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Activision and Eutechnyx Announce NASCAR the Game 2011, the Electrifying Racing Experience Fans Have Been Waiting For
Activision and Eutechnyx Announce NASCAR The Game 2011, the Electrifying Racing Experience Fans Have Been Waiting for SANTA MONICA, Calif., Sept 30, 2010 /PRNewswire via COMTEX News Network/ -- Activision Publishing, Inc. (Nasdaq: ATVI) and leading independent developer Eutechnyx today announced the February 2011 release of NASCAR The Game 2011 for Xbox 360(R) video game and entertainment system from Microsoft, PlayStation(R)3 computer entertainment system, and Wii (TM). With a fresh infusion of real world detail and blistering racing action, NASCAR The Game 2011 completely redefines what fans can expect from a NASCAR racing game. NASCAR The Game 2011 has been built from the ground up to make a thoroughly new experience. The team started by speaking with the people who know NASCAR best - the fans - and took that insight to the teams, drivers and officials to completely embrace what makes NASCAR America's #1 motorsport. Players can choose to play as themselves or as one of the sport's real-world drivers as they battle it out for the NASCAR Sprint Cup Series Championship. Each pro driver has the AI characteristics of his or her real world counterpart, setting the stage for intense rivalries played out on the track. Damage is meticulously detailed and multi-car wrecks are the most extreme ever experienced in an officially licensed racing game. From the 22 real world tracks to full pit stop strategy action, NASCAR The Game 2011 captures the real atmosphere, sense of speed and spectacle that embodies NASCAR. Players can even feel the thrill of a win with the interactive celebration mode. -
The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
Start Your Engines As Activision Publishing's NASCAR® the Game™: Inside Line Races Into Stores Today
Start Your Engines As Activision Publishing's NASCAR® The Game™: Inside Line Races Into Stores Today MINNEAPOLIS, Nov. 6, 2012 /PRNewswire/ -- America's number one motorsport video game is back and better than ever as Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI) today announced that NASCAR® The Game™: Inside Line is available now at retail outlets nationwide on the Xbox 360® video game and entertainment system from Microsoft, the PlayStation®3 computer entertainment system and the Wii™ system from Nintendo. Created by leading independent game developer Eutechnyx, NASCAR The Game: Inside Line delivers the most authentic, fast-paced racing experience yet, putting players behind the wheel of the world's most powerful stock cars, and comes fuelled with more content than ever before. NASCAR The Game: Inside Line gives fans the true NASCAR experience, featuring over 40 of NASCAR's top drivers and teams, including Dale Earnhardt Jr., Jeff Gordon and Danica Patrick, as they vie for the Sprint Cup Series Championship on 23 officially licensed tracks from Daytona to Sonoma. For the first time ever, using telemetry data from the past two seasons, players will have the chance to relive and rewrite historic NASCAR moments in over a dozen different scenarios. Fans can also purchase the NASCAR The Game Inside Line Pack, which will offer new downloadable content and challenges throughout the 2013 season. With re-mastered camera options and driver animations, players will truly feel the rush of pushing their speedometers to the limit. Featuring deep and rewarding gameplay, NASCAR The Game: Inside Line delivers an engrossing experience. -
Dying Light Two Release Date
