Curriculum Vitae
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CURRICULUM VITAE NOR AZAN MAT ZIN Date and place of birth: 9 March 1961; Bachok, Kelantan, Malaysia Corresponding address: Research Centre for Software Technology and Management (SOFTAM) Faculty of Information Science and Technology, Universiti Kebangsaan Malaysia, 43600 UKM BANGI, Selangor, Malaysia [email protected]; [email protected] Telephone (office and Office: (603) 8921 6654 mobile): Fax: (603) 8925 6732 Mobile: 019 250 2420 Current Lecturer (Professor of Interactive computing) Occupation/position: Head of Game lab, SOFTAM, FTSM UKM History of formal Universiti Kebangsaan Malaysia (2001-2005), (1995-1997), (1985- education: 1986) Florida Institute of Technology, Melbourne, Florida, USA (1981-1983) Western Michigan University, Kalamazoo, Michigan, USA (1979- 1981) Sekolah Tun Fatimah, Johor Bahru (1974-1978) Academic Qualification : Ph.D. (Information Science/Multimedia) (2005) M.Ed (Resources and Information Technology) (1997) Diploma in Education (1986) B.Sc. with Honors (1983) Research interests Serious games, Accessibility, Adaptive/intelligent web-based system, Multimedia instructional design, Affective computing Courses taught (main) Post-graduate: 1. Interactive Games 2. Advanced Multimedia Technology 3. Multimedia Innovation Undergraduate: 1. Game programming and the Malaysian Culture (CITRA) 2. Digital Audio-video Technology 3. Animation and Graphic technology 4. Instructional Design 5. Introduction to Multimedia (Other courses): 1. Introduction to Social Sciences 2. Information and communication Skills Supervision 127 under-graduate final year projects 25 master students; 1 in progress 31 PhD candidates, 18 graduated (16 as main supervisor). PhD Dissertations 2019 1. Mercy Trinovianti Binti Mulyadi – “MMORPG Framework based on Learning Styles for IP Addressing” - Kerangka Kerja Permainan Massively Multiplayer On Line Role Playing Game (MMORPG) Berasaskan Gaya Pembelajaran Untuk Pembelajaran Pengalamatan Internet Protocol (IP)” [main supervisor] 2017 2. Liew Tze Wei – “Pedagogical Agent Visual and Non-verbal signal Style design Model based on emotional and Cogitive load theory” - Reka Bentuk Gaya Visual Dan Isyarat Bukan Lisan Agen Pedagogi Berasas Teori Emosi Dan Beban Kognitif”. [main supervisor] 3. Siti Zaharah Mohid – “Mudahkiu design model for Accessibility of Hearing Impaired Children” - Model Reka Bentuk Mudahkiu untuk Ketercapaian Perisian Kanak-Kanak OKU Pendengaran” [main supervisor] 2016 4. Ratna Zuarni bt Ramli – “ Game Interface Design Model based on Cutural Values”-Model reka bentuk antara muka berasas nilai budaya. [main supervisor] 5. Norizan Mat Diah – “Real time feedback Framework for Jawi Character Writing using Matching Template in Digital Game environment” [main supervisor] 2015 2 6. Mohammed A.S Ghazal – “Adaptive Web-Based Educational Systems: Learning Style Of Herrmann Whole Brain Model Approach” [main supervisor] 7. Siti Rosni Bt. Mohamad Yusoff – “ Online Collaborative Model to Develop Creativity and Innovation: A Case Study at Teacher Training Institute” [main supervisor] 2014 8. Ahmed Mohammed Sadi Elaklouk – “Framework For Game- Based Cognitive Rehabilitation” [main supervisor] 9. Noor Azli Bin Mohamed Masrop –“Digital Game-based Learning for Jawi Literacy Based on Motivation Model” [main supervisor] 10. Saman Shishehchi –“Learning Recommender System Using Ontology and Semantic Rule” [main supervisor] 2013 11. Seyed Yashar Bani Hashem – “New Adaptive Techniques of Mouse Controlling for People with Motor Disability (Hand Tremor)” [main supervisor] 12. Mohd Zaliman Bin Mohd Yusoff – “An Affective Self- Regulated (ASR) Tutoring Framework” [main supervisor] 13. Salyani Binti Osman- “Traditional Craft Courseware Model (W-Craft Model) Using Cognitive Apprenticeship Strategy” [main supervisor] 2012 14. Wong Seng Yue – “Interactive Game-based Software for History” [main supervisor] 15. Ahmad Abdallah Ishtaian Althunibat-“User Acceptance and Requirements Models for Mobile Government Services in Malaysia” [main supervisor] 16. Rahmah binti Mokhtar –“Adaptive Intelligent Web Tutoring Application User Model” [main supervisor] 17. Ibrahim Abood Eid Almarashdeh – “Evaluation Model And Prototype of Distance Learning Managemnet System (DLMS)” [co- supervisor] 3 18. Mokmin Basri - “Information Policy Model: Malaysian Case” [co- supervisor] Master in IT (MIT) Dissertation 2018 1. Noursilawati Abdul Halim 2015 2. Hairul Fahmi Bin Md Muslim (serious games) 2013 3. Sarah Farhana Binti Juhari (serious games) 2012 4. Nur Zatul Iffah Binti Ismail (interactive virtual lab) 5. Normala Binti Rahim (virtual museum framework) 6. Nor Yuhanis Mohamad Nasir 7. Zam Zuhri Bin Musa (2012-OUM) 2011 8. Nurul Fizah Binti Mohamad Nusran (heritage game) 9. Zahiatul Huda Binti Muhammad Sharif 10. Ili Farhana Binti Md Mahtar 11. Norshahila Binti Ibrahim 12. Haryati Binti Abdul Rahman 13. Chan Siew Lee 14. Maizatul Eliza Mansor 2002-2010 15. Tan Fong Suan 16. Law Wan Koon 17. Mutia Sabihah Md. Asri 18. Norliza Ismail 19. Rosmizan Mat Nong 20. Lim Lee Cho 21. Noorsemira Noor 22. Md. Ridzal Md. Yusof 23. NorHasanah Mohd 24. Noor Maizuddin Mohamad Noor 2002 (R) Research Grants Project leader 4 1. Requirements modelling and validation for designing effective climate change Game (CCG). FRGS/1/2019/ICT01/UKM/01/1. 