ATARI HOME COMPUTERS Only Atari Offers You Top Names in Arcade Entertain- Ment

Total Page:16

File Type:pdf, Size:1020Kb

ATARI HOME COMPUTERS Only Atari Offers You Top Names in Arcade Entertain- Ment Nm tookjofor dzj.couerinQnew talents S A NEW GENERATION OF TOOLS IS To guide you through selected programs, each has Whatever you want to explore with your new A BORN, NEW TALENTS EMERGE. a special HELP key. For professional ease and ATARI Computer, we've got the programs and Now, tar;' introduces the next accuracy, each offers a sturdy full-stroke keyboard. peripherals to help you do it. of computer tools - four new ATARI Home ~llof our new computers are ready to hook up Bring to life the wonder of learning and the joy Computers with new features that make it to your TV as soon as you bring them home. Their of teaching with our educational programs for both easier than ever to explore the world of Self-Test programs reassure you with a visual check young and old. computing. on computer functions every time you switch them Organize your active life with our home manage- on. Plus each ATARI XL Computer offers the ready- ment programs - they'll save you time while they to-use convenience of cartridge programs. simplify the business of running a home. Our next generation ATARI Computers have the Put your words on paper with our new Atari- world's most widely used programming language - Writer word processing program and one of our BASIC - built right in. three new printers. And to make it easy to add on future generations Reach out to new worlds with the telecom- of components, each new ATARI Computer nunications capabilities of ATARI Computers; includes a special expansion connection that goes dug into home banking and shopping, news, direct to the heart of the machine. nformation services and more. Play the new generation of computer games - ATARI HOME COMPUTERS only Atari offers you top names in arcade entertain- ment. And for exploring the creative side of home computing, Atari sound and graphics, in combina- tion with exciting new products like the ATARI Touch Tablet and color printer, bring out the artist PERIPHERALS in you. You're part of a new generation - a generation that's developing talents and abilities never known before. And to help you develop, ATARI Home Computers offer the right tools at the right time. SOFTWARE ATARI PAKS SERVICES CLUDING HELP KEY, JNCTION KEYS AND PROGRAMMABLE KEYS WITH 2 PREPROGRAMMED FUNCTIONS INTERNATIONAL CHARACTER SET 29 GRAPH1 CPU 6S02C MICROPROCESSOR CLOCK SPEED OF 1 79 MHz SPECIAL ATARl INTEGRATED CIRCUITS. G TlA (GRAPHICS DISPLAY) u functional POKEY (SOUND GENERATOR AND partment CONTROLLER PORTS) drive, and ANTIC (CONTROLS SCREEN AND or INPUT/OUTPUT) PROGRAMMING FEATURES BUILT-IN ATARl BASIC PROGRAM- MING LANGUAGE HELP KEY (PROVIDES ADDITIONAL INFORMATION AND MENU SCREENS) 3FTWARE COMPATIBILITY VORKS WITH PROGRAMS ESIGNED FOR ALL ATARl HOME 3MPUTERS) hatever you need to HE FASTEST WAY PECTACULAR AKE THE BEST w ut on paper - words, TTO PRlN T 5COLOR GRAPHICS MIMPRESSION grap4cs or both. Atari offers a significant choice. Three TECHNICAL POINTS ATARl 1025 80-COLUMN ATARI 1020 COLOR ATARI 1027 LETTER ATARI 1025 80-COLUMN PRINTER specialized printers provide Choose PRINTER. For speed and PRINTER. our-color graphlcs QUALITY PRINTER. TYPE: 5 x 7 DOT MATRIX the right tool for every job. versatility, the ATARI 1025 and text are the specialty of