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UPC Platform Publisher Title Price Available 730865001347
UPC Platform Publisher Title Price Available 730865001347 PlayStation 3 Atlus 3D Dot Game Heroes PS3 $16.00 52 722674110402 PlayStation 3 Namco Bandai Ace Combat: Assault Horizon PS3 $21.00 2 Other 853490002678 PlayStation 3 Air Conflicts: Secret Wars PS3 $14.00 37 Publishers 014633098587 PlayStation 3 Electronic Arts Alice: Madness Returns PS3 $16.50 60 Aliens Colonial Marines 010086690682 PlayStation 3 Sega $47.50 100+ (Portuguese) PS3 Aliens Colonial Marines (Spanish) 010086690675 PlayStation 3 Sega $47.50 100+ PS3 Aliens Colonial Marines Collector's 010086690637 PlayStation 3 Sega $76.00 9 Edition PS3 010086690170 PlayStation 3 Sega Aliens Colonial Marines PS3 $50.00 92 010086690194 PlayStation 3 Sega Alpha Protocol PS3 $14.00 14 047875843479 PlayStation 3 Activision Amazing Spider-Man PS3 $39.00 100+ 010086690545 PlayStation 3 Sega Anarchy Reigns PS3 $24.00 100+ 722674110525 PlayStation 3 Namco Bandai Armored Core V PS3 $23.00 100+ 014633157147 PlayStation 3 Electronic Arts Army of Two: The 40th Day PS3 $16.00 61 008888345343 PlayStation 3 Ubisoft Assassin's Creed II PS3 $15.00 100+ Assassin's Creed III Limited Edition 008888397717 PlayStation 3 Ubisoft $116.00 4 PS3 008888347231 PlayStation 3 Ubisoft Assassin's Creed III PS3 $47.50 100+ 008888343394 PlayStation 3 Ubisoft Assassin's Creed PS3 $14.00 100+ 008888346258 PlayStation 3 Ubisoft Assassin's Creed: Brotherhood PS3 $16.00 100+ 008888356844 PlayStation 3 Ubisoft Assassin's Creed: Revelations PS3 $22.50 100+ 013388340446 PlayStation 3 Capcom Asura's Wrath PS3 $16.00 55 008888345435 -
Cgm V2n2.Pdf
Volume 2, Issue 2 July 2004 Table of Contents 8 24 Reset 4 Communist Letters From Space 5 News Roundup 7 Below the Radar 8 The Road to 300 9 Homebrew Reviews 11 13 MAMEusements: Penguin Kun Wars 12 26 Just for QIX: Double Dragon 13 Professor NES 15 Classic Sports Report 16 Classic Advertisement: Agent USA 18 Classic Advertisement: Metal Gear 19 Welcome to the Next Level 20 Donkey Kong Game Boy: Ten Years Later 21 Bitsmack 21 Classic Import: Pulseman 22 21 34 Music Reviews: Sonic Boom & Smashing Live 23 On the Road to Pinball Pete’s 24 Feature: Games. Bond Games. 26 Spy Games 32 Classic Advertisement: Mafat Conspiracy 35 Ninja Gaiden for Xbox Review 36 Two Screens Are Better Than One? 38 Wario Ware, Inc. for GameCube Review 39 23 43 Karaoke Revolution for PS2 Review 41 Age of Mythology for PC Review 43 “An Inside Joke” 44 Deep Thaw: “Moortified” 46 46 Volume 2, Issue 2 July 2004 Editor-in-Chief Chris Cavanaugh [email protected] Managing Editors Scott Marriott [email protected] here were two times a year a kid could always tures a firsthand account of a meeting held at look forward to: Christmas and the last day of an arcade in Ann Arbor, Michigan and the Skyler Miller school. If you played video games, these days writer's initial apprehension of attending. [email protected] T held special significance since you could usu- Also in this issue you may notice our arti- ally count on getting new games for Christmas, cles take a slight shift to the right in the gaming Writers and Contributors while the last day of school meant three uninter- timeline. -
EA and Digital Illusions Announce New Booster Packs for Battlefield 2
EA and Digital Illusions Announce New Booster Packs for Battlefield 2; Award-Winning Battlefield Franchise to Receive 2 New Booster Packs, Battlefield 2: Euro Force and Battlefield 2: Armored Fury REDWOOD CITY, Calif.--(BUSINESS WIRE)--Jan. 12, 2006--The award-winning Battlefield 2™ is about to get a boost... Electronic Arts (NASDAQ:ERTS) and Digital Illusions today announced that 2 new Booster Packs will be released for the award- winning Battlefield 2™ PC game. The two packs, which will each retail for $9.99 in North America, EUR 9.99 in Europe and GBP 5.99 in the UK, will be available exclusively online at www.downloader.ea.com. Powered by the Battlefield 2 game engine, Battlefield 2: Euro Force™, releasing Feb. 8th, will introduce the all-new European Army to three brand new maps. Battlefield 2: Armored Fury™, releasing March 28th, will focus on large mechanized battles in the American heartland. In Battlefield 2: Euro Force, the European Army joins the Battlefield fray for the first time on PC. Complete with seven new weapons and four new vehicles, the European Army will be sent into battle against MEC and Chinese forces on three brand new maps. "Operation Smoke Screen" takes place amidst the burning wreckage of an oil field on fire. "The Great Wall of China" will see Chinese Forces attempting to repel a European attack in the shadow of the ancient landmark. "Taraba Quarry" takes place in a large canyon which holds a vital tactical advantage. Battlefield 2: Armored Fury will add three new maps, all set in the rural heartland of America where the US forces defend their homeland from Chinese and MEC forces. -
