Freetype Python Documentation Release 0.4.1
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Open Source License Report on the Product
OPEN SOURCE LICENSE REPORT ON THE PRODUCT The software included in this product contains copyrighted software that is licensed under the GPLv2, GPLv3, gSOAP Public License, jQuery, PHP License 3.01, FTL, BSD 3-Clause License, Public Domain, MIT License, OpenSSL Combined License, Apache 2.0 License, zlib/libpng License, , . You may obtain the complete corresponding source code from us for a period of three years after our last shipment of this product by sending email to: [email protected] If you want to obtain the complete corresponding source code with a physical medium such as CD-ROM, the cost of physically performing source distribution might be charged. For more details about Open Source Software, refer to eneo website at www.eneo-security.com, the product CD and manuals. GPLv2: u-Boot 2013.07, Linux Kernel 3.10.55, busybox 1.20.2, ethtool 3.10, e2fsprogs 1.41.14, mtd-utils 1.5.2, lzo 2.05, nfs-utils 1.2.7, cryptsetup 1.6.1, udhcpd 0.9.9 GPLv3: pwstrength 2.0.4 gSOAP Public License: gSOAP 2.8.10 jQuery License: JQuery 2.1.1, JQuery UI 1.10.4 PHP: PHP 5.4.4 FTL (FreeType License): freetype 2.4.10 BSD: libtirpc 0.2.3, rpcbind 0.2.0, lighttpd 1.4.32, hdparm 9,45, hostpad 2, wpa_supplicant 2, jsbn 1.4 Public Domain: sqlite 3.7.17 zlib: zlib 1.2.5 MIT:pwstrength 2.0.4, ezxml 0.8.6, bootstrap 3.3.4, jquery-fullscreen 1.1.5, jeditable 1.7.1, jQuery jqGrid 4.6.0, fullcalendar 2.2.0, datetimepicker 4.17.42, clockpicker 0.0.7, dataTables 1.0.2, dropzone 3.8.7, iCheck 1.0.2, ionRangeSlider 2.0.13, metisMenu 2.0.2, slimscroll 1.3.6, sweetalert 2015.11, Transitionize 0.0.2 , switchery 0.0.2, toastr 2.1.0, animate 3.5.0, font-awesome 4.3.0, Modernizr 2.7.1 pace 1.0.0 OpenSSL Combined: openssl 1.0.1h Apache license 2.0: datepicker 1.4.0, mDNSResponder 379.32.1 wish), that you receive source reflect on the original authors' GNU GENERAL PUBLIC code or can get it if you want it, reputations. -
Increasing Image Resolution on Portable Displays by Subpixel Rendering – a Systematic Overview
SIP (2012),vol.1,e1,page1of10©TheAuthors,2012. The online version of this article is published within an Open Access environment subject to the conditions of the Creative Commons Attribution-NonCommercial-ShareAlike license <http://creativecommons.org/licenses/by-nc-sa/3.0/>. The written permission of Cambridge University Press must be obtained for commercial re-use. doi:10.1017/ATSIP.2012.3 overview paper Increasing image resolution on portable displays by subpixel rendering – a systematic overview lu fang1,2,oscarc.au1,ketantang1 and xing wen1 Many of portable devices such as smart phones, portable multimedia players (PMP), and digital single-lens reflex (DSLR) cam- eras are capable of capturing high-resolution images (e.g. 10 mega-pixel in DSLR) or even video. The limited battery power supply in the portable devices often prevents these systems to use high-power large liquid crystal display (LCD). Instead, the portable devices often have a LCD screen with small physical size (e.g. 3cm× 2cmforSmartphoneorDSLR)andwithmuch lower pixel resolution (e.g. 0.15 mega-pixel for 480 × 320 display) than actual image/video resolution. Thus, the high-resolution image and video are down-sampled before being displayed. Unfortunately, the anti-aliasing filter often leads to rather severe blurring. Although the blurring may be minor when the viewing distance is large, it can be rather disturbing in portable appli- cations due to the short viewing distance. To cope with the blurring problem, one possible solution is to use an LCD screen with higher resolution. But such hardware solution tends to be expensive and often not welcomed by the consumer electronic compa- nies.Anotherpossiblesolutionistocontinuetousethelow-resolutionLCDscreen,butusesomesoftwaretechniquetoenhance the apparent image/video resolution. -
Opentype Postscript Fonts with Unusual Units-Per-Em Values