the the ATARI 1027 Letter Quality FORMATS: REGULAR: 10 CHARACTER5 PER INCH BO-Column Printer is just the ATARI 1020 Color Printer. Perfect Printer when you need to make (80 COLUMNS), EXTENDED: 5 CHARACTERS PER ticket. This dot-matrix printer uses for creating charts, graphs and your best impression. It prints INCH (40 COLUMNS), CONDENSED: 16.7 regular typing paper for corres- fully-formed letters like a quality CHARACTERS PER INCH (132 COLUMNS) even artistic designs, it also comes PRINTING SPEED: 40 CHARACTERS PER SECOND pondence or computer paper for with programs that let you draw electric typewriter, so it's ideal for (10 CPI FORMAT) lengthy reports. And it offers a on the screen and plot on paper use with a word processor like PAPER TYPE: COMPUTER FANFOLD, ROLL, OR choice of print styles, from a directly, using a joystick and any AtariWriter. Since it accepts single SINGLE-SHEET standard 80 characters per line to sheets of paper, you can even ADDITIONAL FEATURES: ONLINE SWITCH, BUILT- ATARI Home Computer. IN INTERFACE (CONNECTS TO SERIAL PORT ON condensed type at 132 characters print on your own letterhead or ALL ATARI HOME COMPUTERS) per line to an extra bold 40 heavy bond. INCLUDED WITH PURCHASE: OWNER'S GUIDE, characters per line. PRINTER RIBBON, INPUT/OUTPUT DATA CORD POWER: STANDARD 110 VOLT AC (UL APPROVED) HOOSE HOOSE cECONOMY! C CONVENIENCE! ATARl 1020 COLOR PRINTER ATARl 1027 LETTER QUALITY PRINTER TECHNICAL POINTS ATARl 1010 PROGRAM ATARl 1050 DlSK DRIVE. ATARl 1010 PROGRAM RECORDER TYPE: COLOR PRINTERIPLOTTER TYPE: LETTER QUALITY (FULLY FORMED ~ddstorage and Adding an ATARI 1050 Dual- CHARACTERS PRESTIGE ELITE 12) RECORDER. DATA TRANSMISSION RATE. 600 BITS PER FORMAT: 10 CHARACTERS PER INCH retrieval capability to your com- Density Disk Drive* to your home SECOND (64 STANDARD CHARACTER SIZES) FORMAT: 12 CHARACTERS PER INCH f80 puter system without spending a computer system gives you fast, DATA STORAGE CAPACITK lOOK BYTES OF PRINTING SPEED: 10 CHARACTERS PER SECOND STORAGE ON EACH 60-MINUTE CASSETTE (10 CPI MODE) PRINTING SPEED: 20 CHARACTERS PER SECOND lot of money. The ATARI 1010 convenient information access. Store text, data or programs TRACK CONFIGURATION, 4 TRACK, 2 CHANNELS PAPER TYPE: STANDARD ROLL PAPER (40- PAPER TYPE: SINGLE SHEETS OR ROLL PAPER Program Recorder uses economi- (DIGITAL AND AUDIO) COLUMN WIDTH) permanently on compact, easy-to- ADDITIONAL FEATURES: BI-DIRECTIONAL cal cassettes to store text, SPECIAL FEATURES: AUTOMATIC PRINTING. UNDERLINING CAPABILITY ADDITIONAL FEATURES:- -~ 4 COLOR PRINT HEAD. programs and other information. handle 5 $4-inch diskettes. Each RECORDIPLAYBACK VOLUME CONTROL, 3-DIGIT ''INTS AND AND HORIZON- INCLUDED WlTH PURCHASE: OWNER'S GUIDE, You'll also gain access to a variety diskette holds up to 127K bytes TAPE COUNTER, BUILT-IN ACCIDENTAL ERASURE TALLY' INCLUDESCASSETTE 'OFTWARE INK ROLLER, INPUT/OUTPUT DATA CORD, AC PREVENTION, AUTOMATIC SHUTOFF AFTER EACH GRAM TO PLOT DIRECTLY ONTO PRINTER USING POWERADAPTER pLA ~ ~ of~ ATARI~ program~ cassettes,~ ~ of) information (as much as 100 PROGRAM A JOYSTICK, 6 WMPLE GRAPHICS PROGRAMS including programs like ATARI pages). And you can get to that INCLUDED WlTH PURCHASE. OWNER'S GUIDE, INCLUDED WlTH PURCHASf OWNER'S GUIDE, Conversational French, Italian, information fast - because the INPUT/OUTPUT DATA CORD, AC POWER INPUT/OUTPUT DATA CORD, AC POWER ADAPTER (UL APPROVED) ADAPTER (UL APPROVED), 2 PENS EACH: RED, German and Spanish, which ATARI 1050 Disk Drive will find BLUE, GREEN AND BLACK, CASSETTE SOFTWARE feature recorded audio instruc- any file in a fraction of a second. PROGRAMS, SOFTWARE INSTRUCTION MANUAL tions to reinforce learning. And with an ATARI 1050 Disk Drive, you can also enjoy the many diskette-based programs ATARl 1050 DlSK DRIVE CONTROL LOGIC: BUILT-IN 6507 available for ATARI Home Com- MICROPROCESSOR AND ONBOARD ROM FOR puters. AUTOMATIC STANDBY CAPABILITY __....