Game Design Document

Takhti: A Hero

Shahriar Mesdaghi Maestro Games 4 Oct 2017 ShahriarMesdaghi.co.ukVersion: 4 Game Design Document Takhti: A Wrestling Hero

Contents I. OVERVIEW Brief Biography of Gholamreza Takhti ...... 4 About the Game ...... 4

II. GENERAL INFORMATION Title ...... 6 About the Game ...... 6 Game Type/Genre ...... 6 Target Audience ...... 6 Platform ...... 6 Look and Feel...... 6 1979 Revolution: Black Friday (Game-play Graphics) ...... 7 Mortal Kombat X (User Interface and Narrative) ...... 8 LEGO Games by Traveller’s Tales (Between Levels Story Flow) ...... 8 WWE 2K16 (Story Flow and Mechanics) ...... 9 UFC 2 (Mechanics) ...... 10 Difficulty ...... 11 Game Structure ...... 12 Front End ...... 13 Main Menu ...... 13 Story ...... 14 Multiplayer ...... 15 Gallery ...... 17 Options ...... 17 Narrative ...... 18 CutShahriarMesdaghi.co.uk Scenes ...... 18 In-game ...... 18

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Levels ...... 19 Chapter 1: 1951 World Championships...... 19 Chapter 2: 1952 Summer ...... 19 Chapter 3: 1956 Summer Olympic Games ...... 19 Chapter 4: 1958 ...... 19 Chapter 5: 1959 World Championships ...... 19 Chapter 6: 1960 Summer Olympic Games ...... 19 Chapter 7: 1961 World Championships ...... 19 Chapter 8: 1962 World Championships ...... 20 Chapter 9: 1964 Summer Olympic Games ...... 20 Chapter 10: 1966 World Championships ...... 20 Bonus Chapter: Wrestling in front of the Shah ...... 20 Open World ...... 20 During Story ...... 20 Story Complete ...... 20 Wrestlers/Characters ...... 22 Venues/Locations ...... 25 Game-Play ...... 28 Freestyle Rules ...... 28 Gaming Pad ...... 30 Controls ...... 31 Mechanics ...... 35 Unlockable ...... 35 In-game Items ...... 35 Achievements ...... 35 Future Projects ...... 37 ShahriarMesdaghi.co.uk III. TECHNICAL SPECIFICATIONS Style ...... 38 Equipment ...... 38 2 Shahriar Mesdaghi 4 Oct 2017 Version: 4 Game Design Document Takhti: A Wrestling Hero

Art ...... 38 Game Engine ...... 38 Audio Requirements ...... 38 Licenses ...... 39

IV.APPENDICES Revisions ...... 40 Sources ...... 40

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I. OVERVIEW

Brief Biography of Gholamreza Takhti

Gholamreza Takhti (1930 – 1968) was an Iranian Freestyle Wrestler where he competed between 1950 and 1966, competing in such competitions as the 1951 World Championship, 1958 Asian Games and the 1960 Summer Olympic Games.

Takhti was known as the “gentle giant” because of his kind heart to help others in need and less fortunate. Even though Takhti did not win as many medals as other Iranians, he is more well- known probably due to the facts he was the first Iranian to win a medal at an international competition, winning silver in 1951 at the world freestyle championships in Helsinki and has won medals at various Summer Olympic Games.

About the Game

Takhti: A Wrestling Hero will be produced for Microsoft Windows and will available to purchase through Steam.

The game will be in third person perspective, as the user plays through the Story/Campaign or if the player decides to select a select a wrestling the Versus mode

The game will consist of two game modes; Story/Campaign and Multiplayer mode. The Story mode will consist of various scenarios that occurred in Takhti’s life such as the competitions he took part in including winning a first ever medal at an international event for , World Championships 1951, and life outside of Wrestling which include a massive earthquake that took over 45 thousand lives in 1962 in which Takhti helped and encouraged other people to help as well. Versus mode will be the fighting section of the game where the player will have the option to select a Wrestler and compete either against the CPU or 2 players with a friend in various locations and venues such as 1958 Asian Game at the in , and 1960 Summer Olympic Game at the Basilica of Maxentius in Rome, Italy.

