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SPRING 2014 SPELMAN Messenger
Stacey Dougan, C’98, Raw Vegan Chef ALSO INSIDE: 2013 Reunion THE ALUMNAE MAGAZINE OF SPELMAN COLLEGE VOLUME 124 NUMBER 1 SPRING 2014 SPELMAN Messenger EDITOR All submissions should be sent to: Jo Moore Stewart Spelman Messenger Office of Alumnae Affairs ASSOCIATE EDITOR 350 Spelman Lane, S.W., Box 304 Joyce Davis Atlanta, GA 30314 COPY EDITOR OR Janet M. Barstow [email protected] Submission Deadlines: GRAPHIC DESIGNER Garon Hart Spring Semester: January 1 – May 31 Fall Semester: June 1 – December 31 ALUMNAE DATA MANAGER ALUMNAE NOTES Alyson Dorsey, C’2002 Alumnae Notes is dedicated to the following: EDITORIAL ADVISORY COMMITTEE • Education Eloise A. Alexis, C’86 • Personal (birth of a child or marriage) Tomika DePriest, C’89 • Professional Kassandra Kimbriel Jolley Please include the date of the event in your Sharon E. Owens, C’76 submission. TAKE NOTE! WRITERS S.A. Reid Take Note! is dedicated to the following Lorraine Robertson alumnae achievements: TaRessa Stovall • Published Angela Brown Terrell • Appearing in films, television or on stage • Special awards, recognition and appointments PHOTOGRAPHERS Please include the date of the event in your J.D. Scott submission. Spelman Archives Julie Yarbrough, C’91 BOOK NOTES Book Notes is dedicated to alumnae authors. Please submit review copies. The Spelman Messenger is published twice a year IN MEMORIAM by Spelman College, 350 Spelman Lane, S.W., We honor our Spelman sisters. If you receive Atlanta, Georgia 30314-4399, free of charge notice of the death of a Spelman sister, please for alumnae, donors, trustees and friends of contact the Office of Alumnae Affairs at the College. -
Blog Title Blog URL Blog Owner Blog Category Technorati Rank
Technorati Bloglines BlogPulse Wikio SEOmoz’s Blog Title Blog URL Blog Owner Blog Category Rank Rank Rank Rank Trifecta Blog Score Engadget http://www.engadget.com Time Warner Inc. Technology/Gadgets 4 3 6 2 78 19.23 Boing Boing http://www.boingboing.net Happy Mutants LLC Technology/Marketing 5 6 15 4 89 33.71 TechCrunch http://www.techcrunch.com TechCrunch Inc. Technology/News 2 27 2 1 76 42.11 Lifehacker http://lifehacker.com Gawker Media Technology/Gadgets 6 21 9 7 78 55.13 Official Google Blog http://googleblog.blogspot.com Google Inc. Technology/Corporate 14 10 3 38 94 69.15 Gizmodo http://www.gizmodo.com/ Gawker Media Technology/News 3 79 4 3 65 136.92 ReadWriteWeb http://www.readwriteweb.com RWW Network Technology/Marketing 9 56 21 5 64 142.19 Mashable http://mashable.com Mashable Inc. Technology/Marketing 10 65 36 6 73 160.27 Daily Kos http://dailykos.com/ Kos Media, LLC Politics 12 59 8 24 63 163.49 NYTimes: The Caucus http://thecaucus.blogs.nytimes.com The New York Times Company Politics 27 >100 31 8 93 179.57 Kotaku http://kotaku.com Gawker Media Technology/Video Games 19 >100 19 28 77 216.88 Smashing Magazine http://www.smashingmagazine.com Smashing Magazine Technology/Web Production 11 >100 40 18 60 283.33 Seth Godin's Blog http://sethgodin.typepad.com Seth Godin Technology/Marketing 15 68 >100 29 75 284 Gawker http://www.gawker.com/ Gawker Media Entertainment News 16 >100 >100 15 81 287.65 Crooks and Liars http://www.crooksandliars.com John Amato Politics 49 >100 33 22 67 305.97 TMZ http://www.tmz.com Time Warner Inc. -
The Conversational Corporation
eBook The Conversational Corporation: How Social Media is Changing the Enterprise www.solutions.dowjones.com At Dow Jones, we spend a lot of time creating content. But we invest as much or more time managing content—and helping other enterprises master their own. So what does it take to develop products and services that comb the Web for relevant information? That assemble knowledge structures out of the vast brick lots to data? That help seekers of insight find wisdom—and wise people—inside and outside of the organization? It takes a lot of listening. A lot of chit-chatting. And a lot of just plain hanging out. Fortunately, I have the privilege of hanging out in Silicon Valley with many of the tech elite, the innovators, visionaries and talking heads who are shaping the way the world creates and shares information. In