. of Players: 12. Rules: LSNC: WWII; No. of Players: 6. Modern; 10 AM; Length: 4 hrs; Hosted by: Burton Campbell; Scale: 25mm; The Glorious Gnoman Empire is in decline. Can you help fend the It’s April 1945 and Zossen is the last line of defense against the Rules: The new 3D10 Skirmish BETA Rules; Prize: Yes! Printed and bound end off for a few centuries or will you help to speed it along. No Soviet 3rd Guards Tank Army, advancing on the Berlin. Can the ruleset!; No. of Players: 8. need to pre-reg if you bring a 320 pt Unit from Brigade Games. newly raised RAD Infanterie Division (consisting of labour service Based on true events, exotic animals from a private reserve are Parent/Child teams encouraged. construction workers) and their support; a rag tag of training and suddenly released. The countryside is overrun with lions, tigers, bears and a host of other creatures. With the police and the zoo F-179 Battle of Chambov experimental panzer units and some hastily trained Hitler youth, hold, or can the Russians break through? trying to contain the situation, the local yahoos also arrive with World War I; 9 AM; Length: 4 hrs; Hosted by: Kurt Schlegel; Scale: 10mm; their own sense of sport and who knows what else might be lurking Rules: “WW1: Take Action! ( Storm of Steel); No. of Players: 9. F-235 Savo Island in the woods? FREE rules available from http://goo.gl/U2XMVV. July 17,1915. The central Powers’ Sudarmee has crossed the World War II; 9 AM; Length: 4 hrs; Hosted by: Bill Sterner; Scale: 1/6000; Age 14 and up welcome (younger ages with adult!) Rules taught! Rules: Seekrieg 5; Sponsor: Seekrieg Admiralty; No. of Players: 12. Dneister and Brusilov’s counterattack failed to retake the position F-290 Mein Zombie - The Survival two day ago. This time the Russians will use a night flank march The classic Japanese response to the US invasion of Guadalcanal. and a coordinated dawn assault...what could possibly go wrong? Modern; 10 AM; Length: 4 hrs; Hosted by: Michael Moran; Scale: 28mm; Easy to learn rules, no experience necessary. 10 AM Rules: Mein Zombie; No. of Players: 8. F-328 Free State of Jones Just an average night hanging out with friends. The only problem F-255 WWI Air Battles - Colorful Skies is you need food, medicine, and ammunition. Just a quick jump American Civil War; 10 AM; Length: 3 hrs; Hosted by: Robert Sutton; - My New Snipe to the store. Oh yea, I forget to mention all the Zombies hanging Scale: 25mm; Rules: Brother Against Brother; Prize: A book on the Free State World War I; 9 AM; Length: 3 hrs; Hosted by: Brian Dewitt; Scale: 1/144; of Jones will be awarded to the best player of the game.; No. of Players: 6. around outside. Can you survive or will you become one of the Rules: Check Your 6! modified for WWI Air Battles; No. of Players: 10. recent dead. We will be introducing some new zombies, rules and This scenario is set in Jones County, Ms. There are Confederate No 4 Squadron of Australian Flying Corps was the second unit weapons. Come try it out. Beginners welcome and encouraged the deserters, led by Newt Knight, Confederate troops, and Union to receive Sopwith Snipes in late 1918. Here they being led by rules will be taught. troops involved in this scenario. The setting has Confederate troops Temporary Captain Thomas Baker they engage with a flight of hunting down the deserters, Newt Knight and his boys avoiding F-267 CY6! Jet Age, Vietnam - Four in Fokkers. capture, and Union troops, who may help or hinder the deserters. One Day Theme This story is soon to be a Hollywood film, starring Matthew Modern; 10 AM; Length: 4 hrs; Hosted by: Roxanne Patton; Scale: 1/285; McConaughey. This is a kid friendly game. Rules: Check Your 6! Jet Age; No. of Players: 6. F-504 Lauffer Sattion May 19th was CVW-21 best day for hunting MiGs with four American Civil War; 10 AM; Length: 4 hrs; Hosted by: Larry Morris; confirmed kills. Six Crusaders, three apiece from VF-24 and 211, Scale: 15mm; Rules: Johnny Reb 3 with Special Rules for Leaders and Unit escorted an Iron Hand mission to the Hanoi suburbs. VF-24’s Quality; No. of Players: 8. LCDR Phil Wood chased a MiG-17 off an A-6’s tail then found The rarely seen Union Cavalry stumble into the Confederates in himself tailed by another MiG-17. Wood banked hard and then the fields of near Lauffer Station. Both sides may be stiffened with fired a sidewinder that hit the MiG. Not suitable for children. arty or infantry, but the Cavalry will rule the day. 10 AM Friday HISTORICON 2015 Preliminary Events List Page 10 10 AM F-117 Perponcher’s Gamble -Phase I of F-493 All Quiet on the Martian Front - F-111 Battletech: Grinder 1 Quatre Bras Theme “The Big Push” SciFi; 10 AM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: Napoleonic; 10 AM; Length: 6 hrs; Hosted by: Greg Robitaille; Scale: 15mm; Other; 10 AM; Length: 2.5 hrs; Hosted by: Ernest Baker; Scale: 18mm; Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. Rules: Carnage and Glory; No. of Players: 4. Rules: Cog Wars; Sponsor: Alien Dungeon; Prize: Gift Certificates; No. of The Grinder is a free for all Battletech Demo game where new (or An Early June 16 action at Quatre Bras, a 1815 ...200th anniversary Players: 12. returning) players will be taught using the Introductory Rules. You Reenactment, where Ney has some Netherlanders that have decided Memphis, Tennessee has fallen to the Martians! Now they are start out with a Light Mech and as you die, you advance up to the to make a stand and block his way to occupy these crossroads, he breaking out, attacking through Tennessee and Mississippi. Can next weight class. The winner of this round will get a spot in the has been directed by the emperor to control. There will be added you stop them? As a Martian POD leader can you crush all human Grinder Championship Saturday evening. All materials, miniatures FOG of war activities in play for a real period feel of command and resistance? The future of the All Quiet on the Martian Front and dice will be provided. Beginner Friendly & Rules Taught. decision challenge. Teens 13 and older are welcome with Adult. universe hangs in the balance in this multi-player multi-game F-361 Aerodrome1.1 F-121 Ligny 1815: Battle for the Official Campaign. YOU will determine the path of the war! An Official Campaign Game Series. Tournament style campaign (12 World War I; 10 AM; Length: 6 hrs; Hosted by: Richard Heffner; Scale: Villages players in 4 time slots). Play in one or up to all four. Results will be 1/72; Rules: Aerodrome1.1; Sponsor: Stanley F. Kubiak; Prize: Wings; No. of Players: 10. Napoleonic; 10 AM; Length: 5 hrs; Hosted by: Bruce Taylor; Scale: 15mm; tracked on the big board map and by the end of the day Saturday Rules: Age of Eagles; No. of Players: 6. we will all know if the Martians have been pushed back WW1 Air Combat! Fast, Colorful, Challenging & Fun! Rookies & Vets welcome. Earn your Wings ( Real Wings) like over 530 Napoleon’s rapid advance across the Belgian border has caught the F-506 Lord Kalvan’s Skirmish Allies by surprise. The Prussians have positioned themselves badly Flyers before you. For over 14 years (38 Cons) gamers have tried to in the villages lining Ligny brook. Napoleon plans to smash Blucher Pike & Shot; 10 AM; Length: 2 hrs; Hosted by: Steve Braun; Scale: 30mm; earn their Wings & Glory. Games run about 1 hour @, pilots shot and turn on Wellington. will he succeed or will the Prussian prevail? Rules: Songs of Blades and Heroes variant; No. of Players: 6. down yield seat to waiting players. Victory records kept, Bennies Travel to an alternate time line and help the newly arrived Lord for combat success. Rules Simple & Taught, Ask anyone wearing F-134 June 16, 1815 - The outskirts of Kalvan defeat a patrol of mercenaries in the employ of Styphon’s wings. Female & youth friendly. under 12 with agreement between Charleroi Theme House. Parent & GM. Napoleonic; 10 AM; Length: 4 hrs; Hosted by: Nigel Marsh; Scale: 28mm; Rules: Carnage & Glory II; No. of Players: 6. F-247 Pulp Adventures F-376 Anzacs and Ottomans in the Palestine Theme A fictional engagement based upon the forces engaged in the Pulp; 10 AM; Length: 1 hrs; Hosted by: Vincent O’Mahony; Scale: 28mm; historical Waterloo campaign of 1815. This engagement involves Rules: Pulp Adventures; Prize: Each player gets a CD with a free copy of World War I; 10 AM; Length: 4 hrs; Hosted by: Jon Lundberg; Scale: 25mm; my eBook “La Femme Fatale and the War Profiteers”; No. of Players: 2. Prussian forces in a rear guard action against the advance guard of Rules: Price of Glory; Sponsor: Brigade and West Wind; No. of Players: 7. the French central column. Short, simple-to-play game in the style of the heroes vs. villains Ottoman and German Asian Korps troops hold a critical town with Cliffhanger Serials from the 1930s. Simple, quick Scenes are linked abundant water supplies. A clash of Empires ensues as Imperial F-159 The Battle Before the Battle into Episodes. Points awarded for each Scene. troops from down under clash with their opponents from two other Napoleonic; 10 AM; Length: 4 hrs; Hosted by: Duncan Adams; Scale: empires. The battle includes a true mix of eras, armored cars and 25mm; Rules: G.A.M.E.R.; No. of Players: 6. F-105 Battletech: The Book of Shadows (Part 3, The Reaping Time) cavalry provide mobility, while airplanes give overhead views to Battalions formed; lines dressed; banners flying. The drums start the commanders. and one line begins moving, steadily closing toward the inevitable, SciFi; 10 AM; Length: 6 hrs; Hosted by: Bob Maine; Scale: 1/285; Rules: Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 12. F-317 SMG Weekend violent collision. But before the lines close there is another battle Theme which must be fought first - between the closing lines. Today we The 50th Shadow Division expecting to encounter a damaged fight that battle of light infantry struggling to weaken the enemy’s Com-Guard unit in the process of repair and retrofit, undertook a World War II; 10 AM; Length: 10 hrs; Hosted by: Rob Belli; Scale: 20mm; line while protecting its own. combat drop on Bountiful Harvest. However, the 4th Wolf Guards Rules: SMG 2.0; Sponsor: Lost Battalion Games; No. of Players: 28. Cluster was waiting for them. A particularly intense battle occurred Sergeants Miniatures Game - Loads of games setup and ready to in the Heidenhein River Valley where the Wolf Guards Command go. Players to bring their own soldiers. Scores will compiled and Star was isolated and outnumbered by Word forces. All materials, awards given out at the end of the con. Allied points are 48 VP. Axis miniatures and dice will be provided. Intermediate to experienced points are 45. All soldiers are eligible as well as all tactics panels. players and no Players under 15 years old. Maps will feature new X-Terrian rules. 1 on 1 and team games will be available. Demos will also be held. Expect 2 hour games. 10 AM Friday HISTORICON 2015 Preliminary Events List Page 11 11 AM F-351 Just Deserts with Globe Trotting F-137 Reconnaissance in Force, 27 F-279 Fireball Forward - Kampfgruppe Peter Pig July 1944 Frey, Normandy, France, 28 June 1944 World War II; 10 AM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: World War II; 10 AM; Length: 4 hrs; Hosted by: Steve Waddell; Scale: World War II; 10 AM; Length: 5 hrs; Hosted by: Sean Barnett; Scale: 15mm; 15mm; Rules: PBI; No. of Players: 4. 25mm; Rules: NUTS! Skirmish Rules; No. of Players: 6. Rules: Fireball Forward; No. of Players: 8. 1940 British and Italians - a full game of PBI with author and UK The 2nd Armored Division G-2 has reported the movement of On the third day of the British offensive, Operation Epsom, the manufacturer. two German panzer divisions into the area and, not wanting to Germans counterattack against the eastern edge of the British F-396 Battle of the Dunes be surprised, MG Maurice Rose has ordered a reconnaissance in salient. Panzergrenadiers of the 1st SS Panzer Div crash into force mission to probe enemy defenses. Out front again, Company infantry of the 3rd Monmouthshire Reg, supported by Stuart tanks, World War II; 10 AM; Length: 4 hrs; Hosted by: Donald Manser; Scale: D, 66th Armored Regiment and its accompanying infantry set off at the village of Mouen. Will the Germans overwhelm the British 25mm; Rules: Home rules; Sponsor: Age of Glory; No. of Players: 4. toward Moyon where the lead elements of the 2nd Panzer Division and threaten their entire offensive or will the British blunt their The small village of Eerde was one of the first to be liberated by are waiting for them. attack? Younger gamers welcome with accompanying adult. the 101st Airborne in the opening hours of Market Garden. Road blocks were placed to hinder any drive toward Veghel and all was F-218 Trench Wars: Italy F-264 Fireball Forward - Hill 314: The well until the counterattack by Von Der Heydte’s Fallschirmjagers 1943--Rearguard At Ortona Theme Lost Battalion, Normandy 1944 broke the temporary quiet of the operation. A classic test of elite World War II; 10 AM; Length: 2 hrs; Hosted by: Frank Luberti; Scale: World War II; 10 AM; Length: 4 hrs; Hosted by: Alex Newhart; Scale: formations: one fighting to break through and the other to hold on. 28mm; Rules: Trench Wars (modified); Sponsor: Miniature Building 15mm; Rules: Fireball Forward; No. of Players: 4. Gamers under 16 are welcome with a participating adult. Authority; No. of Players: 8. Key to the success of Operation L’Attich is the capture of Mortain F-399 Battlegroup Open Event Canadians attack German paratroopers in a small town on the and Hill 314. This hill is lightly defended by elements of 2/120 Adriatic coast just down the road from the GM’s ancestral home. Battalion supported by several batteries of field artillery. SS World War II; 10 AM; Length: 5 hrs; Hosted by: Kevin Koenig; Scale: Find out why the battle was called “Little Stalingrad.” Skirmish Panzergrenadier troops expected to easily brush aside the defenders 15/20mm; Rules: Battlegroup; No. of Players: 8. game using the Trench Wars rules modified for WW2. Novices, but did not plan for the difficult terrain or multiple barrages of steel Come try your hand at one of our games using the Battlegroup children with adults, rules lawyers and GMs looking for revenge raining down on them as they moved to the attack. rules with scenarios from each of the Battlegroup books (Overlord, welcome. Terrain by Miniature Building Authority; figures painted Kursk, Barbarossa and Fall of the Reich). Each historically based by John Spiess. Parent/Child teams welcome. 11 AM game is tactically challenging and takes about two and a half hours F-283 The Horror at Wolfenberg F-523 Battle under Viena September to play. Come to the Battlegroup area with a friend or we’ll match 1683 you with an opponent. Multiple games offered in each session. World War II; 10 AM; Length: 3 hrs; Hosted by: Guy Gormley jr.; Scale: Walk-ups are welcome and rules will be taught. Adult must be 15mm; Rules: ODGW Mein Zombie; No. of Players: 9. 17th Century; 11 AM; Length: 7 hrs; Hosted by: Tomasz Tomczynski; Scale: present for children under 12. Germany, March 1945. The horror is spreading East and West and 15mm; Rules: By Fire and Sword; Prize: TBD; No. of Players: 10. Battle under Vienna historic miniatures game. F-122 Outpost, Noville, December 19, has brought the war to a virtual halt. Agent Blaskowitz reports 1944 that “it” is spreading from the German Paranormal Div. facility F-334 Attack of the Iron Men! at Wolfenberg & the trapped scientists hold the key to stopping Medieval; 11 AM; Length: 4 hrs; Hosted by: Tod Kershner; Scale: 25mm; World War II; 10 AM; Length: 3 hrs; Hosted by: David Bonk; Scale: 28mm; it. The race is on . Take command of Panzer Grenadiers or British Rules: Bolt Action, modified.; No. of Players: 6. Rules: By the Sword Decided: From Hastings to Bosworth; Sponsor: On Airlanding troops, & join us for the debut of the Mein Zombie Military Matters and TKG; Prize: Copy of rules.; No. of Players: 8. Noville, early morning, December 19, 1944. US Team Desbory Squad Rules. has setup outposts along the approaches to Noville. As morning Northern Syria, 1101 CE. During the first Crusade an Italo-Norman approaches elements of the 2nd Pz. Division begin probing the F-253 Check Your 6! - Raid on army with Danish Viking allies face a major Seljug force who are American positions. The results of this game will be carried forward Henderson Field defending their home soil. The Crusaders have heavy armor and to the next scenario. World War II; 10 AM; Length: 4 hrs; Hosted by: Phil D’Amato; Scale: 1/300; couched lances. The Turks have, among other things, all those light Rules: Check Your 6!; No. of Players: 6. cavalry bowmen. A medieval madness mayhem mash-up. Easy Marine pilots have caused havoc up and down the Slot. The Japanese rules. are sending a bomber force to finish off Henderson Field. Can US Wildcats meet the challenge or will the Japanese be able to destroy the airfield and dominate the skies over Guadalcanal? 11 AM Friday HISTORICON 2015 Preliminary Events List Page 12 1 PM F-489 With Fierce Determination and F-261 The Great Safari Race Theme F-342 The Battle Germantown, PA-- Disregard of Danger Colonial; 12 PM; Length: 4 hrs; Hosted by: David Timer; Scale: 25mm; 1777 Other; 11 AM; Length: 5 hrs; Hosted by: Bob Giglio; Scale: 25mm; Rules: Rules: House Rules (will be taught); Prize: Safari RaceMedal; No. of American War for Independence; 1 PM; Length: 4 hrs; Hosted by: Edward Soldier’s Companion (revised 2nd ed., unpublished); Sponsor: Architects of Players: 5. Bardill; Scale: 28mm; Rules: “Black Powder Rules’ w/ Supplement by War & Old Glory; Prize: Gift Certificates; No. of Players: 6. Five Safaris of ardent explorers are racing into unknown parts Warlord Games; Sponsor: Wargames Factory; No. of Players: 10. The Druze Revolt in Syria was the longest-lasting insurgency against of Africa in search of glory and riches beyond measure, not to After seizing Philadelphia on September 26th, British General Howe colonial rule in the inter-war Middle East. French Foreign Legion mention winning the Safari Medal. Guided by hearsay, rumors, encamped a major part of his army at Germantown. He became forces defended the small town of Messifre against thousands of and third hand information each party will attempt to conquer aware that General Washington intended to attack his camp. A fanatical Druze under Sultan al-Atrash. Historically Le Legion held the unyielding environment and plunge into the heart of darkest thick fog rolled in on Oct 4th and hid the rebel army approach. out (barely) in time to be relieved. Enjoyable colonial game with Africa. Safaris must deal with terrain, wildlife, natives, natural and This would be Washington’s first major offensive operation and picturesque Architects of War buildings, terrain & other eye-candy! other disasters. Recommended for players over 13. one of the larger battles of the American Revolution. Now you can Age 17 and older. This is not TSATF! F-363 Aerodrome (R) 2.0 The Battle of take command. F-248 Pulp Adventures France: The Albert Canal F-324 JOE HACK - Barbarians vs Pulp; 11 AM; Length: 1 hrs; Hosted by: Vincent O’Mahony; Scale: 28mm; World War II; 12 PM; Length: 4 hrs; Hosted by: Mark Wukas; Scale: 1/144; Barbarians Rules: Pulp Adventures; Prize: Each player gets a CD with a free copy of Rules: Aerodrome (R) Aerial Combat Games; Prize: Wings & Medals; No. Ancients; 1 PM; Length: 4 hrs; Hosted by: Joe Swartz; Scale: 25mm; Rules: my eBook “La Femme Fatale and the War Profiteers”.; No. of Players: 2. of Players: 12. JOE HACK; No. of Players: 12. Short, simple-to-play game in the style of the heroes vs. villains The Wehrmacht is advancing toward France at lightning speed The barbarians from Britian, who have invited Romans to be Cliffhanger Serials from the 1930s. Simple, quick Scenes are linked through the Low Countries; the RAF responds by sending Fairey “observers” have decide to flex their muscle against those from into Episodes. Points awarded for each Scene. Battles under cover of Boulton Paul Defiants to destroy a bridge the continent. Want to kill barbarians? 1500 will be fighting. Want F-414 Into the Darkness: STAR WARS over the Albert Canal in an effort to slow the German advance. Fly to kill barbarians? This is the place to do it! Rules taught, minors X-WING: Demo’s your Battle or Defiant to take out the bridge while the Luftwaffe welcome with playing adult. responds with deadly Me109s. SciFi; 11 AM; Length: 4 hrs; Hosted by: Lorenzo O’Branty; Scale: 25mm; F-368 Siege 1: The Siege of Maiden Hill Rules: Star Wars X wing Miniatures Game and FAQ.; No. of Players: 12. 1 PM Castle Theme Come join us in this fast paced space combat game set in the Star F-500 Crossing the Duna 1701 Ancients; 1 PM; Length: 4 hrs; Hosted by: Doug Fisher; Scale: 15mm; Rules: Wars universe. All materials will be provided. From beginners to Siege Swien Forkbeard’s Castle; No. of Players: 6. Age of Reason; 1 PM; Length: 4 hrs; Hosted by: Ken Bunger; Scale: 25mm; intermediate players recommended. Rules: Beneath the Lily Banners; Prize: Some 28mm Figures; No. of In 43 BC the Romans laid siege to Maiden Hill Castle defended by F-289 WWII Naval: Mers-el-Kebir Players: 8. the sturdy Celts. The Celts are defending the largest hill fort ever built and are trying to stave off Roman Domination. Come join us World War II; 11 AM; Length: 4 hrs; Hosted by: Stephen Berger; Scale: Early in the Great Northern War, Charles XII tries to lift the Saxon- and see who prevails!!! 