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Uila Supported Apps
Uila Supported Applications and Protocols updated Oct 2020 Application/Protocol Name Full Description 01net.com 01net website, a French high-tech news site. 050 plus is a Japanese embedded smartphone application dedicated to 050 plus audio-conferencing. 0zz0.com 0zz0 is an online solution to store, send and share files 10050.net China Railcom group web portal. This protocol plug-in classifies the http traffic to the host 10086.cn. It also 10086.cn classifies the ssl traffic to the Common Name 10086.cn. 104.com Web site dedicated to job research. 1111.com.tw Website dedicated to job research in Taiwan. 114la.com Chinese web portal operated by YLMF Computer Technology Co. Chinese cloud storing system of the 115 website. It is operated by YLMF 115.com Computer Technology Co. 118114.cn Chinese booking and reservation portal. 11st.co.kr Korean shopping website 11st. It is operated by SK Planet Co. 1337x.org Bittorrent tracker search engine 139mail 139mail is a chinese webmail powered by China Mobile. 15min.lt Lithuanian news portal Chinese web portal 163. It is operated by NetEase, a company which 163.com pioneered the development of Internet in China. 17173.com Website distributing Chinese games. 17u.com Chinese online travel booking website. 20 minutes is a free, daily newspaper available in France, Spain and 20minutes Switzerland. This plugin classifies websites. 24h.com.vn Vietnamese news portal 24ora.com Aruban news portal 24sata.hr Croatian news portal 24SevenOffice 24SevenOffice is a web-based Enterprise resource planning (ERP) systems. 24ur.com Slovenian news portal 2ch.net Japanese adult videos web site 2Shared 2shared is an online space for sharing and storage. -
My Friend P2p
MY FRIEND P2P Music and Internet for the Modern Entrepreneur Lucas Pedersen Bachelor’s Thesis December 2010 Degree Program in Media Digital Sound and Commercial Music Tampereen ammattikorkeakoulu Tampere University of Applied Sciences 2 ABSTRACT Tampere University of Applied Sciences Degree Program in Media Digital Sound and Commercial Music PEDERSEN, LUCAS: My Friend p2p – Music and Internet for the Modern Entrepreneur Bachelor’s thesis 81 pages December 2010 _______________________________________________________________ The music industry is undergoing an extensive transformation due to the digital revolution. New technologies such as the PC, the internet, and the iPod are empowering the consumer and the musician while disrupting the recording industry models. The aim of my thesis was to acknowledge how spectacular these new technologies are, and what kind of business structure shifts we can expect to see in the near future. I start by presenting the underlying causes for the changes and go on to studying the main effects they have developed into. I then analyze the results of these changes from the perspective of a particular entrepreneur and offer a business idea in tune with the adjustments in supply and demand. Overwhelmed with accessibility caused by democratized tools of production and distribution, music consumers are reevaluating recorded music in relation to other music products. The recording industry is shrinking but the overall music industry is growing. The results strongly suggest that value does not disappear, it simply relocates. It is important that both musicians and industry professionals understand what their customers value and how to provide them with precisely that. _______________________________________________________________ Key Words: Music business, digital revolution, internet, piracy, marketing. -
The Novel and Corporeality in the New Media Ecology
University of Rhode Island DigitalCommons@URI Open Access Dissertations 2017 "You Will Hold This Book in Your Hands": The Novel and Corporeality in the New Media Ecology Jason Shrontz University of Rhode Island, [email protected] Follow this and additional works at: https://digitalcommons.uri.edu/oa_diss Recommended Citation Shrontz, Jason, ""You Will Hold This Book in Your Hands": The Novel and Corporeality in the New Media Ecology" (2017). Open Access Dissertations. Paper 558. https://digitalcommons.uri.edu/oa_diss/558 This Dissertation is brought to you for free and open access by DigitalCommons@URI. It has been accepted for inclusion in Open Access Dissertations by an authorized administrator of DigitalCommons@URI. For more information, please contact [email protected]. “YOU WILL HOLD THIS BOOK IN YOUR