Domain Travel Guide
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REQUIRED BOOKS: The following WHAT TO EXPECT IN EACH ISSUE Old School Essentials books are referenced or are needed to play this Thanks for taking the time to check Travel Brochure. As space for this out this overview of The Domains of Meru.At the end I have written a product was kept limited on purpose longer Authors Note that goes more to give it the feel of a real travel in detail about this worlds inspiration. brochure, references to existing Here I would like to give a quick idea material was used instead of of what each issue will include and complete reprints. how it “plays” with the OSE rule set. Core Rules: Contains the foundation The concept of these Issues is based rules of Old School Essentials this off our modern Travel Brochures. book is based on. Expect them to be written primarily in the voice of a local guide trying to get Classic Fantasy Advanced Genre you to vacation or adventure in their Rules: The Classes and Races in this domain. Each Issue includes book use references from Classic important locales, peoples, gods, Fantasy Advanced Genre Rules. local wildlife, pronunciation guide random charts, arch villains and Advanced Fantasy Monsters:Stat legendary items. I hope to release blocks have been provided, as well as small 2-3 page adventures for the any features of specific new monsters. world after the first 5 books are Some references to Advanced available. The first two will be Fantasy Monsters have been made. released simultaneously and the following two by end of summer Advanced Fantasy Druid and 2021, they are all written just need Illusionist Rules: These rules are art! referenced in the “Meet New People” The various races, classes and section of this book monsters are a mix of overlays of traditional classes and completely Povitrya: Isle of Wind: Two classes, new work. I have used them in my Netlenne and Vedohon, are games and will warn you that mentioned as options and will be balance was less important to me detailed in Issue 2. than attempting to stay as loyal to the folklore as possible. I have found Old School Essentials will be some of the challenges to offer Sampleshortened in-line to savefile space. wonderful role playing opportunities. The Domain Of Meru To the Bogi (gods) our domain is know as Yav, but to us mortals it is Meru. A land slowly expanding into the aether of the cosmos. With its view of the World Tree’s branches, we know how special our place is in the universe. We are both blessed and cursed to live among the gods themselves. Let me give you a quick tour, if I may. The lands bordering the aether are the Obid. A land where Bogi make their homes, and brave heroes attempt to carve out their own domains and become Knyaz or Tsars immortalized in poetry and song. You too may desire a stronghold of your own, why not one with a divine neighbor? The ocean, Zhyttya Okeanu, holds five domains: Trypilia, Rozdollya, Sertse, Vishau Zemli and Povitrya. The islands of Trypilia sit motionless, centered between winter and summer, while the others travel around them over the course of the year. One can find adventures of all kinds among these lands: Eco-friendly excursions, wild kazyno nights, treasure hunting, spelunking, undead and demon hunting and quest for lost Rod, the All Father created Prav, the heavens that hold our sun and three moons. He planted wisdom to name a few. the World Tree whose leaves are home to numerous other realms. He birthed his sons and daughters, our bogs (gods), and bid them to “create something.” So, are your bags packed? What are you waiting for? See one our talented referees and book your next adventure or vacation immediately! Before someone else visits So under the shade of the World tree his first son Svarog brought forth Yav, or as we named it: and has the experience you were looking for. Meru. He began with life giving ocean’s, then raised lands around it to keep the waters from spilling out into the cosmos. He raised mountains, planted forests for shade and sowed fields for food. Lastly, he created Nav, an underworld to house the mortal souls he knew would have nowhere to go when they died. Then admiring his work he bid his younger siblings to make homes of their own there and fill it with life. And so they did, each adding something of themselves to this new domain. And for a time things were good. What Svarog did not see was that his new realm had cast a shadow over the base of the World Tree. In this shade, a dark and evil serpent born at the creation of the cosmos, Rods opposite, had what it needed to grow and scheme. It began to whisper corrupt thoughts to any of Rods sons and