1/4800; Rules: General Quarters 3; Sponsor: ODGW; No. of Players: 10. Russian siege of Riga by crossing the mile-wide river against two to July 3, 1940; near Oran: RN Force H ‘requests’ the surrender of the one odds. Boats, floating artillery barges, a fortress and a pontoon F-492 Cannae Vichy French squadron at Mers-el-Kabir (2 BB, 2BC, 6 DD), or face bridge add flavor with hundreds of 28mm figures. Can the Saxons Ancients; 1 PM; Length: 5 hrs; Hosted by: Alan Isabelle; Scale: 15mm; Rules: attack. The French didn’t surrender, withstood a shelling, sinking push the Swedes back before they can establish a bridgehead? Nika; No. of Players: 8. 1 BB, damaging Dunkerque and the other BB, and killing 1329 F-359 Close Action! - Friday’s Close History’s ultimate battle of annihilation. Will Hannibal’s brilliant French. In our alternate history the French sortie for the safety of Action Fleet Battle victory be repeated, or will the Romans escape encirclement and Toulon and fight their way past Force H at night. Age of Sail; 1 PM; Length: 7 hrs; Hosted by: Lee Girer; Scale: 1/600; Rules: obliteration? This game is a preview of a new set of ancient rules 12 PM Close Action; No. of Players: 20. called Nika. F-343 Battle of Papo 112BC Captains! Come refight a dramatic naval battle from the Age of F-499 Fanticide Invitional Fighting Sail, when fleets of ships of the line dueled to determine Fantasy; 1 PM; Length: 2 hrs; Hosted by: Ernest Baker; Scale: 25mm; Rules: Ancients; 12 PM; Length: 4 hrs; Hosted by: Jeff Russ; Scale: 90mm; Rules: who would rule the seas. Realistic movement, combat, and Fanticide; Sponsor: Alien Dungeon; Prize: Gift Certificates; No. of Players: 6. Hail Caeser; No. of Players: 8. limited communications rules assure that you’ll get as close to Come and play the different fantasy warband game - Fanticide. Rome vs Egypt Romans forces are pushing into Egyptian territory. real combat as possible. Will YOU win Honor and Glory, or be Bring your own or play with a provided 1000-point warband. Never The Egyptian army knows the choke point to hit the Romans at and disgraced in dishonorable defeat? Beginners Welcome. Rules Played? Then let us teach you how. Rules taught. This is an Alien throw them back. taught, Kid Friendly Game. All materials provided, Please bring Dungeon game. your own courage... 1 PM Friday HISTORICON 2015 Preliminary Events List Page 13 2 PM F-112 Battletech: Grinder 2 F-408 Goering’s Carrier F-269 CY6! - Can’t Find My Way Home SciFi; 1 PM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: World War II; 1 PM; Length: 4 hrs; Hosted by: Jerry Boles; Scale: 1/285; - Ceylon, April 5, 1942 Theme Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. Rules: Luftwaffe 1946 by Martin Fenelon; No. of Players: 10. World War II; 1 PM; Length: 4 hrs; Hosted by: Brian Cantwell; Scale: 1/285; The Grinder is a free for all Battletech Demo game where new (or British convoy PQ 18, escorted by a carrier, is heading towards Rules: Check Your 6!; Sponsor: Fights On!; No. of Players: 8. returning) players will be taught using the Introductory Rules. You Russia with much needed supplies. Taking note of the carrier Admiral Nagumos’s bombers were sent to attack Colombo, but start out with a Light Mech and as you die, you advance up to the Goering orders, “Ignore the convoy, get the carrier!”. when the British Fleet is not there, the bombers were recalled. The next weight class. The winner of this round will get a spot in the F-463 Battle of the Eastern Solomons escorting Zeros suddenly find themselves in tough spot: engaged Grinder Championship Saturday evening. All materials, miniatures Theme with British Hurricanes and watching as the Kates carrying the and dice will be provided. Beginner Friendly & Rules Taught. navigators and radios withdraw, leaving them with no way to find World War II; 1 PM; Length: 5 hrs; Hosted by: Bruce Schaper; Scale: 1/2400- F-345 Battlecruisers at the end their way back to the carrier. Can the JNAF fighters fight their way 1/300-1/700; Rules: Tide of War: Kido Butai Home Rules; No. of Players: 6. to safety? Younger gamers welcome with accompanying adult. World War I; 1 PM; Length: 5 hrs; Hosted by: David Emdee; Scale: 1/1200; Operational level carrier warfare. Players will control a carrier and Rules: Victory at Sea; No. of Players: 20. her air wing or elements of the Cactus Air Force in an effort to 2 PM Oct 1918, Hipper gathers the remaining loyal officers and men control the sea lanes around Guadalcanal. You must scout and strike F-250 Rocroux to crew the Battlecruisers Germany has at great cost completed. the enemy force while minimizing harm to your own task force. Age of Reason; 2 PM; Length: 3 hrs; Hosted by: Tim Tilson; Scale: 15mm; Rather than surrender them, Hipper will go out to challenge the Well tested rules that will be taught. Ever dreamed of commanding Rules: Black Powder; Sponsor: NOVAG; No. of Players: 5. British Battlecruisers. Better to die with honor than surrender in a carrier? This is your chance. Not recommended for kids. shame. Rules taught (3 minutes). 11 October 1746. Liege, Belgium. Maurice de Saxe has cornered the F-476 Train Ride to Hell - Russia 1942 Allies outside Liege with their backs against the Meuse River. He F-386 Battlegroup Open Event World War II; 1 PM; Length: 4 hrs; Hosted by: Mitch Abrams; Scale: 15mm; spends most of the day deploying his much larger army. Finally late World War II; 1 PM; Length: 4 hrs; Hosted by: Jason Weiser; Scale: 20mm; Rules: Chain of Command; No. of Players: 6. in the day he orders it forward. Can the Allies hold until evening Rules: Battlegroup; No. of Players: 8. German troops are riding the train to relieve a far off place call and then escape? Come try your hand at one of our games using the Battlegroup Stalingrad. It should be easy to get there - follow the train tracks. F-228 SUFFREN’S CHALLENGE - Battle rules with scenarios from each of the Battlegroup books (Overlord, Who would want to stop them? Perhaps some Russian partisans. Of Sadras, 17 Feb 1782 Kursk, Barbarossa and Fall of the Reich). Each historically based Rules explained and slightly simplified for a convention setting. game is tactically challenging and takes about two and a half hours Age of Sail; 2 PM; Length: 4 hrs; Hosted by: Byron Angel; Scale: 1/2400; F-152 By their Deeds Alone - 4th Rules: Byron Angel’s “Steer to Glory” Rules; No. of Players: 8. to play. Come to the Battlegroup area with a friend or we’ll match you with an opponent! Walk-ups are welcome and rules will be Armored Division at Arracourt. The dramatic first encounter between Admiral le Bailli Suffren taught. Adult must be present for children under 12. *DOUBLE BLIND* and Admiral Sir Edward Hughes in their contest for control of World War II; 1 PM; Length: 4 hrs; Hosted by: Jake Strangeway; Scale: the Coromandel Coast and the untold riches of India: Fighting F-390 Tanks on the Matanikau 15mm; Rules: Command Decision Test of Battle; Sponsor: CDTOB; Prize: in capricious squally weather, an outnumbered British squadron World War II; 1 PM; Length: 4 hrs; Hosted by: Wayne Wiltshire; Scale: Gift Certificates; No. of Players: 6. must fight desperately to stave off the attack of the French firebrand 15mm; Rules: Flames of War; Sponsor: game vault; No. of Players: 8. By the beginning of September 1944, Patton’s Third Army had Suffren, who must struggle with the complications posed by a A Japanese tank assault across the Matanikau River was one of driven across northern France and had closed on the Moselle River, disunited force. the critical actions in the “Battle for Henderson Field”, the final the last major water barrier between it and Germany. The Germans F-341 Decision in Delmarva Part 2: The Japanese offensive on Guadalcanal and arguably their last, best shot quickly recovered, however, and began launching counterattacks. Battle of Easton, MD Theme at taking the airfield. This game is paired with the War College On the 19th, the 5th Panzer Army launched a fresh panzer brigade, Seminar “First Offensive.” the 113th, at the Americans near the town of Arracourt. American Civil War; 2 PM; Length: 4 hrs; Hosted by: Miles Reidy; Scale: 25mm; Rules: Longstreet; Sponsor: Architects of War; Prize: Beyond the F-397 75th Dreams of Avarice; No. of Players: 8. Anniversary - “The Few” Theme The setup of this game will be decided by the outcome of Thursday’s World War II; 1 PM; Length: 4 hrs; Hosted by: John Wright; Scale: 1/144; Naval Encounter (Decision in Delmarva Part 1) - If the British/CSA Rules: Warbirds In Miniature, Modified; No. of Players: 12. fleet is successful the game will feature a combined British/CSA 7 September 1940 1540hrs: After an unusually quiet morning, assault on a fortified Union army. If the landings fail then the CSA British radar stations pick up the an immense flood of German will be defending against a Union assault in the hopes receiving planes pouring across the channel. Fighter Command is on the British reinforcements. Kids welcome with an adult. ropes after weeks of relentless attacks on airfields. How can the RAF possibly hold on against such odds? Easy to learn rules. Historically accurate scenario. Age 12+ with playing adult. Walkups welcome. 2 PM Friday HISTORICON 2015 Preliminary Events List Page 14 2 PM F-485 Blockade Runners F-205 Counter-attack at Abu Ageila F-155 Napoleon’s Last Battles: Quatre American Civil War; 2 PM; Length: 3 hrs; Hosted by: Gary Coyle; Scale: Modern; 2 PM; Length: 5 hrs; Hosted by: John Sulek; Scale: 15mm; Rules: Bras Theme 1/600; Rules: Sail and Steam Navies; No. of Players: 8. Flames of War; No. of Players: 7. Napoleonic; 2 PM; Length: 6 hrs; Hosted by: Bruce Balling; Scale: 15mm; Blockade running in the early years was easy. But now it’s 1864. After two Israeli reserve brigades under Brigadier-General Avraham Rules: Volley and Bayonet; No. of Players: 4. Charleston is still open, but the run is not so easy. The 5th of Yoffe penetrated into the center of the Sanai Peninsula, they moved The beginning of the end of Napoleon’s Empire. Quatre Bras could May is a New Moon and a flooding tide just before dawn. Both aggressively to capture the road junction of Abu Ageila while the have achieved Napoleon’s objective of dividing the Prussians and Confederate and Union sailors expect the runners to arrive tonight. Egyptians waited for their arrival. In this battle, the Egyptians do British. But Ney’s attack failed. This is one of four linked battles, Both are prepared to fight to ensure the success of their cause. not wait, they move to fight the Israelis and counterattack to deny concurrent with Ligny. Results will determine the forces and tactical F-130 Slaughter’s Mountain the road junction to the invading Israeli tanks. situation for Wavre and Waterloo, to be run on Saturday. These four games will allow players to alter or confirm history. American Civil War; 2 PM; Length: 2 hrs; Hosted by: Guy Gormley; Scale: F-207 Last Plane out of Baghdad 54mm; Rules: Carnage and Glory II; No. of Players: 6. Modern; 2 PM; Length: 3 hrs; Hosted by: Henry Kyle; Scale: 28mm; Rules: F-496 All Quiet on the Martian Front - KID Friendly- players 13 and under encouraged. This is a semi Zombie Apocalypse; Prize: Wargames Factory Miniatures; No. of Players: 8. “The Big Push” Historical battle using Civil War Plastic Army Men and a simplified The zombie virus outbreak has reached the Middle East. Other; 2 PM; Length: 2.5 hrs; Hosted by: Ernest Baker; Scale: 18mm; version of Carnage and Glory, The American Civil War rules geared Unfortunately, the locals blame the West for this apocalypse, and Rules: Cog Wars; Sponsor: Alien Dungeon; Prize: Gift Certificates; No. of toward kid friendly play. Players only have to worry about moving is doing everything they can to keep the supposed perpetrators Players: 12. and shooting, the computer takes care of the rest. Scenario is based from leaving the country to its fate. Take charge of a team, complete Memphis, Tennessee has fallen to the Martians! Now they are on the Battle of Cedar’s (Slaughter’s) Mountain August 9, 1862. your mission, and catch the last plane out of Baghdad before your breaking out, attacking through Tennessee and Mississippi. Can F-426 Obituary for Oz Theme brains become part of the Falafel House’s menu. Not recommended you stop them? As a Martian POD leader can you crush all human for Kids. resistance? The future of the All Quiet on the Martian Front Early 20th Century; 2 PM; Length: 6 hrs; Hosted by: Michael Harris; Scale: universe hangs in the balance in this multi-player multi-game 1/2400; Rules: Fear God & Dread Nought; No. of Players: 15. F-268 CY6! Jet Age, Vietnam - Four in One Day Theme Official Campaign. YOU will determine the path of the war! An 1908 - The great powers have taken aim at the island of Oz in their Official Campaign Game Series. Tournament style campaign (12 quest for colonial empires. But while they cooperated over slicing Modern; 2 PM; Length: 4 hrs; Hosted by: Roxanne Patton; Scale: 1/285; players in 4 time slots). Play in one or up to all four. Results will be up China, for sole rights to Oz this will be a fight to the finish Rules: Check Your 6! Jet Age; No. of Players: 8. tracked on the big board map and by the end of the day Saturday with winner takes all. So which empire will fail? Join the Admiralty May 19th was CVW-21 best day for hunting MiGs with four we will all know if the Martians have been pushed back Trilogy as we watch armored cruisers of 5 empires clash at sea in confirmed kills. Six Crusaders, three apiece from VF-24 and 211, a battle that so many thought would happen in Chinese waters. escorted an Iron Hand mission to the Hanoi suburbs. VF-24’s F-295 The Dead are Never Dead in Deadwood - Western Zombie F-431 Ill Met in Akbatana Theme LCDR Phil Wood chased a MiG-17 off an A-6’s tail then found himself tailed by another MiG-17. Wood banked hard and then Western; 2 PM; Length: 3 hrs; Hosted by: Scott Landis; Scale: 28mm; Rules: Fantasy; 2 PM; Length: 4 hrs; Hosted by: Phillip Hartzog; Scale: 30mm; fired a sidewinder that hit the MiG. Not suitable for children. All things Zombies Modified; No. of Players: 6. Rules: CROM; No. of Players: 10. The good people of Deadwood have endured a lot of hardships but You have come to the Shemitish city of Akbatana for one reason F-154 Napoleon’s Last Battles: Ligny Theme this has to be the worst yet. After cleaning up the their good town a and one reason only, and woe be unto any who try and stop you. new evil has come from the mines that no one has ever seen before. Whether they be slayer or thief, wizard or priest, man or god, by Napoleonic; 2 PM; Length: 6 hrs; Hosted by: John Kephart; Scale: 15mm; Players will each play their own group of characters to meet key Crom you will triumph. And then after victory, some well-deserved Rules: Volley and Bayonet; Sponsor: Test of Battle Games; Prize: Gift objectives and win in these fun, fast play rules modified for the Old Certificate; No. of Players: 6. wine! Come get in touch with your inner barbarian and play a West Kids under 14 must be with adult. slayer, archer, thief or wizard in the Hyborian Age of Conan. The beginning of the end of Napoleon’s Empire. Ligny was F-311 Fly or Die: Six Weeks at the F-491 Cog Wars Napoleons last battlefield victory but failed to destroy the Prussians or divide them from Wellington. This is one of four linked battles, Front Theme Medieval; 2 PM; Length: 3 hrs; Hosted by: Brian Whitaker; Scale: 25mm; concurrent with Quatre Bras. Results will determine the forces and World War I; 2 PM; Length: 2 hrs; Hosted by: Kevin Cronin; Scale: 20mm; Rules: Cog Wars; Sponsor: Old Glory Shipyard; Prize: Gift Certificate; No. tactical situation for Wavre and Waterloo, to be run on Saturday. Rules: Fly or Die; No. of Players: 8. of Players: 10. These four games will allow players to alter or confirm history. This is a miniature WWI Dogfight wargame. It is a one-on-one Men in armor fighting on ships that sink. Go figure! Be the captain flying game with up to six players (more if I get the models done of your own cog. Defend the high seas in a most seaworthy vessel. in time). It replicates, reasonably well, the air war over the Western Beginners, and cabin boys and girls welcome. Rules will be taught. Front between 1917-1918. The Germans fly Fokker D VIIs and the Allies fly Sopwith Camels. Variations include strafing, bombing, balloon busting, aerial reconnaissance, as well as fighter sweeps. 2 PM Friday HISTORICON 2015 Preliminary Events List Page 15 4 PM F-275 The Anti-Richthofen Squadron F-236 The Invasion of Sweden - 1943 F-213 STALINGRAD BREAK OUT Theme Theme World War II; 2 PM; Length: 4 hrs; Hosted by: John Gordon; Scale: 1/1200; World War II; 3 PM; Length: 2 hrs; Hosted by: Peter Panzeri; Scale: 15mm; World War I; 2 PM; Length: 3 hrs; Hosted by: Jonathan Fellows; Scale: Rules: Seekrieg 5; No. of Players: 8. Rules: ART OF TACTIC BY ZVEZDA; Sponsor: ZVEZDA-USA.COM; 1/285; Rules: Check Your 6! - World War I variant; No. of Players: 8. June 1943. The Germans have decided to stand on the defensive Prize: Prizes from Miniature Building Authority AND ZVEZDA-USA. No. 56 Squadron was made up of picked men, including top ace on the Eastern Front - no offensive at Kursk. Instead, the Germans COM; No. of Players: 16. Albert Ball. It was the first unit to be equipped with the SE5. It’s are attacking Sweden to secure their source of iron ore. A German Germans’ “Last worst Chance” to get the HELL out of Stalingrad on initial combat operation was April 29, 1917, and it faced off against invasion fleet is approaching Stockholm and the Swedish Navy is the Eastern Front. PANZERS attack to break through & a RUSSIAN Jasta 11 -- led by the Red Baron himself. coming out to fight. TANK ARMY tries to keep the door shut in an intense & exciting battle. Random events, hats, cheers and mayhem. What’s not to F-352 Just Deserts with Globe Trotting 3 PM love? Email [email protected] for free PDF of Rules Peter Pig F-170 Fate of Battle Demo Game & Scenario. World War II; 2 PM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: Fantasy; 3 PM; Length: 2 hrs; Hosted by: David Wood; Scale: 28mm; Rules: 15mm; Rules: PBI; No. of Players: 4. F-240 Fireball Forward - A Coffin for LSNC: Fate of Battle; No. of Players: 4. Seven Brothers, Kursk - 1943 1940 British and Italians - a full game of PBI with author and UK The British are facing off against the French. Who will win? Rules manufacturer. World War II; 3 PM; Length: 3 hrs; Hosted by: Mark Fastoso; Scale: 15mm; will be taught. Gamers under 12 welcome with participating adult. Rules: Fireball Forward; No. of Players: 5. F-400 Battlegroup Open Event F-405 Die Fighting, Too The Tigers of the 1SS Panzer Division have broken through first line World War II; 2 PM; Length: 5 hrs; Hosted by: Kevin Koenig; Scale: Napoleonic; 3 PM; Length: 4 hrs; Hosted by: Peter Anderson; Scale: 25mm; of Soviet defenses. The lend-lease Lees and Stuarts of the 230 Tank 15/20mm; Rules: Battlegroup; No. of Players: 8. Rules: Die Fighting 2; Sponsor: Repique Rules; No. of Players: 8. Regiment launch a desperate counter-attack to stop the German Come try your hand at one of our games using the Battlegroup breakthrough. Two Napoleonic armies face off using the new and improved rules with scenarios from each of the Battlegroup books (Overlord, version of these very original rules by Bob Jones. Everything action Kursk, Barbarossa and Fall of the Reich). Each historically based 4 PM your troops perform, and every loss they take consumes some of game is tactically challenging and takes about two and a half hours your (red resource) dice. When your command runs out of dice... F-118 A change in the Tide -Phase II to play. Come to the Battlegroup area with a friend or we’ll match your side is likely to lose. A different take on “Buckets of Dice” for of Quatre Bras Theme you with an opponent. Multiple games offered in each session. sure! Teens 14 and above welcome with a playing adult. Napoleonic; 4 PM; Length: 6 hrs; Hosted by: Greg Robitaille; Scale: 15mm; Walk-ups are welcome and rules will be taught. Adult must be Rules: Carnage and Glory with some added rules to apply FOG of war; No. present for children under 12. F-153 Kunoichi Hime of Players: 6. F-124 Noville, December 20, 1944: Out Pike & Shot; 3 PM; Length: 3 hrs; Hosted by: Tom Vielott; Scale: 25mm; * A possible continuation of Phase I that was the early June 16 of the Fog Rules: Ninjutsu! (Home Rules); No. of Players: 8. action at Quatre Bras, a 1815 ...200th anniversary Reenactment, Shogun Minamoto Makoto has offered a reward for any man who World War II; 2 PM; Length: 4 hrs; Hosted by: David Bonk; Scale: 28mm; where Ney has