State of the Port to X86-64
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Virtual Machine Technologies and Their Application in the Delivery of ICT
Virtual Machine Technologies and Their Application In The Delivery Of ICT William McEwan accq.ac.nz n Christchurch Polytechnic Institute of Technology Christchurch, New Zealand [email protected] ABSTRACT related areas - a virtual machine or network of virtual machines can be specially configured, allowing an Virtual Machine (VM) technology was first ordinary user supervisor rights, and it can be tested implemented and developed by IBM to destruction without any adverse effect on the corporation in the early 1960's as a underlying host system. mechanism for providing multi-user facilities This paper hopes to also illustrate how VM in a secure mainframe computing configurations can greatly reduce our dependency on environment. In recent years the power of special purpose, complex, and expensive laboratory personal computers has resulted in renewed setups. It also suggests the important additional role interest in the technology. This paper begins that VM and VNL is likely to play in offering hands-on by describing the development of VM. It practical experience to students in a distance e- discusses the different approaches by which learning environment. a VM can be implemented, and it briefly considers the advantages and disadvantages Keywords: Virtual Machines, operating systems, of each approach. VM technology has proven networks, e-learning, infrastructure, server hosting. to be extremely useful in facilitating the Annual NACCQ, Hamilton New Zealand July, 2002 www. Annual NACCQ, Hamilton New Zealand July, teaching of multiple operating systems. It th offers an alternative to the traditional 1. INTRODUCTION approaches of using complex combinations Virtual Machine (VM) technology is not new. It was of specially prepared and configured OS implemented on mainframe computing systems by the images installed via the network or installed IBM Corporation in the early 1960’s (Varian 1997 pp permanently on multiple partitions or on 3-25, Gribben 1989 p.2, Thornton 2000 p.3, Sugarman multiple physical hard drives. -
The Von Neumann Computer Model 5/30/17, 10:03 PM
The von Neumann Computer Model 5/30/17, 10:03 PM CIS-77 Home http://www.c-jump.com/CIS77/CIS77syllabus.htm The von Neumann Computer Model 1. The von Neumann Computer Model 2. Components of the Von Neumann Model 3. Communication Between Memory and Processing Unit 4. CPU data-path 5. Memory Operations 6. Understanding the MAR and the MDR 7. Understanding the MAR and the MDR, Cont. 8. ALU, the Processing Unit 9. ALU and the Word Length 10. Control Unit 11. Control Unit, Cont. 12. Input/Output 13. Input/Output Ports 14. Input/Output Address Space 15. Console Input/Output in Protected Memory Mode 16. Instruction Processing 17. Instruction Components 18. Why Learn Intel x86 ISA ? 19. Design of the x86 CPU Instruction Set 20. CPU Instruction Set 21. History of IBM PC 22. Early x86 Processor Family 23. 8086 and 8088 CPU 24. 80186 CPU 25. 80286 CPU 26. 80386 CPU 27. 80386 CPU, Cont. 28. 80486 CPU 29. Pentium (Intel 80586) 30. Pentium Pro 31. Pentium II 32. Itanium processor 1. The von Neumann Computer Model Von Neumann computer systems contain three main building blocks: The following block diagram shows major relationship between CPU components: the central processing unit (CPU), memory, and input/output devices (I/O). These three components are connected together using the system bus. The most prominent items within the CPU are the registers: they can be manipulated directly by a computer program. http://www.c-jump.com/CIS77/CPU/VonNeumann/lecture.html Page 1 of 15 IPR2017-01532 FanDuel, et al. -
Lecture Notes
