Taking the Plunge Tied Into Gen
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Dragon Magazine #182
Issue #182 Vol. XVII, No. 1 SPECIAL ATTRACTIONS Dragons: the lords of fantasy June 1992 9 Our annual tribute to our namesakeslong may they live! Publisher Not Cheaper by the Dozen Spike Y. Jones James M. Ward 10 Twelve of the DRAGONLANCE® sagas most egg-citing creations. Editor The Vikings' Dragons Jean Rabe Roger E. Moore 17 Linnorms: the first of a two-part series on the Norse dragons. The Dragons Bestiary Gregory Detwiler Associate editor 25 unhealthy branches of the dragon family tree. Dale A. Donovan Fiction editor F ICTION Barbara G. Young The Dragonbone Flute fiction by Lois Tilton Editorial assistant 84 He was a shepherd who loved musicbut he loved his audience more. Wolfgang H. Baur Art director R EVIEWS Larry W. Smith The Role of Computers Hartley, Patricia, and Kirk Lesser 55 From Mars to the stars: two high-powered science-fiction games. Production staff Gaye O'Keefe Angelika Lokotz Role-playing Reviews Lester Smith Tracey Zamagne Mary Roath 96 Now you can be the smallest of creatures or the most powerful. Through the Looking Glass Robert Bigelow Subscriptions\t 112 A collection of draconic wonders, for gaming or display. Janet L. Winters U.S. advertising O THER FEATURES Roseann Schnering Novel Ideas James Lowder 34 Two new horrific novels, spawned in the mists of Ravenloft. U.K. correspondent The Voyage of the Princess Ark Bruce A. Heard and U.K. advertising 41 This month, the readers questions take center stage. Bronwen Livermore The Wild, Wild World of Dice Michael J. DAlfonsi 45 Okay, so how many six-sided dice do you own? Kings of the Caravans Ed Greenwood 48 A land like the Forgotten Realms requires tough merchants! Dragonslayers on the Screen Dorothy Slama 62 Some handy guidelines for letting your computer be your DM. -
TABLE of CONTENTS Issue 101, February 2021
TABLE OF CONTENTS Issue 101, February 2021 FROM THE EDITOR Editorial: February 2021 FICTION We, the Girls Who Did Not Make It E.A. Petricone The Girl with the Voice Made of Stone Anuel Rodriguez Hairy Legs and All Stephen Graham Jones And Lucy Fell Erica Ruppert NONFICTION The H Word: Horror, Through Colored Lenses Justin C. Key Interview: Hailey Piper Gordon B. White AUTHOR SPOTLIGHTS E.A. Petricone Stephen Graham Jones MISCELLANY Coming Attractions Stay Connected Subscriptions and Ebooks Support Us on Patreon, or How to Become a Dragonrider or Space Wizard About the Nightmare Team © 2021 Nightmare Magazine Cover by Grace Legault www.nightmare-magazine.com Published by Adamant Press. Editorial: February 2021 Wendy N. Wagner | 1166 words Welcome to issue 101 of Nightmare! I’m Wendy N. Wagner, writing to you in my first- ever editorial, and let me just say: It is an honor and a privilege to be writing to you, our wonderful readers. Thank you so much for joining me on the next leg of our magazine’s terrifying journey. I hope we have a great time together! When it comes to horror, I’m what might be called a “true believer.” Horror novels, video games and movies have gotten me through some of the roughest patches in my life. I’ve escaped unhappiness by diving into the thrills of countless monstrous adventures; I’ve felt my will to live return after a good jump scare—and I’ve found tremendous insight into the human condition in the work of horror creators across all mediums. -
Finding Aid Template
Brian Sutton-Smith Library and Archives of Play PlaGMaDA Papers Finding Aid to the Play Generated Map and Document Archive (PlaGMaDA) Papers, 1974-2014 Summary Information Title: Play Generated Map and Document Archive (PlaGMaDA) papers Creator: Timothy Hutchings (primary) ID: 114.894 Date: 1974-2014 (inclusive); 1980s-2000 (bulk) Extent: 15.1 linear feet Language: The materials in this collection are in English, unless otherwise indicated. Abstract: The Play Generated Map and Document Archive (PlaGMaDA) papers are a compilation of hand-drawn maps, sketches, notes, reference materials, and other documentation generated by numerous players of