Electronic Arts Sports Game Collection M2246
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EA Announces Olympic Gold Medalist Oscar De La Hoya As Cover Athlete and Spokesman for EA SPORTS(TM) Fight Night Round 3 for Xbox 360 and PSP
EA Announces Olympic Gold Medalist Oscar De La Hoya as Cover Athlete and Spokesman for EA SPORTS(TM) Fight Night Round 3 for Xbox 360 and PSP REDWOOD CITY, Calif.--(BUSINESS WIRE)--Jan. 4, 2006--Electronic Arts (Nasdaq:ERTS) announced today that Oscar De La Hoya will serve as cover athlete and spokesman for EA SPORTS™ Fight Night Round 3. Olympic gold medalist, former WBC & WBA super welterweight champion, WBC welterweight and super lightweight champion, De La Hoya is recognized as one of the best pound-for-pound fighters in the world and will be featured on the cover of EA SPORTS Fight Night Round 3 for the Xbox 360™ system and PSP™ (PlayStation® Portable) system. Arturo Gatti and Mickey Ward will grace the covers of the game for the PlayStation® 2 computer entertainment system and Xbox® videogame system from Microsoft. "It's exciting to be contributing to a project that pushes the popularity of boxing to a new level and to a new audience," said De La Hoya. "EA SPORTS Fight Night Round 3 is so realistic anyone can pick up the game and learn about the actual sport while having a fun time doing it. The visuals in the game are so amazing. You can actually see the emotions on my face change throughout the round." EA SPORTS Fight Night Round 3 brings the most intense boxing videogame experience to the virtual ring. Film-quality graphics and innovative gameplay establish EA SPORTS Fight Night Round 3 as one of the best-looking and playing Xbox 360 sports game on the market. -
The Seven Principles of WOM and Buzz Marketing Panos Mourdoukoutas L George J
The Seven Principles of WOM and Buzz Marketing Panos Mourdoukoutas l George J. Siomkos The Seven Principles of WOM and Buzz Marketing Crossing the Tipping Point Prof. Panos Mourdoukoutas Prof. George J. Siomkos Long Island University Athens University of Economics & Business Dept. Economics Patission 76 C.W. Post Campus 103 34 Athens 720 Northern Blvd. Greece Brookville NY 11548 [email protected] USA [email protected] ISBN 978-3-642-02108-4 e-ISBN 978-3-642-02109-1 DOI: 10.1007/978-3-642-02109-1 Springer Heidelberg Dordrecht London New York Library of Congress Control Number: 2009928097 # Springer-Verlag Berlin Heidelberg 2009 This work is subject to copyright. All rights are reserved, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilm or in any other way, and storage in data banks. Duplication of this publication or parts thereof is permitted only under the provisions of the German Copyright Law of September 9, 1965, in its current version, and permission for use must always be obtained from Springer. Violations are liable to prosecution under the German Copyright Law. The use of general descriptive names, registered names, trademarks, etc. in this publication does not imply, even in the absence of a specific statement, that such names are exempt from the relevant protective laws and regulations and therefore free for general use. Cover design: WMXDesign GmbH, Heidelberg, Germany Printed on acid-free paper Springer is part of Springer Science+Business Media (www.springer.com) To Georgios and Dimitris Preface In his best-selling book, The Tipping Point, Malcolm Gladwell has popularized the concept of social epidemics, the social changes brought about by sudden changes in human behavior caused by products or ideas that disseminate and spread like infectious diseases and shape history. -
Mark Angeli Telephone: (+613) 0466 651 241 GAME DESIGNER, CG DIRECTOR, SCREENWRITER Email: [email protected]