some Netherlanders that have decided to make a Rules: Bolt Action-modified; No. of Players: 6. can bring him the head of the so-called “Princess of Ninjas. A hero stand and block his way to occupy these crossroads, he has been of the local people, she has evaded capture many times before. directed by the emperor to control. There will be added FOG of war After successfully repelling probes by the 2nd Panzer Division However, an enterprising lieutenant of the Shogun, on a tip from the previous day US Team Desorby waits the next attack. At mid activities in play for a real period feel of command and decision a local magistrate, has brought his retainers and a band of hired challenge. Teens 13 and older are welcome with Adult. morning the sounds of German armor echo through the heavy fog. Ronin to find and exterminate her and her companions at their Suddenly the fog lifts and both sides find themselves in a deadly next target. F-133 June 18, 1815 - The Assault struggle to destroy the enemy before the fog returns. upon the Ohain Road Theme F-306 Doctor Who and Really Big Bugs F-181 Showdown at Tug Argan Pass Napoleonic; 4 PM; Length: 4 hrs; Hosted by: Nigel Marsh; Scale: 28mm; Theme Rules: Carnage & Glory II; No. of Players: 6. World War II; 2 PM; Length: 4 hrs; Hosted by: Eric Schlegel; Scale: 20mm; SciFi; 3 PM; Length: 3 hrs; Hosted by: Del Stover; Scale: 25mm; Rules: Dr Rules: G.A.M.E.R.; No. of Players: 9. D’Erlon and Milhaud square off against Picton and the Dutch- Who Miniatures Game; No. of Players: 4. British Somaliland, 11 August 1940. With de Simone’s Italian forces Belgians of Perponcher’s Division Amidst the horrors of World War I, no one pays any attention to advancing on the port of Berbera, British forces took up positions the bright lights falling around a Belgian hamlet in No Man’s Land. on the hills near Tug Argan, which covered the main road to the But when both the Belgians and German routine patrols begin to town. De Simone did not hesitate and following a heavy artillery disappear and they investigate. What they find is a curious blue barrage, launched his assault on the hills. Players under 13 welcome police box and a madman who keeps warning them about some with a playing adult. kind of bug infestation- as if that’s important in the midst of war. 4 PM Friday HISTORICON 2015 Preliminary Events List Page 16 6 PM F-415 Into the Darkness: STAR WARS F-284 The Horror at Wolfenberg 6 PM X-WING: The Contract World War II; 4 PM; Length: 3 hrs; Hosted by: Guy Gormley jr.; Scale: F-483 Battle of Shiloh, April 6 1863 SciFi; 4 PM; Length: 4 hrs; Hosted by: Buford Culver; Scale: 25mm; Rules: 15mm; Rules: ODGW Mein Zombie; No. of Players: 9. American Civil War; 6 PM; Length: 4 hrs; Hosted by: Richard Hasenauer; Star Wars X wing Miniatures Game, FAQ and Convention rules.; No. of Germany, March 1945. The horror is spreading East and West and Scale: 15mm; Rules: Revised Brigade Fire and Fury; Sponsor: Fire and Fury Players: 12. has brought the war to a virtual halt. Agent Blaskowitz reports Games; No. of Players: 6. There is more than one way to stop a rebellion. A large contract has that “it” is spreading from the German Paranormal Div. facility Refight one of the early battle scenarios from the original Fire and been put out on certain rebels heads by an unknown source. The at Wolfenberg & the trapped scientists hold the key to stopping Fury, in this first playtest to develop a 2nd edition brigade-level syndicate wants those credits!!!! Come join us in this fast paced it. The race is on . Take command of Panzer Grenadiers or British game, or drop by and tell the author what you think would make it space combat game set in the Star Wars universe. All materials will Airlanding troops, & join us for the debut of the Mein Zombie a better game design. The best ideas come from other gamers. Late be provided. Some knowledge of the X wing is recommended but Squad Rules. game, so no children under age 15. not necessary. 5 PM F-515 FIGHTING STEAM - Head ‘Em Off F-116 Battletech: Grinder 3 F-254 Pennsylvania Pete and The Staff at the Head of the Passes! SciFi; 4 PM; Length: 3 hrs; Hosted by: Martin Rodriguez; Scale: 1/285; American Civil War; 6 PM; Length: 4 hrs; Hosted by: Paul Meyer; Scale: Rules: Battletech; Sponsor: Iron Wind Metals; No. of Players: 10. of Power - The Final Episode 1/1000; Rules: FIGHTING STEAM; No. of Players: 8. The Grinder is a free for all Battletech Demo game where new (or Pulp; 5 PM; Length: 4 hrs; Hosted by: Annemarie D’Amato; Scale: 28mm; Rules: Audacious Adventures; No. of Players: 5. Seizing an opportunity, Confederate raiders and runners attempt returning) players will be taught using the Introductory Rules. You to drive through a weak spot in the Federal blockade and break out start out with a Light Mech and as you die, you advance up to the In the previous episode PA Pete found the entrance to Two-Ton into the Gulf. Blue water warships of all shapes and sizes clash in a next weight class. The winner of this round will get a spot in the Kommen’s tomb. Join PA Pete and the other adventurers in the vast fog-shrouded free-for-all at the mouth of Pass a l’Outre. Fighting Grinder Championship Saturday evening. All materials, miniatures and expansive tomb. See what wonderful and diabolical things are Steam is a fast-play game for ACW naval actions inspired by the and dice will be provided. Beginner Friendly & Rules Taught. waiting. The race is on to find the Staff of Power. SPI classic Fighting Sail. It features an innovative, interactive turn F-525 VERDUN 1916 Theme F-378 Battlegroup Open Event - Demo sequence and a simple, deadly combat system. Modified rules retain World War I; 4 PM; Length: 4 hrs; Hosted by: John Mitchell; Scale: 25mm; World War II; 5 PM; Length: 1 hrs; Hosted by: Nicholas Wooster; Scale: the playability of the original system. 20mm; Rules: Battlegroup; No. of Players: 4. Rules: Crush the Kaiser; No. of Players: 6. F-119 Germantown, 1777 No mans land, trenches, MMGs and Barbed wire. If this sounds like Russian and German forces meet outside a small village on the approach to Prokhorovka in mid-July, 1943. Come try out the American War for Independence; 6 PM; Length: 4 hrs; Hosted by: Richard your kind of fun you will love this. French counter attack needs to Mentch; Scale: 25mm; Rules: Carnage & GloryII; No. of Players: 6. take German strong points. “All of France is watching”. Battlegroup rules in a quick hour-long demo session. Infantry and tank rules will be the focus, introducing players to the command Greene’s assault on the British right at Germantown, October 4, F-282 The Battle of Dogger Bank, structure and morale system of Battlegroup. Drop by and get a 1777. An unusual at this point in the war, Washington’s tardy left WWI, 1915 Theme demo before jumping in to the other Battlegroup events, or hang wing attacks through the mist. World War I; 4 PM; Length: 4 hrs; Hosted by: Bill Cira; Scale: 1/3000; Rules: out and watch. Walk-ups are welcome and rules will be taught. F-169 Bear Yourself Valiantly Fantasy Fleet Action Imminent; Sponsor: ODGW; No. of Players: 6. Adult must be present for children under 12. Demo Game It is January 24th, 1915 and the Imperial German Navy’s F-434 The Bitter End and the Drive Fantasy; 6 PM; Length: 2 hrs; Hosted by: David Wood; Scale: 28mm; Rules: Battlecruiser squadron has embarked on a mission to sweep the on Budapest - Hungary Winter 1945 LSNC: Bear Yourself Valiantly; No. of Players: 4. Dogger Bank area of the North Sea. The Royal Navy’s Battlecruisers Operation The dwarves and their allies are facing off against the goblins and have been alerted by British code breakers and have managed to their allies. Who will win? Rules will be taught. Gamers under 12 intercept the Germans. This game will include a minor mod to World War II; 5 PM; Length: 5 hrs; Hosted by: Michael Sincavage; Scale: welcome with participating adult. make things more even, & will also feature light cruisers, destroyers, 15mm; Rules: Battlefront; No. of Players: 4. torpedo boats. As the Budapest besieged garrison desperately hangs on against F-365 Westridge Farm, Plimouth overwhelming Russian forces, the Germans mount a strong County, MASSECHUSSETTS 1680 armored drive to open supply and relieve the trapped forces. It is King Philip’s War; 6 PM; Length: 4 hrs; Hosted by: Graham Wilkinson; late WWII so the Germans have King Tigers, Panthers, and other Scale: 25mm; Rules: Muskets & Tomahawks - modified; Sponsor: 9220- advanced weaponry while the Russians offer the best they have in 0229 Quebec Inc; No. of Players: 5. IS-2s, 122s, 100s, 34/85s, etc. It’s a brutal battle against time. The Puritan settlers have moved onto Indian lands and the shaman has rolled the bones - death to the white devils! Pike and shotte against bows, tomahawks and shotte. War on the frontier during King Philips War. 6 PM Friday HISTORICON 2015 Preliminary Events List Page 17 6 PM F-327 King of the Hill Theme F-479 Ares Zombies: Street Violence F-336 So You Want To Be An ACE Modern; 6 PM; Length: 4 hrs; Hosted by: Kevin Wenker; Scale: 1/2400; Pulp; 6 PM; Length: 4 hrs; Hosted by: Stephen Gibson; Scale: 30mm; Rules: World War I; 6 PM; Length: 4 hrs; Hosted by: Robert Varga; Scale: 1/48; Rules: Shipwreck (Double Blind); No. of Players: 8. Ares Zombies: Modern Edition; No. of Players: 10. Rules: Home Rules; No. of Players: 4. 1985 - the is turning hot. It seems things have gone awry An outbreak of deadly gang violence erupts near the Umbrella You’re in command of a squadron of WWI fighter planes. You along in Europe. The Soviet Navy is tasked with seizing a small island near vaccination charity in Terre Haute, Indiana. As crazed civilians with your allied squadron face the enemy planes in a large dogfight. Iceland to establish a forward base to interdict NATO shipping. The attack passers-by, gangs in the area settle scores. Can your group Each individual plane from the squadrons is positioned on the US Navy is tasked with seizing that same island. Similar size forces of Police rescue terrified civilians? Can your group of survivors game board along with their altitude as determined with a roll of are on a collision course. Not recommended for kids. escape the carnage in the streets? And what are the mysterious the dice. Your squadron’s gunnery is also dice dependent. Ammo is F-276 CY6! Jet Age, Vietnam - May Day black vehicles cruising the area? 12 and over welcome with parent. limited so luck is required to survive and achieve ACE status. Kids - Kep Airfield, North of Hanoi - 1967 F-423 By Fire and Sword - Battle of under 12 require adult. Modern; 6 PM; Length: 4 hrs; Hosted by: Tom Ballou; Scale: 1/200; Rules: Vienna Theme F-379 Battlegroup Open Event - Demo Check Your 6! Jet Age; No. of Players: 8. Renaissance; 6 PM; Length: 3 hrs; Hosted by: Scott Simoneau; Scale: 15mm; World War II; 6 PM; Length: 1 hrs; Hosted by: Nicholas Wooster; Scale: Keeping pressure on the VPAF, the Navy launched a 2nd Alpha Rules: By Fire and Sword; No. of Players: 8. 20mm; Rules: Battlegroup; No. of Players: 4. Strike from the USS Bon Homme Richard on the airfield. The A massive game loosely based on the 1683 Battle of Vienna, using Russian and German forces meet outside a small village on the target was the MiG-17s parked in revetments at the southeast end. modified Wargamer’s By Fire and Sword rules. Each player will approach to Prokhorovka in mid-July, 1943. Come try out the The strike came loaded for bear, after the storm of flak and SAM take command of a small warband of either the sieging Turks, the Battlegroup rules in a quick hour-long demo session. Infantry and discovered earlier, a large portion of the strike was dedicated to garrisoned Imperials, or the relief force of Polish. Familiarity with tank rules will be the focus, introducing players to the command flak and SAM suppression. Massive - 21 planes! From forthcoming the BFAS rules is a help, but not necessary! All figures provided. structure and morale system of Battlegroup. Drop by and get a scenario book. Please bring a tape measure that’s marked with cm. No children demo before jumping in to the other Battlegroup events, or hang F-335 Counter attack on the Great please. out and watch. Walk-ups are welcome and rules will be taught. Adult must be present for children under 12. Redoubt Theme F-517 Planetfall - Introductory Games Napoleonic; 6 PM; Length: 5 hrs; Hosted by: Jeff Russ; Scale: 54mm; Rules: SciFi; 6 PM; Length: 2 hrs; Hosted by: Andrew Fargo; Scale: 10mm; Rules: F-432 Atoll Invasion - Feb. 1944 Black Powder; No. of Players: 10. Planetfall; No. of Players: 6. World War II; 6 PM; Length: 6 hrs; Hosted by: Thomas Sessler; Scale: Battle of Borodino: 11am, September 7th 1812 Counter attack on Introductory games of Planetfall. Come by and try out Spartan 15mm; Rules: Axis & Allies: Miniatures Expanded Rules w/errata; No. of the Great Redoubt, 54mm Napoleonic Russians vs French. Games new 10mm Science fiction combat game. Rules taught. 12+ Players: 8. Set in the time frame of the February 1944 invasion of the Marshall F-461 The Battle of Eggmuhl April 21st F-104 BattleTech Alpha Strike: Desert Islands, this generic scenario pits US Marines verses Imperial 1809 Wars Japanese SNLF. Players will be divided into two opposing teams; Napoleonic; 6 PM; Length: 5 hrs; Hosted by: Robert Lockley; Scale: 15mm; SciFi; 6 PM; Length: 5 hrs; Hosted by: Charles Shumar; Scale: 1/285; Rules: one defending the islands while the other will attempt to seize them. Rules: Shako II; No. of Players: 10. BattleTech: Alpha Strike; Sponsor: Iron Wind Metals; No. of Players: 24. All ages welcomed . Some familiarity with rules required. Napoleon orders Davout to attack Rosenberg’s III corps thinking Desert Wars is small unit combat using BattleMechs, Each player F-446 Air Battle over Nis he is attacking a small Austrian rear guard. However Davout finds will control a lance (4 Mechs) in a Grand Melee style competition. out he is fighting 2 Austrian Corps. He must press the attack and This event takes place before the fall of the Star League and as such World War II; 6 PM; Length: 3 hrs; Hosted by: Terry Terry; Scale: 6mm; Rules: Check Your Six; No. of Players: 8. pin the Austrians down while Napoleon is planning to attack their the units available are limited. Players are encouraged to review the left flank the next day. This is one of many bloody battles ahead. available Mechs before the event. The list of available Mechs can The only direct air conflict between US and USSR aircraft occurred No players under the age of 16. be viewed at http://gitb.weebly.com/desert-wars-mechs.html All over Nis, Serbia on 7 Nov 1944, all caused by poor navigation. The US apologized for the “regrettable incident” that resulted in F-148 The Battle of Wildon 1809 materials, miniatures and dice will be provided. Intermediate to experienced players and no Players under 15 years old. several US P-38s and Soviet Yak-3 being shot down. The records are Napoleonic; 6 PM; Length: 4 hrs; Hosted by: Lyle Bickley; Scale: 25mm; still classified Top Secret by the US and Russia. US Orders: Protect Rules: Carnage & Glory II; No. of Players: 6. yourselves. Soviet Orders: Retaliate for the unprovoked attack. French vs. Austrians - Operations in Styria during June of 1809. Players over 17 please. Rules will be taught as needed. Tired of the 100 Days Campaign in 1815? Come on out and try something different! Knowledge of Command Decision (any version) a plus but not required. Children welcome with adult. 6 PM Friday HISTORICON 2015 Preliminary Events List Page 18 7 PM F-503 White Beach One - Peleliu, 1944 F-258 Form on the Admiral’s Wake - F-182 The Saga of Lower Uncton World War II; 6 PM; Length: 4 hrs; Hosted by: Tim Peaslee; Scale: 25mm; Battle of Dogger Bank 1781 Dark Ages; 7 PM; Length: 4 hrs; Hosted by: James Mcwilliams; Scale: Rules: Bolt Action; No. of Players: 6. American War for Independence; 7 PM; Length: 3 hrs; Hosted by: Brian 28mm; Rules: Saga; No. of Players: 6. K Company has orders to take and hold a small point of land on Dewitt; Scale: 1/1200; Rules: Form on the Admiral’s Wake; No. of Players: 10. Normans, Saxons, Vikings, and others battle it out in Britain. Oaths the left flank of the Marine landing beaches. As soon as they hit the Great Britain has declared a blockade against the Dutch Republic are sworn, alliances are made and broken, fame and fortune are beach they realized this was no easy task. Can they fight through who have been supplies to the American Colonies. Here the Dutch won and lost - Whether you are a veteran Saga player or a novice, the Japanese defenses and take their objective? Fleet attempts to break the blockade. come join the action. Gamers under the age of 14 are welcome F-162 Tank Battle at Juvelize 22 Sept, F-474 Zama - 202 BC Theme with an adult. 1944 Ancients; 7 PM; Length: 4 hrs; Hosted by: Jeff Grein; Scale: 15mm; Rules: F-313 The Attack on German Flatts, World War II; 6 PM; Length: 4 hrs; Hosted by: James Nickle; Scale: 1/285; Command & Colors: Epic Ancients; No. of Players: 8. 1755 Theme Rules: Look Sarge No Charts; No. of Players: 6. Carthage is on the verge of defeat. Scipio is in Africa and Hannibal French & Indian War; 7 PM; Length: 4 hrs; Hosted by: Robin Empey; Scale: As part of the German Armored attack near Arracourt the carefully is recalled from Italy to build an army to defend Carthage. Hannibal 28mm; Rules: Buckskins and Rangers; Sponsor: Battlefield Game Designs; horded Panthers are moving toward Juvelize in the fog when has his veterans from Italy but has lost his cavalry when Massinissa Prize: Yes; No. of Players: 11. they encounter a US Cavalry screen and a counterattack led by and the vaunted Numidian light horse join the Roman army. Whose Having failed to convince the German settlers to aid their cause Creighton Abrams himself. style of battle will win out? The rigid, but powerful Carthaginian against the British, the Governor of New France has sent a combined phalanx or the flexible legions of Rome. force of French marines, Canadian militia and Aboriginal allies to 7 PM F-520 Sweet Chariots - Battles of the punish the peaceful settlers inhabiting the British settlement of German Flatts located near Herkimer, New York. Can the British F-454 Peaches! Get Your Peaches Egyptian Empire Theme Here. provincials save the settlers or will the Governor exact his revenge? Ancients; 7 PM; Length: 3 hrs; Hosted by: Kenneth Baggaley; Scale: 25mm; American Civil War; 7 PM; Length: 4 hrs; Hosted by: Phillip Spera; Scale: Rules: Piquet Archon and/or Pulse Of Battle (POB); No. of Players: 6. F-185 The Hunger Games III 15mm; Rules: Brothers at War; Prize: Sponsored by Dave’s Baggage Train; Future; 7 PM; Length: 3 hrs; Hosted by: David Schlegel; Scale: 25mm; Rules: No. of Players: 6. From the lands of sweet cedars to the vast unending desert, Egypt fought to expand and defend its empire in countless campaigns now Blood & Swash; No. of Players: 12. A fine summer’s day stroll through the peach orchards and fields of lost to history. Who dare not yield before the rumble of the mighty Alliances will be formed and broken, but there can be only one a quiet, peaceful hamlet, Gettysburg. Beginners welcome. Pharaoh’s chariots? 28mm Ancients, using Piquet rules Archon winner. Serena from District 7 won at Cold Wars. Who will triumph F-300 Battle of Salem Church and/or Pulse Of Battle. Teens 14 and up welcome with a playing at Historicon. Players under 10 welcome with a playing adult. American Civil War; 7 PM; Length: 3 hrs; Hosted by: Rick Horner; Scale: adult. F-220 Gnome Wars:...and that statue 10mm; Rules: Johnny Reb; No. of Players: 4. F-460 Otjosongombe: Leave no Man looks dry. Also known as the Battle of Banks’ Ford, took place on May 3 and 4, Behind! (German South-West Africa, Gnomes; 7 PM; Length: 4 hrs; Hosted by: James Stanton; Scale: 28mm; 1863, in Virginia, as part of the Chancellorsville Campaign. Refight 1904) Rules: Gnome Wars; Sponsor: Miniature Building Authority; No. of a battle that took place about two miles from the convention center. Colonial; 7 PM; Length: 4 hrs; Hosted by: Roy Jones; Scale: 25mm; Rules: Players: 10. Move up to attack Lee’s army at Chancellorsville or head off the Sword and the Flame (Modified); Sponsor: Recreational Conflict; No. of With no word back from the patrols sent to investigate the darkness boys in blue. Players: 6. enveloping Elmore’s Castle, troops from all Gnomish Homelands F-346 The Battle of Germantown, PA, 4 Herero riflemen and assault forces occupy the deeply cut, dry head to the sinister region. Along the way Private Lung emptied October 1777 Theme riverbed of Otjosongombe Creek - a formidable, natural trench his canteen, and now needs to empty his bladder. Lung utters, I really have to pee! Anyone bringing a painted unit of Gnomes American War for Independence; 7 PM; Length: 3 hrs; Hosted by: James line! The Hereros’ plan: decimate the German column, withdraw Rich; Scale: 28mm; Rules: Warlord’s “Black Powder; No. of Players: 10. without being routed and leave no man behind. Because the Bastard from Brigade Games does not have to preregister. No one under 14 without a playing adult with parent/child teams encouraged. After seizing Philadelphia on 26 September, Gen Howe encamped Detachment will be hot on their heels, hungry for prisoners! From his British Army in Germantown. Soon after, he became aware the scenario book “The Herero War”. More at: www.hererowars. of Gen Washington’s intent to attack him there. On the morning com. of 4 October, a thick fog masked the rebel approach, but also complicated their efforts to mass for a decisive attack. Take command of a British or Rebel regiment and re-fight one of the war’s largest battles. Participation limited to age 16 to Adult. 