fact, this eBook itself arose out of a conversation, a discussion with Robert Scoble about the popularization of enterprise tools generated by the technologies and services that he reviews on his blog, Scobleizer. While Robert and his frequent collaborator, Shel Israel, may not be the most familiar names in the corporate household, among the Weborati, they are respected as the leading experts on social media. Their first book together, “Naked Conversations: How Blogs are Changing the Way Businesses Talk”, introduced blogging to the corporate world. Published in January 2006, Naked Conversations used more than 50 case histories to explain why blogging is an efficient and credible method of business communication. Coming in at a total of 232 pages, only a few were dedicated to other types of social media that are now driving enterprise conversations just three years later. -
Can Women Break the Glass Ceiling?: an Analysis of #Metoo Hashtagged Posts on Twitter
Can Women Break the Glass Ceiling?: An Analysis of #MeToo Hashtagged Posts on Twitter Naeemul Hassan Manash Kumar Mandal Mansurul Bhuiyan University of Mississippi Khulna University of Engineering and IBM Research, Almaden nhassan@olemiss:edu Technology mansurul:bhuiyan@ibm:com manashmndl@gmail:com Aparna Moitra Syed Ishtiaque Ahmed University of Delhi University of Toronto aparna:moitra@gmail:com ishtiaque@cs:toronto:edu ABSTRACT social activist Tarana Burke launched a grass-root level campaign In October 2017, there happened the uprising of an unprecedented for “empowering through empathy" for the women of color within 3 online movement on social media by women across the world who their community . Milano’s call for sharing harassment experiences started publicly sharing their untold stories of being sexually ha- with #MeToo hashtag that followed her own allegation against rassed along with the hashtag #MeToo (or some variants of it). Harvey Weinstein, an American film producer, for sexually abusing 4 Those stories did not only strike the silence that had long hid the her took the original movement to a whole new level and millions perpetrators, but also allowed women to discharge some of their of women around the world started participating. Before this, a 5 bottled-up grievances, and revealed many important information few other hashtags were also used for similar purposes , including surrounding sexual harassment. In this paper, we present our anal- #MyHarveyWeinstein, #YouOkSis, #WhatWereYouWearing, and ysis of about one million such tweets collected between October #SurvivorPrivilege. However none of them could create such a 15 and October 31, 2017 that reveals some interesting patterns and massive movement on social media. -
Gartner's Dave Russell, Technology Evangelist Robert Scoble, Microsoft's Steve Guggenheimer and Mythbusters' Adam Savage Featured to Speak at Commvault GO 2016
Gartner's Dave Russell, technology evangelist Robert Scoble, Microsoft's Steve Guggenheimer and Mythbusters' Adam Savage featured to speak at Commvault GO 2016 August 8, 2016 --Dynamic presentations, speaking sessions and hands-on training will empower attendees to extract powerful insights and value from their data wherever it resides --- in the cloud, the data center, hybrid environments and mobile -- -- Microsoft, Cisco, CDW, Nutanix, Pure Storage, Arrow and VeriStor lead all-star line-up of sponsors at Commvault GO 2016-- TINTON FALLS, N.J., Aug. 8, 2016 /PRNewswire/ -- Commvault (NASDAQ: CVLT), a global leader in enterprise backup, recovery, archive and the cloud, today announced a broad program of keynote presentations and technology sessions that highlight the company's inaugural customer conference, Commvault GO 2016, to be held October 3-5, in Orlando. Leading industry analysts, customers, experts and notable personalities highlight a rich content agenda at Commvault GO, the premiere industry event truly dedicated to protecting and activating data whether it resides in the cloud, the data center, hybrid environments, or on mobile. Commvault GO provides attendees the opportunity to participate in 45 breakout sessions and hands on labs, while experiencing an agenda of premier keynote