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Levels/Chapters that will appear in Story are:

1. 1951 World Championships 2. 1952 Summer Olympic Games 3. 1956 Summer Olympic Games 4. 1958 Asian Games 5. 1959 World Championships 6. 1960 Summer Olympic Games 7. 1961 World Championships 8. 1962 World Championships 9. 1964 Summer Olympic Games 10. 1966 World Championships 11. Bonus Level: Wrestling in front of the Shah

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II. GENERAL INFORMATION

Title

Takhti: A Wrestling Hero

Game Type/Genre

Story Mode: Adventure, Interactive Drama, Fighting

Versus Mode: Fighting

This will be in third person and will be educationally as well fun to play, not being focused on learning as the player will learn as the story progresses with various situations occurring with narrative; cut scenes and voice overs throughout.

Target Audience

Takhti: A wrestling Hero is aimed at fans of Amateur Wrestling (Freestyle, Greco-Roman, etc.), fans of Gholamreza Takhti and people with an interest in Persian/Iranian culture.

The aim is to produce a game for everyone to play and a game that hasn’t been done before as on various forums people wanting a game based on Amateur Wrestling, not on Professional Wrestling (WWE 2K series) or MMA (UFC games) as these are already in the market.

Platform

Microsoft Windows.

Look and Feel

The game will look photo realistic in the same style as 1979 Revolution: Black Friday to create an atmosphere for the player to immerse in and care about the main character. This will also give it a documentary feel to the game. The userShahriarMesdaghi.co.uk interface will be in the same style as a fighting game such as Mortal Kombat and Street Fighter as this simple to use and navigate.

The LEGO game has a good concept of keeping the narrative present between each level by having an open world with boundaries (until story is completed) for the player to continue to be 6 Shahriar Mesdaghi 4 Oct 2017 Version: 4 Game Design Document Takhti: A Wrestling Hero

entertained and carrying on the story; allowing the player with extra narration, filling in the plot which the level did not show the audience.

The narrative for the story will continue after each chapter by placing the player in an open world where the player must travel to the next destination, indicated of a mini map, to continue the story.

The WWE 2K16 has a Showcase mode which simulates historical events that occurred in WWE, it is presented so the player wrestles so many matches to completion where prompts appear during game-play for the player to perform a task e.g. Irish Whip opponent or taunt. The player may occasionally compete in a quick time which occurs after performing the task.

The mechanics for the move-sets will be taken from the WWE 2K EA’s UFC series as these games have complicated move mechanics with animation.

The look throughout game-play will appear as old 16mm film like those produced in the 1950s/60s.

1979 Revolution: Black Friday (Game-play Graphics)

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Mortal Kombat X (User Interface and Multiplayer Set Up)

LEGO Games by Traveller’s Tales (Between Levels Story Flow)

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WWE 2K16 (Story Flow and Mechanics)

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UFC 2 (Mechanics)

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Difficulty

The difficulty will increase for the wrestling matches during story as Takhti gets older, he competes against other new people that are younger, the game-play will show this

The difficulty for wrestling/fighting mode will be set by the individual wrestler by having their strengths and weaknesses which includes:

• Speed

• Power

• Durability

• Experience

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Game Structure

This is the structure / flow of the game.

Front End

Press to Continue Gallery

Main Menu Story Versus Gallery Options

Options Music: On / Off SFX Volume Subtitles: On / Off

Story Multiplayer

Story begins with Match will begin after ShahriarMesdaghi.co.ukPrologue followed by the Wrestler and intro cut scene venue selection menu

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Front End

The Front End will consist of the company ident followed by a video montage of Gholamreza Takhti training, competing and sceneries around Iran where the player will be given the option to continue to the Main Menu.