7 PM Friday HISTORICON 2015 Preliminary Events List Page 19 7 PM F-480 Spanish Civil Warriors, 1936 F-443 Downtown P’yongyang in the F-296 Battle of Plancenoit- 1815 Inter-War ; 7 PM; Length: 4 hrs; Hosted by: Edward Watts; Scale: 20mm; Afternoon - 1951 Napoleonic; 7 PM; Length: 3 hrs; Hosted by: Tom Uhl; Scale: 15mm; Rules: Rules: Muerte a los Fascistas! Muerte a los Anarquistas!; No. of Players: 6. Modern; 7 PM; Length: 4 hrs; Hosted by: Martin Fenelon; Scale: 1/285; Shako II; No. of Players: 6. The Spanish Civil War, where plans always unravel in a world of Rules: Sabres Over the Yalu; Sponsor: MSD Games; Prize: Gift Certificate; 200th Anniversary! The Prussian high command surveyed the beleaguered Republicans, revolting Trade Unionists, untrustworthy No. of Players: 8. battle & decided Wellington was holding on the Mont St. Jean Falange, unreliable Italians, the dedicated International brigades or B-29s are headed to P’yongyang to destroy an airfield under ridge. Prussian brigades moved towards Plancenoit to attack the the seasoned Army of Africa and the Spanish Foreign Legion its construction. A variety of North Korean Aircraft mean to stop French right & maneuver in the rear of the French army. Napoleon, sure to be a mess. Join the struggle for freedom, fascism or anarchy them. Fortunately, the Sabres are going to weigh in as well. Fast running out of time to break Wellington’s force, had to commit and see who will prevail! Young players who can read the rules (one play air-to-air combat, beginners welcome, rules will be taught. more & more reserves to deal with the Prussians. A Michael Hopper double sided page) welcome. Command flights or squadrons instead of single aircraft! scenario. Kids under 14 must be with adult. F-371 Siege Swien Forkbeard’s Castle F-171 ISIS Has What! F-435 Fa, A Long, Long Way to Run - Theme Modern; 7 PM; Length: 4 hrs; Hosted by: Michael Byrne; Scale: 28mm; The Sound of Music the Wargame Medieval; 7 PM; Length: 4 hrs; Hosted by: Doug Fisher; Scale: 15mm; Rules: Rules: Force on Force; No. of Players: 7. Pulp; 7 PM; Length: 4 hrs; Hosted by: Nick Wasileski; Scale: 25mm; Rules: Siege Swien Forkbeard’s Castle; No. of Players: 8. ISIS has taken over an Iraqi military base near Fallujah. It’s Astounding Tales; Sponsor: Brigade Games; No. of Players: 8. The Swien has increased the taxes on his vassals to the breaking suspected that ISIS is trying to develop chemical weapons of some In Anschluss Austria, can the annoyingly adorable Von Trapp point to finance his new castle and walled town. Be thee a revolting type at the base. US Army Special Operating Forces received the Family Singers escape the clutches of the Nazi Springtime for vassal or a loyal subject come experience the mayhem of a siege and mission to take down the base. Can the US forces take out the ISIS Hitler Brigade or will Captain von Trapp’s next picture be Das Boot? either end the reign or secure the crown of the Swien! facility or will ISIS develop a nasty surprise? Perhaps they can with the help of some of the toughest and most F-357 Aerodrome(R) 3.0 Korean War F-216 Black Hawk Down ruthless fighters ever, the Sisters of the Nonnberg Abbey. It’s Nuns vs. Nazis in the 3rd Annual Historicon Musical Wargame. Aerial Combat Modern; 7 PM; Length: 2 hrs; Hosted by: Chris Bennett; Scale: 28mm; Modern; 7 PM; Length: 3 hrs; Hosted by: Stanley Kubiak; Scale: 1/200; Rules: SKIRMISH SANGIN - MAALITANI RANGER BATTLEBOOK; F-307 Secret Agent Man: Peter Drake Rules: Aerodrome(R) 3.0 ““ Korean War-era Aerial Combat Game; Sponsor: Sponsor: The Phalanx Consortium; No. of Players: 4. and Mild Mannered Scientist Theme Aerodrome(R) Aerial Combat Games; Prize: Wings & Medals; No. of The CSAR Team and the Somalis are racing to get to the downed Pulp; 7 PM; Length: 3 hrs; Hosted by: Del Stover; Scale: 25mm; Rules: 7TV Players: 12. helicopter. The US forces are rallying to defend, with the Somalis / DWMG; No. of Players: 4. Try the new Korean War-era version of the popular Aerodrome(R) looking to loot it. Can the US forces defend the perimeter against The sun is setting on the Belgian Empire and in 1964. Dr. Paul WW1 and WW2 aerial combat rulesets. Fly Mig-15s, F-86 Sabre the swarming attackers? Beginners welcome, rules will be taught. Hendrick of East Germany has defected - but to whom? The CIA jets and more in simulated air combat. New mechanics and The author Colin Philips will be your GM all the way from New wants him. So do the East Germans. And the secret criminal stats for the era, but still easy to learn and play, lots of fun. Rules Zealand. organization SMASH (Society of Murder, Arson, Spying, and taught, equipment provided. Up to 12 players per round, rounds F-144 Pursuit to Mondovi Harm). But don’t worry. Peter Drake of his Majesty’s Secret Service run through allotted time. Wings and awards for Victories and is on the job. A tongue-in-cheek nod to the spy films of the 60s. Valor! Spouse & Female Friendly Game. Under age 15 only with Napoleonic; 7 PM; Length: 5 hrs; Hosted by: Thomas Garnett; Scale: 28mm; Rules: Carnage and Glory; No. of Players: 6. playing adult. F-107 Battletech: Grinder 4 After the French failed to break the Piedmontese at St Michelle, the SciFi; 7 PM; Length: 3 hrs; Hosted by: Paul Sjardijn; Scale: 1/285; Rules: F-420 SOCCER! Assault on Anfield! Piedmontese withdrew, out of fear of encirclement. The withdrawal Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. Modern; 7 PM; Length: 3 hrs; Hosted by: Bob Wiltrout; Scale: 30mm; Rules: began the night of 20/21 April 1796, but was detected by the French The Grinder is a free for all Battletech Demo game where new (or Corner Kick; No. of Players: 6. in the early morning of the 21st. General Bonaparte ordered an returning) players will be taught using the Introductory Rules. You Chelsea invades the sacred grounds outside Liverpool. This is a immediate pursuit and fought a hastily organized Piedmont defense start out with a Light Mech and as you die, you advance up to the soccer game with miniatures, where the individual abilities of the around Vicoforte and the nearby abbey, Sanctuary di Vicoforte. next weight class. The winner of this round will get a spot in the world’s finest professionals are represented. If you know soccer rules Kids 14+ are welcome. Grinder Championship Saturday evening. All materials, miniatures and strategies, you’ll have no trouble playing this game. Fight like and dice will be provided. Beginner Friendly & Rules Taught a man - instead of guns and pointy sticks, take on the enemy with your feet and elbows (no hands, please). Players 8 to 10 welcome if adult also participates. 7 PM Friday HISTORICON 2015 Preliminary Events List Page 20 8 PM F-391 Raid on Christies creek F-380 Battlegroup Open Event - Demo F-174 Buchholz Station War of 1812; 7 PM; Length: 3 hrs; Hosted by: Randy Hardin; Scale: 15mm; World War II; 7 PM; Length: 1 hrs; Hosted by: Nicholas Wooster; Scale: World War II; 7 PM; Length: 3 hrs; Hosted by: Don Hogge; Scale: 28mm; Rules: Sea Eagles; Sponsor: Thoroughbred figures; Prize: 15mm Ships boats; 20mm; Rules: Battlegroup; No. of Players: 4. Rules: Battleground WWII; No. of Players: 6. No. of Players: 6. Russian and German forces meet outside a small village on the One of opening moves of the was seizing key The British control Chesapeake Bay, and United States forces are approach to Prokhorovka in mid-July, 1943. Come try out the road junctions. One such place was near the village of Buchholz. reduced to hit and run tactics from small shallow creeks and rivers. Battlegroup rules in a quick hour-long demo session. Infantry and A unit of the German 27th Fusilier Regiment moving quickly Christies Creek contains a slipway where some of these irritating tank rules will be the focus, introducing players to the command through the morning fog stumbles into an American unit eating gunboats are built. A combined force of gunboats and a Marine structure and morale system of Battlegroup. Drop by and get a chow. Surprise is followed by bedlam. Which side will win the day? landing party are being sent to destroy the slipway. US forces will demo before jumping in to the other Battlegroup events, or hang Gamers under the age of 14 are welcome with an adult. try to prevent this. Some players will run gunboats others land out and watch. Walk-ups are welcome and rules will be taught. F-237 Fireball Forward - Breaking forces. Kid friendly with parent Adult must be present for children under 12. Through in Falaise - 20 August 1944 F-488 The Magnificent Seven F-388 Holding Carentan World War II; 7 PM; Length: 4 hrs; Hosted by: Joseph Seliga; Scale: 15mm; Western; 7 PM; Length: 4 hrs; Hosted by: Ron Prillaman; Scale: 54mm; World War II; 7 PM; Length: 4 hrs; Hosted by: Jerry Frazee; Scale: 20mm; Rules: Fireball Forward; No. of Players: 8. Rules: Red,White.Blue,Green,Yellow,Black for Wild West; No. of Players: 10. Rules: Battlegroup Overlord; Sponsor: Eureka USA; No. of Players: 4. The counter attack to open an escape corridor was led by The Magnificent Seven take on the Mexican Bandits just as in the The 101st Airborne had helped take Carentan on June 12th-- now III Battalion, 4th SS Panzer Grenadier Regiment of 2nd SS Movie. Kids allowed with playing adult. the Germans are launching their counterattack using the 17th SS PanzerDivision. Their path was blocked by the 1st Polish Armored F-457 Wings of Glory: Mission Panzer Regiment, 37th SS Panzer Grenadiers, and elements of the Div., 8th Polish Inf. Battalion and the 1st Polish Anti-Tank Accomplished 6th Fallschirmjagers. Little do the Germans know the Americans Regiment. Can the German Panzer IVs and Vs and their Panzer are pushing forward with a counterattack of their own. Can the US Grenadiers get through or will the Polish Shermans, Fireflys, A-T World War I; 7 PM; Length: 3 hrs; Hosted by: Bill Koff; Scale: 1/144; Rules: Paratroopers hold on long enough for the 2nd Armored “cavalry” guns and Inf. prevail? A Tim Tilson Scenario. Rules will be taught. Wings of Glory / Wings of War; Prize: Win a Wings of Glory ready-to-fly to get there? Youngsters welcome. WWI plane!; No. of Players: 8. Take to the skies over WWI France as your pilots try to do their F-125 Noville, December 20, 1944: 8 PM Assault part to break the stalemate of the Great War. Planes from both sides F-316 AWI Battle of Camden will have various missions to perform while trying to keep from World War II; 7 PM; Length: 4 hrs; Hosted by: David Bonk; Scale: 28mm; being shot out of the sky. Wings of Glory/Wings of War experience Rules: Bolt Action-modified; No. of Players: 6. American War for Independence; 8 PM; Length: 4 hrs; Hosted by: Ken preferred; no players under 15 years old. Cliffe; Scale: 54mm; Rules: All the King’s Men; Sponsor: All the King’s Men; After the morning tank battle elements of the 101st Airborne arrive No. of Players: 5. in Noville to reinforce Team Desobry. At the same time elements F-158 The Battle of St. Soupplets; It’s 1780 and the British have driven the Continentals from South of the 26th Volksgrenadier Division, supported by tanks from the September 5, 1914 Carolina. The refugees rally under Horatio Gates, the hero of 2nd Pz Division renew their assault. World War I; 7 PM; Length: 4 hrs; Hosted by: Duncan Adams; Scale: Saratoga, who orders a march back with raw recruits and beaten 10mm; Rules: Look Sarge, No Charts: 1914; No. of Players: 6. F-149 Hal Far (“Blackshirts and Odd regulars. British General Cornwallis replies in kind. The armies The assault of French 6th Army on the German flank was initially Tanks) meet at Camden. Will “Bloody Ban” crush the rebels? Will the opposed by only the understrength IV Reserve Korps. IV Korps World War II; 7 PM; Length: 4 hrs; Hosted by: Daniel Erdman; Scale: Patriots’ spirit prevail? Co-GM’d by Ken Cliffe and Bob Lehman. extreme right was anchored on the key village of St. Soupplets. 20mm; Rules: Command Decision 4; Sponsor: Test of Battle Games; Prize: Rule exp. suggested. Possession of the town changed hands repeatedly as the fate of the Test of Battle Gift Certificate; No. of Players: 6. F-377 Force on Force on Zombies 1914 campaign swung in the balance. Come refight this desperate The Axis planned to invade Malta in July 1942 to protect their Modern; 8 PM; Length: 4 hrs; Hosted by: Jon Lundberg; Scale: 25mm; battle and see if you can change history. Rules will be taught. Young supply routes to North Africa. CCNN (Blackshirts), supported Rules: Force on Force -modified; Sponsor: Brigade; No. of Players: 8. gamers welcome with playing adult. by a Panzer unit using captured Soviet tanks and other odds and sods of armor, would attack the Hal Far airfield. Fallschirmjager The Organization for Supplying Insanely Rigorous Islamic Soldiers F-353 Just Deserts with Globe Trotting - OSIRIS is holed up in an ancient town. Drug experiments by Peter Pig were supposed to support as well, but a bad drop dispersed and weakened their forces. OSIRIS’s Persian allies have had some odd results and NATO forces World War II; 7 PM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: have been dispatched to clear out the nest of terrorists and their 15mm; Rules: PBI; No. of Players: 4. allies. 1940 British and Italians - a full game of PBI with author and UK manufacturer. 8 PM Friday HISTORICON 2015 Preliminary Events List Page 21 9 PM F-224 PRELUDE TO WATERLOO Theme F-192 Armada Invincible naval battle F-320 Heroes of Normandie Demo Napoleonic; 8 PM; Length: 3 hrs; Hosted by: Pete Panzeri; Scale: 28mm; 1588 Theme Rules: NAPOLEON RULES! by SMALL-WARS.org; Sponsor: SMALL- Renaissance; 8 PM; Length: 4 hrs; Hosted by: Donald Smith; Scale: 1/350; World War II; 8 PM; Length: 2 hrs; Hosted by: Sara Erickson; Scale: N/A; WARS.org; Prize: Prizes from Miniature Building Authority AND Rules: Modified Armada Invincible wargame from Zvezda; Prize: 1 1:350 Rules: V1.2b; Sponsor: IELLO; No. of Players: 12. ZVEZDA-USA.COM; No. of Players: 24. sail ship from Zvezda; No. of Players: 12. Learn how to play Heroes of Normandie, a new, fast-paced WW2 Can Napoleon’s French smack Wellington’s Anglo-Allied forces English Channel Battle: Can the English Fleet stop or slow down strategy wargame inspired by Hollywood war movies. This is a after Quatre Bras? Or will history repeat itself? A FAST-FUN the Spanish Armada from invading England. tactical scale board-game for 2 players, each commanding their Rear Guard action on the “Road-to-WATERLOO” for our 200th own armies. The Germans on one side, the Americans on the other. Anniversary game Saturday! Email waterloo200th@yahoo. F-429 Something Sinister in Salamanca - Dr. Who Special Theme Players deploy their units, secretly plan their attacks and try to com for Rules, Scenario and info on ~THE~ “Limited Edition” outwit their enemies by blocking their strategies and surprising WATERLOO 200th Anniversary T-shirts! (Each one signed by SciFi; 8 PM; Length: 4 hrs; Hosted by: Kyle Gibson; Scale: 25mm; Rules: them. the Artist!) INTRO game to WATERLOO 200th ANNIVERSARY Savage Worlds (BBC variant); Sponsor: The Bad Wolf Corporation; Prize: EVENT --> Friday Night thru to Saturday Night. Yes; No. of Players: 10. F-234 Operation Bifrost: Escape of the Tirpitz F-531 Where Birds No Longer Fly While headed to the 2031 World Cup, The Doctor arrives in 13th Cent. Spain. Something is not right, Princess Blanca has a World War II; 8 PM; Length: 4 hrs; Hosted by: Bob Miller; Scale: 1/2400; Post-Apocalypse; 8 PM; Length: 3 hrs; Hosted by: Joseph McGuire; Scale: sinister new advisor, Ezekiel’s Wheel has been spotted, & strangely Rules: Seekrieg 5; Sponsor: Admiralty; No. of Players: 8. 30mm; Rules: This Is Not a Test; Sponsor: World’s End Publishing; No. of helmeted knights have been seen in the city. Will you choose to help March 1944: For several months, the German Abwehr has warned Players: 6. save mankind or enslave the lesser beings inhabiting the dismal of the growing threat of an Allied assault on the coast of northern After the Great Fall, Scorpio Air Force Base was abandoned and backwater. HCon 2017 theme game presented early to avoid scale France. To bolster the forces available to repel an invasion, wasteland creatures of all sorts now infest the airfields. Now a small creep. Grossadmiral Doenitz orders Tirpitz to break out of Trondheim group of mutants is trying their luck at reclaiming the base and the Fjord and return to Wilhelmshaven. other wasteland factions are not going to let the muties have all the fun. This is all pretty much a bad idea, but there is profit to be 9 PM made or at least that’s what you’ve been told. Wastelanders under F-416 Into the Darkness: the age of 12 welcome with a playing adult, both should play under the same ticket. SciFi; 9 PM; Length: 3 hrs; Hosted by: James Nicholson; Scale: 25mm; Rules: SPACE HULK Compendium and House rules.; No. of Players: 6. Space Hulk 239 (OBLIVION) has appeared in material space after almost 100 years. the hulk is known to have valuable tech and control of the space hulk Come join us in this fast paced game set in the Warhammer 40k universe. All materials will be provided. Some knowledge of the X wing is recommended but not necessary. 9 AM Saturday HISTORICON 2015 Preliminary Events List Page 22 9 AM Saturday 9 AM S-230 The Blind fighting the Blind S-297 Battle of Plancenoit 1815 Theme S-239 Battle on the Lisaine, 16 Napoleonic; 9 AM; Length: 3 hrs; Hosted by: John Sileo; Scale: 15mm; Rules: Shako II; No. of Players: 6. January 1871 Theme Inter-War ; 9 AM; Length: 4 hrs; Hosted by: Joseph Kohten; Scale: 1/2400; Rules: Seekreig 5; Sponsor: Seekrieg Admiralty; No. of Players: 8. 200th Anniversary! The Prussian high command surveyed the 19th Century; 9 AM; Length: 4 hrs; Hosted by: Bruce Weigle; Scale: 6mm; The Spanish Civil War split the country in many ways, including battle & decided Wellington was holding on the Mont St. Jean Rules: 1871 (prototype); Prize: VA; No. of Players: 6. the navy. The Nationalists secured most of the capital ships; the ridge. Prussian brigades moved towards Plancenoit to attack the France’s ramshackle Army of the East was the Third Republic’s last Republicans the smaller units. In 1938, Italy was sending supplies French right & maneuver in the rear of the French army. Napoleon, hope of influencing the Franco-Prussian War. Success against the through the Italian controlled blockade zone to Cadiz, a Nationalist running out of time to break Wellington’s force, had to commit single German corps holding the Lisaine River line could sever port in the British blockade zone. These convoys had to pass the more & more reserves to deal with the Prussians. A Michael Hopper comms and threaten Germany with invasion. It all depended on Republican base at Cartagena. Sometimes they would pass at night. scenario. Kids under 14 must be with adult. the attacks around Haricourt, where the French were three times stronger than their opponents, but three times more miserable, too. S-172 Bomb Factory - Fallujah S-472 Nordlingen, 6 Sep 1634 November 2004 Pike & Shot; 9 AM; Length: 4 hrs; Hosted by: Bob Bryant; Scale: 15mm; S-259 Germans at Manila Bay Modern; 9 AM; Length: 4 hrs; Hosted by: Michael Byrne; Scale: 28mm; Rules: Might of Arms; No. of Players: 6. 