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A Comprehensive Review for Central Processing Unit Scheduling Algorithm
IJCSI International Journal of Computer Science Issues, Vol. 10, Issue 1, No 2, January 2013 ISSN (Print): 1694-0784 | ISSN (Online): 1694-0814 www.IJCSI.org 353 A Comprehensive Review for Central Processing Unit Scheduling Algorithm Ryan Richard Guadaña1, Maria Rona Perez2 and Larry Rutaquio Jr.3 1 Computer Studies and System Department, University of the East Caloocan City, 1400, Philippines 2 Computer Studies and System Department, University of the East Caloocan City, 1400, Philippines 3 Computer Studies and System Department, University of the East Caloocan City, 1400, Philippines Abstract when an attempt is made to execute a program, its This paper describe how does CPU facilitates tasks given by a admission to the set of currently executing processes is user through a Scheduling Algorithm. CPU carries out each either authorized or delayed by the long-term scheduler. instruction of the program in sequence then performs the basic Second is the Mid-term Scheduler that temporarily arithmetical, logical, and input/output operations of the system removes processes from main memory and places them on while a scheduling algorithm is used by the CPU to handle every process. The authors also tackled different scheduling disciplines secondary memory (such as a disk drive) or vice versa. and examples were provided in each algorithm in order to know Last is the Short Term Scheduler that decides which of the which algorithm is appropriate for various CPU goals. ready, in-memory processes are to be executed. Keywords: Kernel, Process State, Schedulers, Scheduling Algorithm, Utilization. 2. CPU Utilization 1. Introduction In order for a computer to be able to handle multiple applications simultaneously there must be an effective way The central processing unit (CPU) is a component of a of using the CPU. -
The Different Unix Contexts
The different Unix contexts • User-level • Kernel “top half” - System call, page fault handler, kernel-only process, etc. • Software interrupt • Device interrupt • Timer interrupt (hardclock) • Context switch code Transitions between contexts • User ! top half: syscall, page fault • User/top half ! device/timer interrupt: hardware • Top half ! user/context switch: return • Top half ! context switch: sleep • Context switch ! user/top half Top/bottom half synchronization • Top half kernel procedures can mask interrupts int x = splhigh (); /* ... */ splx (x); • splhigh disables all interrupts, but also splnet, splbio, splsoftnet, . • Masking interrupts in hardware can be expensive - Optimistic implementation – set mask flag on splhigh, check interrupted flag on splx Kernel Synchronization • Need to relinquish CPU when waiting for events - Disk read, network packet arrival, pipe write, signal, etc. • int tsleep(void *ident, int priority, ...); - Switches to another process - ident is arbitrary pointer—e.g., buffer address - priority is priority at which to run when woken up - PCATCH, if ORed into priority, means wake up on signal - Returns 0 if awakened, or ERESTART/EINTR on signal • int wakeup(void *ident); - Awakens all processes sleeping on ident - Restores SPL a time they went to sleep (so fine to sleep at splhigh) Process scheduling • Goal: High throughput - Minimize context switches to avoid wasting CPU, TLB misses, cache misses, even page faults. • Goal: Low latency - People typing at editors want fast response - Network services can be latency-bound, not CPU-bound • BSD time quantum: 1=10 sec (since ∼1980) - Empirically longest tolerable latency - Computers now faster, but job queues also shorter Scheduling algorithms • Round-robin • Priority scheduling • Shortest process next (if you can estimate it) • Fair-Share Schedule (try to be fair at level of users, not processes) Multilevel feeedback queues (BSD) • Every runnable proc. -
Chapter 1: Computer Abstractions and Technology 1.6 – 1.7: Performance and Power