CONTACT Mark Angeli Telephone: (+613) 0466 651 241 GAME DESIGNER, CG DIRECTOR, SCREENWRITER Email: [email protected] GAME DESIGN OVERVIEW TRANSMISSION GAMES 2008 - present Award winning, innovative Design Director, Lead Designer and Cutscene Director with AS CUTSCENE DIRECTOR (freelance) an exceptional record of national and international experience both within the Heroes Over Europe PS3, Xbox 360 Atari game industry and in related industries of PC animation and TV commercials. In addition in 2006 I provided an in-depth pre-production Over the past decade I have been consultation on the design direction of Heroes Over Europe to responsible for conceiving original titles as address perceived weaknesses in the original Heroes of the Pacific. well as the development of existing IPs into quality titles. FIREMINT 2007 – 2008 AS DESIGN DIRECTOR Responsibilities include liaising with external stakeholders and internal • Supervised the design direction and managed Design Leads on department heads, directing development multiple titles. of all game elements, supervising, writing • Worked with all departments to implement an iterative and editing documents (including art prototyping system for 3D Level design and core gameplay that bibles) chairing progress meetings, resulted in considerable improvements to turnaround time and managing design teams and entire dev. gameplay quality as well as cost savings. teams (ranging from 6 to 60 staff). • Improved pitch process, resulting in significant successes with both publishers and IP owners. AWARDS • Worked with art and programming to revamp and refine proprietary level building and cutscene tools. AS DESIGN DIRECTOR Sims DJ iPod EA Dung Best Mobile Title GDAA Back to the Nintendo DS THQ Barnyard: Cowlympics Sims DJ Silver Award Stuntman 2 Nintendo DS THQ Pocket Gamer Dung High End Mobile Bigpond AS ORIGINAL CONCEPT AND DESIGN DIRECTOR Mega Monsters * 3D Mobile Nokia (1st Party) Mega Monsters Excellence in 3D * In addition I was responsible for the game’s original concept. -
Fight Night Round 3 (Xbox 360)
Fight Night RouNd 3 (XboX 360) WARNING Complete CoNtRols Block, punch, and dance around the ring in your pursuit of the world title by using Before playing this game, read the Xbox 360 Instruction Manual and any EA SPORTS™ Fight Night Round 3’s innovative control system. peripheral manuals for important safety and health information. Keep all manuals for future reference. For replacement manuals, see www.xbox.com/ geNeRal gameplay support or call Xbox Customer Support (see inside of back cover). Pause game Lean/Body punch Parry/Block Important Health Warning About Playing Switch stance Signature punch Video Games Clinch Camera relative Illegal blow movement Photosensitive Seizures Signature punch A very small percentage of people may experience a seizure when exposed Taunt to certain visual images, including fl ashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive Total Punch Control epileptic seizures” while watching video games. (see below) These seizures may have a variety of symptoms, including lightheadedness, Note: To parry/block, pull and hold ^ + move C. altered vision, eye or face twitching, jerking or shaking of arms or legs, Note: To lean, pull and hold ] + move L. disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from total punch CoNtRol falling down or striking nearby objects. With Total Punch Control, you direct every movement your boxer makes in the ring. Whether Immediately stop playing and consult a doctor if you experience any of attacking the body with a straight right or sneaking in a left hook before the bell, determine these symptoms. -
Xbox Cheats Guide Ght´ Page 1 10/05/2004 007 Agent Under Fire
Xbox Cheats Guide 007 Agent Under Fire Golden CH-6: Beat level 2 with 50,000 or more points Infinite missiles while in the car: Beat level 3 with 70,000 or more points Get Mp model - poseidon guard: Get 130000 points and all 007 medallions for level 11 Get regenerative armor: Get 130000 points for level 11 Get golden bullets: Get 120000 points for level 10 Get golden armor: Get 110000 points for level 9 Get MP weapon - calypso: Get 100000 points and all 007 medallions for level 8 Get rapid fire: Get 100000 points for level 8 Get MP model - carrier guard: Get 130000 points and all 007 medallions for level 12 Get unlimited ammo for golden gun: Get 130000 points on level 12 Get Mp weapon - Viper: Get 90000 points and all 007 medallions for level 6 Get Mp model - Guard: Get 90000 points and all 007 medallions for level 5 Mp modifier - full