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9 AM Thursday HISTORICON 2017 Preliminary Events List Page 1 10 AM Thursday 9 AM T-560 Gettysburg 1st Day T-468 Epic Conflicts of the Ancient World: An Introduction to TRIUMPH! T-272 Battle of Gotland 1 July 1916 American Civil War; 10 AM; Length: 6 hrs; Hosted by: Paul Olszanski; Scale: 28mm; Rules: FIRE AND FURY 2ND EDITION; Sponsor: FIRE AND Fast Play Rules for Ancient and World War I; 9 AM; Length: 4 hrs; Hosted by: Michael Mcknight; Scale: FURY GAMES; No. of Players: 6. Medieval Battles 1/300; Rules: Fleet Action Iminent; No. of Players: 6. COME TRY OUT THE NEW EDITION OF FIRE AND FURY Ancients; 10 AM; Length: 2 hrs; Hosted by: David Schlanger; Scale: In the aftermath of Jutland the Staff of the Hgh Seas fleet decide to T-552 Battle of Camdon 15mm; Rules: TRIUMPH! fast play ancient and medieval battles; Sponsor: restore confidence in the Fleet by running an operation to capture Washington Grand (www.wgcwar.com); Prize: Raffle for Thistle the island of Gotland. Which would improve their strategic position American War for Independence; 10 AM; Length: 4 hrs; Hosted by: and Rose TRIUMPH! Army Pack; No. of Players: 8. in the Baltic. However the Swedes are tipped off by the RN via John Murdaugh; Scale: 40mm; Rules: Larry Brom’s Disperse Ye Damned Rebels; No. of Players: 6. Take on the role of Caesar, the Great Khan or Pharaoh of Egypt Room 40 intercepts and the Russians are requested to support Rules and lead your forces against your brutal enemies as you battle taught. Accompanied minors welcome Come and declare your allegiance for the King or the Congress your way across four different matchups from Biblical, Classical, in the Jackson Gamers ‘Murican Revolution’. Come join the fray 10 AM Dark Ages and Medieval times. This walk-up game opportunity with the Kings troops as they continue to try to clear the Rebels FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just from the Southern Colonies. Join as the forces battle to control T-136 Battle for Perryville, KY – Polk’s walk-up if you see an opening) introduces players to the fast-play Right Wing Attack the important supply hub of Camdonand decide the fate of the TRIUMPH! ancient and medieval rules. Play one game or play a American Civil War; 10 AM; Length: 5 hrs; Hosted by: Tom Garnett; Rebellions Southern Theater. All able to reach the troops on the dozen. TRIUMPH! tutors are on hand to help introduce you to Scale: 28mm; Rules: Regimental Fire and Fury; No. of Players: 6. table welcome. Will be putting on multiple games on same day. the game, teach and answer questions. Rules are easy to learn and Would like the same table for all games. This is the first of two games. In this one the Confederate attack by will be taught. General Polk against the Union 1st Corps sought to turn the Union T-194 The Naval Battle of Naulochus, T-155 The Hsiku Arsenal 1900 Flank by using Polk’s command to pin the Federals while Hardee’s 36 BC command turn the flank. This game is Polk’s attack. Young folks Colonial; 10 AM; Length: 4 hrs; Hosted by: Cliff Brunken; Scale: 28mm; Ancients; 10 AM; Length: 3 hrs; Hosted by: John Desch; Scale: 1/1200; Rules: The Men who would be Kings; No. of Players: 4. 14+ welcomed Rules: Poseidon’s Warriors; No. of Players: 8. Admiral Seymour’s assault on the Chinese Arsenal. An International T-350 Bloody Big Battles – Spotsylvania The Battle of Naulochus, 36 BC. Augustus embarked on a massive force of British, Americans, French and Germans attack the American Civil War; 10 AM; Length: 4 hrs; Hosted by: Mark Jarvis; naval building program to combat the pirate fleet of Sextus off Imperial Chinese Army. Scale: 6mm; Rules: Bloody Big Battles; No. of Players: 6. the northern coast of Sicily. Start off your Historicon with fast and furious oar and ram naval action on Thursday morning! Kids T-127 Mortimer’s Cross, 1461 – War of Fight the battle of Spotsylvania on a purpose built map of the the Roses battlefield using 6mm figures. This scenario from Bloody Big Battles welcome with a playing adult. Rules will be taught. See you there! covers the 11 days of fighting and allows players to try a different T-378 Battle of Ctesiphon 263 AD Medieval; 10 AM; Length: 3 hrs; Hosted by: Jeffrey Ball; Scale: 28mm; Rules: Carnage and Glory (slightly modified); No. of Players: 6. approach to that taken or follow the same plan as they wish. Bloody Ancients; 10 AM; Length: 4 hrs; Hosted by: Peter Anderson; Scale: 28mm; Big Battles! (BBB) does exactly what its title says. It is intended for Rules: To the Strongest!; No. of Players: 8. The 17 year old Edward of York leads his Yorkist retainers to cut fighting the biggest, bloodiest battles of 1850-1900 in a manageable off the Lancastrian forces under Jasper Tudor from the main King Odaenathus of Palmyra and Shapur I, King of Kings of the Lancastrian army. Will Edward prevail and become King, or will he way. Specific design goals included: to tackle the major battles; to Sassanid empire clash near the Persian capitol. Plenty of Armour fit them on a 6’ x4’ tabletop; and to fight them in their entirety, in end up like his father Richard (a head shorter than his full height). cavalry, camels and Elephants, but no tanks! TtS! is easily learned, Fought using the Pike and Shot version of Carnage and Glory. a single 3-4-hour session, with 2-6 players. and plays quickly, using a subtle grid and playing cards - no dice or T-404 Holding Action At Fredricksburg rulers! Children 14 and above welcome with a playing adult T-413 Vietnam 15mm American Civil War; 10 AM; Length: 3 hrs; Hosted by: Peter Panzeri; Modern; 10 AM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: 15mm; Scale: 25mm; Rules: Robert E. Lee Rules!; Sponsor: Old Glory; Prize: Old Rules: VIETNAM by Peter Pig; No. of Players: 4. Glory Miniatures; No. of Players: 19. A game that pitches a white star (US/Australian/ARVN) platoon The most perilous River crossing of the Civil War. An amazing against a communist force . The particular scenario will be search battle with serious repercussions... Join Game Master Pete Panzeri and destroy. The VC pop up and die but may well take white star for a fast paced & bloody operation for both sides. Next to the bases with them in the fire fight. No book keeping just decision and MINIATURE BUILDING AUTHORITY TABLES action. A game that keeps the players active. All items supplied . you can bring your own set of 12 identically coloured D6 if you wish! 10 AM Thursday HISTORICON 2017 Preliminary Events List Page 2 11 AM T-304 Zombieland: I Want a Twinkie! T-243 Australians with Pups T-415 Khalkin Gol – the Nomonhan SciFi; 10 AM; Length: 2 hrs; Hosted by: Del Stover; Scale: 28mm; Rules: World War I; 10 AM; Length: 2 hrs; Hosted by: Brian Dewitt; Scale: 1/144; Incident Theme 7TV Modified; Sponsor: Miniature Building Authority; No. of Players: 4. Rules: Colorful Skies - CY6! for WWI; Sponsor: NOVAG; No. of Players: 8. World War II; 10 AM; Length: 5 hrs; Hosted by: Michael Sincavage; Scale: Our favorite Zombie survivors are on the road when Tallahassee Naval 8 Australian pilots Robert Little and Stan Goble flying 15mm; Rules: Battlefront; No. of Players: 4. gets a craving for Twinkies. To shut up the lovable lug, the group Sopwith Pups encounter a large formation of German planes. In moves best explained by machismo, Russia and Japan battle stops in a small town for a Twinkie run. Bad idea. The town is They had escorted Martinsyde G.100s along with D.H.2 and were ferociously for meaningless territory in Manchuria in latter 1939. filled with zombies (no surprise), as well as some of the stupidest patrolling the Velu and Ytes area. Both sides have large AFV contingents, and while the Japanese survivors and apocalyptic street gangs you’ll ever meet. A tongue- T-219 Battle of the River Plateish? infantry has zeal, the Russians have better armor, artillery, and in-cheek zombie adventure. reserves. Brutal fighting is dominated by early but effective tanks World War II; 10 AM; Length: 4 hrs; Hosted by: John Demeter; Scale: though Japanese suicidal tactics work as a counter. This seemingly T-506 Into The Darkness: Star Trek 1/2400; Rules: Seekrieg 5; Sponsor: Seekrieg Admiralty; No. of Players: 8. Attack Wing: DEMO’S insignificant struggle ends up dramatically affecting war strategy The Graf Spee was located in the South Atlantic before the war with for both sides. Familiarity with Battlefront rules is needed as only a SciFi; 10 AM; Length: 4 hrs; Hosted by: Iudith Nicholson; Scale: 1/72; Rules: the purpose of commerce raiding once the war began. What if she brief review of the rules wii be made. Please no children under 15. Star trek Attack wing Main rules; Sponsor: LXG, Gaming Garage & The was not alone? What if there were other Axis ships in the area? MECHANICON; No. of Players: 12. What if there were additional Allied (or future) ships in the area? 11 AM Come join us in Star Trek: Attack Wing DEMOs. Star Trek Attack Join members of the Seekrieg Admiralty in their ongoing study of T-176 Necronomiwhat Wing is an exciting, fast-paced miniatures battle game set in the Star naval warfare. Trek Universe. Players control Federation, Klingon, Romulan Star Fantasy; 11 AM; Length: 4 hrs; Hosted by: Steve Braun; Scale: 28mm; T-374 Fighting In Etalle Rules: Homebrew/Savage Tales; No. of Players: 8. or one of the other factions ships, outfit them with captains, crew, weapons & tech upgrades and command their fleet to complete World War II; 10 AM; Length: 4 hrs; Hosted by: Leo Walsh; Scale: 28mm; Once again mighty heroes are looking for the infamous missions or exert control over a sector of space. Recommended Rules: Under Fire; No. of Players: 7. Necronomicon but this time the heroes are on the planet Tekumel. ages 14 years and over, but all are welcome. After pushing through Luxemburg, the 10th Panzer Div, supported Lovecraftian horrors are nothing compared to the inhabitants of by the Grossdeutschland Infantry Rgmt encountered leading Tekumel. T-293 Action at Grunwald elements of the French 2nd Light Cavalry Division which were T-519 Agent Carter: Operation HRF13 Seven Years War; 10 AM; Length: 4 hrs; Hosted by: Bruce Taylor; Scale: defending a line along the Semois River. The Germans forced the 25mm; Rules: Lace Warfare; No. of Players: 6. French back towards Etalle, but were soon caught up in stiff fighting Pulp; 11 AM; Length: 3 hrs; Hosted by: M. Ivor Evans; Scale: 28mm; Rules: 7TV Modified; No. of Players: 4. While conducting the siege of Prague Frederick learns of an on the outskirts of Etalle. Scenario played with four rules sets. Arc Austrian force attempting to sever his supply line at Grunwald. of Fire, Bolt Action, Disposable Heroes and Under Fire. Come Join Agent Peggy Carter and agents of the SSR as they attempt to Dispatching a mixed force Frederick hope to drive the Austrian experience Skirmish Gaming. Rules taught. infiltrate and foil the plans of Red Skull and the evil Hydra army at away. Rules taught. the newly discovered Hydra Research Facility 13. 7TV plays just T-384 DAK and Dragons Theme like an Agent Carter TV episode, so get ready for spy-fi fun, crazy T-209 VSF Grand Race World War II; 10 AM; Length: 4 hrs; Hosted by: Miles Reidy; Scale: 28mm; gadgets, and over the top action! Victorian Science Fiction; 10 AM; Length: 3 hrs; Hosted by: Jon Rules: Donnybrook (modified); Prize: Beyond the dreams of avarice; No. Lundberg; Scale: 28mm; Rules: VSF Racing; Sponsor: Brigade Games and of Players: 8. T-116 Battletech – Grinder 1 West Wind; No. of Players: 12. It’s October, 1942 and in the remote Libyan desert strange new SciFi; 11 AM; Length: 2 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: Ornithopters, Rocket powered penny-farthings and steam powered Egyptian ruins have been discovered via aerial reconnaissance. Total Warfare; No. of Players: 8. skateboards all race across the table and back. Beware the Spanish There’s something ominous about these ruins as it’s got both the The Grinder is a free for all Battletech Demo game where new Inquisition and other threats Kids under 12 with an older player Axis and the Allies sending teams racing to discover what lies (or returning) players will be taught using the Introductory Rules. please hidden there. DAK and Dragons is THE historical simulation that You start out with a Light Mech and as you die, you advance up answers the age old question, can a Panzer III take on a dragon? to the next weight class. All materials, miniatures and dice will be T-145 War of 1812 on the Niagara provided. Beginner Friendly & Rules Taught Front You’ll command a team of crack troops that will explore both the ruins and the catacombs under them. Sign on for fun and T-406 The Battle for Villers Bocage War of 1812; 10 AM; Length: 4 hrs; Hosted by: Tim Chadwick; Scale: adventure. Kids are welcome if accompanied by a parent guardian. 28mm; Rules: Carnage and Glory; No. of Players: 8. Theme A fictional scenario has a U.S. force of regulars and militia facing World War II; 11 AM; Length: 3 hrs; Hosted by: Matthew Fridirici; Scale: a British/Canadian force of similar makeup. This is not an attempt 28mm; Rules: Bolt Action; No. of Players: 4. to recreate the battle of Lundy’s Lane. However, the orders of battle The Allies are advancing off the beaches, dangerous terrain and are based on those seen at that engagement. Please no participants able enemies stand in the way. The Desert Rats take on the Panzer under the age of 15. Lehr in this bocage laden city fight. 12 PM Thursday HISTORICON 2017 Preliminary Events List Page 3 1 PM 12 PM T-218 Great Frigate Actions: Frigate T-352 Something Fishy on the Yangtze T-333 JOE HACK – Over the Ramparts Captain Challenge Match – War of – Session 1 1812 Pulp; 1 PM; Length: 4 hrs; Hosted by: Joshua Mcgary; Scale: 28mm; Rules: Ancients; 12 PM; Length: 4 hrs; Hosted by: Joe Swartz; Scale: 28mm; Rules: Pulp Alley; No. of Players: 6. JOE HACK; No. of Players: 10. War of 1812; 12 PM; Length: 6 hrs; Hosted by: Byron Angel; Scale: 1/1200; Rules: Steer to Glory (Byron Angel & Kermit Kincaid); Prize: Prize The opium trade in China has given way to smuggling of all kinds. In the late 3rd century as the barbarians have massed to assault the Awarded; No. of Players: 6. Roman wall along the eastern Danube, the Romans have not only Yangtze City’s water front has become the hub of the illicit trade. manned the walls but brought reinforcements. rules taught, minors Three challenge matches (2 hours each) to be run in succession. Rumor has it that there is a shipment of “something big” coming welcome with adult Contestants may choose from following scenarios: USS Essex vs through. Along with your trusty side-kick you will have to scour Phoebe & Cherub; HMS Shannon vs Chesapeake; USS President vs the docks for clues; bribe, badger or cajole the locals into giving T-470 Epic Conflicts of the Ancient Endymion; fictional engagement pitting USS Constitution vs two you information. And if all else fails brute force is always an option. World: An Introduction to TRIUMPH! 38 gun British Frigates. After first game of a match, players switch Collect enough information and claim the valuable cargo for Fast Play Rules for Ancient and sides and replay the scenario. Player with best overall performance yourself. Pulp Alley is fast paced skirmish game in a 1930s-pulp Medieval Battles is declared the match winner. Best performance among the three universe. Rules taught and easy to learn. Please no players under Ancients; 12 PM; Length: 2 hrs; Hosted by: Jack Sherrif; Scale: 15mm; Rules: matches earns a prize. 14 unless with playing adult. TRIUMPH! fast play ancient and medieval battles; Sponsor: Washington T-115 Battletech – Grinder 2 Grand Company (www.wgcwar.com); Prize: Raffle for Thistle and Rose 1 PM SciFi; 1 PM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: TRIUMPH! Army Pack; No. of Players: 8. T-323 Chariot Race at Circus Maximus Total Warfare; No. of Players: 8. Take on the role of Caesar, the Great Khan or Pharaoh of Egypt Ancients; 1 PM; Length: 3 hrs; Hosted by: Robert Varga; Scale: 15mm; The Grinder is a free for all Battletech Demo game where new and lead your forces against your brutal enemies as you battle Rules: Modified Circus Maximus and Avalon Hill; No. of Players: 12. (or returning) players will be taught using the Introductory Rules. your way across four different matchups from Biblical, Classical, Recall the Chariot race from Ben Hur then you have an idea of You start out with a Light Mech and as you die, you advance up Dark Ages and Medieval times. This walk-up game opportunity what this game it like. You as the Charioteer predefine your chariots to the next weight class. All materials, miniatures and dice will be FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just weight, its speed and the driver endurance. The race could involve provided. Beginner Friendly & Rules Taught walk-up if you see an opening) introduces players to the fast-play up to twelve chariots all racing around the eight segmented lanes TRIUMPH! ancient and medieval rules. Play one game or play a of the Arena Spina for three laps. You need to be ever mindful of T-227 Fireball Forward – Barkmann’s dozen. TRIUMPH! tutors are on hand to help introduce you to the other chariots positions and intentions, because anything goes Corner the game, teach and answer questions. Rules are easy to learn and when it comes to winning, and you surviving to race another day. World War II; 1 PM; Length: 4 hrs; Hosted by: Curt Daniels; Scale: 15mm; will be taught. Kids 10 to 12 please have adult supervision while playing. Rules: Fireball Forward; Sponsor: none; No. of Players: 6. T-103 Battletech- Solaris King of the T-559 World War III Gone Hot – Team France 1944. As Americans tanks and infantry race south from the Hill Yankee Theme Carentan peninsula, Oberscharfuhrer Ernst Barkmann is assigned the task of stopping them at Le Forey with whatever forces he can SciFi; 12 PM; Length: 5 hrs; Hosted by: Mark Yingling; Scale: 1/285; Rules: Modern; 1 PM; Length: 7 hrs; Hosted by: Paul Delaney; Scale: 15mm; pull together. Total Warfare; No. of Players: 10. Rules: Team Yankee; Sponsor: Battle Front; No. of Players: 10. The Word of Blake Jihad has recently ended and Solaris VII is trying Please join us for a session or more of a multi day game of Team T-278 Montelimar August 23, 1944 to recover from the devastation of the war. The King of the Hill Yankee. The game will run in multiple sessions and days as one Theme event will bring together fighters from each of the Inner Sphere very large game. It is 1984 and the Soviet Union has gone on the World War II; 1 PM; Length: 4 hrs; Hosted by: Thomas Harris; Scale: nations and the new Republic of the Sphere. They will fight to see offensive. 5 Players will run the Warsaw Pact Forces. NATO Forces 20mm; Rules: Command Decision Test of Battle; Sponsor: Test of Battle who is the new king of Solaris Arena’s. All materials, miniatures will do their best to defend against this onslaught. 