*.--- ... DISKETTE FORMAT: DUAL-DENSITY, SINGLE- SIDED 5%-INCH FLOPPY DISKETTES DATA STORAGE CAPACITY: UP TO 127K BYTES (APPROXIMATELY 100 PAGES) OF INFORMATION PER DISKETTE FEATURES: AUTOMATIC SWITCHING SINGLE TO ENHANCED DENSITY DES. "DISK BUSY" INDICATOR. UP TO DlSK DRIVES CAN BE CONNECTED TO AN ATARl HOME COMPUTER Ill REFERENCE MANUAL*, INPUT/OUTPUT DATA CORD, AC POWER ADAPTER (UL *DUAL-DENSITY FEATURE IMPLEMENTED BY DOS Ill- ESTIMATED AVAILABILITY THIRD QUARTER, 1983. THE ATARl 1050 IS CURRENTLY AVAILABLE WITH DOS 11. Tenext generaton zkpluged in... ToCREATIVITY ATARl TOUCH TABLET. Paint pictures, draw diagrams, write script, or even invent new art forms. The ATARI Touch Tablet puts all the built-in graphics power of your ATARI Home Computer at your finger- tips. Put the pen to the Graphics T"COMMUNICATIONS Tablet and create the designs and images you want to make.. .right on your own TV screen. An ideal ~TARI1030 DIRECT TECHNICAL POINTS ATARI 1030 DIRECT CONNECT MODEM choice for creative kids, aspiring CONNECT MODEM WlTH DIRECT CONNECT: PLUGS DIRECTLY INTO A artists, or anyone who wants to 'MODEMLINK ~ogon to infor- STANDARD MODULAR TELEPHONE JACK. create computer designs easily. nation services and electronic COMPATIBILIN: FULLY COMPATIBLE WlTH THE ATARI TOUCH TABLET CX77 mlletin boards. Bank or shop by BELL 10311 13 SERIES MODEMS. COMMUNICA- TIONS ARE POSSIBLE WlTH BOTH ORIGINATE- INCLUDES: GRAPHICS TABLET CASSElTE :omputer. Or simply talk to ONLY AND ANSWER-ONLY MODEMS. PROGRAM, PEN 'ellow computer users with the SOFTWARE: BUILT-IN MODEMLINK TELECOM- REQUIRES: PROGRAM RECORDER :conomical ATARI 1030 Direct MUNICATIONS SOFTWARE ALLOWS DIRECT- OPTIONAL: ATARI COLOR PRINTER DIALING FROM KEYBOARD. ALSO COMPATIBLE :onnect Modem. WlTH TELELINK I AND TELELINK I1 The ATARI 1030 plugs directly TELECOMMUNICATIONS SOFTWARE o your phone jack so your home CONTROLS: SOFTWARE SELECTABLE FULL AND :omputer can access other com- HALF DUPLEX OPERATION, PULSE OR TONE DIAL- mters over standard telephone ING, MEMORY BUFFER ONIOFF, PRINTER ONIOFF INDICATORS: POWER ON/OFF, ON-LINE v ines. It even allows you to dial (CARRIER DETECT) LED5 ATARI JOYSTICKS AND lirectly from your computer for OPERATIONAL RATE: 300 BITS PER SECOND. aster, more efficient operation. PADDLE CONTROLLERS. INCLUDED WlTH PURCHASE' OWNER'S MANUAL, Often imitated - but never ind with its built-in ModemLink INPUTIOUTPUT DATA CORD, TELEPHONE EXTEN- surpassed for economy and elecommunic SION CABLE WlTH RJ-11 CLIP CONNECTORS. AC POWER ADAPTER (UL APPROVED) enjoyment - these classic con- 1030 Direct C trollers deliver up all the excite- TOU need to g ESTIMATED AVAILABILITY FOURTH QUARTER, 1983 ment you expect from Atari. Both :ommunicatio plug easily into your computer - and both plug you into the world 3f arcade entertainment. ?TAR1 CX40 (SINGLE JOYSTICK), CX40-04 JOYSTICK PAIR), CX30-04 (PAIR OF PADDLES) ND THOSE LIlTLE A EXTRAS.