Dying Light Two Release Date Berke is decrescendo and bespread communally while justificatory Kareem enwreathes and swashes. Jumbo and elaborated Daryle superpraise: which Glynn is uneclipsed enough? Christian uncrates unchangingly as busy Kent damn her spindling antagonizes Socratically. The game relevant affiliate commission Shows the Silver Award. The value does not respect de correct syntax. Sondej wrote on Twitter that the game is still in the works and that any statements about a Microsoft acquisition are false. The Bozak Horde is the new DLC that opens up a new challenge arena in The Stadium. They just might save your hide. This theme park, once a bustling, lively district, now sits in ruins, the oversized Octopus attraction mirroring the famous Ferris wheel in Pripyat, near Chernobyl. This free community and resources that being one x enhanced edition was in dying light two release date has an account. Techland has announced that the launch of the sequel zombie survival video game has been delayed and no new release date has been set. You can see a list of supported browsers in our Help Center. The biggest subreddit for leaks and rumours in the gaming community, for all games across all systems. Techland assures that new info will be shared in the new year. Call of Duty League season. If there was no matching functions, do not try to downgrade. View the discussion thread. Electrified weaponry makes you the life of the party. This item can bet fans around you, if email or purchase them for dying light two release date checks out of our algorithm integrated with it has been. -
List Game PS3
List Game PS3 Total Pilihan 474.39 GB JUDUL REGION HDD SIZE (GB) ketik 1 untuk pilih [TB] Alice Madness Returns BLUS 30607 External 4.51 [TB] Armored Core V BLJM60378 External 4.00 1 [TB] Assassins Creed Revelations BLES01467 External 8.53 [TB] Asura's Wrath BLUS30721 External 6.52 1 [TB] Atelier Totori The Adventurer Of Arland BLUS30735 External 4.38 [TB] Binary Domain BLES01211 External 11.20 1 [TB] Blades of Time BLES01395 External 2.21 1 [TB] BlazBlue Continuum Shift Extend BLUS30869 Internal 9.30 1 [TB] Bleach Soul Ignition BCJS30077 External 3.15 1 [TB] Bleach Soul Resurreccion BLUS30769 External 3.88 [TB] Bodycount BLES01314 External 5.06 [TB] Cabela's Big Game Hunter 2012 BLUS30843 External 4.10 [TB] Call of Duty Modern Warfare 3 BLUS30838 External 8.02 [TB] Call of Juarez The Cartel BLUS30795 External 5.06 [TB] Captain America Super Soldier BLES01167 External 6.23 [TB] Carnival Island BCUS98271 External 2.73 [TB] Catherine US BLUS30428 External 9.56 [TB] Child of Eden BLES01114 External 2.16 [TB] Dark Souls BLES01402 External 4.62 [TB] Dead Island BLES00749 External 3.46 [TB] Dead Rising 2 Off The Record BLUS30763 External 5.37 [TB] Deus Ex Human Revolution BLES01150 External 8.11 [TB] Dirt 3 BLES 01287 Internal 6.32 1 [TB] Dragon Ball Z Ultimate Tenkaichi BLUS30823 External 6.98 [TB] DreamWorks Super Star Kartz BLES01373 External 2.15 [TB] Driver San Fransisco BLES00891 External 9.05 1 [TB] Dungeon Siege III BLES01161 External 4.50 1 [TB] Dynasty Warriors Gundam 3 BLES01301 External 7.82 [TB] EyePet and Friends BCES00865 Internal 7.47 [TB] F.E.A.R. -
The Style of Video Games Graphics: Analyzing the Functions of Visual Styles in Storytelling and Gameplay in Video Games
The Style of Video Games Graphics: Analyzing the Functions of Visual Styles in Storytelling and Gameplay in Video Games by Yin Wu B.A., (New Media Arts, SIAT) Simon Fraser University, 2008 Thesis Submitted In Partial Fulfillment of the Requirements for the Degree of Master of Arts in the School of Interactive Arts and Technology Faculty of Communication, Art and Technology Yin Wu 2012 SIMON FRASER UNIVERSITY Fall 2012 Approval Name: Yin Wu Degree: Master of Arts Title of Thesis: The Style of Video Games Graphics: Analyzing the Functions of Visual Styles in Storytelling and Gameplay in Video Games Examining Committee: Chair: Carman Neustaedter Assistant Professor School of Interactive Arts & Technology Simon Fraser University Jim Bizzocchi, Senior Supervisor Associate Professor School of Interactive Arts & Technology Simon Fraser University Steve DiPaola, Supervisor Associate Professor School of Interactive Arts & Technology Simon Fraser University Thecla Schiphorst, External Examiner Associate Professor