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DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. to life with1 Heroic Ability:Revive adeadhero, whosurges back Trait: Youhave +1on to life with1 Heroic Ability:Revive adeadhero, whosurges back Hero Trait: Youhave +1on they are matched up. matched are they if extra heroes gives effect Proficiency The game. the in Note: Point Note: arises. situation the if apply Note: up. matched are they if extra heroes gives effect Proficiency The game. the in Note: Point Note: arises. situation the if apply Note: -1 -1   Heroes can use the regular effect of any treasure treasure any of effect regular the use can Heroes Heroic one spend must you ability, To aheroic use always they meaning passive, are traits hero Most treasure any of effect regular the use can Heroes Heroic one spend must you ability, To aheroic use always they meaning passive, are traits hero Most . .   THE TOWN THE BRITTANY health. health. THE BLACKSMITH THE -1 -1 PROFICIENCIES PROFICIENCIES [Smithing Tools] [Empty Bottles] RENALI TUTORIAL CARD TUTORIAL CARD 5 5   obstacle roles. obstacle roles. 8 8 3 3 to life with1 Heroic Ability:Revive adeadhero, whosurges back Hero Trait: Youhave +1on to life with1 Heroic Ability:Revive adeadhero, whosurges back Hero Trait: Youhave +1on they are matched up. matched are they if extra heroes gives effect Proficiency The game. the in Note: Point Note: arises. situation the if apply Note: up. matched are they if extra heroes gives effect Proficiency The game. the in Note: Point Note: arises. situation the if apply Note: -1 -1   Heroes can use the regular effect of any treasure treasure any of effect regular the use can Heroes Heroic one spend must you ability, To aheroic use always they meaning passive, are traits hero Most treasure any of effect regular the use can Heroes Heroic one spend must you ability, To aheroic use always they meaning passive, are traits hero Most . .   THE VILLAGE IDIOT VILLAGE THE health. health. [Whacking Weapons] -1 -1 [Agricultural Tools] PROFICIENCIES PROFICIENCIES ASHLEY THE FARMER THE TUTORIAL CARD TUTORIAL CARD DON 5 5   obstacle roles. obstacle roles. 8 8 3 3 BLACKSMITHHAMMER scarred head,itreally knows how to shapethatmetal. favorite, withaslightlyscorched handle,scratched and A smallhammer. Nothing special, just happensto bea to life with1 Heroic Ability:Revive adeadhero, whosurges back Hero Trait: Youhave +1on  Your hero gains+1attack up. matched are they if extra heroes gives effect Proficiency The game. the in Note: Point Note: arises. situation the if apply Note: -1 of the card. the of bottom the at Effect displayed Proficiency the Effect PLUS Weapon the get you proficient, are you Effect. If Weapon the get still you item Note:  Heroes can use the regular effect of any treasure treasure any of effect regular the use can Heroes Heroic one spend must you ability, To aheroic use always they meaning passive, are traits hero Most all of theirattack rolls. Your hero gains+1 . Even if you are not proficient with an an with proficient not are Even you if  SMITHING TOOL health. PROFICIENCY EFFECT PROFICIENCY -1 LORETTA PROFICIENCIES THE PEASANT THE TUTORIAL CARD TUTORIAL CARD WEAPON EFFECTS WEAPON [Mud] 5    obstacle roles. damageto . 8 3 DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. without release. squeezing yourrage into abitter little ball Everyone likes whackingthings.It'sbetter than Time to heft somehay. sharpened, spit-shineincluded.Unbelievable quality! Get 'emwhiletheirhot, one-day-only,freshly   Your hero gains+1attack Your hero gains+1attack WHACKINGSTICK of the card. the of bottom the at Effect displayed Proficiency the Effect PLUS Weapon the get you proficient, are you Effect. If Weapon the get still you item Note: card. the of bottom the at Effect displayed Proficiency the Effect PLUS Weapon the get you proficient, are you Effect. If Weapon the get still you item Note: AGRICULTURAL TOOL all of theirattack rolls. all of theirattack rolls. Your hero gains+1 Your hero gains+1 WHACKING WEAPON WHACKING Even if you are not proficient with an an with proficient not are Even you if an with proficient not are Even you if PITCHFORK LIKE-NEW PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY TUTORIAL CARD TUTORIAL CARD WEAPON EFFECTS WEAPON EFFECTS WEAPON     damageto damageto . . proficient with). [Treasure Card] (we suggest pickingoneyouare find racks of Treasure. Everyone take a to revive themandheadfor thedoorwhere you'll A hero isnow dead.Somebody spendaHeroic Point 5 health The lowest rolling hero istoo slow, andgets hitlosing towards theparty! A large wooden duckswings down from theceiling the timeof violence,youchose mud? so inthatsense,goodchoice.Atthesametime,at I mean,nobodywants to get hitwithalumpof mud, health   DungeonSheet.com to go or paper scratch some Grab health. your Note: d20. or dice, a20-sided of use the requiring typically Note: Your hero gains+1attack of the card. the of bottom the at Effect displayed Proficiency the Effect PLUS Weapon the get you proficient, are you Effect. If Weapon the get still you item Note:  Obstacle Rooms contain a challenge/task achallenge/task contain Rooms Obstacle At this point you'll need to keep track of of track to keep need you'll point At this  . 11andhigher, youare unharmed. LUMPMUD OF all of theirattack rolls. Your hero gains+1 . Anyoneelse rolling lower than10loses 1 Even if you are not proficient with an an with proficient not are Even you if ALL HEROES ROLL! PROFICIENCY EFFECT PROFICIENCY TUTORIAL CARD TUTORIAL CARD DUCK! WEAPON EFFECTS WEAPON . MUD   damageto . the chanceto flee,andcombatends. remains alive attheendof her turn,theBoartakes Creature Trait: Ifithappensthatonly1Hero She attacks! cornered. NOBODY PUTS BABY INTHECORNER! You have Baby,themissing blue-ribbonboar, and sharpedges. Merlot. Now allthisbottle holdsare broken dreams This was oncea full tasty bottle of Southern Vines   heroic ability instead of attacking. of instead ability heroic Note: Note: clockwise. continues play and first, goes roll highest The Note: Your hero gains+1attack hit. Roll a d6 for damage. Add your damage modifier modifier damage your Add damage. for ad6 Roll hit. class armor target's the exceed or Meet roll. to the BOTTLE OF BOOZE of the card. the of bottom the at Effect displayed Proficiency the Effect PLUS Weapon the get you proficient, are you Effect. If Weapon the get still you item Note: On your turn, you may choose to use an item or or item an to use choose may you turn, your On modifier attack your Add to attack. ad20 Roll ad20. roll Master) Door the (including Everyone all of theirattack rolls. Your hero gains+1 -5 A LOST BOAR OLDBROKEN Even if you are not proficient with an an with proficient not are Even you if BROKEN BOTTLE PROFICIENCY EFFECT PROFICIENCY TUTORIAL CARD TUTORIAL CARD WEAPON EFFECTS WEAPON +4 BEAST   damageto 10 . 7    to .

DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. hp orhealonehero for 2d6healthpoints Heroic Ability:Bringonehero backto life with1d6 you are theonlyhero alive. round of battle, cannot target youunless still thatnobodyknows you’re there. Duringthefirst Hero Trait: You’ve mastered theartof standing so The partycanwork together to solve theriddle. one named?" Winter, oneisnamedSpring.Whatthethird "Barnaby's mother hasthree children. Oneisnamed asks thepartyariddleto pass. Blocking thedooroutside stands thegate keeper. He  entire party to win. party entire Note: tutorial. the runs somebody time every change Note: [Bludgeoning Weapons], [DivineItems] +1 Only one hero must escape the dungeon for the the for dungeon the escape must hero one Only magically doesn't It riddle. only the is this Yes, ELVEN CLERIC THE GATETHE KEEPER +0 NO WAY OUT! PROFICIENCIES SHANE TUTORIAL CARD 12 13  . 3 HALF-ORC BARBARIAN HALF-ORC finding armor Hero Trait: Youare quite large, so forget about rage andattack twice. Heroic Ability:Before youattack youcangointo a the partyisalive, who’s gonnastop you? one wants to follow you?Buthey,ifnooneelse in part orc ANDabarbarian,are youreally surprised no Hero Trait: Youcannever bepartyleader. You’re creatures, orthesame creature multipletimes. existence to helpyou.Youcan summon different cards, pullingcreatures from ahiddenplaneof Heroic Ability:Yougainaccess to thesummons wear armor. +0 +3 FIRBOLGDRUID  +0 +1 PROFICIENCIES PROFICIENCIES thatfits you.Youcannever [Potions], [Relics] [Axes], [Booze] 12 12 10 12 4 3 you lose 1health attempt to form real words, yourthroat burnsand communicate ingrunts andgestures. Every timeyou much of aconversationalist. Youcanonly Hero Trait: You’re strong, butyou’ve never been reduce theroll by1d6. rolled for damageagainst apartymember, youcan Heroic Ability:After acreature hasrolled to hit,or the gamewitha[Lute of theFleet Footed] . Hero Trait: Dust off yourmusicaltalent. Youstart damage youroll. choose to attack 1additionalcreature for thesame Heroic Ability:Before youroll for damageyoucan HALF-OGRE FIGHTER HALF-OGRE +0 +2 [Instruments], [Finesse Weapons], HALF-ELFBARD +0 +1 [Adventuring Gear] [Swords], [Shields] PROFICIENCIES PROFICIENCIES  . 14 10 10 13 4 3 DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. your turn.Itdoes not replace yourregular turn. and isusable anytimeduringcombat,even ifitisn’t creature causing1d6damage.Thisattack can'tmiss, speed allow youto sneakily sinkanarrow into a Heroic Ability:Yoursmallstature anduncanny companion card to take with youinto thedungeon. Hero Trait: Atthebeginningof thegame,choose one Hero Trait: Weapons and to skiptheirnext turn. creature senseless, causingthemto take 1d6damage don’t even have to roll to attack. Youjust knocka Heroic Ability:Aninstant, infallible punch.You what peakperformance lookslike. equip weapons. Yourpartymaynot like it,butthisis DRAGONBORNMONK +2 +1 GNOME RANGER GNOME [Bow], [MediumArmor] +0 +2 PROFICIENCIES PROFICIENCIES [Light Armor]  ? Nothankyou.Youcan't 10 12 12 11 3 2 1d6 health starts. Anytimeyouroll a1onanattack, youlose Hero Trait: Don’t get nervous whenthefighting you untilthestart of your next turn.YourArmor Heroic Ability:Allhostile creatures must attack [Dragon Breath Stout]. Drinks comefirst. Youstart thegamewith Hero Trait: Forget practical luggage.You’re adwarf. goes upby2untilthestart of yournext turn. damage thatcan’t bereduced. on thisturn.Itcan'tmiss, anddoes aninsane 1d20 work it’s dazzlingmagic.Youcancast LightningBolt Heroic Ability:Stand back,relax, andlet nature HUMANSORCERER +0 +0 [Booze], [HeavyArmor][DivineItem]  [Wands], [Adventuring Gear] . DWARVEN +0 -1 PROFICIENCIES PROFICIENCIES 12 12 10 13 3 3 

yourself for 2health any of yourfriends oranycreature dies, youheal Hero Trait: Itmightseem alittle heartless, butwhen damage rolls. Youmust take thenew roll. Heroic Ability:Youcanre-roll anyof yourattack or [Dagger of Stabbing]. do, thesmallerbetter. Youstart thegamewitha be deadly.Infact, withallthesneakingaround you Hero Trait: Itdoesn’t take alarge weapon for youto the roll. your healthbefore anyroll andaddthatamountto Heroic Ability:Duringcombat,youcansacrifice +4 -1 HALFLING ROGUE HALFLING [Light Armor],[Thieves Tools] [Daggers], [Thieves Tools] WARLOCK +0 -1 TIEFLING PROFICIENCIES PROFICIENCIES  . 14 8 12 9

