Camogie Foundation Coaching Course a Message from the I Rish Sports Council
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Wales-Ireland Travelogue 2009
WALES AND IRELAND TRIP MAY 12 TO JUNE 4, 2009 What a coincidence! Meaningless, to be sure - but a coincidence, nonetheless. Our trip to the British Isles in 2009 began and ended one day earlier than our trip to Scotland, May 14 to June 5, 2001. (One can only hope that September of this year doesn't hold the same sort of unpleasant surprise that was visited upon us eight years ago.) OK, so I made a "small" error - we are departing two days earlier, not one. And, OK, so it wasn't much of a coincidence, was it? I mean, a real coincidence - one of excruciating consequence - occurred at the Polo Grounds in NYC on October 3, 1951 when Ralph Branca of the Blessed Brooklyn Dodgers was called in to pitch in the 9th inning and, by coincidence, Bobby Thomson of the Bestial New York Giants happened to come to bat, and, by coincidence, Mr. Branca happened to throw a pitch that the aforementioned Mr. Thomson happened to swing at, and, by coincidence, made contact with said pitch and drove it a miserable 309 feet into the first row of the left- field seats of the absurdly apportioned Polo Grounds, thus ending the Dodgers' season and causing a certain 12-year-old, watching on TV, in Brooklyn to burst into tears. Now that was a coincidence! But I digress. Tuesday, May 12 to Wednesday, May 13 Rather than leaving our car at the Seattle Airport Parking Garage (cost for three-plus weeks $468) or at an airport hotel (about $335) we decide to try the new Gig Harbor Taxi (at $95 each way, including tip). -
An Treoir Oifigiúil Official Guide
An Treoir Oifigiúil Cuid a dó 2018-2021 Official Guide Part 2 Official Playing Rules www.facebook.com/officialcamogieassociation www.instagram.com/officialcamogie www.camogie.ie www.twitter.com/officialcamogie officialcamogie This is An Treoir Oifigiúil Cuid a Dó (Official Playing Rules 2018-2021) The other binding parts are as follows: • Part I Official Guide • Part III Code of Practice for all Officers of the Association • Part IV Disciplinary Code and THDC Mandatory Procedures • Part V Association Code on Sponsorship • Part VI Code for Camogie Supporters’ Club • Part VII Code of Behaviour (Underage) Effective from May 7th 2018 In the case of competitions at any level of the Association, that commenced prior to May 7th 2018, these competitions will be administered under the playing rules effective at the commencement of the competition. The Camogie Association Croke Park Dublin 3 Tel: 01 865 8651 Email: [email protected] Web: www.camogie.ie OFFICIAL GUIDE – Part 2 – Official Playing Rules 2018-2021 Contents 15 A-SIDE CAMOGIE ...................................................................................... 2 1. Name of the Game .................................................................................. 2 2. Team Lists ................................................................................................ 2 3. Teams’ Composition ................................................................................ 3 4. Duration of Games .................................................................................. 3 5. -
Player Pathway Phases of a Camogie Player’S Development 1
Camogie Player Pathway Phases of a camogie player’s development 1 A message from the Director of Camogie Development The Camogie Player Pathway describes the opportunities to play Camogie from beginner to elite level. It is designed to give every person entering the game the chance to reach their personal potential within the sport. The pathway is divided into six stages: n Phase 1 – Get a grip 6-8 yrs approx n Phase 2 – Clash of the ash 9-11 yrs approx n Phase 3 – Get hooked 12-14 yrs approx n Phase 4 – Solo to success 15-17 yrs approx n Phase 5 – Strike for glory 17+ yrs approx n Retainment – Shifting the goalposts There are opportunities for everyone to play camogie, irrespective of age, ability, race, culture or background. The Camogie Association has adopted a logical approach to player development, so that every child and adult can reach their potential and enjoy Camogie throughout their lifetime. There are six progressive steps in a Camogie Player Pathway. Individuals will spend varying amounts of time mastering the relevant skills and attaining the requisite fitness levels. All participants should reach their potential in the stage that matches their age and aspirations. 2 For the most talented players, the player pathway ensures that they are given the very best opportunities and support to reach their full potential. Dr Istvan Baly’s Long-term Athlete Development model (LTAD) focuses on best practice in the development of players at every level. Camogie uses LTAD to develop the skills, coaches and competitions that are appropriate at each age and stage of player development. -
