Dungeons & Dragons Players Handbook

Total Page:16

File Type:pdf, Size:1020Kb

Dungeons & Dragons Players Handbook DUNGEONS & DRAGONS PLAYERS HANDBOOK (DUNGEONS & DRAGONS CORE RULEBOOKS) PDF, EPUB, EBOOK Wizards of the Coast | 320 pages | 29 Aug 2014 | Wizards of the Coast | 9780786965601 | English | United States Dungeons & Dragons Players Handbook (Dungeons & Dragons Core Rulebooks) PDF Book About this Item: Condition: good. Icewind Dale: Rime of the Frostmaiden. Appendix D provides statistics for various creatures which player characters are likely to interact with, primarily animals which can be selected as a familiar or animal companion. April 17, Chapter 9 gives rules for combat, including initiative, attacking, damage, and mounted and underwater combat. Memeco Arii. Cancel Save. Format: Hardcover. Chapter 8 gives rules for non-combat activities, including travel, social interaction, resting, and downtime activities between adventures. One Grung Above [37]. Hiro Mashima. Wizards Presents: Worlds and Monsters. This amount is subject to change until you make payment. If you do not have a PayPal account, all major credit cards are gladly accepted through PayPal as the payment processor. How to Draw What You See. August 5, The Complete Warrior provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation. Ships to:. James Wyatt , Ari Marmell , C. September 7, November 3, Revised Ranger class. Dungeons & Dragons Players Handbook (Dungeons & Dragons Core Rulebooks) Writer Add to Basket Used Softcover. Wikimedia list article. Dragonlance Adventures. Robert J. Customer service is our top priority! Feats [61]. Your order will be processed pending receipt of cleared payment through PayPal. United States and many other countries See details. Of Gods and Mortals. Creature Crucible: The Sea People. This invaluable resource manual contains information, statistics, and tables that any Dungeon Master can use to quickly and easily flesh out a campaign. For additional information, see the Global Shipping Program terms and conditions - opens in a new window or tab. See all condition definitions - opens in a new window or tab Hours of Play:. Listed in category:. Hoard of the Dragon Queen. Into the Wild [94]. Special Notice for Freight Items: If an item ships via Freight Truck Delivery, a valid phone number will be required so that we can contact you to schedule delivery. November 7, Email to friends Share on Facebook - opens in a new window or tab Share on Twitter - opens in a new window or tab Share on Pinterest - opens in a new window or tab. Not contain access codes, cd, DVD. Matt Forbeck , David Noonan. Margot Adler. Wrath of the Immortals. June February 28, Warlord Games. Dungeons & Dragons Players Handbook (Dungeons & Dragons Core Rulebooks) Reviews See the seller's listing for full details. Has little wear to the cover and pages. February 12, Jason Bulmahn , Rich Burlew. Campaign Sourcebook and Catacomb Guide. Seller's other items. Orders are processed immediately and dispatched to fulfillment as soon as they are received. Shipping: May not ship to Germany - Read item description or contact seller for shipping options. Your order is now being processed and we have sent a confirmation email to you at. Infernal Machine Rebuild [43]. Illustrated illustrator. PayPal offers great buyer and seller protection. Chapter 5 describes equipment. Legend of the Five Rings campaign setting. Pages in great shape, no tears. Customer service is our top priority! October 9, This list does not include books designed for use as premade adventures. The item may be delivered with curbside delivery. September 10, Language: English. Shipping We provide fast, free shipping. Public playtests have continued through the Unearthed Arcana series, which is published for free online in PDF format. The item and package should be in original and perfect condition. Menzoberranzan: City of Intrigue. September 7, March Our BookSleuth is specially designed for you. Wizard's Spell Compendium , Volume 1. College of Wizardry. Dungeons & Dragons Players Handbook (Dungeons & Dragons Core Rulebooks) Read Online Chapter 9 gives rules for combat, including initiative, attacking, damage, and mounted and underwater combat. Seller: roshnizaria Seller's other items. Listed in category:. Looking