Main Menu

The Main Menu will allow the player to select from the list:

• Story (The main game where the player will control Gholamreza Takhti through various levels)

• Versus (Compete in Freestyle Wrestling matches again CPU or 2 players)

• Gallery (Contain iconic pictures and rare videos of Gholamreza Takhti and the event’s venue)

• Options (The player will can change the in-game options)

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Story

This will take the player to the main game on a journey into the life of Gholamreza Takhti, completing curtain tasks to progress the story such as interact with Takhti’s friends and family, compete in Freestyle Wrestling Competitions, and help rescue people during an earthquake that occurred.

After the Prologue (first level that the player enters), the player will enter an office between each level to complete task, view diary of upcoming events and to view a world map showing where the events are being held, the event will be highlighted to start the event (next level) after the has completed the tasks in the office.

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The player also has the option to view Takhti’s past opponent, with competition stats, after the Takhti has compete with them.

The player will unlock iconic photos and videos as the story progresses, and will appear in the Gallery which is accessible through the Front End.

Multiplayer

Multiplayer mode will allow the player to compete against the CPU or against a friend with 2 players option selected.

The player will have a list of characters to select from, some will need to be unlocked through Story.

Locations and venues will be selectable via the Versus menu, some will need to be unlocked while progressing through the Story.

Once the wrestlers and location has been selected, the opponent will be shown during the loading screen with their professional stats and team they belong to, this will appear in the same style as very old boxing and wrestling posters from around 1950s, 60s and 70s.

An animation will be present before each match of the two wrestlers walking from the start of the aisle (walk way) to the matted area where they will compete against each other.

ThereShahriarMesdaghi.co.uk will be a referee while the two compete where he will keep score and seeing if there are any fouls by blowing his whistle to maintain order. The score of the match will be indicated by a scoreboard in the back or via the pause menu.

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At the end of each match, both wrestlers will be in the centre of the mat with the referee in the middle of the two and the winner will have his arm raised in victory. Both wrestlers will shake hands and walk off in the direction of their coaches.

After the wrestlers have walked off to their coaches, the player will be prompted to select:

• Rematch – Have the same wrestlers in the same venue

• Choose Wrestler – takes the player back to select another wrestler and venue

• Quit – Takes the player back to the front-end menu

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Gallery

The player will be able to unlock videos and photo throughout the completion on level within the story and they will appear in the gallery.

Options

Options will allow the player to change curtain things within the game:

• Music: On / Off (Gives the option to keep the music on or turn it off)

• SFX Volume (Allow the player to control the volume of the sound effects)

• Subtitles: On / Off (Gives the option to keep the subtitles on or turn them off)

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Narrative

Cut Scenes

In each chapter, there will be an introduction and outro for all chapters, and there may be a midtro which will not be in all levels.

The cut scenes will set the tone for each chapter such as when it is a wrestling competition, it will feature the area where the match will place.

In-game

The player will progress in the story by completing the tasks that will be indicated in each chapter that will appear during game-play in form of text and a tick UI will appear after the task has been completed.

The game will guide the player through each chapter so the player can learn about the wrestlers and the scenario Takhti faces within the chapter.

There will also be a 2wplayer session where you can battle your friend while learning each move.

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Levels

The level will consist of task prompt and quick time events where the player must complete perform whatever the prompt says and complete the quick time events to progress in the matches.

See Level Design Documents for thorough information about each level.

Chapter 1: 1951 World Championships

Haydar Zafer will be difficult to defeat as this is intended because Takhti did not win gold so the match will automatic end after a few minutes.

Chapter 2: 1952 Summer Olympic Games

Competing against György Gurics of Hungary in the finals and winning gold.

Chapter 3: 1956 Summer Olympic Games

Gholamreza Takhti VS Boris Kulayev of Soviet Union where the player must win to qualify for the finals.

The player must beat Pete Blair of USA to achieve gold.

Chapter 4: 1958 Asian Games

The player must beat Haruo Takagi to win gold.