Lecture #4-5: Computer Hardware (Overview and CPUs) CS106E Spring 2018, Young In these lectures, we begin our three-lecture exploration of Computer Hardware. We start by looking at the different types of computer components and how they interact during basic computer operations. Next, we focus specifically on the CPU (Central Processing Unit). We take a look at the Machine Language of the CPU and discover it’s really quite primitive. We explore how Compilers and Interpreters allow us to go from the High-Level Languages we are used to programming to the Low-Level machine language actually used by the CPU. Most modern CPUs are multicore. We take a look at when multicore provides big advantages and when it doesn’t. We also take a short look at Graphics Processing Units (GPUs) and what they might be used for. We end by taking a look at Reduced Instruction Set Computing (RISC) and Complex Instruction Set Computing (CISC). Stanford President John Hennessy won the Turing Award (Computer Science’s equivalent of the Nobel Prize) for his work on RISC computing. Hardware and Software: Hardware refers to the physical components of a computer. Software refers to the programs or instructions that run on the physical computer. - We can entirely change the software on a computer, without changing the hardware and it will transform how the computer works. I can take an Apple MacBook for example, remove the Apple Software and install Microsoft Windows, and I now have a Window’s computer. - In the next two lectures we will focus entirely on Hardware. -
Virtual Alpha User Guide for Avanti, Avantiflex, & Freeaxp 05-JAN-2018 Version 3.0: This Manual Covers All Releases of Avanti™, Avantiflex™ and Freeaxp™
Migration Specialties International, Inc. 217 West 2nd Street, Florence, CO 81226-1403 +1 719-784-9196 E-mail: [email protected] www.MigrationSpecialties.com Continuity in Computing Virtual Alpha User Guide for Avanti, AvantiFlex, & FreeAXP 05-JAN-2018 Version 3.0: This manual covers all releases of Avanti™, AvantiFlex™ and FreeAXP™. This manual describes how to install and use Avanti, AvantiFlex, and FreeAXP, Migration Specialties' AlphaServer 400 hardware emulators. AvantiFlex and Avanti are commercial products that require purchase of a product license. AvantiFlex and Avanti include 30 days of manufacturer support after purchase and the option to buy an extended support contract. FreeAXP can be used for personal and commercial purposes. FreeAXP is unsupported without purchase of a support contract. If you have questions or problems with FreeAXP and have not purchased a support contract, visit the FreeAXP forum at the OpenVMS Hobbyist web site. Avanti & Avanti Flex Links Product Info: http://www.migrationspecialties.com/Emulator-Alpha.html User Guide: http://www.migrationspecialties.com/pdf/VirtualAlpha_UserGuide.pdf Release Notes: http://www.migrationspecialties.com/pdf/VirtualAlpha_ReleaseNotes.pdf License: http://www.migrationspecialties.com/pdf/AvantiLicense.pdf SPD: http://www.migrationspecialties.com/pdf/Avanti_SPD.pdf Pricing Guide: http://www.migrationspecialties.com/pdf/VirtualAlphaPricingGuide.pdf FreeAXP Links Product Info: http://www.migrationspecialties.com/FreeAXP.html User Guide: http://www.migrationspecialties.com/pdf/VirtualAlpha_UserGuide.pdf Release Notes: http://www.migrationspecialties.com/pdf/VirtualAlpha_ReleaseNotes.pdf License: http://www.migrationspecialties.com/pdf/FreeAXP_License.pdf SPD: http://www.migrationspecialties.com/pdf/FreeAXP_SPD.pdf User Forum: http://www.vmshobbyist.com/forum/viewforum.php?forum_id=163 Download: http://www.migrationspecialties.com/FreeAXP.html Copyright 2018, Migration Specialties. -
Theoretical Peak FLOPS Per Instruction Set on Modern Intel Cpus
Theoretical Peak FLOPS per instruction set on modern Intel CPUs Romain Dolbeau Bull – Center for Excellence in Parallel Programming Email: [email protected] Abstract—It used to be that evaluating the theoretical and potentially multiple threads per core. Vector of peak performance of a CPU in FLOPS (floating point varying sizes. And more sophisticated instructions. operations per seconds) was merely a matter of multiplying Equation2 describes a more realistic view, that we the frequency by the number of floating-point instructions will explain in details in the rest of the paper, first per cycles. Today however, CPUs have features such as vectorization, fused multiply-add, hyper-threading or in general in sectionII and then for the specific “turbo” mode. In this paper, we look into this theoretical cases of Intel CPUs: first a simple one from the peak for recent full-featured