assorted role-playing games. Dated materials are primarily from the 1980s through 2000. Repository: Brian Sutton-Smith Library and Archives of Play at The Strong One Manhattan Square Rochester, New York 14607 585.263.2700 [email protected] Administrative Information Conditions Governing Use: This collection is open for research use by staff of The Strong and by users of its library and archives. Though the donor has not transferred intellectual property rights (including, but not limited to any copyright, trademark, and associated rights therein) to The Strong, he has given permission for The Strong to make copies in all media for museum, educational, and research purposes. Custodial History: The Play Generated Map and Document Archive (PlaGMaDA) papers were donated to The Strong in April 2014 as a gift from the Play Generated Map and Document Archive (PlaGMaDA). The papers were accessioned by The Strong under Object ID 114.894. The papers were received from Timothy Hutchings, the Founding Director of the Play Generated Map and Document Archive, in seven large boxes. -
Amber and Blood: V. 3 PDF Book
AMBER AND BLOOD: V. 3 PDF, EPUB, EBOOK Margaret Weis | 318 pages | 04 Nov 2008 | Wizards of the Coast | 9780786950669 | English | United States Amber and Blood: v. 3 PDF Book Dragonlance - Dragons of a Vanished Moon War. Excellent read. Aug 16, Cass rated it liked it. Appendix: Amber and Blood - Disciples of Bone. There are no discussion topics on this book yet. Refresh and try again. Seller Image. Sep 03, Matthew rated it liked it Recommends it for: dragonlance fans only. In the last book in the trilogy we discovered that Mina was actually a god - all Amber and Blood is the third book in the post-War of the Souls trilogy in the Dragonlance series of books. Trivia About Amber and Blood May show signs of minor shelf wear and contain limited notes and highlighting. A small band of heroes, driven to desperate measures, leads the fight against overwhelming odds. For a better shopping experience, please upgrade now. It is riddled with spelling mistakes, extra words, and missing words. Each month we recycle over 2. Margaret Weis Paperback Books. Instead, she reverts to a child. Goodreads helps you keep track of books you want to read. Now, if she, or she and Hickman, would just go back there so we can see what is going on in Krynn! The character development has to be the part that most interests me. Show more Show less. Amber and Blood: v. 3 Writer Condition: New. But the search brings more personal dangers, pitting Nina against a former colleague - and reopening a dark chapter from Eddie's past. -
Bestiary of Krynn, Revised
Bestiary of Krynn, Revised Designers: Cam Banks, André La Roche Additional Design: Jamie Chambers, Christopher Coyle, Sean Macdonald, Trampas Whiteman Editing: Jamie Chambers Proofreading: Elizabeth Baldwin, Christy Everette, Margaret Weis Project Manager: Jamie Chambers Typesetter: Sean Everette Art Director: Renae Chambers, Christopher Coyle Cover Artist: Jeff Easley Interior Artists: Omar Dogan, Jason Engle, Mark Evans, Eric Fortune, Scott Harshbarger, Scott Hepburn, James Holloway, Jennifer Meyer, Stanley Morrison, Ron Spencer, Eric Vedder, Brad Williams, Kevin Yan, Jim Zubkavich Cover Graphic Designer: Ken Whitman Interior Graphic Designer: Kevin T. Stein Special Thanks: Shivam Bhatt, Ross Bishop, Neil Burton, Weldon Chen, Richard Connery, Luis Fernando De Pippo, Tracy Everette, Matt Haag, Ben Jacobson, Tobin Melroy, Ashe Potter, Joshua Stewart, Heine Kim Stick This d20 System® game accessory utilizes mechanics developed for the new DUNGEONS & DRAGONS® game by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This Wizards of the Coast® Official Licensed Product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. DUNGEONS & DRAGONS, D&D, Dungeon Master, DRAGONLANCE, the DRAGONLANCE Logo, d20, the d20 System Logo, Wizards of the Coast, and the Wizards of the Coast Logo are registered trademarks of Wizards of the Coast, Inc., aSample subsidiary of Hasbro, file Inc. © 2006 Wizards of the Coast, Inc. Used with permission. All rights reserved. First Printing—2006. Printed in the USA. © 2006 Margaret Weis Productions, Ltd. Margaret Weis Productions and the Margaret Weis Productions Logo are trademarks owned by Margaret Weis Productions, Ltd. -
