Comparação Da Intensidade De Três Atividades Aeróbicas Do Wii Fit Plus Pelo Critério Oferecido Pelo Nintendo Wii E Pela Medida Da Acelerometria

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Comparação Da Intensidade De Três Atividades Aeróbicas Do Wii Fit Plus Pelo Critério Oferecido Pelo Nintendo Wii E Pela Medida Da Acelerometria Universidade Estadual de Londrina CENTRO DE EDUCAÇÃO FÍSICA E ESPORTE CURSO DE BACHARELADO EM EDUCAÇÃO FÍSICA TRABALHO DE CONCLUSÃO DE CURSO COMPARAÇÃO DA INTENSIDADE DE TRÊS ATIVIDADES AERÓBICAS DO WII FIT PLUS PELO CRITÉRIO OFERECIDO PELO NINTENDO WII E PELA MEDIDA DA ACELEROMETRIA Debora Bossa Ferraz LONDRINA – PARANÁ 2011 DEBORA BOSSA FERRAZ COMPARAÇÃO DA INTENSIDADE DE TRÊS ATIVIDADES AERÓBICAS DO WII FIT PLUS PELO CRITÉRIO OFERECIDO PELO NINTENDO WII E PELA MEDIDA DA ACELEROMETRIA Trabalho de Conclusão de Curso apresentado à Banca de Defesa como requisito parcial para a conclusão do Curso de Bacharelado em Educação Física do Centro de Educação Física e Esporte da Universidade Estadual de Londrina. COMISSÃO EXAMINADORA Profª. Ms. Catiana Leila Possamai Romanzini - Orientadora Universidade Estadual de Londrina Prof. Dr. Denílson de Castro Teixeira – Membro 1 Universidade Estadual de Londrina Profª Drª. Márcia Greguol – Membro 2 Universidade Estadual de Londrina Londrina, 04 de novembro de 2011. DEDICATÓRIA A Deus, presença constante em minha vida! A certeza de que ele guia meus passos traz a segurança que preciso para prosseguir, mesmo diante de situações inesperadas quando os questionamentos parecem inevitáveis. Aos meus pais pelo apoio incondicional durante todas as fases de minha formação. ii AGRADECIMENTOS Aos meus pais, Luiz Pedro Ferraz e Joana Bossa Valle Ferraz, de quem recebi a vida e foram os responsáveis pela minha formação moral, iluminando meu caminho com a luz mais brilhante que puderam encontrar: o Estudo. Obrigada por mais esta realização e, sobretudo, pela lição de amor e honestidade que me ensinaram durante toda a vida. Ao meu irmão André Luiz Ferraz, por todo o incentivo durante esses anos de estudo, por acreditar que eu realmente conseguiria alcançar meus objetivos. A todos os meus familiares e amigos de Penápolis-SP que mesmo com a distância foram capazes de torcer, incentivar e se alegrar com cada conquista que tive durante esta jornada. Bruna minha amiga obrigada por mesmo na ausência se fazer sempre presente em minha vida. A vocês Cleber e Maria Paula, que durantes alguns anos foram a minha família em Londrina-PR, obrigada por me acolherem, me ajudarem e sempre me incentivarem. A todos os professores do curso de graduação em Educação Física Bacharelado, que além de me capacitarem em minha profissão me ensinaram a preciosa lição de que ‘‘ninguém é tão grande que não possa aprender, nem tão pequeno que não possa ensinar’’ (Píndaro). Um agradecimento em especial a minha orientadora Profª. Catiana Leila Possamai Romanzini, pelo crédito depositado em mim, por todo o seu conhecimento, pelo respeito, e pela atenção dispensada em todos os momentos me mostrando o melhor caminho para a concretização de cada etapa deste trabalho. Aos professores competentes que fizeram parte da banca examinadora, e que contribuíram com valiosas correções para melhora deste estudo. Aos meus amigos de sala, por quem cultivarei o insubstituível sentimento de amizade, em lembranças aos momentos que compartilhamos nestes anos, os melhores sem dúvida alguma, pois juntos trilhamos uma etapa importante de nossas vidas. E ainda que distante, nunca me esquecerei das melhores amigas que aqui fiz aquelas que são simplesmente aquelas e que seguiram comigo “Até o Final”, Ana Paula e Fabiana Obrigada por tudo. Agradeço a todas as pessoas que diretamente ou indiretamente prestaram valiosa colaboração para conclusão deste trabalho. iii EPÍGRAFE “Sonhe com aquilo que você quiser. Seja o que você quer ser, porque você possui apenas uma vida e nela só se tem uma chance de fazer aquilo que quer. Tenha felicidade bastante para fazê-la doce. Dificuldades para fazê-la forte. Tristeza para fazê-la humana. E esperança suficiente para fazê-la feliz. As pessoas mais felizes não têm as melhores coisas. Elas sabem fazer o melhor das oportunidades que aparecem em seus caminhos. A felicidade aparece para aqueles que choram. Para aqueles que se machucam. Para aqueles que buscam e tentam sempre. E para aqueles que reconhecem a importância das pessoas que passam por suas vidas". Clarice Lispector iv FERRAZ, Debora Bossa. Comparação da intensidade de três atividades aeróbicas do Wii Fit Plus pelo critério oferecido pelo Nintendo Wii e pela medida da acelerometria. Trabalho de Conclusão de Curso. Curso de Bacharelado em Educação Física. Centro de Educação Física e Esporte. Universidade Estadual de Londrina, 2011. RESUMO Os avanços nas Tecnologias da Informação e Comunicação contribuíram para o surgimento de uma classe de jogos desenvolvidos que estimulam a prática de atividades físicas, chamados exergames. O