Chapter 5: 1959 World Championships

The player must defeat Petko Sirakov to earn gold and progress to the next chapter.

Chapter 6: 1960 Summer Olympic Games

Compete against İsmet Atlı in the finals, after a few minutes in the match as İsmet Atlı will be difficult to defeat and Takhti will lose and be rewarded the silver medal.

ShahriarMesdaghi.co.ukChapter 7: 1961 World Championships

Defeat Hasan Güngör of to advance to the finals and then beat Boris Gurevich of Soviet Union to win gold. 19 Shahriar Mesdaghi 4 Oct 2017 Version: 4

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Chapter 8: 1962 World Championship

Beat Daniel Brand of United States to advance to the finals and then compete against Aleksandr Medved of Soviet Union for a few minutes, Takhti will receive a silver medal

Chapter 9: 1964 Summer Olympic Games

The player will draw against Said Sherifov Mustafov, but overall Takhti placed fourth, not earning a medal.

Chapter 10: 1966 World Championships

The player will beat Aleksandr Medved, but overall Takhti placed fourth because of his overall score from previous matches, not earning a medal for his final competition.

Bonus Chapter: Wrestling in front of the Shah

This will be a bonus level which is unlocked after completing the main story. The level will appear in black and white like the footage it is based on to give it that authentic old video quality look, and to show it is a level not continued from the main story.

Open World

During Story

After each chapter the player will appear in an open world outside of the venue Takhti has just competed in. The player will have to travel to next venue for the narrative to continue and begin the next chapter in the story.

The player will have to travel to the next venue for level/chapter of the story to continue where there will be indicators/markings on the ground for player to follow.

The player will have to travel to each country where the competition is being held by plane; this will show a cutscene of plane flying to the destination.

Story Complete

The openShahriarMesdaghi.co.uk world will be completely unlocked after completing story where the player will have freedom exploring anywhere which includes; surrounding area of each venue, interiors, galleries, and side missions.

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The side missions will be to complete significant events in Takhti’s life such as the Earthquake that occurred in Buin Zahra, Qazvin Province, Iran on 1 September 1962, or just talking to the local residents to help them out e.g. Lost something or need information.

The player will be able to visit Takhti’s place of training which was called Poulad Club where they will be able to practice moves and improve their game-play skills. The player can visit Poulad Club while in the open world during story.

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Wrestlers/Characters

Gholamreza Takhti The games Protagonist who the player will be the only character to control in Story and will be playable wrestler in the wrestling/fighting section of the game. Iran Statistics Birth Date: August 27, 1930 Place of Birth: , Iran Height: 1.80 m (5 ft 11 in) Weight: 97kg Highlights: Olympic Games – 1952 Helsinki (Silver), 1956 Melbourne (Gold), 1960 Rome (Silver) World Championships - 1951 Helsinki (Silver), 1959 Tehran (Gold), 1961 Yokohama (Gold), 1962 Toledo (Silver) Asian Games – 1958 Tokyo (Gold)

György Gurics He will be a playable character in Versus mode, Takhti beat Gurics in their final match of the 1952 Olympic Games.

Hungary Statistics Birth Date: January 27, 1929 Place of Birth: Dunapentele, Fejér, Hungary Height: 5-9 (176 cm) Weight: 192 lbs (87 kg) Highlights: Olympic Games – 1952 Helsinki (Bronze)

Davit Tsimak'uridze Will be a playable character in Versus mode. Soviet Union Statistics Birth Date: March 29, 1925 Place of Birth: P'oti, Samegrelo-Zemo Svaneti, Georgia Height: Weight: ShahriarMesdaghi.co.ukHighlights: Olympic Games – 1952 Helsinki (Gold)

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Pete Blair United States of America Statistics Birth Date: February 14, 1932 Place of Birth: Cleveland, Ohio, United States Height: 6-2 (188 cm) Weight: 311 lbs (141 kg) Highlights: Olympic Games – 1956 Melbourne (Bronze)