Chapter 1: Computer Abstractions and Technology 1.6 – 1.7: Performance and power ITSC 3181 Introduction to Computer Architecture https://passlaB.githuB.io/ITSC3181/ Department of Computer Science Yonghong Yan [email protected] https://passlab.github.io/yanyh/ Lectures for Chapter 1 and C Basics Computer Abstractions and Technology • Lecture 01: Chapter 1 – 1.1 – 1.4: Introduction, great ideas, Moore’s law, aBstraction, computer components, and program execution • Lecture 02: C Basics; Memory and Binary Systems • Lecture 03: Number System, Compilation, Assembly, Linking and Program Execution ☛• Lecture 04: Chapter 1 – 1.6 – 1.7: Performance, power and technology trends • Lecture 05: – 1.8 - 1.9: Multiprocessing and Benchmarking 2 § 1.6 Performance 1.6 Defining Performance • Which airplane has the best performance? Boeing 777 Boeing 777 Boeing 747 Boeing 747 BAC/Sud BAC/Sud Concorde Concorde Douglas Douglas DC- DC-8-50 8-50 0 100 200 300 400 500 0 2000 4000 6000 8000 10000 Passenger Capacity Cruising Range (miles) Boeing 777 Boeing 777 Boeing 747 Boeing 747 BAC/Sud BAC/Sud Concorde Concorde Douglas Douglas DC- DC-8-50 8-50 0 500 1000 1500 0 100000 200000 300000 400000 Cruising Speed (mph) Passengers x mph 3 Response Time and Throughput • Response time çè Latency – How long it takes to do a task • Throughput çè Bandwidth – Total work done per unit time • e.g., tasks/transactions/… per hour • How are response time and throughput affected by – Replacing the processor with a faster version? – Adding more processors? • We’ll focus on response time for now… 4 Relative Performance • Define Performance = 1/Execution Time • “X is n time faster than Y”, i.e. -
Computer Organization and Architecture Designing for Performance Ninth Edition
COMPUTER ORGANIZATION AND ARCHITECTURE DESIGNING FOR PERFORMANCE NINTH EDITION William Stallings Boston Columbus Indianapolis New York San Francisco Upper Saddle River Amsterdam Cape Town Dubai London Madrid Milan Munich Paris Montréal Toronto Delhi Mexico City São Paulo Sydney Hong Kong Seoul Singapore Taipei Tokyo Editorial Director: Marcia Horton Designer: Bruce Kenselaar Executive Editor: Tracy Dunkelberger Manager, Visual Research: Karen Sanatar Associate Editor: Carole Snyder Manager, Rights and Permissions: Mike Joyce Director of Marketing: Patrice Jones Text Permission Coordinator: Jen Roach Marketing Manager: Yez Alayan Cover Art: Charles Bowman/Robert Harding Marketing Coordinator: Kathryn Ferranti Lead Media Project Manager: Daniel Sandin Marketing Assistant: Emma Snider Full-Service Project Management: Shiny Rajesh/ Director of Production: Vince O’Brien Integra Software Services Pvt. Ltd. Managing Editor: Jeff Holcomb Composition: Integra Software Services Pvt. Ltd. Production Project Manager: Kayla Smith-Tarbox Printer/Binder: Edward Brothers Production Editor: Pat Brown Cover Printer: Lehigh-Phoenix Color/Hagerstown Manufacturing Buyer: Pat Brown Text Font: Times Ten-Roman Creative Director: Jayne Conte Credits: Figure 2.14: reprinted with permission from The Computer Language Company, Inc. Figure 17.10: Buyya, Rajkumar, High-Performance Cluster Computing: Architectures and Systems, Vol I, 1st edition, ©1999. Reprinted and Electronically reproduced by permission of Pearson Education, Inc. Upper Saddle River, New Jersey, Figure 17.11: Reprinted with permission from Ethernet Alliance. Credits and acknowledgments borrowed from other sources and reproduced, with permission, in this textbook appear on the appropriate page within text. Copyright © 2013, 2010, 2006 by Pearson Education, Inc., publishing as Prentice Hall. All rights reserved. Manufactured in the United States of America. -
Trends in Electrical Efficiency in Computer Performance
ASSESSING TRENDS IN THE ELECTRICAL EFFICIENCY OF COMPUTATION OVER TIME Jonathan G. Koomey*, Stephen Berard†, Marla Sanchez††, Henry Wong** * Lawrence Berkeley National Laboratory and Stanford University †Microsoft Corporation ††Lawrence Berkeley National Laboratory **Intel Corporation Contact: [email protected], http://www.koomey.com Final report to Microsoft Corporation and Intel Corporation Submitted to IEEE Annals of the History of Computing: August 5, 2009 Released on the web: August 17, 2009 EXECUTIVE SUMMARY Information technology (IT) has captured the popular imagination, in part because of the tangible benefits IT brings, but also because the underlying technological trends proceed at easily measurable, remarkably predictable, and unusually rapid rates. The number of transistors on a chip has doubled more or less every two years for decades, a trend that is popularly (but often imprecisely) encapsulated as “Moore’s law”. This article explores the relationship between the performance of computers and the electricity needed to deliver that performance. As shown in Figure ES-1, computations per kWh grew about as fast as performance for desktop computers starting in 1981, doubling every 1.5 years, a pace of change in computational efficiency comparable to that from 1946 to the present. Computations per kWh grew even more rapidly during the vacuum tube computing era and during the transition from tubes to transistors but more slowly during the era of discrete transistors. As expected, the transition from tubes to transistors shows a large jump in computations per kWh. In 1985, the physicist Richard Feynman identified a factor of one hundred billion (1011) possible theoretical improvement in the electricity used per computation. -
