Dragon Magazine #146

Total Page:16

File Type:pdf, Size:1020Kb

Dragon Magazine #146 Issue #146 Vol. XIV, No. 1 SPECIAL ATTRACTION June 1989 Wings of Doom: Publisher 13 There is no hiding place from a dragons flame. Mike Cook Dragons Are Wizards Best Friends David E. Cates Editor 14 Four new familiars with exotic tastes in masters. Roger E. Moore The Dragons Bestiary The Readers Associate editor Fiction editor 22Not all new types of dragons are badonly most of them! Robin Jenkins Barbara G. Young The New Ecology of the Dragons Jean Rabe and Skip Williams Editorial assistant 30Teeth and scales and tavern tales, of such are dragons made. Kimberly J. Walter Art director OTHER FEATURES Lori Svikel The Hatchling Magazine A. D. Young Production staff 40From humble beginnings do great things grow. Paul Hanchette Betty Elmore Gaye OKeefe Angelika Lokotz The Ever-After fiction by eluki bes shahar 48Which is the greater: the heros will or the heros destiny? Subscriptions U.S. Advertising Janet L. Winters Sheila Gailloreto The Marvel®-Phile Skip Williams 60Suppose sweet old Aunt May decided to bump off Galactus. U. K. correspondent Christopher Christou Dangerous Terrain Dan Salas 64Fixing an old robot might be a serious mistake in the GAMMA WORLD® U.K. advertising game. Kris Starr Jane Johnson The Role of Computers Hartley, Patricia, and Kirk Lesser 68Computer-game opponents are especially bad when they can out-think you. Arrows of the East David Kloba 80What sort of arrow works well against an angry kappa? If You Wish Upon a Star . Kevin Murphy 84Be careful of what you wish for. You might get it! D EPARTMENTS 5 Letters 58 TSR Previews 100 Dragonmirth 6 Forum 82 Gamers Guide 10 Sage Advice 94 Convention Calendar COVER Keith Parkinson didnt skimp on the action in his untitled cover painting for this issue (the editor calls it Ouch!). Keith says he figured that fighting dragons would hold nothing back, and having your head breathed on sounded like a pretty bad turn of events. Well, it is better to give than to receive. 4 JUNE 1989 R.I.P.: RPGs? This issue marks the 13th anniver- sary of the founding of DRAGON® Magazine and my sixth year on its staff. Rather than looking back at Claydonia the early days of the magazine (see What did you think of this issue? Do you have The Hatchling Magazine in this a question about an article or have an idea for a issue), looking ahead is more in Dear Dragon: new feature youd like to see? In the United order in this editorial. States and Canada, write to: Letters, DRAGON® After reading Claydonia Conquers the World DRAGON Magazines core topic is Magazine, PO. Box 111, Lake Geneva WI 53147, (issue #144), I had to write. First, power # 12, U.S.A. In Europe, write to: Letters, DRAGON Use Self As Missile, should be called Ultimate that of role-playing games, particu- Magazine, TSR Ltd., 120 Church End, Cherry Missile, which was created by Tom Sawyer (see larly the AD&D® game. The maga- Hinton, Cambridge CB1 3LD, United Kingdom. issue #128, page 56). Second, what about a zines fate thus revolves around the power called Eject Limbs? This allows a Claydo- fortunes of these games themselves. nian to shoot off limbs as missiles. (Warning: RPGs have grown and evolved since Fantastic highs This reduces hit points and number of attacks.) the appearance of the fantasy com- Third, how about having Lords & Legends bat rules in the CHAINMAIL minia- Dear Dragon: with Claydonians for one or two issues? tures game. But other changes have I liked your article in issue #143, The Highs Dennis Payne come about with more far-reaching and Lows of Fantasy (pages 37-44). But upon Holliston MA reading the concluding lists of books and mod- effects. Many RPG companies have devel- ules, I was very disappointed to not see the We missed the Ultimate Missile reference; DRAGONLANCE® series appear. I have read thank you for catching it. Clay-O-Rama referees oped specific campaign worlds for three of the books (the Legends series), and I should have no trouble working out details for their games, and these worlds are feel they would qualify for the high-fantasy list. your Eject Limbs power, though having a supply extremely complex. Thick source- I was also surprised because several hardcover of regular missiles would probably be better in books are available for RPGs of all books and modules have been written specifi- the long run. As for having a Claydonian “Lords typesbut how many gamers actu- cally dealing with the DRAGONLANCE saga. & Legends” column—it isn’t likely, but the ally use all of this material? Many Eric Middlecamp Claydonians probably appreciated the