Boris Kulayev

Soviet Union Statistics Birth Date: July 18, 1929 Place of Birth: Ardon, Respublika Severnaya Osetiya-Alaniya, Russia Highlights: Olympic Games – 1956 Melbourne (Silver)

İsmet Atlı

Turkey Statistics Birth Date: 1931 Place of Birth: Çukurören, Kozan, Adana, Turkey Highlights: Olympic Games - 1960 Rome (Gold)

Anatoly Mikhaylovich Albul

Soviet Union Statistics Birth Date: June 1, 1936 Place of Birth: St. Petersburg, St. Petersburg, Russia Height: 5-11 (181 cm) Weight: 192 lbs (87 kg) ShahriarMesdaghi.co.ukHighlights: Olympic Games - 1960 Rome (Bronze)

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Kevin Coote Australia Statistics Birth Date: April 25, 1932 Place of Birth: Parkdale, Victoria, Australia Height: Weight: Highlights: Competed in the 1952 and 1956 Summer Olympic Games

Said Sherifov Mustafov

Bulgaria Statistics Birth Date: March 13, 1933 Place of Birth: Konop, Targovishte, Bulgaria Height: 5-8.5 (174 cm) Weight: 216 lbs (98 kg) Highlights: Olympic Games - 1964 Tokyo (Bronze), Competed in the 1968 Mexico

Anthony “Tony” Buck Great Britain Statistics Birth Date: December 29, 1936 Place of Birth: Height: 5-10.5 (180 cm) Weight: 214 lbs (97 kg) Highlights: Competed in the 1964 Summer Olympic Games

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Venues/Locations

Helsinki, Finland 1951 Helsinki, World Championships

Messuhalli (known now as Töölö Sports Hall) Töölö, Helsinki, Finland 1952 Summer Olympics

Korakuen Ice Palace (Known now as Korakuen Hall) Bunkyo, Tokyo, Japan 1958 Tokyo: Asian Games

Royal Exhibition Building Melbourne, Australia 1956 Summer Olympics

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Tehran, Iran 1959 Tehran, World Championships

Basilica of Maxentius Rome, Italy 1960 Summer Olympics

Yokohama, Japan 1961 Yokohama, World Championships

Toledo, Ohio, United States 1962 Toledo, World Championships

Komazawa Gymnasium Tokyo, Japan 1964 Summer Olympics

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Takhti Tehran Stadium Tehran, Iran

Poulad Club The wrestling gym where Takhti trained Southern Tehran, Iran

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Game-Play

The player will use the keyboard on a Windows computer or a third part controller plugged into the PC to control their character to interact and progress in the game.

Freestyle Rules

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A Match

Two three-minute sessions.

The wrestler’s name is called before each match, and the wrestler takes his place at the corner of the mat assigned to his colour.

The referee will call wrestlers to his side in the centre of the matted area and then will shakes hands with them

The two wrestlers then greet each other, shake hands, and the referee blows his whistle to start the session

If no wrestler scores within two minutes, the referee will then identify the more passive wrestler, and that wrestler will be given a thirty-second window of opportunity to score, and if he doesn't, his opponent will be awarded a point.

When the match has finished, the referee will stand at the centre of the mat with both wrestlers at either side of him, all three facing the officials table. Both wrestlers will approach each other and shake hands, face the official table, and wait for the decision. The referee will then proclaim the winner by raising the winner’s hand, each wrestler then shakes hands with the referee and then will shake hands with their opponent's coach in their corner.

Match Scoring

Takedowns will award a wrestler between 2 to 5 points.

5 points: Awarded for a takedown brought about by a throw of grand amplitude (a throw in which a wrestler brings his opponent off the mat and controls him so that his feet go directly above his head) either from the standing or par terre position into a direct and immediate danger position.

