20 Years of KDE Past, Present and Future Editor: Lydia Pintscher
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KDE 2.0 Development, Which Is Directly Supported
23 8911 CH18 10/16/00 1:44 PM Page 401 The KDevelop IDE: The CHAPTER Integrated Development Environment for KDE by Ralf Nolden 18 IN THIS CHAPTER • General Issues 402 • Creating KDE 2.0 Applications 409 • Getting Started with the KDE 2.0 API 413 • The Classbrowser and Your Project 416 • The File Viewers—The Windows to Your Project Files 419 • The KDevelop Debugger 421 • KDevelop 2.0—A Preview 425 23 8911 CH18 10/16/00 1:44 PM Page 402 Developer Tools and Support 402 PART IV Although developing applications under UNIX systems can be a lot of fun, until now the pro- grammer was lacking a comfortable environment that takes away the usual standard activities that have to be done over and over in the process of programming. The KDevelop IDE closes this gap and makes it a joy to work within a complete, integrated development environment, combining the use of the GNU standard development tools such as the g++ compiler and the gdb debugger with the advantages of a GUI-based environment that automates all standard actions and allows the developer to concentrate on the work of writing software instead of managing command-line tools. It also offers direct and quick access to source files and docu- mentation. KDevelop primarily aims to provide the best means to rapidly set up and write KDE software; it also supports extended features such as GUI designing and translation in con- junction with other tools available especially for KDE development. The KDevelop IDE itself is published under the GNU Public License (GPL), like KDE, and is therefore publicly avail- able at no cost—including its source code—and it may be used both for free and for commer- cial development. -
KDE E.V. Quarterly Report 2011Q1
COMMUNITY REPORT 1 ST QUARTER, 2011 | ISSUE 17 WELCOME MESSAGE Dear Members, blood, sweat and tears from supports, thanks to the generous Contributors, Users Pradeepto and his team in India, it support of its donors, both private of KDE software, and happened—in March 2011, and corporate. After all, these Friends, conf.kde.in kicked off in Bengaluru, donations make it possible for India. The conference was a huge people like Pradeepto to organize Many moons ago, I first success, it brought KDE events like conf.kde.in. They also met Pradeepto, an Indian contributors closer together all help fund the many developer KDE hacker who would over the world, and attracted more sprints that happen on a regular amaze me with his sense brilliant minds into KDE. As a result, basis, and that have become of community and his the Indian KDE community is central to making leaps in the ability to mobilize people. growing like it never grew before, development of KDE software and Last year, Pradeepto sent providing new people, energy and tying the community closer an email to the KDE e.V. perspective to our community. together. board with the subject "A Pradeepto's dream came true. Dream". In this email, he Enjoy reading our report of the outlined that he had To me, Pradeepto really stands for first three months in 2011. wanted for years to core values in KDE—dreaming a organize a KDE dream, deciding together to make Sebastian Kügler conference in India. it come true, and putting your (on behalf of the KDE e.V. -
Plasma on Mobile Devices
Plasma on Mobile devices Application Ecosystem MC Bhushan Shah KDE Developer Agenda ● Initial development of the Plasma Mobile ● Basic architecture details ● Advantages to KDE community ● Application ecosystem and development ● Future for Plasma Mobile ● Challenges Introduction ● KDE developer and sysadmin ● Plasma Mobile maintainer and lead developer ● Employed by Bluesystems GmbH ● From Vadodara, India KDE ● Previously known as the K Desktop Environment ● Now community, which creates free software for end users ● Several products including Plasma, KDE Frameworks, KDE applications. Plasma Mobile ● Announced in the July 2015 ● Vision of providing completely free and open-source mobile platform which respects user’s privacy and freedom. ● Initial prototype on the LG Nexus 5. Initial Development ● LGE Nexus 5 as