VBL 2021 Tournament Rules
Total Page:16
File Type:pdf, Size:1020Kb
TERMS AND CONDITIONS OF PARTICIPATION FOR THE VBL International Series 2021 The VBL International Series 2021 ("VBL International Series") is an event of Battlefy Inc., Suite 1100, 609 W Hastings Street, Vancouver, British Columbia, V6B 1M8, Canada (“Battlefy”) based on the tournament concept of the Virtual Bundesliga, a competition of DFL Deutsche Fußball Liga e.V., Guiollettstr. 44-46, 60325 Frankfurt, Germany (“DFL”). The VBL International Series is a video game tournament, where players play either the “EA SPORTS FIFA 21 Kickoff and/or Online Friendly mode” (“FIFA”) against one another on Sony PlayStation PS4, or “EA SPORTS FIFA ONLINE 4 Official Match mode on PC”, in a skill-based format. The VBL International Series belongs to the Virtual Bundesliga (“VBL”) and participants can qualify for one of the four regional VBL International Finals. Participation in the VBL International Series is subject to these terms and conditions of participation. 1. COMPETITOR ELIGIBILITY 1. 1.1 Only residents of the following countries are eligible to participate in the VBL International Series: USA, Canada, Mexico, Colombia, Peru, Chile, Argentina, Brazil, Japan, South Korea, India, Indonesia, Thailand, Malaysia, Vietnam, Singapore and China. 2. 1.2 Persons who participate in any other Virtual Bundesliga tournament, such as the VBL Club Championship or the VBL Open are not eligible to take part in the VBL International Series. 3. 1.3 To take part in the VBL International Series, you must be registered the following way: [battlefy.com/VBL]. After Battlefy’s confirmation of registration, the person is an approved competitor of the VBL International Series (“Competitor”). 4. 1.4 Competitors need to own or have access to FIFA 21 on Sony PlayStation PS4, or FIFA ONLINE 4 on PC, and have a valid PSN ID or a valid FIFA ONLINE 4 account within their region. 5. 1.5 The minimum age for participating in the VBL International Series is 16 years. It is recalled that under age persons (depending on the respectively applicable local law) cannot be Competitors unless they are accompanied by their legal guardian when travelling to and participating in the Continental Qualifier and VBL International Final. 6. 1.6 Staff of DFL, Electronic Arts ("EA"), Battlefy as well as their subsidiaries, branches, parent companies, representatives, advertising, sales and PR agencies, and also their direct relatives, are not eligible to take part in the VBL International Series. 2. STRUCTURE OF VBL INTERNATIONAL SERIES 2.1 Tournament Operations ● Competitors must finish registering and check-in by tournament start time ● Competitor must check in during the 60 minute check in period before the tournament start time ● Competitor must check in to their match within 10 minutes of their round pairings going online, or they may receive a match loss ● Competitors must begin playing their match within 20 minutes of the round pairings going online or both Competitors may receive a match loss ● Competitors must report their score within 5 minutes of the match finishing or both Competitors may receive a match loss. To see how to report your score, visit https://help.battlefy.com/en/articles/4587443-player-guideCompetitors must report to an admin on Discord if they are dropping from the tournament ● Every game must be recorded using the built-in recording functions on PlayStation 4 to be used in case of a dispute. Footage must be saved until the end of the tournament. ● PS4 - Double Click the Share button at the beginning of the game and again at the end to record the game ● Competitors must also screenshot the final score screen of each individual game showing the 90:00+ play time and both player names visible. 2.2 Gameplay Settings All players must play with either a Bundesliga or Bundesliga 2 Club. FIFA 21: ● Competitors will need to add each other as friends on PSN. ● Competitors must play their opponent through the Online Friendlies Mode ● To do this go to Online -> Online Friendlies ● All games will use Online Friendlies settings shown ● Half Length: 6 Minutes ● Controls: Any ● Game Speed: Normal ● Squad Type: 90 Overall ● ● 2 Leg Matches ○ For Leg 1, the Competitor listed on the left on Battlefy should select Leg 1 and invite the other Competitor ○ For Leg 2, the Competitor listed on the right on Battlefy should select Leg 2, set the score from Game 2, and invite the other Competitor ○ Leg 1 and Leg 2 will end after stoppage time. If the aggregate score is tied, then a Golden Goal game will be played. If no goal is scored during regular play, then the Golden Goal game will continue into extra time and if still tied then penalty kicks will decide the winner. FIFA ONLINE 4: ● Competitors will need to add each other as friends in game ● Competitors must play their opponent through the Arcade Mode: Classic using Fantasy Team ● The FP value of competitors Fantasy Teams must not exceed 161/200 FP ● All players on any given Squad must be from the