Men's Lacrosse
Frequently Asked Questions on Uniforms and Contest Delays Men’s Lacrosse – 2021 (This document includes specific NCAA Men’s Lacrosse Rules references where applicable.) 1. What words, logos and symbols are allowed on the uniform? All uniform rules are housed in Rule 1. Applicable rules (with unrelated language removed) are included below: 1-21.a Protective Equipment - All players shall wear protective gloves, shoes and jerseys. All players except the designated goalkeeper shall wear shoulder pads and arm pads. The designated goalkeeper shall wear protective goalkeeper equipment (see Rule 1-23.c). The altering of equipment is prohibited. All players on a team must wear gloves of the same dominant official team color unless safety reasons require a different color glove to be worn. Specialized goalkeeper gloves may be of any color. The throat protector and chest protector are required pieces of equipment for the goalkeeper, but the goalkeeper is not required to wear shoulder pads or arm pads. Beginning January 2021, goalkeepers must use chest protectors designed for lacrosse certified to the NOCSAE commotio cordis protective device standard at the time of manufacture, or they must wear an alternative protective device certified to the NOCSAE commotio cordis protective device standard at the time of manufacture. Beginning January 2022, field players must wear shoulder pads protectors certified to the NOCSAE commotio cordis protective device standard at the time of manufacture, or they must wear an alternative protective device certified to the NOCSAE commotio cordis protective device standard at the time of manufacture. 1-21.b Jerseys - The jerseys shall have numbers that are at least 10 inches high and centered on the front. -
Camogie Development Plan 2019
Camogie Development Plan 2019 - 2022 Vision ‘an engaged, vibrant and successful camogie section in Kilmacud Crokes – 2019 - 2022’ Camogie Development Ecosystem; 5 Development Themes Pursuit of Camogie Excellence Funding, Underpinning everything we do: Part of the Structure & ➢ Participation Community Resources ➢ Inclusiveness ➢ Involvement ➢ Fun ➢ Safety Schools as Active part of the Volunteers Wider Club • A player centric approach based on enjoyment, skill development and sense of belonging provided in a safe and friendly environment • All teams are competitive at their age groups and levels • Senior A team competitive in Senior 1 league and championship • All players reach their full potential as camogie players • Players and mentors enjoy the Kilmacud Crokes Camogie Experience • Develop strong links to the local schools and broader community • Increase player numbers so we have a minimum of 40 girls per squad OBJECTIVES • Prolong girls participation in camogie (playing, mentoring, refereeing) • Minimize drop-off rates • Mentors coaching qualifications are current and sufficient for the level/age group • Mentors are familiar with best practice in coaching • Well represented in Dublin County squads, from the Academy up to the Senior County team • More parents enjoying attending and supporting our camogie teams Milestones in Kilmacud Crokes Camogie The Camogie A dedicated section was nursery started U16 Division 1 Teams went from started in 1973 by County 12 a side to 15 a Promoted Eileen Hogan Champions Bunny Whelan side- camogie in -
New Jersey Devils Youth Hockey Club 8 & Under Hockey
Fall 2012 NEW JERSEY DEVILS YOUTH HOCKEY CLUB 8 & UNDER HOCKEY Implementing the American Development Model to best nurture the next generation of players A HOCKEY BEGINNER’S FAQ New to youth hockey? Let’s get you started! Q: What programs does NJ Devils Youth hockey pants, shin guards, hockey socks, Hockey offer for beginners? skates and a stick. Athletic supporters and A: Learn to Play is our basic learn-to-play mouth guards are also recommended. Jerseys program. For the 2012 - 2013 season, it will be are provided. held from 11:45 am - 12:30 pm on Saturdays Q: Where can I purchase equipment? starting 9/22 at the Codey Arena in West A: We recommend Non Stop Hockey, 509 Orange. Pompton Avenue in Cedar Grove, 973.239.8299, Q: What is the cost of the Learn to Play www.nonstophockey.com. Wherever you program? choose to purchase your equipment, we A: The cost is $275 for 8 sessions. You recommend that you visit a hockey pro shop so must also register your player with USA Hockey that there will be a knowledgeable staff person on their website www.usahockey.com, but this available to answer your questions and help you is a once-per-season expense. properly outfit your player. Q: What does a player need to Q: Can I purchase equipment used? participate in the Learn to Play program? A: Our Club periodically holds used A: Players must be in full equipment. This equipment drives and we sell the gear we includes a USAH-approved helmet with a cage collect to beginners at a deeply reduced price. -
