The Development of MMORPG Culture and the Guild
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
CRITICAL THEORY and AUTHORITARIAN POPULISM Critical Theory and Authoritarian Populism
CDSMS EDITED BY JEREMIAH MORELOCK CRITICAL THEORY AND AUTHORITARIAN POPULISM Critical Theory and Authoritarian Populism edited by Jeremiah Morelock Critical, Digital and Social Media Studies Series Editor: Christian Fuchs The peer-reviewed book series edited by Christian Fuchs publishes books that critically study the role of the internet and digital and social media in society. Titles analyse how power structures, digital capitalism, ideology and social struggles shape and are shaped by digital and social media. They use and develop critical theory discussing the political relevance and implications of studied topics. The series is a theoretical forum for in- ternet and social media research for books using methods and theories that challenge digital positivism; it also seeks to explore digital media ethics grounded in critical social theories and philosophy. Editorial Board Thomas Allmer, Mark Andrejevic, Miriyam Aouragh, Charles Brown, Eran Fisher, Peter Goodwin, Jonathan Hardy, Kylie Jarrett, Anastasia Kavada, Maria Michalis, Stefania Milan, Vincent Mosco, Jack Qiu, Jernej Amon Prodnik, Marisol Sandoval, Se- bastian Sevignani, Pieter Verdegem Published Critical Theory of Communication: New Readings of Lukács, Adorno, Marcuse, Honneth and Habermas in the Age of the Internet Christian Fuchs https://doi.org/10.16997/book1 Knowledge in the Age of Digital Capitalism: An Introduction to Cognitive Materialism Mariano Zukerfeld https://doi.org/10.16997/book3 Politicizing Digital Space: Theory, the Internet, and Renewing Democracy Trevor Garrison Smith https://doi.org/10.16997/book5 Capital, State, Empire: The New American Way of Digital Warfare Scott Timcke https://doi.org/10.16997/book6 The Spectacle 2.0: Reading Debord in the Context of Digital Capitalism Edited by Marco Briziarelli and Emiliana Armano https://doi.org/10.16997/book11 The Big Data Agenda: Data Ethics and Critical Data Studies Annika Richterich https://doi.org/10.16997/book14 Social Capital Online: Alienation and Accumulation Kane X. -
Women's Experimental Autobiography from Counterculture Comics to Transmedia Storytelling: Staging Encounters Across Time, Space, and Medium
Women's Experimental Autobiography from Counterculture Comics to Transmedia Storytelling: Staging Encounters Across Time, Space, and Medium Dissertation Presented in partial fulfillment of the requirement for the Degree Doctor of Philosophy in the Graduate School of Ohio State University Alexandra Mary Jenkins, M.A. Graduate Program in English The Ohio State University 2014 Dissertation Committee: Jared Gardner, Advisor Sean O’Sullivan Robyn Warhol Copyright by Alexandra Mary Jenkins 2014 Abstract Feminist activism in the United States and Europe during the 1960s and 1970s harnessed radical social thought and used innovative expressive forms in order to disrupt the “grand perspective” espoused by men in every field (Adorno 206). Feminist student activists often put their own female bodies on display to disrupt the disembodied “objective” thinking that still seemed to dominate the academy. The philosopher Theodor Adorno responded to one such action, the “bared breasts incident,” carried out by his radical students in Germany in 1969, in an essay, “Marginalia to Theory and Praxis.” In that essay, he defends himself against the students’ claim that he proved his lack of relevance to contemporary students when he failed to respond to the spectacle of their liberated bodies. He acknowledged that the protest movements seemed to offer thoughtful people a way “out of their self-isolation,” but ultimately, to replace philosophy with bodily spectacle would mean to miss the “infinitely progressive aspect of the separation of theory and praxis” (259, 266). Lisa Yun Lee argues that this separation continues to animate contemporary feminist debates, and that it is worth returning to Adorno’s reasoning, if we wish to understand women’s particular modes of theoretical ii insight in conversation with “grand perspectives” on cultural theory in the twenty-first century. -
52 Officially-Selected Pilots and Series
WOMEN OF COLOR, LATINO COMMUNITIES, MILLENNIALS, AND LESBIAN NUNS: THE NYTVF SELECTS 52 PILOTS FEATURING DIVERSE AND INDEPENDENT VOICES IN A MODERN WORLD *** As Official Artists, pilot creators will enjoy opportunities to pitch, network with, and learn from executives representing the top networks, studios, digital platforms and agencies Official Selections – including 37 World Festival Premieres – to be screened for the public from October 23-28; Industry Passes now on sale [NEW YORK, NY, August 15, 2017] – The NYTVF (www.nytvf.com) today announced the Official Selections for its flagship Independent Pilot Competition (IPC). 52 original television and digital pilots and series will be presented for industry executives and TV fans at the 13th Annual New York Television Festival, October 23-28, 2017 at The Helen Mills Theater and Event Space, with additional Festival events at SVA Theatre. This includes 37 World Festival Premieres. • The slate of in-competition projects represents the NYTVF's most diverse on record, with 56% of all selected pilots featuring persons of color above the line, and 44% with a person of color on the core creative team (creator, writer, director); • 71% of these pilots include a woman in a core creative role - including 50% with a female creator and 38% with a female director (up from 25% in 2016, and the largest number in the Festival’s history); • Nearly a third of selected projects (31%) hail from outside New York or Los Angeles, with international entries from the U.K., Canada, South Africa, and Israel; • Additionally, slightly less than half (46%) of these projects enter competition with no representation. -