thought. South St. Paul MN gamers buy sourcebooks only to read, like buying paperback novels. Besides, how often can you get a There are so many good fantasy novels out Column questions that it would be impossible to list them all, group together to play through a 10- much less categorize them. But we appreciate Dear Dragon: part quest? your mention of the DRAGONLANCE saga. I have three questions: Additionally, those gamers who 1. Can technological items be submitted for started playing RPGs in the 1970s Bazaar of the Bizarre? It would be great to see and early 1980s are growing older. Artists need mail new equipment for TOP SECRET/S.I., MARVEL Game designer and novelist Tracy SUPER HEROES®, STAR FRONTIERS®, and other Hickman has pointed out that as Dear Dragon: high-tech games. I just wanted to tell you (and Im sure many 2. Can The Ecology of articles be written on gamers (like everyone else) get older, people share my feelings) that the artwork on monsters that have appeared in The Dragons they acquire families, homes, nor- the covers of your magazine is sensational. I Bestiary? mal jobs, and so on. How often can was wondering if TSR or another company is 3. How about a new feature, similar to The you get away from work and family producing posters from the covers of DRAGON Ecology of articles, featuring the psychologies ties to go out and slay dragons with Magazine, and if so, where can I reach these of creatures rather than their physiologies? It the gang? Not very often. people. could focus on the cultures, beliefs, myths, and As Tracy has noted, you may not Chris Kasparian religions of relatively intelligent creatures. Such be able to get gamers together, but Staten Island NY a column would be a great place to learn more your computer is available on about the various humanoids, as well as the demand. You might miss having Thank you very much. If there is a particular much-neglected creatures of faerie. your friends around (unless you artist or piece of artwork that you are especially Joshua M. Jeffryes interested in, you can write to the artist, c/o Slater IA have a multiplayer game and can get DRAGON Magazine P.O. Box 111, Lake Geneva family or friends to play, too). But WI 53147, U.S.A.), and enclose a self-addressed, Technological items certainly have a chance of whenever you want to play, you can stamped envelope with your letter: Write only appearing in the “Bazaar of the Bizarre” column, play. the artist’s name and your return address on though it would be the first time that happened. Better computers and programs the SASE, and we’ll fill in the artist’s address (we We’d prefer “The Ecology of” articles be con- are also available. Hack-n-slash com- prefer not to give out the full addresses of our fined to “official” monsters given in the game puter games are being replaced by contributors). Some artists have color prints books (for the AD&D? D&D? GAMMA detailed adventures on worlds as available of their work. WORLD®, and related games). Finally, many complex as any on paper. The NPCs You might also wish to see The Art of “The Ecology of” articles have given details on DRAGON Magazine, a 128-page, full-color collec- the lives and cultures of fantasy creatures, such in these games have their own per- tion of artwork from past issues of the maga- as “The Ecology of the Mind Flayer” (issue #78). sonalities and missions in life; they zine. This book is available from most hobby We once ran an article called “The Psychology remember wrongs and favors done and game shops for $16.95 (£9.95 in the U.K.). of the Doppleganger” (issue #80), which went to them by your character. Some of You can also get this book from the TSR Mail into some of the areas you mentioned. We do them can talk to you, too, bringing Order Hobby Shop (P.O. Box 756, Lake Geneva have a special section planned on creatures with them what Tracy calls the WI 53147); write for a free catalog. from faerie realms, probably set for next year, that you might find of interest. Continued on page 39 DRAGON 5 DRAGON® Magazine (ISSN 0279-6848) is published monthly by TSR, Inc., PO. Box 756, Lake Geneva WI 53147, United States of America. The postal address for all materials from the United States and Canada except subscription orders is: DRAGON Magazine, PO Box 111, Lake Geneva WI 53147, U. S.A.; telephone: (414) 248-3625. The postal address for all materials from Europe is: DRAGON Magazine, TSR Ltd, 120 Church End, Cherry Hinton, Cambndge CB1 3LD, United Kingdom; telephone: (0223) 212517 (U.K.), 44-223- 212517 (international); telex: 818761; fax: (0223) 248066 (U.K.), 44-223-248066 (international).