 3 DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. any door. open it.Party Leader still hastheoption of opening Door isnot opened unless Party Leader decides to that incredible sniffer. This pupcanshow youwhat’s behindonedoorusing is inplay,give himsomedeodorant). But mandoes hehave apowerful sniffer (iftheOgre looks too muchlike ahot dogto betaken seriously. Obviously asmalldachshundisnot here to fight.He unopened andeverything insideresets. out of thecurrent room. Theroom becomes reversing itjust enoughto allow thegroup to back Heroic Ability:Youcantap into thefabric of time, with a[Bookof Fireballs] . library before thisdungeontrip.Youstart thegame Hero Trait: Youraided therestricted section of the  -1 [Ancient Text], [LightArmor] LESTER THE LESTER LONG BABY MINOTAUR -2 PROFICIENCIES WIZARD SUMMON 12 9

3 and permanentlyadd+1to yourattack Heroic Ability:Youcandiscard 1 [Treasure Card] initiative isrolled. allowing eachpartymemberafree attack before paralyzing allmonsters with momentary fear and Stampy bursts through thedooryou just entered, Oh, andmove: NOW!! be gladtheangerisnot for you. angry, butwe don'trecommend dwelling onit.Just sometimes they're not. We don'tknow whyhe'sso Sometimes elephants are docileandkindof cute, and can store 1additionalItem Hero Trait: Onyourfancy GublinUtilityBelt,you damage  ANGRY PACHYDERM ANGRY +1  [Light Armor],[Medium modifier. STAMPYTHE MECHANIC +1 PROFICIENCIES GUBLIN [Heavy Armor] SUMMON 11  card. 11

 or 4 TREASURESCROUNGER shiny new pieceof loot! Draw a[Treasure Card]. The large rodent willseek outandreturn to youa treasure arrives. they hadn'tbeensuchrodent-haters when your everyone, Ijust summonedarodent!" Butthey'llwish Nobody isreally happywhenyou're like "Hey of afight,givingallpartymembers +1attack brilliant tactician. Youcanset theorder of Initiative Heroic Ability:Youryears atsea have madeyoua you must equipit. with non-pirates, andifyoudraw a[Treasure Card] pirate codeforbids youfrom trading treasure cards Hero Trait: You're agreedy, slipperypirate: your the first round.  +0 +4 CROAKER [Swords], [Dagger] PROFICIENCIES PIRATE SUMMON 8 12

 3 for DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. like last weeks’ mutton, andyoumake chase. You notice your“friends” leavingyourbodybehind, a hellish,vindictive version of youronceheroic self. pulverized corpse, afiendattacks, twisting youinto As yoursoulbeginsascensionfrom yourfreshly fancy bovine grants +2to theattack modifier As longassheisliving,theinspiringpresence of this for afight. over-full udders swinging shehitthetown looking donned afancy hat,painted herhooves, andwith bloodlust against evil creatures (andfarmers). So she trying andfarmers kept dying,instilling inBessie a They never should've milked Bessie. Farmers kept every hero.  FACELESS FIEND FACELESS BATTLEBOVINE your next turn. 1: AllCreatures are stunned until attack modifier 11-19: Give aCreature +1to its 20: HealaCreature to full health. modifier 2-10: Give aHero -1to its attack +0 BESSIETHE HAUNTING EFFECTS HAUNTING  +0 onits next turn.  on its next turn. 10 10  of for heroes. Tossing burritos aside,yougoonthehunt. your essence withhis.Now he(andyou)have ataste form, hepounces, ingesting youwholeandmerging breakfast burritos. Uponseeingyour newly deceased A tiny,mischievous devil sits scarfingsomesavory the 1st round of combat. All creatures intheroom must attack thistarget for to onedayreturn hometo roost. armor, SirRandy set off insearch of purpose, hoping wake thecastle residents atdawn.Cladinglorious Randy was exiled from thekingdomafter failing to Once avaliant cockerel of TheOrder of theKernel, Sir  INSATIABLEIMP THE RIGHTEOUS RIGHTEOUS THE damage 11-19: Give aCreature +1 to its themselves immediately. 20: Allheroes must attack 1: Healallheroes for 1d6. modifier 2-10: Give aHero -1to its damage next turn. -4 HAUNTING EFFECTS HAUNTING SIR RANDY ROOSTER   modifieronits -1 onits next turn. 12

13 JERRY THE JACKALOPE goes on,man.Well, deathgoes on,Iguess. sides." Ican'tbeworrying aboutstuff like that.Life all coolfar asI'mconcerned.not feeling "taking I don'tknow who'srightandwrong here, like; you're -1 to theirattack modifiers When thishellspawnisout,attacking creatures have It's beenallchaos andmurder from thatpointon. hide andhishornswere perfect jackrabbit skewers. realized hisovergrown teeth couldpuncture antelope populations alike, Jerrylived alife of scornuntilhe Rejected bythegeneral antelope andjackrabbit  ABIDINGARTHUR 1: KilloneCreature andone Hero. 2-10: Deal1damageto aHero. 11-19: Deal1damageto aCreature. 20: Youresurrect withfull health. +2 HAUNTING EFFECTS HAUNTING +2  . 8 7 DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. there are thatmanymiceto fight. Creature Trait: Atthestart of thefightroll 1d6: loner instead of walking inonthefamily reunion. tell how manythere are. Hopefully you encounter a stupid-tough skins.What'sworse, you cannever quite They scurryandscamper, withneedleteeth, and living friends. wolfie to bringclarityandinnerpeaceto your quest awaits. Indeathyou are guidedbyaglorious Though you are good and truly dead, fear not: a great  CARING COYOTE CARING RED-EYED MICE RED-EYED 1: Allheroes take 1d6damage. next turn. attack modifier 2-10: Give aMonster -1to its modifier 11-19: Give aHero +1to its attack until yournext turn. 20: Make allheroes invulnerable -1 HAUNTING EFFECTS HAUNTING  -1 onits next turn. BEAST  onits 5