speakers. Attendees will learn best practices for today's modern data center, the move to the cloud, backup, application recovery, and data management while networking with peers, industry analysts, Commvault experts, and leading partners in the Commvault ecosystem. Featured Keynote Speakers Highlight Conference Agenda In a highly-anticipated keynote session, featured speaker, Gartner Vice President and Distinguished Analyst Dave Russell will take a close look at the forces that are transforming the backup and recovery market from his perspective as the principal author of the company's well-known Data Center Backup and Recovery Software Magic Quadrant. -
Downloadable Gamers
Play With Me? Understanding and Measuring the Social Aspect of Casual Gaming Adam Alsén Julian Runge Anders Drachen Daniel Klapper Wooga, Analytics and Wooga and Humboldt Aalborg University and Humboldt University Data Science University, Berlin The Pagonis Network Berlin [email protected] [email protected] [email protected] [email protected] Abstract non: By August 2012, Facebook had 235 million monthly Social gaming is today a pervasive phenomenon. Driven by active players which amounts to roughly a fourth of its the advent of social networks and the digitization of game monthly active user base at that time [4]. distribution. In this paper the impact of digitization and so- To enable viral spread of the games on the social net- cial networks such as Facebook on digital games is de- work, developers made these games very accessible scribed and evaluated. This impact follows several vectors, including the introduction of new game formats and extend- through simple gameplay and well-designed tutorials aim- ing the traditional audiences for games, which in turn has ing at onboarding players smoothly [5-6] as well as by increased industrial revenue. The industry is in turn shaped using the and by using the Free-to-Play (F2P) business by new business model such as Free-to-Play, digital distri- model [7]. This high accessibility and social mechanics bution and the use of viral social features. These changes do made the games appeal to audiences that were not previ- not only appear irreversible, but more importantly, play a part in shaping the future of digital game design, notably for ously involved with gaming. -
The Dark Side of Social Media Alarm Bells, Analysis and the Way Out
The Dark Side of Social Media Alarm bells, analysis and the way out Sander Duivestein & Jaap Bloem Vision | Inspiration | Navigation | Trends [email protected] II Contents 1 The Dark Side of Social Media: r.lassche01 > flickr.com Image: a reality becoming more topical by the day 1 Contents PART I ALARM BELLS 7 2 2012, a bumper year for social media 7 3 Two kinds of Social Media Deficits 9 4 Addiction in the Attention Deficit Economy 10 PART II ANALYSIS 12 5 Ten jet-black consequences for Homo Digitalis Mobilis 12 6 Social media a danger to cyber security 20 7 The macro-economic Social Media Deficit 21 8 How did it get this far? 22 PART III THE WAY OUT 25 9 Dumbing-down anxiety 25 10 Basic prescription: social is the new capital 27 11 The Age of Context is coming 28 12 SlowTech should really be the norm 30 13 The Slow Web movement 31 14 Responsible for our own behavior 33 References 35 Justification iv Thanks iv This work is licensed under the Creative Commons Attribution Non Commercial Share Alike 3.0 Unported (cc by-nc-sa 3.0) license. To view a copy of this license, visit http://creativecommons.org/licenses/ by-nc-sa/3.0/legalcode or send a letter to Creative Commons, 543 Howard Street, 5th floor, San Francisco, California, 94105, usa. The authors, editors and publisher have taken care in the preparation of this book, but make no expressed or implied warranty of any kind and assume no responsibility for errors or omissions. -
Mapping the Monetization Challenge of Gaming in Various Domains