reference device ● Ubuntu Touch 15.04 (vivid) as base system ● Makes use of the Android binary blobs / drivers ● Can also run on the desktop system for development Basic architecture details ● KWin wayland as compositor ● DRM/GBM or hwcomposer backends ● plasmashell and mobile shell package ● QtQuickControls2 and Kirigami for application development Advantages to KDE community ● Several performance improvements ● Better touch input support in applications and shell ● Improvements in Wayland support ● More modular and re-usable user interfaces Application ecosystem and development ● QtQuickControls2 and Kirigami as toolkit ● CMake/QMake as a buildsystem ● Various bundle formats as well as native distribution packaging for the distribution -
Pris for Fremme Av Fri Programvare I Norge 2002
NUUG og HiOs Pris for fremme av fri programvare i Norge 2002 Sted: Høgskolen i Oslo, Festsalen, Anna Sethnes hus Dato: 7. oktober 2002 Tid: 17:00 Prisen for fremme av fri programvare For første gang i Norge deles det ut en Fri programvare pris for fri programvare, dvs programvare hvor Hva er fri programvare? Fri programvare er brukerne har fullt innsyn og kontroll. Fri programvare laget med fullt innsyn for alle. programvare er mest kjent gjennom operativ- Brukere st˚arfritt til ˚abenytte programvaren systemet Linux som gir en enorm base med som de vil og s˚amye de vil, og de f˚ar tilgang til programvare som er rimelig ˚ata i bruk – og kildekoden, slik at eventuelle feil raskere opp- som lastes ned helt gratis fra Internett. dages og fikses, og forbedringer kan program- Prisen er et stipend p˚a30.000 kroner i meres av brukere selv. Programvaren er oftest stipend fra NUUG pluss diplom og vase fra gratis, og leverandører tjener heller penger gjen- Høgskolen i Oslo. Den g˚ar til prosjekter eller nom brukerstøtte og opplæring. personer i henhold til utvalgskriteriene som Fri programvare er miljøskapende og har ble vedtatt av NUUG-styret 13. mai 2002. b˚adepedagogiske og praktiske fordeler for de Prisen deles ut p˚aet arrangement ved Høg- involverte. Fri programvare gir ofte en inngangs- skolen i Oslo mandag 7. oktober kl.17.00. Ut- billett til “cutting edge”-teknologi, og fører til valgskriteriene lyder: stabile, kvalitetssikrede systemer gjennom en Prisen g˚artil en person eller en “peer review”, det vil si kritisk gjennomsyn gruppe i Norge som har bidratt til av koden av andre programmerere. -
KDE Free Qt Foundation Strengthens Qt
How the KDE Free Qt Foundation strengthens Qt by Olaf Schmidt-Wischhöfer (board member of the foundation)1, December 2019 Executive summary The development framework Qt is available both as Open Source and under paid license terms. Two decades ago, when Qt 2.0 was first released as Open Source, this was excep- tional. Today, most popular developing frameworks are Free/Open Source Software2. Without the dual licensing approach, Qt would not exist today as a popular high-quality framework. There is another aspect of Qt licensing which is still very exceptional today, and which is not as well-known as it ought to be. The Open Source availability of Qt is legally protected through the by-laws and contracts of a foundation. 1 I thank Eike Hein, board member of KDE e.V., for contributing. 2 I use the terms “Open Source” and “Free Software” interchangeably here. Both have a long history, and the exact differences between them do not matter for the purposes of this text. How the KDE Free Qt Foundation strengthens Qt 2 / 19 The KDE Free Qt Foundation was created in 1998 and guarantees the continued availabil- ity of Qt as Free/Open Source Software3. When it was set up, Qt was developed by Troll- tech, its original company. The foundation supported Qt through the transitions first to Nokia and then to Digia and to The Qt Company. In case The Qt Company would ever attempt to close down Open Source Qt, the founda- tion is entitled to publish Qt under the BSD license. This notable legal guarantee strengthens Qt. -
Perfeccionamiento De Un Nuevo Simulador Interactivo, Bajo Software