5 players will Games; Prize: Certificate; No. of Players: 6. and dice will be provided. Intermediate to experienced players and defend and then maybe counter attack. This is not a points-based One of the rare moments in late WWII, is when Hitler orders the no Players under 15 years old. game but actual force organizations will be used. Players may evacuation of Southern France. The Germans start running and bring and use their own figures or the figures supplied by the game the Allies used to the fight to the death for every inch of ground masters. Players under 13 years of age must have a parent present mentality are caught by surprise. The exodus up the Rhone is T-132 Battle at Cala Rocoso intense with crowed roads as the German attempt to outrun Allied unit attempting to loop around their flank and cut the road North. Napoleonic; 1 PM; Length: 4 hrs; Hosted by: Lyle Bickley; Scale: 28mm; The allied high command suddenly has units pushing for Grenoble. Rules: Carnage & Glory; No. of Players: 6. In 1809 Spain, Wellington has ordered a mix force of British, Portuguese and Spanish units to stop the French and their allies on cutting the British supply line. 1 PM Thursday HISTORICON 2017 Preliminary Events List Page 4 2 PM T-464 Retaking Domovock – Prelude to T-580 Last Orders T-543 Learn to Play Et Sans Resultat! the Relief of Stalingrad Fantasy; 2 PM; Length: 4 hrs; Hosted by: Caleb Gutshall; Scale: 28mm; with the Designer World War II; 1 PM; Length: 4 hrs; Hosted by: Mitch Abrams; Scale: Rules: Mordheim with House Rules; No. of Players: 4. Napoleonic; 2 PM; Length: 4 hrs; Hosted by: David Ensteness; Scale: 15mm; Rules: Chain of Command; No. of Players: 6. It can be found on the ambiguous borders of the Chaos Wastes, 15mm; Rules: Et sans restultat! Second Edition; Sponsor: The Wargaming 1942: The Germans have arrived to relieve Stalingrad. Their forward the Last Hope Tavern remains neutral ground, a sanctuary where Company, LLC; Prize: Players will receive t-shirts and discounts from The troops were in their jump-off points ready for the push. One such in theory, where anyone is permitted to enter. On this particular Wargaming Company, LLC!; No. of Players: 4. location was the village of Domovock. Their adversary was not evening the owner of the holding has decided to turn in early and Historical or semi-historical scenario for 2-4 players with an idle. They charged the village and were slaughtered. Russian armor, taking the evening off he leaves his customers in the capable hands expected run time of 3-4 hours. Players will each run nominally however, succeeded in cutting off the Germans who were forced to of a full complement of bar staff. A drink is spilled and the bar a corps and direct the actions of subordinate divisions. Period pull back [Historicon 2016]. The need is still great and the Germans fight begins! No minors unless accompanied by an adult. Rules knowledge is encouraged but not required. This is a non-competitive are coming to seize Domovock. The Russians, however, are never will be taught. game where we’ll be focused on teaching game concepts and idle. Who will control Domovock? No players under 14 without T-126 Mortimer’s Cross, 1461 – War of mechanics. We’ll be playing with 15mm figures using the 1”=75 yards ground scale. Great chance to try out ESR and find out what adult supervision. Players need to understand rules as they will not the Roses be taught at this game! All materials supplied. all the fuss is about! Charts (Quick Reference Guide) and Overview Medieval; 2 PM; Length: 3 hrs; Hosted by: Jeffrey Ball; Scale: 28mm; Rules: of the rules are available online: http://thewargamingcompany.com/ 2 PM Carnage and Glory (slightly modified); No. of Players: 6. downloads.html T-521 The Bride and the Booty, East The 17 year old Edward of York leads his Yorkist retainers to cut T-441 Shattering the Sword Anglia, 865 AD off the Lancastrian forces under Jasper Tudor from the main Lancastrian army. Will Edward prevail and become King, or will he Victorian Science Fiction; 2 PM; Length: 4 hrs; Hosted by: Jay Dark Ages; 2 PM; Length: 4 hrs; Hosted by: Bob Bryant; Scale: 28mm; end up like his father Richard (a head shorter than his full height). Wissmann; Scale: 1/1200; Rules: Dystopian Wars; No. of Players: 12. Rules: Clans & Companies; No. of Players: 6. Fought using the Pike and Shot version of Carnage and Glory. A Carrier battle half the distance between America and Japan. The A Saxon thegn has bestowed his daughter in marriage to the son of winner gets to occupy a key atoll. Join gamemaster Jay Wissmann a rival thegn in an attempt to settle a turf dispute. Maid, dowry, and T-205 Smoke Them Out! for a flight of fancy into the world of Dystopian Wars. guards set out on a day’s journey. Then they are joined by different Modern; 2 PM; Length: 3 hrs; Hosted by: Stan Johansen; Scale: 28mm; parties of uninvited, rude interlopers, who attempt to impose their Rules: Jihad available for free download at http://stanjohansenminiatures. T-268 Action off Trezibond May 1916 own conflicting agendas. Most unwelcome of all are the Vikings. com/jihad_opener.htm; Sponsor: Stan Johansen Miniatures; Prize: Most World War I; 2 PM; Length: 4 hrs; Hosted by: Michael Mcknight; Scale: Valuable player $20.00 Stan Johansen Miniature gift certificate.; No. of 1/2400; Rules: Fleet Action Iminent; No. of Players: 6. T-444 Shatterlands Walk Up Demo Players: 6. Summer 1916 and the Turkish army is under pressure from Fantasy; 2 PM; Length: 3 hrs; Hosted by: Ben Rubin; Scale: 25mm; Rules: Iraqi troops with US back up root out the last of the ISIS Russian amphibious raids on the Black Sea. The Turkish fleet is Shatterlands; Sponsor: Stonegate Forge; Prize: Prizes awarded; No. of insurgents from the city. Jihad available for free download at http:// ordered to sortie ad drive off the Russians, Led by their powerful Players: 8. stanjohansenminiatures.com/jihad_opener.htm Assistant GM: battlecruiser Goeben which has been the most feared vessel in Have a few minutes to kill? Come walk up and play Shatterlands, Frank Brown the theatre. Though as the Turks approach the elderly Russian the new character driven black powder fantasy skirmish game from T-458 Vietnam Search and Destroy pre-dreadnoughts seem prepared to fight it out. Rules taught , Stonegate Forge. Jump in at any time, get into action right away, accompanied minors welcome jump out whenever you need to or stick around and play as long Modern; 2 PM; Length: 3 hrs; Hosted by: Stewart Meecham; Scale: 15mm; as you want. System is quick to pick up and intuitive. Leave with Rules: VIETNAM by PP; No. of Players: 4. a figure, an individualized character card and a discount coupon The White star (US,ARVN,Australian etc) platoon does search and for our booth. We will be running demos all weekend and a full destroy. the Communists (VC/NVA) do pop up and kill. Using the scale scenario on Saturday night. Walk-ups welcome without ticket! Peter Pig Vietnam rules. Platoon a side. 5x3 table. gridded table. Nobody will be turned away! You can bring your own 12D6 (all one/same colour) if it helps your play? 2 PM Thursday HISTORICON 2017 Preliminary Events List Page 5 3 PM T-396 Bolt Action WW1 – Counter- T-222 First Battle of Guadalcanal T-387 SOCOM and Sorcery Attack at Soissons, July 1918 Theme World War II; 2 PM; Length: 6 hrs; Hosted by: Larry Bond; Scale: 1/2400; Modern; 3 PM; Length: 4 hrs; Hosted by: Miles Reidy; Scale: 28mm; World War I; 2 PM; Length: 4 hrs; Hosted by: Larry Freeman; Scale: Rules: Command at Sea 4th Edition; Sponsor: Admiralty Trilogy Group; Rules: Donnybrook (modified); Prize: Beyond the dreams of avarice; No. 28mm; Rules: Bolt Action, 2nd Edition with WW1: The Blood of Heroes No. of Players: 13. of Players: 8. Supplement; No. of Players: 8. 13 November 1942. With the unexpected American invasion of In the remote Afghan desert strange new Egyptian ruins have been The French 10th Army with the American 2nd Infantry Division Guadalcanal Island in August, the Japanese plans for conquering discovered. There’s something ominous about these ruins as it’s launched a counter-attack into the German forces near the Meuse. Port Moresby were seriously threatened. Reinforcements from both got all sides scrambling to send units racing to discover what lies In a battle that saw the first use of an American Corps and the sides were flowing in, but the aircraft at Henderson Airfield were hidden there. SOCOM and Sorcery is THE historical simulation largest group of French tanks ever assembled, the Entente drove 8 severely hampering the Japanese, limiting the Tokyo Express to that answers the age old question, can a RPG take out a dragon? Kilometers on the first day. But the Germans tenaciously held on nightly runs only. The situation is intolerable, and the airfield had You’ll command a team of crack troops that will explore both despite not having any trenches to anchor their line. The Soissons to be neutralized. Join the Admiralty Trilogy Group as we relive the ruins and the catacombs under them. Sign on for fun and campaign would mark the end of the Great War for the Germans one of the naval night battles of the bloody Solomons’ Campaign. adventure. Kids are welcome if accompanied by a parent guardian. as they would never launch another offensive again. Join us as we T-529 Action at Le Bourg St. Leonard T-121 Volkovysk 15 November 1812 refight Soissons! Attempt to break the German line. Use Marines, Theme Senegalese, and tanks or and try to st+AE101op the assault in Napoleonic; 3 PM; Length: 6 hrs; Hosted by: John Snead; Scale: 25mm; Rules: Carnage & Glory II; No. of Players: 8. its tracks. World War II; 2 PM; Length: 3 hrs; Hosted by: John Emmett; Scale: 28mm; Rules: Disposable Heroes II; No. of Players: 4. The Saxons defend the Southern flank of Napoleon’s Grande Armee T-193 Oh, What a Tanker! Theme The village of Le Bourg St. Leonard controlled a key road junction against a Russian attack. Will the Austrians show up in time to help? World War II; 2 PM; Length: 4 hrs; Hosted by: Joe Moore; Scale: 15mm; on the eastern retreat routs out of the Falaise Gap. It was the scene T-175 Last of the Rules: Oh What a Tanker!; Sponsor: Too Fat Lardies; No. of Players: 10. of heavy fighting, and changed hands numerous times between Tank-on-tank combat! We will be playtesting Too Fat Lardies as yet 16-17 August, 1944. This scenario covers an engagement between World War II; 3 PM; Length: 4 hrs; Hosted by: Bruce Kohrn; Scale: 1/72; Rules: Mustangs; No. of Players: 6. unpublished rules for individual tank combat, ‘Oh, What a Tanker!’ elements of the 2nd and 3rd SS, and the US 90th Infantry Division. Each player portrays a World War II tank and crew engaged in a No minors unless accompanied by an adult. Rules will be taught. Early 1945. US ‘rat catchers’ are lurking near a CAP protected bitter dogfight of armored vehicles. Do you move to improve your Me-262 highway emergency landing area. Germans must land position, or apply burst on target to improve your chances of hitting 3 PM their jets to win. S. Craig Taylor memorial event. Come to play or the tank you fired upon in your last activation? Doctrine cites that T-312 The Undead are Marching just chat the side that fires first often wins the engagement. Use your skill and Fantasy; 3 PM; Length: 4 hrs; Hosted by: David Wood; Scale: 28mm; T-184 Late to the Party Theme press your luck. Rules will be taught at the start. They are extremely Rules: Bear Yourself Valiantly; No. of Players: 6. World War II; 3 PM; Length: 4 hrs; Hosted by: Eric Schlegel; Scale: 20mm; easy to comprehend! Everyone welcome, children under 16 please And they may have Ratling allies. All the other races have Rules: Combat Patrol; No. of Players: 7. play in the company of an adult. come together. Can the Dwarves, Elves, Gnomes, Hobbits, Orc, 12 June 1940. A month after the German invasion of France, the T-213 Rommel in the Desert Theme and Humans defeat them? (and do it without fighting among Italians finally declared war and began sending troops through the World War II; 2 PM; Length: 4 hrs; Hosted by: Dave Waxtel; Scale: 15mm; themselves?) mountain passes. On the 12th an advance force supported by light Rules: KISS Rommel; No. of Players: 8. T-204 WHERE EAGLES DARE – 2017 armor encountered a French border force near the village of au Coeur des Tanbres. Players under 13 welcome with a playing adult. Operational level game involving German Italian and the British. Modern; 3 PM; Length: 2 hrs; Hosted by: DAK Zimmerman; Scale: 28mm; Command divisions, sweep across the desert as your men engage Rules: RANGER RULES! By Pete Panzeri; Sponsor: MILITARY BUILDING in a brutal battle for control of north Africa AUTHORITY (MBA); Prize: From MILITARY BUILDING AUTHORITY; No. of Players: 24. Join DAK & KILLING BIN LADEN author Pete Panzeri and GM team for this ‘MBA Modern Rendition’ of the famous WW2 Movie. Can the Joint Special Operations Commandos escape from the Eagles Nest Castle in Europe with their rescued captive? Will the bad guys mow them down? Or can they reach the escape plane with minimal casualties? A million things may go wrong. For PDF of Rules & Scenario email [email protected]. 4 PM Thursday HISTORICON 2017 Preliminary Events List Page 6 6 PM 4 PM T-114 Battletech – Grinder 3 6 PM T-553 The Battle for Martins Farm SciFi; 4 PM; Length: 3 hrs; Hosted by: Paul Sjardijn; Scale: 1/285; Rules: T-555 Battle of Pleasant Hill, April 9, Total Warfare; No. of Players: 8. American War for Independence; 4 PM; Length: 4 hrs; Hosted by: 1864 The Grinder is a free for all Battletech Demo game where new John Murdaugh; Scale: 40mm; Rules: Larry Brom’s Disperse Ye Damned American Civil War; 6 PM; Length: 4 hrs; Hosted by: Richard Hasenauer; Rebels; No. of Players: 6. (or returning) players will be taught using the Introductory Rules. Scale: 15mm; Rules: 2nd Edition Brigade Fire and Fury; No. of Players: 5. You start out with a Light Mech and as you die, you advance up Come and declare your allegiance for the King or the Congress in Refight the last battle of the 1864 Red River Campaign debuting to the next weight class. All materials, miniatures and dice will be the Jackson Gamers ‘Murican Revolution’. Come join the fray with the newly published 2nd Edition Brigade Fire and Fury. Join the provided. Beginner Friendly & Rules Taught the Kings troops as they continue to try to clear the Rebels from author in this playtest for a future scenario book. the Southern Colonies. Join as the forces battle to control the fertile T-509 Into The Darkness: Star Trek T-151 Battle of Hobkirk Hill, SC, 25 Apr farmland and supplies around Martin’s Farm. Come decide the fate Attack Wing: Battle at Terok Nor 1781 of the Rebellions Southern Theater. All able to reach the troops on (Sacrifice of Angels). American War for Independence; 6 PM; Length: 4 hrs; Hosted by: the table welcome. The rules are easy to pick up and learn. Will be 4 PM; Length: 4 hrs; Hosted by: James Nicholson; Scale: 1/72; Rules: SciFi; Gregory Starace; Scale: 28mm; Rules: Carnage & Glory II; No. of Players: 5. putting on 3 games in a row, would request the same table for all Star trek Attack wing Main rules and house rules; Sponsor: LXG, Gaming games Garage & The MECHANICON; No. of Players: 12. Mildly ahistorical battle of Hobkirk Hill, SC on 25 April 1781. Co-hosted by Gregory Starace and Roy Sullivan. After the T-267 Mein Zombie – The Horde At Cold Wars the Federation evacuated the station. Now they return British pyrrhic victory at Guilford Courthouse, Major General to try and take the station back from the Dominion. Come join us Modern; 4 PM; Length: 4 hrs; Hosted by: Michael Moran; Scale: 28mm; Greene moved south to retake the southern states by reducing in this exciting space combat game set in the Star Trek universe. Rules: Mein Zombie; No. of Players: 8. the remaining British outposts. Lord Rawdon was left in charge All are welcome. All materials will be supplied. Come play Mein Zombie - Fast passed beer and pretzel game. of a predominantly provincial Crown contingent in Camden, SC. Kill hordes of Zombies and a maybe a few friends too. Come join T-407 The Battle for Villers Bocage Greene chose to set up camp on the high ground of Hobkirk Hill us, a great time is had by all. You might even get to find some Theme about 1.5 miles away to the north in hopes of drawing Rawdon out. special items. Pre-Reg players get a special item and bonus for their World War II; 4 PM; Length: 3 hrs; Hosted by: Matthew Fridirici; Scale: T-150 Battle of Albuera May 1811 character. 28mm; Rules: Bolt Action; No. of Players: 4. Napoleonic; 6 PM; Length: 5 hrs; Hosted by: Robert Mccaskill; Scale: T-270 First Conflict The Allies are advancing off the beaches, dangerous terrain and 28mm; Rules: Carnage & Glory II; No. of Players: 8. able enemies stand in the way. The Desert Rats take on the Panzer Modern; 4 PM; Length: 4 hrs; Hosted by: Tu Tran; Scale: 12mm; Rules: Marshal Soult’s French army attacks the Spanish and British at Lehr in this bocage laden city fight. Mein Panzer; No. of Players: 6. Albuera. This is the main attack where the French attempt to attack The Soviet Union is eager to show the world its strength and have 5 PM the Spanish Army’s flank. Will General Blake and his Spanish Army launched a surprise invasion of Seattle, Washington. Soviet forces stand long enough to give the British under General Beresford time are in full mobilization and are pushing eastward. U.S. Forces have T-504 Operation Varsity – March 1945 to come to their aide? Co-hosts Bob McCaskill and Tim Chadwick been dispatched to defend a small town to halt the movement of airborne assault across the Rhine the Soviet forces. Can the green U.S. Forces halt the advancement World War II; 5 PM; Length: 5 hrs; Hosted by: Michael Sincavage; Scale: T-572 Aspern-Essling: The First Defeat of the seasoned Soviet forces? Beginners welcome, Rules taught 15mm; Rules: Battlefront; No. of Players: 4. Napoleonic; 6 PM; Length: 5 hrs; Hosted by: Robert Andriola; Scale: 10mm; Rules: Napoleon at War; No. of Players: 10. T-493 By Fire and Sword Siege of It is March 1945 and in the largest airborne operation of WWII, Warsaw Scenario 1 The Clash of allied paratroops land across the Rhine to seize a bridgehead and Napoleon runs into Archduke Charles and the Danube, with disastrous results. Refight the epic battle as the French try Vanguards secure key bridges. This scenario focuses on the action around Hamminkeln (the key urban area in the assault) as British 6th desperately to force a crossing over the swollen and flooded Danube Pike & Shot; 4 PM; Length: 2 hrs; Hosted by: Karl Shanstrom; Scale: Airborne Division in their Horsa gliders surprises the Germans in an attempt to bring the Austrians to battle. Our Austerlitz game 15mm; Rules: By Fire and Sword; Sponsor: By Fire and Sword; Prize: was awarded Best in Show at last year’s Historicon, and Eylau just Participation Prizes.; No. of Players: 4. with the speed and ferocity of attack. As paratroops attempt to clear Hamminkeln and silence nearby AA batteries, the Germans won Best in Show at Cold Wars. Day 1. 28 July 1656. The Siege of Warsaw begins with a clash of the conduct a tenacious defense. Who will prevail? Familiarity with Vanguards of both the Swedish and Polish armies. Can Warsaw be Battlefront rules is needed as there will only be a brief rules review. saved or will it fall to the might of the Swedish forces. This will be Please on children under 15. a series of linked games that will affect the outcome and final big battle Saturday. 