Mapping the Monetization Challenge of Gaming in Various Domains Evangelos Markopoulos1, Panagiotis Markopoulos2, Mika Liumila3, Younus Almufti1, Vasu Aggarwal 1 1 HULT International Business School, 35 Commercial Road, Whitechapel, E1 1LD London United Kingdom. 2 University of the Arts London, Elephant and Castle, SE1 6SB, London, United Kingdom. 3 Turku University of Applied Science, Joukahaisenkatu 3, 20520, Turku, Finnland. [email protected], [email protected], [email protected] [email protected], [email protected] Abstract. The cost of developing successful games for either entertainment or business purposes is a high-risk investment but mandatory due to the nature of the sector. However, there are discrete and innovative ways that minimize the investments risk and assure profitability without losing the player’s engage- ment. Gaming monetization can be approached from direct or indirect financial charges based on the scope of the game and its target group. As of today, no monetization practice can be considered as a silver bullet as they are all affected by geographical, cultural, social, economic and other factors. This paper attempts to define the major monetization elements in the gaming industry. It also at- tempts to define the major gaming categories and subcategories and associate on them the monetization elements and techniques. Furthermore, it creates a map for the development of gamification monetization approaches per case which can contribute towards effective gaming investments management. Keywords: Gaming · Gamification · Serious Games · Investment Management · Entertainment Games · Monetization · Ethics · Management 1 Introduction The growth of the computer and digital games industry has turned out to be non- predictable in market size and number of applications. -
Artificial Intelligence, China, Russia, and the Global Order Technological, Political, Global, and Creative Perspectives
AIR UNIVERSITY LIBRARY AIR UNIVERSITY PRESS Artificial Intelligence, China, Russia, and the Global Order Technological, Political, Global, and Creative Perspectives Shazeda Ahmed (UC Berkeley), Natasha E. Bajema (NDU), Samuel Bendett (CNA), Benjamin Angel Chang (MIT), Rogier Creemers (Leiden University), Chris C. Demchak (Naval War College), Sarah W. Denton (George Mason University), Jeffrey Ding (Oxford), Samantha Hoffman (MERICS), Regina Joseph (Pytho LLC), Elsa Kania (Harvard), Jaclyn Kerr (LLNL), Lydia Kostopoulos (LKCYBER), James A. Lewis (CSIS), Martin Libicki (USNA), Herbert Lin (Stanford), Kacie Miura (MIT), Roger Morgus (New America), Rachel Esplin Odell (MIT), Eleonore Pauwels (United Nations University), Lora Saalman (EastWest Institute), Jennifer Snow (USSOCOM), Laura Steckman (MITRE), Valentin Weber (Oxford) Air University Press Muir S. Fairchild Research Information Center Maxwell Air Force Base, Alabama Opening remarks provided by: Library of Congress Cataloging-in- Publication Data Brig Gen Alexus Grynkewich (JS J39) Names: TBD. and Lawrence Freedman (King’s College, Title: Artificial Intelligence, China, Russia, and the Global Order : Techno- London) logical, Political, Global, and Creative Perspectives / Nicholas D. Wright. Editor: Other titles: TBD Nicholas D. Wright (Intelligent Biology) Description: TBD Identifiers: TBD Integration Editor: Subjects: TBD Mariah C. Yager (JS/J39/SMA/NSI) Classification: TBD LC record available at TBD AIR UNIVERSITY PRESS COLLABORATION TEAM Published by Air University Press in October -
The Rising Esports Industry and the Need for Regulation
TIME TO BE GROWN-UPS ABOUT VIDEO GAMING: THE RISING ESPORTS INDUSTRY AND THE NEED FOR REGULATION Katherine E. Hollist* Ten years ago, eSports were an eccentric pastime primarily enjoyed in South Korea. However, in the past several years, eSports have seen meteoric growth in dozens of markets, attracting tens of millions of viewers each year in the United States, alone. Meanwhile, the players who make up the various teams that play eSports professionally enjoy few protections. The result is that many of these players— whose average ages are between 18 and 22—are experiencing health complications after practicing as much as 14 hours a day to retain their professional status. This Note will explore why traditional solutions, like existing labor laws, fail to address the problem, why unionizing is impracticable under the current model, and finally, suggest regulatory solutions to address the unique characteristics of the industry. TABLE OF CONTENTS INTRODUCTION ..................................................................................................... 824 I. WHAT ARE ESPORTS? ....................................................................................... 825 II. THE PROBLEMS PLAYERS FACE UNDER THE CURRENT MODEL ....................... 831 III. THE COMPLICATIONS WITH COLLECTIVE BARGAINING ................................. 837 IV. GETTING THE GOVERNMENT INVOLVED: THE WHY AND THE HOW .............. 839 A. Regulate the Visas ...................................................................................... 842 B. Form an -