Luigi Scarso VOORJAAR 2010 73 OpenType PostScript fonts with unusual units-per-em values Abstract Symbola is an example of OpenType font with TrueType OpenType fonts with Postscript outline are usually defined outlines which has been designed to match the style of in a dimensionless workspace of 1000×1000 units per em Computer Modern font. (upm). Adobe Reader exhibits a strange behaviour with pdf documents that embed an OpenType PostScript font with A brief note about bitmap fonts: among others, Adobe unusual upm: this paper describes a solution implemented has published a “Glyph Bitmap Distribution Format by LuaTEX that resolves this problem. (BDF)” [2] and with fontforge it’s easy to convert a bdf font into an opentype one without outlines. A fairly Keywords complete bdf font is http://unifoundry.com/unifont-5.1 LuaTeX, ConTeXt Mark IV, OpenType, FontMatrix. .20080820.bdf.gz: this Vle can be converted to an Open- type format unifontmedium.otf with fontforge and it Introduction can inspected with showttf, a C program from [3]. Here is an example of glyph U+26A5 MALE AND FEMALE Opentype is a font format that encompasses three kinds SIGN: of widely used fonts: 1. outline fonts with cubic Bézier curves, sometimes Glyph 9887 ( uni26A5) starts at 492 length=17 referred to CFF fonts or PostScript fonts; height=12 width=8 sbX=4 sbY=10 advance=16 2. outline fonts with quadratic Bézier curve, sometimes Bit aligned referred to TrueType fonts; .....*** 3. bitmap fonts. ......** .....*.* Nowadays in digital typography an outline font is almost ..***... the only choice and no longer there is a relevant diUer- .*...*. -
Surviving the TEX Font Encoding Mess Understanding The
Surviving the TEX font encoding mess Understanding the world of TEX fonts and mastering the basics of fontinst Ulrik Vieth Taco Hoekwater · EuroT X ’99 Heidelberg E · FAMOUS QUOTE: English is useful because it is a mess. Since English is a mess, it maps well onto the problem space, which is also a mess, which we call reality. Similary, Perl was designed to be a mess, though in the nicests of all possible ways. | LARRY WALL COROLLARY: TEX fonts are mess, as they are a product of reality. Similary, fontinst is a mess, not necessarily by design, but because it has to cope with the mess we call reality. Contents I Overview of TEX font technology II Installation TEX fonts with fontinst III Overview of math fonts EuroT X ’99 Heidelberg 24. September 1999 3 E · · I Overview of TEX font technology What is a font? What is a virtual font? • Font file formats and conversion utilities • Font attributes and classifications • Font selection schemes • Font naming schemes • Font encodings • What’s in a standard font? What’s in an expert font? • Font installation considerations • Why the need for reencoding? • Which raw font encoding to use? • What’s needed to set up fonts for use with T X? • E EuroT X ’99 Heidelberg 24. September 1999 4 E · · What is a font? in technical terms: • – fonts have many different representations depending on the point of view – TEX typesetter: fonts metrics (TFM) and nothing else – DVI driver: virtual fonts (VF), bitmaps fonts(PK), outline fonts (PFA/PFB or TTF) – PostScript: Type 1 (outlines), Type 3 (anything), Type 42 fonts (embedded TTF) in general terms: • – fonts are collections of glyphs (characters, symbols) of a particular design – fonts are organized into families, series and individual shapes – glyphs may be accessed either by character code or by symbolic names – encoding of glyphs may be fixed or controllable by encoding vectors font information consists of: • – metric information (glyph metrics and global parameters) – some representation of glyph shapes (bitmaps or outlines) EuroT X ’99 Heidelberg 24. -
Web Typography │ 2 Table of Content
Imprint Published in January 2011 Smashing Media GmbH, Freiburg, Germany Cover Design: Ricardo Gimenes Editing: Manuela Müller Proofreading: Brian Goessling Concept: Sven Lennartz, Vitaly Friedman Founded in September 2006, Smashing Magazine delivers useful and innovative information to Web designers and developers. Smashing Magazine is a well-respected international online publication for professional Web designers and developers. Our main goal is to support the Web design community with useful and valuable articles and resources, written and created by experienced designers and developers. ISBN: 978-3-943075-07-6 Version: March 29, 2011 Smashing eBook #6│Getting the Hang of Web Typography │ 2 Table of Content Preface The Ails Of Typographic Anti-Aliasing 10 Principles For Readable Web Typography 5 Principles and Ideas of Setting Type on