15 dead" disappointmentalot less horrible. good deedsandahelpinghandmake thiswhole "I'm pulling youafter yourlivingfriends, promising that A sprightlyfigure grabs yourlost soulbythehand, back withthefollowing stats: Creature Trait: Upondeath,1d6spiders hatch onits way to handlethissituation.Try sweeping theleg. hiding anuntold numberof babies. There’s just nogood It’s agiantmamaspiderwithsickening hairyback  SPIDER HATCHLING STATSSPIDER damage modifier 11-19: Give oneHero +1to its until yournext turn. 20: Allheroes deal2d6damage 1: Allheroes take 1d6damage. next turn. damage modifier 2-10: Give oneMonster -1to its next turn. +1 WOLF SPIDER POLITE PIXIE POLITE HAUNTING EFFECTS HAUNTING +1  GIANT +1 BEAST -1    onits onits  3 35

 5 13 frenzy! His damagechanges to 2d6! When thedragon reaches halfhealth,hegoes into a steps onhis tail, forcing everyone to fight! higher, yousneakby.Anyonerolling 10orbelow Creature Trait: Uponentry,everyone roll ad20.11or smells great. Heboughtit. need to tell himitsmellsgreat. Healready knows it really great smellingcupof coffee. Butyoudon’t This dragon stands sleepilybefore you,holdinga turn. Each headhas15Health Creature Trait: Attacks oncewitheachheadevery bleating of agoat! an impact of heat,theroar of afierce lion,andthe are 3heads.Themomentyouenter theroom there's There’s nothing wrong withyourvision.There really the Chimera loses 1of thethree attacks.   +0 -1 A DROWSY CHIMERA DRAGON DRAGON +2 +2 BEAST  45 50 . Whenaheadislost, 13 11 DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. Creature Trait: AllParty members lose 1health from thewall andattacks! he hasonemore fightleft inhim.Hebreaks free long! Thepaintingof along-deceasedgeneral figures The room isfilledwithart,butdon’t admire itfor too 1 health the livingpartymembers must roll 11orhigherlose Creature Trait: Every timeit’s theDragon’s turn, work pretty danghard to keep yourown lunch down. vile. Ontop of tryingto killthisbeast, youhave to We’re not sure whatthisdragon ate last, butitwas party members lose 1health the start of thefight.Uponportrait's death,all of art,youmonsters! Dragonborn are immuneto this.   GASSYDRAGON  from therelease of gaseous air. +0 +2 PORTRAIT CREEPY DRAGON UNDEAD +2 +1  40 30 . Youdestroyed a work 14 10  at back to life with1health DM rolls 1d20.11orhigherandthatZombie comes Creature Trait: AnytimeeitherZombie iskilled,The won’t stay dead! and relatively easyto putdown. Theproblem is:they and work insyncto destroy you.Theyare abitslow, Even undead,these 2zombies share abrotherly bond loses 1health smashes anegg,releasing 1whelpto fight.Everyone you’re nimble.Each playerrolling 10orbelow Creature Trait: Allheroes roll. 11or highermeans dragon eggs.So, somanyeggs.Tread lightly. Spread everywhere ontheground before youare resurrect amaximumof 2times each. comes backto life withfull health   MANY WHELPS MANY +0 +0  BROTHERS whenawhelpdies. DRAGON UNDEAD +0 +1  . Roll a20andtheZombie 20 15 

. can 10 10 been defeated. time thisroom isentered unless thetroll has can’t payit,theyfight.Thetoll must be paidevery combat. Ifthepartychooses to not paythetoll, or party must sacrifice oneitem orface thetroll in Creature Trait: TheTroll demandspayment.The the Troll's Toll: youdonot want to seehimannoyed. ever wants to face. Here heis!Hopefully youcanpay It seemsthere’s always onemonster thatnooneever, 1 health the Gnat,apartymemberishitcausingthemto lose damage ittakes by1d6.Anytimeanattack misses Creature Trait: Every time theGnatishit,reduce the while allothers pass rightthrough. to cut.Onlythemost precise attacks inflict damage, threads of life, butthose threads are incredibly hard This ghostly insect maybeclingingto just afew, final The DMchooses whogets hit.    BRIDGE TROLL BRIDGE SPOOKY GNAT SPOOKY . -2 +5 UNDEAD +3 -1 GIANT 85 15 12 8

DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. After theroll, thisroom isdangerless. it takes yourpants instead. DM's choosing. Ifyoudon'thave a[Treasure Card] , trap issprung,taking one[Treasure Card] of the mesmerized byshinygoldandstray too close. The 11 orhigherandkeep yourstuff. 10andbelow, youare with nowarning atall. just ‘things,’after all,andtheycanbetaken away It’s not goodto get too attached to things.They’re it across. 10orlower andyoulose 3health Roll an11orhigherandyou’re nimbleenoughto make for it! lava lake. Buthey,they’re just lower extremities. Go Melting debrisbarely breaks thesurface of aboiling and 4health enough to roll a1andyoulose 1[Treasure Card] is entered. Party must repeat thisprocess anytime thisroom   'SGOLD ALL HEROES ROLL! ALL HEROES ROLL!  THEFLOOR . IS LAVA! IS  . Unlucky is entered. Party must repeat thisprocess anytimethisroom and youlose allyour[Treasure Cards] . [Treasure Card] . Unluckyenoughto roll a5orlower the ground. 10orlower youtripandlose 1 Roll an11orhigherandyou’ve avoided asmallholein General ruleof thumb:seeahole,don’t fall init. loses 2health described, thepartypasses through. Ifnot, everyone If thelast playerrepeats accurately whattheDM the next player, whoshares withthenext, and so on. peephole to thepartyleader, whothenshares itwith The DMdescribes ascene ontheother sideof the happening inside? Sheesh, that's areally bigkeyhole! Iwonder what's After thisgameof telephone, theroom isdangerless. be ableto explain why.   & THE PEEPHOLE THEGROUND ALL HEROES PLAY! ALL HEROES ROLL! THE PARTY  for some oddreason. YourDMshould HOLEIN is entered. Party must repeat thisprocess anytimethisroom DM’s choosing. too strong, transporting theparty to adoorof the random portal isresisted. 10orlower andthepullis Roll an11orhigherandthetemptation to jumpinto a softly flowing embrace. brook thatgentlytransforms into awhirlpoolof It's soswirly andliquidy;soothing like ababbling the DMrolls 1d6.Everyone loses thatmuchhealth Roll a7orhigheryoupass. Ifanyonerolls below a7, think so. bridge was inany way agoodideato cross? Didn’t Have youever seenamovie where arickety rope is entered. Party must repeat thisprocess anytimethisroom the room). from (andyoubecometheleast favorite person in and thewholepartyreturns to thefloorentered   PARTY LEADER ROLLS! ROPE BRIDGE ROPE THERICKETY ALL HEROES ROLL! OF PORTALS THEROOM 

DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. lose 1d6health your choosing. Ifyoudon’t have a[Treasure Card] , escape. 5orlower andyoulose 1[Treasure Card] of Roll a6orhigherto successfully turnaround and boulder isrolling yourway nonetheless. You maynot have stolen apriceless idol,butagiant DM rolls 1d6andeveryone loses thatmuchhealth wants to give oneup),anevil goblingoes berserk. The one inthepartyhasa[Treasure Card] (ornobody Any playercangive upone[Treasure Card]. Ifno leave itthatway. chest, andasubtle dangersensewarns younot to Upon entering the room you see a suspiciously empty After theroll, thisroom isdangerless. room becomes impassable. With aboulderjammedfirmlyintheopening, this are trapped insidethisroom forever. your tomb. Thehero andalltheir[Treasure Cards]   ONE HERO'S CHOICE ALL HEROES ROLL! YOUR LIFE YOUR  RUN FOR RUN TRIBUTE . Roll a1andtheroom becomes  . health ears withscreeches causingallheroes to lose 3 one sings,thechorusturnsnasty, piercing everyone’s Bard isthesinger, theyget 2[Treasure Cards] . Ifno up. Thesingerthengets a[Treasure Card] . Ifthe to singaverse of anysong theyknow, ormake one Starting withtheParty Leader, anyonemaychoose shall pass.” crooning over andover “Don'tsinglike trash, andyou A chorusof beautiful voices ringfrom wall to wall, thigh losing 2health room. 10orlower youtrip,taking aspike through the Roll an11orhigheryoucarefully step across the because spikes, youknow, hurt. Hopefully yourstep issure andyourbalancegood A room checkered withspikes appears before you. this room to return to orleave thisfloor. Once thisdoorisopened,players must always use blood thateveryone slips, eachlosing 4health After thisevent, theroom isdangerless.   SPIKE TRAP ROOM  WHAT YOU GOT . ONE HERO'S CHOICE! ALL HEROES ROLL! SHOWME  . Roll a1andthere’s so much  . After thisevent, theroom isdangerless. behind adoor. Troll wants yououtnow. Youdonot get to peek love for ogres andorcs. Ifeitherisinyourparty,the room onthatfloororthenext. However, heholdsno through theroom, even givingyouapeekinto any For your‘rapt’ attention, hegrants youpassage remarkably detailed story aboutalost love. second youopenthedoor, launchinginto a A stout, loquacioustroll beginsyammering the health lower isnot fast enough,resulting intheloss of 1 All heroes roll! 11or higheravoids alltheaxes. 10or freaking coolto lookat! should bepants-wetting scary, butit’s just so You are blocked byaseries of swinging axes, andit is entered. Party must repeat thisprocess anytimethisroom a 1andyourhero dies agruesome death. an additional1health continue rolling untiltheyget an11orhigher, losing   AXEPENDULUMS  . Anyhero thatrolls a10orlower must STAYAWHILE ALL HEROES ROLL! AND LISTEN DANGERLESS  for every failed attempt. Roll DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. Point back intheadventure withfull healthand1Heroic into thedeck,shuffle, re-pick ahero, andtheyare All deadpartymembers puttheirhero cards back the dead. the laws of theafterlife andpullssoulsbackfrom ghost. Luckyfor you,inhisconfused state hebreaks This room ishaunted byalost andconfused old After thisevent, theroom isdangerless. from again. takes theoffer, thegoblinflees never to beheard party cansee allcards intheDMshand.Ifnoone give thegoblina[Treasure Card]. Inexchange the [Treasure Card]. Anyoneinthepartycanchoose to He offers amapto thepartyinexchange for a is eyeingyourpacksandpockets, though. intention of letting anyoneget somuchasapeak.He to exploit thesecrets withinandclearlyhavingno A goblin is creepily clutching an old map, plotting how After thisevent, theroom isdangerless. heroes are brought back,thenhedissipates.    WAIT, YOU DIED? . Theghost remains untilanynumberof ONE HERO'S CHOICE KNOWLEDGE IS POWER DANGERLESS member healsto full health member takes 1[Treasure Card] , orevery party The Party Leader decides ifevery livingparty off abit. “here, I’ve got thegoods”ashistranslucent face sags The sicklyghost of afallen DungeonDelver isalllike and everyone loses 4health losing 3health.Roll a1andtheTreasure isdestroyed and take adartinthetorso from ahiddenwall panel, 11 orhighergets a[Treasure Card]. Roll 10orlower attempt to grab theTreasure. Thefirst playerto roll Starting withtheParty Leader, eachplayermay heist flicksto know there's acatch. pedestal. Yes, it’s tempting, butyou’ve seenenough In themiddleof theroom youseeaTreasure atop a After thisevent, theroom isdangerless. be abittense andawkward. an unpopularchoice,thentherest of thegamemay decision for allmembers. IftheParty Leader makes After thisevent, theroom isdangerless.   GLITTERING PRIZE PARTY LEADER'S CHOICE NEED OR GREED NEED ONE HERO'S CHOICE   . Must bethesame . After thisevent, theroom isdangerless. All livingplayers draw a[Treasure Card] . all dive into like abillionaire duck. catches, nodifficult choices, just wealth thatwe can Finally, aroom filledwithtreasure andnotricks, eat andreturn to full health Party Leader chooses oneplayer(orthemselves) to floating, goldenplatter. revealing agolden,fully-cooked chicken resting ona saliva beginsto flow. Awall panelslides open The smellof roasting flesh fillsyournostrils, and dangerless. room. After thechicken isconsumed,theroom is The chicken remains untileaten, even ifyouleave the eating of adeliciousrotisserie chicken.   