Recommended publications
  • Dragon Magazine #182
    Issue #182 Vol. XVII, No. 1 SPECIAL ATTRACTIONS Dragons: the lords of fantasy June 1992 9 Our annual tribute to our namesakeslong may they live! Publisher Not Cheaper by the Dozen Spike Y. Jones James M. Ward 10 Twelve of the DRAGONLANCE® sagas most egg-citing creations. Editor The Vikings' Dragons Jean Rabe Roger E. Moore 17 Linnorms: the first of a two-part series on the Norse dragons. The Dragons Bestiary Gregory Detwiler Associate editor 25 unhealthy branches of the dragon family tree. Dale A. Donovan Fiction editor F ICTION Barbara G. Young The Dragonbone Flute fiction by Lois Tilton Editorial assistant 84 He was a shepherd who loved musicbut he loved his audience more. Wolfgang H. Baur Art director R EVIEWS Larry W. Smith The Role of Computers Hartley, Patricia, and Kirk Lesser 55 From Mars to the stars: two high-powered science-fiction games. Production staff Gaye O'Keefe Angelika Lokotz Role-playing Reviews Lester Smith Tracey Zamagne Mary Roath 96 Now you can be the smallest of creatures or the most powerful. Through the Looking Glass Robert Bigelow Subscriptions\t 112 A collection of draconic wonders, for gaming or display. Janet L. Winters U.S. advertising O THER FEATURES Roseann Schnering Novel Ideas James Lowder 34 Two new horrific novels, spawned in the mists of Ravenloft. U.K. correspondent The Voyage of the Princess Ark Bruce A. Heard and U.K. advertising 41 This month, the readers questions take center stage. Bronwen Livermore The Wild, Wild World of Dice Michael J. DAlfonsi 45 Okay, so how many six-sided dice do you own? Kings of the Caravans Ed Greenwood 48 A land like the Forgotten Realms requires tough merchants! Dragonslayers on the Screen Dorothy Slama 62 Some handy guidelines for letting your computer be your DM.
    [Show full text]
  • DRAGON Magazine Is Still Read the Ecology of the DRAGON® Magazine (ISSN 0279-6848) Is by the Same Kind of People
    D RAGON 1 Publisher: Mike Cook Editor-in-Chief: Kim Mohan On this day. Editorial staff: Roger Raupp Contents Patrick Lucien Price Mary Kirchoff Vol. IX, No. 1 June 1984 Roger Moore On this day in 1976, the first issue of Layout designer: Kristine L. Bartyzel DRAGON® Magazine rolled off the press. SPECIAL ATTRACTION Subscriptions: Mellody Knull (Which day? Oh, sometime in June. When Contributing Editors: Ed Greenwood a magazine has a birthday, it lasts for a Great Stoney . .41 Katherine Kerr month.) Way back then, it was The Ken Rolston All the parts you need to make Dragon without the ®. It was produced Advertising Sales Administrator: a miniature cardboard castle Mary Parkinson by two people, and it was read by a healthy This issues contributing artists: proportion of all the people who were de- voted to the new hobby of fantasy role- Denis Beauvais Harry Quinn Roger Raupp Dave Trampier playing. Dennis Kauth Kurt Erichsen The name is different now, and the staff Jerry Eaton Craig Smith is a little larger, but some things never OTHER FEATURES Jeff Butler Larry Elmore change. DRAGON Magazine is still read The ecology of the DRAGON® Magazine (ISSN 0279-6848) is by the same kind of people. The hobby isnt published monthly for a subscription price of $24 slithering tracker. .9 new any more, and a lot more people are per year by Dragon Publishing, a division of involved in it, but the basic makeup of our Dont look now, but . TSR, Inc. The mailing address of Dragon Publishing for all material except subscription readership is the same now as it was when Familiars with a special use .