1/9/2019- 31/8/2021. 2. Development of Brass craft intangible heritage Knowledge-base and games. 1/02/2018 - 31/01/2019. DCP-2017-007/2 3. Pembangunan Aplikasi Permainan Menulis Jawi, INOVASI-2017-018 4. New game-based technique for measuring and visualising the effectiveness of Computer-aided Language and Speech Therapy (CALST). FRGS/1/2014/ICT05/UKM/02/1 5. A Framework for Adaptive Web-Based Multimedia (UKM-TT-02- FRGS0020-2006) 6. Intelligent Web Tutor (01-01-02-SF0490). 7. Edutainment Courseware For Teaching Moral Values (01-01-02-SF0324). 8. Multimedia Guide for the implementation of ISO 14000 for Small and Medium scale Industries (SMI)-IRPA 9. MyCommunity, Ministry of Higher Education. TT-2014-007. 25/11/2014 – 30/6/2016. 10. STEM Educational Game Framework using Participatory Design Approach to Facilitate Conceptual Understanding of Programming. GUP-2015-005. 1/6/205 -31/5/2016. 11. Design and Usability Evaluation of Multimedia Systems. DPP-2014-019. 12. Mukim Bukit Serampang Community Management Portal and ICT Literacy Programme (KOMUNITI-2012-030); 2012-2014; 13. Design and Usability Evaluation Of Multimedia Applications. DPP-2013- 015. 14. Children haptic Jawi handwriting recognition based on multiple classifiers; 2011-2012; UKM-GUP-2011-235. 15. Web problem-based learning system (Web-PBL) for medical education (UKM-PTS-128-2010). 16. Development and Evaluation of ICT Literacy enhancement program for rural Kundang Ulu community (UKM-GUP-KRIB-18/2008); 2008-2010 17. Web Medical Problem-Based Learning System (PTS-2012-066). 18. A Framework for Adaptive Web-Based Multimedia (UKM-TT-02- FRGS0020-2006) Co-researcher 19. Model Lakon-Peranan Interaktif (Interactive Role-Play) dalam Permainan Simulasi 3D Sebagai Alat Peningkatan Kesedaran Kesihatan Mental Di Kalangan Masyarakat. GUP-2019-059. 1/10/2019-30/9/2021. 20. Speech detection for early diagnosis of vocal cords disease using Fuzzy approach, GGPM-2017-020. 16/10/2017-15/4/2020. 21. Permainan Digital Untuk Kesedaran Bencana, KRA-2018-025 22. Simulasi Dan Permainan Warisan Budaya Sebagai Alat Untuk Pembinaan Jati Diri, DCP-2017-007/1 23. Affective User Modelling Using Brain Wave Electroencephalogaph (EEG) Signals. Research Acculturation Collaboration Effort (RACE), Universiti Malaysia Pahang, RACE-2013/2015-039. 24. Pengajaran dan Pembelajaran Berasaskan Microsoft Kinect: Keberkesanannya Terhadap Pelajar Subjek Animasi Permodelan 3D. PTS- 2014-045. 1/8/2014 – 31/7/2015. 5 25. Serious Games for Cognitive Rehabilitation System. GUP-2015-004. 1/6/205 -31/5/2016. 26. Design and Evaluation of Emotionally Intelligent Virtual Agent (EIVA) Framework for Virtual Learning Environment. FRGS/1/2014/SSI09/MMU/03/1. 27. Cuboid Type Panorama Virtual Reality in Virtual Museum environment, 2014-2016, (ETP-2013-057); 28. Ministry of Education – Department of Higher Education: PSPTN 2 Jangkauan Global Malaysia: Dimensi Baharu (MyCommunity programme), (304.CIPPTN.651001); 2012-2015; 29. A Semantic Approach to Collaborative Tagging in Medical Blogs, 2011- 2013 (FRGS/1/2011/SG/UKM/02/6) 30. Construction of Structural Evaluation Model for Learning management systems for multi users’ perspective. UKM-GGPM-ICT-116-2010. 31. Implementation of Web-based PBL. PTS-2011-065. 32. Chemical Inventory Control Management System. UKM-PTS-0014-2009. 33. Development Of A Malaysian Sex Education Courseware (MSE) For Secondary School Based On 3D Animation Approach. (MOSTI) 01-01-02- SF0387. 34. Development Of Web Based User Interface Evaluation System. (MOSTI) (01-01-02-SF0089). 35. Multi-display Interactive Visualization Environment on Haptic Horizontal Surface (Mi VH Tabletop). UKM-AP-ICT-16-2009. 36. Game based design and cognitive walkthrough evaluation approach for multimedia software, 2007-12011, UKM-GUP-TMK—03-037; 37. Framework of Visual Interface for Children’s Digital Library, 2010-2012, (UKM-TT-07-FRGS0251-2010); 38. Information Policy Development in Malaysian Public Agency, 2006-2010, UKM-TT-05-FRGS0013-2006; 39. Development of application in Educational Environment: Animation of Great personality(TT001-2006). 40. Computer Literacy among UKM Students. National University of Malaysia(Y/5/99) 41. Software Development to motivate Literacy (MEL): A Multimedia Approach. IRPA no.04-02-02-0008