MOTHERLOAD! CHICKENIN THE WALL DANGERLESS DANGERLESS  . Noreal way to fail the DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. losing 2health fails, theentire partyisjettisoned from theroom, dungeon through thisroom. Ifanypartymember their handordeck.Thepartycanattempt to exit the The DMreplaces thisexit withanyobstacle from doors? Yeah,goodtimes. unrevealed obstacles behindunexplored dungeon have youexperienced anaggingcuriosity regarding In yourcarefully plotted paththrough thisdungeon, health whoever takes theTreasure isshocked, losing 5 can choose to grab the[Treasure Card]. Downside: Starting withtheParty Leader, anypartymember be snatched. (or anycoloraura, really) aren't typicallymeantto Floating treasure surrounded byrich,purpleauras everyone willlose 3health You maychoose to backout of theroom, but After thetreasure istaken theroom isdangerless. is left alone.Itremains until someone takes it.   BEST LAID PLANS  DOOR MASTER'S CHOICE . There isnonegative effect iftheTreasure CURSED ITEM ONE HERO'S CHOICE  (ontop of normal obstacle damage).  . this room. There isnonegative effect to entering andleaving return to thisexit whenthenumber isreached. many are already open, youwin.Ifnot, youmay dungeon must beopenfor thepartyto exit. Ifthat Party Leader rolls ad20.Thatmanydoors inthe business. through enoughopendoors andyou're backin The power iscoming!Get enoughenergy flowing Stand clearfrom metal surfaces andelectric fences. After thisevent, theroom isdangerless. from theDMshand.Thisbecomes thenext floor. The current Party Leader selects three random cards door-opening, blind-luck/terror adventure. control over thiswholedungeon-crawling, For just abrief moment,youget to feel amodicumof   PARTY LEADER'S CHOICE HIDDEN DOORS HIDDEN PARTY LEADER ROLLS YOURBUTTS HOLD ON TO And that'sthebottom line! door willseal shutandthisroom willbeimpassable. You maychoose to backout of theroom, butthe sixteen feet through atable to theirdeath. party exits. Should thehero fail theyare plummeted the DM.Thehero decides which,andiftheywin,the and evens), orchance(rock, paperscissors) against in eitherabattle of brawn (thumb-war), wits (odds A hero of theParty Leader's choosing must compete one withthegreat one?!THINKAGAIN,BROTHER! yeeeeah. Youthinkyougot whatittakes to gooneon You don'trealize itnow, butsoonyouwill...Ohh, heroes lose health 16 orhigherto pass. Ifanyonerolls below a16,all and despair. So yes, like gambling. It’s like gambling,except here failure leadsto pain, door willseal shutandthisroom willbeimpassable. You maychoose to backoutof theroom, butthe exit seals, andtheroom becomes impassable. everyone isreturned to thefloorentered from, the   A ROLL OF THE DICE PARTY LEADER'S CHOICE A HARD PLACE ALL HEROES ROLL! THE ROCK &  equalto thelowest roll, DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. All players roll ad20andlose health you candoaboutit.Ha!Gotcha! and youtotally sprang itandthere’s not onething The titlehere really gives thegameaway. It’s atrap, cards onthisfloorwillbereset. You maychoose to backoutof theroom, butall becomes impassable. they diethepartyiskicked outandtheroom fight. Ifsuccessful thepartyexits thedungeon,if choosing. Thechosen hero must pickamonster to presenting themto ahero of theParty Leader's DM pulls3monster cards from theirhandordeck, to urinate just alittle inthepants. at thesameexact moment,itmakes onehero want At first glance,thisexit seemssoachievable. Andyet, You can'tretreat from thetrap. It'salready sprung. everyone exits. Rogue isintheparty,theylose nohealth roll. Ifanyoneisalive, theymayexit thedungeon.Ifa   DEATH OR GLORY DOOR MASTER'S CHOICE IT'S ATRAP! ALL HEROES ROLL!  equalto that  and if youacquire these thingsdown theroad. this room. Feel free to leave andreturn inthefuture, There isnonegative effect to entering andleaving may exit. or [HolySymbol].Ifyouhave anyof these, you party, orifthepartyhas[Heartof theForest] The treant willallow safe passage ifaDruidisinyour your hopeof escape. long branches andthicktrunkcompletely blocking A powerful, ancienttreant sits before adoorway, door willseal shutandthisroom willbeimpassable. You maychoose to backoutof theroom, butthe party mayexit withoutafight. dungeon andwin.Ifnocreature hasbeenseen the defeat themonster, atwhichpointtheyexit the isplacedinthisroom. TheParty must already seen inthecurrent dungeon.Acopyof this The DMchooses acreature thattheParty has is gone.It’s just gone. fist-pumping excitement atdefeating thatmonster The intense mixture of exhaustion, relief, and   DOOR MASTER'S CHOICE YOU SEEM FAMILIAR NATURAL DEFENSE DANGERLESS