19th Century; 9 AM; Length: 2 hrs; Hosted by: Brian Dewitt; Scale: 1/3000; Rules: Force on Force; No. of Players: 6. Dilatory command and inferior numbers led to a crushing defeat Rules: Age of Dreadnoughts - Spanish American War; No. of Players: 8. Fallujah had the dubious distinction of being the number one of Swedish/German forces by an Imperialist army. Savvy command Admiral Dewey had defeated the Spanish at Manila Bay but the source of bombs across Iraq. Many of the deadly devices triggered and equal numbers on both sides make this scenario an even match. Germans had sent a fleet and were ignoring the American blockade. in Ramadi, Tikrit and Bagdad had been built to order by the S-469 Jump Dewey informed the German Admiral in July “if Germany wants insurgents of Fallujah. For the men of Task Force 626, the Coalition SciFi; 9 AM; Length: 4 hrs; Hosted by: Karl Shanoltz; Scale: 1/2000; Rules: war, all right, we are ready”. Here the Germans decide not to back hunter-killer special missions unit, car bomb factories were high on Colonial Battlefleet Modified; No. of Players: 4. down. their targeting lists. Can the US Army capture this bomb factory? S-197 Battle of Pydna 22 June 168 BC Fleeing from the Cylon attack on the colonies, the Colonial fleet S-200 The Battle of Vittoria finds themselves stranded in uncharted space. The relentless Cylon Ancients; 9 AM; Length: 3 hrs; Hosted by: James Nickle; Scale: 10mm; Rules: Napoleonic; 9 AM; Length: 5 hrs; Hosted by: Duncan Adams; Scale: 10mm; attackers has found their enemy. Will the Colonials have time to flee Bear Yourselves Valiantly; No. of Players: 6. Rules: Fate of Battle; No. of Players: 7. the clutches of the Cylons, or will they be lambs lead to slaughter? King Perseus is trying to once again unite Greece under his rule. At the Battle of Vitoria Wellington broke the French army, under Beginners welcome. Rules will be taught. This will not make the Romans happy. The two sides will decide Joseph Bonaparte and Marshal Jourdan, at the last Peninsular battle their fate at Pydna. The once great Phalanx vs. the Roman Legion. S-302 Battlestar Galactica: Encounter fought in Spain. Will Wellington win again? Or will Joseph hold on Beyond the Red Line Theme S-183 It’s a Good Day to be a Viking or to his foothold in Spain (and his crown and his loot)? With Fate of Battle there are no large chart cards to spoil the aesthetics of your SciFi; 9 AM; Length: 2 hrs; Hosted by: Konstantin Gojnycz; Scale: 1/1200; Is It! Rules: Full Thrust Lite; Sponsor: Ravenstar Studios; No. of Players: 5. game. Fight the battle, not the rules. Dark Ages; 9 AM; Length: 3 hrs; Hosted by: James Mcwilliams; Scale: You’ve crossed the red line and a chance scan indicates artificial 28mm; Rules: Saga; No. of Players: 4. S-225 Before I Was a Marshall... nuclear detonations in Sturgeon system one light year from you. Vikings raid the coast of Ireland for plunder and supplies. Can Theme Raptor scouts return & report cylon activity. This is ‘neutral’ the Irish drive them off. - Whether you are a veteran Saga player Napoleonic; 9 AM; Length: 4 hrs; Hosted by: Brian Robinette; Scale: 30mm; territory; you could trigger a war. ‘Ghost Fleet’ is just the force for or a novice, come join the action. Gamers under the age of 14 are Rules: B4 I Was a Marshal,,,; Sponsor: MBA and Flag Dude; Prize: Flag this. Capture enemy tech, destroy bases & return to friendly space. welcome with an adult. Dude Flags; No. of Players: 8. Miniatures provided by Ravenstar Studios. Walk Ups Welcome. S-411 Encouter Near Derrry, Ireland Its 1813 and the Allies are moving on Dresden, can the French S-232 The First Naval Battle of Inter-War ; 9 AM; Length: 4 hrs; Hosted by: Bradley Pflugh; Scale: 25mm; intercept them and turn the tide of the campaign? There is a Guadalcanal Rules: Price of Glory - Modified for Anglo-Irish War; No. of Players: 6. Marshall’s baton in every knapsack. Come play with vintage Napoleonic minis from the collection of Ed Mohrmann...many World War II; 9 AM; Length: 4 hrs; Hosted by: Bill Sterner; Scale: 1/6000; Modified Iron Ivan house rules for the time period. 28mm Rules: Seekrieg 5; Sponsor: Admiralty; No. of Players: 10. historical fiction skirmish. IRA in the inter-war period engage a more than 5x as old as the players pushing them. Must be 8-13 yrs old to play. Adults must be accompanied by an eligible minor. Described in “A Battle History of the Japanese Imperial Navy” British Column on the move. Rules will be taught. No rules lawyers, as a “Pier 6 brawl”, this night action pits a confused command of children or disgruntled persons please! U.S. cruisers and destroyers against Abe’s bombardment force of battleships and supporting units. Not for the faint of heart! 10 AM Saturday HISTORICON 2015 Preliminary Events List Page 23 10 AM 10 AM S-521 Your Chariot Awaits! - Battles of S-458 Schools out for Summer. S-449 Sickles Salient, Gettysburg, 2 the Egyptian Empire Theme Schools out for forever? July 1863 Ancients; 10 AM; Length: 3 hrs; Hosted by: Kenneth Baggaley; Scale: 25mm; Modern; 10 AM; Length: 2 hrs; Hosted by: James Reynolds; Scale: 25mm; Rules: Piquet Archon and/or Pulse of Battle (POB); No. of Players: 6. Rules: Flashpoint; No. of Players: 8. American Civil War; 10 AM; Length: 4 hrs; Hosted by: Ronald Bingham; Scale: 15mm; Rules: Black Powder; No. of Players: 5. From the lands of sweet cedars to the vast unending desert, Egypt School is out, but the teachers are still packing up. When a fire fought to expand and defend its empire in countless campaigns now breaks out, teachers are in danger. Come join the Fire Brigade and 2 July 1863, MG Sickles disobeyed orders and commanded his lost to history. Who dare not yield before the rumble of the mighty save the school. Kids game. III Corps to advance about 1 mile in front of the Union lines. Pharaoh’s chariots? 28mm Ancients, using Piquet rules Archon Unbeknownst to him, General Lee had already ordered Longstreet S-441 Waterloo, The Battle that and/or Pulse Of Battle. Teens 14 and up welcome with a playing Corps to attack the Union center. Longstreet’s last command to changed a Continent Part I Theme adult. BG Barksdale and his Mississippi Brigade, was “Take out those Napoleonic; 10 AM; Length: 5 hrs; Hosted by: Paul Olszanski; Scale: 15mm; Damn Guns!” Game is based on the RF&F scenario found in the S-481 The Last Stand of Beau Geste Rules: Fire and Fury Napoleonics; Sponsor: Wargames Illustrated; No. of Vol 2 1862-1863 scenario. Black Powder or Hail Cesare experience Again. Players: 12. preferred. No players under 15. Colonial; 10 AM; Length: 4 hrs; Hosted by: Edward Watts; Scale: 25mm; Waterloo, one of the most definitive battles in history is recreated S-534 Battle of Dranesville, 20 Rules: Sandscape; No. of Players: 8. on custom terrain with beautiful figures. The battle will center on December 1861 Asked why we didn’t offer it at the last 2 conventions we felt the key farms along with the timed introduction of reinforcements. American Civil War; 10 AM; Length: 10 hrs; Hosted by: John Mcconnell; compelled to have a go again. The usual Fort Zinderneuf and its Can you change the course of history or will you guide the allies to Scale: 25mm; Rules: By Company, Into Line!; No. of Players: 6. desperate Foreign Legionnaires under attack by waves of Arab victory one more time? Honor the 200th anniversary of this classic tribesmen, the relief column trudging through the desert, hordes of battle played with Fire and Fury Napoleonic rules. The Battle of Dranesville was a small battle during the American mounted pursuers dogging their heels, etc. The current convention Civil War taking place between GEN J.E.B. Stuart’s Confederates S-135 June 16, 1815 - A crossroads on count tally stands at 3 victories for la Legion and 14 for the Arabs. and GEN Edward O.C. Ord’s Union forces in Fairfax County, the Charleroi to Brussels road Theme Young players who can read the one page rules (and adults who Virginia. The two forces on similar patrols encountered and can endure the phenomenal carnage) welcome. Napoleonic; 10 AM; Length: 4 hrs; Hosted by: Nigel Marsh; Scale: 28mm; engaged one another. Short Playtest scenario for our upcoming fast- Rules: Carnage & Glory II; No. of Players: 6. play rules for battalion actions. Start times are at 10am, 12:30pm, S-393 Caravan of the Dead A fictional engagement based upon the forces engaged in the 3pm, and 5:30pm. Inter-War ; 10 AM; Length: 4 hrs; Hosted by: Donald Manser; Scale: 25mm; historical Waterloo campaign of 1815. This engagement involves S-143 Greene’s Assault Rules: Bolt Action; Sponsor: Age of Glory; No. of Players: 6. Anglo-Dutch forces in a holding action against the advance guard American War for Independence; 10 AM; Length: 4 hrs; Hosted by: An ill prepared Republican force with no artillery, anti-aircraft of the French left column. Richard Mentch; Scale: 28mm; Rules: Carnage & GloryII; No. of Players: 6. support or even rifles for all of its numerous and highly motivated S-157 Napoleon’s Last Battles: milicianos is tasked with defending the city of Malaga. Facing them 4 October, 1777, Washington’s main army attacks the British for Waterloo Theme are Franco’s Moroccans, Requetes and the newly arrived CTV. We’ll the first time, at Germantown near Philadelphia. Greene arrives explore the results of this action from the perspective of a better Napoleonic; 10 AM; Length: 6 hrs; Hosted by: John Drye; Scale: 15mm; late and in a mist to strike the British right flank. prepared Republican force led by Colonel Villalba. Gamers under Rules: Volley and Bayonet; No. of Players: 6. S-325 JOE HACK - Ceasar’s Salad 16 are welcome with a participating adult. The end of Napoleon’s Empire. The battle of Waterloo marked the Ancients; 10 AM; Length: 4 hrs; Hosted by: Joe Swartz; Scale: 25mm; Rules: end of Napoleon. But did it have to happen that way? What if the S-421 SOCCER! The Battle for French had performed differently at Quatre Bras and Ligny? This JOEHACK; No. of Players: 12. Manchester! Upon the barbarians showing ingratitude for the benefits which is one of four linked battles, concurrent with Wavre. The forces and Modern; 10 AM; Length: 3 hrs; Hosted by: Bob Wiltrout; Scale: 30mm; tactical situation will have been determined by the previous games. Rome has bestowed on all the earth, Caesar has decided to Rules: Corner Kick; No. of Players: 6. personally take the field to show them the penalty for defying his These four games will allow players to alter or confirm history. imperial majesty. Rules taught, minors welcome with playing adult. In wargaming, it’s a battle. In soccer, it’s a derby, when both sides of a city collide. Man United will be the red force, defending their gates against the blue Man City mercenaries. This miniatures game is easy to learn, easy to play, and does a great job of recreating a professional soccer game. Players 8-10 welcome if adult also participates. 10 AM Saturday HISTORICON 2015 Preliminary Events List Page 24 10 AM S-156 Napoleon’s Last Battles: Wavre S-487 Star Wars Rebellion S-337 So You Want To Be An ACE Theme SciFi; 10 AM; Length: 4 hrs; Hosted by: John Shirey; Scale: 54mm; Rules: World War I; 10 AM; Length: 4 hrs; Hosted by: Robert Varga; Scale: 1/48; Napoleonic; 10 AM; Length: 6 hrs; Hosted by: Richard Jaekel; Scale: 15mm; Own Rules; No. of Players: 10. Rules: Home Rules; No. of Players: 4. Rules: Volley and Bayonet; No. of Players: 4. The Empires has found a rebel base and attempts to destroy it. You’re in command of a squadron of WWI fighter planes. You along The end of Napoleon’s Empire. The battle of Wavre allowed the Game uses Star Wars Command 54mm toy soldiers. Open for kids with your allied planes face the enemy planes in a large dogfight. Prussians to come to the aid of Wellington. But could the French 14 and older. Each individual plane from the squadrons is positioned on the have created a different outcome, that day or earlier? This is one S-102 BattleTech: The Trouble with game board along with their altitude as determined with a roll of of four linked battles, concurrent with Waterloo. The forces and Taurians the dice. Your squadron’s gunnery is also dice dependent. Ammo tactical situation will have been determined by the previous games. is limited so luck is required to survive and achieve ACE status. These four games will allow players to alter or confirm history. SciFi; 10 AM; Length: 6 hrs; Hosted by: Charles Shumar; Scale: 1/285; Rules: Total Warefare; Sponsor: Iron Wind Metals; No. of Players: 10. S-318 SMG Games Day Weekend S-494 All Quiet on the Martian Front - Shortly after the incident on New Vandenburg an SLDF unit was Theme “The Big Push” transporting a high ranking member of the Taurian Freedom Army World War II; 10 AM; Length: 10 hrs; Hosted by: Rob Belli; Scale: 20mm; Other; 10 AM; Length: 2.5 hrs; Hosted by: Ernest Baker; Scale: 18mm; (TFA) to a spaceport for extradition to the Terran Hegemony Rules: SMG 2.0; Sponsor: Lost Battalion Games; No. of Players: 28. Rules: Cog Wars; Sponsor: Alien Dungeon; Prize: Gift Certificates; No. of to stand trial for attacks on the SLDF. Unbeknownst to the unit Sergeants Miniatures Game - Loads of games setup and ready to Players: 12. transporting the prisoner the Taurians, with the assistance of go. Players to bring their own soldiers. Scores will compiled and Memphis, Tennessee has fallen to the Martians! Now they are Rim Worlds Republic deep cover agents, had planned an attack awards given out at the end of the con. Allied points are 48 VP. Axis breaking out, attacking through Tennessee and Mississippi. Can to capture their man due. All materials, miniatures and dice will points are 45. All soldiers are eligible as well as all tactics panels. you stop them? As a Martian POD leader can you crush all human be provided. Intermediate to experienced players and no Players Maps will feature new X-Terrian rules. 1 on 1 and team games will resistance? The future of the All Quiet on the Martian Front under 15 years old. be available. Demos will also be held. Expect 2 hour games. universe hangs in the balance in this multi-player multi-game S-113 Battletech: Grinder 1 S-354 Just Deserts with Globe Trotting Official Campaign. YOU will determine the path of the war! An Peter Pig Official Campaign Game Series. Tournament style campaign (12 SciFi; 10 AM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: players in 4 time slots). Play in one or up to all four. Results will be Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. World War II; 10 AM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: tracked on the big board map and by the end of the day Saturday The Grinder is a free for all Battletech Demo game where new (or 15mm; Rules: PBI; No. of Players: 4. we will all know if the Martians have been pushed back returning) players will be taught using the Introductory Rules. You 1940 British and Italians - a full game of PBI with author and UK start out with a Light Mech and as you die, you advance up to the manufacturer. S-528 The Package next weight class. The winner of this round will get a spot in the S-394 Battlegroup Open Event Other; 10 AM; Length: 3 hrs; Hosted by: Lee Howard; Scale: 25mm; Rules: Grinder Championship Saturday evening. All materials, miniatures in Cairo; Sponsor: CIA Games & Old Glory / Blue Moon; Prize: Gift and dice will be provided. Beginner Friendly & Rules Taught. World War II; 10 AM; Length: 3 hrs; Hosted by: Michael Pierce; Scale: Certificate; No. of Players: 4. 15/20mm; Rules: Battlegroup Kursk and supplements; No. of Players: 8. S-151 Mining Minerva - Mecha Decision A shady smuggler and tomb robber is found dead in the streets Come try your hand at one of our games using the Battlegroup of 1920s Cairo. Rumor has it that he had recently come into SciFi; 10 AM; Length: 4 hrs; Hosted by: Jessee Scarborough; Scale: 10mm; rules with scenarios from each of the Battlegroup books (Overlord, possession of a rare artifact. Now, four interested parties (and their Rules: Command Decision Test of Battle; Prize: WV; No. of Players: 6. Kursk, Barbarossa and Fall of the Reich). Each historically based supernatural allies!) are ransacking the city in a desperate attempt The small mining colony on the desert world of Minerva was of game is tactically challenging and takes about two and a half hours to retrieve the item. No experience required. All rules explained no major consequence, until fusion metals were discovered. Now to play. Come to the Battlegroup area with a friend or we’ll match and minis provided. Children 10 and older are welcome. This is a the Colonial Development Union wants Minerva. Sci-Fi Armored you with an opponent. Multiple games offered in each session. 1920s Pulp Horror skirmish game! Combat ensues. Playtest for Mecha Decision. Walk-ups are welcome and rules will be taught. Adult must be S-126 Battle of Tarnow, 1706 S-308 Bayonets in Buschmaar Theme present for children under 12. Other; 10 AM; Length: 4 hrs; Hosted by: David Bonk; Scale: 28mm; Rules: Seven Years War; 10 AM; Length: 3 hrs; Hosted by: Del Stover; Scale: Carnage and Glory Great Northern War Computer Moderated; No. of 25mm; Rules: Fire & Fury Variant; No. of Players: 4. Players: 6. Town fighting is an ugly business during the Seven Years War, but The Russian expeditionary force sent to assist King Augustus of if pushing through the cobblestone streets of Buschmaar is the only Saxony, is in winter quarters, and expecting a supply column but way to turn the French flank, so be it. Fight your way through instead a flying column of Swedish cavalry, followed closely by alleys, across parks, and down streets as you race against time to infantry, appears out of the snow and fog. win the day. 10 AM Saturday HISTORICON 2015 Preliminary Events List Page 25 11 AM S-437 A Night at Kwajalein Theme S-194 Children’s Defense of Schloss 11 AM World War II; 10 AM; Length: 8 hrs; Hosted by: Glenn Husted; Scale: Iter S-280 Battle of Santiago de Cuba 15mm; Rules: Test of Battle; Sponsor: Mississippi Armed Forces Musuem; World War II; 10 AM; Length: 2 hrs; Hosted by: John Surdu; Scale: 28mm; 19th Century; 11 AM; Length: 2 hrs; Hosted by: Brian Dewitt; Scale: 1/1200; No. of Players: 8. Rules: G.A.S.L.I.G.H.T.; No. of Players: 6. Rules: Age of Dreadnoughts - Spanish American War; No. of Players: 8. As a part of the island hoping campaign of the pacific, the US Army In the final days of WWII Captain Jack Lee, a squad of American The Americans are blockading the Spanish cruiser squadron at invaded the Japanese held Islands located at the Kwajalein Atoll. soldiers, and a single Easy Eight join forces with Wehrmacht Santiago de Cuba. Here the Spanish have decide to send their Elements of the 7th Infantry Division brace for their first night on Major Sepp Gangle and his men to defend Schloss Iter and some battleships to help the cruisers. Historically the Battleships headed a Japanese infested island and preparer to resume their offensive at resistance fighters. Attacking them are SS men bent on killing for the Philippines but never got through the Suez Cannel. first light. This game is sponsered by the Mississippi Armed Forces the French VIP prisoners held in the castle. Can Lee and Gangle Museum, Camp Shelby, MS hold out until reinforcements arrive? This scenario is based on a S-131 Slaughter’s Mountain S-524 Crossing the Leopold Canal, real event! This game is aimed at children under 13 please. The American Civil War; 11 AM; Length: 2 hrs; Hosted by: Guy Gormley; Scale: Sept 1944 HAWKS will be hosting one table of shorter games for Kids all day 54mm; Rules: Carnage and Glory II; No. of Players: 6. Friday and Saturday. Come help us introduce your kid to the fun KID Friendly- players 13 and under encouraged. This is a semi World War II; 10 AM; Length: 6 hrs; Hosted by: Dave Mattison; Scale: of miniature gaming! 15mm; Rules: AAM w/some house rules; No. of Players: 6. Historical battle using Civil War Plastic Army Men and a simplified version of Carnage and Glory, The American Civil War rules geared The Canadian Army is tasked with crossing the Leopold Canal S-281 Midway - June 9, 1942 (the 2nd toward kid friendly play. Players only have to worry about moving at the Dutch/Belgian boarder. German resistance in the Breskan carrier battle) and shooting, the computer takes care of the rest. Scenario is based pocket must be reduced to open up the vital port of Antwerp. World War II; 10 AM; Length: 4 hrs; Hosted by: Stephen Berger; Scale: on the Battle of Cedar’s (Slaughter’s) Mountain August 9, 1862. Flamethrowing wasps are used for the first time but German 1/4800; Rules: Task Force; Sponsor: ODGW; No. of Players: 11. strength was underestimated and the job is very tough. Will the After Nagumo’s defeat, Yamamoto’s admiral’s talked him out of S-333 Feared by the Bad, Loved by the Canucks hang on to the bridgehead? Everything is supplied for this making a 2nd go at Midway and withdrawing. Suppose they hadn’t? Good! game and exp not necessary. Recommended for ages 12 and up. Kakuta’s carriers in the Aleutians are brought down, 2nd Fleet is Medieval; 11 AM; Length: 4 hrs; Hosted by: Tod Kershner; Scale: 54mm; S-530 Rommel is Starving reorganized, and Combined Fleet tries again. TF-16’s air groups Rules: Pig Wars; Sponsor: On Military Matters and TKG; Prize: Copy of have received some replacement F4Fs, but the torpedo squadrons rules.; No. of Players: 10. World War II; 10 AM; Length: 4 hrs; Hosted by: Pete Friesen; Scale: 1/300; are still decimated. Rules taught, beginners welcome. Rules: Check Your 6; No. of Players: 6. Nottingham England 1190’s. The evil sheriff has raised taxes and cancelled Christmas! The merry men of Sherwood Forest grab their The Afrika Corps is running out of supplies. Hitler has ordered all S-252 Fireball Forward - Pots N Pans - longbows and revolt. They HAVE a champion. A scenario from the transports available to fly fuel, ammunition and food to Tunisia. 8 May 1944 golden years of Hollywoodland. Baby boomers will get the title This is the first of a chained series of Check Your 6 games. German World War II; 10 AM; Length: 4 hrs; Hosted by: Tim Tilson; Scale: 15mm; reference. Rules are easy. JU-52’s and the giant Me-323 transports with Me-109 escorts must Rules: Fireball Forward; No. of Players: 6. battle P-38s and Spitfires to get the cargo through. Potsangbam, Manipur India. The Japanese have seized the key S-498 The Battle of Talavera (July S-127 The Rule of LGOPs - Fruhstuck village of Potsangbam as a stepping stone for an attack on Imphal. 