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Diplomarbeit Der Utopiediskurs in Der Amerikanischen, Postapokalyptischen Serie the Walking Dead
DIPLOMARBEIT Titel der Diplomarbeit „Der Utopiediskurs in der amerikanischen, postapokalyptischen Serie The Walking Dead“ verfasst von Doris Kaminsky angestrebter akademischer Grad Magistra der Philosophie (Mag. phil.) Wien, 2015 Studienkennzahl lt. Studienblatt: A 190 313 333 Studienrichtung lt. Studienblatt: Lehramtsstudium UniStG UF Geschichte, Sozialkunde und Politische Bildung UniStG UF Deutsch UniStG Betreut von: Univ.-Prof. Dr. Frank Stern Danksagung Zuerst möchte ich mich ganz herzlich bei meinem Betreuer Dr. Frank Stern bedanken, der mir auch in schwierigen Phasen aufmunternde Worte zugesprochen hat und mit zahlreichen Tipps und Anregungen immer an meiner Seite stand. Zudem will ich mich auch bei Herrn Professor Dr. Stefan Zahlmann M.A. bedanken, der durch seine anregenden Seminare meine Themenfindung maßgeblich beeinflusst hat. Großer Dank gebührt auch meinen Eltern, die immer an mich geglaubt haben und auch in dieser Phase meines Lebens mit tatkräftiger Unterstützung hinter mir standen. Außerdem möchte ich mich auch bei meinen Freunden bedanken, für die ich weniger Zeit hatte, die aber trotzdem zu jeder Zeit ein offenes Ohr für meine Probleme hatten. Ein besonderer Dank gilt auch meinem Freund Wasi und Wolf, die diese ganze Arbeit mit sehr viel Sorgfalt gelesen und korrigiert haben. Inhaltsverzeichnis 1. Einleitung........................................................................................................ 1 2. Utopie, Eutopie und Dystopie................................................................ 4 2.1 Definition und Merkmale der Utopie.............................................. 5 2.2 Vom Raum zur Zeit: eine kurze Geschichte der Utopie.................. 7 2.2 Die Utopie im Medium Film und Fernsehen................................... 9 3. „Zombie goes global“ – Der Zombieapokalypsefilm und der utopische Impuls.................... 11 3.1 Vom Horror zur Endzeit – Das Endzeitszenario und der Zombiefilm.................................... 12 3.1.1 Das Subgenre Endzeitfilm und die Abgrenzung vom Horrorgenre...... -
The Matrix As an Introduction to Mathematics
St. John Fisher College Fisher Digital Publications Mathematical and Computing Sciences Faculty/Staff Publications Mathematical and Computing Sciences 2012 What's in a Name? The Matrix as an Introduction to Mathematics Kris H. Green St. John Fisher College, [email protected] Follow this and additional works at: https://fisherpub.sjfc.edu/math_facpub Part of the Mathematics Commons How has open access to Fisher Digital Publications benefited ou?y Publication Information Green, Kris H. (2012). "What's in a Name? The Matrix as an Introduction to Mathematics." Mathematics in Popular Culture: Essays on Appearances in Film, Fiction, Games, Television and Other Media , 44-54. Please note that the Publication Information provides general citation information and may not be appropriate for your discipline. To receive help in creating a citation based on your discipline, please visit http://libguides.sjfc.edu/citations. This document is posted at https://fisherpub.sjfc.edu/math_facpub/18 and is brought to you for free and open access by Fisher Digital Publications at St. John Fisher College. For more information, please contact [email protected]. What's in a Name? The Matrix as an Introduction to Mathematics Abstract In my classes on the nature of scientific thought, I have often used the movie The Matrix (1999) to illustrate how evidence shapes the reality we perceive (or think we perceive). As a mathematician and self-confessed science fiction fan, I usually field questionselated r to the movie whenever the subject of linear algebra arises, since this field is the study of matrices and their properties. So it is natural to ask, why does the movie title reference a mathematical object? Of course, there are many possible explanations for this, each of which probably contributed a little to the naming decision. -
The Walking Dead