the Web Lessons From Swiss Style Graphic Design 8 Simple Ways to Improve Typography in Your Designs Typographic Design Patterns and Best Practices The Typography Dress Code: Principles of Choosing and Using Typefaces Best Practices of Combining Typefaces Guide to CSS Font Stacks: Techniques and Resources New Typographic Possibilities with CSS 3 Good Old @Font-Face Rule Revisted The Current Web Font Formats Review of Popular Web Font Embedding Services How to Embed Web Fonts from your Server Web Typography – Work-arounds, Tips and Tricks 10 Useful Typography Tools Glossary The Authors Smashing eBook #6│Getting the Hang of Web Typography │ 3 Preface Script is one of the oldest cultural assets. The first attempts at written expressions date back more than 5,000 years ago. From the Sumerians cuneiform writing to the invention of the Gutenberg printing press in Medieval Germany up to today՚s modern desktop publishing it՚s been a long way that has left its impact on the current use and practice of typography. -
Optimization of Fontconfig Library Optimization of Fontconfig Library
Michal Srb OPTIMIZATION OF FONTCONFIG LIBRARY OPTIMIZATION OF FONTCONFIG LIBRARY Michal Srb Bachelor's Thesis Spring 2017 Information Technology Oulu University of Applied Sciences ABSTRACT Oulu University of Applied Sciences Degree Programme in Information Technology, Internet Services Author: Michal Srb Title of the bachelor’s thesis: Optimization of Fontconfig Library Supervisor: Teemu Korpela Term and year of completion: Spring 2017 Number of pages: 39 + 1 appendix Fontconfig is a library that manages a database of fonts on Linux systems. The aim of this Bachelor's thesis was to explore options for making it respond faster to application's queries. The library was identified as a bottleneck during the startup of graphical applications. The typical usage of the library by applications was analyzed and a set of standalone benchmarks were created. The library was profiled to identify hot spots and multiple optimizations were applied to it. It was determined that to achieve an optimal performance, a complete rewrite would be necessary. However, that could not be done while staying backward compatible. Nevertheless, the optimizations applied to the existing fontconfig yielded significant performance improvements, up to 98% speedups in benchmarks based on the real-world usage. Keywords: fontconfig, optimization, benchmarking, profiling 3 CONTENTS 1 INTRODUCTION 6 2 BACKGROUND 7 1.1 Motivation 7 1.2 Fontconfig 8 1.2.1 Function 9 1.2.2 Configuration 11 2 ANALYSIS 12 2.1 Main entry functions 12 2.1.1 FcFontMatch 12 2.1.2 FcFontSort 14 2.1.3 -
Submit Login Macos Mojave Removes Subpixel Anti-Aliasing, Making
Hacker News new | comments | show | ask | jobs | submit login MacOS Mojave removes subpixel anti-aliasing, making non-retina displays blurry (reddit.com) 215 points by laurentdc 6 hours ago | hide | past | web | favorite | 188 comments add comment ridiculous_fish 2 hours ago [-] ex-MacOS SWE here. Subpixel antialiasing is obnoxious to implement. It requires threading physical pixel geometry up through multiple graphics layers, geometry which is screen-dependent (think multi-monitor). It multiplies your glyph caches: glyph * subpixel offset. It requires knowing your foreground and background colors at render time, which is an unnatural requirement when you want to do GPU-accelerated compositing. There's tons of ways to fall off of the subpixel antialiased quality path, and there's weird graphical artifacts when switching from static to animated text, or the other way. What a pain! Nevertheless there's no denying that subpixel-AA text looks better on 1x displays. Everyone notices when it's not working, and macOS will look worse without it (on 1x displays). reply omarforgotpwd 0 minutes ago [-] "Listen guys the code for this is a mess. Can you just buy the new Macbook?" (love my latest gen Macbook Pro, but this is the classic problem with Apple's approach to product design) reply captainmuon 1 hour ago [-] Personally, I think that is moving in the wrong direction. This is the reason text looks bad on transformed HTML elements in browsers, or when you click a button on Windows and it tilts slightly. Text rendering should be aware of the (sub)pixels, even post-transform. While we're at it, this can apply to vector art, too. -