him down to 2items dungeon. IfaTiefling isintheParty youcanbargain slowly inchforward into theunknown. There's noway to backoutof thisone.You'llhave to exit thedungeon. If players make itto thisexit asecond timetheymay up, shuffled andplacedface down inrandom floors. back to thestart of thedungeon.Allcards are picked Ha! Noimmediate success here! AllPlayers are sent right now. ruining everything? That'swhatyouget to feel a bigfat orange detour signlaughsinyourface while carefree, sure of yourroute andlife generally, when You know how sometimes you're traveling all health price andyouare booted outof theroom losing 5 The demondemands2items to even beginfighting. truly insanelyhugecreature youcannot fathom how A hugedemonicfigure stands infront of you.Like, a choice butto face theconsequences. You cannot backoutof thisroom. Youhave no now impassable.   CHOSEN...POORLY  each.Theroom locksbehindyouandis ALL HEROES ROLL! DEAL WITH THEDEVIL YOU HAVE DANGERLESS  OR2souls. Fail to paythe  and2souls to exit the DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. violence forwards, backwards, andanywhich-wards. Warn yourfriends to duck,'causeyou'llbeservingup else. Butthethroat would hurtalot). sink anarrow rightthrough thethroat (oranywhere Get somedistance between youandyourenemy,   Your hero has+1damage +1 damage WOODLANDBOW 4d6 damage. Rolling 20onyourattack does the same target twice. another target exists). Can'thit additional target intheroom (if through, dealingdamageto one On ahit,thearrow flies clean BACKSWINGS SWORDOF  PROFICIENCY EFFECT PROFICIENCY , and+1attack PROFICIENCY EFFECT PROFICIENCY WEAPON EFFECT WEAPON EFFECT WEAPON SWORD BOW  .  . monster isoutof reach. Your innerarchaeologist surges out,andsuddenlyno you're inabind,makes adecentfork. stabbing, butitalsoslashes, stings, pinches and,if Don't let thenamefool you.Sure it'sgreat for DAGGER OF STABBING   Your hero has+1to initiative and+1attack per room. them to skiptheirnext turn.Onlyworks once can choose to disable theenemy,causing When youhit,instead of dealing damage,you They skipanadditionalturn. You whippedtheenemygood. wicked poison. Gain+1 damage The bladeiscoated withsome FINESSE WEAPON DEVO-TION PROFICIENCY EFFECT PROFICIENCY WHIP OF WHIP PROFICIENCY EFFECT PROFICIENCY WEAPON EFFECT WEAPON EFFECT WEAPON DAGGER  .  . a goodsongto make youalittle lighter onyourfeet. forced into asakidare payingoff. There’s nothing like It's niceto know allthose musiclessons youwere fantastic, bodymaimingoptions here. traditional decapitation. You’ve got alot of really Sever alimb,splitthespine,orgofor goldwitha   Your hero gains+2attack Your hero has+2to obstacle FLEET FOOTED FLEET enemies intheroom. On asuccessful attack, hitall +2 to obstacle Your partymembers also receive LUTE OF THE SEVERANCE INSTRUMENT AXE OF PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY WEAPON EFFECT WEAPON EFFECT WEAPON AXE  rolls.  .  rolls. DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. Stick theother guywiththepointyend. Your hero gets 1extra Heroic Point and something magicalisboundto happen. “You’re awizard, Larry.” Wave thisaround enough to work. wave thiscard around andsay amagicword for it this item cannot beunequippedortraded). Youmust   "MAGICAL" BROKEN +1 armor negate alldamagedoneto you. Once duringcombatyoucan Points Your hero gains2extra Heroic still bewaived intheair. MOP HANDLE MOP  FINESSE WEAPON PARRY-IER , and+1attack PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY LARRY'S  instead of 1.Card must WEAPON EFFECT WEAPON EFFECT WEAPON WAND  .  (oncepicked up