Trademark Trial and Appeal Board Electronic Filing System. http://estta.uspto.gov ESTTA Tracking number: ESTTA1080950 Filing date: 09/10/2020 IN THE UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE TRADEMARK TRIAL AND APPEAL BOARD Proceeding 91217941 Party Plaintiff Robert Kirkman, LLC Correspondence JAMES D WEINBERGER Address FROSS ZELNICK LEHRMAN & ZISSU PC 151 WEST 42ND STREET, 17TH FLOOR NEW YORK, NY 10036 UNITED STATES Primary Email: [email protected] 212-813-5900 Submission Plaintiff's Notice of Reliance Filer's Name James D. Weinberger Filer's email [email protected] Signature /s/ James D. Weinberger Date 09/10/2020 Attachments F3676523.PDF(42071 bytes ) F3678658.PDF(2906955 bytes ) F3678659.PDF(5795279 bytes ) F3678660.PDF(4906991 bytes ) IN THE UNITED STATES PATENT AND TRADEMARK OFFICE BEFORE THE TRADEMARK TRIAL AND APPEAL BOARD ROBERT KIRKMAN, LLC, Cons. Opp. and Canc. Nos. 91217941 (parent), 91217992, 91218267, 91222005, Opposer, 91222719, 91227277, 91233571, 91233806, 91240356, 92068261 and 92068613 -against- PHILLIP THEODOROU and ANNA THEODOROU, Applicants. ROBERT KIRKMAN, LLC, Opposer, -against- STEVEN THEODOROU and PHILLIP THEODOROU, Applicants. OPPOSER’S NOTICE OF RELIANCE ON INTERNET DOCUMENTS Opposer Robert Kirkman, LLC (“Opposer”) hereby makes of record and notifies Applicant- Registrant of its reliance on the following internet documents submitted pursuant to Rule 2.122(e) of the Trademark Rules of Practice, 37 C.F.R. § 2.122(e), TBMP § 704.08(b), and Fed. R. Evid. 401, and authenticated pursuant to Fed. -
Fallout Wastelands: a Post-Nuclear Role-Playing Game
Fallout Wastelands: A Post-Nuclear Role-Playing Game A Black Diamond Project - Version 1.3 Based on Retropocalypse by David A. Hill Jr, which in turn was based on Old School Hack by 1 Kirin Robinson Page Table of Contents 3… A Few Notes About Fallout Wastelands 66... Vehicles 5… Introduction and Setup 70… Item Costs 7... Character Creation 71… Encumbrance 12... Backgrounds 72... Combat Rules 13... Brotherhood of Steel Initiate 72... Initiative and Actions 16… Courier 74... Attack, Defense, and Damage Resistance 18... Deathclaw 76... Healing and Injury 20... Enclave Remnant 77... Adventuring 22... Ghoul 77... Environments and Arenas 24... Raider 80... Karma 26... Robot 83... Leveling Up 28... Scientist 84... Overseer's Guide 30... Settler 84... Specialty Items 32... Super Mutant 90... Harder, Better, Stronger, Faster 34... Tribal 92... Additional Traits 36... Vault Dweller 97... Creating NPCs 38... Wastelander 97... Creating Encounters 40... Skills 99... Cap Rewards 46... Perks 100... Bestiary 57... Items and Equipment 116... Character Sheet 57... Weapons 118... Version Notes 61... Armor 119... Credits 63... Tools 2 Page Section 1. A Few Notes About Fallout Wastelands For years I've loved playing the Fallout games, specifically Fallout 3 and Fallout: New Vegas since I didn't have access to a computer for gaming (I am working my way through the original Fallout presently!). I became enamored by the setting and fell in love with the 50s retro-futuristic atmosphere, the pulpy Science! themes, and the surprisingly beautiful, post-apocalyptic world that unfolded before me. It was like Firefly meeting Mad Max meeting Rango and it was perfect. -
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OrdErS PREVIEWS world.com duE th 18 aug 2013 aug COMIC THE SHOP’S PREVIEWSPREVIEWS CATALOG CUSTOMER ORDER FORM CUSTOMER 601 7 Aug13 Cover ROF and COF.indd 1 7/3/2013 3:05:51 PM Available only DEADPOOL: “TACO ENTHUSIAST” from your local BLUE T-SHIRT comic shop! Preorder now! THE WALKING DEAD: STREET FIGHTER: DOCTOR WHO: “THE DIXON BROS.” “THE STREETS” “DON’T BLINK” GLOW ZIP HOODIE RED T-SHIRT IN THE DARK T-SHIRT Preorder now! Preorder now! Preorder now 8 Aug 13 COF Apparel Shirt Ad.indd 1 7/3/2013 10:34:19 AM PrETTY DEADLY #1 ImAgE COmICS THE SHAOLIN COWBOY #1 DArk HOrSE COmICS THE SANDmAN: OVErTUrE #1 DC COmICS / VErTIgO VELVET #1 ELFQUEST SPECIAL: ImAgE COmICS THE FINAL QUEST DArk HOrSE COmICS SAmUrAI JACk #1 IDW PUBLISHINg SUPErmAN/WONDEr mArVEL kNIgHTS: WOmAN #1 SPIDEr-mAN #1 DC COmICS mArVEL COmICS Aug13 Gem Page ROF COF.indd 1 7/3/2013 9:04:01 AM Featured Items COMIC BOOKS & GRAPHIC NOVELS The Fox #1 l ARCHIE COMICS Uber Volume 1 Enhanced HC l AVATAR PRESS Imagine Agents #1 l BOOM! STUDIOS The Shadow Now #1 l D. E./DYNAMITE ENTERTAINMENT Cryptozoic Man #1 l D. E./DYNAMITE ENTERTAINMENT Peanuts Every Sunday 1952-1955 HC l FANTAGRAPHICS BOOKS Battling Boy GN/HC l :01 FIRST SECOND Letter 44 #1 l ONI PRESS 1 1 Ben 10 Omniverse Volume 1: Ghost Ship GN l PERFECT SQUARE X-O Manowar Deluxe HC l VALIANT ENTERTAINMENT Miss Peregrine’s Home For Peculiar Children HC l YEN PRESS BOOKS The Superman Files HC l COMICS Doctor Who 50th Anniversary Anthology l DOCTOR WHO Doctor Who: The Vault: Treasures from the First 50 Years HC l DOCTOR WHO Dc Comics Guide To Creating Comics Sc l HOW-TO Star Trek: Mr. -