Computer Performance Evaluation and Benchmarking
Computer Performance Evaluation and Benchmarking EE 382M Dr. Lizy Kurian John Evolution of Single-Chip Microprocessors 1970’s 1980’s 1990’s 2010s Transistor Count 10K- 100K-1M 1M-100M 100M- 100K 10 B Clock Frequency 0.2- 2-20MHz 20M- 0.1- 2MHz 1GHz 4GHz Instruction/Cycle < 0.1 0.1-0.9 0.9- 2.0 1-100 MIPS/MFLOPS < 0.2 0.2-20 20-2,000 100- 10,000 Hot Chips 2014 (August 2014) AMD KAVERI HOT CHIPS 2014 AMD KAVERI HOTCHIPS 2014 Hotchips 2014 Hotchips 2014 - NVIDIA Power Density in Microprocessors 10000 Sun’s Surface 1000 Rocket Nozzle ) 2 Nuclear Reactor 100 Core 2 8086 10 Hot Plate 8008 Pentium® Power Density (W/cm 8085 4004 386 Processors 286 486 8080 1 1970 1980 1990 2000 2010 Source: Intel Why Performance Evaluation? • For better Processor Designs • For better Code on Existing Designs • For better Compilers • For better OS and Runtimes Design Analysis Lord Kelvin “To measure is to know.” "If you can not measure it, you can not improve it.“ "I often say that when you can measure what you are speaking about, and express it in numbers, you know something about it; but when you cannot measure it, when you cannot express it in numbers, your knowledge is of a meagre and unsatisfactory kind; it may be the beginning of knowledge, but you have scarcely in your thoughts advanced to the state of Science, whatever the matter may be." [PLA, vol. 1, "Electrical Units of Measurement", 1883-05-03] Designs evolve based on Analysis • Good designs are impossible without good analysis • Workload Analysis • Processor Analysis Design Analysis Performance Evaluation -
Performance Scalability of N-Tier Application in Virtualized Cloud Environments: Two Case Studies in Vertical and Horizontal Scaling
PERFORMANCE SCALABILITY OF N-TIER APPLICATION IN VIRTUALIZED CLOUD ENVIRONMENTS: TWO CASE STUDIES IN VERTICAL AND HORIZONTAL SCALING A Thesis Presented to The Academic Faculty by Junhee Park In Partial Fulfillment of the Requirements for the Degree Doctor of Philosophy in the School of Computer Science Georgia Institute of Technology May 2016 Copyright c 2016 by Junhee Park PERFORMANCE SCALABILITY OF N-TIER APPLICATION IN VIRTUALIZED CLOUD ENVIRONMENTS: TWO CASE STUDIES IN VERTICAL AND HORIZONTAL SCALING Approved by: Professor Dr. Calton Pu, Advisor Professor Dr. Shamkant B. Navathe School of Computer Science School of Computer Science Georgia Institute of Technology Georgia Institute of Technology Professor Dr. Ling Liu Professor Dr. Edward R. Omiecinski School of Computer Science School of Computer Science Georgia Institute of Technology Georgia Institute of Technology Professor Dr. Qingyang Wang Date Approved: December 11, 2015 School of Electrical Engineering and Computer Science Louisiana State University To my parents, my wife, and my daughter ACKNOWLEDGEMENTS My Ph.D. journey was a precious roller-coaster ride that uniquely accelerated my personal growth. I am extremely grateful to anyone who has supported and walked down this path with me. I want to apologize in advance in case I miss anyone. First and foremost, I am extremely thankful and lucky to work with my advisor, Dr. Calton Pu who guided me throughout my Masters and Ph.D. programs. He first gave me the opportunity to start work in research environment when I was a fresh Master student and gave me an admission to one of the best computer science Ph.D. -
Clock Rate Improves Roughly Proportional to Improvement in L • Number of Transistors Improves Proportional to L2 (Or Faster)