Video Game Collection MS 17 00 Game This Collection Includes Early Game Systems and Games As Well As Computer Games
Finding Aid Report Video Game Collection MS 17_00 Game This collection includes early game systems and games as well as computer games. Many of these materials were given to the WPI Archives in 2005 and 2006, around the time Gordon Library hosted a Video Game traveling exhibit from Stanford University. As well as MS 17, which is a general video game collection, there are other game collections in the Archives, with other MS numbers. Container List Container Folder Date Title None Series I - Atari Systems & Games MS 17_01 Game This collection includes video game systems, related equipment, and video games. The following games do not work, per IQP group 2009-2010: Asteroids (1 of 2), Battlezone, Berzerk, Big Bird's Egg Catch, Chopper Command, Frogger, Laser Blast, Maze Craze, Missile Command, RealSports Football, Seaquest, Stampede, Video Olympics Container List Container Folder Date Title Box 1 Atari Video Game Console & Controllers 2 Original Atari Video Game Consoles with 4 of the original joystick controllers Box 2 Atari Electronic Ware This box includes miscellaneous electronic equipment for the Atari videogame system. Includes: 2 Original joystick controllers, 2 TAC-2 Totally Accurate controllers, 1 Red Command controller, Atari 5200 Series Controller, 2 Pong Paddle Controllers, a TV/Antenna Converter, and a power converter. Box 3 Atari Video Games This box includes all Atari video games in the WPI collection: Air Sea Battle, Asteroids (2), Backgammon, Battlezone, Berzerk (2), Big Bird's Egg Catch, Breakout, Casino, Cookie Monster Munch, Chopper Command, Combat, Defender, Donkey Kong, E.T., Frogger, Haunted House, Sneak'n Peek, Surround, Street Racer, Video Chess Box 4 AtariVideo Games This box includes the following videogames for Atari: Word Zapper, Towering Inferno, Football, Stampede, Raiders of the Lost Ark, Ms. -
Video Game Systems Uncovered
Everything You Ever Wanted To Know About... VIDEO GAMES But Never Dared To Ask! Introduction: 1 With the holidays quickly approaching the odds are you will be purchasing some type of video game system. The majority of U.S. households currently have at least one of these systems. With the ever changing technology in the video world it is hard to keep up with the newest systems. There is basically a system designed for every child’s needs, ranging from preschool to young adult. This can overwhelming for parents to choose a system that not only meets your child’s needs but also gives us the best quality system for our money. With the holidays coming that means many retailers will be offering specials on video game systems and of course the release of long awaited games. Now is also the time you can purchase systems in bundles with games included. Inside you will learn about all of these topics as well as other necessities and games to accompany to recent purchase. What you’ll find here: 2 In this ebook you will learn about console and portable video game systems, along with the accessories available. You will also find how many games each system has to offer. You will get an in depth look at the pro’s and con’s of each current system available in stores today, and the upcoming systems available in the near future. As a concerned parent you should also be aware of the rating label of the games and what the rating exactly means. -
Battlefield 3 Wages War with Groundbreaking Frostbite 2 Game Engine Technology