Recommended publications
  • BASIC Programming with Unix Introduction
    LinuxFocus article number 277 http://linuxfocus.org BASIC programming with Unix by John Perr <johnperr(at)Linuxfocus.org> Abstract: About the author: Developing with Linux or another Unix system in BASIC ? Why not ? Linux user since 1994, he is Various free solutions allows us to use the BASIC language to develop one of the French editors of interpreted or compiled applications. LinuxFocus. _________________ _________________ _________________ Translated to English by: Georges Tarbouriech <gt(at)Linuxfocus.org> Introduction Even if it appeared later than other languages on the computing scene, BASIC quickly became widespread on many non Unix systems as a replacement for the scripting languages natively found on Unix. This is probably the main reason why this language is rarely used by Unix people. Unix had a more powerful scripting language from the first day on. Like other scripting languages, BASIC is mostly an interpreted one and uses a rather simple syntax, without data types, apart from a distinction between strings and numbers. Historically, the name of the language comes from its simplicity and from the fact it allows to easily teach programming to students. Unfortunately, the lack of standardization lead to many different versions mostly incompatible with each other. We can even say there are as many versions as interpreters what makes BASIC hardly portable. Despite these drawbacks and many others that the "true programmers" will remind us, BASIC stays an option to be taken into account to quickly develop small programs. This has been especially true for many years because of the Integrated Development Environment found in Windows versions allowing graphical interface design in a few mouse clicks.
    [Show full text]
  • Fastbasic 4.3 - Fast BASIC Interpreter for the Atari 8-Bit Computers
    FastBasic 4.3 - Fast BASIC interpreter for the Atari 8-bit computers Contents 1 Introduction 1 2 First Steps 2 3 Compiling The Program To Disk3 4 About The Syntax4 5 Expressions 4 5.1 Numeric Values . .5 5.2 Numeric Variables . .5 5.3 Numeric Operators . .5 5.4 Boolean Operators . .6 5.5 Arrays . .6 5.6 String Values . .7 5.7 String Variables . .8 5.8 Standard Functions . .9 5.9 Atari Specific Functions . .9 5.10 Floating Point Functions . 10 5.11 String Functions . 11 5.12 Low level Functions . 11 6 List Of Statements 12 6.1 Console Print and Input Statements . 12 6.2 Control Statements . 13 6.3 Graphic and Sound Statements . 16 6.4 Device Input and Output Statements . 18 6.5 General Statements . 20 6.6 Floating Point Statements . 21 6.7 Low Level Statements . 22 6.8 Display List Interrupts . 23 1 Introduction FastBasic is a fast interpreter for the BASIC language on the Atari 8-bit computers. One big dierence from other BASIC interpreters in 1980s era 8-bit computers is the lack of line numbers, as well as an integrated full-screen editor. This is similar to newer programming environments, giving 1 FastBasic 4.3 - Fast BASIC interpreter for the Atari 8-bit computers the programmer a higher degree of flexibility. Another big dierence is that default variables and operations are done using integer numbers; this is one of the reasons that the programs run so fast relative to its peers from the 1980s. The other reason is that the program is parsed on run, generating optimized code for very fast execution.