arsenal: Get 110000 points and all 007 medallions in level 9 Get golden clip: Get 90000 points for level 5 Get MP power up - Gravity boots: Get 70000 points and all 007 medallions for level 4 Get golden accuracy: Get 70000 points for level 4 Get mp model - Alpine Guard: Get 100000 points and all gold medallions for level 7 ghðtï Page 1 10/05/2004 Xbox Cheats Guide Get ( SWEET ) car Lotus Espirit: Get 100000 points for level 7 Get golden grenades: Get 90000 points for level 6 Get Mp model Stealth Bond: Get 70000 points and all gold medallions for level 3 Get Golden Gun mode for (MP): Get 50000 points and all 007 medallions for level 2 Get rocket manor ( MP ): Get 50000 points and all gold 007 medalions on first level Hidden Room: On the level Bad Diplomacy get to the second floor and go right when you get off the lift. -
Full Version
Volume 11, Number 2 Spring 2020 Contents ARTICLES Reexploring the Esports Approach of America’s Three Major Leagues Peter A. Carfagna.................................................. 115 The NCAA’s Agent Certification Program: A Critical and Legal Analysis Marc Edelman & Richard Karcher ..................................... 155 Well-Intentioned but Counterproductive: An Analysis of the NFLPA’s Financial Advisor Registration Program Ross N. Evans ..................................................... 183 A Win Win: College Athletes Get Paid for Their Names, Images, and Likenesses, and Colleges Maintain the Primacy of Academics Jayma Meyer and Andrew Zimbalist ................................... 247 Harvard Journal of Sports & Entertainment Law Student Journals Office, Harvard Law School 1585 Massachusetts Avenue, Suite 3039 Cambridge, MA 02138 (617) 495-3146; [email protected] www.harvardjsel.com U.S. ISSN 2153-1323 The Harvard Journal of Sports & Entertainment Law is published semiannually by Harvard Law School students. Submissions: The Harvard Journal of Sports and Entertainment Law welcomes articles from professors, practitioners, and students of the sports and entertainment industries, as well as other related disciplines. Submissions should not exceed 25,000 words, including footnotes. All manuscripts should be submitted in English with both text and footnotes typed and double-spaced. Footnotes must conform with The Bluebook: A Uniform System of Citation (20th ed.), and authors should be prepared to supply any cited sources upon request. All manu- scripts submitted become the property of the JSEL and will not be returned to the author. The JSEL strongly prefers electronic submissions through the ExpressO online submission system at http://www.law.bepress.com/expresso or the Scholastica online submission system at https://harvard-journal-sports-ent-law.scholasticahq.com. -
Daily Eastern News: April 30, 2010 Eastern Illinois University
Eastern Illinois University The Keep April 2010 4-30-2010 Daily Eastern News: April 30, 2010 Eastern Illinois University Follow this and additional works at: http://thekeep.eiu.edu/den_2010_apr Recommended Citation Eastern Illinois University, "Daily Eastern News: April 30, 2010" (2010). April. 22. http://thekeep.eiu.edu/den_2010_apr/22 This Article is brought to you for free and open access by the 2010 at The Keep. It has been accepted for inclusion in April by an authorized administrator of The Keep. For more information, please contact [email protected]. "Tell the truth and don't be afraid." Finals bring about a The Daily Eastern News' range of emotions Top 10 sports stories Page 3 Page 12 STUDENT GOVERNMENT UNIVERSITY New speaker English professor dies f antiliar with ulty member bio on the English de freshman year, and said he was very • • Keith Spear Keith Spear partment's website, he holds the re encouraging to his students on a per English cord for having the most students sonallevel. instructor new position was diagnosed win the First-Year Essay Contest. "He's almost the reason why I de with cancer Ed Schneirs, the Coles County cided to study English and go into objectives Coroner, said although he did not writing," Schumake said. in February Spear had been on medical leave receive a report on Spear's death, he Dana Ringuette, chair of the Eng By Erica Whelan from the university this semester, and did know that Spear was on hospice lish department, said Spear died at Student Government Editor By Sarah Jean Bresnahan was named Faculty Laureate, along care. -