Battlefield 3 Wages War With Groundbreaking Frostbite 2 Game Engine Technology DICE Announces Massive Pre-order Incentive for Fall Blockbuster STOCKHOLM--(BUSINESS WIRE)-- DICE, an Electronic Arts Inc. studio (NASDAQ:ERTS), the makers of the multi-platinum Battlefield: Bad Company™ series today announced a massive pre-order incentive for Battlefield 3™, the long-awaited successor to the epic, internationally acclaimed 2005 game, Battlefield 2™. Battlefield 3 leaps ahead of its time with the power of Frostbite™, 2DICE's new cutting-edge game engine. This state-of-the- art technology is the foundation on which Battlefield 3 is built, delivering enhanced visual quality, a grand sense of scale, massive destruction, dynamic audio and character animation utilizing ANT technology from the latest EA SPORTS™ games. The experience doesn't stop with the engine — it just starts there. In single-player, multiplayer and co-op, Battlefield 3 is a near-future war game depicting international conflicts spanning land, sea and air. Players are dropped into the heart of the combat whether it occurs on dense city streets where they must fight in close quarters or in wide open rural locations that require long range tactics. "We are gearing up for a fight and we're here to win," said Karl Magnus Troedsson, General Manager, DICE. "Where other shooters are treading water Battlefield 3 innovates. Frostbite 2 is a game-changer for shooter fans. We call it a next-generation engine for current-generation platforms." In Battlefield 3, players step into the role of the elite U.S. Marines. As the first boots on the ground, players will experience heart-pounding missions across diverse locations including Paris, Tehran and New York. -
Bf2hub Rules of Engagement (ROE) for Ranked Servers
BF2Hub Systems (www.bf2hub.com) RULES OF ENGAGEMENT (ROE) Last update March 2015 RANKED SERVERS - AN OVERVIEW The ranked server program and ranking system for Battlefield 2 was introduced by DICE and EA and is continued by BF2Hub. It is designed to promote a system of statistics gathering and rewards for players on a level playing field in which players can expect the same standard configuration and playing environment on any ranked server they play on. These standards are achieved and maintained by ensuring that all server providers and server administrators are abiding by a common set of rules as determined by BF2Hub. 1. RULES AND POLICIES FOR TRUSTED PARTNERS / SERVER HOST PROVIDERS BF2Hub is limiting trusted server software distribution to our network of Trusted Partners in order to protect the integrity of the code system. We want everyone to be able to play Ranked Servers if they choose. It is imperative that all of these Rules and Policies be adhered to in order to create a level playing field for everyone. 1.1 Server Configuration 1.1.1 Ranked Servers have a number of settings hard-coded so that users cannot adjust them. These settings are all set as below to keep the competition on Ranked servers balanced across all providers: minPlayers: 16+ (minimum server size is 16 players) sv.password = “” (empty string - Ranked servers may not be password protected. Ranked servers are intended to be available to all players.) sv.numPlayersNeededToStart = (6 for 16-31 maxPlayers, 8 for 32-64) sv.spawnTime 15 sv.manDownTime 15 sv.ticketRatio 100 sv.teamRatioPercent 100 sv.punkBuster 1 1.2 Server Content 1.2.1 Ranked servers must be entirely "pure" with no customization outside of the default content shipped by DICE/EA or BF2Hub. -
PRGE Nes List.Xlsx
NES GAMES Tittle with manual Condition Notes 1 10 yard fight good 2 1943 great 3 720 great 4 8 eyes great 5 adventures of dino riki great 6 adventure island great 7 adventure island 2 great 8 adventure island 3 great 9 adventures of tom sawyer great 10 adventures of bayou billy great 11 adventures of lolo good 12 adventures of lolo 2 great 13 after burner great 14 al unser jr. turbo racing great 15 alpha mission great 16 amagon great 17 alien 3 good 18 all pro basketball great 19 american gladiators good 20 anticipation great 21 arch rivals good 22 archon great 23 arkanoid great 24 astyanax great 25 athena great 26 athletic world great 27 back to the future good 28 back to the future 2 and 3 great 29 bad dudes great 30 bad news base ball great 31 bards tale great 32 baseball great 33 bases loaded great 34 bases loaded 3 X great 35 batman great 36 batman return of joker great 37 battle toads X great 38 battle of olympus great 39 bee 52 good 40 bible adventures great has bible adventures