School of Interactive Arts & Technology Simon Fraser University Date Defended/Approved: October 09, 2012 ii Partial Copyright Licence iii Abstract Every video game has a distinct visual style however the functions of visual style in game graphics have rarely been investigated in terms of medium-specific design decisions. This thesis suggests that visual style in a video game shapes players’ gaming experience in terms of three salient dimensions: narrative pleasure, ludic challenge, and aesthetic reward. The thesis first develops a context based on the fields of aesthetics, art history, visual psychology, narrative studies and new media studies. Next it builds an analytical framework with two visual styles categories containing six separate modes. This research uses examples drawn from 29 games to illustrate and to instantiate the categories and the modes. -
UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
C Das Berühmte Spiel Um Den Großen Deal C
BraND IMAGES job no: p20651 code no: EAD07607568M 14 51-52 Frith Street. London. W1D 4SH. customer: Electronic Arts t. +44 (0)20 7896 3300 f. +44 (0)20 7896 3339 title: MONOPSTx360 cyan w. www.brand-images.com black ger yellow A Mullis Morgan Group Company item: MCV GER magenta C Das berühmte Spiel um den großen Deal C Online-Registrierung unter ea.onlineregister.com Gib deinen Zugangscode ein und du bekommst • exklusiven Zugang zu Cheat-Codes oder Tipps und Tricks zu deinem EA-Spiel • Insider-Informationen zu EA-Spielen • umfangreiche Technische Unterstützung Zugangscode: 19470 Es ist schnell. Es ist einfach. Es lohnt sich! Electronic Arts GmbH, Im Zollhafen 15-17, D-50678 Köln KINECT, Xbox, Xbox 360, Xbox LIVE und die Xbox-Logos sind Marken der Microsoft-Unternehmensgruppe und werden von Microsoft lizenziert. EAD07607568M Please check the contents of this proof carefully and mark any proof: 02 comments accordingly. 10%20%30%40% 50% 60% 70% 80% 90% 100% No responsibility can be accepted date: 13/09/10 for unmarked errors. BRAND IMAGES STEP WEDGE INHALT VOLLSTÄNDIGE STEUERUNG ..........................................2 SPIELSTART .....................................................................3 EIN SPIEL ERSTELLEN ......................................................5 EIN SPIEL SPIELEN ..........................................................8 GRUNDSTÜCKE VERWALTEN .........................................11 MONOPOLY STREETS-SHOP .........................................13 MIT Xbox LIVE VERBINDEN ...........................................13 -
Heavy Metal and Classical Literature
Lusty, “Rocking the Canon” LATCH, Vol. 6, 2013, pp. 101-138 ROCKING THE CANON: HEAVY METAL AND CLASSICAL LITERATURE By Heather L. Lusty University of Nevada, Las Vegas While metalheads around the world embrace the engaging storylines of their favorite songs, the influence of canonical literature on heavy metal musicians does not appear to have garnered much interest from the academic world. This essay considers a wide swath of canonical literature from the Bible through the Science Fiction/Fantasy trend of the 1960s and 70s and presents examples of ways in which musicians adapt historical events, myths, religious themes, and epics into their own contemporary art. I have constructed artificial categories under which to place various songs and albums, but many fit into (and may appear in) multiple categories. A few bands who heavily indulge in literary sources, like Rush and Styx, don’t quite make my own “heavy metal” category. Some bands that sit 101 Lusty, “Rocking the Canon” LATCH, Vol. 6, 2013, pp. 101-138 on the edge of rock/metal, like Scorpions and Buckcherry, do. Other examples, like Megadeth’s “Of Mice and Men,” Metallica’s “For Whom the Bell Tolls,” and Cradle of Filth’s “Nymphetamine” won’t feature at all, as the thematic inspiration is clear, but the textual connections tenuous.1 The categories constructed here are necessarily wide, but they allow for flexibility with the variety of approaches to literature and form. A segment devoted to the Bible as a source text has many pockets of variation not considered here (country music, Christian rock, Christian metal). -