TheThe VonVon NeumannNeumann ComputerComputer ModelModel • Partitioning of the computing engine into components: – Central Processing Unit (CPU): Control Unit (instruction decode , sequencing of operations), Datapath (registers, arithmetic and logic unit, buses). – Memory: Instruction and operand storage. – Input/Output (I/O) sub-system: I/O bus, interfaces, devices. – The stored program concept: Instructions from an instruction set are fetched from a common memory and executed one at a time Control Input Memory - (instructions, data) Datapath registers Output ALU, buses Computer System CPU I/O Devices EECC551 - Shaaban #1 Lec # 1 Winter 2001 12-3-2001 Generic CPU Machine Instruction Execution Steps Instruction Obtain instruction from program storage Fetch Instruction Determine required actions and instruction size Decode Operand Locate and obtain operand data Fetch Execute Compute result value or status Result Deposit results in storage for later use Store Next Determine successor or next instruction Instruction EECC551 - Shaaban #2 Lec # 1 Winter 2001 12-3-2001 HardwareHardware ComponentsComponents ofof AnyAny ComputerComputer Five classic components of all computers: 1. Control Unit; 2. Datapath; 3. Memory; 4. Input; 5. Output } Processor Computer Keyboard, Mouse, etc. Processor Memory Devices (active) (passive) Control Input (where Unit programs, data Disk Datapath live when Output running) Display, Printer, etc. EECC551 - Shaaban #3 Lec # 1 Winter 2001 12-3-2001 CPUCPU OrganizationOrganization • Datapath Design: – Capabilities & performance characteristics of principal Functional Units (FUs): • (e.g., Registers, ALU, Shifters, Logic Units, ...) – Ways in which these components are interconnected (buses connections, multiplexors, etc.). – How information flows between components. • Control Unit Design: – Logic and means by which such information flow is controlled. – Control and coordination of FUs operation to realize the targeted Instruction Set Architecture to be implemented (can either be implemented using a finite state machine or a microprogram). -
An Algorithmic Theory of Caches by Sridhar Ramachandran
An algorithmic theory of caches by Sridhar Ramachandran Submitted to the Department of Electrical Engineering and Computer Science in partial fulfillment of the requirements for the degree of Master of Science at the MASSACHUSETTS INSTITUTE OF TECHNOLOGY. December 1999 Massachusetts Institute of Technology 1999. All rights reserved. Author Department of Electrical Engineering and Computer Science Jan 31, 1999 Certified by / -f Charles E. Leiserson Professor of Computer Science and Engineering Thesis Supervisor Accepted by Arthur C. Smith Chairman, Departmental Committee on Graduate Students MSSACHUSVTS INSTITUT OF TECHNOLOGY MAR 0 4 2000 LIBRARIES 2 An algorithmic theory of caches by Sridhar Ramachandran Submitted to the Department of Electrical Engineeringand Computer Science on Jan 31, 1999 in partialfulfillment of the requirementsfor the degree of Master of Science. Abstract The ideal-cache model, an extension of the RAM model, evaluates the referential locality exhibited by algorithms. The ideal-cache model is characterized by two parameters-the cache size Z, and line length L. As suggested by its name, the ideal-cache model practices automatic, optimal, omniscient replacement algorithm. The performance of an algorithm on the ideal-cache model consists of two measures-the RAM running time, called work complexity, and the number of misses on the ideal cache, called cache complexity. This thesis proposes the ideal-cache model as a "bridging" model for caches in the sense proposed by Valiant [49]. A bridging model for caches serves two purposes. It can be viewed as a hardware "ideal" that influences cache design. On the other hand, it can be used as a powerful tool to design cache-efficient algorithms. -
02 Computer Evolution and Performance
Computer Architecture Faculty Of Computers And Information Technology Second Term 2019- 2020 Dr.Khaled Kh. Sharaf Computer Architecture Chapter 2: Computer Evolution and Performance Computer Architecture LEARNING OBJECTIVES 1. A Brief History of Computers. 