exclusive game sleeve 41 bigfoot great 42 big birds hide and speak good 43 bionic commando great 44 black bass great 45 blaster master great 46 blue marlin good 47 bill elliots nascar challenge great 48 bomberman great 49 boy and his blob great 50 breakthrough great 51 bubble bobble great 52 bubble bobble great 53 bugs bunny birthday blowout great 54 bugs bunny crazy castle great 55 burai fighter great 56 burgertime great 57 caesars palace great 58 california games great 59 captain comic good 60 captain skyhawk great 61 casino kid great 62 castle of dragon great 63 castlvania great 64 castlvania 2 great 65 castlvania 3 great 66 caveman games great 67 championship bowling great 68 chessmaster great 69 chip n dale great 70 city connection great 71 clash at demonhead great 72 concentration poor game is faded and has tears to front label (tested) 73 cobra command great 74 cobra triangle great 75 commando great 76 conquest of crystal palace great 77 contra great 78 cybernoid great 79 crystal mines X great black cartridge. -
Marc Brassard
Marc Brassard Senior Game Artist | Vancouver, BC. | Quebec, Qc. | Canada | (778) 229 2563 [email protected] | https://ca.linkedin.com/in/marcbrassard Summary ● 18 years of experience creating games. ● Experience in most positions of the art department. ● Successfully shipped over 23 titles. ● Advanced 3ds max knowledge, 20+ years. ● Strong understanding of Unreal Engine. ● In depth understanding of production pipeline. ● Fast at 3d pre-visualization and blocking. ● Strong knowledge of shaders, material. ● Great skills for anything technical. ● Master with creative problem solving. ● Exceptional at game performance optimization. ● Deep sense of requirements to succeed at tasks. ● Good at delegating task to the right person. ● Strong leadership and team spirit support. ● Enjoy mentoring and sharing knowledge, learning. ● Adapt very easily to new workflow and tools. ● Speak fluent english and french. Work Experience Next Level Games - Vancouver, BC, Canada. (December 2009 – Present) Metroid Prime - Federation Force - (Nintendo 3DS) Technical Artist ● Responsible for supervising the art team. ● Responsible for environment technical art and performance improvements. ● In charge of world layout “proofing” to accommodate streaming and memory management. Luigi Mansion 2 - (Nintendo 3DS) Environment Artist/Designer ● Responsible for 1 of 5 mansions. ● Technical art and performance improvements. ● Crafted gameplay, world and story very closely together. Captain America Super Soldier - (Xbox 360, PS3) Lead Environment Artist ● Lead art team creating levels and content using 3ds max and NLG proprietary engine. ● Optimization. Technical art and performance. ● Post process and lightmapping technical artist. Ubisoft - Vancouver, BC, Canada. (May 2011 – August 2011) Motionsports Adrenaline - (Xbox 360 Kinect) Contractor/Environment Artist ● Created all levels for the downhill mountain bike sport. Threewave Software - Vancouver, BC, Canada. -
1 Before the U.S. COPYRIGHT OFFICE, LIBRARY of CONGRESS
Before the U.S. COPYRIGHT OFFICE, LIBRARY OF CONGRESS In the Matter of Exemption to Prohibition on Circumvention of Copyright Protection Systems for Access Control Technologies Docket No. 2014-07 Reply Comments of the Electronic Frontier Foundation 1. Commenter Information Mitchell Stoltz Kendra Albert Corynne McSherry (203) 424-0382 Kit Walsh [email protected] Electronic Frontier Foundation 815 Eddy St San Francisco, CA 94109 (415) 436-9333 [email protected] The Electronic Frontier Foundation (EFF) is a member-supported, nonprofit public interest organization devoted to maintaining the traditional balance that copyright law strikes between the interests of copyright owners and the interests of the public. Founded in 1990, EFF represents over 25,000 dues-paying members, including consumers, hobbyists, artists, writers, computer programmers, entrepreneurs, students, teachers, and researchers, who are united in their reliance on a balanced copyright system that ensures adequate incentives for creative work while facilitating innovation and broad access to information in the digital age. In filing these reply comments, EFF represents the interests of gaming communities, archivists, and researchers who seek to preserve the functionality of video games abandoned by their manufacturers. 