objetivo do presente estudo foi comparar a intensidade de três atividades aeróbicas do Wii Fit Plus em universitários do 3º ano do Curso de Educação Física Bacharelado da Universidade Estadual de Londrina (UEL), tendo a acelerometria como medida critério. O estudo caracterizou-se como sendo do tipo descritivo exploratório, de corte transversal e a população deste estudo foi composta por 16 adultos jovens do 3º ano do Curso de Educação Física Bacharelado da Universidade Estadual de Londrina, que estavam matriculados na disciplina “Educação Física e Ludicidade”, que participaram do “Laboratório Lúdico de Jogos eletrônicos”, realizado no ano de 2011. Para a coleta dos dados foi utilizado um videogame Nintendo Wii e uma Plataforma Balance Board que acompanha o jogo Wii Fit Plus. Na cintura (lado direito) de cada indivíduo foi colocado um acelerômetro ActiGraph, modelo GT3X (triaxial) para obtenção das informações sobre o gasto energético em cada atividade realizada (Basic Run, Basic Step e Super Hula Hopp). Os dados do acelerômetro foram coletados em um tempo total de um minuto para cada atividade sendo que os valores foram registrados em counts por minuto (counts.min-1), e posteriormente foram classificados em valores de MET’s. Para as análises dos dados, foi utilizado o Programa Microsoft Excel, mediante informações de média e desvio padrão para as características gerais da amostra. As demais análises comparativas foram feitas mediante o percentual de concordância. Em relação à atividade Basic Run, os adultos jovens extrapolaram o valor de intensidade inicialmente proposta pelo Wii Fit Plus, enquanto que para as demais atividades, Basic Step e Super Hulo Hoop, os adultos jovens não atingiram os valores de intensidade inicialmente proposta pelo Wii Fit Plus. Uma vez que este estudo apresenta-se como sendo inovador, tanto para a área de Educação Física, quanto para a realidade brasileira, o nível de comparações com outros estudos fica prejudicado, no entanto isso suscita a importância da realização de mais estudos nesta área. Palavras-chave: acelerometria, wii fit plus, atividade física v FERRAZ, Debora Bossa. Comparison of the intensity of three aerobic activity to Wii Fit Plus criteria offered by the Nintendo Wii and the extent ofaccelerometry. Completion of course work. Course of Bachelor of Physical Education. Center for Physical Education and Sport. State University of Londrina, 2011. ABSTRACT Advances in Information Technologies and Communications, contributed to the emergence of a class of games designed to stimulate physical activity, called exergames. The purpose of this study was to comparate the intensity of aerobic activity three Wii Fit Plus in university 3rd year of Bachelor of Physical Education Course at the University of Londrina (UEL), and accelerometry as a measure criterion. The study was characterized as a descriptive exploratory cross-sectional and the study population was composed of 16 students in the 3rd year of the Course of Physical Education BS, State University of Londrina, who were enrolled in the course "Physical Education and playfulness", who participated in the "Playful Laboratory of Electronic Games" held in 2011. To collect the data we used a Nintendo Wii video game platform and a Balance Board that comes with the game Wii Fit Plus. Waist (right side) of each individual was placed ActiGraph an accelerometer, model GT3X (triaxial) to obtain information about energy expenditure in each activity (Basic Run, Super Hula Basic Step and Hopp). The accelerometer data were collected in a total time of one minute for each activity and the values were recorded in counts per minute (counts.min-1), and later were classified as MET's values. For analysis of the data, we used the Microsoft Excel program, through information means and standard deviations for the sample characteristics. Other benchmarks were performed by the percentage of agreement. Regarding the Basic Run activity, the young adults went beyond the initial intensity value of the Wii Fit Plus, while for other activities, Basic Step and Super Hulo Hoop, the young adults did not reach the initial intensity values for the Wii Fit Plus. Since this study presents itself as being innovative, both in the area of Physical Education, and to the Brazilian reality, the level of comparisons with other studies is hampered, however this raises the importance of further studies in this area. Key Words: acelerometry, wii fit plus, physical activity vi SUMÁRIO 1 INTRODUÇÃO ......................................................................................................... 8 2 REVISÃO DA LITERATURA .................................................................................. 11 2.1 Importância da atividade física como fator de promoção da saúde .................. 11 2.2 A relação de interatividade dos jogos eletrônicos e dos exergames ................ 13 2.3 A utilização dos exergames
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