The Comicsans Pacakge
The comicsans package∗ Scott Pakin [email protected] December 19, 2013 1 Introduction The comicsans package makes Microsoft's Comic Sans font available to LATEX 2". comicsans supports all of the following: • Roman text, boldface text, SMALL-CAPS TEXT, and—with a little extra effort—italic text • Кирилица (римский шрифт, жирный шрифт, каллиграфический шрифт) • Mathematics using Comic Sans wherever possible: ′ log 2" 1 k y (x) 3 10 3 + k=x pk1 Comic Sans is a TrueType (TTF) font. As such, it works particularly well with pdfLATEX, which natively supports TrueType fonts. Some TEX distribu- tions also support dynamic conversion of TTF to PK (a bitmapped font format long used by TEX) so TEX backends other than pdfTEX can (indirectly) utilize TrueType fonts, as well. 2 Installation The following is a brief summary of the comicsans installation procedure: 1. Acquire and install the Comic Sans TrueType (.ttf) files. 2. [Optional] Generate the italic and/or Cyrillic variants of Comic Sans 3. Install the comicsans font files and refresh the TEX filename database. ∗This document corresponds to comicsans v1.0g, dated 2013/12/19. 1 4. Point the TEX backends to the comicsans files. Details are presented in Sections 2.1–2.4. 2.1 Acquire and install the TrueType files comicsans requires the Comic Sans and Comic Sans Bold TrueType files (comic.ttf and comicbd.ttf). You may already have these installed. (On Windows, look in C:\WINDOWS\Fonts for Comic Sans MS (True- Type) and Comic Sans MS Bold (TrueType).) If not, see if a package called msttcorefonts is available for your operating system or operating-system distribution. -
Higher Quality 2D Text Rendering
Journal of Computer Graphics Techniques Vol. 2, No. 1, 2013 Higher Quality 2D Text Rendering http://jcgt.org Higher Quality 2D Text Rendering Nicolas P. Rougier INRIA No hinting Native hinting Auto hinting Vertical hinting Figure 1. When displaying text on low-resolution devices (DPI < 150), one typically has to decide if one wants to respect the pixel grid (e.g., Cleartype technology / Microsoft / native hinting) for crisp rendering or, to privilege glyph shapes (Quartz technology / Apple / no hinting) at the cost of blurring. There is, however, a third way that may combine the best of the two technologies (vertical hinting). Abstract Even though text is pervasive in most 3D applications, there is surprisingly no native sup- port for text rendering in OpenGL. To cope with this absence, Mark Kilgard introduced the use of texture fonts [Kilgard 1997]. This technique is well known and widely used and en- sures both good performances and a decent quality in most situations. However, the quality may degrade strongly in orthographic mode (screen space) due to pixelation effects at large sizes and to legibility problems at small sizes due to incorrect hinting and positioning of glyphs. In this paper, we consider font-texture rendering to develop methods to ensure the highest quality in orthographic mode. The method used allows for both the accurate render- ing and positioning of any glyph on the screen. While the method is compatible with complex shaping and/or layout (e.g., the Arabic alphabet), these specific cases are not studied in this article. 50 Journal of Computer Graphics Techniques Vol. -
Prediction of Preferred Cleartype Filters Using the S-Cielab Metric
PREDICTION OF PREFERRED CLEARTYPE FILTERS USING THE S-CIELAB METRIC Jiajing Xu1, Joyce Farrell1, Tanya Matskewich2, and Brian Wandell1 1 Department of Electrical Engineering, Stanford University 2 Advanced Reading Technology, Microsoft ABSTRACT simplifications are the basis of a real-time implementation The appearance of rendered text is a compromise between of ClearType. the designer’s intent and the display capabilities. The The rendered text is designed to appeal to the human ClearType rendering method is designed to enhance viewer. The visibility of the color artifacts and contrast of rendered text by exploiting the subpixel resolution available the text will depend on the display characteristics, the on color displays. ClearType represents the high-resolution filtering method, and properties of the human visual system. font outline at the full subpixel resolution of the display and In this paper we combine device