Intel CPUs., taking into Nehalem/Westmere era in section III and then the account not only the simple absolute peak, but also the full complexity of the Haswell family in sectionIV. relevant instruction sets and encoding and the frequency A complement to this paper titled “Theoretical Peak scaling behavior of current Intel CPUs. FLOPS per instruction set on less conventional Revision 1.41, 2016/10/04 08:49:16 Index Terms—FLOPS hardware” [1] covers other computing devices. flop 9 I. INTRODUCTION > operation> High performance computing thrives on fast com- > > putations and high memory bandwidth. But before > operations => any code or even benchmark is run, the very first × micro − architecture instruction number to evaluate a system is the theoretical peak > > - how many floating-point operations the system > can theoretically execute in a given time. -
Virtualization Technologies Overview Course: CS 490 by Mendel
Virtualization technologies overview Course: CS 490 by Mendel Rosenblum Name Can boot USB GUI Live 3D Snaps Live an OS on mem acceleration hot of migration another ory runnin disk alloc g partition ation system as guest Bochs partially partially Yes No Container s Cooperati Yes[1] Yes No No ve Linux (supporte d through X11 over networkin g) Denali DOSBox Partial (the Yes No No host OS can provide DOSBox services with USB devices) DOSEMU No No No FreeVPS GXemul No No Hercules Hyper-V iCore Yes Yes No Yes No Virtual Accounts Imperas Yes Yes Yes Yes OVP (Eclipse) Tools Integrity Yes No Yes Yes No Yes (HP-UX Virtual (Integrity guests only, Machines Virtual Linux and Machine Windows 2K3 Manager in near future) (add-on) Jail No Yes partially Yes No No No KVM Yes [3] Yes Yes [4] Yes Supported Yes [5] with VMGL [6] Linux- VServer LynxSec ure Mac-on- Yes Yes No No Linux Mac-on- No No Mac OpenVZ Yes Yes Yes Yes No Yes (using Xvnc and/or XDMCP) Oracle Yes Yes Yes Yes Yes VM (manage d by Oracle VM Manager) OVPsim Yes Yes Yes Yes (Eclipse) Padded Yes Yes Yes Cell for x86 (Green Hills Software) Padded Yes Yes Yes No Cell for PowerPC (Green Hills Software) Parallels Yes, if Boot Yes Yes Yes DirectX 9 Desktop Camp is and for Mac installed OpenGL 2.0 Parallels No Yes Yes No partially Workstati on PearPC POWER Yes Yes No Yes No Yes (on Hypervis POWER 6- or (PHYP) based systems, requires PowerVM Enterprise Licensing) QEMU Yes Yes Yes [4] Some code Yes done [7]; Also supported with VMGL [6] QEMU w/ Yes Yes Yes Some code Yes kqemu done [7]; Also module supported -
COSC 6385 Computer Architecture - Multi-Processors (IV) Simultaneous Multi-Threading and Multi-Core Processors Edgar Gabriel Spring 2011
COSC 6385 Computer Architecture - Multi-Processors (IV) Simultaneous multi-threading and multi-core processors Edgar Gabriel Spring 2011 Edgar Gabriel Moore’s Law • Long-term trend on the number of transistor per integrated circuit • Number of transistors double every ~18 month Source: http://en.wikipedia.org/wki/Images:Moores_law.svg COSC 6385 – Computer Architecture Edgar Gabriel 1 What do we do with that many transistors? • Optimizing the execution of a single instruction stream through – Pipelining • Overlap the execution of multiple instructions • Example: all RISC architectures; Intel x86 underneath the hood – Out-of-order execution: • Allow instructions to overtake each other in accordance with code dependencies (RAW, WAW, WAR) • Example: all commercial processors (Intel, AMD, IBM, SUN) – Branch prediction and speculative execution: • Reduce the number of stall cycles due to unresolved branches • Example: (nearly) all commercial processors COSC 6385 – Computer Architecture Edgar Gabriel What do we do with that many transistors? (II) – Multi-issue processors: • Allow multiple instructions to start execution per clock cycle • Superscalar (Intel x86, AMD, …) vs. VLIW architectures – VLIW/EPIC architectures: • Allow compilers to indicate independent instructions per issue packet • Example: Intel Itanium series – Vector units: • Allow for the efficient expression and execution of vector operations • Example: SSE, SSE2, SSE3, SSE4 instructions COSC 6385 – Computer Architecture Edgar Gabriel 2 Limitations of optimizing a single instruction -