HANDS”: THE NOVEL AND CORPOREALITY IN THE NEW MEDIA ECOLOGY BY JASON SHRONTZ A DISSERTATION SUBMITTED IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF DOCTOR OF PHILOSOPHY IN ENGLISH UNIVERSITY OF RHODE ISLAND 2017 DOCTOR OF PHILOSOPHY DISSERTATION OF JASON SHRONTZ APPROVED: Dissertation Committee: Major Professor Naomi Mandel Jeremiah Dyehouse Ian Reyes Nasser H. Zawia DEAN OF THE GRADUATE SCHOOL UNIVERSITY OF RHODE ISLAND 2017 ABSTRACT This dissertation examines the relationship between the print novel and new media. It argues that this relationship is productive; that is, it locates the novel and new media within a tense, but symbiotic relationship. This requires an understanding of media relations that is ecological, rather than competitive. More precise, this dissertation investigates ways that the novel incorporates new media. The word “incorporate” refers both to embodiment and physical union. -
Web Usage Mining & Personalization in Noisy, Dynamic, and Ambiguous
Web Usage Mining & Personalization in Noisy, Dynamic, and Ambiguous Environments Olfa Nasraoui Knowledge Discovery & Web Mining Lab Dept of Computer Engineering & Computer Sciences University of Louisville E-mail: [email protected] URL: http://www.louisville.edu/~o0nasr01 Supported by US National Science Foundation Career Award IIS-0133948 Nasraoui: Web Usage Mining & Personalization in Noisy, Dynamic, and Ambiguous Environments Compressed Vita • Endowed Chair of E-commerce in the Department of Computer Engineering & Computer Science at the University of Louisville • Director of the Knowledge Discovery and Web Mining Lab at the University of Louisville. • Research activities include Data Mining, Web mining, Web Personalization, and Computational Intelligence (Applications of evolutionary computation and fuzzy set theory). • Served as program co-chair for several conferences & workshops, including WebKDD 2004, 2005, and 2006 workshops on Web Mining and Web Usage Analysis, held in conjunction with ACM SIGKDD International Conferences on Knowledge Discovery and Data Mining (KDD). • Recipient of US National Science Foundation CAREER Award. • What I will speak about today is mainly the research products and lessons from a 5-year US National Science Foundation project Nasraoui: Web Usage Mining & Personalization in Noisy, Dynamic, and Ambiguous Environments My Collaborative Network? Nasraoui: Web Usage Mining & Personalization in Noisy, Dynamic, and Ambiguous Environments Team: Knowledge Discovery & Web Mining Lab University of Louisville -
Locating New Literary Practices in Indian Digital Spaces Shanmugapriya T Nirmala Menon
Locating New Literary Practices in Indian Digital Spaces Shanmugapriya T Nirmala Menon INDIAN INSTITUTE OF TECHNOLOGY INDORE ABSTRACT In this essay, we locate and explore new literary practices and expressions in Indian digital spaces such as SMS novel and social media narratives: poetry, flash fiction, twitterfiction which are not considered as electronic literature in India. The integration of technology and creativity is not a novel phenomenon in Indian literature where one can find the narrative tradition of ancient Indian literature which includes poetical words, paintings, and music, for instance, Pattachitra, Ragamala paintings and Chitra Kavi. Similarly, new literary practices and expressions in the digital environment include literary artefacts such as interfaces, images, audio and videos. These works serve as a gateway to excit- ing electronic literature in India. KEYWORDS new literary practices; digital environment; India; ancient literary practices. RESUMO Neste ensaio, localizamos e exploramos novas práticas e expressões literárias em espaços digitais indianos, tais como romances em SMS e narrativas nos média sociais: poesia, ficção-flash, ficção-twitter que não são considerados literatura eletrónica na Índia. A integração de tecnologia e criatividade não é um fenómeno novo na literatura indiana, onde se pode encontrar uma tradição narrativa da literatura indiana antiga que inclui palavra, pintura e música, por exemplo, Pattachitra, pinturas de Ragamala e Chitra Kavi. Da mesma forma, as novas práticas e expressões literárias no ambiente digital incluem artefactos literários como interfaces, imagens, áudio e vídeo. Estas obras servem como porta de entrada para a literatura eletrónica na Índia. PALAVRAS - CHAVE novas práticas literárias; ambiente digital; Índia; práticas literárias antigas. -
Is Internet Really Ruining the English Language?