for More Great Reads? Dec 27, PST. A birthday present, a treat for yourself? Freight items must be inspected upon delivery. Related sponsored items Feedback on our suggestions - Related sponsored items. We are experiencing technical difficulties. For additional information, see the Global Shipping Program terms and conditions - opens in a new window or tab This amount includes applicable customs duties, taxes, brokerage and other fees. Shipping: May not ship to Germany - Read item description or contact seller for shipping options. It also describes the rules for exhaustion. Item added to your basket View basket. Orders are processed immediately and dispatched to fulfillment as soon as they are received. Language: English. If ordering electrical items outside of the U. Back to home page. Back to home page Return to top. See details. Please try again later. Inside pages are clean. Albert H. Bury yourself in Gothic Horror in this premium edition boxed set adventure for the world's greatest roleplaying game. Seller Inventory 10GA Backgrounds are an additional character customization option which describe the character's origins prior to becoming an adventurer, and can grant additional skill proficiencies and unique abilities. Sell one like this. Please be aware that slight variations in color may be due to differences in lighting and computer monitor resolutions. If applicable: Dust jacket, disc or access code may not be included. Contains some markings such as highlighting and writing. Book is in Used-Good condition. Several of the races are divided into sub-races: dwarves into mountain dwarf and hill dwarf; elves into high elf, wood elf and drow; halflings into lightfoot and stout; and gnomes info forest and rock gnomes. Infinitely expandable and easy to set up, these dungeon tiles allow you to create the adventures you want to play. An adult signature will be required. Email to friends Share on Facebook - opens in a new window or tab Share on Twitter - opens in a new window or tab Share on Pinterest - opens in a new window or tab Add to Watchlist. Read it Forward Read it first. View Product. This amount is subject to change until you make payment. Seller's other items. Condition: Good. Uh-oh, it looks like your Internet Explorer is out of date. https://cdn.starwebserver.se/shops/ronjajohanssonhk/files/everyones-guide-to-demons-spiritual-warfare-609.pdf https://files8.webydo.com/9583378/UploadedFiles/B4636F5F-23E7-B2F5-A4C0-1FAD13468EAA.pdf https://files8.webydo.com/9582724/UploadedFiles/3C8C7866-81F8-7C16-9CC9-5049B2802320.pdf https://files8.webydo.com/9583136/UploadedFiles/75EAB9C3-1F72-ACB3-F558-C91567E63F7B.pdf.
Recommended publications
  • Note to Users
    NOTE TO USERS Page(s) not included in the original manuscript are unavailable from the author or university. The manuscript was microfilmed as received 88-91 This reproduction is the best copy available. UMI INFORMATION TO USERS The most advanced technology has been used to photo­ graph and reproduce this manuscript from the microfilm master. UMI films the original text directly from the copy submitted. Thus, some dissertation copies are in typewriter face, while others may be from a computer printer. In the unlikely event that the author did not send UMI a complete manuscript and there are missing pages, these will be noted. Also, if unauthorized copyrighted material had to be removed, a note will indicate the deletion. Oversize materials (e.g., maps, drawings, charts) are re­ produced by sectioning the original, beginning at the upper left-hand comer and continuing from left to right in equal sections with small overlaps. Each oversize page is available as one exposure on a standard 35 mm slide or as a 17" x 23" black and white photographic print for an additional charge. Photographs included in the original manuscript have been reproduced xerographically in this copy. 35 mm slides or 6" X 9" black and white photographic prints are available for any photographs or illustrations appearing in this copy for an additional charge. Contact UMI directly to order. AccessinglUMI the World’s Information since 1938 300 North Zeeb Road, Ann Arbor, Mi 48106-1346 USA Order Number 8820263 Leigh Brackett: American science fiction writer—her life and work Carr, John Leonard, Ph.D.