The Platinum Appendix
SHANNON APPELCLINE SHANNON A HISTORY OF THE ROLEPLAYING GAME INDUSTRY THE PLATINUM APPENDIX SHANNON APPELCLINE This supplement to the Designers & Dragons book series was made possible by the incredible support given to us by the backers of the Designers & Dragons Kickstarter campaign. To all our backers, a big thank you from Evil Hat! _Journeyman_ Antoine Pempie Carlos Curt Meyer Donny Van Zandt Gareth Ryder-Han- James Terry John Fiala Keith Zientek malifer Michael Rees Patrick Holloway Robert Andersson Selesias TiresiasBC ^JJ^ Anton Skovorodin Carlos de la Cruz Curtis D Carbonell Dorian rahan James Trimble John Forinash Kelly Brown Manfred Gabriel Michael Robins Patrick Martin Frosz Robert Biddle Selganor Yoster Todd 2002simon01 Antonio Miguel Morales CURTIS RICKER Doug Atkinson Garrett Rooney James Turnbull John GT Kelroy Was Here Manticore2050 Michael Ruff Nielsen Robert Biskin seraphim_72 Todd Agthe 2Die10 Games Martorell Ferriol Carlos Gustavo D. Cardillo Doug Keester Garry Jenkins James Winfield John H. Ken Manu Marron Michael Ryder Patrick McCann Robert Challenger Serge Beaumont Todd Blake 64 Oz. Games Aoren Flores Ríos D. Christopher Doug Kern Gary Buckland James Wood John Hartwell ken Bronson Manuel Pinta Michael Sauer Patrick Menard Robert Conley Sérgio Alves Todd Bogenrief 6mmWar Apocryphal Lore Carlos Ovalle Dawson Dougal Scott Gary Gin Jamie John Heerens Ken Bullock Guerrero Michael Scholl Patrick Mueller-Best Robert Daines Sergio Silvio Todd Cash 7th Dimension Games Aram Glick Carlos Rincon D. Daniel Wagner Douglas Andrew Gary Kacmarcik Jamie MacLaren John Hergenroeder Ken Ditto Manuel Siebert Michael Sean Manley Patrick Murphy Robert Dickerson Herrera Gea Todd Dyck 9thLevel Aram Zucker-Scharff caroline D.J. -
Sample File Sample File Sampletm File Credits
Sample file Sample file SampleTM file Credits Writing and Game Design: Marc Tassin Art Direction: Mitchell Malloy Cover Art: Mitchell Malloy Cover and Logo Design: Shawn King Graphic Design and Layout: Michal E. Cross Illustration: Jacob Atienza, Pattrick Bettag, Jordy Lakiere, Brandon Liao, Ashley Mackenzie, Mitchell Malloy, Ari Targownik, Farid Sandoval Cartography: Mike Schley Editing: Amanda Hamon Kunz, John Helfers, Steven S. Long With Creative Contributions from: Shane Harsch, Scott Janke, Daniel “Doc” Myers Dedicated to: Tanya Tassin, Luc Tassin, and Abigail Tassin, the finest adventuring party a man could ever ask for! Special Thanks to: Matthew Eberle, Helen Kourous, Spencer Luster, Kevin Riegle, Elizabeth Vaughan, Steve Wineman, Universe-M , Doug Nelson, Jeff Wheeler A Mechanical Muse Publication aetaltis.com • [email protected] • facebook.com/aetaltis • @aetaltis on Twitter ©2015 Mechanical Muse, LLC. All rights reserved. ISBN 978-0-9905296-3-7 First published in 2015 by Mechanical Muse, LLC. 7999 Poplar Drive, Dexter, MI 48130 No part of this publication may be reproduced, stored in a retrieval system, or transmitted in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior express permission of the publisher... ...unless you’re doing it for personal use, in which case go for it! All these restrictions are lifted. If you’re the employee of a copy business, this is the “express permission” you need to let the book owner print a copy of this book for personal use. Compatibility with the Pathfinder Roleplaying Game requires the Pathfinder Roleplaying Game from Paizo Inc.. See paizo.com/pathfinderRPG for more information on the Pathfinder Roleplaying Game. -
City of Splendors: Waterdeep