http://elr.sciedupress.com English Linguistics Research Vol. 5, No. 2; 2016 “I Have Lost All Ability To Can”: Is Internet Really Ruining The English Language? Oyedokun-Alli Wasiu Ademola1 Ph.D 1Department of English and Literary Studies, Federal University, Oye –Ekiti, Nigeria Correspondence: Oyedokun-Alli Wasiu Ademola, Ph. D, Department of English and Literary Studies, Federal University, Oye –Ekiti, Nigeria Received: March 22, 2015 Accepted: May 6, 2016 Online Published: May 26, 2016 doi:10.5430/elr.v5n2p28 URL: http://dx.doi.org/10.5430/elr.v5n2p28 Paper Presented At The 31st Annual National Conference Of The Nigeria English Studies Association (NESA), At The Federal University Lokoja, 26 -29 October, 2015. Abstract Language is an important instrument through which members of a given community express their thoughts, feelings and emotions; it is one of the most fundamental means of human communication and a primary object of the study of linguistics. It is perhaps no more than trite to suggest that the internet has become a fact of social life globally. However, proving this fact needs an ordered frame of reference. Internet linguistics is yet another domain of linguistics advocated by the English linguist, David Crystal. It studies “new language styles and forms that have arisen under the influence of the Internet and other New Media, such as Short Message Service (SMS) text messaging”, (Wikipedia). There have arisen great disputations on whether or not the use of the Internet is hindering language development. This paper examines these arguments in relation to students’ proficiency in language use, generally. To what extent can one generalize the findings in other climes within the Nigerian context? Using both the Critical Discourse Analysis theory and Braddock communication model, the study examines “sent” and “received” SMS and e-mails from the sample population, with a view to determining the impact on the users’ proficiency level in English language Keywords: Language, Internet linguistics, Text messaging 1. -
Fall 2013 / Winter 2014 Titles
INFLUENTIAL THINKERS INNOVATIVE IDEAS GRANTA PAYBACK THE WAYFINDERS RACE AGAINST TIME BECOMING HUMAN Margaret Atwood Wade Davis Stephen Lewis Jean Vanier Trade paperback / $18.95 Trade paperback / $19.95 Trade paperback / $19.95 Trade paperback / $19.95 ANANSIANANSIANANSI 978-0-88784-810-0 978-0-88784-842-1 978-0-88784-753-0 978-0-88784-809-4 PORTOBELLO e-book / $16.95 e-book / $16.95 e-book / $16.95 e-book / $16.95 978-0-88784-872-8 978-0-88784-969-5 978-0-88784-875-9 978-0-88784-845-2 A SHORT HISTORY THE TRUTH ABOUT THE UNIVERSE THE EDUCATED OF PROGRESS STORIES WITHIN IMAGINATION FALL 2013 / Ronald Wright Thomas King Neil Turok Northrop Frye Trade paperback / $19.95 Trade paperback / $19.95 Trade paperback / $19.95 Trade paperback / $14.95 978-0-88784-706-6 978-0-88784-696-0 978-1-77089-015-2 978-0-88784-598-7 e-book / $16.95 e-book / $16.95 e-book / $16.95 e-book / $14.95 WINTER 2014 978-0-88784-843-8 978-0-88784-895-7 978-1-77089-225-5 978-0-88784-881-0 ANANSI PUBLISHES VERY GOOD BOOKS WWW.HOUSEOFANANSI.COM Anansi_F13_cover.indd 1-2 13-05-15 11:51 AM HOUSE OF ANANSI FALL 2013 / WINTER 2014 TITLES SCOTT GRIFFIN Chair NONFICTION ... 1 SARAH MACLACHLAN President & Publisher FICTION ... 17 ALLAN IBARRA VP Finance ASTORIA (SHORT FICTION) ... 23 MATT WILLIAMS VP Publishing Operations ARACHNIDE (FRENCH TRANSLATION) ... 29 JANIE YOON Senior Editor, Nonfiction ANANSI INTERNATIONAL ... 35 JANICE ZAWERBNY Senior Editor, Canadian Fiction SPIDERLINE .. -
Proceedings of Wildlife Research Meeting VI
Abstract These Workshop Proceedings include detailed summaries of the presentations made and the discussions that followed. Suggested Citation Format: This volume: Proceedings of Onshore Wildlife InteraionsProceedings with Wind Developments: Research Meeting V. Lansdowne, VA. November 3-4, 2004. Prepared by RESOLVE, Inc., Washington, D.C., Susan Savitt Schwartz, ed. DATE. You can order this setNWCC of proceedings Wildlife by contacting: Workgroup RESOLVE by phone: 202 965-6218 Attn: Detra StoddardResearch Planningby email: [email protected] VI 1255 23rd St, NW Suite 275 San Antonio, Texas Washington, DC 20037 November 14-15, 2006 