    [Show full text]
  • INGO GILDENHARD Cicero, Philippic 2, 44–50, 78–92, 100–119 Latin Text, Study Aids with Vocabulary, and Commentary CICERO, PHILIPPIC 2, 44–50, 78–92, 100–119
    INGO GILDENHARD Cicero, Philippic 2, 44–50, 78–92, 100–119 Latin text, study aids with vocabulary, and commentary CICERO, PHILIPPIC 2, 44–50, 78–92, 100–119 Cicero, Philippic 2, 44–50, 78–92, 100–119 Latin text, study aids with vocabulary, and commentary Ingo Gildenhard https://www.openbookpublishers.com © 2018 Ingo Gildenhard The text of this work is licensed under a Creative Commons Attribution 4.0 International license (CC BY 4.0). This license allows you to share, copy, distribute and transmit the text; to adapt the text and to make commercial use of the text providing attribution is made to the author(s), but not in any way that suggests that they endorse you or your use of the work. Attribution should include the following information: Ingo Gildenhard, Cicero, Philippic 2, 44–50, 78–92, 100–119. Latin Text, Study Aids with Vocabulary, and Commentary. Cambridge, UK: Open Book Publishers, 2018. https://doi. org/10.11647/OBP.0156 Every effort has been made to identify and contact copyright holders and any omission or error will be corrected if notification is made to the publisher. In order to access detailed and updated information on the license, please visit https:// www.openbookpublishers.com/product/845#copyright Further details about CC BY licenses are available at http://creativecommons.org/licenses/ by/4.0/ All external links were active at the time of publication unless otherwise stated and have been archived via the Internet Archive Wayback Machine at https://archive.org/web Digital material and resources associated with this volume are available at https://www.
    [Show full text]
  • Dragon Magazine
    May 1980 The Dragon feature a module, a special inclusion, or some other out-of-the- ordinary ingredient. It’s still a bargain when you stop to think that a regular commercial module, purchased separately, would cost even more than that—and for your three bucks, you’re getting a whole lot of magazine besides. It should be pointed out that subscribers can still get a year’s worth of TD for only $2 per issue. Hint, hint . And now, on to the good news. This month’s kaleidoscopic cover comes to us from the talented Darlene Pekul, and serves as your p, up and away in May! That’s the catch-phrase for first look at Jasmine, Darlene’s fantasy adventure strip, which issue #37 of The Dragon. In addition to going up in makes its debut in this issue. The story she’s unfolding promises to quality and content with still more new features this be a good one; stay tuned. month, TD has gone up in another way: the price. As observant subscribers, or those of you who bought Holding down the middle of the magazine is The Pit of The this issue in a store, will have already noticed, we’re now asking $3 Oracle, an AD&D game module created by Stephen Sullivan. It for TD. From now on, the magazine will cost that much whenever we was the second-place winner in the first International Dungeon Design Competition, and after looking it over and playing through it, we think you’ll understand why it placed so high.
    [Show full text]
  • Dragon Magazine #248
    DRAGONS Features The Missing Dragons Richard Lloyd A classic article returns with three new dragons for the AD&D® game. Departments 26 56 Wyrms of the North Ed Greenwood The evil woman Morna Auguth is now The Moor Building a Better Dragon Dragon. Paul Fraser Teaching an old dragon new tricks 74Arcane Lore is as easy as perusing this menu. Robert S. Mullin For priestly 34 dragons ... Dragon Dweomers III. Dragon’s Bestiary 80 Gregory W. Detwiler These Crystal Confusion creatures are the distant Dragon-Kin. Holly Ingraham Everythingand we mean everything 88 Dungeon Mastery youll ever need to know about gems. Rob Daviau If youre stumped for an adventure idea, find one In the News. 40 92Contest Winners Thomas S. Roberts The winners are revealed in Ecology of a Spell The Dragon of Vstaive Peak Design Contest. Ed Stark Columns Theres no exagerration when Vore Lekiniskiy THE WYRMS TURN .............. 4 is called a mountain of a dragon. D-MAIL ....................... 6 50 FORUM ........................ 10 SAGE ADVICE ................... 18 OUT OF CHARACTER ............. 24 Fiction BOOKWYRMs ................... 70 The Quest for Steel CONVENTION CALENDAR .......... 98 Ben Bova DRAGONMIRTH ............... 100 Orion must help a young king find both ROLEPLAYING REVIEWS .......... 104 a weapon and his own courage. KNIGHTS OF THE DINNER TABLE ... 114 TSR PREVIEWS ................. 116 62 PROFILES ..................... 120 Staff Publisher Wendy Noritake Executive Editor Pierce Watters Production Manager John Dunn Editor Dave Gross Art Director Larry Smith Associate Editor Chris Perkins Editorial Assistant Jesse Decker Advertising Sales Manager Bob Henning Advertising Traffic Manager Judy Smitha On the Cover Fred Fields blends fantasy with science fiction in this month's anniversary cover.