Bundesliga (Germany), or Bundesliga 2. ● Extra Time / Penalty Kicks match setting must be turned on ● In-game voice communications must be disabled / muted ● Each match is played as a Best of 3 series 2.3 Format ● Day 1 - Swiss Stage ● Competitors will compete in a number of Swiss rounds dependent on number of checked in Competitors ○ 16 or Fewer Competitors: No Swiss Rounds, Move Directly to Knockouts ○ 17 - 32 Competitors: 5 Rounds ○ 33 - 64 Competitors: 6 Rounds ○ 65 - 128 Competitors: 7 Rounds ○ 129 - 256 Competitors: 8 Rounds ○ 256 - 384 Competitors: 9 Rounds ○ 385+ Competitors: 10 Rounds ○ Swiss rounds may be played on Day 2 depending upon scheduling needs and will be communicated on the tournament page and via the official Discord Server. ○ Once a Competitor reaches 2 losses during the Swiss Stage, they will be automatically dropped by a tournament admin prior to the following round. All Competitors are required to check their match score prior to the following round to ensure they are not dropped in cases where they should not be ○ Once Swiss Rounds are over, remaining Competitors with less than 2 losses will be entered into a double elimination bracket to play on Day 2 ○ Rankings after Swiss will be based on the following: ■ Tiebreaker 1: Opponents Match Win % ■ Tiebreaker 2: Head-to-Head ■ Tiebreaker 3: Best-of-1 Tiebreaker match ● Day 2 - Double Elimination Stage ○ In the case that any Swiss Rounds were played on Day 2, there will be a 1-hour break between the end of the Swiss Stage and the start of the Double Elimination Stage ○ Top 8 Competitors will be seeded into the Double Elimination Bracket based upon their ranking from the Swiss Standings. ○ All game play settings are the same as in the Swiss Rounds. ● Qualifying Players ○ The following number of qualifying slots will be available from each Country Qualifier. For Country Qualifiers with competitors from more than 1 country, these slots will be filled first by the top player from each competing country. The remaining slots will be filled with the highest-ranking remaining players. ■ FIFA 21: USA/Canada - 8 ■ FIFA 21: Mexico - 8 ■ FIFA 21: Colombia/Perú/Chile/Argentina - 10 ■ FIFA 21: Brazil - 6 ■ FIFA Online 4: China - 4 ■ FIFA Online 4: Vietnam* - 4 ■ FIFA Online 4: South Korea - 4 ■ FIFA Online 4: Thailand - 4 ■ FIFA 21: Japan/Singapore/India - 10 ■ FIFA 21: Indonesia/Malaysia - 6 ○ Regional Finals: ■ 64 players in total will qualify for the Region Finals. There will be 16 players competing in each of the following Regional Finals. ● FIFA 21: North America (USA/Canada, Mexico) ● FIFA 21: South America (Colombia/Perú/Chile/Argentina, Brazil) ● FIFA Online 4: Asia (China, Vietnam, South Korea, Thailand ● FIFA 21: Asia (Japan/Singapore/India/Indonesia, Malaysia) 2.4 Connection Issues ● If neither Competitor can successfully invite the other, Competitors must contact tournament administrators in discord, within fifteen (15) minutes of that round beginning. Failure to do so will result in both Competitors receiving a loss. ● Competitors are required to take the following actions immediately after contacting tournament administrators; ○ Competitors should swap who invites ○ BOTH Competitors must restart Internet modem ○ BOTH Competitors must restart router (if connected) ○ BOTH Competitors must restart console ● If after twenty (20) minutes from the start of that round beginning, Competitors cannot get connected then tournament administrators will assign a loss to both Competitors and record the incident. ● If connection issues arise between games or during a game and Competitors cannot get reconnected, then they must contact administrators immediately. Competitors must take the steps above and reconnect within 10 minutes or a double loss will be applied and recorded. ● In the event of a disconnect, the game should be resumed with an implied score and the remaining time in the match played out. ● ● If a set of Competitors have repeated connection issues in the same match that is delaying the start of the next round, a double loss may be applied at the discretion of the tournament head admin. 2.5 Communication ○ Competitors communication outside of Battlefy Match Chat or the official Discord Chat channels will be ignored for purposes of administrative decision making (with the exception of competitors in China, who will use a communication platform provided by the partner agency running the event). Admins do not have access to any social channels such as Twitter and messages sent via those channels will not be reviewed as part of administrative decisions. ○ Competitors outside of China should be in the tournament Discord server throughout the event so that they are easily reachable by tournament admins and should set their nickname in Discord to match their registered in-game name on Battlefy ○ Competitors must message their opponent on Battlefy Match Chat to set up their match ○ For competitors in China, the partner agency will provide instructions regarding official match communication channels.