Video Game Archive: Nintendo 64
Video Game Archive: Nintendo 64 An Interactive Qualifying Project submitted to the Faculty of WORCESTER POLYTECHNIC INSTITUTE in partial fulfilment of the requirements for the degree of Bachelor of Science by James R. McAleese Janelle Knight Edward Matava Matthew Hurlbut-Coke Date: 22nd March 2021 Report Submitted to: Professor Dean O’Donnell Worcester Polytechnic Institute This report represents work of one or more WPI undergraduate students submitted to the faculty as evidence of a degree requirement. WPI routinely publishes these reports on its web site without editorial or peer review. Abstract This project was an attempt to expand and document the Gordon Library’s Video Game Archive more specifically, the Nintendo 64 (N64) collection. We made the N64 and related accessories and games more accessible to the WPI community and created an exhibition on The History of 3D Games and Twitch Plays Paper Mario, featuring the N64. 2 Table of Contents Abstract…………………………………………………………………………………………………… 2 Table of Contents…………………………………………………………………………………………. 3 Table of Figures……………………………………………………………………………………………5 Acknowledgements……………………………………………………………………………………….. 7 Executive Summary………………………………………………………………………………………. 8 1-Introduction…………………………………………………………………………………………….. 9 2-Background………………………………………………………………………………………… . 11 2.1 - A Brief of History of Nintendo Co., Ltd. Prior to the Release of the N64 in 1996:……………. 11 2.2 - The Console and its Competitors:………………………………………………………………. 16 Development of the Console……………………………………………………………………...16 -
Madden NFL 2004 Disc on the Disc Tray with the Label Facing up and Close the Disc Tray
ABOUT PHOTOSENSITIVE SEIZURES A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people who have no history of seizures or epilepsy may have an undiagnosed condition that can cause these “photosensitive epileptic seizures” while watching video games. These seizures may have a variety of symptoms including: lightheadedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, or momentary loss of awareness. Seizures may also cause loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects. Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents should watch for or ask their children about the above symptoms—children and teenagers are more likely than adults to experience these seizures. The risk of photosensitive epileptic seizures may be reduced by sitting further from the television screen, using a smaller television screen, playing in a well-lit room, and not playing when you are drowsy or fatigued. If you or any of your relatives have a history of seizures or epilepsy, consult a doctor before playing. OTHER IMPORTANT HEALTH AND SAFETY INFORMATION The Xbox video game system documentation contains important safety and health information that you should read and understand before using this software. AVOID DAMAGE TO YOUR TELEVISION Do not use with certain televisions. Some televisions, especially front- or rear-projection types, can be damaged if any video games, including Xbox games, are played on them. -
[Japan] SALA GIOCHI ARCADE 1000 Miglia
SCHEDA NEW PLATINUM PI4 EDITION La seguente lista elenca la maggior parte dei titoli emulati dalla scheda NEW PLATINUM Pi4 (20.000). - I giochi per computer (Amiga, Commodore, Pc, etc) richiedono una tastiera per computer e talvolta un mouse USB da collegare alla console (in quanto tali sistemi funzionavano con mouse e tastiera). - I giochi che richiedono spinner (es. Arkanoid), volanti (giochi di corse), pistole (es. Duck Hunt) potrebbero non essere controllabili con joystick, ma richiedono periferiche ad hoc, al momento non configurabili. - I giochi che richiedono controller analogici (Playstation, Nintendo 64, etc etc) potrebbero non essere controllabili con plance a levetta singola, ma richiedono, appunto, un joypad con analogici (venduto separatamente). - Questo