Fallout Wastelands: a Post-Atomic Role-Playing Game
Fallout Wastelands: A Post-Atomic Role-Playing Game A Black Diamond Project - Version 1.3 Based on Retropocalypse by David A. Hill Jr, which in turn was based on Old School Hack by 1 Kirin Robinson Page Table of Contents 3… A Few Notes About Fallout Wastelands 63... Tools 5… Introduction and Setup 66… Encumbrance 7... Character Creation 67... Combat Rules 12... Backgrounds 67... Initiative and Actions 13... Brotherhood of Steel Initiate 69... Attack, Defense, and Damage Reduction 16… Courier 71.. Healing and Injury 18... Deathclaw 72... Adventuring 20... Enclave Remnant 72... Environments and Arenas 22... Ghoul 75... Karma 24... Raider 78... Leveling Up 26... Robot 79... Overseer's Guide 28... Scientist 79... Specialty Items 30... Settler 85... Harder, Better, Stronger, Faster 32... Super Mutant 86... Additional Traits 34... Tribal 91... Creating NPCs 36... Vault Dweller 91... Creating Encounters 38... Wastelander 93... Cap Rewards 40... Skills 94... Bestiary 46... Perks ##... Character Sheet 57... Items and Equipment ##... Version Notes 57... Weapons ##... Credits 61... Armor 2 Page Section 1. A Few Notes About Fallout Wastelands For years I've loved playing the Fallout games, specifically Fallout 3 and Fallout: New Vegas since I didn't have access to a computer for gaming. I became enamored by the setting and fell in love with the 50s retro-futuristic atmosphere, the pulpy Science! themes, and the surprisingly beautiful, post- apocalyptic world that unfolded before me. It was like Firefly meeting Mad Max meeting Rango and it was perfect. Once I finished Fallout 3 and moved on to New Vegas I began searching for a tabletop version of Fallout so I could explore the Wasteland with my friends at college. -
Matrix : from Representation to Simulation and Beyond
Lakehead University Knowledge Commons,http://knowledgecommons.lakeheadu.ca Electronic Theses and Dissertations Retrospective theses 2006 Matrix : from representation to simulation and beyond Bryx, Adam http://knowledgecommons.lakeheadu.ca/handle/2453/3345 Downloaded from Lakehead University, KnowledgeCommons The Matrix: From Representation to Simulation and Beyond A thesis submitted to the Department of English Lakehead University, Thunder Bay, Ontario in partial fulfillment of the requirements for the degree of Master of Arts in English By Adam Bryx May 2006 Reproduced with permission of the copyright owner. Further reproduction prohibited without permission. Library and Bibliothèque et 1 ^1 Archives Canada Archives Canada Published Heritage Direction du Branch Patrimoine de l'édition 395 Wellington Street 395, rue Wellington Ottawa ON K1A 0N4 Ottawa ON K1A 0N4 Canada Canada Your file Votre référence ISBN: 978-0-494-21530-2 Our file Notre référence ISBN: 978-0-494-21530-2 NOTICE: AVIS: The author has granted a non L'auteur a accordé une licence non exclusive exclusive license allowing Library permettant à la Bibliothèque et Archives and Archives Canada to reproduce,Canada de reproduire, publier, archiver, publish, archive, preserve, conserve,sauvegarder, conserver, transmettre au public communicate to the public by par télécommunication ou par l'Internet, prêter, telecommunication or on the Internet,distribuer et vendre des thèses partout dans loan, distribute and sell theses le monde, à des fins commerciales ou autres, worldwide, for commercial or non sur support microforme, papier, électronique commercial purposes, in microform,et/ou autres formats. paper, electronic and/or any other formats. The author retains copyright L'auteur conserve la propriété du droit d'auteur ownership and moral rights in et des droits moraux qui protège cette thèse. -