ANZA Rules for Penalty Shootouts
Rules for Penalty Shootouts The penalty-kick shootout to decide a match consists of a minimum of 5 penalty kicks to be taken by each of the two teams from the penalty spot (8 yards from the goal line in the case of half-pitch play, 10 yards in the case of full pitch play). The referee decides by the flip of a coin which team begins. The two teams alternate until 5 different players from each team have made their kick. If the score is a draw at the completion of the 5th kick, both teams take a kick until a winner is found. A different player must be used for each kick and a player involved in the first 5 kicks cannot be reused in the subsequent "sudden death" situation until all other players on his side, including the goalkeeper, have taken their turn. The Coach of each team selects the 5 players and his goalkeeper to participate. These must be players who were on the pitch at the end of match play. This selected group of players should wait in a group either in the center circle or at the midfield line (the selected group for each team should be located in separate sides of the pitch). Should no winner be decided at the end of 5 rounds, each team will send up a player who was on the pitch at the end of the match to take the subsequent round until the match is decided. Should all players who were on the pitch take their turn and there is still no decision, then players who were not on the pitch are to be used. -
Basketball Unit Goals and Objectives
Basketball Unit Goals and Objectives Kindergarten: Upon successful completion of this unit, students will be able to: 1. Accurately pass a ball to a partner using a bounce pass. 2. Catch a bounce pass from a partner 50% of the time. 3. Dribble a basketball with the fingertips maintaining basic control. Kindergarten Colorado Physical Education Standards Met: Movement Competence and Understanding: 1. Demonstrate body and spatial awareness through safe movement Emotional and Social Wellness: 1. Demonstrate respect for self, others, and equipment 2. Demonstrate the ability to follow directions Prevention and Risk Management: 1. Identify the importance of respecting the personal space and boundaries of self and others 1st Grade: Upon successful completion of this unit, students will be able to: 1. Accurately pass a ball to a partner using both the bounce and the chest pass. 2. Catch a bounce pass from a partner 60% of the time and a chest pass 50% of the time. 3. Dribble a ball using the fingertips maintaining basic control. 1st Grade Colorado Physical Education Standards Met: Movement Competence and Understanding: 1. Demonstrate basic locomotor and nonlocomotor skills, and rhythmic and cross-lateral movements 2. Demonstrate fundamental manipulative skills Physical and Personal Wellness: 1. Identify the body’s normal reactions to moderate and vigorous physical activity Emotional and Social Wellness: 1. Work independently and with others to complete work 2. Follow the rules of an activity Prevention and Risk Management: 1. Develop movement control for safe participation in games and sports 2nd Grade: Upon successful completion of this unit, students will be able to: 1. -
Arena Football League 5 Vs 5 Men's League Rules & Policies
Updated: April 2016 Miller Activity Complex Arena Football League 5 vs 5 Men’s League Rules & Policies ADULT LEAGUES General Information 1. No food, drink, gum, sunflower seeds (any seed casings) or spitting allowed on the turf. 2. Tennis shoes, flats, turf shoes or molded cleats allowed. No metal cleats allowed. 3. The Field Supervisor and/or Town of Castle Rock Athletic Staff shall act upon any and all situations not covered explicitly in these rules. All decisions will be final. 4. Town of Castle Rock reserves the right to re-classify a team at any point in the season in order to maintain a fair balance of competition. This will only be done with the cooperation of the teams involved. (if applicable) 5. Town of Castle Rock reserves the right to expel any team from the league for reasons of conduct, failure to observe rules, regulations and procedures and/or failure to field a team for 1 or more games. Written notifications of such actions will be provided to the individual and/or team manager. 6. Teams are responsible for knowing the rules. 7. All spectators must be in the spectator area and are not permitted to play on any of the facility amenities without purchase of a pass. 8. No spectators (including children) are allowed in the player bench area. 9. Any team caught intentionally kicking a ball at the light fixtures above the field will result in a $100 fine. 10. Any player spitting on the turf, walls, cement, or any place other than the designated trash cans will be subject to a $25 fine. -