Perfeccionamiento de un nuevo simulador interactivo, bajo software libre gnu/linux, como desarrollo de una nueva herramienta en la enseñanza y aprendizaje de la física Harley J. Orjuela Ballesteros1, Alejandro Hurtado Márquez1 1Grupo de Investigación Física e Informática Fisinfor, Facultad de Ciencias y Educación, Universidad Distrital Francisco José de Caldas,, Carrera 3 No.26 A - 40, Bogotá, Colombia. E-mail: [email protected], [email protected] (Recibido el 22 de Diciembre de 2009; aceptado el 23 de Enero de 2010) Resumen Con el fin de proponer nuevos mecanismos e instrumentos en la enseñanza de la física este documento pretende divulgar el simulador físico Interactivo STEP, creado bajo ambiente GNU/Linux (código abierto), por el grupo The KDE Education Project (Kde-Edu) y modificado e implementado (bajo la autorización y cooperación de Kde-Edu) por el grupo de investigación colombiano Fisinfor, pues con el fin de lograr comprender y explicar las ciencias físicas se requiere el manejo adecuado de diferentes aspectos como lo son: el lenguaje verbal y matemático, los implementos de laboratorio, aplicación, manejo y desarrollo de nuevas herramientas didácticas como aplicativos, "fislet" (physlet) y software educativo. Palabras clave: Física General, Enseñanza, Software. Abstract With the purpose of proposing new mechanisms and instruments in the teaching of the physics this document it seeks to disclose the Interactive physical pretender STEP, created ambient first floor GNU/Linux (open code), for the group The KDE Education Project (Kde-Edu) and modified and implemented (under the authorization and cooperation of Kde-Edu) for the group of investigate-ción Colombian Fisinfor, because with the purpose of being able to understand and to explain the physical sciences the appropriate handling of different aspects it is required like they are it: the verbal and mathematical language, the laboratory implements, application, handling and development of new didactic tools as application, "fislet" (physlet) and educational software. -
Anexaminationofthebenefitsofus
An Examination 1 Running head: AN EXAMINATION OF THE BENEFITS OF USING OPEN SOURCE An Examination of the Benefits of Using Open Source Software in Schools Charles E. Craig, Jr. Tennessee Tech University July 21, 2011 An Examination 2 Abstract This research is an examination of ways that open source software can bring educational value and significant cost savings to K-12 schools. Existing case studies and other research are examined. Particular attention is given to K-12 schools which have implemented the free and open source Linux operating system to replace Microsoft Windows on older computers, as well as schools which have replaced Microsoft Office with OpenOffice. An Examination 3 Table of Contents Abstract …………………………………………………………………………………………2 List of Tables/Figures ………………………………………………………………………….. 4 Chapter I. Introduction …………………………………………………………………………..5 Chapter II. Methodology ………………………………………………………………………...8 Chapter III. A Comparison and Contrast of Proprietary Software and Open Source Software …9 Chapter IV. Educational Benefits of Open Source Software …………………………………..12 Chapter V. Cost Benefits of Open Source Software ……………………………………….…..29 Chapter VI. Summary, Conclusions, Recommendations …………...………………………….33 References ……………………………………………………………………………………...38 An Examination 4 List of Tables/Figures TABLES: Table 1. A Comparison of RAM and CPU Usage in Various Linux Desktop Environments and Window Managers …………………………………………………………………...….14 FIGURES: Figure 1. The Ubuntu Linux desktop……………………………………………………………13 Figure 2. A screenshot of the LibreOffice Writer word processor running in Linux……………17 Figure 3. A screenshot of the Kalzium periodic table software ..……………………………….18 Figure 4. Kanagram ……………………………………………………………………………..19 Figure 5. KGeography ………………………………………………………………………..…20 Figure 6. The KStars desktop planetarium ………………………………………………..…….21 Figure 7. The TuxMath interactive educational game …………………………………………..22 Figure 8. TuxPaint ……………………………………………………………………………....23 Figure 9. Peppermint OS Two running on an eight year old Dell desktop ……………………..35 Figure 10. -
Iaconelli Riccardo Giulio