    [Show full text]
  • Dragon Magazine #100
    D RAGON 1 22 45 SPECIAL ATTRACTIONS In the center: SAGA OF OLD CITY Poster Art by Clyde Caldwell, soon to be the cover of an exciting new novel 4 5 THE CITY BEYOND THE GATE Robert Schroeck The longest, and perhaps strongest, AD&D® adventure weve ever done 2 2 At Moonset Blackcat Comes Gary Gygax 34 Gary gives us a glimpse of Gord, with lots more to come Publisher Mike Cook 3 4 DRAGONCHESS Gary Gygax Rules for a fantastic new version of an old game Editor-in-Chief Kim Mohan Editorial staff OTHER FEATURES Patrick Lucien Price Roger Moore 6 Score one for Sabratact Forest Baker Graphics and production Role-playing moves onto the battlefield Roger Raupp Colleen OMalley David C. Sutherland III 9 All about the druid/ranger Frank Mentzer Heres how to get around the alignment problem Subscriptions Georgia Moore 12 Pages from the Mages V Ed Greenwood Advertising Another excursion into Elminsters memory Patricia Campbell Contributing editors 86 The chance of a lifetime Doug Niles Ed Greenwood Reminiscences from the BATTLESYSTEM Supplement designer . Katharine Kerr 96 From first draft to last gasp Michael Dobson This issues contributing artists . followed by the recollections of an out-of-breath editor Dennis Kauth Roger Raupp Jim Roslof 100 Compressor Michael Selinker Marvel Bullpen An appropriate crossword puzzle for our centennial issue Dave Trampier Jeff Marsh Tony Moseley DEPARTMENTS Larry Elmore 3 Letters 101 World Gamers Guide 109 Dragonmirth 10 The forum 102 Convention calendar 110 Snarfquest 69 The ARES Section 107 Wormy COVER Its fitting that an issue filled with things weve never done before should start off with a cover thats unlike any of the ninety-nine that preceded it.
    [Show full text]
  • Dragons of Desolation by Tracy Hickman and Michael Dobson
    TRAP EFFECTS All traps are triggered by a tripwire or by walking past them. Ball: Damage = 2d8; Save vs Petrify to avoid. Blade Damage = 1d10; When activated starts chopping; Dexterity check to pass or pass to right or left of wedge shaped blade. Flame: Damage = 2d6, if fanned out in some way. Ice Falls: Damage = 1d6; Save vs Spells or encased in ice, 3 turns to thaw. Spiked Pit: Damage = 2d6; 10' deep, trapdoor snaps shut. Official Game Adventure Dragons of Desolation by Tracy Hickman and Michael Dobson TABLE OF CONTENTS Prologue . 2 Wherein the tale is told, and the story is explained. Chapter 14: The Doors of Thorbardin . 4 In which the heroes dream dark dreams and seek the entrance to the long-lost dwarven kingdom. Chapter 15: The North Gate of the Dwarves . 8 In which the heroes enter Thorbardin, encounter ancient evils, and meet a legendary dwarf. Chapter 16: The Honor of the Hylar . 12 In which the Council of Thanes meets, and the heroes receive a quest. Chapter 17: Kalil S’rith . 15 In which the heroes enter the Kingdom of the Dead seeking a great mystical treasure. Chapter 18: Dark Realms . 19 In which Verminaard returns, and the heroes make their final stand. Epilogue . 22 Wherein this book of Dragonlance comes to an end, the beginning and end of life is celebrated, and shadows of the future fall on the present. APPENDICES . 26 and Inside Cover Here are the tools of the story That which is new is explained, as are encounters governed by fate alone.