1809) A TF from 17th Indian Div. is ordered to take it back. Will the new Napoleonic; 11 AM; Length: 4.5 hrs; Hosted by: Ernest Baker; Scale: World War II; 10 AM; Length: 5 hrs; Hosted by: Adam Gesser; Scale: 60mm 25mm; Rules: Gentlemen of Rank; Sponsor: Architects of War; Prize: Gift 1/30 Scale; Rules: Final Combat; Sponsor: Minuteman Toy Soldiers; No. of Japanese 47mm AT gun stop the British M3s? Certificates; No. of Players: 10. Players: 10. S-271 Air Force Dauntless A “version” of the Battle of Talavera, the Napoleonic battle of After the demise of the best Airborne plan, a most terrifying effect World War II; 10 AM; Length: 3 hrs; Hosted by: Dennis Wang; Scale: French versus British during the Peninsular War. This game will occurs on the battlefield. This effect is known as the rule of the 1/200; Rules: Air Force/Dauntless (AH); Prize: Voluntary prize pool; No. be affected by the outcome of the Richard Sharpe and the Bridge LGOPs. This explains the actions of small groups of pissed-off, of Players: 8. Mission skirmish game played on Thursday (2pm). Lots and lots well trained, 19 year old American paratroopers who are armed Wildcats vs Zeros using AH/Battleline Air Force/Dauntless. 1/200 of beautiful Perry Napoleonic 28mm figures on Architects of War to the teeth and lack serious adult supervision. They collectively scale planes on 3” hexes. No pencil or paper needed! Use your custom terrain - a visual treat! Rules taught. An Architects of remember they have been told to “March to the sound of the guns.” Wi-Fi enabled device (tablet preferred but smartphone or laptop War game. OK) to move and resolve combat. Rules are a free download. Rules tutorial for new players. 11 AM Saturday HISTORICON 2015 Preliminary Events List Page 26 1 PM S-214 THE ULTIMATE WATERLOO by S-177 HAWKs Army Giveaway for Kids S-417 Into the Darkness: SPACE HULK SMALL-WARS.org - Part 1: “Grab for Theme SciFi; 12 PM; Length: 3 hrs; Hosted by: Lorenzo O’Branty; Scale: 25mm; Victory Theme American Civil War; 12 PM; Length: 2 hrs; Hosted by: Eric Schlegel; Scale: Rules: SPACE HULK Compendium and House rules.; No. of Players: 6. Napoleonic; 11 AM; Length: 3 hrs; Hosted by: Peter Panzeri; Scale: 28mm; 40mm; Rules: GASLIGHT; No. of Players: 6. Space Hulk 239 (OBLIVION) has appeared in material space after Rules: NAPOLEON RULES! by SMALL-WARS.org; Sponsor: SMALL- In this fifth year of a multi-year outreach effort, the HAWKs are almost 100 years. the hulk is known to have valuable tech and WARS.org; Prize: Prizes from Miniature Building Authority & ZVEZDA- sponsoring a game to interest children in the hobby. Several gamers control of the space hulk Come join us in this fast paced game set USA.COM; No. of Players: 30. have donated figures to the project. All children who participate in the Warhammer 40k universe. All materials will be provided. Can Napoleon’s French overwhelm Wellington’s Anglo-Allied in this event will get two small, painted armies to take home. The Some knowledge of Space Hulk is recommended but not necessary. forces in a quick victory? Or not? A Massive 40-foot real-time club has been aided this year by the painting support of numerous S-362 Aerodrome (R) 2.0 The Battle of wargame of NAPOLEON’S FINAL BATTLE fully joined. Email gamers. Children UNDER 10 only please! Midway: Torpedo 8 Theme [email protected] for Rules, Scenario and info on ~THE~ S-260 The Great Safari Race Theme “Limited Edition” WATERLOO 200th Anniversary T-shirts! World War II; 12 PM; Length: 4 hrs; Hosted by: Mark Wukas; Scale: 1/144; (Each one signed by the Artist!) Game 1 of WATERLOO 200th Colonial; 12 PM; Length: 4 hrs; Hosted by: David Timer; Scale: 25mm; Rules: Aerodrome (R) Aerial Combat Games; Prize: Wings & Medals; No. ANNIVERSARY EVENT --> thru to Saturday Night. Rules: House Rules (will be taught); Prize: Safari RaceMedal; No. of of Players: 12. Players: 5. The American task force approaching Midway has made contact S-466 The Finns counterattack Five Safaris of ardent explorers are racing into unknown parts with the Japanese fleet and ordered VT-8 flying obsolete Douglas World War II; 11 AM; Length: 6 hrs; Hosted by: Bob Scripp; Scale: 15mm; of Africa in search of glory and riches beyond measure, not to TBD Devastators to make an unescorted attack against the Rules: Battlefront; No. of Players: 8. mention winning the Safari Medal. Guided by hearsay, rumors, approaching carriers of the Japanese Imperial Navy. Fly your The Finnish attack Louti, assaults Russian forces on the Lemitti- and third hand information each party will attempt to conquer Devastator to glory as you strike the first blow in the Battle of Uomaa road. the unyielding environment and plunge into the heart of darkest Midway or defend the IJN task force in your A6M2 Zero. Africa. Safaris must deal with terrain, wildlife, natives, natural and S-263 Fireball Forward - Riposte at 1 PM Mouen, Normandy, France, 28 June other disasters. Recommended for players over 13. 1944 S-188 Operation Black Dust Theme S-451 The Age of Arthur: An Introduction to DBA Theme World War II; 11 AM; Length: 5 hrs; Hosted by: Sean Barnett; Scale: 15mm; Modern; 12 PM; Length: 4 hrs; Hosted by: Noah Guilbault; Scale: 28mm; Rules: Fireball Forward; No. of Players: 8. Rules: Skirmish Sangin; No. of Players: 8. Ancients; 1 PM; Length: 4 hrs; Hosted by: Terence McPartland and Chris Brantley; Scale: 15mm; Rules: De Bellis Antiquitatus (DBA) 2.2+ Fast SIGINT just sent word that OPFOR radio chatter indicates the Late on the 3rd day of Operation Epsom, with the German Play Ancients/Medieval Rules; Prize: DBA Army Raffle will be raffled to counterattack at Mouen threatening to cut their salient in half, Emir is in the area but is likely to move. You mission is to capture participants; No. of Players: 10. him but it won’t be easy. He is guarded by a veteran detachment of the Brits launch a riposte. The 10th Battalion of the Highland Lt It’s the Age of Arthur & the fate of Britain is in the balance! Be a Infantry, supported by armor and artillery, attempts to drive out fanatical followers. A few elite forces are in the area and have been hastily scrambled for the mission. The objective is simple: Capture British dux bellorum, a Saxon war chief or Pictish toisech. Walk-up the panzergrenadiers of the 1st SS Panzer Div. Can the Brits force game FOR WHICH YOU NEEDN’T BE REGISTERED intros the Germans back or will the Germans hang on and maintain their or kill the Emir before he slips away across the border. players to DBA 2.2+. Games take under an hour so play one or threat to them? Younger gamers welcome with accompanying adult. S-145 Battle for Dego play many! GMs on-hand to teach the game and answer questions. 12 PM Napoleonic; 12 PM; Length: 5 hrs; Hosted by: Tom Garnett; Scale: 28mm; Experienced players welcome! Rally the Britons or lead Saxon and Rules: Carnage and Glory; No. of Players: 6. Pictish war bands! S-522 BY FIRE AND SWORD tournament Theme French Advance Guard leader General Massena followed the S-436 Sharpe’s Pride and Prejudice retreating Austrians north to Dego after the Battle of Montenotte on 17th Century; 12 PM; Length: 6 hrs; Hosted by: Tomasz Tomczynski; Scale: and Master and Commander and April 12. Waiting for additional reinforcements, the French delayed Zombies 15mm; Rules: By Fire and Sword; Sponsor: WARGAMER; Prize: TBD; No. their until the 14th and fought for eight hours before darkness and of Players: 12. exhaustion took hold. Fantasy; 1 PM; Length: 4 hrs; Hosted by: Jeffrey Wasileski; Scale: 25mm; ‘By Fire and Sword” a historical wargame/ a battle system developed Rules: Astounding Tales!; Sponsor: Brigade Games; No. of Players: 10. by the Wargamer Company to recreate battles fought by variety In a Regency England overrun by the undead Unmentionables, can of armies during 1648-1776 in Europe. (Polish-Lithuanian the Bennet sisters find suitable husbands? The chances are good Commonwealth, Sweden, Tsardom of Russia, Brandenburg- since England’s heroes have returned to fight the undead, including Prussia, Ottoman Empire, etc.) a roguish rifleman and scallywag sea captain together with their mandatorily Irish sidekicks. What hope do mere zombies have against some of the greatest heroes in English literature? 1 PM Saturday HISTORICON 2015 Preliminary Events List Page 27 1 PM S-513 Osgiliath T.A. 3018 S-478 Marengo S-389 Holding Carentan Fantasy; 1 PM; Length: 6 hrs; Hosted by: Lance O’Donnell; Scale: 25mm; Napoleonic; 1 PM; Length: 4 hrs; Hosted by: Robert Andriola; Scale: 10mm; World War II; 1 PM; Length: 4 hrs; Hosted by: Jerry Frazee; Scale: 20mm; Rules: ’s War of the RIng; No. of Players: 6. Rules: Eagles at War (soon to be published); No. of Players: 6. Rules: Battlegroup Overlord; Sponsor: Eureka USA; No. of Players: 4. Sauron senses the One Ring has been found. For a new darkness The newly appointed First Consul is struggling to hold on to French The 101st Airborne had helped take Carentan on June 12th-- now to behold Middle Earth, he must strike at Gondor first. But to take conquests in Italy when the Austrians attack and drive the Army the Germans are launching their counterattack using the 17th SS Gondor, he must seize the strategic crossing of the River Anduin of the Reserve back. Will General Desaix arrive in time to save the Panzer Regiment, 37th SS Panzer Grenadiers, and elements of the at Osgiliath. Can Boromir, son of the Steward of Gondor, and his battle and win the first of Napoleon’s four greatest victories? The 6th Fallschirmjagers. Little do the Germans know the Americans brother Faramir save the city from host of the Dark Lord? This battle will be fought on a custom-built terrain board of the Marengo are pushing forward with a counterattack of their own. Can the US scenario uses Games Workshop’s War of the Ring mass battles battlefield. Paratroopers hold on long enough for the 2nd Armored “cavalry” system. Not recommended for children. S-529 The Long Lost Riders to get there? S-329 Battle of Ticonderoga, July 8, Other; 1 PM; Length: 3 hrs; Hosted by: Lee Howard; Scale: 25mm; Rules: S-398 Battle Of Britain 75th 1758 Chaos in Cochise County; Sponsor: CIA Games & Old Glory / Blue Moon; Anniversary - “Their Finest Hour” French & Indian War; 1 PM; Length: 4 hrs; Hosted by: Robert Moon; Scale: Prize: Gift Certificate; No. of Players: 4. Theme 40mm; Rules: Brother vs Brother/ Regimental F&F. modified for F&IW; A notorious outlaw gang disappeared following a bloody bank World War II; 1 PM; Length: 4 hrs; Hosted by: John Wright; Scale: 1/144; Sponsor: Sash & Saber Castings; Prize: MVP Trophy; No. of Players: 9. robbery and hasn’t been heard of since. Now, a map has recently Rules: Warbirds In Miniature, Modified; No. of Players: 12. The French called it Fort Carillon, British & Americans surfaced rumored to reveal the location of their cache of stolen loot. 15 September 1940 1100hrs: Radar identifies hundreds of German “Ticonderoga”. Both words conjure up an epic battle with deeds Four posses of desperate characters (including their supernatural bombers and escorts forming over Calais, with more coming in & acts of heroism performed by thousands of men during an allies!) are converging on the last town in which the gang caroused. from the South and East. After days of attacks on London, Fighter incredible day-long battle in the primeval North American What happens when they arrive is up to you! No experience Command has recovered from earlier losses and is determined wilderness. As the British emerged from the woods they were required. All rules explained and minis provided. Children that today there will be payback. Easy to learn rules. Historically horrified to see the heights before them fortified. The gateway into 10 and older are welcome. This is an Old (Weird) West Horror accurate scenario. Walkups welcome. Age 12+ with playing the French colony was at stake. Adult with child under 16. skirmish game! adult only. S-332 For Whom the Dice Rolls: The S-527 A Dicey Meeting S-409 Operation Vengeance - Spanish Civil War SciFi; 1 PM; Length: 4 hrs; Hosted by: Michael Hoyt; Scale: 1/2000; Rules: Ambushing the Admiral Inter-War ; 1 PM; Length: 3 hrs; Hosted by: Joseph Alexander; Scale: 25mm; Metaverse; Sponsor: Battlespace Publishing; Prize: Metamaker Account; World War II; 1 PM; Length: 4 hrs; Hosted by: Jerry Boles; Scale: 1/285; Rules: Home Rules; No. of Players: 6. No. of Players: 6. Rules: Luftwaffe 1946 by Martin Fenelon; No. of Players: 7. Nationalists and Republicans are locked in combat out over a few The forces of the Galactic Empire have allied themselves with April 18, 1943, Admiral Yamamoto is on a inspection tour of the square acres of land. Using our simple and fun rules (a variant of the Dominion in their attempt to conquest the Alpha Quadrant. Solomon Islands and New Guinea. U.S. Naval Intelligence has Bolt Action), Falangists, Moroccans, Foreign Legion, and Regulars However, the Allies have a new partner in the Rebel Alliance! intercepted and decrypted the orders alerting the affected Japanese fight it out with a motley collection of anarchists, border guards, Come join this crazy mashup of the ‘Big Two’ as Battlespace units of the tour. Now it’s time for payback for Pearl Harbor. assault troops, regulars, and, of course, the International Brigade. Publishing hosts a game of Metaverse. Check out the game at Tanks, plans, machine guns, artillery, what more can one want? battlespacepublishing.ca and look us up on Facebook. S-464 Battle of Santa Cruz Theme Children with adult present. S-114 Battletech: Grinder 2 World War II; 1 PM; Length: 5 hrs; Hosted by: Bruce Schaper; Scale: 1/2400- 1/300-1/700; Rules: Tide of War: Kido Butai Home Rules; No. of Players: 6. S-510 The Godfather, Part IV Theme SciFi; 1 PM; Length: 4 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: Operational carrier warfare game. IJN Zuikaku and Shokaku Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 10. Modern; 1 PM; Length: 4 hrs; Hosted by: Grant Greffey; Scale: 28mm; the surviving carriers of the Kido Butai and heavy elements of Rules: Warzone, Ultimate Edition; No. of Players: 6. The Grinder is a free for all Battletech Demo game where new (or the Imperial Japanese Navy make a thrust into the waters off Vincent Corleone has led the Family for over 30 years and would returning) players will be taught using the Introductory Rules. You Guadalcanal. Can USS Hornet and Enterprise parry them? Each like to retire. But as his grandfather Vito predicted, engaging in the start out with a Light Mech and as you die, you advance up to the player will control a carrier. Rules are well tested and will be taught. drug trade has exposed the Family to relentless pressure from law next weight class. The winner of this round will get a spot in the Not recommended for kids. enforcement as well as ruthless criminal rivals. Now a mysterious Grinder Championship Saturday evening. All materials, miniatures emissary has come to negotiate with the Don on a matter of grave and dice will be provided. Beginner Friendly & Rules Taught. importance. Will a legendary dynasty continue? Wise Guys under 10 should be advised by an adult consigliere. Rules Lawyers will sleep with the fishes. 2 PM Saturday HISTORICON 2015 Preliminary Events List Page 28 2 PM 2 PM S-221 Gnome Wars: Cresendo S-482 English Civil War - Battle of S-165 Plastic Pirates Practice Gnomes; 2 PM; Length: 4 hrs; Hosted by: James Stanton; Scale: 28mm; Adwalton Moor, 30th June, 1643 Pandemonium Rules: Gnome Wars; Sponsor: Miniature Building Authority; Prize: There Pike & Shot; 2 PM; Length: 4 hrs; Hosted by: Glenn Gibson; Scale: 25mm; will be Swag; No. of Players: 8. Rules: Warlord Games’ Pike & Shotte; No. of Players: 6. Age of Piracy; 2 PM; Length: 2 hrs; Hosted by: Geoff Graff; Scale: Lego!; Rules: Plastic Pirates; No. of Players: 9. With the attack on Castle Elmore succeeding and the undead cast At the Battle of Adwalton Moor the dogged resistance of back from whence they came, the armies turn to look at each other. Parliament’s heavily outnumbered Northern Association army Those Little Lego Looters are back again! This time it’s every pirate Is this going to be a time of celebration and the continuance of was finally broken. But Lord Fairfax’s small force had come close for him or her self, as they loot a port city and try to avoid the King’s the hasty truce, or is it time to settle old scores? Anyone bringing to a stunning victory. Although the historic battle featured uneven soldiers (or other foes). This is one of several games for youngsters a painted unit of Gnomes from Brigade Games does not have to numbers, the Force lists have been balanced for this scenario. sponsored by the HAWKs. For this game we need readers, or adult preregister. No one under 14 without a playing adult with parent/ help. The HAWKS will be hosting one table of shorter games for child teams encouraged. S-387 Breakout! Kids all day Friday and Saturday. Come help us introduce your kid SciFi; 2 PM; Length: 4 hrs; Hosted by: Sean Conlon; Scale: 6mm; Rules: to the fun of miniature gaming! S-326 The Senkaku Negotiation Mini Mech; Sponsor: Ground Zero Games; Prize: GZG 6mm mechs; No. S-229 SAUMAREZ IN THE STRAIT OF Modern; 2 PM; Length: 3 hrs; Hosted by: Kevin Wenker; Scale: 1/2400; of Players: 8. Rules: Shipwreck (Double Blind); No. of Players: 8. GIBRALTAR - July 1801 Western Alliance forces managed to do heavy damage to the China has constructed an oil rig near the Senkaku Islands to explore Eastern Socialist Republic’s advanced Mech research facility, but Age of Sail; 2 PM; Length: 4 hrs; Hosted by: Byron Angel; Scale: 1/2400; the Chunxiao natural gas field. The Chinese Navy has established Rules: Byron Angel’s “Steer to Glory” Rules; No. of Players: 8. were unable to capture any data. The remnants of the WA assault a protected naval exclusion zone around the rig with orders to use force must join up with scout and support units and make their way The wily French Admiral Linois has eluded interception, passed force if anyone, especially the Japanese, object and try to remove or back to safety. ESR patrols have been called in to cut off any retreat. through the Strait of Gibraltar and reached Cadiz. British Admiral seize it. The Japanese do object. The JMSDF has been tasked with S-314 The Battle of Longwoods, 1814 Saumarez and his plucky squadron are now scouring the Strait for negotiating a solution - peacefully, if possible. Not recommended some sign of the combined Franco-Spanish squadron known to for kids under 16. Theme be carrying supplies for the hard-pressed French army stranded in War of 1812; 2 PM; Length: 4 hrs; Hosted by: Robin Empey; Scale: 28mm; Egypt. Suddenly a huge three-decker looms ahead out of the pre- S-191 Bomb Factory - Fallujah Rules: Red Coats and War Hawks; Sponsor: Battlefield Game Designs; Prize: dawn darkness. November 2004 Yes; No. of Players: 12. S-270 Rule Britannia! English Channel, Modern; 2 PM; Length: 4 hrs; Hosted by: Michael Byrne; Scale: 28mm; An American raiding party has been sent ahead of the larger Rules: Force on Force; No. of Players: 6. 289 AD Theme American force commanded by Duncan McArthur to scout out Fallujah had the dubious distinction of being the number one the British position near Delaware and prevent them from warning Ancients; 2 PM; Length: 4 hrs; Hosted by: Brian Cantwell; Scale: 6mm; source of bombs across Iraq. Many of the deadly devices triggered the British army of their advance on Port Talbot. Instead, they meet Rules: Modified Salamis ad Actium by David Manley; No. of Players: 8. in Ramadi, Tikrit and Bagdad had been built to order by the a determined British and Aboriginal force determined to slow their The rebel Carausius has seized the Roman fleet in Gaul and made insurgents of Fallujah. For the men of Task Force 626, the Coalition advance. Will the British survive or will the Americans continue an independent empire in Britain. The Roman emperor in the west, hunter-killer special missions unit, car bomb factories were high on their advance? Maximian, has constructed a new fleet and sallied forth from the their targeting lists. Can the US Army capture this bomb factory? Rhine to defeat the rebels and reconquer Britain. Can Carausius’ S-186 Another Incident at Schlegel’s experienced sailors defeat the Romans? Take command a squadron S-495 All Quiet on the Martian Front - Gulch of liburnians and fight for control of the Britain waters. Ramming “The Big Push” Western; 2 PM; Length: 3 hrs; Hosted by: David Schlegel; Scale: 25mm; Speed! Other; 2 PM; Length: 2.5 hrs; Hosted by: Ernest Baker; Scale: 18mm; Rules: Blood & Swash; No. of Players: 8. S-427 Samurai Sunset Theme Rules: Cog Wars; Sponsor: Alien Dungeon; Prize: Gift Certificates; No. of Something is happening in Schlegel’s Gulch. A lot of nefarious Players: 12. characters have been spotted around town, but no one knows for Early 20th Century; 2 PM; Length: 6 hrs; Hosted by: Robert Eldridge; Memphis, Tennessee has fallen to the Martians! Now they are Scale: 1/2400; Rules: Fear God & Dread Nought; No. of Players: 16. sure why. Come and join the fracas at our favorite Western town breaking out, attacking through Tennessee and Mississippi. Can where even the deputies are afraid to cross the street. Players under 1908 - Roosevelt’s Great White Fleet is crossing the Pacific en route you stop them? As a Martian POD leader can you crush all human 13 welcome with a playing adult. to Japan on a ‘good will tour’. However events in San Francisco resistance? The future of the All Quiet on the Martian Front S-355 Just Deserts with Globe Trotting have left scores of Japanese dead and injured, creating tensions universe hangs in the balance in this multi-player multi-game between the two empires. One spark is all it would take to ignite a Official Campaign. YOU will determine the path of the war! An Peter Pig war between the growing naval powers. Join the Admiralty Trilogy Official Campaign Game Series. Tournament style campaign (12 World War II; 2 PM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: as we see which of the two new Pacific Empires will fall. players in 4 time slots). Play in one or up to all four. Results will be 15mm; Rules: PBI; No. of Players: 4. tracked on the big board map and by the end of the day Saturday 1940 British and Italians - a full game of PBI with author and UK we will all know if the Martians have been pushed back manufacturer. 