2. Proposed Class Addressed Proposed Class 23: Abandoned Software—video games requiring server communication Literary works in the form of computer programs, where circumvention is undertaken for the purpose of restoring access to single-player or multiplayer video gaming on consoles, personal computers or personal handheld gaming devices when the developer and its agents have ceased to support such gaming. We propose an exemption to 17 U.S.C. § 1201(a)(1) for users who wish to modify lawfully acquired copies of computer programs for the purpose of continuing to play videogames that are no longer supported by the developer, and that require communication with a server. -
Playstation Games
The Video Game Guy, Booths Corner Farmers Market - Garnet Valley, PA 19060 (302) 897-8115 www.thevideogameguy.com System Game Genre Playstation Games Playstation 007 Racing Racing Playstation 101 Dalmatians II Patch's London Adventure Action & Adventure Playstation 102 Dalmatians Puppies to the Rescue Action & Adventure Playstation 1Xtreme Extreme Sports Playstation 2Xtreme Extreme Sports Playstation 3D Baseball Baseball Playstation 3Xtreme Extreme Sports Playstation 40 Winks Action & Adventure Playstation Ace Combat 2 Action & Adventure Playstation Ace Combat 3 Electrosphere Other Playstation Aces of the Air Other Playstation Action Bass Sports Playstation Action Man Operation EXtreme Action & Adventure Playstation Activision Classics Arcade Playstation Adidas Power Soccer Soccer Playstation Adidas Power Soccer 98 Soccer Playstation Advanced Dungeons and Dragons Iron and Blood RPG Playstation Adventures of Lomax Action & Adventure Playstation Agile Warrior F-111X Action & Adventure Playstation Air Combat Action & Adventure Playstation Air Hockey Sports Playstation Akuji the Heartless Action & Adventure Playstation Aladdin in Nasiras Revenge Action & Adventure Playstation Alexi Lalas International Soccer Soccer Playstation Alien Resurrection Action & Adventure Playstation Alien Trilogy Action & Adventure Playstation Allied General Action & Adventure Playstation All-Star Racing Racing Playstation All-Star Racing 2 Racing Playstation All-Star Slammin D-Ball Sports Playstation Alone In The Dark One Eyed Jack's Revenge Action & Adventure -
A Survey of Japanese Video Game Localization Methods and Challenges
“Eat Your Hamburgers, Apollo”: A Survey of Japanese Video Game Localization Methods and Challenges By Derek Heemsbergen During the process of video game “localization,” text and audiovisual material is translated and recontextualized for a foreign audience. This article analyzes the localization process, beginning with a brief history of the video game and its current position in the global digital entertainment indus- try, before moving on to a discussion of the overarching idea behind localization. The various textual typologies (or text styles/genres) of video games are explored, followed by an exploration of several approaches to the localization process, including literal translation, “transcreation,” and “blending,” among other elements. The article then narrows its focus with a discussion of challenges that are specific to Japanese-to-English localization, including difficulties with cultural contexts, acceptability contexts, and orthographical character limits in game code. It concludes with a brief discussion of the best practices for game localization moving forward. Beginning with the 1972 debut of the first home video game console,1 computer games have become a cornerstone of the global digital entertainment industry. Thanks to advancements in online technology and the ubiquity of smartphones, video games are enjoyed by more than 1.2 billion people worldwide — 17 percent of the world’s population.2 Shattered is the once-popular notion that games are nothing more than a series of bits and beeps held together by a few lines of code. More people are gaming than ever, and games themselves have expanded to encompass a wide variety of genres, styles, and experiences. Modern game development is a progressively extravagant venture; so-called “AAA” game studios have production budgets that rival major film studios, the most expensive to date hovering around $250 million including marketing costs.3 The global game industry 4 was projected to reach $70 billion in revenue by 2015.