Green Tweets
twitter_praise_page Page i Thursday, March 12, 2009 12:35 PM Praise for Twitter API: Up and Running “Twitter API: Up and Running is a friendly, accessible introduction to the Twitter API. Even beginning web developers can have a working Twitter project before they know it. Sit down with this book for a weekend and you’re on your way to Twitter API mastery.” — Alex Payne, Twitter API lead “This book rocks! I would have loved to have had this kind of support when I initially created TwitDir.” — Laurent Pantanacce, creator of TwitDir “Twitter API: Up and Running is a very comprehensive and useful resource—any developer will feel the urge to code a Twitter-related application right after finishing the book!” — The Lollicode team, creators of Twitscoop “A truly comprehensive resource for anyone who wants to get started with developing applications around the Twitter platform.” — David Troy, developer of Twittervision “An exceptionally detailed look at Twitter from the developer’s perspective, including useful and functional sample code!” — Damon Cortesi, creator of TweetStats, TweepSearch, and TweetSum “This book is more than just a great technical resource for the Twitter API. It also provides a ton of insight into the Twitter culture and the current landscape of apps. It’s perfect for anyone looking to start building web applications that integrate with Twitter.” — Matt Gillooly, lead developer of Twalala “A wonderful account of the rich ecosystem surrounding Twitter’s API. This book gives you the insight and techniques needed to craft your own tools for this rapidly expanding social network.” — Craig Hockenberry, developer of Twitterrific twitter_praise_page Page ii Thursday, March 12, 2009 12:35 PM Twitter API: Up and Running Twitter API: Up and Running Kevin Makice Beijing • Cambridge • Farnham • Köln • Sebastopol • Taipei • Tokyo Twitter API: Up and Running by Kevin Makice Copyright © 2009 Kevin Makice. -
Technology, Media, and Telecommunications Predictions
Technology, Media, and Telecommunications Predictions 2021 Deloitte’s Technology, Media, and Telecommunications (TMT) group brings together one of the world’s largest pools of industry experts—respected for helping companies of all shapes and sizes thrive in a digital world. Deloitte’s TMT specialists can help companies take advantage of the ever-changing industry through a broad array of services designed to meet companies wherever they are, across the value chain and around the globe. Contact the authors for more information or read more on www.deloitte.com. Contents Foreword 2 Gaining an intelligent edge 4 The cloud migration forecast 14 5G is not hazardous to your health 24 The next-generation radio access network 36 Women’s sports gets down to business 50 The hyperquantified athlete 66 TV’s New Year’s resolution 78 From virtual to reality 96 Video visits go viral 104 Technology, Media, and Telecommunications Predictions 2021 Foreword TMT Predictions 2021: The COVID-19 catalyst E CAN’T TALK about 2021 without Some of these changes happened extremely quickly. mentioning COVID-19. All nine of our Movements to the cloud, to video visits for WTMT Predictions topics for this year medicine, and to the intelligent edge were already were shaped to some extent by the pandemic. We underway in 2019, but they have been accelerated hope that during 2021, we will be closer to the end by years or even decades because of the pandemic. of the pandemic than to the beginning, focusing on We expect rapid evolution in these three areas to thriving in the future rather than responding to continue through 2021.