    [Show full text]
  • Taking the Plunge Tied Into Gen
    The Newsletter of the International Association of Media Tie-in Writers copy-writing and catalogue work for my former job fills gaps, but beyond that, I'm hustling to TTaakkiinngg tthhee PPlluunnggee line up another project. By Don Bassingthwaite Possibly the best instant pay-off from Since I was profiled in Tied-In #4, I have left deciding to write full-time? Every time I pass my day job and taken the plunge into full-time through the old day job (a major Canadian writing. On December 1, I'll celebrate three publisher) for a freelance meeting, at least one of months of freedom. my former colleagues is certain to say: "Wow, you The majority of my look so relaxed!" time has been taken up completing the first novel of a new trilogy under TTiieedd IInnttoo GGeenn CCoonn contract to Wizards of the Coast—a major impetus for my decision. After a dozen novels and three years in a new (and busier) day job, I found that I couldn't keep up the pace of writing and working . without both jobs suffering. Fortunately, it really wasn't too difficult to decide which way to go, especially with the IAMTW members Donald J. Bingle and Tim inspiration provided by Waggoner in featured readings during the stories from everyone at Gen Con Game Fair. IAMTW. The biggest change I've By Tim Waggoner found was the early transition to disciplining Perhaps the slogan might better read: The myself to write every day and remembering that Best Four Days in Writing. as much as I enjoy what I do, it isn't just an The 40th Anniversary of the Gen Con gaming extended vacation.
    [Show full text]
  • Letter from the Chair Symposium Committee
    Letter from the Chair Welcome to the Life, the Universe, & Everything Sym- statement I’ve ever made, but I stand by it. Over the posium on Science Fiction and Fantasy, or as we affec- next three days I advise you to do two things: learn tionately call it, LTUE. If you’re here for the first, tenth, everything you can and have an amazing time doing it. or the thirty-fourth time (or any number of years in- I’ve frequently been told by our attendees how much between), I sincerely hope you’ll find this weekend to be LTUE means to them. Between gushing about amaz- not just enjoyable but sensational. ing experiences with our panelists, as well as with other I’d like to start out by thanking each and every one of attendees, they often reference some sort of energy that you for being here. Whether you’re here as an attendee, LTUE seems to give them. This energy inspires them to a presenter, or a volunteer, your presence is incredibly get up and create something. This year the committee important to the LTUE experience. While the sympo- has poured countless hours of energy into this year’s pro- sium as an idea will always exist, without people who gramming, and I hope you each get every ounce of energy are willing to be here LTUE would cease to exist. I out that you can. I hope that by the end of this year’s would like to particularly express my gratitude to the symposium you find yourself ready to take on anything.
    [Show full text]
  • Finding Aid Template
    Brian Sutton-Smith Library and Archives of Play PlaGMaDA Papers Finding Aid to the Play Generated Map and Document Archive (PlaGMaDA) Papers, 1974-2014 Summary Information Title: Play Generated Map and Document Archive (PlaGMaDA) papers Creator: Timothy Hutchings (primary) ID: 114.894 Date: 1974-2014 (inclusive); 1980s-2000 (bulk) Extent: 15.1 linear feet Language: The materials in this collection are in English, unless otherwise indicated. Abstract: The Play Generated Map and Document Archive (PlaGMaDA) papers are a compilation of hand-drawn maps, sketches, notes, reference materials, and other documentation generated by numerous players of assorted role-playing games. Dated materials are primarily from the 1980s through 2000. Repository: Brian Sutton-Smith Library and Archives of Play at The Strong One Manhattan Square Rochester, New York 14607 585.263.2700 [email protected] Administrative Information Conditions Governing Use: This collection is open for research use by staff of The Strong and by users of its library and archives. Though the donor has not transferred intellectual property rights (including, but not limited to any copyright, trademark, and associated rights therein) to The Strong, he has given permission for The Strong to make copies in all media for museum, educational, and research purposes. Custodial History: The Play Generated Map and Document Archive (PlaGMaDA) papers were donated to The Strong in April 2014 as a gift from the Play Generated Map and Document Archive (PlaGMaDA). The papers were accessioned by The Strong under Object ID 114.894. The papers were received from Timothy Hutchings, the Founding Director of the Play Generated Map and Document Archive, in seven large boxes.