™ 6620_88162_Ch1.indd20_88162_Ch1.indd 1 44/22/05/22/05 99:42:19:42:19 AAMM DESIGNER: Eric L. Boyd ADDITIONAL DESIGN: Ed Greenwood, James Jacobs, Steven E. Schend, Sean K Reynolds DEVELOPER: Richard Baker EDITORS: Cindi Rice, Gary Sarli EDITING MANAGER: Kim Mohan DESIGN MANAGER: Christopher Perkins DEVELOPMENT MANAGER: Jesse Decker SENIOR ART DIRECTOR RPG R&D: Stacy Longstreet DIRECTOR OF RPG R&D: Bill Slavicsek PRODUCTION MANAGERS: Josh Fischer, Randall Crews FORGOTTEN REALMS ART DIRECTOR: Mari Kolkowsky COVER ARTIST: Scott M. Fischer INTERIOR ARTISTS: Steve Belledin, Steve Ellis, Wayne England, Ralph Horsley, William O’Connor, Lucio Parrillo, Vinod Rams, Rick Sardinha GRAPHIC DESIGNER: Dee Barnett CARTOGRAPHER: Dennis Kauth, Robert Lazzaretti GRAPHIC PRODUCTION SPECIALIST: Angelika Lokotz IMAGE TECHNICIAN: Jason Wiley SPECIAL THANKS: Thomas M. Costa, Elaine Cunningham, George Krashos, Alex Roberts Major sources include Forgotten Realms Campaign Setting by Ed Greenwood, Sean Reynolds, Skip Williams, and Rob Heinsoo; Ruins of Undermountain II by Donald Bingle, Jean Rabe, and Norm Ritchie; Songs and Swords novels by Elaine Cunningham; Waterdeep novel by Richard Awlinson (Troy Denning); “Realmslore,” Ruins of Undermountain, Seven Sisters, Volo’s Guide to Waterdeep, Waterdeep, and Waterdeep and the North by Ed Greenwood; City System and Advanced Dungeons & Dragons comic by Jeff Grubb; Dragon #307 – “Monsters in the Alley” by James Jacobs, City of Splendors, The Lost Level, Maddgoth’s Castle, and Stardock by Steven E. Schend; and Skullport by Joseph C. Wolf. Based on the original DUNGEONS & DRAGONS® rules created by Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. -
The Guardian, May 26, 2004
Wright State University CORE Scholar The Guardian Student Newspaper Student Activities 5-26-2004 The Guardian, May 26, 2004 Wright State University Student Body Follow this and additional works at: https://corescholar.libraries.wright.edu/guardian Part of the Mass Communication Commons Repository Citation Wright State University Student Body (2004). The Guardian, May 26, 2004. : Wright State University. This Newspaper is brought to you for free and open access by the Student Activities at CORE Scholar. It has been accepted for inclusion in The Guardian Student Newspaper by an authorized administrator of CORE Scholar. For more information, please contact [email protected]. WSU remains Bush gives no ilonda Civic WSU golf fin- low on the specifics in lour comes lo national sui- ishes 27th in Ohio cide average NCAA competition pq 12 Wright State University's Student Newspaper No. 29 Vol. 40 ! Wednesday, May 26, 2004 I A CM A All-American Newspaper need financial awareness S Pips to ensure gradu- money I don t have," said Cliff Bull- ates manage their debt master. senior electrical engineering major. Kan Dapore Another tip Willis said students should remember is to p ay bills online. Dapore^@vwightedu "This will become important as your energies get focused on your career and WSU seniors will more than like- starting a new life after school." Willis ly face some financial issues after grad- said. uation, however there are tips that tan 'I don't pay any bills online right aid students taking their first steps into now, but in the future 1 may choose to the real world. -
Dragon Magazine #243
Knights & Paladins Features Issue #243 Volume XXII, No. 6 Destriers of the Planes ............ 26 January 1998 Steve Berman Nine fantastic steeds from the Outer Planes. Holy Swords of the Realms . 35 Departments Lloyd Brown Weapons both divine and infernal. Wyrms of the North . 56 He’s Got Personality . 40 Ed Greenwood David Brumbaugh A steel dragon claims Waterdeep as her home, so A paladin’s Charisma works differently from that of a bard or visitors beware “The Wyrm of Many Spells.” enchanter, and here’s how. Bazaar of the Bizarre . 70 The Treasures of Krynn . 48 Brian Dunnell Stephen Kenson A knight needs the finest in “Helms and Armor.” The Fifth Age brings both new and legendary magical items to the DRAGONLANCE® setting. Dragon’s Bestiary . 75 Johnathan M. Richards Enchanting Weapons . 52 “Magical Crossbreeds” range from cute to deadly. Mike Nystul The DM’s guide to making the most of your magical weapons. Arcane Lore . 89 Anthony Nixon & David Head Fiction: “Honor and Guile” . 