6 PM Thursday HISTORICON 2017 Preliminary Events List Page 7 7 PM T-494 By Fire and Sword Siege of T-431 Pegasus Bridge – Ham and Jam T-334 JOE HACK – Another Teutoberg Warsaw Scenario 2 The First Assault for Breakfast Wald on Fortifications World War II; 6 PM; Length: 5 hrs; Hosted by: Michael Gesser; Scale: Ancients; 7 PM; Length: 4 hrs; Hosted by: Joe Swartz; Scale: 28mm; Rules: Pike & Shot; 6 PM; Length: 2 hrs; Hosted by: Karl Shanstrom; Scale: 60mm; Rules: Battleground WWII; No. of Players: 8. JOE HACK; No. of Players: 11. 15mm; Rules: By Fire and Sword; Sponsor: By Fire and Sword; Prize: As the morning of D Day breaks, the British Paras prepare for the The barbarians have breached the Roman fortress wall. As the Participation Prizes.; No. of Players: 4. German probes – but being surrounded means they don’t know Romans have rushed reinforcements north, the barbarians have set Day 1. 28 July 1656. The Siege of Warsaw continues with a clash what way the probes will come. the battle of Pegasus Bridge, the a trap in a series of rolling hills. Will this be a 3rd century version between the Swedish and Polish armies. The defense redoubts built morning after. Players control squads of finely crafted 60mm 1:30 of Teutoberg Wald ? rules taught, minors welcome with adults by the Polish come under siege. Can Warsaw be saved or will it fall scale King and Country figures on a custom made with 10’ X 24’ T-390 The Treasure of Makoko Mbe to the might of the Swedish forces. This will be a series of linked game board including a scale bridge! Kids with adults Colonial; 7 PM; Length: 4 hrs; Hosted by: Kim Allman; Scale: 28mm; games that will affect the outcome and final big battle Saturday. T-436 Pegasus Bridge – Tommy Killean Game will last 2 hours. Same as the prior one. Rules: Congo; No. of Players: 4. and his PIAT In the depth of the Congo lay the ruins of the jungle kingdom of T-381 Battle of Ravenna: April 11,1512 World War II; 6 PM; Length: 5 hrs; Hosted by: Adam Gesser; Scale: Teke. Its last ruler Makoko Mbe, buried his wealth near these ruins Renaissance; 6 PM; Length: 5 hrs; Hosted by: Peter Anderson; Scale: 60mm; Rules: Battleground WWII; No. of Players: 8. and legend tells it is still there guarded by fanatical warriors and the 28mm; Rules: Hostile Realms by Piquet, Inc (modified for Historical play); As the morning of D Day breaks, the German snipers in the La spirits of the jungle. German ethnologist Dr. Julia Hershberger has No. of Players: 8. Porte Church start their work harassing the British Paras, but gathered an expedition to find out if the legend is true. However, This key battle was fought during the War of the League of Cambrai Tommy Killean has a PIAT! The battle of Pegasus Bridge, the other factions also covet the treasure or will fight to protect their of the Great Italian Wars. The outnumbered forces of the Holy morning after. Players control squads of finely crafted 60mm 1:30 sacred lands from desecration by invaders. This fast paced, fun easy League (Spain and the Papal States) have deployed in an entrenched scale King and Country figures on a custom made with 10’ X 24’ to learn game system has that right mix of historical re-creation camp, hoping entice the French to attack. It seems that both sides game board including a scale bridge! Kids with adult with a nice dash of pulp adventure. Game will be taught. have a surprise or two up their doublets, however! Familiarity with T-517 Battle at Hartebeestmund Piquet and/or Field of Battle helpful but not required T-581 World War II; 6 PM; Length: 4 hrs; Hosted by: Michael Graziano; Scale: (German South-West Africa, 1905) T-101 BattleTech – Deadliest 1/2400; Rules: General Quarters; No. of Players: 12. Colonial; 7 PM; Length: 4 hrs; Hosted by: Roy Jones; Scale: 25mm; Rules: Mechwarrior, Honor or Money Action on the North Atlantic German,British,American,Italian Sword and the Flame (modified); No. of Players: 6. SciFi; 6 PM; Length: 4 hrs; Hosted by: Charles Shumar; Scale: 1/285; Rules: have it out on the North Atlantic, using General Quarters. Parents Hartebeestmund, October 24, 1905: Oberstleutnant von Semmern Total Warfare; No. of Players: 6. and children welcomed together. Lets do this again, my bad at Cold believes he is in pursuit of retreating Nama. He is wrong – it’s In this episode of Deadliest Mechwarrior we will see two of the Wars, went to check on tickets an hour before game only one ticket an ambush! Nama riflemen have been waiting for the Germans most elite units engage each other in combat. Fighting for the honor was taken-get in early game masters go through a lot of work to put all along. And now the Germans are trapped between the hills of their country and their liege lord are the Royal Black Watch, who on a game I will be there! and the river. It’s German Mausers, machine guns and cannon could only be killed by nuking them from orbit. Against the Royal against concealed Nama rifles and Nama guile, in a brutal fight at Black Watch we have the Bounty Hunter and his retinue, one of 7 PM Hartebeestmund. Whether German or Nama, no one’s coming out the most legendary and mysterious Mechwarriors to ever walk the T-242 Battle of Plum Point Bend of this fight unscathed! battlefield. Who will win, who will be the Deadliest Mechwarrior? American Civil War; 7 PM; Length: 3 hrs; Hosted by: Brian Dewitt; T-290 Byzantines vs. Persians 6th All materials, miniatures and dice will be provided. Intermediate Scale: 1/600; Rules: Ironclads II (unpublished); Sponsor: NOVAG; No. of Century AD to experienced players and no Players under 15 years old. Players: 8. Dark Ages; 7 PM; Length: 4 hrs; Hosted by: Jessee Scarborough; Scale: T-137 Anzio – 1st Days: 3rd US Mississippi River battle between ships of the Confederate River 15mm; Rules: Might of Arms; No. of Players: 6. Defense Fleet, which consisted of a number of wooden sidewheel Infantry vs Hermann Goering Division The Battle of Solachon against the Persians in 586 is described as paddleboats converted to naval rams, and ships of the Union World War II; 6 PM; Length: 4 hrs; Hosted by: Thomas Garnett; Scale: an illustration of what a well led Byzantine army could do against Western Gunboat Flotilla, later named Mississippi River Squadron, 28mm; Rules: Bolt Action [with modified armor rules]; No. of Players: 6. the odds when they beat a larger Persian army. Can our players do which consisted of a number of ironclads, approximately four miles By the evening of D Day, advance guards of the 30th Infantry and as well? the 3d Reconnaissance Troop had seized all of the bridges across above Fort Pillow, Tennessee. the canal. The enemy regained most of the bridges that night in attacks by aggressive, tank-supported attacks launched by elements of the Hermann Goering Panzer Division. This game is one of those combat actions Young folks 14+ are welcomed 7 PM Thursday HISTORICON 2017 Preliminary Events List Page 8 7 PM T-343 Battle of the Yellow Sea, August T-475 Pelennor Field- Grand TRIUMPH! T-131 Battle of Wyszkowo 10, 1904 Scenario from the War of the Rings Napoleonic; 7 PM; Length: 4 hrs; Hosted by: Lyle Bickley; Scale: 28mm; Early 20th Century; 7 PM; Length: 4 hrs; Hosted by: Robert Moon; Scale: Fantasy; 7 PM; Length: 3 hrs; Hosted by: David Kuijt; Scale: 28mm; Rules: Rules: Carnage & Glory; No. of Players: 6. 1/600; Rules: Naval Battles of the Russo-Japanese War, modified; Sponsor: TRIUMPH! fast play ancient and medieval battles; Sponsor: Washington In 1807 Eastern Europe, a combined force of Russians and Prussians Old Glory Shipyards; Prize: MVP Trophy; No. of Players: 8. Grand Company (www.wgcwar.com); No. of Players: 10. attempt to surprise a French Corp. Napoleon has ordered the This famous Pre-dreadnaught battle will be fought using the Pelennor Field. The might of Mordor comes to crush its long-time French Corp to hold until reinforcements arrive. outstanding, highly detailed 1/600 ships from the Old Glory foe; Gondor is surrounded, undermanned, and nearly without T-251 Kaizoku 1576 AD, an Ikko Ikki Shipyard So put on your sea legs and help make some ‘smoke hope. The massed forces of Umbar, Harad, and Uruks innumerable Scenario on the water’ playing Adm Togo’s blockcade of Port Arthur or surround it, and as dawn breaks the main gate of Minas Tirith is Adm Vitgeft’s escape plan to Vladisvostok!. Children under 16 ok shattered and the Witch King of Angmar rides in. But wait! In the Pike & Shot; 7 PM; Length: 4 hrs; Hosted by: John Shirey; Scale: 15mm; WITH playing adult. Simple rules, ALL contained on each Ships distance sound horns! Rohan comes unlooked for! A sword day, a Rules: Pike & Shotte; No. of Players: 10. Data Card. red day, and the sun rising! Replay the greatest battle of the Third In 1576 during Oda Nobunaga’s 5-year siege of the Ikko-Ikki fortress of Ishiyama Hogan-ji Oda’s fleet was defeated by the Mori T-322 Game of Thrones: Lady Age of Middle Earth! Adults only, or responsible teenagers with participating parent. clan and their ally the Murakami navy, the dread Oekaizoku or Mormont Sings The Blues--The North pirates of the Inland Sea. This scenario occurs after that as an Oda Remembers T-574 Frostgrave, Treasure Hunting in army attacks an Ikko-Ikki outpost just as part of the Murakami Fantasy; 7 PM; Length: 3 hrs; Hosted by: Erin Spiess; Scale: 25mm; Rules: the Frozen City! navy arrives to pickup supplies. Tactica; Sponsor: Miniature Building Authority; No. of Players: 6. Fantasy; 7 PM; Length: 4 hrs; Hosted by: Jeffrey Hiley; Scale: 28mm; Rules: Frostgrave; No. of Players: 8. T-353 Something Fishy on the Yangtze Will you answer The Call? You watch the show, now play the game. – Session 2 Skirmish game with hundreds of 25mm figures using the Tactica Amidst the frozen ruins of the ancient city Frostgrave, wizards rules, hosted by an Arya Stark lookalike. Will she be the last thing battle in the hopes of discovering the lost magics and treasures of a Pulp; 7 PM; Length: 4 hrs; Hosted by: Joshua Mcgary; Scale: 28mm; Rules: you see? Will there be dragons? Come play and find out. Terrain by fallen empire. Each player will take the role of a wizard from one of Pulp Alley; No. of Players: 6. M.B.A; figures painted by John Spiess. Players under 14 welcome the 10 schools of magic. Leading an apprentice and hired soldiers The opium trade in China has given way to smuggling of all kinds. with a playing adult. into Frostgrave you will compete with other wizards also trying Yangtze City’s water front has become the hub of the illicit trade. Rumor has it that there is a shipment of ‘something big’ coming T-445 Shatterlands Walk Up Demo to find lost secrets. Play on custom made, award winning terrain. Kids 12 and under welcome, accompanied by an adult.Rules taught, through. Along with your trusty side-kick you will have to scour Fantasy; 7 PM; Length: 3 hrs; Hosted by: Ben Rubin; Scale: 25mm; Rules: beginners welcome. the docks for clues; bribe, badger or cajole the locals into giving Shatterlands: Skirmish Warfare in the Banakur Forest; Sponsor: Stonegate you information. And if all else fails brute force is always an option. Forge; Prize: Prizes Awarded; No. of Players: 8. T-360 Raid on Deerfield, 1704 Collect enough information and claim the valuable cargo for Have a few minutes to kill? Come walk up and play Shatterlands, French & Indian War; 7 PM; Length: 4 hrs; Hosted by: Mike Stelzer; yourself. Pulp Alley is fast paced skirmish game in a 1930s-pulp the new character driven black powder fantasy skirmish game from Scale: 28mm; Rules: Song of Drums and Tomahawks; Sponsor: First universe. Rules taught and easy to learn. Please no players under Stonegate Forge. Jump in at any time, get into action right away, Command Wargames; No. of Players: 8. 14 unless with playing adult. A force of French and Indian raiders surprise the Massachusetts jump out whenever you need to or stick around and play as long T-113 Battletech – Grinder 4 as you want. System is quick to pick up and intuitive. Leave with town of Deerfield with a night time, winter raid during Queen a figure, an individualized character card and a discount coupon Anne’s War. High snow drifts against the wooden palisade allow SciFi; 7 PM; Length: 3 hrs; Hosted by: Mark Yingling; Scale: 1/285; Rules: for our booth. We will be running demos all weekend and a full Indians to climb over and attack the unsuspecting residents. Players Total Warfare; No. of Players: 8. scenario on Saturday night. Walk-ups welcome without ticket! control either townsfolk or raiders in this desperate, man-to-man The Grinder is a free for all Battletech Demo game where new Nobody will be turned away! skirmish. Fast-play, man-to-man skirmish rules (or returning) players will be taught using the Introductory Rules. T-459 Vietnam Search and Destroy You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be Modern; 7 PM; Length: 3 hrs; Hosted by: Stewart Meecham; Scale: 15mm; provided. Beginner Friendly & Rules Taught Rules: VIETNAM by PP; No. of Players: 4. The White star (US,ARVN,Australian etc) platoon does search and destroy. the Communists (VC/NVA) do pop up and kill. Using the Peter Pig Vietnam rules. Platoon a side. 5x3 table. gridded table. You can bring your own 12D6 (all one/same colour) if it helps your play? 7 PM Thursday HISTORICON 2017 Preliminary Events List Page 9 7 PM T-296 Timestrike: St Pierre and T-170 Morchingen; August 20, 1914 – T-264 Fireball Forward – Breakthrough Miquelon Bavaria Strikes! at Assenois Theme SciFi; 7 PM; Length: 2 hrs; Hosted by: Kon Gojnycz; Scale: 28mm; Rules: World War I; 7 PM; Length: 4 hrs; Hosted by: Duncan Adams; Scale: World War II; 7 PM; Length: 4 hrs; Hosted by: Roxanne Patton; Scale: Dr Who Miniature Game; No. of Players: 4. 10mm; Rules: The Slaughter So Swift – Look Sarge, No Charts; 1914; No. 20mm; Rules: Fireball Forward; No. of Players: 5. The Island of St Pierre, remnant of the French Colonial Empire in of Players: 6. All that remained between the 37th TB and Bastogne was the Canada, has gone dark. As meteors light the night sky, the familiar Troops of 2nd Bavarian Corps turn about and strike the heart of village of Assenois and the woods beyond. LCOL Abrams selected sound of a materializing TARDIS (with its parking brake on) French II Army in Loraine. Following an initial German withdrawal Capt. Dwight to lead the breakthrough and gave him twenty-four pierces the silence. The 8th Doctor steps into the scene. He’s not the confident French right wing advanced expecting to brush aside artillery pieces for support. Dwight started his company forward sure what brought him and his trusty Temporal Intervention Team, rear guard forces, but the German left wing was playing for a chance ten minutes before the hour-long barrage had ended. The column Special UNIT Protocol (TITS UP) to the location. The TARDIS, to get the French off balance. One of the key engagements was emerged having lost a halftrack. Boggess and his platoon was however, knows this is where he’s need to try do some good in where 2nd Bavarian Corps struck French XX Corps in the rugged able to pass by hidden Volks Grenadiers before stumbling upon the never ending time war. Rules by Graeme Dawson (of Crooked terrain surrounding Morchingen. a squad 326th Airborne Engineers about to assault a pillbox. Not Dice) and free on line. T-425 Gnome Wars: Gnomistan Blues for children under 17. T-303 Seal Team 6 versus Space Bugs World War I; 7 PM; Length: 4 hrs; Hosted by: Erin Crouch; Scale: 40mm; T-294 4th Battle of Kharkov 1947 SciFi; 7 PM; Length: 3 hrs; Hosted by: Del Stover; Scale: 28mm; Rules: 7TV Rules: Gnome Wars by Brigade Games; Sponsor: Brigade Games; Prize: Theme Modified; No. of Players: 4. Prizes; No. of Players: 12. World War II; 7 PM; Length: 4 hrs; Hosted by: John Mitchell; Scale: A colorful meteor shower appeared over Miquelon, a small island The Glorious Gnoman Empire is in decline. Can you help fend the 28mm; Rules: DUST Tactics; Sponsor: DOGS; No. of Players: 6. off the coast of Canada. Since then, not a word has been heard from end off for a few centuries or will you help to speed it along. No its 1947 and the war is not over. German Panzer brigades and SSU the local villagers. The U.S. Navy has a ship nearby, and it’s going to need to pre-reg if you bring a 320 pt Unit from Brigade Games. tank Armies have been upgraded to large combat walkers. They drop off a SEAL team to take a look. What will they find? Parent/Child teams encouraged. shake the ground, and crush everything that moves. Thanks to T-365 For King or Empress – the Seven T-480 Tanks versus Tripods, Martians Alien technology, that made this possible. Most tanks now are as Years War on the Western Front Theme outdated as the cavalry. Seven Years War; 7 PM; Length: 4 hrs; Hosted by: Steve Verdoliva; Scale: World War I; 7 PM; Length: 4 hrs; Hosted by: Edward Watts; Scale: 15mm; T-325 Flat Top 10mm; Rules: For King or Empress; Sponsor: First Command Wargames; Rules: All Quiet on the Martian Front; No. of Players: 6. World War II; 7 PM; Length: 3 hrs; Hosted by: Robert Varga; Scale: Other; No. of Players: 8. Black Jack Pershing’s American Expeditionary Force lands in Rules: Modified Combined Bolt Action, Axis and Allies and Avalon Hill; The Prussians must overwhelm the Russians while holding off an France and is immediately dispatched to battle invading Martian No. of Players: 6. Austrian relief effort. These are a new set of rules published by First tripods to buy time for the demoralized French army to rally from It is the spring of 1942, the American Task Force is searching for the Command Wargames. Fast-play, easy-to-learn horse and musket the ravages of trench warfare. Japanese Invasion Force. The large Japanese Task Force objective rules is to capture Islands and to seek-out and destroy the enemy. The T-527 The Battle of Brownstown, Forces do not know the location of each other and have sent out August 5th, 1812 search planes and subs to locate the enemy. The Japanese have the early advantage of land based planes to aid in the search while War of 1812; 7 PM; Length: 4 hrs; Hosted by: Robin Empey; Scale: 28mm; the Americans can only rely on their Carriers Aircraft and WW1 Rules: Red Coats and War Hawks - by - Battlefield Game Designs; Prize: vintage Submarines to detect the enemy. Kids 10 to 12 please have Yes - Gift Certificate; No. of Players: 10. adult supervision while playing Major Thomas Van Horne and a force of untrained American militia have been sent from Fort Detroit under Brigadier General T-430 Stalingrad Theme Hull’s orders to pick up supplies in Ohio. The Aboriginal people felt World War II; 7 PM; Length: 4 hrs; Hosted by: Allen Adams; Scale: 15mm; that the Americans were not being true to their word and that they Rules: Flames of war version 4; No. of Players: 6. were invading their territory. As the American Forces began to ford 75th anniversary of Stalingrad and 100 year anniversary of tank Brownstown Creek, they were attacked by Tecumseh and several warfare Comes the . The Germans are holding other war chiefs. Can Van Horne procure the needed supplies or out to the last in an abandoned tractor factory converted to a tank will Tecumseh send him back to Detroit? No children under 12 and factory after the war started. They hear the roar of the Russian tanks must be accompanies by an adult and yells of the Russian soldiers approaching. 