A Concise Dictionary of Middle English
A Concise Dictionary of Middle English A. L. Mayhew and Walter W. Skeat A Concise Dictionary of Middle English Table of Contents A Concise Dictionary of Middle English...........................................................................................................1 A. L. Mayhew and Walter W. Skeat........................................................................................................1 PREFACE................................................................................................................................................3 NOTE ON THE PHONOLOGY OF MIDDLE−ENGLISH...................................................................5 ABBREVIATIONS (LANGUAGES),..................................................................................................11 A CONCISE DICTIONARY OF MIDDLE−ENGLISH....................................................................................12 A.............................................................................................................................................................12 B.............................................................................................................................................................48 C.............................................................................................................................................................82 D...........................................................................................................................................................122 -
Online Media Business Models: Lessons from the Video Game Sector
Komorowski, M and Delaere, S. (2016). Online Media Business Models: Lessons from the Video Game Sector. Westminster Papers in Communication and Culture, 11(1), 103–123, DOI: http://dx.doi. org/10.16997/wpcc.220 RESEARCH ARTICLE Online Media Business Models: Lessons from the Video Game Sector Marlen Komorowski and Simon Delaere imec-SMIT, Vrije Universiteit, Brussels, BE Corresponding author: Marlen Komorowski ([email protected]) Today’s media industry is characterized by disruptive changes and business models have been acknowledged as a driving force for success. Current business model research manages only to grasp static descriptions while in reality media managers are struggling with the dynamics of the industry. This article aims to close this gap by investigating a new paradigm of online media business models. Based on three video game case studies of the massively multiplayer online role-playing game genre, this article explores a novel theoretical approach to explain the changes that can be made within business models. The article highlights the importance of changing processes within online media business models and emphasises that the video game sector is at the forefront of business innovation. Finally, it demonstrates that online media business model change is in a trade-off paradigm between capturing or offering potentially higher value per player vs. accessing a potentially larger player-base. Key words: Media industry; business model; process; disruption; video game sector Introduction Today’s media industry is characterized by disruptive transformations shaped by digitization. Digitization is not only generating new business opportunities but threatens traditional commercialization strategies and is proving highly unpredictable with regards to future market development. -
Section One: Getting Started
Section One: Getting Started As you get started on your journey, you will be faced with a few decisions. Some of these will have minimal impact on your long term play, while others will play an important part in how you experience the game. This section will cover the first of those decisions – server (known as ‘shards’ in UO) selection, character creation, and an explanation of the different clients used to play the game (Classic and Enhanced). In this section we will also cover some of the most basic elements of the game that will be a foundation for understanding your new world. This will include basic movement controls, as well as how to use the overhead radar feature. Choose Your Client – Classic vs. Enhanced We will begin with an explanation of the two clients available for use with Ultima Online – the Classic Client and the Enhanced Client. Your choice of client will greatly affect how you view, and play, the game. The best part about having two different clients is that you are not bound to one or another – you are free to switch back and forth so long as you have both installed on your system. Following is a brief explanation of the differences between the two clients. Later in this section will be pictures illustrating some of the differences between the two clients. Classic Client The Classic Client is the original client used to play Ultima Online. It does not have as many features as the Enhanced Client, but is still preferred by many longtime players who favor its simpler nature and the nostalgia that comes with experiencing the game as it was originally intended. -