2 PM Saturday HISTORICON 2015 Preliminary Events List Page 29 3 PM S-395 Battlegroup Open Event S-272 Air Force Dauntless S-372 Battle of Waterloo-July 2015 World War II; 2 PM; Length: 3 hrs; Hosted by: Michael Pierce; Scale: World War II; 2 PM; Length: 3 hrs; Hosted by: Dennis Wang; Scale: Theme 15/20mm; Rules: Battlegroup Kursk and supplements; No. of Players: 8. 1/200; Rules: Air Force/Dauntless (AH); Prize: Voluntary prize pool; No. Napoleonic; 3 PM; Length: 9 hrs; Hosted by: Michael Graziano; Scale: Come try your hand at one of our games using the Battlegroup of Players: 8. 15mm; Rules: Napoleon,sBattles; No. of Players: 10. rules with scenarios from each of the Battlegroup books (Overlord, Wildcats vs Zeros using AH/Battleline Air Force/Dauntless. 1/200 Battle of Waterloo July 2015 Refight of one of history’s most famous Kursk, Barbarossa and Fall of the Reich). Each historically based scale planes on 3” hexes. No pencil or paper needed! Use your battle’s BUT not in June but a month later in July with all the troops game is tactically challenging and takes about two and a half hours Wi-Fi enabled device (tablet preferred but smartphone or laptop that could have been there Extra units-familiar places Contact me to play. Come to the Battlegroup area with a friend or we’ll match OK) to move and resolve combat. Rules are a free download. Rules at phone # 706-442-9866 for more information, if you would like you with an opponent. Multiple games offered in each session. tutorial for new players. your club to fight it out as a team. Walk-ups are welcome and rules will be taught. Adult must be S-215 THE ULTIMATE WATERLOO by present for children under 12. 3 PM SMALL-WARS.org - Part 2: “Apex of S-533 Tank Battles For Wee Warriors S-473 Close Action! - Saturday’s Fast, Furious and Fun Frigate Fracas the Empire Theme World War II; 2 PM; Length: 3 hrs; Hosted by: Brian Whitaker; Scale: Napoleonic; 3 PM; Length: 3 hrs; Hosted by: Peter Panzeri; Scale: 28mm; Age of Sail; 3 PM; Length: 4 hrs; Hosted by: Mark Campbell; Scale: 1/1200; 25mm; Rules: Home grown; No. of Players: 12. Rules: NAPOLEON RULES! by SMALL-WARS.org; Sponsor: MBA & Rules: Close Action; No. of Players: 15. Command your tank in the battle for the field. Simple rules designed ZVEZDA-USA.COM; Prize: Prizes from Miniature Building Authority & for 4 to 8-year-olds. Assistant tank commanders (guardian/parent) Captains! Come refight a dramatic naval battle from the Age of ZVEZDA-USA.COM; No. of Players: 30. appreciated. Several rounds will be fought during the 3 hour period, Fighting Sail. Mark Campbell, the designer of Close Action, will Fight the Decisive Point of this epic Battle. Can Wellington’s Army each being a separate game so arrive early or late, it is no problem. be refereeing this battle from the Age of Fighting Sail. Realistic endure until Blucher’s Prussians arrive? Can the French wear them movement, combat, and limited communications rules assure that down? A Massive 40-foot wargame of NAPOLEON’S FINAL S-222 Trench Wars: Africa 1940--Forza you’ll get as close to real combat as possible. Will YOU win Honor Italia! Theme BATTLE fully joined. Email [email protected] for Rules, and Glory, or be disgraced in dishonorable defeat? Beginners Scenario and info on ~THE~ “Limited Edition” WATERLOO 200th World War II; 2 PM; Length: 2 hrs; Hosted by: Frank Luberti; Scale: 25mm; Welcome. Rules taught, Kid Friendly Game. All materials provided, Anniversary T-shirts! (Each one signed by the Artist!) NAPOLEON Rules: Trench Wars (modified); No. of Players: 8. Please bring your own courage... RULES! by SMALL-WARS.org Game 2 of WATERLOO 200th August, 1940. Italian forces invade British Somaliland. Game in S-477 Zama - 202 BC Theme ANNIVERSARY EVENT --> thru to Saturday Night. honor of all those Sons of Italy who answered Italy’s call in WW2, Ancients; 3 PM; Length: 4 hrs; Hosted by: Jeff Grein; Scale: 15mm; Rules: S-298 I give you King Kong! especially those who did not return home. Skirmish game using Pulse of Battle - Piquet; Sponsor: Piquet; No. of Players: 6. the Trench Wars rules modified for WW2. Novices, children with Pulp; 3 PM; Length: 3 hrs; Hosted by: Cliff Brunken; Scale: 28mm; Rules: adults, rules lawyers and GMs looking for revenge welcome. Terrain Carthage is on the verge of defeat. Scipio has landed in Africa and Wings Of Glory Modified; No. of Players: 6. by Miniature Building Authority; figures painted by John Spiess. beaten a large Carthaginian army. Hannibal is recalled from Italy As Fighter Command orders your Long Island squadron to New to build an army to defend Carthage. Who will win? The rigid, but S-227 The Dilemma of Force D York City with a rendezvous point of the Empire State Building, powerful phalanx of Carthage or the flexible legions of Rome. you wonder what is going on? When you check with Flight Control World War II; 2 PM; Length: 4 hrs; Hosted by: Don Carlucci; Scale: 1/2400; S-422 CHAMPIONSHIP SOCCER! about your target, they respond with “You will know it when you Rules: Seekrieg 5; No. of Players: 10. Modern; 3 PM; Length: 3 hrs; Hosted by: Bob Wiltrout; Scale: 30mm; Rules: see it” Kids under 14 must be with adult. With the airborne invasion of Crete underway, the Royal Navy Corner Kick; No. of Players: 6. sets standing patrols to intercept any Italian Intervention at night. S-310 A Hot Time in Dodge City Force D is one of these patrol groups. Can they stop the Italians On June 6th the Super Bowl of soccer was played in Berlin - the Western; 3 PM; Length: 3 hrs; Hosted by: Rick Horner; Scale: 28mm; Rules: from mucking things up? UEFA Champions League final. This afternoon we will be recreating Dead Man’s Hand; No. of Players: 4. that game with miniatures, representing the 2 teams that made it Lawmen and desperadoes, dance hall girls and gamblers - the S-241 Fireball Forward - Tiger to that game, using Corner Kick. Bayern Munich? Barcelona? Or Unleashed, Kursk-1943 streets are full of trouble. It’+W239s only 10am but there may be a an upset contender like Paris Saint Germain? If you know the rules bank robbery and a hanging by noon. Just another day in Dodge World War II; 2 PM; Length: 4 hrs; Hosted by: Mark Fastoso; Scale: 15mm; and basic tactics of soccer, you’ll find the game easy to play. Players City. Rules: Fireball Forward; No. of Players: 6. 8-10 welcome if adult also participates. The 1st SS Panzer Division has ruptured the Soviet Defenses and are flooding through the lines. After smashing the lend-lease tanks of the 230 Tank Regiment they hit the hastily organized defense at the town of Byrovka. 3 PM Saturday HISTORICON 2015 Preliminary Events List Page 30 5 PM S-251 Fireball Forward - Armor S-440 Waterloo, The Battle that S-285 The Horror at Wolfenberg Ambush - 20 March 1944 changed a Continent Part II Theme World War II; 4 PM; Length: 3 hrs; Hosted by: Guy Gormley jr.; Scale: World War II; 3 PM; Length: 3 hrs; Hosted by: Tim Tilson; Scale: 15mm; Napoleonic; 4 PM; Length: 5 hrs; Hosted by: Dennis Kalember; Scale: 15mm; Rules: ODGW Mein Zombie; No. of Players: 9. Rules: Fireball Forward; Sponsor: NOVAG; No. of Players: 5. 15mm; Rules: Fire and Fury Napoleonics; No. of Players: 12. Germany, March 1945. The horror is spreading East and West and Witok, Manipur India. A British motorized/armor TF is dispatched Waterloo, one of the most definitive battles in history is recreated has brought the war to a virtual halt. Agent Blaskowitz reports to help bring in some wounded from an outlying position. Waiting on custom terrain with beautiful figures. The battle will center on that “it” is spreading from the German Paranormal Div. facility for them in ambush, along the road, is a Japanese infantry/armor the key farms along with the timed introduction of reinforcements. at Wolfenberg & the trapped scientists hold the key to stopping TF. Will the convoy get through? Can you change the course of history or will you guide the allies to it. The race is on . Take command of Panzer Grenadiers or British S-274 Fireball Forward - Balck’s victory one more time? Honor the 200th anniversary of this classic Airlanding troops, & join us for the debut of the Mein Zombie Squad Rules. Charge - 15 May 1940, France battle played with Fire and Fury Napoleonic rules. Asst. GMs Paul Olzanski, Scott Landis, Gwynn Reeves. World War II; 3 PM; Length: 4 hrs; Hosted by: Peter Charles; Scale: 15mm; 5 PM Rules: Fireball Forward; No. of Players: 4. S-136 June 19, 1815 - Genappe, the day after Waterloo Theme S-516 STARBLAZERS - CONVOY The 1st Pnzr Div had been going for days without rest. By the 15th ACTION III the units were exhausted and understrength due to losses. Much Napoleonic; 4 PM; Length: 4 hrs; Hosted by: Nigel Marsh; Scale: 28mm; Rules: Carnage & Glory II; No. of Players: 6. SciFi; 5 PM; Length: 5 hrs; Hosted by: Paul Meyer; Scale: 1/2000; Rules: of the fighting had been against an unprepared and unmotivated NOWS STARBLAZERS; No. of Players: 8. enemy, but the 14th Inf Div was neither of these. The spirited A fictional engagement based upon the forces engaged in the defense surprised the weary Germans. The attack was at the point historical Waterloo campaign of 1815. This engagement involves After two failed attempts to get an EDF convoy through to the Barents Star system, the stakes are even higher and the escort even of breaking down when the Reg commander intervened. Can you French forces in a desperate rear guard action against the advance stronger. But the “wolves” are hungrier than ever and they have a rally the troops? guard of the victorious Allied armies. formidable new weapon. Rules, a heavily modified version of TSR’s 4 PM S-518 Planetfall - Introductory Games venerable KNIGHTHAWKS, will be taught. Young players welcome S-199 The Battle in the Uplands SciFi; 4 PM; Length: 2 hrs; Hosted by: Andrew Fargo; Scale: 10mm; Rules: with a playing adult As always -- Big ships, big explosions, big fun. Planetfall; No. of Players: 6. Fantasy; 4 PM; Length: 2 hrs; Hosted by: Katie Adams; Scale: 120mm; S-115 Battletech: Grinder Introductory games of Planetfall. Come by and try out Spartan Rules: Blood and Swash; No. of Players: 6. Championship Games new 10mm Science fiction combat game. Rules taught. 12+ Erin Hunter’s popular Warrior cat book series again comes to SciFi; 5 PM; Length: 6 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: Historicon. Once defeated, Shadow Clan has rallied and joined S-147 Prussians vs. Austrians, Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 16. forces with River Clan. Together they hope to defeat the other clans Summer 1757 The Grinder Championship will determine who the best one by one. But as Wind Clan fights for survival Thunder Clan war Seven Years War; 4 PM; Length: 6 hrs; Hosted by: John Snead; Scale: MechWarrior of the Grinder is. You start out with a Light Mech and parties race to turn the tide. Join Fireheart and his friends in the 15mm; Rules: Carnage & Glory II; No. of Players: 8. as you die, you advance up to the next weight class. Once the player fight for freedom in the forest. The HAWKS will be hosting one Frederick the Great is intent on destroying Daun’s Austrians. The dies as an Assault Mech, you are done. All materials, miniatures and table of shorter games for Kids all day Friday and Saturday. Come Austrian’s may have something to say about that! dice will be provided. Beginner Friendly & Rules Taught. help us introduce your kid to the fun of miniature gaming! S-195 Defense of Schloss Iter S-381 Battlegroup Open Event - Demo S-287 American Civil War Redux World War II; 4 PM; Length: 3 hrs; Hosted by: John Surdu; Scale: 28mm; World War II; 5 PM; Length: 1 hrs; Hosted by: Nicholas Wooster; Scale: Modern; 4 PM; Length: 4 hrs; Hosted by: Kenny Noe; Scale: 10mm; Rules: Rules: WWII G.A.M.E.R.; No. of Players: 6. 20mm; Rules: Battlegroup; No. of Players: 4. Mein Panzer Core Rules; No. of Players: 6. In the final days of WWII Captain Jack Lee, a squad of American Russian and German forces meet outside a small village on the The South has risen again! The Nationalist Government of the soldiers, and a single Easy Eight join forces with Wehrmacht Major approach to Prokhorovka in mid-July, 1943. Come try out the United States has sent forces to Texas with the mission to secure Sepp Gangle and his men to defend Schloss Iter and some resistance Battlegroup rules in a quick hour-long demo session. Infantry and the Strategic Petroleum Reserve. However the newly formed fighters. Attacking them are SS men bent on killing the French tank rules will be the focus, introducing players to the command Confederate States Government has plans for the reserve. Units of VIP prisoners held in the castle. Can Lee and Gangle hold out structure and morale system of Battlegroup. Drop by and get a the former Texas National Guard are dispatched to intercept the until reinforcements arrive? This scenario is based on a real event! demo before jumping in to the other Battlegroup events, or hang invading National Forces. The North and South duke it out again G.A.M.E.R. features a novel and innovative card system to resolve out and watch. Walk-ups are welcome and rules will be taught. 150 years later. combat as well as control activation. Adult must be present for children under 12. 5 PM Saturday HISTORICON 2015 Preliminary Events List Page 31 7 PM S-456 The Bruneval Raid: Operation S-273 CY6! Jet Age, Vietnam - The Last 7 PM Biting, February 28, 1942 Check - 1967 S-164 Concord to Lexington World War II; 5 PM; Length: 4 hrs; Hosted by: Douglas Lipton; Scale: Modern; 6 PM; Length: 4 hrs; Hosted by: Scott Fisher; Scale: 1/200; Rules: American War for Independence; 7 PM; Length: 4 hrs; Hosted by: 30mm; Rules: Commando Raid; No. of Players: 8. Check Your 6! Jet Age; Sponsor: Skirmish Campaigns; No. of Players: 10. Geoff Graff; Scale: 15mm; Rules: AWI Lite - well tested home rules; No. of RAF bombers are being shot down at a rate of 50%. A new kind Early war action with F-8s and an A-4 versus Mig-17s. Both sides Players: 8. of German radar has-is spotted on a French cliff top during aerial had rockets on some of their planes and used them air-to-air! Come Come lead a portion of the Massachusetts militia or British army recon.. With Lord Mountbatten’s approval, a commando raid to steal play this scenario from an upcoming Check Your 6! Jet Age scenario on this famous day in April, 1775. The sound of the “Shot Heard this radar’s components has been launched. There’s a beach below book on early Vietnam. More information at skirmishcampaigns. Round the World” brought thousands of local militia to the area, the cliff where a raid could be mounted. In real time, commandos com as 900 British soldiers and Marines start back to Boston. Will they must get in and get out with the guts of the radar. Will they do it or S-367 Dsytopian Earth versus The make it? Your efforts to lead may make the difference in this difficult not? A great game for fathers and their kids aged 12 and up. Martian Invaders ‘Command & Control’ situation. S-439 Operation Totalize: Stoping the Victorian Science Fiction; 6 PM; Length: 4 hrs; Hosted by: Scott Ripley; S-401 Kashmiri Gate Theme Tigers Scale: 1/1200; Rules: Dystopian Wars 2.0; Prize: TBD; No. of Players: 6. Colonial; 7 PM; Length: 4 hrs; Hosted by: Roxanne Patton; Scale: 25mm; World War II; 5 PM; Length: 6 hrs; Hosted by: Tim Broome; Scale: 20mm; No one would have believed, in the last years of the 1860s, That Rules: The Sword and The Flame Modified; No. of Players: 8. Rules: Command Decision Test of Battle; No. of Players: 6. mankind’s affairs were being observed from the timeless depths The British sat atop the ridge north and west of Delhi for three Join us for a classic Double-Blind experience as the Canadians of space.... A Sturginium flare and a meteor impact over Easter months waiting for the siege train to arrive. The artillery arrived attempt to repel a German counterattack lead by Michael Whitman Island. All attempts to communicate with the island have failed. on September 6th. Immediately, the British set about building gun himself. The only report is great golden tripods stalking the island... All that positions needed to silence the mutineer guns and knock breaches nations of the Earth have sent fleets, to defend the Earth from... All in the city wall. On September 14th, at 4AM , Col. Nicholson lead 6 PM miniatures supplied. the three columns forward to the wall breaches and the Kashmiri S-366 Westridge Farm, Plimouth S-347 End of an Iron Dream - A Gate. Childern over with playing adult welcome. County, MASSECHUSSETTS 1680 Battlegroup Series Event S-465 The Sand Dunes of Zwartfontein King Philip’s War; 6 PM; Length: 4 hrs; Hosted by: Graham Wilkinson; World War II; 6 PM; Length: 5 hrs; Hosted by: Jason Weiser; Scale: 20mm; (German South-West Africa, 1905) Scale: 25mm; Rules: Muskets & Tomahawks - modified; Sponsor: 9220- Rules: Battlegroup; No. of Players: 6. 0229 Quebec Inc; No. of Players: 5. Colonial; 7 PM; Length: 4 hrs; Hosted by: Roy Jones; Scale: 25mm; Rules: Early 1945, Eastern Germany. The Soviet Army is grinding it’s way Sword and the Flame (Modified); Sponsor: Recreational Conflict; No. of The Puritan settlers have moved on to Indian lands and the shaman towards the lair of the “fascist beast”, one city at a time. The defense Players: 6. has rolled the bones - death to the white devils! Pike and shotte by the Germans is ferocious and the height of the fighting is about The Herero War is over - the Nama Wars have begun! The alliance against bows, tomahawks and shotte. War on the frontier during to begin as the Soviets near the city center. Come play a 1100 point King Philips War. between Nama leader Hendrik Witbooi and the Kaiser is shattered! game on either side and find out whether the Germans stave off A combined Nama force of Witbooi troops and those of Simon S-447 Thud Ridge defeat for a day, or do the Soviets raise the Red Banner! Beginners Kooper confront the Germans at Zwartfontein. The Germans have Modern; 6 PM; Length: 4 hrs; Hosted by: Terry Terry; Scale: 6mm; Rules: welcome, Adult present with child. mobile mountain guns, but the Nama have some tricks of their Check Your Six Jet Age; No. of Players: 6. S-382 Battlegroup Open Event - Demo own. From the forthcoming scenario book “The Nama Wars”. More at: www.hererowars.com. USAF F-105s have been bombing North Vietnam as a part of World War II; 6 PM; Length: 1 hrs; Hosted by: Nicholas Wooster; Scale: Operation Rolling Thunder. The VPAF has recently obtained 20mm; Rules: Battlegroup; No. of Players: 4. S-168 Battle of Darkon Edge MiG-21s from the USSR. Their best pilots have been trained by Russian and German forces meet outside a small village on the Fantasy; 7 PM; Length: 4 hrs; Hosted by: David Wood; Scale: 28mm; Rules: the Soviets. Now it is time to show the USAF “Air Pirates” who approach to Prokhorovka in mid-July, 1943. Come try out the LSNC: Bear Yourself Valiantly; No. of Players: 6. owns the sky over North Vietnam. There will be Secret Orders for Battlegroup rules in a quick hour-long demo session. Infantry and The Verrakai and their Pargunese allies have ambushed Duke both sides. Saying anything more would be telling. Players 17 and tank rules will be the focus, introducing players to the command older please. Rules will be taught as needed. Phelan, on his way to assume his inheritance as King of Lyonya. structure and morale system of Battlegroup. Drop by and get a Will the help that the paladin Paksenarrion brought be sufficient demo before jumping in to the other Battlegroup events, or hang to save him, or will the ambush succeed? out and watch. Walk-ups are welcome and rules will be taught. Adult must be present for children under 12. 