right now. last year. It'sallaboutthesnails.Snailsare sohot Lame metal armorthat just helps younot dieisso involves smashingstuff)! help youlive yourbest day(aslongasyour'best day' This oldmallet hasseenbetter days,butit'sgonna   disintegrates after resurrecting theplayer. with thatmuchhealth Upon death,theplayerrolls ad6andresurrects Your hero has+2damage CRACKED MALLET CRACKED skips its next turn. suffers aminorconcussion and If thedamageroll isa6,theenemy You healfor 1health time anew room isentered. SNAIL MAIL SNAIL HEAVY ARMOR BLUDGEONING PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY LARGE WEAPON EFFECT WEAPON ARMOR EFFECT ARMOR  . The Snail Mail . TheSnailMail  .  every

uselessly against yourshinysteel body. You have beenupgraded. Enemies willpound Open andrelease fireballs. Looks like youcanjudgesomebooksbytheircover.   your attack rolls -2 to allcreature only beused onceperroom. to acreature. Thisattack cannot miss. Can Instead of attacking youmaydeal1d6damage is released. held attack whenthefireball additional 1d6damagefor each to enlarge thefireball, addingan The hero mayholdtheirattack rolls negative effect to yourattack While equipped,armorhasno PLATE MAIL FIREBALLS HEAVY ARMOR  ANCIENT TEXT PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY BOOKOF . WEAPON EFFECT WEAPON   ARMOR EFFECT ARMOR . damagetaken. -1to allof DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. trying to chew yourface off. contests, butatleast beasts willhesitate before It's smelly,andyouwon't bewinninganyfashion a while... loved oneorbecursed! Shehasn’t beenseen in few weeks ago.Shehad7daysto pass italongto a Aunt Hildareceived thischainmailoutof thebluea   -3 to incomingbeast damage. -1 to allcreature AUNT HILDA'S (damage isrounded down). Undead dealhalfdamageto you the first round of combat. Beasts willonlyattack youfor HIDEARMOR CHAIN MAIL CHAIN MEDIUM ARMOR MEDIUM PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY LIGHT ARMOR ANIMAL  ARMOR EFFECT ARMOR EFFECT ARMOR damagetaken. fashionable, mysterious, extra-dangerous hero. Instant transformation from normalhero to slimming. Bellsattached jinglewhileyouwalk. It breathes, does not restrict movement, andisvery   +1 armor you roll regular damage. fury, dealinganadditional1d6damageafter On ahit,therobe surrounds yourattack inicy ROBE OF WINTER LEATHERARMOR distracted, resulting in-2armor next turn. attack orbeattacked untilyour your choosing, thetarget cannot a blockof icearound atarget of Instead of attacking, youcreate  Creatures just putonyourbest routine. a jig,tell ajoke, singasong, Once perroom, youcandance  for thenext round of combat. MEDIUM ARMOR MEDIUM . PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY LIGHT ARMOR 'S  ARMOR EFFECT ARMOR EFFECT ARMOR intheroom are intoxicating aroma. Give italick,we won’t tell. this lidstill bears theiconicbrand andrich, Stolen from ahalf-full keg of Dragon Breath Stout, some bleach. corpse hasbeen removed." Youmightneed and tear withminorblood stains. Previous owner's The onlineadsaid"Excellent condition.slightwear    +1 armor last hero alive. Dragons willnot attack youunless youare the orarmor SECOND-HAND rest of thefight. The item isunequippedfor the the creature to skipits next turn. 1d6 damageonahitandcausing You canthrow the shielddealing +3 armor rolls  SCALE MAIL SCALE . Thisitem cantake eitheraweapon HEAVY ARMOR   PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY . slot. KEG LID  ARMOR EFFECT ARMOR EFFECT ARMOR SHIELD , and-2to obstacle DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. Whoever youserve, it’s timeto get reacquainted. Primus, Takhisis, Talos, Daishi,theFirst Ones: strapped to thisshield.Ifit’s alive, itain’t happy. In caseyoumissed it,arather sizable porcupine is   +1 damage party for 1d6health Pray to yourpersonal god,andhealtheentire CUPINESHIELD HOLYSYMBOL members with1d6health resurrect anyfallen party In additionto healing theparty, the process. and destroying theshieldin an enemy,doing3d6damage You canuse thisshieldto ram  PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY . DIVINE ITEM DISCARD AFTER USE AFTER DISCARD ARMOR EFFECT ARMOR SHIELD ITEM EFFECT ITEM  .  . MY VEINS! STRAIGHT INTO MYHEART! WHOOOOO!HOOKITTO HOLY MOLY!IT’SLIKEASHOT OFADRENALINE totally insane. toenail eitherhadno senseof smell,orwas Whoever thoughtto digunderandripoff agiant’s We thoughtgiants smelledbadontheoutside?   Restore yourhero to full health +3 to yourarmor weapon whileholdingtheshield. HEALINGPOTION full health Restore 1other partymemberto Life findsaway. somehow still holdaweapon. While equipped,youcan A GIANT'S PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY TOE NAIL TOE DISCARD AFTER USE AFTER DISCARD MEGA ARMOR EFFECT ARMOR  POTION  SHIELD ITEM EFFECT ITEM . Youcannot equipa .

 . aforementioned art,buyaregular copyof thegame. we are just givingyoutheitem effects. For the the text thatnormallygoes here makes nosense,so Hey, we really needto level withyou:withouttheart in thymercy. with it,thoumayest blow thineenemies to tinybits O Lord, bless thisthyRighteous HandGrenade that,   double damageifused ontheundead. Cause 1d20damageto acreature be passed. You pass thecurrent obstacle room if itcan HAND GRENADE HAND HEMPEN ROPE HEMPEN the room. room ifitcanbepassed. Everyone passes theobstacle Damages allcreatures ADVENTURING GEAR ADVENTURING RIGHTEOUS PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY DIVINE ITEM DISCARD AFTER USE AFTER DISCARD USE AFTER DISCARD ITEM EFFECT ITEM EFFECT ITEM  in  . Deals

DUNGEON DOORS: IMAGINATION EDITION You should see the blue border fully around the page. If any of it is gone on one side, that may indicate you are not printing the game at it 100% size, and may be using a “stretch to print” format. nonexistent! (atleast for thisturn). you are first; youraimistrue;equal No onecanstop you;noonecanstand inyourway; “Whoa, Iknow Kung-Fu.”   your roll hasbeenmade). count asacriticalhit(must beused before Use thiscard to instantly roll a20.Does not weapon Become proficient inonetypeof item become proficient in. before youdecidewhatwant to You get to draw 1[Treasure Card] rolling instead of before. You canuse thiscard after LOADEDDICE INSTA-SKILL  , orarmor THIEVES TOOLS PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY DISCARD AFTER USE AFTER DISCARD USE AFTER DISCARD ITEM EFFECT ITEM EFFECT ITEM RELIC  instantly.  ,

stuff. Personality flaws are still intact. Sorry. It’s anew you! Well, theoldyou butwithnew life and flimsy, cheap,poorlymadegoggles. Theybetter work! postage, andwaited 3weeks to get these extremely You saved 250Dragon Breath Stout keg lids,paidfor   Bring afallen hero backto life with1d6health what isontheother side. Use this item to see through adoorandreveal X -RAY GLASSES REGENERATION with full health Bring afallen hero backto life Reveal theentire floor. Points SCROLL OF THIEVES TOOLS PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY DIVINE ITEM  DISCARD AFTER USE AFTER DISCARD USE AFTER DISCARD restored. ITEM EFFECT ITEM EFFECT ITEM  andallHeroic  . another. Life isgood. chocolate, thensays“Surprise!”andgives you It’s like someone gives you3pieces of really good consuming, thesimilarityisnot thatfar off. downing straight dragon breath, butwhen We're not gonnasaythisisliterally comparable to   Restore 1Heroic Point Heal yourself for 1d6health time, even ifitisn'tyourturn. ID, youcandealthecreature damageatany damage to acreature. Ifyoushow theDMyour BREATH STOUT how aboutthat? Let’s say youholditvery well, much to beproficient athere. It’s anoldwooden heart,nothing You regain 1d6health cause 2d6damage. THEFOREST HEART OF PROFICIENCY EFFECT PROFICIENCY EFFECT PROFICIENCY DRAGON DISCARD AFTER USE AFTER DISCARD USE AFTER DISCARD BOOZE ITEM EFFECT ITEM EFFECT ITEM RELIC  .   ordeal2d6 , and