Percussive Fingerstyle Guitar Through the Lens of NIME: an Interview Study
Total Page:16
File Type:pdf, Size:1020Kb
Percussive Fingerstyle Guitar through the Lens of NIME: an Interview Study Andrea Martelloni Andrew McPherson Mathieu Barthet Queen Mary University of Queen Mary University of Queen Mary University of London London London 327 Mile End Road 327 Mile End Road 327 Mile End Road London, United Kingdom London, United Kingdom London, United Kingdom [email protected] [email protected] [email protected] ABSTRACT guitar performer, aimed at playing layered arrangements Percussive fingerstyle is a playing technique adopted by rich in rhythm patterns that are reminiscent of a full band. many contemporary acoustic guitarists, and it has grown This style was born between the 1980's and the 1990's substantially in popularity over the last decade. Its foun- out of the pioneering work of artists such as the late Michael dations lie in the use of the guitar's body for percussive Hedges; over the last decade, however, it has seen a remark- lines, and in the extended range given by the novel use of able rise in popularity and it has evolved into a commu- altered tunings. There are very few formal accounts of per- nity of players, mainly thanks to online media outlets. The cussive fingerstyle, therefore, we devised an interview study strong visual appeal of the percussive technique is surely to investigate its approach to composition, performance and one of the driving factors of its success; also, the ingenu- musical experimentation. Our aim was to gain insight into ity of the arrangements has a way of inspiring guitarists the technique from a gesture-based point of view, observe and other musicians who may be inclined to experiment on whether modern fingerstyle shares similarities to the ap- their instruments beyond traditional capabilities. In fact, similar styles are already being explored on the ukulele1, proaches in NIME practice and investigate possible avenues 2 3 for guitar augmentations inspired by the percussive tech- the harp and the double bass . nique. We conducted an inductive thematic analysis on the transcribed interviews: our findings highlight the partici- pants' material-based approach to musical interaction and we present a three-zone model of the most common percus- sive gestures on the guitar's body. Furthermore, we exam- ine current trends in Digital Musical Instruments, especially in guitar augmentation, and we discuss possible future di- rections in augmented guitars in light of the interviewees' perspectives. Author Keywords acoustic guitar, percussive fingerstyle, augmented guitar, gesture-based augmentation, user-centered design, intelli- gent musical instruments CCS Concepts •Applied computing ! Performing arts; Sound and Figure 1: Example of percussive fingerstyle tech- music computing; •Human-centered computing ! nique: fretting and tapping the body with the left Empirical studies in HCI; hand over the neck. (photo by Andrei Spiridon) 1. INTRODUCTION This article is motivated by the desire to analyse the per- The steel-string acoustic guitar is one of the most widespread cussive fingerstyle phenomenon within the context of New types of guitar; its popularity is normally associated to Interfaces of Musical Expression (NIME). This analysis can the accompanying style of the American/European singer- bring lessons in the design of new musical interfaces, and songwriter. However, the same instrument has been at the especially in augmented guitars; likewise, it could inspire a centre of a radical wave of innovation in the approach, the reflection on the emergence of new techniques on existing repertoire and the technique involved: that of percussive NIMEs, how they develop, and if there is a way to encourage fingerstyle (Figure 1). It is a set of techniques for the solo such a phenomenon in the design of new interfaces. We present an interview study that we carried out with percussive acoustic guitar players. Firstly, we looked into how each musician interprets modern fingerstyle: their ap- proach to composition or arrangement, the way they per- Licensed under a Creative Commons Attribution ceive the instrument and their artistic intent. We investi- 4.0 International License (CC BY 4.0). Copyright 1 remains with the author(s). James Hill, https://youtu.be/u778gSi94N4 2Amy Turk, https://youtu.be/yyeuOmieaMM NIME’20, July 21-25, 2020, Royal Birmingham Conservatoire, 3 Birmingham City University, Birmingham, United Kingdom. Adam Ben Ezra, https://youtu.be/xjhZhI2Zthg gated their use of available technologies in music production a gestural controller for a sound-synthesising module, as is and in sound amplification. The participants were then in- the case for the Jammy MIDI guitar [10] and the SynthAxe, troduced to the concepts of instruments' affordances and a MIDI instrument from the 1980's [3]. The decoupling constraints through the practical example of a guitar with allows the reassignment of the instrument's affordances and the body covered in bubble wrap, followed by a descrip- constraints, in line with the possibilities offered by other tion of instrument augmentation; finally, they