3 points: Generally awarded for a takedown brought about by a short amplitude throw that does not bring his opponent in a direct and immediate danger position or for a takedown in which a wrestler's opponent is taken from his feet or his stomach to his back or side (a throw of short amplitude) so that he is in the danger position.

2 points: Awarded for a takedown brought about by a wrestler taking his opponent from his feet toShahriarMesdaghi.co.uk his stomach or side such that his back or shoulders are not exposed to the mat and while in this position holding him down with control.

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Another Way of Winning: Win by Disqualification: Normally, if a wrestler is assessed three Cautions for breaking the rules, he is disqualified. Under other circumstances, such as flagrant brutality, the match may be ended immediately and the wrestler disqualified and removed from the tournament.

Gaming Pad

Below is a diagram example of a controller that the player will be able to use, the Steam Controller.

Steam Button Start Button Select Button Pause Menu Left Bumper Right Bumper

D-pad Move Forward Analogue Stick Move Left Camera Control Move Right

Move Back Y Button B Button

Analogue Stick Move Any X Button Direction A Button

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Controls

These move sets will be presented in the menu on the options and pause menu where the player will be able to view to help the player perform a move and accompanied by an animation of the move being performed.

The controls will be implemented and tested throughout the development of the game to make sure the controls and mechanics appear user friendly.

Story Controls (Non-Wrestling)

Move Controls Move around in all directions D-pad or left analogue stick

Jump (mainly for Chapter 12: Earthquake) A (South)

Interact with objects B (East)

Interact with people X (West)

Wrestling Controls

Move Controls Images Move around

Double Leg Takedown B

Single Leg Takedown B

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Low Single Leg Takedown B Left Bumper B

Tie Ups A

Duck Under + X

Fireman’s Carry

Near-Arm Far-Leg

Arm Drag

Ankle Pick

Bear Hug

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Stand-Up Button bash

Sit Out

Peterson Hip Heist Switch Rolls

Granby

Gazoni

Nelson’s Arm Bar

Cradle

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Freestyle Turns

The Penetration Step The Lift The Back Arch The Penetration Step The Backstep Move to Base Barrel Roll Cement Job Tight Waist Near Arm Tight Waist Far Ankle Spiral Ride Two on One Indiana Hook Cross-face Cradle One on One Tight Waist Half Nelson Lincoln/Sullivan 3/4 Nelson Head in the side Cradle (Bow and Arrow) Short sit cradle Stand-up Cradle Snake Ankle Lace Wizzer

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Mechanics

Move Controls Images Grapple Button bash B to control a UI Close to opponent meter to get more dominant and then press one of the controls to perform move from the move list

Passivity 30 Seconds After one competitor does Control a meter using analogue not commit to a move which stick will class as a foul

Unlockable

In-game Items

Item How Where Levels Levels will unlock as the player Through the open world and progresses pause menu where the player can replay a level Images After each level, an image will be Images will be unlocked accessible where to player can view them in a Gallery located in the Tehran open world Bonus Level: Wrestling in All story levels complete Access though the office front of the Shah Video A short documentary will be Gallery accessible after completing the Bonus Level

Achievements

A Wrestling Hero ShahriarMesdaghi.co.ukUnlock all achievements

Achievements that will be unlocked during story.

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The Beginning Complete first chapter

XV Olympia Complete second chapter

XVI Olympia Complete third chapter

Third Asian Games Complete fourth chapter

Home Crowd Complete fifth chapter

XVII Olympia Complete sixth chapter

Champion of Champions Complete seventh chapter

Close to Win Gold Complete eighth chapter

XVIII Olympia Complete ninth chapter

Final Competition Complete tenth chapter

Legacy Complete bonus chapter

Achievements that will be unlocked during the fighting/wrestling one-on-one mode where the player must perform a task.

ShahriarMesdaghi.co.ukTraining Hard Defeat an opponent without them achieving a point

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Pure Technique Perform five consequence take downs

You Have Heart Have the time limit run out with your opponent having more points

Winning Streak Win five consequence matches

Respect Compete against every opponent

Worldwide Icon Compete in every location

Future Projects

This project could lead to a series games that look at different sporting heroes such as Muhammad Ali and Bruce Lee; exploring their life and what impact they had on the world and in sports.