    [Show full text]
  • THE GETAWAY GIRL: a NOVEL and CRITICAL INTRODUCTION By
    THE GETAWAY GIRL: A NOVEL AND CRITICAL INTRODUCTION By EMILY CHRISTINE HOFFMAN Bachelor of Arts in English University of Kansas Lawrence, Kansas 1999 Master of Arts in English University of Kansas Lawrence, Kansas 2002 Submitted to the Faculty of the Graduate College of the Oklahoma State University in partial fulfillment of the requirements for the Degree of DOCTOR OF PHILOSOPHY December, 2009 THE GETAWAY GIRL: A NOVEL AND CRITICAL INTRODUCTION Dissertation Approved: Jon Billman Dissertation Adviser Elizabeth Grubgeld Merrall Price Lesley Rimmel Ed Walkiewicz A. Gordon Emslie Dean of the Graduate College ii ACKNOWLEDGMENTS I would like to express my appreciation to several people for their support, friendship, guidance, and instruction while I have been working toward my PhD. From the English department faculty, I would like to thank Dr. Robert Mayer, whose “Theories of the Novel” seminar has proven instrumental to both the development of The Getaway Girl and the accompanying critical introduction. Dr. Elizabeth Grubgeld wisely recommended I include Elizabeth Bowen’s The House in Paris as part of my modernism reading list. Without my knowledge of that novel, I am not sure how I would have approached The Getaway Girl’s major structural revisions. I have also appreciated the efforts of Dr. William Decker and Dr. Merrall Price, both of whom, in their role as Graduate Program Director, have generously acted as my advocate on multiple occasions. In addition, I appreciate Jon Billman’s willingness to take the daunting role of adviser for an out-of-state student he had never met. Thank you to all the members of my committee—Prof.
    [Show full text]
  • Exploring Kodiak Alutiiq Literature Through Core Values
    LIITUKUT SUGPIAT’STUN (WE ARE LEARNING HOW TO BE REAL PEOPLE): EXPLORING KODIAK ALUTIIQ LITERATURE THROUGH CORE VALUES A THESIS Presented to the Faculty of the University of Alaska Fairbanks in Partial Fulfillment of the Requirements for the Degree of DOCTOR OF PHILOSOPHY By Alisha Susana Drabek, BA., M.F.A. Fairbanks, Alaska December 2012 UMI Number: 3537832 All rights reserved INFORMATION TO ALL USERS The quality of this reproduction is dependent upon the quality of the copy submitted. In the unlikely event that the author did not send a complete manuscript and there are missing pages, these will be noted. Also, if material had to be removed, a note will indicate the deletion. UMI 3537832 Published by ProQuest LLC 2013. Copyright in the Dissertation held by the Author. Microform Edition © ProQuest LLC. All rights reserved. This work is protected against unauthorized copying under Title 17, United States Code. ProQuest LLC 789 East Eisenhower Parkway P.O. Box 1346 Ann Arbor, Ml 48106-1346 LIITUKUT SUGPIAT’ STUN (WE ARE LEARNING HOW TO BE REAL PEOPLE): EXPLORING KODIAK ALUTIIQ LITERATURE THROUGH CORE VALUES By Alisha Susana Drabek Abstract The decline of Kodiak Alutiiq oral tradition practices and limited awareness or understanding of archived stories has kept them from being integrated into school curriculum. This study catalogs an anthology of archived Alutiiq literature documented since 1804, and provides an historical and values-based analysis of Alutiiq literature, focused on the educational significance of stories as tools for individual and community wellbeing. The study offers an exploration of values, worldview and knowledge embedded in Alutiiq stories.
    [Show full text]