daughters who would listen. First among these was Chernobog, the lord of winter. He resented his place and despised the mortals worship of him driven only by their desire to be rid of him. He recruited other bogs who felt they to deserved a more respectful lot, especially those who had been tasked with keeping track of perished mortal souls in the underworld of Nav. He recruited the most powerful mortals and gifted them a kind of immortality. Then, he set about conquering Meru. His opposite, Belbog the lord of summer, rose up and opposed this affront. Many battles ravaged the lands, but in the end Chernobog was defeated when Svarog intervened and defeated the great serpent behind the chaos. Chernobog went back to his home in the east, while Belbog retired to the west. Now each watches the other and works in Meru through heroes, villains, witches and tsars. After all, a Rod is family, and sometimesSample families disagree what is best. file PACKING FOR WEATHER OZEM: Bog of the Under-earth, Protector of Shadows Travelers Guide The weather in Meru is rather The Bogi predictable. Chernobog lives in the PERUN: Bog of the Sky and BOOKING YOUR TRIP west, and there winter rules year BELBOG: Bog of Summer, round. Belbog, living in the east Lightening, Protector of Rods Protector of Knowledge If you are not lucky enough to have keeps the weather a warm summer been born in Meru, there are many year round. As you move towards the ROD: The All Father, Creator of All options available when planning your center, these two extremes even out. BEVO: Boginya of Exploration, vacation or next adventure here. In the north Vesna, boginya of spring Protector of Learning SEVA: Boginya of Autumn, rules and in the south Seva, boginya Protector of Youth THE WHIGHTMANA: Cosmos of autumn holds sway. CHERNOBOG: Bog of Winter, traveling merchants that travel Spreader of Knowledge through the World Trees leaves and The four lands that circle Trypilia take STRIBOG: Bog of Wind, Spreader visit all the universes known to the one year to make a complete an orbit. of Curiosity and Diversity gods. Reference the map to see where each CHISLOBOG: Boginya of Time, would be according to season. Protector of Crops SVAROG: Protector of all, First NAV: Our underworld shares many son of Rod edges with other lands resting places Rain, rains. Snow, snows. Only DAJ’BOG: Bog of the Sun, for souls that have passed on. Not Dodola can answer the as to when Watcher of Weddings and Unions always the safest route, but possible. and where these will occur. SVYATOBOH: Bog of Forests, Protector of the Wilds LEOPOLIS: The Kishka maintain DAJD’BOG: Bog of Wisdom, several portals to their kin found Protector of the Written Word SYRA ZEMLYA: Bog of Earth, throughout the cosmos and often TIME Protector of Growth and Nature arrange travel. DODOLA: Boginya of Rain, 1 Week/9 Days, 1 Month/36 Days, 1 Protector of Fertility THE LEAP OF ROD: Rod has a soft Year/ 12 Months VELES: Bog of Nav, Watcher of the place in his heart for those willing to World Undersea, Font of all Magic, sacrifice everything for a greater HOVALO: Bog of Fire, Protector of Month Names (January-December): Giver of Cattle cause or love. Often brave heroes that Sichen, Lyutyy, Berezen, Kviten, the Eternal Flame are on the brink of dying or those that Traven, Cerven, Lypen, Serpen, VESNA: Boginya of Spring, Giver commit to the ultimate price will wake Veresen, Zovten, Lystopad, Hruden KUPALA: Bog of Change, Provider and find themselves on one of our of Rebirth shores. Not the easiest way to plan a of Cleansing trip, but it may get you here. VIY: Protector of the Separation of LEL: Boginya of Love, Protector of Yav and Nav DISTANCE Harmony Currency Meru is roughly 5600 miles east/west VOLUH: Bog of Warriors, Protector and 3800 miles north/south. MARA: Boginya of Night and of Yav Eternal Life and Sleep, Guider of Standard coinage in Meru is simple Trypilia: Covers roughly 750 by 500 small disks of gold, silver, and copper miles Deceased Souls YNDRA: Bog of Thunder, Protector called Obmin. Some areas will have Povitrya:400by450miles of the Starry Skies, Keeper of the MYESYATS: Bog of the Moon, Whightmana currency exchanges to Heavenly Swords Rozdollya: 600 by 450 miles Protector of Magic help make sure you get a good rate. Vishau Zemli: 600 by 300 miles ZEVANA: Boginya of Animals, Trade is also preferable throughout NIY: Bog of the Sea, Protector of Protector of the Wilds many areas. SampleSertse:700by450miles Sailors file Trypilia: Land of Seven Islands Exotic Places PAHORB BANI Relax at these outdoor lava spas, and The Seven Islands we named Trypilia began as a retreat for our beloved DALEKO ISLAND have your fortune told by Bannik.