Gaming Habits and Self-Determination: Conscious and Non-Conscious Paths to Behavior Continuance
GAMING HABITS AND SELF-DETERMINATION: CONSCIOUS AND NON-CONSCIOUS PATHS TO BEHAVIOR CONTINUANCE By Donghee Yvette Wohn A DISSERTATION Submitted to Michigan State University in partial fulfillment of the requirements for the degree of Media and Information Studies – Doctor of Philosophy 2013 ABSTRACT GAMING HABITS AND SELF-DETERMINATION: CONSCIOUS AND NON-CONSCIOUS PATHS TO BEHAVIOR CONTINUANCE By Donghee Yvette Wohn This dissertation examines how non-conscious habits and conscious motivations contribute to an individual’s intention to continue playing online multiplayer games. It empirically examines distinct predictions of behavioral intention based on different theories in two gaming contexts—casual social network games (SNGs) and massively multiplayer online games (MMOs). Addressing inconsistencies in prior studies, habit is conceptualized as the mental construct of automaticity, thus distinguishing habit from frequency of past behavior and self-identity. Results indicate that strong habits positively predict behavior continuation intention and moderate the effect of motivation for SNGs but not MMOs. Self-identity was a positive predictor for both genres. Gender differences in self-determined motivation were present in social network games but not massively multiplayer online games. The residual effect of past behavior was stronger than any conscious or non-conscious processes; once perceived frequency of past behavior was taken into consideration, it was the strongest indicator of behavioral continuation intentions. Copyright by DONGHEE YVETTE WOHN 2013 Dedicated to my progressive grandparents, who believed that higher education was the most important indicator of success for a woman. iv ACKNOWLEDGMENTS I would like to thank my dear advisor, Robert LaRose, whose sharp critiques have prepared me for the most ferocious of peer reviewers; whose brilliant insights bore holes in dams of existing scholarship, making way for innovative paradigms; and whose sincere love for students represents the pinnacle of the true spirit of higher education. -
Barsoom Demographics and More by Cristian Sildan
BARSOOMIAN DEMOGRAPHY , POLITY , SOCIETY AND ECONOMY BARSOOMIAN DEMOGRAPHY , POLITY , SOCIETY AND ECONOMY Cristian Sildan 2006 I’m one of these fans who likes to deepen and overana- lyze the structure of an imaginary world when he sees a good one. Barsoom is one of the excellent ones. But it’s not like ERB’s a prophet and his cycle a holy book or something. We fans have to work with the good ideas of the Magister, add and make them more precise when not sufficiently well expressed, and to counter them when not good enough. Den Valdron, with whom I’ve exchanged some ideas and who told me to send you this work of mine, has already done that by demonstrating that Korus cannot possibly be at the South Pole, for example. An incredible number of persons work on ERB’s imaginary universe(s). I hope I’ll be one of them if you consider my little work here worthy to be added to theirs. 1 BARSOOMIAN DEMOGRAPHY , POLITY , SOCIETY AND ECONOMY Many aspects of Barsoom have been treated with surprising detail, including religion and linguis- tics. I’m interested in demography, polity and socio- economic stuff, so that’s what I’ll talk about in the material below. I’ll take into account what other “barsoomologists” have written. Very important to me will be the map of the planet and its canals, by Rick Johnson. It may be criticized for being too simplified compared to Lowel’s but on the other hand, ERB himself doesn’t present us a world that’s too crisscrossed with canals. -
Philosophy, Rhetoric, and Argument 1
Philosophy, Rhetoric, and Argument 1 LEARNING OUTCOMES t’s often said that everyone philosophy: has a philosophy. It’s the intellectual Upon carefully studying this chapter, students also often said that activity of discerning should better comprehend and be able to explain: I and removing philosophical musings are contradictions ●● The ways in which philosophy, following the merely matters of opinion. among nonempirical, example of Socrates, can be distinguished from But in very important ways, reasoned beliefs mere rhetoric and sophistry, and the value of both of these assertions that have universal philosophical exploration. misrepresent philosophy. importance, with the First, philosophy isn’t so resulting benefit of ●● A working definition of philosophy, including its much something you have; achieving a greater primary sub‐areas of philosophical exploration understanding of rather, it is something that (especially metaphysics, epistemology, and the world and one’s you do. It is a process or ethics). place within it. activity, and a carefully ●● Different kinds of arguments to employ and crafted one at that. Second, fallacies to avoid in (philosophical) reasoning. when taking care to do philosophy well, it is unfair to say that philosophical judgments are merely ●● The debate about whether philosophical matters of personal opinion. This chapter strives to analysis can establish objectively true reinforce these refined estimations of philosophy. statements, and some arguments relevant to The chapters that follow will further reinforce them. this debate. By the time you reach the end of the text, and with ●● How Thank You for Smoking, Minority Report, the help of some very notable philosophers from and The Emperor’s ClubCOPYRIGHTED can be employed to the MATERIAL history of philosophy, you should have a much better understand and appreciate philosophy better grasp of what philosophy is and how it is and the philosophical process. -