7 PM Thursday HISTORICON 2017 Preliminary Events List Page 10 8 PM T-505 The Skies of Nomonhan T-410 Two Koreas, One Bigger T-554 The Rebels Stand and Fight World War II; 7 PM; Length: 4 hrs; Hosted by: Martin Fenelon; Scale: Problem American War for Independence; 9 PM; Length: 4 hrs; Hosted by: 1/285; Rules: Fight for the Skies: Kamikaze 1946; Sponsor: MSD Games, Modern; 8 PM; Length: 4 hrs; Hosted by: Kevin Lepley; Scale: 28mm; John Murdaugh; Scale: 40mm; Rules: Larry Brom’s Disperse Ye Damned LLC; Prize: Merchandise Certificate; No. of Players: 8. Rules: Force on Force; No. of Players: 6. Rebels; No. of Players: 6. Desperate to keep their offensive going, the Japanese are sending in A world wide epidemic has struck. The only safe place is North Come and declare your allegiance for the King or the Congress in a maximum air effort to destroy a Soviet strongpoint. Soviet fighter Korea. Can you and your intrepid band of survivors make it to and the Jackson Gamers ‘Murican Revolution’. Come join the fray with regiments are up, but they have been overmatched by Japanese through the DMZ to safety. The North Koreans are hoping so as the Kings troops as they continue to try to clear the Rebels from pilots so far. Will they rise to the challenge and keep the bombers you are the only ones who have the cure. A worldwide epidemic the Southern Colonies. Join as the Rebel troops stand to crush their away from their targets? Fast play air-to-air combat, each player has struck. The only safe place is North Korea. Can your intrepid pursuers and decide the fate of the Rebellions Southern Theater. will handle a flight or more of aircraft. Beginners welcome, rules band of survivors make it through the DMZ to safety? All able to reach the troops on the table welcome. Rules are easy will be taught. to learn. tHIRD OF 3 GAMES REQUEST ALL ON SAME TABLE T-548 Nobody Likes Us 8 PM Modern; 8 PM; Length: 2 hrs; Hosted by: Jeff Wiltrout; Scale: 28mm; Rules: T-206 Operation Tremendous Walls Goes Bad T-202 LEE’s ~LAST~ LAST CHANCE Aggro; Sponsor: Ainsty Castings; Prize: Aggro figures; No. of Players: 4. 1865 Simply trying to get home after the game. However, there are some Modern; 9 PM; Length: 3 hrs; Hosted by: John Hodson; Scale: 28mm; rivals who are blocking you trip to the pub. Time to show them Rules: Future Wars; Sponsor: Brigade Games; No. of Players: 10. American Civil War; 8 PM; Length: 3 hrs; Hosted by: Peter Panzeri; This game is going to be great, you’ll love it, believe me. The Trump Scale: 20mm; Rules: FRONTIERS-in-FLAMES; Sponsor: OLD GLORY; who’s the ‘ardest. This is a game of hooligans, fighting it out in Prize: From OLD GLORY; No. of Players: 24. London of the 70s. Come show one and all if you’re arder than wall was supposed to secure our borders, but who knew it would the rest. be the last wall of defense against the walking dead. Mexico has The FINAL SHOWDOWN and the ONLY Last Chance for T-164 Look, Sarge, It’s a Tutorial fallen! the dead walk the land, rumors of the cure and gaps in the a re-enforced Confederate Army try to ‘Get the HELL out of wall have shaken the foundation of our country Trump himself will Petersburg!’ Can they break out before Grant’s MASSIVE UNION World War II; 8 PM; Length: 2 hrs; Hosted by: David Wood; Scale: Other; lead a team to investigate the gaps in the wall. Make America great ARMY or Custer’s Michigan Cavalry nails the door shut, in an Rules: LSNC; No. of Players: 4. again lead your highly trained units with multiple objectives and intense & exciting battle. Random events, hats, cheers and mayhem. Interested in learning about the Look, Sarge family of rules. Want to enter the city of the dead, do you What’s not to love? LOCATION: ADJACENT TO MBA AREA learn about the unique double random activation(TM) mechanism, CHECK-OUT ‘FRONTIERS-in-FLAMES’ from OLD GLORY For rules without charts, and the streamlined mechanics? One of the PDF of Rules & Scenario email [email protected] authors features a number of player-directed, two-hour tutorials of Look, Sarge, No Charts: WWII, Fate of Battle (Napoleonic), A Union So Tested (ACW), and Bear Yourselves Valiantly (Ancients, Fantasy, and Mediaeval). The rules used in the tutorials will be first come, first served (and you can request rules ahead of time). 8 AM Friday HISTORICON 2017 Preliminary Events List Page 11 9 AM Friday F-495 By Fire and Sword Siege of F-142 Battle of Hobkirk Hill, SC, 25 Apr F-565 Ilipa 206 BC – Epic Commands & Warsaw Scenario 3 The Second Assault 1781 Colors Ancients in 54mm on Fortifications American War for Independence; 9 AM; Length: 4 hrs; Hosted by: Ancients; 9 AM; Length: 3 hrs; Hosted by: William Hupp; Scale: 54mm; Pike & Shot; 8 AM; Length: 4 hrs; Hosted by: Karl Shanstrom; Scale: Roy Sullivan; Scale: 28mm; Rules: Carnage & Glory II; No. of Players: 5. Rules: Commands & Colors Ancients; Sponsor: Thistle & Rose Miniatures; 15mm; Rules: By Fire and Sword; Prize: Participation Prizes.; No. of Mildly ahistorical battle of Hobkirk Hill, SC on 25 April 1781. Prize: Thistle & Rose starter army; No. of Players: 6. Players: 6. Co-hosted by Gregory Starace and Roy Sullivan. After the The Battle of Ilipa in 206 BC is considered by many as Scipio Day 2. 29 July 1656. The Siege of Warsaw continues with a clash British pyrrhic victory at Guilford Courthouse, Major General Africanus’s most brilliant victory in his military career. Scipio’s between the Swedish and Polish armies. The defense redoubts built Greene moved south to retake the southern states by reducing pre-battle maneuver and his reverse Cannae formation stands as by the Polish come under siege a second time. Can Warsaw be the remaining British outposts. Lord Rawdon was left in charge the acme of his tactical ability, the victory forever breaking the saved or will it fall to the might of the Swedish forces. This will be of a predominantly provincial Crown contingent in Camden, SC. Carthaginian hold in Iberia. Can you repeat Scipio’s victory or will a series of linked games that will affect the outcome and final big Greene chose to set up camp on the high ground of Hobkirk Hill the elephants of Carthage crush the Romans? battle Saturday. about 1.5 miles away to the north in hopes of drawing Rawdon out. F-162 Congo – Exploring the Dark F-439 Second Battle of Villers- F-469 Epic Conflicts of the Ancient Continent Bretonneux Theme World: An Introduction to TRIUMPH! Colonial; 9 AM; Length: 3 hrs; Hosted by: Don Hogge; Scale: 28mm; Rules: World War I; 8 AM; Length: 4 hrs; Hosted by: Ed Dowgiallo; Scale: 28mm; Fast Play Rules for Ancient and Congo; No. of Players: 6. Rules: Arc of Fire; Sponsor: Old Glory and The Tactical Retreat; Prize: Prize Medieval Battles Africa, the dark and mysterious continent; what adventures await supplied by Old Glory 25s; No. of Players: 4. Ancients; 9 AM; Length: 2 hrs; Hosted by: David Schlanger; Scale: those bold enough to venture into the vast jungle? Come and lead a This was the very first battle where tanks fought other tanks. The 15mm; Rules: TRIUMPH! fast play ancient and medieval battles; Sponsor: column in search of fame and fortune, or to defend your homeland context was a German assault attempting to capture Amiens and Washington Grand Company (www.wgcwar.com); Prize: Raffle for Thistle from bumbling European explorers. Gamers under the age of 14 split the Allied forces. A platoon of A7Vs ran into a platoon of Mark and Rose TRIUMPH! Army Pack; No. of Players: 8. are welcome with an adult. IVs. The assault must succeed before the British can reinforce their Take on the role of Caesar, the Great Khan or Pharaoh of Egypt F-279 Attack the Heliograph! defense! Refought as a skirmish battle. and lead your forces against your brutal enemies as you battle your way across four different matchups from Biblical, Classical, Colonial; 9 AM; Length: 4 hrs; Hosted by: Nancy Ott; Scale: 25mm; Rules: Home rules based on The Sword And The Flame; No. of Players: 6. 9 AM Dark Ages and Medieval times. This walk-up game opportunity F-255 Vendome, 15 December 1870 FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just Things are quiet at the British heliograph station deep in the Sudan ... maybe a little too quiet. A force of Dervishes has cut us off, you 19th Century; 9 AM; Length: 3 hrs; Hosted by: Bruce Weigle; Scale: 6mm; walk-up if you see an opening) introduces players to the fast-play say? Send for help at once! Rules: 1871; No. of Players: 6. TRIUMPH! ancient and medieval rules. Play one game or play a After a two weeks of near-continuous marching and fighting, dozen. TRIUMPH! tutors are on hand to help introduce you to F-172 Saga 101 General Chanzy’s of the Loire has fallen back on the game, teach and answer questions. Rules are easy to learn and Dark Ages; 9 AM; Length: 3 hrs; Hosted by: James Mcwilliams; Scale: Vendome (on the Loir River) to rest and regroup. There, two veteran will be taught. 28mm; Rules: Saga; Sponsor: Cotton Jim’s Flags; Prize: There will be a Saga German corps attacked it on 15 Dec, forcing Chanzy to reverse his F-518 Pyrrhus At Heraclea, 280 BC related prize.; No. of Players: 6. belated withdrawal across the river. The Germans must speedily Ancients; 9 AM; Length: 4 hrs; Hosted by: Bob Bryant; Scale: 15mm; Rules: Saga for beginners. Come and learn the basics. Bring your own war- collapse the tenuous French bridgehead and seize the crossing Might of Arms; No. of Players: 6. band to learn how it plays or use one provided. Gamers under the points, but they are as tired as the French ...and the day is late. It’s pikes, cavalry, and elephants against the legions of Rome in the age of 14 are welcome with an adult. first battle of the Pyrrhic War. 9 AM Friday HISTORICON 2017 Preliminary Events List Page 12 9 AM F-125 Battle of Barnet, 1471 -- War of F-166 Battle of Arcis-sur-Aube, 1814 F-370 55 Days to Helium the Roses Napoleonic; 9 AM; Length: 4 hrs; Hosted by: Kurt Schlegel; Scale: 10mm; Victorian Science Fiction; 9 AM; Length: 4 hrs; Hosted by: Tom Graves; Medieval; 9 AM; Length: 4 hrs; Hosted by: Jeffrey Ball; Scale: 28mm; Rules: SAFNapoleonics; No. of Players: 6. Scale: 15mm; Rules: For Queen and Planet; Sponsor: First Command Rules: Carnage and Glory (slightly modified); No. of Players: 6. Faced with converging armies, Napoleon decided to attack Wargames; No. of Players: 6. King Edward has returned from exile to reclaim his throne. He Schwarzenberg’s Austrian troops before turning on Blucher. In the Trade Legations from Earth arrived on Mars to partake in the trade faces the Lancastrians commanded by his old ally and mentor actual battle Schwarzenberg was loath to attack because he feared gold rush. Their arrogance & ignorance have stirred the natives Richard Neville, the Earl of Warwick. Edward fought with his two he was walking into a trap. Therefore, when he finally attacked it to anger. Red Martians have besieged the foreign legation zone brothers, George and Richard (the future King Richard III) and was too late to obtain any decisive results. What will happen this of the trade center Helium, the greatest city on Mars. The allied Lord Hastings while Warwick fought with his brother John, the Earl time? We will be running this scenario twice today, using different Earth expeditionary force sets out to relieve the legation but has of Oxford and Duke of Exeter in a field north of London. Fought sets of rules for compare and contrast purposes. a long way to go & the Martians resist the entire way. Can the using the Pike and Shot version of Carnage and Glory. F-253 Pennsylvania Pete and the Eye Expeditionary Force fight through? Will the walls & marines hold until they arrive? Think of Khartoum… Fast-play, big battle F-241 Battle of Bouvines of the Serpent – Tomb Adventure Victorian Sci-Fi/Colonial rules Medieval; 9 AM; Length: 3 hrs; Hosted by: Brian Dewitt; Scale: 25mm; Pulp; 9 AM; Length: 4 hrs; Hosted by: Annemarie D’Amato; Scale: 25mm; Rules: Age of Knights; Sponsor: NOVAG; No. of Players: 10. Rules: Audacious Adventures; No. of Players: 6. F-461 The Movie Cowboy Game Philip Augustus of France opposes an army consisting of Imperial Our famous adventurer Pennsylvania Pete is at it again. He has Western; 9 AM; Length: 3 hrs; Hosted by: Jimmy Cox; Scale: 28mm; Rules: German, English and Flemish soldiers, led by Otto IV, Holy Roman found the entrance to the tomb that holds the precious Eye of the Home rules; No. of Players: 8. Emperor in the north. Interactive sequence of play keeps players Serpent. But he is not the only one searching for the Eye. See if PA Remember those silver-screen shoot-outs of yesteryear? It was engaged. Pete can make his way thru all the denizens of the tomb and find always hard to get the drop on the heroes, the extras spent the the Eye of the Serpent. What chills and thrills await our hero. movie absorbing bullets, and the civilians had an unfortunate F-153 Death on the Highway-The tendency to die. In those movies, the Cowboys are larger than life Destruction of Groupement 100 Mobile F-163 BETA Invasion of Japan, July and only thwarted by larger than life villains. The lead flew quickly Theme 1998 and many a cowpoke ended up in boot-hill. Lead your gang in Modern; 9 AM; Length: 4 hrs; Hosted by: Don Manser; Scale: 28mm; SciFi; 9 AM; Length: 3 hrs; Hosted by: Kevin Fischer; Scale: 12mm; Rules: Derring-Do as the Lead Flies and the Smoke Swirls. These rules Rules: Home brew; Sponsor: FNG; No. of Players: 4. Muv-Luv Alternative: Tactics; No. of Players: 6. set recreate those flickering Saturday matinees with a minimum The ’s goals for destroying the French Convoys en route The alien species known as the BETA have invaded Japan. Can the of fuss. Kid Friendly! Saddle Up Partner! to Pleiku were relatively simple. By Demonstrating their ability combine might of the UN, US and Japan be enough to turn the F-328 So You Want to be an Ace to inflict massive casualties on the French Army in the wake of tide or fail like the rest of Europe and Asia? Based on the hit visual the disastrous defeat at Dien Bien Phu they would put end to the novel, manganese’s and anime series Muv-Luv. World War I; 9 AM; Length: 3 hrs; Hosted by: Robert Varga; Scale: 1/48; Rules: Home Rules; No. of Players: 8. conflict in Indo-China. F-412 Learn to Play Infinity – Emerald You command a squadron of planes for either the Entente or F-356 Tha’s my USAid! Congo chaos Station is Down Central powers the total planes per squadron depends on the Modern; 9 AM; Length: 4 hrs; Hosted by: Mike Demana; Scale: 20mm; SciFi; 9 AM; Length: 5 hrs; Hosted by: Stefan Sheckells; Scale: 28mm; Rules: number of players. Planes are positioned each turn on a 5 inch Rules: Wars of Insurgency; Sponsor: First Command Wargames; No. of Infinity; No. of Players: 8. square checker board game table. Position, Altitude and Gunnery Players: 5. A clandestine research station exploring a Digester has gone dark. are dice dependent. Your squadron’s survival is based upon the As the meltdown in The Congo continues, a ship filled with aid Your team is being sent in to investigate and retrieve as much luck of the rolling dice. Kids 10 to 12 need to be supervised by an arrives in port. The local UN detachment arrives to guard it, but a information you can recover. Learn to play Infinity. All materials, adult while playing company of Congolese paratroopers demand it is turned over to miniatures and dice will be provided. Beginner Friendly & Rules them. The UN refuses, and as the standoff drags on, other factions Taught. filter into town and plan to seize the valuable food and medicine for themselves. Each player’s faction controls 4-5 squads in this free- for-all in 1960s Africa. Fast-play, easy-to-learn rules for modern warfare 9 AM Friday HISTORICON 2017 Preliminary Events List Page 13 10 AM F-397 Bolt Action WW1 – Counter- F-249 Fireball Forward – Hunting F-440 Ratten Krieg Theme Attack at Soissons, July 1918 Theme Fever, Normandy 30 July 1944 Theme World War II; 9 AM; Length: 4 hrs; Hosted by: Joe Richards; Scale: 15mm; World War I; 9 AM; Length: 4 hrs; Hosted by: Francis Long; Scale: World War II; 9 AM; Length: 3 hrs; Hosted by: Michael DeCarlo; Scale: Rules: Rapid Fire; No. of Players: 6. 28mm; Rules: Bolt Action, 2nd Edition with WW1: The Blood of Heroes 15mm; Rules: Fireball Forward!; No. of Players: 5. Nazis face off against Communists in Stalingrad. Can your Supplement; No. of Players: 8. The ’ Churchill tanks reached their objective, Hill 226, conscripts hold out? Will the stormtroopers be able to take Pavlov’s The French 10th Army with the American 2nd Infantry Division by the end of the first day of Operation Bluecoat. The crews were house? Action takes place in a highly detailed cityscape. Players in launched a counter-attack into the German forces near the Meuse. out of their tanks resting- having tea and a smoke. Unfortunately the morning game guaranteed a spot for afternoon game. Fun with In a battle that saw the first use of an American Corps and the their left rear flank was not secure. Three of the new German all the WWII toys. Brombauers, flamethrowers, OT-34’s, Molotov largest group of French tanks ever assembled, the Entente drove 8 Jagdpanthers then made their debut on the Western Front. The projectors all packed into a burning, blasted city. Kilometers on the first day. But the Germans tenaciously held on Hunting Panthers rolled gleefully through the British position, shot despite not having any trenches to anchor their line. The Soissons up eleven Churchills, and exited the other side. Give it a try. Older 10 AM campaign would mark the end of the Great War for the Germans kid friendly. F-134 Battle for Perryville KY – as they would never launch another offensive again. Join us as we F-417 Battle for the Oasis – 1942 Hardee’s Left Wing Attack refight Soissons! Attempt to break the German line. Use Marines, North Africa LRDG and Italians Theme American Civil War; 10 AM; Length: 5 hrs; Hosted by: Tom Garnett; Senegalese, and tanks or and try to stop the assault in its tracks. Scale: 28mm; Rules: Regimental Fire and Fury; No. of Players: 6. World War II; 9 AM; Length: 5 hrs; Hosted by: Michael Sincavage; Scale: F-186 Slogging Through the Bocage 15mm; Rules: Battlefront; No. of Players: 4. This is the 2nd of a two part game. Here Confederate General Theme The Long Range Desert Group, desert rats, bivouacs thinking it is Hardee’s command would use the pinning attack by General Polk World War II; 9 AM; Length: 3 hrs; Hosted by: Buck Surdu; Scale: 28mm; far from the enemy but is awakened by fast moving Italians bent on the Federals to enable Hardee to sweep the union left flank Rules: Combat Patrol(TM): World War II; No. of Players: 6. on recapturing the oasis along with its rudimentary airstrip and Young folks 14+ welcomed As part of a battalion attack, a platoon of US infantry slogs its supply cache. Italian recon units attempt to destroy the LRDG and F-160 We are the Flank way through rows of bocage and fields. Their mission: seize the consolidate gains before nearby Allied forces, mainly Indians, can American Civil War; 10 AM; Length: 3 hrs; Hosted by: Chris Johnson; farmhouse in the distance and open up the road for the advance arrive. Can the dispersed LRDG mount its jeeps and trucks before Scale: 25mm; Rules: Gettysburg (1863): We Are the Flank; No. of Players: 6. of the tanks. What is behind the next hedge? What is that diesel being overwhelmed? Finally, tanks on both sides join the fray. It is The game depicts the struggle between the Confederate Right and sound? Is it a tank? Could it be one of ours or one of theirs? Combat swirling and confused. Familiarity with Battlefront rules is needed the Union Left at Devil’s Den and Little Round Top during the Patrol features an intuitive and streamlined, card-based mechanic as there will only be a brief review of the rules. Please no children 2nd day at Gettysburg. Note: Event is designed for young gamers for resolving combat. Fight the game, not the rules. under 15. (Parents welcome if accompanied by youth), but newcomers of all F-189 Battle of Golzow, March 22, F-434 Pegasus Bridge – Michael McGee ages are welcome. 