Sons of Anarchy - Bratva Pdf
FREE SONS OF ANARCHY - BRATVA PDF Christopher Golden,Kurt Sutter | 320 pages | 11 Nov 2014 | Titan Books Ltd | 9781783296927 | English | London, United Kingdom Christopher Golden - Wikipedia Sons of Anarchy is an American action crime drama television series created by Kurt Sutter that aired from to It follows the lives of a close-knit outlaw motorcycle club operating in Charming, a fictional town in California 's Central Valley. The show stars Charlie Hunnam as Jackson "Jax" Tellerwho is initially the vice president and subsequently the president of the club. After discovering a manifesto written by Sons of Anarchy - Bratva late father, John, who previously led the MC, he soon begins to question the club, himself, and his relationships. Love, brotherhood, Sons of Anarchy - Bratva, betrayal, and redemption are consistent themes throughout the show. Sons of Anarchy premiered on September 3,on the cable network FX. The series's third season attracted an average of 4. The season 4 and 5 premieres were the two highest-rated Sons of Anarchy - Bratva in FX's history. The series finale premiered on December 9, This series explored vigilantismgovernment corruption, and racism, and depicted an outlaw motorcycle club as an analogy for human transformation. David Labravaa real-life member of the Oakland chapter of Hells Angelsserved as a technical adviser, and also played the recurring character Happy Lowmanthe club's assassin. In NovemberSutter indicated that he was in talks with FX to make a Sons of Anarchy prequel set in the s [7]. In Februaryhe said Sons of Anarchy - Bratva would not begin work on the prequel, which is likely to be titled "The First 9" [ citation needed ]. -
BEFORE the PHILOSOPHY There Are Several Ways That We Might Explain the Location of the Matrix
ONE BEFORE THE 7 PHILOSOPHY UNDERSTANDING THE FILMS BEFORE THE PHILOSOPHY I’m really struggling here. I’m trying to keep up, but I’m losing the plot. There is way too much weird shit going on around here and nothing is going the way it is supposed to go. I mean, doors that go nowhere and everywhere, programs acting like humans, multiplying agents . Oh when, when will it end? – SparksE The Matrix films often left audiences more confused than they had bargained for. Some say that their confusion began with the very first film, and was compounded with each sequel. Others understood the big picture, but found themselves a bit perplexed concerning the details. It’s safe to say that no one understands the films completely – there are always deeper levels to consider. So before we explore the more philosophical aspects of the films, I hope to clarify some of the common points of confusion. But first, I strongly encourage you to watch all three films. There are spoilers ahead. The Matrix Dreamworld You mean this isn’t real? – Neo† The Matrix is essentially a computer-generated dreamworld. It is the illusion of a world that no longer exists – a world of human technology and culture as it was at the end of the twentieth century. This illusion is pumped into the brains of millions of people who, in reality, are lying fast asleep in slime-filled cocoons. To them this virtual world seems like real life. They go to work, watch their televisions, and pay their taxes, fully believing that they are physically doing these things, when in fact they are doing them “virtually” – within their own minds. -
Gurps: Fallout
GURPS: FALLOUT by VARIOUS AUTHORS compiled, EDITED AND UPDATED BY Nathan Robertson GURPS Fallout by VARIOUS AUTHORS compiled, EDITED AND UPDATED BY Nathan Robertson GURPS © 2008 – Steve Jackson Games Fallout © 2007 Bethesda Softworks LLC, a ZeniMax Media company All Rights Reserved 2 Table of Contents PART 1: CAMPAIGN BACKGROUND 4 Chapter 1: A Record of Things to Come 5 Chapter 2: The Brotherhood of Steel 6 Chapter 3: The Enclave 9 Chapter 4: The Republic of New California 10 Chapter 5: The Vaults 11 Chapter 6: GUPRS Fallout Gazetteer 12 Settlements 12 Ruins 17 Design Your Own Settlement! 