Curriculum vitae INFORMAZIONI PERSONALI Iaconelli Riccardo Giulio Milano (Italia) Data di nascita 11/12/1990 | Nazionalità Italiana ESPERIENZA PROFESSIONALE 2017–alla data attuale Open Source Leadership Mentor Mozilla Foundation Mentore per il programma di Open Source Leadership, un programma di Mozilla Foundation per formare project manager che seguano la metodologia Open Source. 2016–alla data attuale Technical Speaker Mozilla Foundation Parte del team di Developer Relations per la divulgazione di tecnologie Open Source e Open Web 2015–alla data attuale Open Source Maintainer WikiToLearn Maintainer di WikiToLearn, un progetto Open Source per l'editing e la creazione collaborativa di libri di testo. 2004–alla data attuale Open Source Contributor e Maintainer KDE - Contributor per il progetto Plasma, il più importante desktop environment Open Source, e altre parti del progetto, sempre open source, come: KDEGames, kde-i18n-it, KDE-PIM, Raptor, packaging. - Maintainer dei seguenti Componenti Open Source: Akunambol, KDELibs (Plasma Packages), Amarok QML UI - Parte del team di marketing e di Comunicazione 2008–2017 Mentore Google (Summer of Code) Mentore, in diverse annate nel periodo 2008-2017, per diversi progetti Open Source (Ruqola, Plasma, ...). 2011–2012 Co-Founder & CTO Ispirata Co-Foundere CTO di Ispirata SRL, un'azienda di consulenza che offre soluzioni basate su software Open Source. 2005–2010 Vice Coordinatore Oxygen Project ISTRUZIONE E FORMAZIONE 2015–alla data attuale Laurea Magistrale in Fisica Università degli Studi di Milano-Bicocca, -
KDE Plasma 5
Arvo Mägi KDE Plasma 5 Tallinn, 2017 1 Sissejuhatus KDE töökeskkonnale pani aluse saksa programmeerija Matthias Ettrich 14.10.1996. 2016. a oktoobris sai populaarne KDE seega 20. aastaseks. Hea ülevaate KDE ajaloost annab artikkel „19 Years of KDE History: Step by Step.” KDE 4.14 ilmumisega oli KDE saavutanud kasutusküpsuse, kuid edasine areng kippus takerduma – vaja oli põhimõttelisi uuendusi. Otsustati võtta kasutusele iseseisvatel moodulitel põhinev KDE 5 arhitektuur – Qt/Frameworks. Kõik KDE rakendusprogrammid, sh Plasma 5 töölaud, kasutavad ainult konkreetse rakenduse jaoks vajalikke mooduleid. Varem kasutati kõigi rakenduste jaoks ühist suurt teeki, mis raskendas muudatuste tegemist ja pidurdas arendustööd. Qt on C++ programmeerimiskeskkond. Pikaajalise toega Qt 5.9 LTS ilmus 31. mail 2017. KDE Frameworks on 70 moodulist koosnev komplekt, mis lihtsustab Qt keskkonnas KDE programmide koostamist. Frameworks veaparandused ja täiendused ilmuvad iga kuu. KDE Plasma 5 töölaud põhineb KDE Frameworksil (KF5). Töölaua veaparandused ilmuvad iga kuu, vajadusel mitu korda kuus, uued versioonid kord kvartalis. Plasma 5.8 LTS, mis on pikaajalise toega (18 kuud), ilmus 4.10.2016, veidi enne KDE 20. aastaseks saamist. Plasma 5.10 ilmus 30.05.2017. Järgmine pikaajalise toega Plasma 5.12 ilmub 2018. a jaanuaris. Plasma 5 töölaud on pälvinud palju kiitvaid hinnanguid ja sobib igapäevaseks tööks. Eeldab kaasaegset, mitme tuumaga protsessori ja piisava mäluga (vähemalt 4 GB) arvutit. SSD kettalt töötab välkkiirelt. Töölaud on keskkond rakendusprogrammide käivitamiseks ja kasutamiseks. KF5-le on üle viidud kõik KDE põhirakendused (failihaldur Dolphin, pildinäitaja Gwenview, konsool Konsole, teksti- redaktor Kate, ekraanitõmmise võtja Spectacle, videoredaktor Kdenlive, plaadikirjutaja K3b jt). Need on KDE Applications koosseisus, mille uued versioonid ilmuvad kolm korda aastas, veaparandused kord kuus. -
Why Be a KDE Project? Martin Klapetek David Edmundson
Why be a KDE Project? Martin Klapetek David Edmundson What is KDE? KDE is not a desktop, it's a community „Community of technologists, designers, writers and advocates who work to ensure freedom for all people through our software“ --The KDE Manifesto What is a KDE Project? Project needs more than just good code What will you get as a KDE Project? Git repository Git repository plus „scratch repos“ (your personal playground) Creating a scratch repo git push –all kde:scratch/username/reponame Git repository plus web interface (using GitPHP) Git repository plus migration from Gitorious.org Bugzilla (the slightly prettier version) Review Board Integration of git with Bugzilla and Review Board Integration of git with Bugzilla and Review Board Using server-side commit hooks ● BUG: 24578 ● CCBUG: 29456 ● REVIEW: 100345 ● CCMAIL: [email protected] Communication tools Mailing lists Wiki pages Forums Single sign-on to all services Official IRC channels #kde-xxxxx (on Freenode) IRC cloak me@kde/developer/mklapetek [email protected] email address Support from sysadmin team Community support Development support Translations (71 translation teams) Testing support (Active Jenkins and EBN servers, plus Quality Team) Project continuation (when you stop developing it) KDE e.V. support Financial and organizational help Trademark security Project's licence defense via FLA Promo support Stories in official KDE News site (Got the Dot?) Your blog aggregated at Planet KDE Promo through social channels Web hosting under kde.org domain Association with one of the best -