took part in Digital Musical Instruments (DMI) [16]. a ideation session where they described their preferred in- Instrument augmentation can also offer new perspectives teractions with the instrument, suggested possible routes to in the relationship between the player and other players, the augment the guitar and commented on their expectations audience, or the player themselves. GuiART explores the from augmented instruments. control of many layers of the performance through looping and sound modification [17]. The Sensus Guitar [30] is a 2. BACKGROUND commercial product that gives the player both a complex sensing interface and possibilities in the realm of collabo- 2.1 Notes on Percussive Fingerstyle rative music [28]; Turchet and Barthet's Ubiquitous Gui- An academic description of modern fingerstyle is still in tar explores the involvement of another person in guitar definition, and an attempt with any musicological rigour is playing via mobile interface control [29]. Augmented in- beyond the scope of this work. However, a body of docu- struments can also support learning, enhance accessibility 4 mentaries [26], online resources and recent theses [5] paints or remove encumbrances during specific activities such as the picture of a style that reinvents the guitar to reproduce playing along to a video [1]. the rhythm, the presence and the musical complexity of a full pop, funk or rock band. 3. STUDY METHODOLOGY It might be incorrect to define it as a musical genre, and in fact it has been described as \the meeting ground for A semi-structured interview study was carried out with five all other genres" (Don Ross [26]), but it is seen as an evolu- professional musicians who had published original percus- tion of the rhythm-driven acoustic blues of the 20th century sive fingerstyle pieces. The composition of the participants, along with the British folk school represented by players four men and one woman, covers a wide age range (19-55) such as Davy Graham and Bert Jansch [5]. and a varied musical background, from self-taught to vary- Michael Hedges is regarded as initiator of modern fin- ing degrees of classical or formal training. None of them gerstyle: the use of both hands for fretting, plucking and was familiar with NIME literature, and they had varying hitting the instrument and the use of harmonics and timbral knowledge of current commercial DMIs. The interviews control to achieve layers in the musical texture have all be- were arranged between December 2019 and January 2020 come common traits of later artists. His use of altered tun- either at Queen Mary University's Media and Arts Tech- ings has the dual purpose of making open, complex chord nology recording studio or remotely, via Skype. voicings easier to play and extend the instrument's range The interview sessions were scheduled to run for about towards the bass [24]. one hour. Questions, performances and activities were ar- The current popularity of the style, and the community ranged around the following main topics, in running order: 5 that supports it, owes much to the work of Andy McKee , • Performance of an original piece: the participants Antoine Dufour, and the label CandyRat Records. Their were asked to play a percussive piece of their own com- blueprint helped shape the style into a visually attractive position, up to about one minute, and to provide a package of virtuosity in the performance, skilful composition verbal description of the piece. and instrument experimentation. • Approach to performance and composition: the 2.2 Gestures, Guitars and Augmentation questions included a subjective definition of percus- The rich gesture vocabulary present in percussive finger- sive fingerstyle, the background of the musician, main style performances and the players' drive for experimenta- inspirations, their relationship with percussive finger- tion suggests a brief survey of current gesture-based aug- style as a technique and as a community, comments on mentation, especially on guitars. their approach to songwriting and live performance. Gesture-based augmented instruments intervene in the gesture-to-sound mapping: they change the effect of sound- • Current technologies: the artists were asked to producing gestures [12, 17], give sound-facilitating or ancil- describe the equipment used for performances, they lary gestures a meaning that produces or modifies sound commented on the role of audio effects in their per- [31], or introduce new sound-affecting gestures into the ex- formance, and gave their opinion on technology com- pressive space of the instrument. Examples of augmented monly used by solo musicians such as loopers and oc- guitars of this family is Reboursi`ere'sMulti-modal Gui- tave pedals; finally they were invited to discuss about the perceived limitations of their current equipment, tar [25] and L¨ahdeoja's electric guitar with a classifier for percussive interaction [14]; however, sensors to detect the and how they could be overcome in the future. player's movement for MIDI or audio control are a widespread • Wrapped guitar performance: participants were paradigm in commercial augmentations [10, 30].