Organized by The National Wind Coordinating Collaborative Wildlife Workgroup Meeting Facilitated by RESOLVE, Inc. Washington, DC March 2007 Suggested Citation Format This volume: PNWWRPM VI. 2007. Proceedings of the NWCC Wildlife Workgroup Research Planning Meeting VI. San Antonio, TX November 14-15, 2006. Prepared for the Wildlife Workgroup of the National Wind Coordinating Collaborative by RESOLVE, Inc., Washington, DC, Susan Savitt Schwartz, ed. 138 pp. Preceding volumes: POWIWD-V. 2005. Proceedings of the Onshore Wildlife Interactions with Wind Developments: Research Meeting V. Lansdowne, VA November 3-4, 2004. Prepared for the Wildlife Subcommittee of the National Wind Coordinating Committee by RESOLVE, Inc., Washington, DC, Susan Savitt Schwartz, ed. 120 pp. PNAWPPM-IV. 2001. Proceedings of the National Avian-Wind Power Planning Meeting IV, Carmel, CA, May 16-17, 2000. Prepared for the Avian Subcommittee of the National Wind Coordinating Committee by RESOLVE, Inc., Washington, DC, Susan Savitt Schwartz, ed., 179 pp. PNAWPPM-III. 2000. Proceedings of the National Avian-Wind Power Planning Meeting III, San Diego, CA, May 1998. -
The Power of You in Youtube
HA RNESSING THE POWER OF " YOU" IN YouTube How just one word - "YOU" - can double your YouTube viewership Writ t en and Researched by Dane Golden and Phil St arkovich a st udy by and .com HARNESSING THE POWER OF "YOU" IN YOUTUBE - A TUBEBUDDY/ HEY.COM STUDY - Published Feb. 7, 2017 EXECUTIVE SUMMARY HINT: IT'S NOT ME, IT'S "YOU" various ways during the first 30 platform. But it's more likely that "you" is seconds versus videos that did not say a measurable result of videos that are This study is all about YouTube and "YOU." "you" at all in that period. focused on engaging the audience rather than only talking about the subject of the After extensive research, we've found that saying These findings show a clear advantage videos. YouTube is a personal, social video the word "you" just once in the first 5 seconds of for videos that begin with a phrase platform, and the channels that recognize a YouTube video can increase overall views by such as: "Today I'm going to show you and utilize this factor tend to do better. 66%. And views can increase by 97% - essentially how to improve your XYZ." doubling the viewcount - if "you" is said twice in Importantly, this study shows video the first 5 seconds (see table on page 22). While the word "you" is not a silver creators and businesses how to make bullet to success on YouTube, when more money with YouTube. With the word And "you" affects more than YouTube views. We used in context as a part of otherwise "you," YouTubers can double their also learned that simply saying "you" just once in helpful or interesting videos, combined advertising revenue, ecommerce the first 5 seconds of a video is likely to increase with a channel optimization strategy, companies can drive more website clicks, likes per view by approximately 66%, and overall saying "you" has been proven to apps can drive more downloads, and B2B engagements per view by about 68%. -
Financialization and Industrial Policies in Japan and Korea
CEAFJP Discussion Paper Series 16-02 CEAFJPDP Financialization and industrial policies in Japan and Korea Evolving complementarities and loss of institutional capabilities Sébastien Lechevalier EHESS, CCJ-FFJ Pauline Debanes EHESS, CCJ-FFJ Wonkyu Shin Kyung Hee University April 2016 http://ffj.ehess.fr CEAFJP Discussion Paper Series 16-06 Abstract The purpose of this article is to analyze the revival of industrial policies from the late 2000s in Japan and Korea and their limitations. Our approach has two major characteristics. First, we adopt the perspective of historical institutionalism to focus on the relation between IPs and financial systems and study their evolution over the last 40 years. Second, by mobilizing the concepts of institutional complementarities and hierarchy, we discuss the limits of this revival in a context of liberalized financial systems, to which IPs have contributed. Our major result is that, in the context of financialization, past complementarities of the developmental state have weakened and contradictions have arisen. It resulted in a restructuration