Reverse Engineering X86 Processor Microcode
Reverse Engineering x86 Processor Microcode Philipp Koppe, Benjamin Kollenda, Marc Fyrbiak, Christian Kison, Robert Gawlik, Christof Paar, and Thorsten Holz, Ruhr-University Bochum https://www.usenix.org/conference/usenixsecurity17/technical-sessions/presentation/koppe This paper is included in the Proceedings of the 26th USENIX Security Symposium August 16–18, 2017 • Vancouver, BC, Canada ISBN 978-1-931971-40-9 Open access to the Proceedings of the 26th USENIX Security Symposium is sponsored by USENIX Reverse Engineering x86 Processor Microcode Philipp Koppe, Benjamin Kollenda, Marc Fyrbiak, Christian Kison, Robert Gawlik, Christof Paar, and Thorsten Holz Ruhr-Universitat¨ Bochum Abstract hardware modifications [48]. Dedicated hardware units to counter bugs are imperfect [36, 49] and involve non- Microcode is an abstraction layer on top of the phys- negligible hardware costs [8]. The infamous Pentium fdiv ical components of a CPU and present in most general- bug [62] illustrated a clear economic need for field up- purpose CPUs today. In addition to facilitate complex and dates after deployment in order to turn off defective parts vast instruction sets, it also provides an update mechanism and patch erroneous behavior. Note that the implementa- that allows CPUs to be patched in-place without requiring tion of a modern processor involves millions of lines of any special hardware. While it is well-known that CPUs HDL code [55] and verification of functional correctness are regularly updated with this mechanism, very little is for such processors is still an unsolved problem [4, 29]. known about its inner workings given that microcode and the update mechanism are proprietary and have not been Since the 1970s, x86 processor manufacturers have throughly analyzed yet. -
Assembly Language: IA-X86
Assembly Language for x86 Processors X86 Processor Architecture CS 271 Computer Architecture Purdue University Fort Wayne 1 Outline Basic IA Computer Organization IA-32 Registers Instruction Execution Cycle Basic IA Computer Organization Since the 1940's, the Von Neumann computers contains three key components: Processor, called also the CPU (Central Processing Unit) Memory and Storage Devices I/O Devices Interconnected with one or more buses Data Bus Address Bus data bus Control Bus registers Processor I/O I/O IA: Intel Architecture Memory Device Device (CPU) #1 #2 32-bit (or i386) ALU CU clock control bus address bus Processor The processor consists of Datapath ALU Registers Control unit ALU (Arithmetic logic unit) Performs arithmetic and logic operations Control unit (CU) Generates the control signals required to execute instructions Memory Address Space Address Space is the set of memory locations (bytes) that are addressable Next ... Basic Computer Organization IA-32 Registers Instruction Execution Cycle Registers Registers are high speed memory inside the CPU Eight 32-bit general-purpose registers Six 16-bit segment registers Processor Status Flags (EFLAGS) and Instruction Pointer (EIP) 32-bit General-Purpose Registers EAX EBP EBX ESP ECX ESI EDX EDI 16-bit Segment Registers EFLAGS CS ES SS FS EIP DS GS General-Purpose Registers Used primarily for arithmetic and data movement mov eax 10 ;move constant integer 10 into register eax Specialized uses of Registers eax – Accumulator register Automatically -
Migrating Mission-Critical Solutions to X86 Architecture How to Move Your Critical Workloads to Modern High-Availability Systems
Planning Guide Migrating Mission-Critical Solutions to x86 Architecture How to Move Your Critical Workloads to Modern High-Availability Systems Why You Should Read This Document This planning guide provides information to help you build the case for moving mission-critical workloads from legacy proprietary systems such as RISC/UNIX* to Intel® Xeon® processor-based solutions running Linux* or Windows* operating systems. • A brief summary of evolving data center challenges that impact mission-critical workloads • An overview of Intel server-based technology innovations that make Intel Xeon processor-based solutions an excellent choice for mission-critical computing environments • Practical