A Barso O M Glo Ssary
A BARSO O M GLO SSARY DAV ID BRUC E BO ZARTH HTML Version Copyright 1996-2001 Revisions 2003-5 Most Current Edition is online at http://www.erblist.com PD F Version Copyright 2006 C O PYRIGH TS and O TH ER IN FO The m ost current version of A Barsoom G lossary by D avid Bruce Bozarth is available from http://www.erblist.com in the G lossaries Section. SH ARIN G O R DISTRIBUTIN G TH IS FILE This file m ay be shared as long as no alterations are m ade to the text or im ages. A Barsoom G lossary PD F version m ay be distributed from web sites AS LO N G AS N O FEES, CO ST, IN CO ME, O R PRO FIT is m ade from that distribution. A Barsoom G lossary is N O T PU BLIC D O MAIN , but is distributed as FREE- WARE. If you paid to obtain this book, please let the author know w here and how it w as obtained and w hat fee w as charged. The filenam e is Bozarth-ABarsoom Glossary-illus.pdf D o not change or alter the filenam e. D o not change or alter the pdf file. RO LE PLAYERS and GAM E C REATO RS O ver the years I have been contacted by RPG creators for perm ission to use A BARSO O M G LO SSARY for their gam es as long as the inform ation is N O T printed in book form , nor any fees, cost, incom e, or profit is m ade from m y intellectual property. -
NWN Community Expansion Project Pack V2.0
NWN Community Expansion Project Pack v2.0 Bioware-CEP forums: http://nwn.bioware.com/forums/viewforum.html?forum=83 CEP Website: http://cepteam.dyndns.org/forums/index.php Introduction Welcome to the Community Expansion Pack (CEP) version 2.0! After a long and twisted road you finally have in your hands on the most up to date collection of community work for NWN. I’m sure what you create with this content will far exceed anything we have imagined! For those of you who are new to the CEP, let me take a moment to describe its contents. This is a collection of hak packs from the previous six years of custom content, designed to work with BioWare's Neverwinter Nights. These hak packs have been grouped and modified to work together for the betterment of the NWN community as a whole. You’ll find some of the best and most popular work available for NWN. Please join me and the rest of the CEP Team in thanking every person who has created this content for the community’s use. Now, the CEP Team hasn't just sat back and mashed these haks into one huge collection of material. As you look through the content you’ll notice model, animation and texture corrections, new scripts, and completely new content unique to the CEP itself. All of this has been designed to work alongside the official content of Neverwinter Nights and all patch updates by BioWare; so you will be able to enjoy their high quality with as little fuss as possible. -
Dr. Horribles Sing-Along Blog: the Book 1St Edition Pdf, Epub, Ebook
DR. HORRIBLES SING-ALONG BLOG: THE BOOK 1ST EDITION PDF, EPUB, EBOOK Joss Whedon | 9781848568624 | | | | | Dr. Horribles Sing-Along Blog: The Book 1st edition PDF Book Last week, I broke down the opening act of Dr. Full script including the Commentary: The Musical version , all the sheet music, and some behind- the-scenes and backstory. Horrible played by Neil Patrick Harris , an aspiring supervillain ; Captain Hammer Nathan Fillion , his superheroic nemesis; and Penny Felicia Day , a charity worker and their shared love interest. Retrieved December 7, Reply to Bubbles. Archived from the original on July 20, Kendra Preston Leonard has collected a varying selection of essays that explore music and sound in Joss Whedon's works. Horrible's Sing-Along Blog and stated that due to its success they had been able to pay the crew and the bills. Horrible's Sing-Along Blog Soundtrack made the top 40 Album list on release, despite being a digital exclusive only available on iTunes. Horrible's Live Sing-Along Blog" hits the stage". Then Dr. Lassie, and she always gets a treat So you wonder what your part is Because you're homeless and depressed But home is where the heart is So your real home's in your chest Everyone's a hero in their own way Everyone's got villains they must face They're not as cool as mine But folks you know it's fine to know your place Everyone's a hero in their own way In their own not-that-heroic way So I thank my girlfriend Penny Yeah, we totally had sex She showed me there's so many different muscles I can flex There's the deltoids of compassion, There's the abs of being kind It's not enough to bash in heads You've got to bash in minds Everyone's a hero in their own way Everyone's got something they can do Get up go out and fly Especially that guy, he smells like poo Everyone's a hero in their own way You and you and mostly me and you I'm poverty's new sheriff And I'm bashing in the slums A hero doesn't care if you're a bunch of scary alcoholic bums Everybody! Itsjustsomerandomguy, the Guild, Dr.