[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
Creepy Jar S.A
CREEPY JAR S.A. (spółka akcyjna z siedzibą w Blizne Łaszczyńskiego przy ul. Gościnnej 11 lok. 28, 05-082 Stare Babice, zarejestrowana w rejestrze przedsiębiorców Krajowego Rejestru Sądowego pod numerem 0000666293) DOKUMENT INFORMACYJNY __________________________________________________________________________________ sporządzony w związku z ubieganiem się o wprowadzenie do obrotu w alternatywnym systemie obrotu na rynku NewConnect 204.588 akcji serii A oraz 64.848 akcji serii B o wartości nominalnej 1,00 PLN każda akcja Niniejszy dokument informacyjny został sporządzony w związku z ubieganiem się o wprowadzenie instrumentów finansowych objętych tym dokumentem do obrotu w alternatywnym systemie obrotu prowadzonym przez Giełdę Papierów Wartościowych w Warszawie S.A. Wprowadzenie instrumentów finansowych do obrotu w alternatywnym systemie obrotu nie stanowi dopuszczenia ani wprowadzenia tych instrumentów do obrotu na rynku regulowanym prowadzonym przez Giełdę Papierów Wartościowych w Warszawie S.A. (rynku podstawowym lub równoległym). Inwestorzy powinni być świadomi ryzyka jakie niesie ze sobą inwestowanie w instrumenty finansowe notowane w alternatywnym systemie obrotu, a ich decyzje inwestycyjne powinny być poprzedzone właściwą analizą, a także, jeżeli wymaga tego sytuacja, konsultacją z doradcą inwestycyjnym. Treść niniejszego dokumentu informacyjnego nie była zatwierdzana przez Giełdę Papierów Wartościowych w Warszawie S.A. pod względem zgodności informacji w nim zawartych ze stanem faktycznym lub przepisami prawa. Dokument Informacyjny został sporządzony w Warszawie, w dniu 7 stycznia 2019 r. Autoryzowany Doradca Navigator Capital S.A. CREEPY JAR S.A. Dokument Informacyjny 1. Oświadczenie osób odpowiedzialnych za informacje zawarte w dokumencie informacyjnym 1.1. Emitent 2 CREEPY JAR S.A. Dokument Informacyjny 1.2. Autoryzowany Doradca 3 CREEPY JAR S.A. Dokument Informacyjny Spis treści 1. Oświadczenie osób odpowiedzialnych za informacje zawarte w dokumencie informacyjnym ........................................................ -
CRADLE of FILTH the Manticore and Other Horrors (Melodic Extrem Metal)
CRADLE OF FILTH The manticore and other horrors (Melodic Extrem Metal) Année de sortie : 2012 Nombre de pistes : 11 Durée : 52' Support : CD promo Provenance : Reçu du label Il est évident qu’en 2012 CRADLE OF FILTH n’a malheureusement plus la même aura que dans la deuxième moitié des années 90. Complètement novateur dans un style Black Metal gothique, théâtral et symphonique, le groupe anglais a sorti selon moi deux albums vraiment incontournables : Dusk… And Her Embrace (1996) et Cruelty And The Beast (1998), mon préféré. Les années 2000, même si marquées par des disques très recommandables (Midian, Nymphetamine,…) correspondent à un lent déclin, laissant le trône dans le style Black Metal symphonique à leurs principaux rivaux, les Norvégiens de DIMMU BORGIR qui ont littéralement explosé à cette même période. On peut expliquer cette baisse de popularité certaine par trois facteurs : - le manque flagrant de renouvellement de la musique de CRADLE OF FILTH, s’épuisant dans des concept albums fastidieux manquant d’originalité. - le fait que Dani FILTH n’a jamais su s’entourer d’un line-up stable, hormis son fidèle lieutenant Paul ALLENDER à la guitare, ne bénéficiant donc pas de force créatrice supplémentaire et restant ainsi plus un projet solo qu’un véritable groupe soudé. - des prestations live de qualité inégale. Leur musique studio se trouvant difficile à reproduire fidèlement en concert, le son s'avère souvent aléatoire… Que peut on donc espérer de The Manticore And Other Horros ? Tuons le suspens, c’est un bon album mais je ne parlerai pas de chef d’œuvre.