    [Show full text]
  • An Introduction to Microsoft Small Basic
    AN INTRODUCTION TO MICROSOFT SMALL BASIC RUSTY KEELE UETN TECH SUMMIT 2019 INTRODUCTION TODAY’S PLAN • History lesson: BASIC language • What Small Basic is and isn’t • How to get Small Basic • A Demonstration • Resources for learning and teaching ABOUT ME • Work at UEN • Programming since 4th grade • BASIC (on Commodore 64) was my first programming language! A SHORT HISTORY OF BASIC BEGINNINGS AT DARTMOUTH • Early 1960s - 2 Math Professors • Wanted an easy language for non- science students • Beginner’s All-purpose Symbolic Instruction Code MICRO COMPUTERS AND MICRO-SOFT • 1975 – Gates & Allen’s first product • Built in or included with most home computers of the 1970s and 1980s TYPE-IN PROGRAMS • From magazines and books • 101 BASIC Computer Games • School text book examples: “Try It In BASIC” BASIC BASHING • GOTO and GOSUB created spaghetti code • Dijkstra’s infamous quote • "It is practically impossible to teach good programming to students that have had a prior exposure to BASIC.” • The rise of structured programming: Pascal and C THE DECLINE OF BASIC • More powerful home computers • Graphical environments • Increase in commercial and free software “WHY JOHNNY CAN'T CODE” • No easy way for kids to get hooked on programming • Searched for an easy to use BASIC • …ended up buying a Commodore 64! • Issued a challenge to Microsoft VIJAYE RAJI • Microsoft employee • Read Brin’s article • Created a new version of BASIC – Small Basic WHAT IS MICROSOFT SMALL BASIC? GOALS OF MICROSOFT SMALL BASIC • For beginners • A real (but simple) language
    [Show full text]
  • INSTUTION Bakersfield Coll.,*Calif
    'DOCUMENT RESUME ED 233 764 JC 830 405 1 AUTHOR Allison, RobertD. TITLES Instructional Computing in the Community College: Project Report. - INSTUTION Bakersfield Coll.,*Calif. SPON AGENCY. National Science. Foundation, Washington, D.C. PUB DATE 21 Sep 82 GRANT SER-8004926 NOTE 48p. PUB TYPE Reports - Descriptive (141) V EDRS PRICE MF01/PCO2 Plus Postage. DESCRIPTORS College Faculty; Community Colleges; *Computer Assisted Instruction; *Computer Programs; Faculty Development; *Programed InstruCtional.Materiais; *Teacher Developed Materials; *Teacher Workshops; Two Year Colleges ABSTRACT Under a grant from the National Science Foundation, Bakersfield College (BC) conducted a project designed to provide science and social science faculty with opportunities to learn how to develop instructional computing materials and to assess and adapt others' materials for theij own use. The three phases of the project were: (1) workshop organization and participation selection, which involved meetings with validation team members, site visitations, attendance at meetings and seminars on computing and computer-assisted/instruction by project staff, preparatOn of instructional paterials, equipment and software purchases, facilities renovation, emplOyment of additional project personnel, selection of 30 participants from 22 colleges and preparation of evaluation materials; (2) a 4-week summer seminar on computer-assisted , instruction; "ocusing on topics such as computer hardware and software, the,,BASIC programming language, computer graphics,, and the future of instructional computing; and (3) on-site visits to the campuses of workshop participants to assess progress and provide assistance, and a follow-Up,seminar. All of the project participants submitted ,a report on the, activities initiated as a result of the workshop and.those,who were able'to try their in leaening situations gathered student responses to their aterials.