62 For those who would seek these magical tomes of Margaret Weis the GREYHAWK® campaign: “Caveat Emptor.” Raistlin Majere and Sturm Brightblade in one of their earliest adventures. Dungeon Mastery . 94 Don Perrin In a Class by Themselves . 82 A brief survey of historical knights, with a DM’s Tom Doolan bibliography for campaign inspiration. Create a new kind of knight by making multi-class humans— using only the DUNGEON MASTER™ Guide. Columns About the Cover The Wyrm’s Turn™ ...................... .4 Stephen Daniele’s first cover for DRAGON Magazine illustrates a D-Mail™. ............................... 6 point that has become near to our hearts: You can’t keep a Forum . -
Sample File 95 Bosk Giant 95 Swamp Giant 96
Accessory KRYNNSPACE TABLE OF CONTENTS Introduction 3 Sphere Overview 4 Clouds of Freezing Vapor 5 Wildspace Societies 5 The Sun 9 Sirion 11 Reorx 16 Krynn 26 Nuitari 39 Lunitari 40 Solinari 41 Chislev 43 Zivilyn 49 The Moons of Zivilyn 51 Nehzmyth 57 Stellar Islands 61 The Black Clouds 67 Spacefaring Companies 68 The Gods of Krynnspace 81 The Tinker Gnomes of Krynnspace 84 Adventure Ideas 89 New Magical Items 94 MONSTROUS COMPENDIUM™ Sample file 95 Bosk Giant 95 Swamp Giant 96 CREDITS Author: Jean Rabe Editor: Jonatha Ariadne Caspian Cover and Interior Art: David O. Miller Poster Map: Newton H. Ewell Interior Maps: David C. Sutherland III Typography: Tracey Zamagne Keylining: Dawn Murin Random House and its affiliate companies have worldwide distribution rights in the book trade for English language products of TSR, Inc. Distributed to the book and hobby trade in the United Kingdom by TSR, Ltd. Distributed to the toy and hobby trade by regional distributors. This SPELLJAMMER® accessory is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork printed herein is prohibited without the express written permission of TSR, Inc. ADVANCED DUNGEONS & DRAGONS, SPELUAMMER, AD&D, WORLD OF GREYHAWK, DRAGONLANCE, and FORGOTTEN REALMS are registered trademarks owned by TSR, Inc. DUNGEON MASTER, MONSTROUS COMPENDIUM and the TSR logo are trademarks owned by TSR, Inc. e1993 TSR Inc. All Rights Reserved. Printed in the U.S.A. TSR, Inc. TSR Ltd. POB 756 120 Church End, Cherry Hinton Lake Geneva, Cambridge CB1 3LB WI 53147 USA United Kingdom Sample file he SPELLJAMMER® campaign setting, vast and tween these worlds take only hours or days because T challenging in scope, continues to provide a wel- of spelljamming technology. -
Nightmare Magazine, Issue 102 (March 2021)
TABLE OF CONTENTS Issue 102, March 2021 FROM THE EDITOR Editorial: March 2021 FICTION A Cast of Liches Woody Dismukes That Which Crawls from Dark Soil Michael Kelly It Accumulates Joanna Parypinski Modern Promethea Meg Elison NONFICTION The H Word: Better Living Through Horror Donald McCarthy Media Review: March 2021 Ed Grabianowski AUTHOR SPOTLIGHTS Woody Dismukes Joanna Parypinski MISCELLANY Coming Attractions Stay Connected Subscriptions and Ebooks Support Us on Patreon, or How to Become a Dragonrider or Space Wizard About the Nightmare Team © 2021 Nightmare Magazine Cover by Dominick / Adobe Stock Art www.nightmare-magazine.com Editorial: March 2021 Wendy N. Wagner | 1115 words Welcome to issue 102 of Nightmare! In the Northern hemisphere, March is the first month of spring. Where I live, it’s the month when the dead gray sticks surrounding the house suddenly transform into living trees, all green leaves and pink flowers. Perennials spring up from the dull muddy earth, turning brown to viridian. It is a season of transformation, when magic feels possible, and anything might happen. The work in this month’s issue all touches on transformation and change. Our first short story is Woody Dismukes’ “A Cast of Liches,” a story of racial injustice and revenge. And, of course, liches. We don’t talk about liches nearly enough—their cousin the zombie gets far more attention. But the lich is a much more interesting creature, a human willfully transformed into something undead and powerful. I think Dismukes’ liches are particularly motivated and interesting, and I look forward to sharing them with you all.