    [Show full text]
  • Factotum Class
    FACTOTUM CLASS DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, the dragon ampersand, and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2016 by Jeremy Wadsworth of Bear Incorporated Sample file and published under the Community Content Agreement for Dungeon Masters Guild. Forward This is my Homebrewed conversion of the Factotum class from the D&D 3.5 Book Dungeonscape: An Essential Guide to Dungeon Adventuring (2007) by Jason Bulmahn and Rich Burlew. In the spirit of this wonderful class and D&D 5e, I have also combined it with two Prestige classes that go with this class very well as Archetypes. These “Archetypes” are the Chameleon and Master of Masks Prestige Classes. The Chameleon Prestige Class is from the D&D 3.5 Book Races of Destiny (2004) by David Noonan, Eric Cagle, and Aaron Rosenberg. The Master of Masks Prestige Class is from the D&D 3.5 Book Complete Scoundrel: A Player’s Guide to Trickery and Ingenuity (2007) by Mike McArtor and F. Wesley Schneider. I would recommend these books to anybody, and hope that every D&D Player has the privilege of reading these fine books. I am sorry if anything I do is in anyway problematic with Copyright issues, but it seems fine according to what the DM Guild information page at www.dmsguild.com/whatisdmsguild.php says under the section “What Can I Publish?”, which says “you can convert magic items, monsters, character classes, spells, etc.
    [Show full text]
  • MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25Th Aug 1995 to 12Th March 1996
    MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25th Aug 1995 to 12th March 1996 Subj: * New Folder Date: 8/25/95 2:37:04 PM From: TSRO Tank Posted on: America Online Please resume the Mystara discussion here --TSRO Tank Subj: Mystara books? Date: 8/25/95 4:14:00 PM From: Anodaewyn1 Posted on: America Online Now, maybe I'm missing something... but, the only book that I have for the Mystara setting is the Dragonlord series. Just the two. Are there others? ~~J Subj: Re:Mystara books? Date: 8/25/95 4:40:24 PM From: TSR Bruce Posted on: America Online There should only be three (Dragonlords, Dragonkings, and Knights of Mystara coming out in November). Bruce Heard Subj: Swashbucklers & Firearms Date: 8/25/95 4:41:58 PM From: TSR Bruce Posted on: America Online Repeated from previous folder: Subj: Firearms & Swashbucklers Date: 95-08-25 14:10:47 EDT From: TSR Bruce Posted on: America Online Just a note to say that I'll be posting some questions to debate in the Red Steel folder, hopefully today. This has to do with adapting a campaign setting to firearms and swashbucklers. In general this Page 1 of 170 MYSTARA MESSAGE BOARD (AOL) Folder 2 - 25th Aug 1995 to 12th March 1996 affects the use of firearms vs. armor, and secret fencing passes favoring skilled swordsmen with rapiers and main gauche. I'm just looking for comments and opinions. Thanks. Bruce Heard Subj: Re:Mystara books? Date: 8/25/95 8:53:30 PM From: Anodaewyn1 Posted on: America Online okay cool....thanks for the info.
    [Show full text]
  • Foregrounding Narrative Production in Serial Fiction Publishing
    University of Rhode Island DigitalCommons@URI Open Access Dissertations 2017 To Start, Continue, and Conclude: Foregrounding Narrative Production in Serial Fiction Publishing Gabriel E. Romaguera University of Rhode Island, [email protected] Follow this and additional works at: https://digitalcommons.uri.edu/oa_diss Recommended Citation Romaguera, Gabriel E., "To Start, Continue, and Conclude: Foregrounding Narrative Production in Serial Fiction Publishing" (2017). Open Access Dissertations. Paper 619. https://digitalcommons.uri.edu/oa_diss/619 This Dissertation is brought to you for free and open access by DigitalCommons@URI. It has been accepted for inclusion in Open Access Dissertations by an authorized administrator of DigitalCommons@URI. For more information, please contact [email protected]. TO START, CONTINUE, AND CONCLUDE: FOREGROUNDING NARRATIVE PRODUCTION IN SERIAL FICTION PUBLISHING BY GABRIEL E. ROMAGUERA A DISSERTATION SUBMITTED IN PARTIAL FULLFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY IN ENGLISH UNIVERSITY OF RHODE ISLAND 2017 DOCTOR OF PHILOSOPHY DISSERTATION OF Gabriel E. Romaguera APPROVED: Dissertation Committee: Major Professor Valerie Karno Carolyn Betensky Ian Reyes Nasser H. Zawia DEAN OF THE GRADUATE SCHOOL UNIVERSITY OF RHODE ISLAND 2017 Abstract This dissertation explores the author-text-reader relationship throughout the publication of works of serial fiction in different media. Following Pierre Bourdieu’s notion of authorial autonomy within the fields of cultural production, I trace the outside influence that nonauthorial agents infuse into the narrative production of the serialized. To further delve into the economic factors and media standards that encompass serial publishing, I incorporate David Hesmondhalgh’s study of market forces, originally used to supplement Bourdieu’s analysis of fields.