1945 and the Tank F-409 Battle of Lauffer’s Grove World War II; 9 AM; Length: 4 hrs; Hosted by: Robert Evans; Scale: World War II; 9 AM; Length: 5 hrs; Hosted by: Michael Gesser; Scale: American Civil War; 10 AM; Length: 4 hrs; Hosted by: Larry Morris; 15mm; Rules: Flames of War; No. of Players: 4. 60mm; Rules: Battleground WWII; No. of Players: 8. Scale: 15mm; Rules: Johnny Reb 3 with added rules for leader abilities; No. The Russians have several bridgeheads over the Oder River. Their As the SP gun approaches the zigzag trench, Pvt. Michael McGee of Players: 8. armored spearheads push into Eastern Germany, trying to cut the steps into the road firing his Bren gun, as the Germans focus on The Confederates have managed to fall on a Union division shortly roads leading to Berlin. The Germans, utilizing fire brigade units, him, two Paras rush the tank with Gammon grenades! As the before it can link up with the main Union force, but the Rebs need are effectively intercepting the spearheads. After a heavy artillery dust clears Michael McGee still stands in the road and the other to win the fight quickly as the main force is marching to the sound bombardment followed by a smoke barrage, the Russians attempt to German SPs are retreating to Caen - the battle of Pegasus Bridge, of the guns. We use Johnny Reb3 with rules for leader abilities and drive an armored column through the town of Golzow. Heavy tank the morning after. Players control squads of finely crafted 60mm uncertain morale. New players welcomed and encouraged action on the Eastern Front: Tigers, Panthers, T-34s, and Stalins. 1:30 scale King and Country figures on a custom made with 10’ X 24’ game board including a scale bridge! Kids with Adults F-579 Battle of Antietam Sept. 17, 1862 American Civil War; 10 AM; Length: 10 hrs; Hosted by: Gwyn Reeves; Scale: 15mm; Rules: Fire and Fury Brigade; No. of Players: 8. Refight the morning battle for the Miller’s Cornfield, the Dunker Church and the Sunken Road on a beautifully sculpted board by Denny Kalember. Knowledge of rules encouraged as players will command no less than a Corps each. Time to push lead and roll dice. 10 AM Friday HISTORICON 2017 Preliminary Events List Page 14 10 AM F-335 JOE HACK – Wolf’s Fangs F-582 Last Orders F-266 Mein Zombie – The Horde Ancients; 10 AM; Length: 4 hrs; Hosted by: Joe Swartz; Scale: 28mm; Rules: Fantasy; 10 AM; Length: 4 hrs; Hosted by: Caleb Gutshall; Scale: 28mm; Modern; 10 AM; Length: 4 hrs; Hosted by: Michael Moran; Scale: 28mm; JOE HACK; No. of Players: 11. Rules: Mordheim with House rules.; No. of Players: 4. Rules: Mein Zombie; No. of Players: 8. As the barbarian hordes press south, the Romans have patiently It can be found on the ambiguous borders of the Chaos Wastes, Come play Mein Zombie - Fast passed beer and pretzel game. waited for just the right opportunity to show the might of Imperial the Last Hope Tavern remains neutral ground, a sanctuary where Kill hordes of Zombies and a maybe a few friends too. Come join Rome. Reinforcements have been brought from Anatolia and Syria in theory, where anyone is permitted to enter. On this particular us, a great time is had by all. You might even get to find some to exterminate the invaders. rules taught, minors welcome with evening the owner of the holding has decided to turn in early and special items. Pre-Reg players get a special item and bonus for their adult taking the evening off he leaves his customers in the capable hands character. F-391 The Treasure of Makoko Mbe of a full complement of bar staff. A drink is spilled and the bar F-269 First Conflict fight begins! No minors unless accompanied by an adult. Rules Colonial; 10 AM; Length: 4 hrs; Hosted by: Kim Allman; Scale: 28mm; will be taught. Modern; 10 AM; Length: 4 hrs; Hosted by: Tu Tran; Scale: 12mm; Rules: Rules: Congo; No. of Players: 4. Mein Panzer; No. of Players: 6. In the depth of the Congo lay the ruins of the jungle kingdom of F-344 The Battle of Quebec, September The Soviet Union is eager to show the world its strength and have Teke. Its last ruler Makoko Mbe, buried his wealth near these ruins 16, 1759 launched a surprise invasion of Seattle, Washington. Soviet forces and legend tells it is still there guarded by fanatical warriors and the French & Indian War; 10 AM; Length: 4 hrs; Hosted by: Robert Moon; are in full mobilization and are pushing eastward. U.S. Forces have spirits of the jungle. German ethnologist Dr. Julia Hershberger has Scale: 40mm; Rules: Regimental Fire & Fury, modified for the F&IW; been dispatched to defend a small town to halt the movement of gathered an expedition to find out if the legend is true. However, Sponsor: Sash & Saber; Prize: MVP Trophy; No. of Players: 7. the Soviet forces. Can the green U.S. Forces halt the advancement other factions also covet the treasure or will fight to protect their This famous Battle was the first European style battle fought on of the seasoned Soviet forces? Beginners welcome, Rules taught sacred lands from desecration by invaders. This fast paced, fun easy the North American Continent. It was a smashing British victory! F-326 Attack on Port Tomasina to learn game system has that right mix of historical re-creation HOWEVER several French ‘What-Ifs’ will be in play in this game, with a nice dash of pulp adventure. Game will be taught. which may alter the outcome and change Canadian history! So grab Modern; 10 AM; Length: 2 hrs; Hosted by: Edward Bardill; Scale: 28mm; your musket and decide which King you will bleed for! Children Rules: Skrimish Sangin by Phalanz Consortium; Sponsor: Phalanz F-271 Battle of the Yellow Sea August Corporation; Prize: Merchandise Certificates; No. of Players: 6. under 16 ok, WITH playing adult 10 1904 Demonstration game to introduce participants to Skirmish Early 20th Century; 10 AM; Length: 4 hrs; Hosted by: Michael McKnight; Fire & Fury experience helpful Sangin game and rules. The scenario involves an operation in a Scale: 1/2400; Rules: Fleet Action Iminent Variant; No. of Players: 6. F-361 Raid on Deerfield, 1704 hypothetical African country. On April 5,1997, a unit of Sudafrika After repairing the damage caused by the initial Japanese attack French & Indian War; 10 AM; Length: 4 hrs; Hosted by: Mike Stelzer; commandos arrive hidden in a ship docked at Toimasina Port and on Port Arthur and the tragic loss of their charismatic admiral Scale: 28mm; Rules: Song of Drums and Tomahawks; Sponsor: First waited for nightfall. The 8-man team must take and hold the port Makarov the Russian admiral has decide on a breakout that will Command Wargames; No. of Players: 8. gate to allow offloading of combat vehicles. Players restricted to take the fleet to the secure base of Vladivastok. The Japanese are A force of French and Indian raiders surprise the Massachusetts ages 15 to adult. Players will receive rules instruction followed by caught by surprise and a pursuit ensues. Rules taught , accompanied town of Deerfield with a night time, winter raid during Queen guidance as necessary throughout the demo game. minors welcome Anne’s War. High snow drifts against the wooden palisade allow F-452 Vietnam 15mm Search and F-446 Shatterlands Walk Up Demo Indians to climb over and attack the unsuspecting residents. Players Destroy Fantasy; 10 AM; Length: 3 hrs; Hosted by: Ben Rubin; Scale: 25mm; Rules: control either townsfolk or raiders in this desperate, man-to-man Modern; 10 AM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: 15mm; Shatterlands: Skirmish Warfare in the Banakur Forest; Sponsor: Stonegate skirmish. Fast-play, man-to-man skirmish rules Rules: VIETNAM by Peter Pig; No. of Players: 4. Forge; Prize: Prizes Awarded; No. of Players: 8. F-302 Zombieland: Hollywood Mayhem The White star (US,ARVN,Australian etc) platoon does search and Have a few minutes to kill? Come walk up and play Shatterlands, Horror; 10 AM; Length: 3 hrs; Hosted by: Del Stover; Scale: 28mm; Rules: destroy. the Communists (VC/NVA) do pop up and kill. Using the the new character driven black powder fantasy skirmish game from 7TV Modified; No. of Players: 4. Peter Pig Vietnam rules. Platoon a side. 5x3 table. gridded table. Stonegate Forge. Jump in at any time, get into action right away, After leaving Pacific Playland, our four favorite zombie survivors You can bring your own 12D6 (all one/same colour) if it helps your jump out whenever you need to or stick around and play as long search for supplies, particularly Twinkies (which actually have play? as you want. System is quick to pick up and intuitive. Leave with a finite shelf life). Along the way, they run into other famous a figure, an individualized character card and a discount coupon Hollywood survivors, incredibly stupid apocalyptic street gangs, for our booth. We will be running demos all weekend and a full and, of course, celebrity zombies. A tongue-in-cheek zombie scenario on Saturday night. Walk-ups welcome without ticket! adventure. Nobody will be turned away! 10 AM Friday HISTORICON 2017 Preliminary Events List Page 15 10 AM F-561 World War III Gone Hot – Team F-341 Aquinnah Village , Mashpea, F-339 Aerodrome1.1 Yankee Theme Massechussetts 1675 World War I; 10 AM; Length: 6 hrs; Hosted by: Richard Heffner; Scale: Modern; 10 AM; Length: 7 hrs; Hosted by: Paul Delaney; Scale: 15mm; Pike & Shot; 10 AM; Length: 4 hrs; Hosted by: Graham Wilkinson; Scale: 1/72; Rules: Aerodrome1.1; Sponsor: Stanley F. Kubiak; Prize: Wings; No. Rules: Team Yankee; Sponsor: Battle Front; No. of Players: 10. 28mm; Rules: Muskets & Tomahawks - modified; No. of Players: 5. of Players: 10. Please join us for a session or more of a multi day game of Team During the raid on Westridge Farm, a female settler Mary Hawkins Fast-Challenging-Fun WW1 Air Combat Vets & Novices welcome, Yankee. The game will run in multiple sessions and days as one was captured and taken away by the Ponakotek Indians. After Earn your wings (real Wings) like over 550 HMGS gamers Over16 very large game. It is 1984 and the Soviet Union has gone on the months of searching, the Rangers have discovered that she is being years (43 cons) Gamers have earned Wings & Glory or go down offensive. 5 Players will run the Warsaw Pact Forces. NATO Forces held in the Aquinnah village in the Mashpea territory, they have in Flames. Games last about 1 hr. - pilots shot down yield seat to will do their best to defend against this onslaught. 5 players will also reported that there are very few Indian warriors in the village, waiting pilots. Victory records kept - Shoot down Friends - Family defend and then maybe counter attack. This is not a points-based the majority being out hunting and foraging. A rescue mission is Etc. Great for first time gamers. Ask anyone wearing Wings. Rules game but actual force organizations will be used. Players may launched. Can the Settlers rescue Mary before the warriors return? easy to learn & taught. Youth & Female Friendly. 11 & younger bring and use their own figures or the figures supplied by the game Does Mary want to be rescued? Do dogs bite? Beware of slings and Only with agreement between Parent & GM masters. Players under 13 years of age must have a parent present. stone tipped spears. F-248 Fireball Forward – The Vaagso F-149 The Nisa Defile F-298 Battlestar Galactica: Frakk Raid, Norway, 27 December 1941 Napoleonic; 10 AM; Length: 4 hrs; Hosted by: Robert Mccaskill; Scale: Those Toasters! World War II; 10 AM; Length: 5 hrs; Hosted by: Sean Barnett; Scale: 28mm; Rules: Carnage & Glory II; No. of Players: 6. SciFi; 10 AM; Length: 2 hrs; Hosted by: Kon Gojnycz; Scale: 1/1200; Rules: 15mm; Rules: Fireball Forward; No. of Players: 8. 1810 - Marshal Ney invades Portugal. He sends a flanking force Full Thrust Lite; Sponsor: Ravenstar Studios; No. of Players: 6. British Commandos go ashore at Vaagso, on a coastal island of to draw the British away from his main attack. British light forces The Cylon War ended in a draw but the fighting continues. On the central Norway, to destroy German fish oil factories and round attempt to stop the French on the road to Nisa and the important edge of the Red Line (and beyond), the ‘Ghost Fleet.’ probes Cylon up Norwegian collaborators in the town. The German garrison Tagus River crossing. This game is a follow-on to the 2016 Carnage controlled space for treaty violations. Never mind that the Colonials of and Kriegsmarine troops fights back hard. House- & Glory campaign system beta test. violate the treaty to do so. That’s why it’s called the ‘Ghost Fleet.’ to-house fighting by elite troops in a Norwegian fjord! Will the F-583 Teugen-Hausen19 April 1809 Rules and game are designed for first time players, and veterans Commandos strike a blow at Hitler’s Fortress Europa or will the always welcome. Walk ups welcome to take an empty seat or a few Germans punish them for their audacity? Younger gamers welcome Napoleonic; 10 AM; Length: 4 hrs; Hosted by: Kevin MacDonald; Scale: ships, if available. with accompanying adult 15mm; Rules: Et Sans Resultat; Sponsor: Saint Paul Irregulars Press; No. of Players: 4. F-420 Breaking Quarantine F-263 Fireball Forward – Lezey: A Davout consolidated his III Corps d’armee to Regensburg following SciFi; 10 AM; Length: 3 hrs; Hosted by: Nathan Bentley; Scale: 1/1200; Legend is Born Theme a series of skirmishes at Hirschau, Amberg, and Ursensollen. The Rules: Silent Fury; No. of Players: 9. World War II; 10 AM; Length: 4 hrs; Hosted by: Roxanne Patton; Scale: Austrians crossed the Isar River en force on 16 April at Landshut What were we supposed to do? Half the population was dead or 20mm; Rules: Fireball Forward; No. of Players: 6. and Deroy’s Bavarian Division fell back ahead of them. The dying - when the hospitals closed their doors we had to get off the Early in the morning of September 19th, 113th Pz Bde sporting 45 following day Klenau’s advanced elements brushed against Davout planet. So yeah, we took a ship and we took our chances with the new Panzer V’s, rolls through the dense fog toward the outposts of at Regensburg. The III Corps began its march on 19 April, after blockade. I’ve seen what the parasite does to people - I’d rather die the U.S. 37th Tank Battalion. Not suitable for children under 17. Davout gave orders to move south and Regensburg was garrisoned, in space. F-346 Operation Vengeance and the bulk of the III Corps d’armee marched. Charles directed two Austrian Korps, the III and IV, to block the French escape at F-208 Empire of the Dead in the Old World War II; 10 AM; Length: 4 hrs; Hosted by: Jerry Boles; Scale: 1/285; Dünzling and Teugen, passing through Hausen. World Rules: Blue Sky/Luftwaffe 1946 by John Stanoch & Martin Fenelon; No. of Victorian Science Fiction; 10 AM; Length: 4 hrs; Hosted by: Jon Players: 8. Lundberg; Scale: 28mm; Rules: Empire of the Dead - Old World; Sponsor: April18,1943. After the disastrous Guadalcanal Campaign the Brigade Games and West Wind; No. of Players: 10. Japanese are forced to regroup. Admiral Yamamoto is touring the Ongoing campaign across the HMGS cons. Stories of a unique Japanese forward bases to assess the forces available for the next treasure in the area has brought a diverse collection of bands to offensive. Unfortunately U.S. Navy Intelligence has broken the town. Danger lurks - not just from the other groups but there are Japanese codes and they have the Admiral’s complete itinerary. unseen threats in the seemingly peaceful town. Now it’s time for payback for Pearl Harbor. 10 AM Friday HISTORICON 2017 Preliminary Events List Page 16 11 AM F-385 DAK and Dragons Theme F-530 Wind of Panic Theme F-198 Tequila Sunrise 1847 World War II; 10 AM; Length: 4 hrs; Hosted by: Miles Reidy; Scale: 28mm; World War II; 10 AM; Length: 3 hrs; Hosted by: John Emmett; Scale: Mexican War; 11 AM; Length: 2 hrs; Hosted by: Peter Panzeri; Scale: Rules: Donnybrook (modified); Prize: Beyond the dreams of avarice; No. 28mm; Rules: Disposable Heroes II; No. of Players: 4. 