    [Show full text]
  • Strung Out: Printable Strings in Atari 2600 Games
    University of Calgary PRISM: University of Calgary's Digital Repository Science Science Research & Publications 2014-08-14 Strung Out: Printable Strings in Atari 2600 Games Aycock, John http://hdl.handle.net/1880/50203 technical report Downloaded from PRISM: https://prism.ucalgary.ca Strung Out: Printable Strings in Atari 2600 Games John Aycock Department of Computer Science University of Calgary 2500 University Drive N.W. Calgary, AB, Canada T2N 1N4 [email protected] TR 2014-1062-13, August 2014 1 Introduction This report documents the raw findings from an exhaustive (and exhausting) analysis of a large corpus of Atari 2600 games to find printable strings. While similar efforts have been conducted before [3], this is the most extensive survey so far, to the best of our knowledge. We intend to analyze these results from a higher-level viewpoint later, but this report serves as a permanent record of the data and the methods we used to acquire it. 2 Printable Strings The results reported here are based on a corpus of 1816 Atari 2600 ROM cartridge images. Duplicate images were removed – the initial corpus, as acquired, had 1840 images – but some game images have one or more prototype images too. We have not removed these, because sometimes the strings are different between these versions. Finding printable strings was done in a manner consistent with the Unix strings program, where sequences of consec- utive printable ASCII characters at least four characters in length were selected. In practice, because this process produces a lot of “noise”, i.e., sequences that appear to be printable strings but in fact are not: XXXXXXX^ 66420OBDF66420FBD66420@D 3##~ #3 we filtered the output to make legitimate printable strings more prominent [2].
    [Show full text]
  • Altirra BASIC Reference Manual 2018-08-12 Edition Avery Lee Copyright © 2014-2018 Avery Lee, All Rights Reserved
    Altirra BASIC Reference Manual 2018-08-12 Edition Avery Lee Copyright © 2014-2018 Avery Lee, All Rights Reserved. Permission is granted to redistribute this document in verbatim form as long as it is done free of charge and for non-commercial purposes. All trademarks are the property of their respective owners. While the information in this document is presumed correct, no guarantee is provided as to its accuracy or fitness for a particular use. Table of Contents Introduction...........................................................................................................................................4 Starting Altirra BASIC..........................................................................................................................4 Immediate (direct) mode.......................................................................................................................5 Syntax....................................................................................................................................................6 Program control.....................................................................................................................................8 Listing a program..................................................................................................................................9 Load/save.............................................................................................................................................10 Expressions..........................................................................................................................................11
    [Show full text]
  • Atari 8-Bit Computers