elenco è relativo alla scheda NEW PLATINUM EDITION basata su Raspberry Pi4. - Gli emulatori di sistemi 3D (Playstation, Nintendo64, Dreamcast) e PC (Amiga, Commodore) sono presenti SOLO nella NEW PLATINUM Pi4 e non sulle versioni Pi3 Plus e Gold. - Gli emulatori Atomiswave, Sega Naomi (Virtua Tennis, Virtua Striker, etc.) sono presenti SOLO nelle schede Pi4. - La versione PLUS Pi3B+ emula solo 550 titoli ARCADE, generati casualmente al momento dell'acquisto e non modificabile. Ultimo aggiornamento 2 Settembre 2020 NOME GIOCO EMULATORE 005 SALA GIOCHI ARCADE 1 On 1 Government [Japan] SALA GIOCHI ARCADE 1000 Miglia: Great 1000 Miles Rally SALA GIOCHI ARCADE 10-Yard Fight SALA GIOCHI ARCADE 18 Holes Pro Golf SALA GIOCHI ARCADE 1941: Counter Attack SALA GIOCHI ARCADE 1942 SALA GIOCHI ARCADE 1943 Kai: Midway Kaisen SALA GIOCHI ARCADE 1943: The Battle of Midway [Europe] SALA GIOCHI ARCADE 1944 : The Loop Master [USA] SALA GIOCHI ARCADE 1945k III SALA GIOCHI ARCADE 19XX : The War Against Destiny [USA] SALA GIOCHI ARCADE 2 On 2 Open Ice Challenge SALA GIOCHI ARCADE 4-D Warriors SALA GIOCHI ARCADE 64th. -
(12) United States Patent (10) Patent No.: US 8,529,350 B2 Angelopoulos (45) Date of Patent: Sep
US00852935OB2 (12) United States Patent (10) Patent No.: US 8,529,350 B2 Angelopoulos (45) Date of Patent: Sep. 10, 2013 (54) METHOD AND SYSTEM FOR INCREASED 5,971,855 A 10/1999 Ng REALISM IN VIDEO GAMES 6,080,063 A 6/2000 Khosla 6,135,881 A 10/2000 Abbott et al. 6,200,216 B1 3/2001 Peppel (75) Inventor: Athanasios Angelopoulos, San Diego, 6,261,179 B1 T/2001 Shoto et al. CA (US) 6,292.706 B1 9/2001 Birch et al. 6,306,033 B1 10/2001 Niwa et al. (73) Assignee: White Knuckle Gaming, LLC, 6,347.993 B1 2/2002 Kondo et al. Bountiful, UT (US) 6,368,210 B1 4/2002 Toyohara et al. s 6,412,780 B1 7/2002 Busch (*) Notice: Subject to any disclaimer, the term of this 2005,639 R 2. Salyean et al. patent is extended or adjusted under 35 2002/0086733 A1* 7/2002 Wang .............................. 463/42 U.S.C. 154(b) by 882 days. OTHER PUBLICATIONS (21) Appl. No.: 12/547,359 Weters, NFL 2K1. FAQ by Weters, Hosted by GameFAQs, Version 3.1, http://www.gamefaqs.com/console? dreamcast/file/914206/ (22) Filed: Aug. 25, 2009 8841, last accessed Jul. 2, 2009. 65 P PublicationO O Dat Sychoy Bubba Crusty,y, NFL 2K1. FAQ byy Tazzmission, Hosted by (65) O DO GameFAQs, http://www.gamefacs.com/console? dreamcast/file? US 201O/OO29352 A1 Feb. 4, 2010 914206/8814, last Version 2.0, accessed Jul. 2, 2009. Related U.S. Application Data (Continued) (62) Division of application No. -
ELECTRONIC ARTS INC. (Exact Name of Registrant As Speciñed in Its Charter)
UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 FORM 10-K ≤ ANNUAL REPORT PURSUANT TO SECTION 13 OR 15 (d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the Ñscal year ended March 31, 2003 OR n TRANSITION REPORT PURSUANT TO SECTION 13 OR 15 (d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from to Commission File No. 0-17948 ELECTRONIC ARTS INC. (Exact name of Registrant as speciÑed in its charter) Delaware 94-2838567 (State or other jurisdiction of (I.R.S. Employer incorporation or organization) IdentiÑcation No.) 209 Redwood Shores Parkway Redwood City, California 94065 (Address of principal executive oÇces) (Zip Code) Registrant's telephone number, including area code: (650) 628-1500 Securities registered pursuant to Section 12(b) of the Act: None Securities registered pursuant to Section 12(g) of the Act: Class A Common Stock, $.01 par value (Title of class) Indicate by check mark whether the Registrant (1) has Ñled all reports required to be Ñled by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the Registrant was required to Ñle such reports), and (2) has been subject to such Ñling requirements for the past 90 days. YES ≤ NO n Indicate by check mark if disclosure of delinquent Ñlers pursuant to Item 405 of Regulation S-K is not contained herein, and will not be contained, to the best of registrant's knowledge, in deÑnitive proxy or information statements incorporated by reference in Part III of this Form 10-K or any amendment to this Form 10-K.