    [Show full text]
  • Threshold Issue 10 V5
    #10 The Mystara Magazine The tenth issue of the Mystara Magazine, featuring Elves of Mystara, and their countless Realms. pandius.com thepiazza.org.uk Previous Issues Previous Issues Issues #1 to #9 of THRESHOLD - the Mystata Also available at the same location are higher Magazine, are available for download from the resolution versions of the maps that were Vaults of Pandius website. included in the issue’s PDF, allowing greater detail to be viewed. #1 #2 #3 #4 Karameikos Vaults of Pandius The Sea of Dread Return to Dread #5 #6 #7 #8 Exploring The Northlands Exploring Warlords Davania Norwold of Norwold #9 Hollow World THRESHOLD: The Mystara Magazine Issue #10 Issue Contents ISSUE #10 Editorial Credits.....................................................................2 Editorial..................................................................................3 This Issue s Contributors.......................................................4 Call for Contributors..............................................................6 Elven Calendar and Holidays.................................................7 The Elven Clans and Their Migrations.................................10 Elves of Mystara - Elven Class Variants.................................39 The Fall and Rise of the Canolbarth.....................................65 The Stalkbrow Bad Magic Node.........................................115 Vesperlands Atlas................................................................125 Savage Seas: Pirates, Corsairs & Buccaneers.....................140
    [Show full text]
  • The Broken Sea Islands), Beginning from There a Small-Scale Guerrilla War Against the Thyatian Occupants
    TThhee BBrrookkeenn SSeeaa IIssllaannddss By Robin, and Irving Galvez For use with BECMI Canon Sources; Gazetteer 1; Grand Duchy of Karameikos Gazetteer 4; Kingdom of Ierendi Gazetteer 8; The Five Shires PC3 Creature Crucible; The Sea People Immortal Gold Boxed Set Wrath of the Immortals Boxed set Fanon Sources; http://www.thekeep.org/~wombat/Mystara/AIGV1.pdf; Slightly adjusted Makai world vision and fused into the storyline. http://www.thepiazza.org.uk/bb/viewtopic.php?t=6761; General ideas on Makai, http://pandius.com/ierminh1.html http://www.pandius.com/ierminh3.html http://pandius.com/Threshold_3.pdf#10 All about Pax, the Artifacts, Saasskas and general ideas and other Immortal issues. http://pandius.com/Immortals_of_Mystara.pdf Additional Information source; Wikipedia Using pictures from the internet Google Translate English to Hawaiian THIS IS A FANWARE COMPILATION/CREATION D&D BECMI MYSTARA GAME RESOURCE. The use of any of these materials is out of full respect of the creators. This is a non-official, non-commercial, fan-produced article. There is no intention to infringe on anyone's rights, and in particular not on those of TSR/Wizards of the Coast, which holds all rights to the original material on which the article is based. This D&D Mystara Fanon addition is NEVER for sale, yet free to use for fans. The local Map The separate map used also herein is made by myself, using all above source information and the research discussions I had with Irving Galvez and some others. This compilation creation is a combined work of Robin and Irving Galvez, with additional input by KtA and Greenbriar on the Piazza.