Mini Handball
Primary intra-school/Level 1 resource: PRIMARY COMPETITION CARD 1 mINi handball Hints and tips Think tactics Quick introduction • Focus on team organisation, roles and • Players should look to move the ball as responsibilities. quickly and accurately as possible up the Handball is the fastest team game with a ball in the world. This fun, fast court, utilising all of their team-mates. and easy introduction to handball is based on attack and defence and • Find space when attacking. can be played almost anywhere with simple equipment. • Encourage players to reflect after practice. • Handball is about finding the balance between accuracy, speed and power. • Instil values of teamwork and sportsmanship while Getting started maintaining a competitive element. • Two teams of five players including one goalkeeper compete in a modified game of handball. • A court of any size is required, with a goal at each end (a hockey, or futsal is fine, or mark/tape a goal on the wall). • Around each goal should be a ‘D’, typically a netball D can be used. • The two teams compete against each other, passing the ball amongst themselves, with the aim of shooting at the opponents’ goal to score. Health and safety • Players of the same team should all wear the same colour tops or bibs to avoid clashes among players. • Players on court should not wear anything that might cause danger to opponents; this includes caps, jewellery and other sharp objects. • Use a softer ball to avoid any players sustaining head injuries or hand injuries when playing the game. • Ensure appropriate run-off exists around the court; this avoids players’ momentum causing them to run into walls or doors. -
Nfhs Volleyball Jersey Rules (2018-19)
National Federation of State High School Associations NFHS VOLLEYBALL JERSEY RULES (2018‐19) RULE 4‐2‐1: ART. 1…All teammates, with the exception of the libero whose uniform shall meet the requirements of 4‐2‐ 2, shall wear a like‐colored uniform top and bottom, one or two pieces: a. Like‐colored uniform top: 1. Bare‐midriff tops are not allowed. 2. The uniform top must hang below or be tucked into the waistband of the uniform bottom when the player is standing upright. 3. Any visible garment (t‐shirt, body suits and other similar garments) worn underneath the uniform top shall be unadorned and of a single, solid color that is similar in color to the predominant color of the uniform top. b. Like‐colored uniform bottom: 1. Multiple styles of uniform bottoms may be worn by teammates and may include: shorts, spandex, pants or skirts. 2. A visible undergarment may be worn under the uniform bottom. It must be unadorned and of a single, solid color similar to the predominant color of the uniform bottom and may extend below the uniform bottom. c. Uniforms must be worn as the manufacturer intended. d. Uniforms must be free of hard and unyielding items (buttons, zippers, snaps, fasteners, etc.). e. A single, visible manufacturer’s logo and/or single school name or insignia no more than 2 ¼ inches are permitted on each visible undergarment. f. A single, partial/whole manufacturer’s logo/trademark/reference, no more than 2 ¼ square inches with no dimension more than 2 ¼ inches, is permitted on each piece of the uniform provided placement does not interfere with the visibility of the player’s number. -
Field Hockey Glossary All Terms General Terms Slang Terms
Field Hockey Field Hockey Glossary All Terms General Terms Slang Terms A B C D E F G H I J K L M N O P Q R S T U V W X Y Z # 16 - Another name for a "16-yard hit," a free hit for the defense at 16 yards from the end line. 16-yard hit - A free hit for the defense that comes 16 yards from its goal after an opposing player hits the ball over the end line or commits a foul within the shooting circle. 25-yard area - The area enclosed by and including: The line that runs across the field 25 yards (23 meters) from each backline, the relevant part of the sideline, and the backline. A Add-ten - A delay-of-game foul called by the referee. The result of the call is the referee giving the fouled team a free hit with the ball placed ten yards closer to the goal it is attacking. Advantage - A call made by the referee to continue a game after a foul has been committed if the fouled team gains an advantage. Aerial - A pass across the field where the ball is lifted into the air over the players’ heads with a scooping or flicking motion. Artificial turf - A synthetic material used for the field of play in place of grass. Assist - The pass or last two passes made that lead to the scoring of a goal. Attack - The team that is trying to score a goal. Attacker - A player who is trying to score a goal.