20mm; Rules: FRONTIERS-in-FLAMES; Sponsor: OLD GLORY; Prize: of Players: 8. By 16 May 1940 the French was out of control. With From OLD GLORY; No. of Players: 24. It’s October, 1942 and in the remote Libyan desert strange new the German Army rapidly advancing on all fronts and with no Can Santa Anna bring his massive army of 30,000 Mexicans all Egyptian ruins have been discovered via aerial reconnaissance. French reserves to halt the attack, any French armor that could be to bear against the smaller US Army of Winfield Scott? Or will There’s something ominous about these ruins as it’s got both the found was hastily thrown at the Germans. This scenario covers an history repeat itself at Contreras? A very FAST & FUN mega- Axis and the Allies sending teams racing to discover what lies engagement between German and French forces in the commune version of this battle! Random events, hats, cheers and mayhem. hidden there. DAK and Dragons is THE historical simulation that of Guise, France. No minors unless accompanied by an adult. Rules What’s not to love? Email [email protected] for free answers the age old question, can a Panzer III take on a dragon? will be taught. PDF of Rules, Scenario and info on THE LAST ‘Limited Edition’ You’ll command a team of crack troops that will explore both WATERLOO 200th Anniversary T-shirts! (Each one signed by the the ruins and the catacombs under them. Sign on for fun and 11 AM Artist!) LOCATION: ADJACENT TO MBA AREA CHECK-OUT adventure. Kids are welcome if accompanied by a parent guardian. F-534 Captain Henry Morgan raids ‘FRONTIERS-in-FLAMES’ from OLD GLORY F-400 Bagration Unleashed Maricaibo and Gibraltar, March 1669 F-419 Block by Block Hue City World War II; 10 AM; Length: 4 hrs; Hosted by: Thomas Thomas; Scale: Age of Piracy; 11 AM; Length: 8 hrs; Hosted by: William Webb; Scale: Modern; 11 AM; Length: 4 hrs; Hosted by: Wayne Wiltshire; Scale: 15mm; 20mm; Rules: Combat Command; Prize: Combat Command Basic Rules; 28mm; Rules: homegrown; No. of Players: 8. Rules: Flames of war; No. of Players: 6. No. of Players: 8. This is a large 28mm game using homegrown rules with beautifully The battle of Hue City in Vietnam. Refight the hardest fought battle On June 22, 1944 the Soviets launched Operation Bagration a detailed models and terrain! The rules are simple enough to allow of the Tet offensive . The Marines must clear the ancient city block massive summer offensive which by autumn had destroyed Army younger players if accompanied by an adult, while presenting by block. But the NVA have prepared their defenses and will make Group Center. This game portrays a small slice of the latter stages of plenty of challenges, fun, and excitement for experienced players!! this a historic battle. knowledge of the rules helpful. Its action and adventure in the beautiful age of sailing ships!! this pivotal campaign. Players can select forces from those available F-141 The Deluge: Battle of Tczew, to Soviet and German armies in the summer of 1944. Using those Follow Captain Henry Morgan as he Raids the coast of Venezuela forces you will battle over terrain typical of that encountered in the in March 1669. September 1657 Morning Bagration offensive. Uses Combat Command game system which Pike & Shot; 11 AM; Length: 4 hrs; Hosted by: David Bonk; Scale: 28mm; F-130 The Approach to Newbury – Rules: Carnage and Glory Computer Moderated Pike and Shot; No. of emphasizes command control and troop quality, available from September 1643 WarGames Vault but simple enough to learn at table. Players: 6. English Civil War; 11 AM; Length: 4 hrs; Hosted by: Nigel Marsh; Scale: In September, 1657 as Swedish troops retreat north from Warsaw F-479 Retaking Domovock – Prelude to 28mm; Rules: Carnage&GloryII - ECW; No. of Players: 6. to fortresses along the Baltic a force of Polish and Austrian Imperial the Relief of Stalingrad Prince Rupert, commanding a of the King’s army, troops block their way at the town of Tczew. Results from this game World War II; 10 AM; Length: 4 hrs; Hosted by: Doug Ozelius; Scale: is tasked with delaying the march of the Parliamentarian army will be carried forward to the afternoon game. 15mm; Rules: Chain of Command; No. of Players: 6. commanded by Essex. On September 18, the two forces encounter one another close to the village of Aldbourne, resulting in the F-104 Battletech – For Future 1942: The Germans have arrived to relieve Stalingrad. Their forward Considerations: Desperate Times troops were in their jump-off points ready for the push. One such skirmish at Aldbourne Chase. location was the village of Domovock. Their adversary was not SciFi; 11 AM; Length: 6 hrs; Hosted by: Bob Maine; Scale: 1/285; Rules: F-550 Zeus vs. Hera, Battle of Greek Total Warfare; No. of Players: 12. idle. They charged the village and were slaughtered. Russian armor, Gods however, succeeded in cutting off the Germans who were forced to After the Clans lost the Great Refusal to the reborn Star League, pull back [Historicon 2016]. The need is still great and the Germans Fantasy; 11 AM; Length: 2 hrs; Hosted by: Adam Hughes; Scale: 28mm; the Nova Cats were abjured for joining the league forces and were Rules: Wargods of Olympus; Sponsor: Crocodile games; No. of Players: 6. are coming to seize Domovock. The Russians, however, are never given 30 days to leave clan space. Several of the more aggressive idle. Who will control Domovock? No players under 14 without This is an introductory game for Wargods of Olympus rules by clans including the Jade Falcons and Ice Hellions attacked the adult. Players should understand the rules; rules will not be taught Crocodile games. Learn the rules by playing either for the side of lightly defended Nova Cat holdings within a week indiscriminately at this game! All materials will be supplied. Zeus through the embodiment of masculine Spartans or Amazons attacking civilians and military forces alike. During this dark hour manipulated by the goddess Hera to seek revenge against his there seemed little hope for the Nova Cats’ survival.... All materials, adultery. Rules and mechanics of the game will be taught. miniatures and dice will be provided. Intermediate to experienced players and no Players under 15 years old. 11 AM Friday HISTORICON 2017 Preliminary Events List Page 17 1 PM F-112 Battletech – Grinder 1 F-190 Greatest Tank Battle Ever – F-286 Austerlitz: Battle of Three SciFi; 11 AM; Length: 2 hrs; Hosted by: Nathan Bell; Scale: 1/285; Rules: WW2 Theme Emperors Total Warfare; No. of Players: 8. World War II; 11 AM; Length: 2 hrs; Hosted by: Peter Panzeri; Scale: Napoleonic; 12 PM; Length: 6 hrs; Hosted by: John Drye; Scale: 15mm; The Grinder is a free for all Battletech Demo game where new 15mm; Rules: ROMMEL RULES! By Pete Panzeri; Sponsor: MILITARY Rules: Volley and Bayonet; Sponsor: Test of Battle Games; No. of Players: 8. (or returning) players will be taught using the Introductory Rules. BUILDING AUTHORITY (MBA); Prize: From MILITARY BUILDING Austerlitz is often considered Napoleon’s greatest victory. As was You start out with a Light Mech and as you die, you advance up AUTHORITY; No. of Players: 24. often the case; his Marshalls, particularly Davout and Soult, made to the next weight class. All materials, miniatures and dice will be RE-FIGHT the GREATEST and hardest fought tank on tank fight significant contributions. Here is a chance to recreate, or change, provided. Beginner Friendly & Rules Taught of WW2 for both the GERMAN PANZER KORPS & RUSSIAN (miniature) history! Running on tables 11 and 12 simultaneously F-512 Into The Darkness:Warhammer TANK ARMIES, Both Attacking and Counter-Attacking in an intense & exciting battle with combined Armor, Infantry, Artillery F-405 Hell’s Corner – Guadalcanal, Oct. 40k; StormCloud Attack and Close Air Support. Random events, hats, cheers and mayhem. 1942 Theme SciFi; 11 AM; Length: 4 hrs; Hosted by: Buford Culver; Scale: 28mm; What’s not to love? LOCATION: ADJACENT TO MBA AREA World War II; 12 PM; Length: 4 hrs; Hosted by: Steve Delucas; Scale: Rules: Stormcloud Attack main rules; Sponsor: LXG, Gaming Garage & Email [email protected] for free PDF of Rules & 15mm; Rules: Fireball Forward; No. of Players: 7. The MECHANICON; No. of Players: 12. Scenario. The Japanese 1st Independent Tank Co. leads a night assault across A vital component of these battles is the desperate struggle for aerial the mouth of the Mantanikau River to break through elements superiority: dogfights, weaving through storms of bullet, swooping F-237 Fireball Forward – Glider Assault on the Maleme Airfield, Crete 1941 of the 1st Marines and capture Henderson Field. Under age 14 into valleys to shake off enemies before unleashing incredible accompanied by playing adult please. firepower, climbing at stunning speed to gain the perfect angle for World War II; 11 AM; Length: 4 hrs; Hosted by: Alex Newhart; Scale: a volley of missiles”¦ the skies darken with fleets of combat aircraft 15mm; Rules: Fireball Forward; No. of Players: 4. F-536 Ambush at Grammichele Theme vying for superiority, with the unfortunate second-best falling from After an unusually intense early morning bombardment the World War II; 12 PM; Length: 4 hrs; Hosted by: David Skibicki; Scale: the sky in spiraling pieces. infantrymen of Company C, 22nd New Zealand Battalion looked 28mm; Rules: Modified Bolt Action; No. of Players: 6. F-540 Star Wars Full Throttle up to see dozens of German gliders landing in front of their July of 1943, Operation Husky is in full swing! The 1st Canadians positions defending the Maleme airfield. The battle was on! The are moving to support the British advance. However, the Germans SciFi; 11 AM; Length: 4 hrs; Hosted by: Wenford Greffey; Scale: 15mm; capture of this airfield was the key to the success of the German see them coming and set a trap for the Canadians. Will you defend Rules: House; No. of Players: 12. invasion of Crete. Can your elite glider troops overrun the anti- the town with the Germans or assault with the Canadians? You have seen the movie, Now join Red Leader, Gold Leader, and aircraft positions around the airfield or will the desperate New hell, even Porkins in navigating the deadly trench of the Death Star Zealanders hold them off? 1 PM to find that Wamp Rat sized Exhaust port, and do your worst. Play F-575 Frostgrave, Treasure Hunting in as a Rebel, or Choose to be the Empire, and try to stop this madness 12 PM the Frozen City! from happening. Rated T For Teen. Any players under the age of F-486 Conan, What is Best in Life? Fantasy; 1 PM; Length: 4 hrs; Hosted by: Jeffrey Hiley; Scale: 28mm; Rules: 13 must be accompanied by an adult. Fantasy; 12 PM; Length: 4 hrs; Hosted by: Brendan Watts; Scale: 25mm; Frostgrave; No. of Players: 8. F-289 Home Before the Leaves Fall – Rules: Crom, a skirmish game set in ancient Hyboria; No. of Players: 6. Amidst the frozen ruins of the ancient city Frostgrave, wizards France 1914 Conan and other barbarians of note in company with their sidekicks battle in the hopes of discovering the lost magics and treasures of a World War I; 11 AM; Length: 6 hrs; Hosted by: Jessee Scarborough; Scale: of stories and movies go adventuring in search of gold and glory fallen empire. Each player will take the role of a wizard from one of 15mm; Rules: Command Decision Test of Battle; No. of Players: 8. in ancient Hyboria. Players of the evil persuasion will attempt to the 10 schools of magic. Leading an apprentice and hired soldiers A reprise from Cold Wars, the Germans and French go at it (with quash their quest for riches and fame using monstrous creatures into Frostgrave you will compete with other wizards also trying to a little help from friends). Will Paris fall? Played using Command and troops of minions. Young people who can make decisions and find lost secrets. Play on custom made, award winning terrain. Kids Decision Test of Battle. Familiarity with CD a plus, but not required face adversity are welcome (Remember, Bogbrush the Barbarian 12 and under welcome, accompanied by an adult. Rules taught, - rules will be taught. says shields are for sissies). beginners welcome. F-398 The Bomb Maker’s Harem F-411 Battle of Bannockburn – 1314 Modern; 12 PM; Length: 5 hrs; Hosted by: Charles Wendt; Scale: 28mm; Medieval; 1 PM; Length: 3 hrs; Hosted by: Allen Campbell; Scale: 28mm; Rules: SOCOM; No. of Players: 8. Rules: Vows of Iron; Sponsor: Rampant Lion Games; Prize: There will be a American SEALs launch a daring dawn raid deep inside the free copy of the rules for most outstanding player; No. of Players: 6. Iraqi city of Mosul to capture a Tier 1 personality prolific in the Robert the Bruce risks all in a field battle against a powerful English manufacturing of IED’s. No players under 16 years of age, please. army outside of Stirling Castle. If the English prevail, the kingdom Not beer and pretzels. is lost. Game will be run with the Author of the rules and a free copy of the rules will be awarded to the game’s most outstanding player. 1 PM Friday HISTORICON 2017 Preliminary Events List Page 18 1 PM F-426 To Reign in Spain F-471 Borodino in 10mm F-528 Road Rage Medieval; 1 PM; Length: 4 hrs; Hosted by: Kyle Gibson; Scale: 28mm; Napoleonic; 1 PM; Length: 5 hrs; Hosted by: Robert Kerstetter; Scale: SciFi; 1 PM; Length: 3 hrs; Hosted by: Stanley Johansen; Scale: 20mm; Rules: Home Rules (Savage Worlds mod); No. of Players: 12. 10mm; Rules: combo ESR and Devil to Pay; Prize: trophy from gm; No. of Rules: Road Rage by Phil Tortorici; Sponsor: Stan Johansen Miniatures; In 1212 on the Iberian Peninsula, and the tide has turned in the Players: 12. Prize: $20.00 Gift certificate for Stan Johansen Miniatures; No. of Players: 6. Reqonquista. The forces of Castile have at last joined with their The Battle of Borodino in 10mm. I need four folding tables plus Gangs compete for food, water, guns and ammo player collecting rivals Navarre, Aragon, and Portugal to defeat the Almohad Empire another one for troop setup . I’d prefer the big room with lots of the most wins. at the battle of Las Navas de Tolosa. Despite frightful Almohad space around the tables for players and passers by. The Battle of F-584 SYW – Combat at Reichenberg losses, Islamic forces still outnumber the Christian forces in the Borodino with easy to learn rules but detailed orders of battle and field, which are even now scramble to consolidate their victory. a new attractive tabletop. Seven Years War; 1 PM; Length: 4 hrs; Hosted by: Eric Burgess; Scale: 15mm; Rules: Piquet’s Cartouche 2nd ed modified; No. of Players: 4. F-246 CY6! Jet Age – Linebacker II F-491 The French are Out Come refight the small battle of Reichenberg, April 21, 1757, with Modern; 1 PM; Length: 4 hrs; Hosted by: Terry Terry; Scale: 6mm; Rules: Napoleonic; 1 PM; Length: 5 hrs; Hosted by: James Baker; Scale: 1/1200; the Prussians attacking under Bevern and the Austrians under Check Your 6! - Jet Age; No. of Players: 8. Rules: Fire as She Bears Version2; No. of Players: 6. Konigsegg defending small ridge lines with excellent terrain and It’s late in the Vietnam War and a US Navy strike force has been A French fleet is attempting to escape from Toulon into the field fortifications. Can you take command and win the field? ordered to take out a VPAF Air field. The orders are simple USN Mediterranean. The British Fleet is going to bring them to battle. Players 18 and older. Familiarity with Piquet would help, but rules take out the airfield. VPAF defend the airfield and shoot down F-566 Aspern-Essling: The First Defeat will be explained. I will be using house modifiers to the basic rules. as many of the Yankee Running Dogs as possible. This will be a F-287 The Foreign Legion Crosses the big battle with F-4 Phantoms, A-4 Scooters, A-7 SLUFS and A-6 Napoleonic; 1 PM; Length: 5 hrs; Hosted by: Alan Isabelle; Scale: 10mm; Rules: Eagles at War; No. of Players: 10. Border (by GASLIGHT) Intruders on the navy side. The Vietnam Peoples Air Force will be fielding MiG-17s, MiG-19s and MiG-21s along with AAA and Napoleon runs into Archduke Charles and the Danube, with Victorian Science Fiction; 1 PM; Length: 3 hrs; Hosted by: Tom Vielott; SAMS. Some familiarity with CY-6 rules recommended. However disastrous results. Refight the epic battle as the French try Scale: 28mm; Rules: GASLIGHT modified; No. of Players: 6. the rules will be taught as needed. Please no players under 16. desperately to force a crossing over the swollen and flooded Danube It is 1873. The long running civil war between the forces of Emperor in an attempt to bring the Austrians to battle. Our Austerlitz game Maximilian and President Juarez is spilling over the border. The F-507 Korea: Action at Guyang Ri was awarded Best in Show at last year’s Historicon, and Eylau just steam mechanized French Foreign Legion is in hot pursuit of Modern; 1 PM; Length: 4 hrs; Hosted by: Martin Fenelon; Scale: 1/285; won Best in Show at Cold Wars. Join us for the next chapter on a republican guerrillas and cross the US border into a small town Rules: Sabres Over the Yalu; Sponsor: MSD Games, LLC; Prize: Merchandise custom board with tenuous French pontoon bridges, Austrian fire to chase them down and destroy them. Meanwhile, the small US Certificate; No. of Players: 8. ships, war torn villages and over 7000 miniatures. garrison has other problems on its hands as bandits, preachers, The USAF has been systematically destroying North Korean F-111 Battletech – Grinder 2 Frenchmen and Mexicans converge in a little spot out west. Join infrastructure to press them and the Communist Chinese to make us for a crazy scuffle in the steamy wild west real progress in the peace negotiations. Key power plants are being SciFi; 1 PM; Length: 3 hrs; Hosted by: Nathan Bell; Scale: 1/285; Rules: Total Warfare; No. of Players: 8. F-182 Peleliu Theme systematically destroyed by fighter-bombers in precision strikes. The intent is to deny them the power needed to continue the war, The Grinder is a free for all Battletech Demo game where new World War II; 1 PM; Length: 4 hrs; Hosted by: David Schlegel; Scale: and convince their citizens to press for peace. Fast play Korean War (or returning) players will be taught using the Introductory Rules. 1/285; Rules: Look Sarge, No Charts (WWII); No. of Players: 6. air-to-air action, players will handle flights of aircraft. Beginners You start out with a Light Mech and as you die, you advance up 15 Sept 1944. Elements of the 1st Marine Division landed on the welcome, rules will be taught. to the next weight class. All materials, miniatures and dice will be Southwest coast of the island and began to advance on the airfield, provided. Beginner Friendly & Rules Taught where they encountered the first Japanese counter-attack. A tank F-217 Willaumez vs Cochrane Off F-316 Mobile Suit Rumble company and supporting infantry raced across the airfield and Tortola: The Burdens of Command – attempted to push the Marines back, but were soon engaged by 1806 SciFi; 1 PM; Length: 3 hrs; Hosted by: Kevin Fischer; Scale: 12mm; Rules: tanks, howitzers, naval guns and dive bombers. Players under 13 Mobile Suit Gundam: The Gravity Front; No. of Players: 6. Napoleonic; 1 PM; Length: 5 hrs; Hosted by: Byron Angel; Scale: 1/1200; welcome with a playing adult. Rules: Steer to Glory (Byron Angel & Kermit Kincaid); No. of Players: 10. The Principality of Zeon, seeking their independence for the space A French squadron under French Admiral Willaumez, dispatched colonies, have lost the major battle of Odessa and their earth forces after Trafalgar to raid in the West Indies, overtakes a small British are on the run. The Earth Federation, seeking to exact revenge from detachment under Admiral Cochrane in the waters west of Tortola. the atrocities committed by Zeon, are hot on their heels as both The weak British force represents a rich opportunity for Willaumez forces will meet once again at one of many cities. to exact a measure of revenge for Trafalgar. Both admirals face issues that will affect their conduct of the engagement. 1 PM Friday HISTORICON 2017 Preliminary Events List Page 19 2 PM F-223 PQ-17 – Battle in the Arctic 2 PM F-207 Humanitarian Aid Bites World War II; 1 PM; Length: 4 hrs; Hosted by: John Gordon; Scale: 1/2400; F-311 Rid the Land of Vikings Modern; 2 PM; Length: 4 hrs; Hosted by: Jim McWee; Scale: 28mm; Rules: Rules: Seekrieg 5; No. of Players: 10. FUBAR - modified; No. of Players: 8. Dark Ages; 2 PM; Length: 3 hrs; Hosted by: James Mcwilliams; Scale: July 1942. The PQ-17 convoy is slowly making its way toward the 28mm; Rules: Saga; Sponsor: Cotton Jim’s Flags; Prize: There will be a Saga Two weeks ago wide-spread rioting broke out in Abuddin coupled Russian port of Murmansk. Luftwaffe and U-Boat attacks have related prize.; No. of Players: 6. with an outbreak of rabies in the civilian population. A few days already taken a toll of the merchant ships. Now word is received Vikings have established a hill fort on your land. Can you and later communications largely ceased but reports of heavy casualties that enemy surface ships are approaching the convoy. The convoy your allies evict them? Rally your warriors and friends, bring your and lawlessness persist. A medical/relief team was flown in but commodore orders the merchantmen to scatter as the escorts head own war-band. See if you can throw me off your land. My Viking shortly after setting up a base camp all communications were lost. to intercept the approaching Germans. Children under 12 welcome warriors will be sharping their axes and swords. Players with their Photo recon shows large numbers of casualties and lots of property with an accompanying adult. own war-bands will be given priority. There will also be some extra damage. Evidence of survivors has been seen. A large rescue effort F-259 Fireball Forward – Hard Fight war-bands available. Gamers under 14 welcome with adult. is now ready to restore order while Players under 14 must be accompanied by an adult. World War II; 1 PM; Length: 3 hrs; Hosted by: Timothy (Tim) Tilson; F-447 Shatterlands Walk Up Demo Scale: 15mm; Rules: Fireball Forward; No. of Players: 5. F-331 Attack on Port Tomasina Fantasy; 2 PM; Length: 3 hrs; Hosted by: Ben Rubin; Scale: 25mm; Rules: 2 March 1945 1015 hours. Two companies of 4/12th Frontier Force Shatterlands: Skirmish Warfare in the Banakur Forest; Sponsor: Stonegate Modern; 2 PM; Length: 2 hrs; Hosted by: Jerry Kornegay; Scale: with armor support from Company B, Royal Deccan Horse, are Forge; Prize: Prizes Awarded; No. of Players: 8. 