    Subject: Atari 8-Bit Computers: Frequently Asked Questions Posted by Michael Current on Wed, 05 Jun 2013 04:53:26 GMT View Forum Message <> Reply to Message Archive-name: atari-8-bit/faq Posting-Frequency: 60 days Last-modified: June 1, 2013 Welcome to the comp.sys.atari.8bit newsgroup! Atari 8-Bit Computers Frequently Asked Questions List ___________ _______________ | ///////// | _____________ | ||||||||||| | |___________| | | | ||_______|| | |______/////| |____[---]____| | / _________ \ | |LLLLLLLLLLL| |LLLLLLLLLLL || | LLLLLLLLLLL L | |LLLLLLLLLLL| |LLLLLLLLLLL || | LLLLLLLLLLL L | |__[_____]__| |__[_____]____| |___[_____]_____| 130XE 800XL 800 ___________ __---------__ | ///////// | | / _____ \ | |___________| _____________ | / |_____| \ | |______/////| |____[---]____| | ___________ | |LLLLLLLLLLL| |LLLLLLLLLLL || | ========== =| |LLLLLLLLLLL| |LLLLLLLLLLL || | ========== =| |__[_____]__| |__[_____]____| |___[_____]___| 65XE 600XL 400 ___________ _____________ | ///////// | ___________ | | |___________| |/// / | | | |______/////| |// / | /\___________ |=============| |LLLLLLLLLLL| |/O\ |\/ |LLLLLLLLLLL| | LLLLLLLLLLL | |LLLLLLLLLLL| |-----------| |LLLLLLLLLLL| | LLLLLLLLLLL | |__[_____]__| |____O_O_O_O| |__[_____]__| |___[_____]___| 800XE XEgs 1200XL Additions/suggestions/comments/corrections are needed! Please send to: Michael Current, [email protected] Library Department, University of Wisconsin-La Crosse Copyright (c) 1992-2013 by Michael D. Current, and others where noted. Feel free to reproduce this file, in whole or in part,
    [Show full text]
  • Atari BASIC Source Book
    Atari BASIC Source book http://www.abbuc.de http://www.atari-portal.de Converted 2006 by Andreas Bertelmann for ABBUC I Atari BASIC Source book Contents Teil I Atari BASIC: A High-Level Language Translator 3 Teil II Internal Design 8 Teil III Memory Usage 13 Teil IV Program Editor 21 Teil V Pre-Compiler 26 Teil VI Execution 36 Teil VII Execute Expression 40 Teil VIII Execution Boundary Conditions 49 Teil IX Program Flow Control Statements 52 Teil X Tokenized Program Save and Load 56 Teil XI The LIST and ENTER Statements 59 Teil XII Atari Hardware Control Statements 63 Teil XIII External Data I/O Statements 66 Teil XIV Internal I/O Statements 71 Teil XV Miscellaneous Statements 73 Teil XVI Initialization 76 Index 77 Converted 2006 by Andreas Bertelmann for ABBUC Part Atari BASIC: A High-Level Language Translator I Converted 2006 by Andreas Bertelmann for ABBUC 3 Atari BASIC Source book 1 Atari BASIC: A High-Level Language Translator The programming language which has become the de facto standard for the Atari Home Computer is the Atari 8K BASIC Cartridge, known simply as Atari BASIC. It was designed to serve the programming needs of hoth the computer novice and the experienced programmer who is interested in developing sophisticated applications programs. In order to meet such a wide range of programming needs, Atari BASIC was designed with some unique features. In this chapter we will introduce the concepts of high level language translators and examine the design features of Atari BASIC that allow it to satisfy such a wide variety of needs.
    [Show full text]
  • Dynacomp-80Catalog
    QUALITY SOFTWARE FOR ATARI APPLE TRS-80 PET/CBM NORTH STAR CP/M *GAMES * SIMULATIONS * ENGINEERING * STATISTICS *EDUCATION * UTILITIES DYNACOMP, me. 6 Rippingale Road Pittsford, New York 14534 -- DYNACOMP, me. 6 Rippingale Road Pittsford, New York 14534 (716) 586-7579 October, 1980 Quality software for: ATARI 800: 24K ATARI BASIC . PET I CBM : 16 K Commodore BASIC . TRS-80 Level II: 16K Level II BASIC. Apple II Plus: Applesoft BASIC. North Star: Diskette, single density (compatible with double density systems), North Star BASIC. CP/M: 811 soft sectored disk, MBASIC. The goal of DYNACOMP is to provide high quality products and services for the personal computing and business communities. As a DYNACOMP customer, you will find our service to be exceptionally prompt, the software excellent, and the documentation complete. Our game and simulation programs are not trivial items which rapidly lose their novelty. Rather, they provide many hours of intellectual stimulation. DYNACOMP's selection of software is rapidly expanding and this catalog repre­ sents those programs currently in stock and ready for delivery. Much time and effort has gone into the development and testing of DYNACOMP's products, and we are certain that you will be a satisfied customer. All domestic prices include first class postage and handling costs. Please add 10% for air mail postage and handling for orders outside of North America. All software orders are shipped within 48 hours. Please send check or money order and specifics regarding computer and media (cassette, diskette or disk) when ordering. If paying with MASTER CARD or VISA, please include all numbers as they appear on your charge card.