There could be a biggest production game with more well-known Wrestlers to be featured and solely dedicated to Amateur Wrestling (Freestyle, Graco-Roman, etc.) with Ranks, Experience Points and Level Up.

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III. TECHNICAL SPECIFICATIONS

Style

The game will be engaging for the player by having realistic 3D environments and characters with accurate Freestyle Wrestling technique performed.

The in-game art style for will be like 1979 Revolution: Black Friday for both the Story and Fighting modes. The graphical user interface will be in the same style as Mortal Kombat X where the interface is user friendly for the player to easily navigate.

Equipment

A high-end PC is needed to develop the game for Steam PC users.

Art

Autodesk Maya will be used to model the environments, props, and characters with Adobe Photoshop to produce the textures.

Engine

Takhti will be produced using Unity as it’s widely used with lots of tutorials to help with research to develop the game by the deadline.

Audio Requirements

BackgroundShahriarMesdaghi.co.uk music will be present throughout the game with the option to turn it off. The music will consist of Iranian/Persia style with the more upbeat music being present during the Wrestling competition.

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There will be ambient sound throughout each level and match of what depending where the player is in the game. Sound effects will be an indication when the player has interacted with a part of the environment or user interface.

Each character will have a voice over with subtitles which can be turned off, as well as narration throughout the story/campaign to present the player with the story along with the visuals.

Licenses

Contact the relevant organisations to hopefully get contents in the game for the Olympics, World Championships, Asian Games, and as well as the venues’ names and mentioning of them throughout which will be a part of the narration, showing of logos and likeliness.

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IV. APPENDICES

Revisions

Date Description Version 9 Jan 2017 First draft 1

16 Mar 2017 Added Look and Feel to II. GENERAL INFORMATION 2 Added Difficulty to II. GENERAL INFORMATION Added Narrative to II. GENERAL INFORMATION Added Levels to II. GENERAL INFORMATION Added Wrestlers/Characters to II. GENERAL INFORMATION Added Freestyle Wrestling Rules in II. GENERAL INFORMATION Added Venues/Locations to II. GENERAL INFORMATION Added Game-play to II. GENERAL INFORMATION Added Unlockable to II. GENERAL INFORMATION Added more Style info to III. TECHNICAL SPECIFICATIONS Added Blog link to IV. APPENDICES > Sources Deleted Schedule from IV. APPENDICES

5 May 2017 Changed Levels/Chapters information 3 Changed Achievements Added Matted area size dimensions

4 Oct 2017 Added more title for the Look and Feel including images 4 Changed the description for how and where the unlocked items will be so the user can view them Added further details about the Open World with images

Sources

These are sources that will help with the development of the project.

About Takhti These are brief biographies about Gholamreza Takhti. http://muftah.org/a-gentle-giant-gholamreza-takhti-iran-modern-mythological- hero/#.WG4dofmLSUkShahriarMesdaghi.co.uk http://www.mastermehrdad.com/heroes-and-icons/gholamreza-takhti-the-persian-jahan- pahlavan/

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Game Design Document Takhti: A Wrestling Hero

Competition Stats Competition Statistics with opponent names. https://www.olympic.org/gholam-reza-takhti http://www.sports-reference.com/olympics/athletes/ta/gholam-reza-takhti-1.html

Takhti Cup A competition held annual in Iran for the memory of Gholamreza Takhti. http://takhticup.com/

About Freestyle Wrestling Information about Freestyle Wrestling including rules. https://www.olympic.org/wrestling-freestyle https://unitedworldwrestling.org/governance/regulation/olympic

Blog See the updates and development of the project. https://www.blogger.com/blogger.g?blogID=2320403249739796673#allposts

ShahriarMesdaghi.co.uk

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