of state capabilities to design and implement IPs, and to its inability to subordinate finance to its goals, despite the discourses and ambitions of governments. However, and this is our second result, comparison between Japan and Korea also allows us to identify some significant differences that may explain diverging trends in terms of the deindustrialization and internationalization of these two economies. Key words: Institutional complementarities, institutional hierarchy, developmental state, structural reforms, liberalization JEL: 025, 053, P110, P16, P51 Centre d'études avancées franco-japonais de Paris 2 CEAFJP Discussion Paper Series 16-06 1. Introduction Industrial policies (IPs) in OECD countries have undergone a remarkable evolution in their conception, framing and practices during the last four decades (Andreoni, 2014; Chang et al., 2013). -
Think Gaming Content Is Niche? Think Again
THINK GAMING CONTENT IS NICHE? THINK AGAIN WRITTEN BY Gautam Ramdurai THE RUNDOWN PUBLISHED December 2014 Gaming has woven its way into all areas of pop culture—sports, music, television, and more. Its appeal goes far beyond teenage boys (women are now the largest video game–playing demographic!). So it’s no surprise that gaming content has taken off on YouTube. Why? As one gaming creator put it, “You don’t have to play soccer to enjoy it on TV.” From an advertiser’s perspective, gaming content is a rare breed—one that delivers engagement and reach. Even if your brand isn’t part of the gaming industry, you can get in on the action. Gautam Ramdurai, Insights Lead, Pop Culture & Gaming at Google, explains how. Take a broad look at pop culture, and you’ll see that “gaming” is tightly woven into its fabric. It’s everywhere—in music, television, movies, sports, and even your favorite cooking shows. And as gaming content takes off on YouTube, gaming is becoming not only something people do but also something they watch. A generation (18–34-year-old millennials) has grown up on gaming. For them, having a gaming console was as ordinary as having a TV. They can probably still recall blowing into game cartridges and wondering if it made a difference. And if they grew up on gaming, they came of age in the YouTube era. Many now consider it the best platform to explore their passions. (Platforms surveyed include AOL, ComedyCentral.com, ESPN.com, Facebook, Hulu, Instagram, MTV.com, Tumblr, Vimeo, and YouTube.) This convergence has resulted in an abundance of gaming content, and brands interested in connecting with this interested and engaged audience should take note. -
Ghosts Gameplay
Call of Duty® Kicks Off Electronic Entertainment Expo 2013 with World Premier Livestream of Call of Duty®: Ghosts Gameplay Activision Brings E3 to Fans First with "Call of Duty: Ghosts All Access" — Global Telecast of Live Next Generation Gameplay Levels "No Man's Land" and "Into the Deep" Live Broadcast aired on DIRECTV, CallofDuty.com, on Consoles and Global Online Destinations across the Web Fans also had Sneak Peek of Massive, Unprecedented Video Wall Set to Blow Attendees Away On-site at E3 this Week; Call of Duty's "Show Mode" Features State-of-the-Art Visual/Sound Effects, Pyrotechnics, Wind, Smoke/Fog to Highlight Original Call of Duty Content, Set to be THE Event of the Show LOS ANGELES--(BUSINESS WIRE)-- Let the games begin. Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard (Nasdaq: ATVI), kicked-off E3 early this year with an unprecedented live telecast to fans around the world, showcasing a first look at new gameplay from the upcoming Call of Duty®: Ghosts. Featuring an all-new world, new story, new characters and new experiences, all powered by a new, next-gen engine, Call of Duty: Ghosts is not only a stunning leap forward for the mega-hit franchise, but also showcases what's possible on next generation consoles. Hosted by Spike TV's Geoff Keighley and Internet personality iJustine, the live 30-minute broadcast titled "Call of Duty: Ghosts All Access" gave fans of the worldwide phenomenon the first chance to go behind the scenes with Activision's acclaimed studio Infinity Ward, for a look at the upcoming title two days before the start of 2013 Electronic Entertainment Expo (E3 Expo).