7 PM Saturday HISTORICON 2015 Preliminary Events List Page 32 7 PM S-187 Dungeon Hack: Destroy ! S-370 Siege 2: Siege Swien S-142 Battle for Dego Fantasy; 7 PM; Length: 5 hrs; Hosted by: Noah Guilbault; Scale: 28mm; Forkbeard’s Castle Napoleonic; 7 PM; Length: 5 hrs; Hosted by: Thomas Garnett; Scale: Rules: Dungeon Hack+; No. of Players: 8. Medieval; 7 PM; Length: 4 hrs; Hosted by: Doug Fisher; Scale: 15mm; Rules: 28mm; Rules: Carnage and Glory; No. of Players: 6. The forces woe have almost won! Stalking the dungeon once more Siege Swien Forkbeard’s Castle; No. of Players: 8. French Advance Guard leader General Massena followed the is the restored lich Vecna. The forces of weal shall destroy him or The Swien has increased the taxes on his vassals to the breaking retreating Austrians north to Dego after the Battle of Montenotte on endure 10,000 years of darkness! Get ready for seek and destroy point to finance his new castle and walled town. Be thee a revolting April 12. Waiting for additional reinforcements, the French delayed Dungeon Hack style. Control an adventuring party in an epic vassal or a loyal subject come experience the mayhem of a siege and their until the 14th. The attack was initiated at 1100am and battle dungeon while they get in, get Vecna, and get out alive. Players gain either end the reign or secure the crown of the Swien! was fought for six hours before darkness and exhaustion took hold. magical loot, battle fell beasts and each other. Will darkness reign? S-257 Battles of the First Crusade The Austrians and Piedmontese retreated north. Children over 14 can participate. S-330 Battle of Ticonderoga, July 8, Medieval; 7 PM; Length: 3 hrs; Hosted by: Brian Dewitt; Scale: 25mm; 1758 Rules: Age of Knights - Home Rules; No. of Players: 10. S-406 Swiss Miss: Battle of Bicocca, French & Indian War; 7 PM; Length: 4 hrs; Hosted by: Robert Moon; Scale: Crusaders being led by Richard the Lion Hearted engage with Arab April 27, 1522 40mm; Rules: Brother vs Brother/ Regimental F&F. modified for F&IW; forces. Sequence of play is interactive. Rules will be taught. Renaissance; 7 PM; Length: 4 hrs; Hosted by: Peter Anderson; Scale: 25mm; Sponsor: Sash & Saber Castings; Prize: MVP Trophy; No. of Players: 9. Rules: Hostile Realms (by Piquet); No. of Players: 6. S-509 Presidential Race during the The French called it Fort Carillon, British & Americans Zombie Apocalypse Prosper Colonna has established his Imperialist army in a position “Ticonderoga”. Both words conjure up an epic battle with deeds of great strength by the Manor of La Bicocca. Lautrec, the French & acts of heroism performed by thousands of men during an Modern; 7 PM; Length: 3 hrs; Hosted by: John Currin; Scale: 25mm; Rules: commander, wisely declines to assault such a position. But then his incredible day-long battle in the primeval North American Zombie Apocalypse; Sponsor: Wargames Factory; Prize: 28mm miniatures; Swiss pikemen go on strike, and say that they will leave for their wilderness. As the British emerged from the woods they were No. of Players: 10. mountains unless an immediate attack is launched. So much for horrified to see the heights before them fortified. The gateway into Who will survive the zombie apocalypse and become leader of finesse! the French colony was at stake. Adult with child under 16. what’s left of the good o’ USA. A helicopter is refueling ready to take the survivor who is highest in the line of succession to safety. S-424 Dropzone Commander - S-299 Aubry’s Raid on Fort Ligonier Come play in a fast fun game featuring Hillary Clinton, Joe Biden, Reconquest: Elysium 1758 rednecks, liberals, Seal Team 6 and lots of other interesting teams. SciFi; 7 PM; Length: 3 hrs; Hosted by: Scott Simoneau; Scale: 10mm; Rules: French & Indian War; 7 PM; Length: 3 hrs; Hosted by: Cliff Brunken; Co-GM Jay Kyle. Due to mildly mature topics no children under Dropzone Commander; No. of Players: 4. Scale: 28mm; Rules: This Very Ground; Sponsor: Age of Glory; Prize: Good 14 please. Following last year’s successful invasion of Titan, the UCM Sport; No. of Players: 6. S-226 Desert Breeze continues their assault, now focusing on Elysium. There are Captain Aubry’s raid on Fort Ligonier on the Pennsylvania Frontier. numerous reports of pockets of Resistance on the surface, and Come join in the French, Canadian and Indian raid on the Tent Modern; 7 PM; Length: 3 hrs; Hosted by: Kirk Stephens; Scale: 28mm; judging by a lack of returning scouts, they may not all be welcoming Rules: Open Conflict; Sponsor: MBA; No. of Players: 8. City outside the protective walls of Ligonier. 1758 was fine year of our forces. Familiarity with DZC ruleset is a plus, but not indeed. Kids under 14 must be with adult. Modern Warfare in the Mideast. required. All figures provided. Please bring a tape measure. No S-123 Battle of Tarnow, 1706 Saxon S-315 Sharpe’s Escort, Spain 1810 children please. Relief Theme S-511 Dr. O and the Mountain of Doom Great Northern War; 7 PM; Length: 4 hrs; Hosted by: David Bonk; Napoleonic; 7 PM; Length: 4 hrs; Hosted by: Robin Empey; Scale: 28mm; Theme Scale: 28mm; Rules: Carnage and Glory Great Northern War Computer Rules: Green Jackets and Voltigeurs; Sponsor: Battlefield Game Designs; SciFi; 7 PM; Length: 4 hrs; Hosted by: Grant Greffey; Scale: 28mm; Rules: Moderated; No. of Players: 6. Prize: Yes; No. of Players: 11. Warzone, Ultimate Edition; No. of Players: 8. February, 1706: Continuation of the morning battle with a Saxon Sharpe and his 95th Rifles are joined by a detachment Spanish Imperial super-agent John Steele of Her Serenity’s Secret Service relief force and supply train arriving to support their Russian allies infantry assigned to escort Señora Anna Maria Cordoba to British has discovered that Dr. Orenstein is up to no good in his Martian in their defense against the Swedes. HQ to gain her aid in persuading the Spanish Guerillas to back mountain fortress. Can Steele, Chelsea Pennyfarthing, and elite Britain’s cause in ousting the French from Spain. The French have forces from the Capitol Corporation stop this fiendish plot? Or sent a detachment to intercept Cordoba for questioning. Will the will “Dr. O” succeed in his heinous scheme and escape with his French capture the Spanish Lady or will Sharpe once again be lovely and lethal bodyguards? Young agents under 10 should have successful? an adult case officer. 7 PM Saturday HISTORICON 2015 Preliminary Events List Page 33 8 PM S-309 Battle for Dar Sai Theme S-526 Wings of Glory Bombers: S-433 RAID! - L Detachment at Fuka - SciFi; 7 PM; Length: 3 hrs; Hosted by: Del Stover; Scale: 1/1200; Rules: Operation Turkenkreuz July 1942 (BFG); No. of Players: 4. World War I; 7 PM; Length: 3 hrs; Hosted by: Arthur Defilippo; Scale: World War II; 7 PM; Length: 3 hrs; Hosted by: Mike Fijalka; Scale: 28mm; As Tau and Imperial ground forces struggle on the Imperial World 1/144; Rules: Wings of Glory; No. of Players: 12. Rules: Bolt Action; No. of Players: 6. of Dar Sai, fleets of kilometer-long warships gather in orbit for the May 19th, 1918. As German Gotha bombers of the Bogohl 3 SAS Raid on the Fuka Airfield July 26th, 1942. SAS players decisive battle for victory. Join us for this easy-to-play but tactically Squadron return from the largest bomber raid on London, they command a section of jeeps, attacking down the runway, destroy challenge game of Battlefleet Gothic, one of the best rules sets ever encounter allied fighters over Belgium. As German fighters as many DAK planes as possible and exit the airfield, without published by Games Workshop. Read more about this scenario scramble to escort the huge bombers, Allied fighters sweep in to taking casualties. DAK defend against the British raiding party -and our ongoing campaign -at: www.thecorvuscluster.com avenge the Londoners killed in the raid. Join us in a free-wheeling and protect your planes. Have fun, this is not a competition game. S-101 Battletech - Grand Melee brawl in the skies, piloting a miniature World War One aircraft. It’s a long runway. Children 12 and over welcome with accompanying adult. SciFi; 7 PM; Length: 5 hrs; Hosted by: Mark Yingling; Scale: 1/285; Rules: S-128 The Rule of LGOPs - Nachtisch Total Warfare; Sponsor: Iron Wind Metals; No. of Players: 16. S-184 WW1: Austrians vs. Russians World War II; 7 PM; Length: 5 hrs; Hosted by: Michael Gesser; Scale: The Trial for Bloodright is going to start and your only way to get August 27, 1914 Theme 60mm 1/30; Rules: Final Combat; Sponsor: Minuteman Toy Soldiers; No. in is by winning the Grand Melee. Select any Clan Mech (omni or World War I; 7 PM; Length: 4 hrs; Hosted by: Steven Gelhard; Scale: 10mm; of Players: 10. standard) of any BV2, but the gunnery and piloting of the Mech Rules: WW1: Take Action! ( Storm of Steel); No. of Players: 9. After the demise of the best Airborne plan, a most terrifying effect is determined by the BV. All materials, miniatures and dice will The Austrian 3rd Army advanced in Eastern Galicia to the river occurs on the battlefield. This effect is known as the rule of the be provided. Intermediate to experienced players and no Players Zlota Lipa and attacked twice their number. Brusilov’s 8th Army LGOPs. This explains the actions of small groups of pissed-off, under 15 years old. counterattacked and inflicted 2/3 losses on the Austrians. A Russian well trained, 19 year old American paratroopers who are armed S-358 Aerodrome(R) 1.1 Aces-Only Inf Div and Cav Div attack a tired Austrian Div in this large battle. to the teeth and lack serious adult supervision. They collectively Championship Unique command system. In 1914 alone, Austria lost almost 1 remember they have been told to “March to the sound of the guns.” Million men. New fun player friendly rules. Beginners welcome. World War I; 7 PM; Length: 3 hrs; Hosted by: Stanley Kubiak; Scale: 1/72; S-175 Little Groups of Paratroops Rules: Aerodrome(R) 1.1 World War I Aerial Combat Game; Sponsor: S-356 Just Deserts with Globe Trotting World War II; 7 PM; Length: 4 hrs; Hosted by: Don Hogge; Scale: 28mm; Aerodrome(R) Aerial Combat Games; Prize: Wings & Medals plus Special Peter Pig Rules: Battleground WWII; No. of Players: 6. Championship Award; No. of Players: 12. World War II; 7 PM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: “March to the sound of the guns and kill anyone who is not dressed Aerodrome(R) 1.1 WW1 Aerial Combat competition open to 25mm; Rules: PBI; No. of Players: 4. like you...” On D-Day, small groups of scattered paratroopers Aerodrome(R) 1.1 Aces only! Up to 12 players with at least 5 1940 British and Italians - a full game of PBI with author and UK merged into larger groups. One such group from the 101st Airborne recorded prior A1.1 victories in convention play may compete manufacturer. Division found itself near a causeway exit from Utah Beach. The for Historicon honors and a special award. Event signup is first beach exits were primary objectives and must be taken and held come, first served during convention only; players reaching S-383 Battlegroup Open Event - Demo until the beach landing forces can link up. Gamers under the age Ace status at the Historicon 2015 Aerodrome(R) 1.1 events on World War II; 7 PM; Length: 1 hrs; Hosted by: Nicholas Wooster; Scale: of 14 are welcome with an adult. Saturday are eligible to compete. This event is a competition event 20mm; Rules: Battlegroup; No. of Players: 4. for experienced Aerodrome(R) 1.1 players with Ace-level status Russian and German forces meet outside a small village on the 8 PM in convention play. Potential players may check eligibility or approach to Prokhorovka in mid-July, 1943. Come try out the S-208 THE ULTIMATE WATERLOO request more information regarding the competition in advance Battlegroup rules in a quick hour-long demo session. Infantry and (SESSION 3) “ATTACK ON of Historicon by emailing aerodro tank rules will be the focus, introducing players to the command PLANCENOIT” Theme structure and morale system of Battlegroup. Drop by and get a S-444 Dawn Patrol - Busting Balloons Napoleonic; 8 PM; Length: 3 hrs; Hosted by: Peter Panzeri; Scale: Theme demo before jumping in to the other Battlegroup events, or hang 28mm; Rules: NAPOLEON RULES!; Sponsor: MINIATURE BUILDING out and watch. Walk-ups are welcome and rules will be taught. AUTHORITY; Prize: PRIZES FROM MBA & ZVEZDA; No. of Players: 16. World War I; 7 PM; Length: 4 hrs; Hosted by: Martin Fenelon; Scale: 1/285; Adult must be present for children under 12. Rules: FFTS: Wood & Canvas; Sponsor: MSD Games; Prize: Gift Certificate; Can the French stop Blucher’s Prussians who arrive to out-flank No. of Players: 8. the Napoleon? The Prussians have entered the building! A Massive The Tommies are going over the top at dawn, and the Royal Flying 24-foot wargame of NAPOLEON’S FINAL BATTLE fully joined. Corps needs to knock out the Hun observation balloons. There See SMALL-WARS.org for INFO on the Rules, Scenario and is a Jasta with different results in mind. Fast play WW I air-to-air WATERLOO 200th Anniversary. Simultaneous Part of this same combat, rules will be taught. Each player will command multiple game is on the adjacent TABLE in the MBA AREA along the wall. aircraft. 8 PM Saturday HISTORICON 2015 Preliminary Events List Page 34 10 PM S-223 THE ULTIMATE WATERLOO S-384 Another glorious day in the 9 PM by SMALL-WARS.org - Part 4: “Final Corps, “Game Over, Man! S-163 Zombies at the Bel Air Mall Gamble Theme SciFi; 8 PM; Length: 3 hrs; Hosted by: Brendan Watts; Scale: 25mm; Rules: SciFi; 9 PM; Length: 3 hrs; Hosted by: John Surdu; Scale: 28mm; Rules: Brawl Factory’s Beer & Pretzels Space Marines.; No. of Players: 8. Napoleonic; 8 PM; Length: 3 hrs; Hosted by: Chris King; Scale: 28mm; Zombies by G.A.S.L.I.G.H.T.; No. of Players: 6. Rules: NAPOLEON RULES! by SMALL-WARS.org; Sponsor: MBA & An Alien outbreak at a Weyland-Yutani Corporation colony causes No, we’re not talking about husbands holding their wives’ purses ZVEZDA-USA.COM; Prize: Prizes from Miniature Building Authority & all Colonial Marines in the area to be dispatched in an attempt to ZVEZDA-USA.COM; No. of Players: 16. while they shop. Real zombies have converged on the Bel Air Mall. rescue the surviving colonists. The Marines at Cold Wars rescued Shoppers and survivalists must survive until the Army arrives to Climactic Clash as Napoleon must Break Wellington’s Anglo- 10 of 26, can you do better? Family/kids old enough to read the rescue them. Can they do it? This game features the free rules for Allies in a last ditch effort to win at Waterloo, PLAYED at SAME rules friendly. Zombies by GASLIGHT available on RPGNow. Children under 13 TIME as ADJACENT PLANCENOIT GAME. A Massive 40-foot S-321 Heroes of Normandie Demo welcome with a participating adult. wargame of NAPOLEON’S FINAL BATTLE fully joined. Email [email protected] for Rules, Scenario and info on ~THE~ Theme S-374 VSF Racing in the Desert “Limited Edition” WATERLOO 200th Anniversary T-shirts! (Each World War II; 8 PM; Length: 2 hrs; Hosted by: Sara Erickson; Scale: N/A; Victorian Science Fiction; 9 PM; Length: 3 hrs; Hosted by: Jon Lundberg; one signed by the Artist!) Final Game 3 of WATERLOO 200th Rules: V1.2b; Sponsor: IELLO; No. of Players: 12. Scale: 25mm; Rules: Pulp VSF Racing; Sponsor: Brigade and West Wind; ANNIVERSARY EVENT --> thru to Saturday Night. Learn how to play Heroes of Normandie, a new, fast-paced WW2 No. of Players: 10. S-532 Where Birds No Longer Fly strategy wargame inspired by Hollywood war movies. This is a Race weird and bizarre contraptions in among Egyptian Temples. tactical scale board-game for 2 players, each commanding their Fight each other or the local - both human and inhuman. Kid Post-Apocalypse; 8 PM; Length: 3 hrs; Hosted by: Joseph McGuire; Scale: own armies. The Germans on one side, the Americans on the other. Friendly - players should be at least 12 to play independently. 30mm; Rules: This Is Not a Test; Sponsor: World’s End Publishing; No. of Players deploy their units, secretly plan their attacks and try to Players: 6. outwit their enemies by blocking their strategies and surprising 10 PM After the Great Fall, Scorpio Air Force Base was abandoned and them. wasteland creatures of all sorts now infest the airfields. Now a small S-450 Ride that Fury Road! Theme group of mutants is trying their luck at reclaiming the base and the SciFi; 10 PM; Length: 4 hrs; Hosted by: Walt O’Hara; Scale: 20mm; Rules: other wasteland factions are not going to let the muties have all Road Warrior/White Line Fever; No. of Players: 20. the fun. This is all pretty much a bad idea, but there is profit to be Ride a Post-Apocalyptic Death Machine to glory as we revisit the made or at least that’s what you’ve been told. Wastelanders under famous Tanker Dash down the highway, harried by the forces of the age of 12 welcome with a playing adult, both should play under evil! Will you triumph in the HELL TRUCK, or go down in flames? the same ticket. Rules are Road Warrior by Eric Goodlander, greatly expanded. A classic beer and pretzels game meant for fun and frolic, not for rules lawyerin’ We have TONS of cars for the slaughter! Open to all! Youngster 13 and under must be accompanied by parent. This is for language and the lateness of the hour. 9 AM Sunday HISTORICON 2015 Preliminary Events List Page 35 10 AM Sunday 9 AM 10 AM Z-385 Another glorious day in the Corps, “Game Over, Man! Z-360 Sunday’s Close Action Fleet Z-278 Well Major, Looks Like You’ve Battle: Frog Flambe or perFidious Found a Real War Theme SciFi; 10 AM; Length: 2 hrs; Hosted by: Brendan Watts; Scale: 25mm; Rules: Howard Whitehouse’s “Eat Hitler; No. of Players: 12. Fricassee? American Civil War; 10 AM; Length: 4 hrs; Hosted by: Roxanne Patton; Hitler and his minions board their newly invented time machine Scale: 25mm; Rules: Grafted Heroes (Disposable Heroes for 19th c); No. of Age of Sail; 9 AM; Length: 6 hrs; Hosted by: Mark Campbell; Scale: 1/600; intending to go back and refight WWII to victory but an errant Rules: Close Action; No. of Players: 20. Players: 8. Russian shell sends them spinning out of control to the Jurassic Captains! Come refight a dramatic naval battle from the Age of French lead Imperial Mexican Lancers oppose a ragged band of period where carnivorous dinosaur players compete for points by Fighting Sail, when fleets of ships of the line dueled to determine Federal and Confederate cavalry attempting to recross the Rio scooping up the high command of the Third Reich before they can who would rule the seas. Realistic movement, combat, and Grande into Texas. This is a play test of Grafted Heroes, a Disposable escape. Family, kids and dino fan friendly. limited communications rules assure that you’ll get as close to Heroes variant for the 19th c. real combat as possible. Will YOU win Honor and Glory, or be Z-512 The Fall of Echo Base: The South Z-201 The Battle of Cowpens, January Slope Theme disgraced in dishonorable defeat? Beginners Welcome. Rules 17, 1781 taught, Kid Friendly Game. All materials provided, Please bring SciFi; 10 AM; Length: 3 hrs; Hosted by: Grant Greffey; Scale: 30mm; Rules: your own courage... American War for Independence; 10 AM; Length: 6 hrs; Hosted by: Joe Star Wars Skirmish (Home Grown); No. of Players: 6. Moore; Scale: 28mm; Rules: British Grenadier!; No. of Players: 6. “Send all troops in Sector 12 to the South Slope to protect the Z-233 Wolfpack! U-Boats versus a U.S. Daniel Morgan leads a detachment of the Southern Army through Convoy fighters!” Imperial forces are overrunning the Rebel base on the Carolina back country to frustrate Lord Cornwallis’ advance Hoth. Rebel soldiers must desperately try to protect the evacuating World War II; 9 AM; Length: 4 hrs; Hosted by: Bill Sterner; Scale: 1/6000; northward. Cornwallis sends Banastre Tarleton with a small force starfighters. This game is youngling friendly. This game is Rules: Seekrieg 5; Sponsor: Admiralty; No. of Players: 8. to engage the rebels. Unfortunately for Tarleton, who arrives after a youngling friendly. A U.S. convoy attempts to fight its way past a determine wolfpack tortuous march, the rebels are ready and waiting. Some familiarity of German submarines. with the rules would be useful, but is not required. Z-196 Tough Day in the Med Z-178 The Thunder Dome Invitational World War II; 10 AM; Length: 2 hrs; Hosted by: James Nickle; Scale: 1/2400; Road Warrior Cross-country Race Rules: Naval Thunder; No. of Players: 6. Once again the back and forth over convoys has led the Italian and Future; 10 AM; Length: 2 hrs; Hosted by: Eric Schlegel; Scale: 1/72; Rules: British fleets to a duel for local superiority. Who’s much needed Future Race (modified); No. of Players: 12. cargo ships will be able to make it through to the desperate soldiers A cross-country car race based on Jamie Davis’ popular “Future on land? Race” rules. Drivers will battle each other, the desert terrain and various other factors to be the first around the oasis and over the finish line. Bumping is encouraged (some might say required) and style points will be awarded for the most spectacular wreck. Players under 13 welcome with a playing adult.