simulation and perceptual then filters the image to enhance contrast and reduce color metrics (S-CIELAB) to predict the visibility of unwanted artifacts. The filter choice influences text appearance, and artifacts in ClearType text. We test the idea that these people have clear preferences between the renderings with artifacts are at the heart of users’ preferences by comparing different filters. In this paper, we predict these preferences the artifact visibility with perceptual preference data. using S-CIELAB, a spatial extension to the perceptual color metric CIELAB. We calculate the S-CIELAB difference between designed and rendered fonts for various filters. We compare the size of these differences with preference data obtained from individual subjects. Index Terms— ClearType, S-CIELAB 1. INTRODUCTION In most color displays, each pixel is composed of three (A) (B) (C) horizontally adjacent subpixels that emit the red, green, and Figure 1: (A) True-type character rendered at full pixel blue (RGB) primary lights. -
Variable Fonts in Chrome Webengines Hackfest, Igalia, a Coruña
Variable Fonts in Chrome Webengines Hackfest, Igalia, A Coruña Behdad Esfahbod [email protected] Dominik Röttsches [email protected] Demos ● Responsive Web Typography ● Font Playground ● Underware’s HOI Variable Fonts in CSS Level 4 Fonts font-weight, font-stretch, font-style before font-weight, font-stretch, font-style variable Ranges in @font-face @font-face { font-family: Roboto; font-weight: 700; /* or: 400, 600, 900,... */ font-style: normal; /* or: italic, oblique */ font-stretch: condensed; /* or: expanded, ultra-expanded */ } Ranges in @font-face @font-face { font-family: Roboto; font-weight: 400 700; font-style: 10deg 20deg; font-stretch: 50% 200%; } New Font Style Matching Algorithm ● https://drafts.csswg.org/css-fonts-4/#font-style-matching ● Previously, for a font request: ○ Match font-stretch, font-style, font-weight by traversing keyword values, find closest keyword ● New definition: Search for numerically nearest value ○ As defined by @font-face and ○ Within the range that the variable font allows font-optical-sizing font-variation-settings ● Similar to font-feature-settings ● Sequence of 4 character axis name plus font-variation-settings: ‘wght’ 700, ‘UPWD’ 200; Variable Fonts in Blink New CSS Font Matching Algorithm ● Implements font-stretch, font-style, font-weight matching based on numbers, not based on keywords ● FontTraits replaced with FontSelectionRequest ○ Now storing three FontSelectionValues (numerical values for stretch, style weight) ● FontSelectionCapabilities are storing what the @font-face definition provides -
Optimal Use of Fonts on Linux
Optimal Use of Fonts on Linux Avi Alkalay Donovan Rebbechi Hal Burgiss Copyright © 2006 Avi Alkalay, Donovan Rebbechi, Hal Burgiss 2007−04−15 Revision History Revision 2007−04−15 15 Apr 2007 Revised by: avi Included support to SUSE installation for the RPM scriptlets on template spec file, listed SUSE as a BCI−enabled distro. Revision 2007−02−08 08 Feb 2007 Revised by: avi Fixed some typos, updated Luc's page URL, added DejaVu sections, added link to FC6 Freetype RPMs, added link to Debian MS Core fonts, and added reference to the gnome−font−properties command. Revision 2006−07−02 02 Jul 2006 Revised by: avi Included link to Debian FreeType BCI package, improved the glossary with Latin1 descriptions, more clear links on the webcore fonts section, instructions on how to rebuild source RPM packages in the BCI appendix, updated the freetype recompilation appendix to cover new versions of the lib, authorship section reorganized. Revision 2006−04−02 02 Apr 2006 Revised by: avi Included link to FC5 Freetype.bci contribution by Cody DeHaan. Revision 2006−03−25 25 Mar 2006 Revised by: avi Updated link to BCI Freetype RPMs to be more distro version specific. Revision 2005−07−19 19 May 2005 Revised by: avi Renamed Microsoft Fonts to Webcore Fonts, and links updated.Added X.org Subsystems section. Revision 2005−05−25 25 May 2005 Revised by: avi Comment related to web pages in the Microsoft Fonts section Revision 2005−05−10 10 May 2005 Revised by: avi Old section−based glossary converted to real DocBook glossary.Modernized terms and explanations on the glossary.Included concepts as charsets, Unicode and UTF−8 in the glossary.