    [Show full text]
  • History of BASIC
    History of BASIC History of the BASIC Programming Language by Andrea M. Marconi The Birth of BASIC The BASIC (Beginners All-Purpose Symbolic Instruction Code) programming language was born in 1964 at the Dartmouth College, New Hampshire (USA), where it was developed by John G. Kemeney (1926-93) and Thomas E. Kurtz (Kemeney, who had been working at the Manhattan Project (1945) and afterwards (1948-49) as Albert Einstein’s assistant, met Kurtz at Dartmouth in 1956. At that time Kemeney was chairman of the Dept. of Mathematics and Kurtz just joined the faculty coming from Princeton University. The two started immediately working together to a new simplified programming language. Their efforts ended up with the Darsimco or Dartmouth Simplified Code which did not attract much interest. The Dartmouth Oversimplified Programming Experiment or DOPE which was their second experiment got even less attention. Nevertheless, they kept working on Kemeney’s idea that a new language was necessary both for teaching and learning computer science to all the world of unexperienced users. It is noteworthy to remember something about that era of computing. Computers were completely different than they are now; they were rather big, expensive and difficult to program. Moreover only a few of these machines were able to accept programs provided by the user and even in that case users needed to provide programs coded on small strips of paper or punched cards. In the latter case the whole procedure was more or less the following. A programmer with his program ready went to a punching center where, on the basis of the program, a series of cards were punched.
    [Show full text]
  • 300 Baud Issue 02
    No. 2 - MAY 2010 #"6% ONLINE DESTINATIONS IN THE ERA OF 300 BAUD BY MICHEAL H. MCCABE ISSUE NO. 2 – MAY 2010 300 Baud: The title of this publication implies something more than simple hobbyist retro- computing. It implies telecommunication – something that we’re all familiar with now Once upon a time, there were three little girls who went to the police academy. And they were each that we have the Internet in all its glory. It begs the question though, with whom were we assigned very... no wait, that’s not right! communicating in the days of 8-bit systems, 300 baud modems, and usurious telephone rates? I hope this article can shed some light on the nearly forgotten online destinations of Once upon a time, there were two guys who were chatting away on the RetroChallenge BBS, who the 1970s and early 1980s. then came up with an idea... that idea was 300 Baud Magazine. And after much huffing and puffing the first issue made it out the door. It wasn’t as easy or as smooth as it should have been, but we made it through. DESTINATION 1: TIMESHARING SERVICES Thank you to everybody who gambled and bought the first issue; a double-thank-you, to the people If we travel back in time a few years, we find that the first real “online destination” for many who told their friends about it and who then bought an issue; and a triple-thank-you to those who got computer hobbyists was a mainframe or minicomputer timesharing system.
    [Show full text]
  • Atari Microsoft Basic I
    Atari Microsoft Basic I# CX8126 ; Copyright (C) 1981 Microsoft Corporation Background# Atari licensed the the Microsoft "9k BASIC" for their new machines, intending to add a number of new commands to it to take advantage of the machine's graphics and sound capabilities. Unfortunately, they had designed the machines to allow only 8k in the ROM cartridges, and in spite of considerable effort, they were never able to get even the original version to fit, let alone any of the extensions. And thus Atari BASIC, which was written to fit into 8k. In 1981, Atari released their original extended version of Microsoft BASIC on disk. This version included the various extensions, and as a result was much larger than the cartridge version. It could only run on machines with at least 32k of RAM, and after loading it left little RAM free; on a 48k machine about 20k was left. In spite of these limitations, MS BASIC had a number of advantages over Atari BASIC. For one, it supported all of the standard MS commands, making it much easier to port BASIC programs from other platforms to the Atari. It also included additional editing commands for renumbering, merging, and deleting blocks of lines. And most importantly, it was much faster; Atari BASIC had a number of well-known performance problems that MS BASIC did not, and this was enough to make most BASIC programs run much faster in MS BASIC. The disk-based version was later replaced by Microsoft Basic II, which used a ROM cartridge for the key parts of the language, and put extensions on a separate floppy disk.
    [Show full text]