28mm; Rules: Skrimish Sangin by Phalanz Consortium; Sponsor: PhalanzCorporation; Prize: Merchandise Certificates; No. of Players: 6. ordered to clear the northern outskirts of the Japanese held city of Have a few minutes to kill? Come walk up and play Shatterlands, Meiktila, Burma. Holding this sector is 3rd Emergency Company. the new character driven black powder fantasy skirmish game from Demonstration game to introduce participants to Skirmish They are prepared to give the Frontier Force a hard fight. Stonegate Forge. Jump in at any time, get into action right away, Sangin game and rules. The scenario involves an operation in a F-348 Tank Patrol jump out whenever you need to or stick around and play as long hypothetical African country. On April 5,1997, a unit of Sudafrika as you want. System is quick to pick up and intuitive. Leave with commandos arrive hidden in a ship docked at Toimasina Port and World War II; 1 PM; Length: 3 hrs; Hosted by: Robert Varga; Scale: 1/72; waited for nightfall. The 8-man team must take and hold the port Rules: Modified Bolt Action; No. of Players: 4. a figure, an individualized character card and a discount coupon for our booth. We will be running demos all weekend and a full gate to allow offloading of combat vehicles. Players restricted to Tank Patrol is revolving around a platoon of American Sherman scenario on Saturday night. Walk-ups welcome without ticket! ages 15 to adult. Players will receive rules instruction followed by Tanks advancing toward an abandoned industrial complex located Nobody will be turned away! guidance as necessary throughout the demo game. near a minor river bridge in a wooded area. The ruins are occupied by a German contingent of Tiger Tanks who have been assigned F-351 Relief Column F-453 Vietnam 15mm Search and Destroy the task of defending the bridge. Taking control of this bridge and Inter-War ; 2 PM; Length: 4 hrs; Hosted by: Bradley Pflugh; Scale: 28mm; dislodging the hidden German tanks from the complex will not be Rules: Price of Glory Modiifed; Sponsor: Circle of Swords; No. of Players: 6. Modern; 2 PM; Length: 3 hrs; Hosted by: Martin Goddard; Scale: 15mm; Rules: VIETNAM by Peter Pig; No. of Players: 4. easy because of the superior German Armour but the Americans Anglo-Irish War fictional scenario. British relief column attempts have no choice but to try. Kids 10-12 allowed with adult supervision to rescue a small detachment of cutoff Cameron Highlanders in The White star (US,ARVN,Australian etc) platoon does search and F-485 A Forlorne Hope a small town, but IRA troops have other ideas. Skirmish level destroy. the Communists (VC/NVA) do pop up and kill. Using the Peter Pig Vietnam rules. Platoon a side. 5x3 table. gridded table. World War II; 1 PM; Length: 5 hrs; Hosted by: david emdee; Scale: 1/1200; scenario with modified rules for the Iron Ivan system. Please no rules lawyers or disgruntled people. No children please. You can bring your own 12D6 (all one/same colour) if it helps your Rules: victory at sea (1970); No. of Players: 12. play? Night of 7 Dec 1941, Pearl Harbor is in ruins, air recon shows F-124 Battle of Barnet, 1471 -- War of a Japanese surface force of 4 konzo BC, 4 CA and 8 DD headed the Roses F-165 Battle of Arcis-sur-Aube, 1814 Napoleonic; 2 PM; Length: 4 hrs; Hosted by: David Wood; Scale: 10mm; toward Pearl Harbor to arrive at dawn. US engineers blow up the Medieval; 2 PM; Length: 4 hrs; Hosted by: Jeffrey Ball; Scale: 28mm; Rules: Rules: Fate of Battle; No. of Players: 6. piers freeing the Maryland and Tennessee plus the PA to sortie Carnage and Glory (slightly modified); No. of Players: 6. with surviving CA/CL and DD to stop a shelling of Pearl. request King Edward has returned from exile to reclaim his throne. He Faced with converging armies, Napoleon decided to attack main hall please faces the Lancastrians commanded by his old ally and mentor Schwarzenberg’s Austrian troops before turning on Blucher. In the F-571 Panzer Kids Battle Richard Neville, the Earl of Warwick. Edward fought with his two actual battle Schwarzenberg was loath to attack because he feared brothers, George and Richard (the future King Richard III) and he was walking into a trap. Therefore, when he finally attacked it World War II; 1 PM; Length: 2 hrs; Hosted by: William Reynolds; Scale: was too late to obtain any decisive results. What will happen this 28mm; Rules: Panzer Kids; No. of Players: 8. Lord Hastings while Warwick fought with his brother John, the Earl of Oxford and Duke of Exeter in a field north of London. Fought time? We will be running this scenario twice today, using different Bring the kids by for a big tank rumble in the desert. Simple fast sets of rules for compare and contrast purposes. rules will get the kids moving and shooting. using the Pike and Shot version of Carnage and Glory. 2 PM Friday HISTORICON 2017 Preliminary Events List Page 20 2 PM F-192 Lardie of Spain F-366 For King or Empress – The Seven F-212 Rommel in the Desert Theme Napoleonic; 2 PM; Length: 4 hrs; Hosted by: Joe Moore; Scale: 28mm; Years War World War II; 2 PM; Length: 4 hrs; Hosted by: Andy Waxtel; Scale: 15mm; Rules: Sharp Practice II; No. of Players: 8. Seven Years War; 2 PM; Length: 4 hrs; Hosted by: Steve Verdoliva; Scale: Rules: KISS Rommel; No. of Players: 8. Caught exposed and vulnerable following the defeat of Spanish 10mm; Rules: For King or Empress; Sponsor: First Command Wargames; Operational level game involving German Italian and the British. forces in late 1808, Sir John Moore became aware of his perilous No. of Players: 8. Command divisions, sweep across the desert as your men engage situation and dashed toward the port of Corunna to evacuate as The Prussians must overwhelm the Russians while holding off an in a brutal battle for control of north Africa much of his British Expeditionary Force as he could. Using Sharp Austrian relief effort. These are a new set of rules published by First F-234 CY6! – Marianas Turkey Shoot Practice 2, we will simulate the actions of French and British light Command Wargames. Fast-play, easy-to-learn horse and musket over Guam – June 19, 1944 troops attempting to either cut off Moore’s retreat or slow the French rules World War II; 2 PM; Length: 4 hrs; Hosted by: Rob Wubbenhorst; Scale: advance. Awareness with the rules preferred but not required. F-442 An Eastern Dunkirk Children under 16 should register with an attending relative. 1/285; Rules: Check Your 6!; Sponsor: Fight’s On! & I-94 Enterprises; Prize: Victorian Science Fiction; 2 PM; Length: 4 hrs; Hosted by: Jay Fight’s On! goodies & Raiden 1/300 aircraft; No. of Players: 8. F-501 Close Action! – Friday’s SHORT, Wissmann; Scale: 1/1200; Rules: Dystopian Wars; No. of Players: 12. After a morning that witnessed the largest air battle in history, the Fast, Furious and Fun Frigate Battle A Russian - Polish-Lithuanian force has backed a Prussian force surviving air groups of Ozawa’s airfleet head toward Guam and the Napoleonic; 2 PM; Length: 4 hrs; Hosted by: Mark Campbell; Scale: into a tight spot. The Prussians only hope is to get the navy to safe haven of Orote Airfield. Will the afternoon sun help them to 1/1200; Rules: Close Action by Mark Campbell; Prize: Honor & Glory!; extract them in the face of a final assault. Join gamemaster Jay safely reach the airfield and re-group for another strike against the No. of Players: 10. Wissmann for a fight to the death (of plastic and metal figures) in Saipan invasion fleet, or will the fighter directors of TF58 and the Come enjoy a short (four hour) Fast, Furious, and Fun Frigate the world of Dystopian Wars. combat air patrol of Fighting Aces VF-15 pluck some more feathers action from Mark Campbell’s new scenarios for Close Action. F-221 Battlecruisers! in the Marianas Turkey Shoot? This will be nothing like a Line-of-Battle action, but rather a game F-277 Saving the SHOHO (WWII of individual maneuvering and tactical decisions. May the best World War I; 2 PM; Length: 6 hrs; Hosted by: Chris Carlson; Scale: 1/2400; Rules: Fear God & Dread Nought 2nd Edition; Sponsor: Admiralty Trilogy Naval) Captain win... Beginners Welcome. Rules taught, Kid Friendly Group; No. of Players: 14. Game. All materials provided, Please bring your own courage... World War II; 2 PM; Length: 4 hrs; Hosted by: Stephen Berger; Scale: 21 August 1915. The German High Seas Fleet once again attempts 1/3000; Rules: General Quarters 3; Sponsor: ODGW; No. of Players: 10. F-545 Learn to Play Et sans resultat! to draw out portions of the British Home Fleet in the hopes of May 7, 1942: In the Coral Sea, the CVL Shoho has been badly with the Designer catching it on the open ocean, alone, where it could be destroyed damaged by TF 17 aircraft. IJN Crudiv 6 stands guard as a tow Napoleonic; 2 PM; Length: 4 hrs; Hosted by: David Ensteness; Scale: in an attempt to even the odds. If portions of the could begins slowly taking her back to Rabaul and safety. As dusk nears, 15mm; Rules: Et sans restultat! Second Edition; Sponsor: The Wargaming be eliminated, then the Imperial Navy stood a better chance at a Vadm Crace and TF 44 appear on the horizon and a surface Company, LLC; Prize: Players will receive t-shirts and discounts from The “winner-take-all” fleet engagement. This is a fictional battle. Join the engagement is imminent. Shoho hangs on the result. Rules taught, Wargaming Company, LLC!; No. of Players: 4. Admiralty Trilogy Group as we continue to celebrate the Centenary beginners welcome. Historical or semi-historical scenario for 2-4 players with an of the Great War. expected run time of 3-4 hours. Players will each run nominally F-282 Raid on the Mystery Village F-231 Tell Harvey-Kelly We Were Sorry World War II; 2 PM; Length: 4 hrs; Hosted by: Patrick McElveen; Scale: a corps and direct the actions of subordinate divisions. Period to Miss Him. knowledge is encouraged but not required. This is a non-competitive 28mm; Rules: Modified Flying Lead; No. of Players: 6. game where we’ll be focused on teaching game concepts and World War I; 2 PM; Length: 3 hrs; Hosted by: Jonathan Fellows; Scale: It’s late in the war and U.S. infantry are investigating a French mechanics. We’ll be playing with 15mm figures using the 1”=75 1/144; Rules: Colorful Skies (Check Your 6! World War I variant); No. of village. German troops are preparing for the U.S. advance, however, yards ground scale. Great chance to try out ESR and find out what Players: 9. unbeknownst to both forces something else is afoot. Join us for all the fuss is about! Charts (Quick Reference Guide) and Overview H.D. Harvey-Kelly was the first British airman to land in France in a fun Weird War II conflict between squads of U.S. and German of the rules are available online: http://thewargamingcompany.com/ the Great War. He was also the first RFC airman to claim an aerial infantry where both forces soon discover that they are not the only downloads.html victory on August 26, 1914. On April 29, 1917, he was commanding troops on the battlefield. Kids 12 and up welcome! No. 19 Squadron and took a patrol with two other SPAD 7 over the Lines. His patrol and a flight of Sopwith Triplanes from No. 1 Naval F-319 Through the Bocage Theme Squadron engaged a formation of 8 Jasta 11 Albatros D-3s. Five World War II; 2 PM; Length: 4 hrs; Hosted by: Don Hogge; Scale: 28mm; engaged the Tripes and the other three, which included Manfred Rules: Battleground WWII; No. of Players: 6. von Richthofen, dueled with the SPADs. 3 SPAD 7 - led by Major July 1944 - The Allies are pushing towards St Lo. As the fighting HD Harvey-Kelly & 6 Sopwith Triplanes of No. 1 Naval Sqd. engage becomes bogged down in the bocage country, both sides probe to 8 Albatros D3s of Jasta 11, led by the Red Baron himself. find gaps that can be exploited. The fighting is up close and personal as Recon elements bump into each other. Gamers under the age of 14 are welcome with an adult. 2 PM Friday HISTORICON 2017 Preliminary Events List Page 21 3 PM F-321 Trench Wars: France 1940 – The F-551 Zeus vs. Hera, Battle of Greek F-342 Aquinnah Village , Mashpea, British Guards Brigade At Boulogne Gods Massechussetts 1675 Theme Fantasy; 3 PM; Length: 2 hrs; Hosted by: Adam Hughes; Scale: 28mm; Pike & Shot; 3 PM; Length: 4 hrs; Hosted by: Graham Wilkinson; Scale: World War II; 2 PM; Length: 3 hrs; Hosted by: John Spiess; Scale: 25mm; Rules: Wargods of Olympus; Sponsor: Crocodile games; No. of Players: 6. 28mm; Rules: Muskets & Tomahawks - modified; No. of Players: 5. Rules: Trench Wars (modified); Sponsor: Miniature Building Authority; This is an introductory game for Wargods of Olympus rules by During the raid on Westridge Farm, a female settler Mary Hawkins No. of Players: 6. Crocodile games. Learn the rules by playing either for the side of was captured and taken away by the Ponakotek Indians. After Even without a movie, everyone knows about the fight for Dunkirk. Zeus through the embodiment of masculine Spartans or Amazons months of searching, the Rangers have discovered that she is being But how many know about the battle by the British 20th Guards manipulated by the goddess Hera to seek revenge against his held in the Aquinnah village in the Mashpea territory, they have Brigade to keep another Channel port--Boulogne--open? Come adultery. Rules and mechanics of the game will be taught. also reported that there are very few Indian warriors in the village, play and find out. Skirmish game using the Trench Wars rules F-362 Raid on Deerfield, 1704 the majority being out hunting and foraging. A rescue mission is modified for WW2. Game inspired by the --Boulogne launched. Can the Settlers rescue Mary before the warriors return? scenario for Battlefront by Richard de Ferrars and Paddy Green. French & Indian War; 3 PM; Length: 4 hrs; Hosted by: Mike Stelzer; Does Mary want to be rescued? Do dogs bite? Beware of slings and Terrain by M.B.A. Players under 14 welcome with a playing adult. Scale: 28mm; Rules: Song of Drums and Tomahawks; Sponsor: First stone tipped spears. Command Wargames; No. of Players: 8. F-376 Fighting in Etalle A force of French and Indian raiders surprise the Massachusetts F-301 The Curious Case of Jack the World War II; 2 PM; Length: 4 hrs; Hosted by: Maurice Holmes; Scale: town of Deerfield with a night time, winter raid during Queen Ripper 28mm; Rules: Bolt Action 2nd Edit; No. of Players: 7. Anne’s War. High snow drifts against the wooden palisade allow Pulp; 3 PM; Length: 3 hrs; Hosted by: Del Stover; Scale: 28mm; Rules: 7TV After pushing through Luxemburg, the 10th Panzer Div, supported Indians to climb over and attack the unsuspecting residents. Players Modified; No. of Players: 4. by Grossdeutschland Infantry Rgmt encountered leading elements control either townsfolk or raiders in this desperate, man-to-man The daughter of a noted British aristocrat has been kidnapped by of the French 2nd Light Cavalry Division, which were defending a skirmish. Fast-play, man-to-man skirmish rules Jack the Ripper, and Sherlock Holmes, Dr. Watson, and Detective line along the Semois River. The Germans forced the French back F-438 Battle of Daugavpils (Sept 28, Lestrade are on the case. They’ve tracked down the Ripper’s towards Etalle, but were soon caught up in stiff fighting on the 1919) Theme hideaway, an old Norman church, and they close in for the arrest. outskirts of Etalle. Scenario played with four rules sets. Arc of Fire, Can Sherlock save the day? Or will the Ripper claim one more Bolt Action, Disposable Heroes and Under Fire. Come experience Inter-War ; 3 PM; Length: 4 hrs; Hosted by: Ed Dowgiallo; Scale: 28mm; victim before his capture? A rollicking adventure with twists and Rules: Arc of Fire; Sponsor: Old Glory and The Tactical Retreat; Prize: Prize Skirmish Gaming. Rules taught. turns. supplied by Old Glory 25s; No. of Players: 6. F-500 Ratten Krieg While aiding Latvia during the Russo-Polish War, 3 companies F-297 Star Date 3017: Operation World War II; 2 PM; Length: 4 hrs; Hosted by: Joseph Richards; Scale: of the Polish 1st Legionary Division and two tank platoons were Watering Hole 15mm; Rules: Flames of War; No. of Players: 6. assigned to eliminate a Soviet bridgehead on the southern side of SciFi; 3 PM; Length: 2 hrs; Hosted by: David Cashin; Scale: 1/1200; Rules: Fun with all the WWII toys. Brombauers, flamethrowers, OT-34’s, the Daugava river. The Soviets were entrenched in an old Russian Full Thrust Lite; Sponsor: Ground Zero Games; No. of Players: 5. Molotov projectors all packed into a burning, blasted city. Nazis fort. The confrontation was over in 75 minutes. Refought as a The Alien Confederation quickly penetrate deep into Tellurian face off against Communists in Stalingrad. Can your conscripts skirmish scenario. Space, but long vulnerable supply lines force their ships to refuel hold out? Will the stormtroopers be able to take Pavlov’s house? F-388 SOCOM and Sorcery at nearby gas giants. Tellurian Starships and their escorts mount Action takes place in a highly detailed cityscape. a surprise counter-attack dubbed “Operation Watering Hole. The Modern; 3 PM; Length: 4 hrs; Hosted by: Miles Reidy; Scale: 28mm; 3 PM Rules: Donnybrook (modified); Prize: Beyond the dreams of avarice; No. Alien convoy is caught refueling, but the Tellurians caught more of Players: 8. than they bargained for! Rules and scenario designed for first time F-487 Battle of Isengard T.A. 3019 players, and veterans are always welcome. Walk ups welcome to In the remote Afghan desert strange new Egyptian ruins have been take an empty seat. Fantasy; 3 PM; Length: 4 hrs; Hosted by: Louis Valenti; Scale: 15mm; discovered. There’s something ominous about these ruins as it’s Rules: God of War; Sponsor: W.A.M.P.; No. of Players: 4. got all sides scrambling to send units racing to discover what lies F-228 Tiger Fight Theme Saruman has miscalculated badly. His mighty army has been hidden there. SOCOM and Sorcery is THE historical simulation World War II; 3 PM; Length: 3 hrs; Hosted by: Ron Prillaman; Scale: destroyed at Helm’s Deep. Worse yet the slumbering Ents of that answers the age old question, can a RPG take out a dragon? 