KDE Galaxy 4.13
KDE Galaxy 4.13 - Devaja Shah About Me ●3rd Year Alienatic Student at DA- !"# Gandhinagar ●Dot-editor %or KDE &romo "ea' ●Member of KDE e.(. ●&a))ion for Technology# Literature ●+un the Google Developer Group in !olle$e ●-rganizin$ Tea' of KDE Meetup# con%./de.in 14 -/ay, sooooo....... ●Ho1 many of you are %an) of Science Fiction3 ●Astronomy3 ● 0o1 is it Related to KDE3 ●That i) precisely 1hat the talk is about. ●Analogy to $et you to kno1 everythin$ that you should about ● “Galaxy KDE 4.13” 4ait, isn't it 4.14? ●KDE5) late)t ver)ion S! 4.14 6 7ove'ber 8914 ●KDE Soft1are !o',ilation ::.xx ●Significance o% +elea)e) ●- -r$ani.ed# )y)te'atic co',ilation o% %eature) < develo,'ent) ●- 2ive )erie) of relea)e) till date. ●7o Synchronized +elea)e) Any lon$er: ● - KDE 2ra'e1ork) > ?'onthly@ ● - KDE &la)'a > ?3 'onth)@ ● - KDE Ap,lication) ?date ba)ed@ ●Au)t *i/e Ap, (er)ion) But, 1hat am I to do o% the Galaxy 7umber? ●4ork in a "eam ●4ork acros) a Deadline ●-%;ce Space Si'ulation ●Added 'petus %or Deliverin$ your 2eature) ●You 1ork a) a ,art of the C!oreD Developer "ea' ● nstils Discipline ●Better +e),onse# Better 2eedbac/ ●Better Deliverance ●Synchronized 1ork with other C)ea)onedD developer) Enough of the bore....... ●Ho1 do $et started3 ● - Hope you didn't )nooze yesterday ● +!# Subscribe to Mailing Lists ●Mentoring Progra') ●GsoC# Season of KDE, O2W Progra') ●Bootstra,pin$ Training Session) Strap yourself onto the Rocket ●And Blast O%%......... ● ● ● Entered A 4ormhole and Ea,ped into the KDE Galaxy ●No1 what? ●Pick a Planet to nhabit ●But.... -
User Manual 19HFL5014W Contents
User Manual 19HFL5014W Contents 1 TV Tour 3 13 Help and Support 119 1.1 Professional Mode 3 13.1 Troubleshooting 119 13.2 Online Help 120 2 Setting Up 4 13.3 Support and Repair 120 2.1 Read Safety 4 2.2 TV Stand and Wall Mounting 4 14 Safety and Care 122 2.3 Tips on Placement 4 14.1 Safety 122 2.4 Power Cable 4 14.2 Screen Care 123 2.5 Antenna Cable 4 14.3 Radiation Exposure Statement 123 3 Arm mounting 6 15 Terms of Use 124 3.1 Handle 6 15.1 Terms of Use - TV 124 3.2 Arm mounting 6 16 Copyrights 125 4 Keys on TV 7 16.1 HDMI 125 16.2 Dolby Audio 125 5 Switching On and Off 8 16.3 DTS-HD (italics) 125 5.1 On or Standby 8 16.4 Wi-Fi Alliance 125 16.5 Kensington 125 6 Specifications 9 16.6 Other Trademarks 125 6.1 Environmental 9 6.2 Operating System 9 17 Disclaimer regarding services and/or software offered by third parties 126 6.3 Display Type 9 6.4 Display Input Resolution 9 Index 127 6.5 Connectivity 9 6.6 Dimensions and Weights 10 6.7 Sound 10 7 Connect Devices 11 7.1 Connect Devices 11 7.2 Receiver - Set-Top Box 12 7.3 Blu-ray Disc Player 12 7.4 Headphones 12 7.5 Game Console 13 7.6 USB Flash Drive 13 7.7 Computer 13 8 Videos, Photos and Music 15 8.1 From a USB Connection 15 8.2 Play your Videos 15 8.3 View your Photos 15 8.4 Play your Music 16 9 Games 18 9.1 Play a Game 18 10 Professional Menu App 19 10.1 About the Professional Menu App 19 10.2 Open the Professional Menu App 19 10.3 TV Channels 19 10.4 Games 19 10.5 Professional Settings 20 10.6 Google Account 20 11 Android TV Home Screen 22 11.1 About the Android TV Home Screen 22 11.2 Open the Android TV Home Screen 22 11.3 Android TV Settings 22 11.4 Connect your Android TV 25 11.5 Channels 27 11.6 Channel Installation 27 11.7 Internet 29 11.8 Software 29 12 Open Source Software 31 12.1 Open Source License 31 2 1 TV Tour 1.1 Professional Mode What you can do In Professional Mode ON, you can have access to a large number of expert settings that enable advanced control of the TV’s state or to add additional functions.