2. The Evolution of the Intel x86 Architecture 3. Embedded Systems and the ARM 4. Performance Assessment Computer Architecture 1. A BRIEF HISTORY OF COMPUTERS The First Generation: Vacuum Tubes Electronic Numerical Integrator And Computer (ENIAC) - Designed and constructed at the University of Pennsylvania, was the world’s first general purpose - Started 1943 and finished 1946 - Decimal (not binary) - 20 accumulators of 10 digits - Programmed manually - 18,000 vacuum tubes by switches - 30 tons -15,000 square feet - 140 kW power consumption - 5,000 additions per second Computer Architecture The First Generation: Vacuum Tubes VON NEUMANN MACHINE • Stored Program concept • Main memory storing programs and data • ALU operating on binary data • Control unit interpreting instructions from memory and executing • Input and output equipment operated by control unit • Princeton Institute for Advanced Studies • IAS • Completed 1952 Computer Architecture Structure of von Neumann machine Structure of the IAS Computer Computer Architecture IAS - details • 1000 x 40 bit words • Binary number • 2 x 20 bit instructions Set of registers (storage in CPU) 1 • Memory buffer register (MBR): Contains a word to be stored in memory or sent to the I/O unit, or is used to receive a word from memory or from the I/O unit. • • Memory address register (MAR): Specifies the address in memory of the word to be written from or read into the MBR. • • Instruction register (IR): Contains the 8-bit opcode instruction being executed. -
Comparing Systems Using Sample Data
Operating System and Process Monitoring Tools Arik Brooks, [email protected] Abstract: Monitoring the performance of operating systems and processes is essential to debug processes and systems, effectively manage system resources, making system decisions, and evaluating and examining systems. These tools are primarily divided into two main categories: real time and log-based. Real time monitoring tools are concerned with measuring the current system state and provide up to date information about the system performance. Log-based monitoring tools record system performance information for post-processing and analysis and to find trends in the system performance. This paper presents a survey of the most commonly used tools for monitoring operating system and process performance in Windows- and Unix-based systems and describes the unique challenges of real time and log-based performance monitoring. See Also: Table of Contents: 1. Introduction 2. Real Time Performance Monitoring Tools 2.1 Windows-Based Tools 2.1.1 Task Manager (taskmgr) 2.1.2 Performance Monitor (perfmon) 2.1.3 Process Monitor (pmon) 2.1.4 Process Explode (pview) 2.1.5 Process Viewer (pviewer) 2.2 Unix-Based Tools 2.2.1 Process Status (ps) 2.2.2 Top 2.2.3 Xosview 2.2.4 Treeps 2.3 Summary of Real Time Monitoring Tools 3. Log-Based Performance Monitoring Tools 3.1 Windows-Based Tools 3.1.1 Event Log Service and Event Viewer 3.1.2 Performance Logs and Alerts 3.1.3 Performance Data Log Service 3.2 Unix-Based Tools 3.2.1 System Activity Reporter (sar) 3.2.2 Cpustat 3.3 Summary of Log-Based Monitoring Tools 4. -
Measurement and Rating of Computer Systems Performance
U'Dirlewanger 06.11.2006 14:39 Uhr Seite 1 About this book Werner Dirlewanger ISO has developed a new method to describe and measure performance for a wide range of data processing system types and applications. This solves the pro- blems arising from the great variety of incompatible methods and performance terms which have been proposed and are used. The method is presented in the International Standard ISO/IEC 14756. This textbook is written both for perfor- mance experts and beginners, and academic users. On the one hand it introdu- ces the latest techniques of performance measurement, and on the other hand it Measurement and Rating is a guide on how to apply the standard. The standard also includes additionally two advanced aspects. Firstly, it intro- of duces a rating method to compute those performance values which are actually required by the user entirety (reference values) and a process which compares Computer Systems Performance the reference values with the actual measured ones. This answers the question whether the measured performance satisfies the user entirety requirements. and of Secondly, the standard extends its method to assess the run-time efficiency of software. It introduces a method for quantifying and measuring this property both Software Efficiency for application and system software. Each chapter focuses on a particular aspect of performance measurement which is further illustrated with exercises. Solutions are given for each exercise. An Introduction to the ISO/ IEC 14756 As measurement cannot be performed manually, software tools are needed. All needed software is included on a CD supplied with this book and published by Method and a Guide to its Application the author under GNU license.