guidance for building the business case for the migration of targeted mission-critical workloads • Steps for building a solid project plan for migration of mission-critical RISC/UNIX systems to modern, high-availability systems, including assessing the particular workload, conducting a proof of concept, and moving to production Contents 3 IT Imperatives: Deliver New Services Fast and Lower TCO 3 The Mission-Critical Migration Landscape 7 Build the Case for Migration: Eight Steps 10 Migration to x86 Architecture: Six Steps 12 Intel Resources for Learning More IT Imperatives: Deliver New Services Fast and Lower TCO Today, IT is being asked to provide new services much These newer systems combine lower costs with the faster, more cost-effectively, with better security to protect performance and availability that IT needs to support sensitive data, and with increased reliability. Budgets are mission-critical environments as well as implement key often flat or, at best, modestly increased. For mission-critical initiatives such as virtualization, cloud computing, and big workloads—those most important to the business— data analytics. -
X86 Intrinsics Cheat Sheet Jan Finis [email protected]
x86 Intrinsics Cheat Sheet Jan Finis [email protected] Bit Operations Conversions Boolean Logic Bit Shifting & Rotation Packed Conversions Convert all elements in a packed SSE register Reinterpet Casts Rounding Arithmetic Logic Shift Convert Float See also: Conversion to int Rotate Left/ Pack With S/D/I32 performs rounding implicitly Bool XOR Bool AND Bool NOT AND Bool OR Right Sign Extend Zero Extend 128bit Cast Shift Right Left/Right ≤64 16bit ↔ 32bit Saturation Conversion 128 SSE SSE SSE SSE Round up SSE2 xor SSE2 and SSE2 andnot SSE2 or SSE2 sra[i] SSE2 sl/rl[i] x86 _[l]rot[w]l/r CVT16 cvtX_Y SSE4.1 cvtX_Y SSE4.1 cvtX_Y SSE2 castX_Y si128,ps[SSE],pd si128,ps[SSE],pd si128,ps[SSE],pd si128,ps[SSE],pd epi16-64 epi16-64 (u16-64) ph ↔ ps SSE2 pack[u]s epi8-32 epu8-32 → epi8-32 SSE2 cvt[t]X_Y si128,ps/d (ceiling) mi xor_si128(mi a,mi b) mi and_si128(mi a,mi b) mi andnot_si128(mi a,mi b) mi or_si128(mi a,mi b) NOTE: Shifts elements right NOTE: Shifts elements left/ NOTE: Rotates bits in a left/ NOTE: Converts between 4x epi16,epi32 NOTE: Sign extends each NOTE: Zero extends each epi32,ps/d NOTE: Reinterpret casts !a & b while shifting in sign bits. right while shifting in zeros. right by a number of bits 16 bit floats and 4x 32 bit element from X to Y. Y must element from X to Y. Y must from X to Y. No operation is SSE4.1 ceil NOTE: Packs ints from two NOTE: Converts packed generated. -
Lecture 3: MIPS Instruction Set
Lecture 3: MIPS Instruction Set • Today’s topic: . Wrap-up of performance equations . MIPS instructions • HW1 is due on Thursday • TA office hours posted 1 A Primer on Clocks and Cycles 2 Performance Equation - I CPU execution time = CPU clock cycles x Clock cycle time Clock cycle time = 1 / Clock speed If a processor has a frequency of 3 GHz, the clock ticks 3 billion times in a second – as we’ll soon see, with each clock tick, one or more/less instructions may complete If a program runs for 10 seconds on a 3 GHz processor, how many clock cycles did it run for? If a program runs for 2 billion clock cycles on a 1.5 GHz processor, what is the execution time in seconds? 3 Performance Equation - II CPU clock cycles = number of instrs x avg clock cycles per instruction (CPI) Substituting in previous equation, Execution time = clock cycle time x number of instrs x avg CPI If a 2 GHz processor graduates an instruction every third cycle, how many instructions are there in a program that runs for 10 seconds? 4 Factors Influencing Performance Execution time = clock cycle time x number of instrs x avg CPI • Clock cycle time: manufacturing process (how fast is each transistor), how much work gets done in each pipeline stage (more on this later) • Number of instrs: the quality of the compiler and the instruction set architecture • CPI: the nature of each instruction and the quality of the architecture implementation 5 Example Execution time = clock cycle time x number of instrs x avg CPI Which of the following two systems is better? • A program is