18 Chapter 7: Environmental Hazards 20 PART 2: CHARACTER CREATION 22 Chapter 8: Character Creation Guidelines for the GURPS Fallout campaign 23 Chapter 9: Wasteland Advantages, Disadvantages and Skills 27 Chapter 10: GURPS Fallout Racial Templates 29 Chapter 11: GURPS Fallout Occupational Templates 33 Fallout Job Table 34 Chapter 12: Equipment 36 Equipment 36 Vehicles 42 Weapons 44 Armor 52 Chapter 13: A Wasteland Bestiary 53 PART 3: APPENDICES 62 Appendix 1: Random Encounters for GURPS Fallout 63 Appendix 2: Scavenging Tables For GURPS Fallout 66 Appendix 3: Sample Adventure: Gremlins! 69 Appendix 4: Bibliography 73 3 Part 1: Campaign Background 4 CHAPTER 1: A Record of Things to Eventually, though, the Vaults opened, some at pre-appointed times, Come others by apparent mechanical or planning errors, releasing the inhabitants to mix with surface survivors in a much-changed United States, It’s all over and I’m standing pretty, in the dust that was a city. on a much-changed planet Earth: the setting for Fallout Unlimited. -
YOGIS of ANARCHY” an Introduction to Kundalini Yoga with Charlie Hunnam and Ryan Hurst Sunday, May 19Th from 8:30 AM to 9:30 AM Happiness Is Your Birthright
FOR IMMEDIATE RELEASE MOTOR CITY COMIC CON ANNOUNCES YOGA CLASS, “YOGIS OF ANARCHY” An introduction to Kundalini Yoga with Charlie Hunnam and Ryan Hurst Sunday, May 19th from 8:30 AM to 9:30 AM Happiness is your birthright NOVI, MI. (March 13, 2019) – Motor City Comic Con, Michigan’s longest and largest comic pop- culture event, is pleased to announce “Sons of Anarchy” stars Charlie Hunnam and Ryan Hurst will teach an introduction to Kundalini Yoga class on Sunday, May 19th at 8:30 AM. Tickets for “Yogis of Anarchy” are on sale now on the Motor City Comic Con website and cost $75.00. Attendees are encouraged to bring their own yoga mat and to wear loose fitting clothes as well as a head cover or a hat. All attendees will have to provide proof of admission upon entering the yoga class. To purchase tickets, go to www.motorcitycomiccon.com/tickets. Kundalini Yoga, was brought to the West in 1969 by Yogi Bhajan, is an uplifting blend of spiritual and physical practices and incorporates movement, dynamic breathing techniques, meditation, and the chanting of mantras. The goal of this type of yoga is to build physical vitality and increase consciousness. The power of this yoga comes from the Kundalini (Sanskrit for “coiled serpent”), an enormous reserve of untapped potential within each of us, located around the sacrum or “sacred bone” at the base of the spine. By using proven techniques to gradually awaken this benign serpent and safely deploy its amazing beneficial powers, your life will be transformed into one of health, happiness and harmony. -
The Matrix Trilogy's Postmodern Movie Messiah
Journal of Religion & Film Volume 9 Issue 2 October 2005 Article 7 October 2005 He is the One: The Matrix Trilogy's Postmodern Movie Messiah Mark D. Stucky [email protected] Follow this and additional works at: https://digitalcommons.unomaha.edu/jrf Recommended Citation Stucky, Mark D. (2005) "He is the One: The Matrix Trilogy's Postmodern Movie Messiah," Journal of Religion & Film: Vol. 9 : Iss. 2 , Article 7. Available at: https://digitalcommons.unomaha.edu/jrf/vol9/iss2/7 This Article is brought to you for free and open access by DigitalCommons@UNO. It has been accepted for inclusion in Journal of Religion & Film by an authorized editor of DigitalCommons@UNO. For more information, please contact [email protected]. He is the One: The Matrix Trilogy's Postmodern Movie Messiah Abstract Many films have used Christ figures to enrich their stories. In The Matrix trilogy, however, the Christ figure motif goes beyond superficial plot enhancements and forms the fundamental core of the three-part story. Neo's messianic growth (in self-awareness and power) and his eventual bringing of peace and salvation to humanity form the essential plot of the trilogy. Without the messianic imagery, there could still be a story about the human struggle in the Matrix, of course, but it would be a radically different story than that presented on the screen. This article is available in Journal of Religion & Film: https://digitalcommons.unomaha.edu/jrf/vol9/iss2/7 Stucky: He is the One Introduction The Matrix1 was a firepower-fueled film that spin-kicked filmmaking and popular culture.