    [Show full text]
  • Xoth.Net Publishing Tales of Sword & Sorcery
    XP1 Sword and Sorcery Adventures for Character Levels 1-10 Xoth.Net Publishing http://xoth.net/publishing Tales of Sword & Sorcery Table of Contents Part One: A World of Sword and Sorcery Chapter 1: Introduction ____________________________________________ 3 Chapter 2: Characters _____________________________________________ 8 Chapter 3: Sorcery _______________________________________________ 26 Chapter 4: Cults, Gods & Demons _____________________________________ 35 Chapter 5: Equipment _____________________________________________ 40 Part Two: Tales of Sword and Sorcery Chapter 6: The Necromancer’s Knife ___________________________________ 44 Chapter 7: The Spider-God’s Bride ____________________________________ 56 Chapter 8: The Jewel of Khadim Bey ___________________________________ 74 Chapter 9: The Eidolon of the Ape _____________________________________ 90 Chapter 10: The Crypt-Thing of Khorsul _________________________________ 100 Chapter 11: The Vault of Yigthrahotep __________________________________ 112 Chapter 12: The Swords of Zimballah __________________________________ 132 Chapter 13: The Slaves of the Moon ___________________________________ 148 Chapter 14: The Daughters of Rahma __________________________________ 162 Chapter 15: The Call from the Abyss ___________________________________ 172 Part Three: Appendices Appendix A: New Monsters _________________________________________ 192 Appendix B: References and Bibliography ________________________________ 196 Appendix C: Miscellanea ___________________________________________
    [Show full text]
  • The Sea Within: Marine Tenure and Cosmopolitical Debates
    THE SEA WITHIN MARINE TENURE AND COSMOPOLITICAL DEBATES Hélène Artaud and Alexandre Surrallés editors IWGIA THE SEA WITHIN MARINE TENURE AND COSMOPOLITICAL DEBATES Copyright: the authors Typesetting: Jorge Monrás Editorial Production: Alejandro Parellada HURIDOCS CIP DATA Title: The sea within – Marine tenure and cosmopolitical debates Edited by: Hélène Artaud and Alexandre Surrallés Print: Tarea Asociación Gráfica Educativa - Peru Pages: 226 ISBN: Language: English Index: 1. Indigenous Peoples – 2. Maritime Rights Geografical area: world Editorial: IWGIA Publications date: April 2017 INTERNATIONAL WORK GROUP FOR INDIGENOUS AFFAIRS Classensgade 11 E, DK 2100 - Copenhagen, Denmak Tel: (+45) 35 27 05 00 – E-mail: [email protected] – Web: www.iwgia.org To Pedro García Hierro, in memoriam Acknowledgements The editors of this book would like to thank the authors for their rigour, ef- fectiveness and interest in our proposal. Also, Alejandro Parellada of IWGIA for the enthusiasm he has shown for our project. And finally, our thanks to the Fondation de France for allowing us, through the “Quels littoraux pour demain? [What coastlines for tomorrow?] programme to bring to fruition the reflection which is the subject of this book. Content From the Land to the Sea within – A presentation Alexandre Surrallés................................................................................................ .. 11 Introduction Hélène Artaud...................................................................................................... ....15 PART I
    [Show full text]
  • Dragon Magazine #171
    SPECIAL ATTRACTIONS Issue #171 AD&D Trading Cards Richard Brown Vol. XVI, No. 2 Insert July 1991 A preview of brand-new product, coming to a store near you! Publisher REGULAR FEATURES James M. Ward Guest Editorial Michael A. Stackpole Editor 6 Role-playing and reality: The dividing line is thicker than some people Roger E. Moore think. Whos Who Among Dragons Bruce A. Heard Fiction editor 9 Dragons, too, rule kingdoms in the D&D® Known World. Barbara G. Young Hunting Tanks is Fun and Easy! Thomas M. Kane 13 Dragons, Hellfires, and the LAW: Antitank weapons in the TOP Assistant editor Dale A. Donovan SECRET/S.I. game. The Making of a Monster Matthew Iden Art director 16 If ya wanna play an orc, ya gotta think like an orc. Larry W. Smith Care For a Drink? David W. Montgomery and Jim Milner 20 It can break a siege, end a drought, slay your enemies, and water Production staff your garden. What is it? Gaye OKeefe Angelika Lokotz Tracey Zamagne The MARVEL®-Phile Steven E. Schend 31 Chris Powell needed an edge against crime. He got itand how! Subscriptions The Role of Books John C. Bunnell Janet L. Winters 34 The woman who outsmarted Sherlock Holmes takes on her own murder-mystery adventure. U.S. advertising Roseann Schnering The Voyage of the Princess Ark Bruce A. Heard 39 They dont call it the Savage Coast for nothing. U.K. correspondent The Nature of the Beast Zoe Bell Hurst and U.K. advertising 48 A dozen people have a dozen ways to paint a griffon.
    [Show full text]
  • Sample File the Oracle and Dungeons and Dragons 4 Dr
    Sample file The Oracle and Dungeons and Dragons 4 Dr. Richard Forest Gazing Back into The Oracle 10 Christopher K. Bigelow The Oracle, Issue One 21 The Oracle, Issue Two 53 The Oracle, Issue Three 85 July 1982 The Oracle, Issue Four 117 September 1982 The Oracle, Issue Five 143 October 1982 Appendix A: Summer 1983 Augury, Issue One 169 Autumn 1983 Appendix B: Advertising Material 191 Appendix C: Justice Be Done Notes 196 Sample fileAppendix D: All phone numbers, mailing addresses and other contact information in this book are out of date except that found on this page. Eldritch Adventures 202 The Electric Wizard 227 Book layout ©2016 by Tim Hutchings Original magazines, articles, art, and content in this book remains the copyright of Christopher Appendix E: Bigelow or the original creator, as appropriate. All material in Issue Six remains the copyright of the original creators. Ronald Pehr’s The Healer Manuscript 270 Portions of this book may be reproduced for review purposes only. Appendix F: This book is a project of The Hutchingsonian Presents and The Play Generated Map and Document The William R. Crisman Notebook 271 Archive. It is the third in a series of books exploring the art and history of games. The publisher may be contacted at plagmada.org. Appendix G: Additional Adventure Notes 274 The Play Generated Map and Document Archive The Hutchingsonian Presents Portland, Oregon Appendix H: 2015 The Oracle Issue Six 277 This is the first printing of this book. Printed in the U.S.A. This is right: These rules are as complete as possible within the limita- tions imposed by the space of three booklets.
    [Show full text]
  • Collectors Checklist by Richard © 2001, Version 2.7
    Dungeons&Dragons Collectors Checklist by Richard © 2001, version 2.7 Well met and welcome to the Collectors Checklist! I made this checklist for myself to keep track of what TSR products I own. Many times was I in the position to photocopy (“Xerox”) a module or booklet that the owner didn’t wish to sell. So gradually my collection expanded with not only genuine products but also with photocopies. Since the coming of the officially digitized classic products (PDF) it is even harder to keep track of what product you own in what format. With the Collectors Checklist you will be able to sort your whole Dungeons&Dragons collection, no matter what the format is! For those out there who haven’t got a clue, here’s how to use the Collectors Checklist: TSR-Code : The product’s publishing code Sub-Code : When a product belongs to a specific group of products it carries this code Title : The product’s title (dah!) Hardcopy : Check this if you have the original item Copy : Check this if you have a copy (Xeroxcopy for instance) of the original product PDF : Check this if you have a digital copy(.pdf/.doc/etc.) of the original product HINT: you can even write down the number when you own more than one copy of a product ; ) If you think any items are missing, please mail me at [email protected] . Feel free to copy/share/print this list. Please visit these websites for the best Dungeons&Dragons archives on the Internet : http://www.acaeum.com http://home.flash.net/~brenfrow/index.htm .
    [Show full text]
  • Tome of the Magic of Mystara Volume 2 – Divine Magic
    Tome of the Magic of Mystara Volume 2 – Divine Magic By Marco Dalmonte & Matteo Barnabè CONTENTS INTRODUCTION ........................................................... i APPENDICES ..................................................... 170 REFERENCE TERMS ................................................. iii ALPHABETICAL LIST OF DIVINE SPELLS ................. 170 LIST OF SOURCES .................................................... IV LIST OF DIVINE SPELLS BY SPELL LEVEL ................ 173 DIVINE SPELLS INEFFECTIVE IN HOLLOW WORLD ........ 177 CHAPTER 1. DIVINE MAGIC ....................................... 1 ADDITIONAL SPELLS OF EACH IMMORTAL ............ 178 NATURE OF DIVINE MAGIC ..................................... 1 Ahmanni Turtlerider ......................................... 178 MEMORISING AND CASTING DIVINE MAGIC ............ 1 Al-Kalim .......................................................... 178 LIMITS OF DIVINE MAGIC ........................................ 2 Alphaks ............................................................. 178 TYPES OF PRIEST ...................................................... 3 Alphatia ............................................................ 178 Specialist Clerics .................................................... 3 Atruaghin ......................................................... 178 Polytheist Clerics ................................................... 4 Atzanteotl ......................................................... 178 Philosopher Clerics ...............................................
    [Show full text]