54mm; Rules: Battleground (Modified); No. of Players: 6. Fangorn Forest have awakened to the White Wizard’s evil. The last You’ll command a team of crack troops that will explore both North West Europe 1944. The advancing American armor have march of the Ents has begun! Will it spell the final doom for the rise the ruins and the catacombs under them. Sign on for fun and run into their worst nightmare: a German Tiger tank. Can the of Isengard? Grab your pipe or palantir and refight the climactic adventure. Kids are welcome if accompanied by a parent guardian. numerically superior Shermans take out the single Tiger? Will the battle from The Two Towers. This battle will have elements of the Tiger ‘brew up’ all the Americans? A battle of quantity vs. quality. book and the movie. Beginner friendly & Rules Taught. No Kids This will be a classic tank battle based on the movie ‘Fury’. under 14 w/o parent. No food. 3 PM Friday HISTORICON 2017 Preliminary Events List Page 22 6 PM F-261 Fireball Forward – Fraternal F-230 Fireball Forward – The French F-513 Into The Darkness: Warhammer Grave – Kursk, 1943 Theme Counter-Attack, 14 May 1940 40K: The Plains Of Kaldoron World War II; 3 PM; Length: 3 hrs; Hosted by: Mark Fastoso; Scale: World War II; 4 PM; Length: 3 hrs; Hosted by: Peter Charles; Scale: 15mm; SciFi; 5 PM; Length: 4 hrs; Hosted by: James Harvey; Scale: 28mm; Rules: 15mm; Rules: Fireball Forward; No. of Players: 6. Rules: Fireball Forward; No. of Players: 4. Warhammer 40k and house rules; Sponsor: LXG, Gaming Garage & The As the schwerepunkt of the 1st SS drives up the rolling farmland The French counter-attack into the town of Bulson. This town MECHANICON; No. of Players: 12. towards hill 252.2 elements of the 2nd Panzergrenadier Regiment controlled roads that led straight to the German bridgehead at Come join us in a Warhammer 40,000 TANKFEST. The Plains of try to secure the division’s eastern flank. Most of the Soviet infantry Sedan. If the French take the town it could unhinge the entire KALDORON have seen the most vicious tank battles in the 40th was dispersed in the initial German advance so the Soviets threw in German advance. Can the French turn history, or will the German millennium. Come command a tank or squadron in this infamous what was close at hand - T-34s and lend-lease Churchills of the 15th blitzkrieg continue to roll? tank battle. Will you become a new tank ACE or get destroyed with Guards Separate Heavy Tank Breakthrough Regiment. These brave your tank? 5 PM tankers launched themselves into a counter-attack with hoped of F-382 Clash on the Steppes of Moscow, stalling the German advance. F-147 Chassepot vs Needle Gun December 1941 Theme 4 PM 19th Century; 5 PM; Length: 6 hrs; Hosted by: Wilbur Gray; Scale: 15mm; World War II; 5 PM; Length: 3 hrs; Hosted by: Ron Bingham; Scale: Rules: Age of Valor (Age of Eagles II Age of Rifles Extension); Sponsor: Age 28mm; Rules: Bolt Action 2d Edition; Sponsor: Battle Barn Wargamers; F-200 Largest Tank Battle Ever! Theme of Eagles; Prize: Order of the Pink Pansy; No. of Players: 8. No. of Players: 6. Modern; 4 PM; Length: 2 hrs; Hosted by: Patrick Frayne; Scale: 15mm; The French and Prussians clash at Saarbrucken and Forbach at the On a cold winter day in December, 1941 and within sight of Rules: ROMMEL RULES! By Pete Panzeri; Sponsor: MILITARY BUILDING beginning of the Franco-Prussian War. An expanded battlefield Moscow, the Wehrmacht makes a push, only to be met by an assault AUTHORITY (MBA); Prize: From MILITARY BUILDING AUTHORITY; adds lots of maneuver room, and optional reinforcements could No. of Players: 24. of fresh Manchurian Soviet troops. Both sides are on the attack to well turn disaster into victory. This is a new scenario for the AOV establish positions on the hilltops overlooking steppes of Moscow! Join GM’s Patrick, Pete & Team for the LARGEST tank-on-tank FPW Imperial expansion module. Thick skins needed for caissons Bolt Action experience preferred and no players under 15 years battle EVER. Massive TANK CORPS CLASH violently in the full of fun. of age. Deserts of the Mideast. Both sides Attack and Counter-Attacking F-224 White Eagle, Red Star: Poland in an intense battle with combined arms: Armor, Mech-Infantry, F-422 The Price of Honor – Polish Artillery, Missile and Close Air Support. Random events, hats, 1920 Cavalry vs. Germans September 1939 cheers and mayhem. What’s not to love? LOCATION: ADJACENT Inter-War ; 5 PM; Length: 4 hrs; Hosted by: John Koprowski; Scale: 20mm; Theme Rules: TFL: If The Lord Spares Us; No. of Players: 6. TO MBA AREA For PDF of Rules & Scenario email peterpanzeri@ World War II; 5 PM; Length: 5 hrs; Hosted by: Michael Sincavage; Scale: yahoo.com Its 1920 and Vladimir-Lenin not Putin- has his eye on turning all 15mm; Rules: Battlefront; No. of Players: 4. F-418 WWIII in the Ukraine! Theme of Europe into a Socialist Workers Garden of Eden. His first target The story of Polish cavalry charging (they usually fought is Poland. Once Poland falls, the door is wide open to Socialist dismounted) German tanks in September 1939 is a myth, but Modern; 4 PM; Length: 4 hrs; Hosted by: Ren Westermeyer; Scale: 1/72; Revolution across Europe...and then Amerika! Can the out- what is true is that Polish forces frequently bloodied the overly Rules: Bolt Action; Sponsor: Game Vault; No. of Players: 6. numbered and out-gunned Poles stop the Bolesheviks? As the tension in the Ukraine built, Russian generals sent a large confident Germans during the invasion. This scenario depicts armored fist to smash through the Ukraine. U.S and German F-497 By Fire and Sword Siege of a Polish attempt to prevent German seizure of a key village. As ground forces were sent one week before the invasion. On July 16th Warsaw Scenario 4 Lithuanian and infantry, cavalry, engineers, vehicles, etc. collide, the action is swift Russian ground forces went across the Ukrainian-Russian border, Tartar Attack! and deadly. Familiarity with Battlefront rules is needed as there slamming into the 13th Panzergrenadiers and the 1st Cavalry Pike & Shot; 5 PM; Length: 4 hrs; Hosted by: Karl Shanstrom; Scale: will only be a short review of the rules system. Please no children Division... Players 10 and up welcome! 15mm; Rules: By Fire and Sword; Sponsor: By Fire and Sword; Prize: under 15. Participation Prizes.; No. of Players: 8. F-110 Battletech – Grinder 3 6 PM Day 2. 29 July 1656. The Siege of Warsaw continues with a clash SciFi; 4 PM; Length: 3 hrs; Hosted by: Nathan Bell; Scale: 1/285; Rules: between the Swedish and Lithuanians with Tartar allies. The F-337 Death Has a Blue Bonnet On It! Total Warfare; No. of Players: 8. Swedish try to outflank the Polish and trap them. Can Warsaw be Age of Reason; 6 PM; Length: 4 hrs; Hosted by: Tod Kershner; Scale: 1/72; The Grinder is a free for all Battletech Demo game where new saved or will it fall to the might of the Swedish forces. This will be Rules: Warfare in the Age of Reason, 3rd Edition; Sponsor: On Military (or returning) players will be taught using the Introductory Rules. a series of linked games that will affect the outcome and final big Matters; Prize: The right to continue drawing breath.; No. of Players: 8. You start out with a Light Mech and as you die, you advance up battle Saturday. Its 1745 and the highlanders are revolting in this hypothetical clash to the next weight class. All materials, miniatures and dice will be between the forces of Bonnie Prince Charlie and the Hanoverian provided. Beginner Friendly & Rules Taught king in the highlands. Will the thin red line hold against the savage charges of the wild men of the North? Will the players come up with any original sheep jokes? 6 PM Friday HISTORICON 2017 Preliminary Events List Page 23 7 PM F-135 Battle of Perryville KY – Polk’s F-265 Fireball Forward – Crescendo – F-488 Morning of the 902nd Theme Right Wing Attack 20 August 1944 Theme World War II; 6 PM; Length: 4 hrs; Hosted by: Jerry Frazee; Scale: 20mm; American Civil War; 6 PM; Length: 4 hrs; Hosted by: Tom Garnett; World War II; 6 PM; Length: 4 hrs; Hosted by: Joseph Seliga; Scale: 15mm; Rules: Battlegroup Normandy; No. of Players: 5. Scale: 28mm; Rules: Carnage and Glory; No. of Players: 6. Rules: Fireball Forward; No. of Players: 8. 11 July 1944, 0430 hours-- The 902nd Panzer Grenadier Regiment This is the 1st of two games. Here the Confederate attack sought The Poles on Mount Ormel were subjected to numerous attacks attempts a pre-dawn break-up of the expected US advance to delay to turn the Union flank, first by General Polk’s attack to fix the from German forces inside and outside of the Falaise pocket. That the US juggernaut for another day. The dug-in Americans of the Federals, while General Hardee attacked to turn the Federal flank afternoon, 2nd SS Panzer Div launched a final assault from the East. 30th Infantry were to hold the line until morning when their attack (2nd game). Young folks 14+ welcomed Its objective was to split the defenders and break into the Polish would begin... F-570 Skirmish at the Tank Farm rear. The fighting was particularly intense and even senior officers F-537 Ambush at Grammichele Theme were involved. LTC Stanislaw Koszutski, commander of the 2nd Theme 6 PM; Length: 4 hrs; Hosted by: David Skibicki; Scale: Armored Reg wrote that at one time all of the weapons on his tank World War II; 28mm; Rules: Modified Bolt Action; No. of Players: 6. Modern; 6 PM; Length: 3 hrs; Hosted by: James Reynolds; Scale: 28mm; were firing and in two directions! Beginners welcomed. Rules will Rules: Force on Force; No. of Players: 8. be taught July of 1943, Operation Husky is in full swing! The 1st Canadians It is 1980 something and the has gone hot. Soviet forces are moving to support the British advance. However, the Germans are driving into Germany seizing strategic objectives. One such F-285 A World of Hurt: Tunisia -- see them coming and set a trap for the Canadians. Will you defend objective is a tank farm holding precious fuel reserves. All are February 1943 Theme the town with the Germans or assault with the Canadians? welcome to come play out this historic what if. World War II; 6 PM; Length: 6 hrs; Hosted by: Daniel Erdman; Scale: F-541 Today Capuzzo, Tomorrow 20mm; Rules: Command Decision 4 - Test of Battle; Sponsor: Test of Battle F-120 On the Southern Flank – Autumn Games; Prize: Gift certificate; No. of Players: 6. . , June 1941 Theme 1812 February 1, 1943. Combat Command D of US 168th Infantry Napoleonic; 6 PM; Length: 5 hrs; Hosted by: John Snead; Scale: 25mm; Regiment and the M3 Lee medium tanks of 3rd Battalion 13th World War II; 6 PM; Length: 4 hrs; Hosted by: Brian Cantwell; Scale: Rules: Carnage & Glory II; No. of Players: 8. Tank Regiment are tasked with advancing on Maknassy. The II 1/600; Rules: Field of Battle World War II; Sponsor: Picoarmor; Prize: Prizes The Saxons are defending the Southern flank of Napoleon’s Grande Battaglione of 92nd Fanteria -- with M14/41 tank support -- holds provided by Picoarmor (www.picoarmor.com); No. of Players: 6. Armee. What are the Russians up to? Sened Station, 10 miles short of the objective. German anti-tank With the disappointment of Operation Brevity and the arrival of units support the Italians, but maybe not for long. The air is full of the Tiger convoy, Churchill has pressured Wavell to launch his F-148 Battle of the Tagus River next offensive, despite minimal time for the crews to train on their Crossings Stukas. It’s a mixed-up frazzle in the olive groves and cactus patches. Can you make sense of it? Children 10+ are welcome with adult or newly arrived tanks. Can superior numbers, British spirit, and the Napoleonic; 6 PM; Length: 5 hrs; Hosted by: Robert Mccaskill; Scale: if familiar with Command Decision. Queen of the Desert carry the day and open the way to Tobruk or 28mm; Rules: Carnage & Glory II; No. of Players: 6. will the Desert Fox once again steal victory using daring and his 1810. French forces belonging to Marshal Ney’s Corps attempt to F-433 Pegasus Bridge – Clearing last fuel reserve? Maneuver battalions and brigades in this division cross the Tagus River cutting Wellington’s supply line. British and Benouville scale game of Operation Battleaxe. No experience needed, rules Portuguese forces must hold these crossings. Co-hosted by Nigel World War II; 6 PM; Length: 5 hrs; Hosted by: Michael Gesser; Scale: will be taught. Marsh and Bob McCaskill 60mm; Rules: Battleground WWII; No. of Players: 8. Young gamers welcome with supervising adult. F-379 The Viceroy’s Triumph: Battle of The British have consolidated position in Benouville and must clear Raab, May 25, 1809 the last of the German Grenadiers form their positions in the town 7 PM and there are plenty of hiding places - the battle of Pegasus Bridge, F-300 The Last Full Measure Napoleonic; 6 PM; Length: 5 hrs; Hosted by: Peter Anderson; Scale: the morning after. Players control squads of finely crafted 60mm 28mm; Rules: Field of Battle, 2nd edition; No. of Players: 8. 1:30 scale King and Country figures on a custom made with 10’ X American Civil War; 7 PM; Length: 3 hrs; Hosted by: Del Stover; Scale: The last of Prince Eugene’s battles with the forces of Erzherzog 24’ game board including a scale bridge! Kids with Adults 10mm; Rules: 2d6 ACW (Home Rules); No. of Players: 3. Johann, this action saw the Hungarian Insurrection in combat In the bitter aftermath of Gettysburg, what might have happened if for the first and last time. Children 14 and above welcome with a F-450 Tiger Fight from the Movie Fury! Gen. Meade had aggressively pursued the retreating Confederate playing adult Theme army? Can you, as Lee, command a fighting withdrawal? As Meade, World War II; 6 PM; Length: 3 hrs; Hosted by: Ron Prillaman; Scale: can you aggressively push forward? Find out on a nicely scenicked 54mm; Rules: Battleground modified; No. of Players: 6. battlefield with easy-to-learn rules that still demand good historical Can you, as the Americans, take out the Tiger? Or, as the German tactics. player, can you get the Americans before they get you? Give it a try, and see! 7 PM Friday HISTORICON 2017 Preliminary Events List Page 24 7 PM F-158 Eutaw Springs – September 8, F-318 Congo – Exploring the Dark F-203 Gnome Wars:.. Into the Lion’s 1781 Continent mouth American War for Independence; 7 PM; Length: 4 hrs; Hosted by: Geoff Colonial; 7 PM; Length: 3 hrs; Hosted by: Don Hogge; Scale: 28mm; Rules: Fantasy; 7 PM; Length: 3 hrs; Hosted by: James Stanton; Scale: 28mm; Graff; Scale: 15mm; Rules: Home Rules - but well tested; No. of Players: 8. Congo; No. of Players: 6. Rules: Gnome Wars; Sponsor: Miniature Building Authority; Prize: After Cornwallis’s army was captured at Yorktown, Nathaniel Africa, the dark and mysterious continent; what adventures await Gnomes!; No. of Players: 6. Greene led the American army in an attempt to drive the British those bold enough to venture into the vast jungle? Come and lead a It was a year ago in this same desert outpost that Havildar Ishar from the South. Col. Alexander Stewart and the British field army column in search of fame and fortune, or to defend your homeland Singh and the 36th Sikhs kept the world safe by defending the local moved inland, while the American army toward Charleston. They from bumbling European explorers. Gamers under the age of 14 biochemical plant from any robot, alien, or zombie that desired to met at Eutaw Springs, in the most back-and-forth battles of the war. are welcome with an adult. use the viruses and poisons created there for their evil ends. Today, F-329 Chariot Race at Circus Maximus F-546 Rescue the Daughters Of the scanning the sky as he has done each day since the event, Singh sees three exhaust trails heading his way. He knows his gnomes Ancients; 7 PM; Length: 3 hrs; Hosted by: Robert Varga; Scale: 15mm; Sheik don’t need any stirring words and simply turns to them and says, Rules: Modified Circus Maximus and Avalon Hill; No. of Players: 12. Colonial; 7 PM; Length: 4 hrs; Hosted by: James Lombardi; Scale: 28mm; Players bringing 9 figures from Brigade Games do not have to Recall the Chariot race from Ben Hur then you have an idea of Rules: Sword and the Flame; No. of Players: 6. preregister. No one under 13 without playing adult with parent/ what this game it like. You as the Charioteer predefine your chariots A colonial patrol escorting the daughters has been ambushed. The child teams encouraged. weight, its speed and the driver endurance. The race could involve troops have been killed and the daughters kidnapped. An Anglo- F-292 Into the Breeding Pits- Frost up to twelve chariots all racing around the eight segmented lanes Egyptian force has been mustered to rescue the Sheiks daughter. Grave of the Arena Spina for three laps. You need to be ever mindful of F-310 The Saga of Lower Uncton the other chariots positions and intentions, because anything goes Fantasy; 7 PM; Length: 4 hrs; Hosted by: Tony iglesiars; Scale: 28mm; when it comes to winning, and you surviving to race another day. Returns Rules: Frost Grave; No. of Players: 6. Kids 10 to 12 please have adult supervision while playing. Dark Ages; 7 PM; Length: 3 hrs; Hosted by: James Mcwilliams; Scale: Players can lead their Warbands down into the vast network of 28mm; Rules: Saga; Sponsor: Cotton Jim’s Flags; Prize: There will be a Saga F-402 A Funny Thing Happened on the catacombs, sewers and dungeons that run underneath the Frozen related prize.; No. of Players: 6. City. But Beware of an evil group that controls the Breeding Pits. Way to the Forum Warriors across the land return to Lower Uncton for pillage. Who Ancients; 7 PM; Length: 4 hrs; Hosted by: Nick Wasileski; Scale: 28mm; will end the day with the most spoils? Players with their own F-460 Down and Out in Eruk Rules: Astounding Tales!; Sponsor: Brigade Games; Prize: The coveted war-bands are welcome. There will also be some extra war-bands Fantasy; 7 PM; Length: 4 hrs; Hosted by: Philip Hartzog; Scale: 28mm; Wazzi Award; No. of Players: 12. available. Gamers under 14 welcome with adult. Rules: CROM (Lite); No. of Players: 10. The Fifth Annual Historicon Musical Wargame! Can the slave F-547 The Saxons Are Coming Conan and his company have hit on hard times in Eruk, their gold Pseudolus gain his freedom by uniting his young master, Hero, has run out after too much wine and pleasures between contracts. with the beautiful Phillia. The only things standing in the way Dark Ages; 7 PM; Length: 2 hrs; Hosted by: Jeff Wiltrout; Scale: 28mm; Looking for work, a cloaked man offers gold for retrieving what are a nervous steward, a strict mother and hen-pecked father, a Rules: SAGA; No. of Players: 2. he called a trinket. Conan accepts with no other prospects, but it conniving procurer, curvaceous slave girls, drunken soldiers, angry Come and learn how to play SAGA with brand new armies. King seems a little sketchy and too low pay. Lucky for you there was also gladiators, disappointed Vestals, and the ferocious general, Miles Arthur takes on the Saxon invaders. Have fun with an innovative a side job you were able to pick up. Come get in touch with your Gloriosus. Something appealing, something appalling, something game system while creating your own saga. inner barbarian and play a slayer, archer, thief or wizard in the for everyone: A COMEDY TONIGHT! Hyborian Age of Conan. F-256 Battle at Hartebeestmund (German South-West Africa, 1905) Colonial; 7 PM; Length: 4 hrs; Hosted by: Roy Jones; Scale: 25mm; Rules: Sword and the Flame (modified); No. of Players: 6. It’s a trap! Jakob Morenga, son of a Herero father and a Nama mother, and his Nama riflemen have been waiting for the Germans all along. And now the Germans are trapped between the hills and the river. It’s German Mausers, machine guns and cannon against concealed Nama rifles and Jakob Morenga’s guile, in a brutal struggle at Hartebeestmund. Whether German or Nama, no one’s coming out of this fight unscathed! From the forthcoming scenario book ‘The Nama Wars’. More at: www.hererowars.com. 7 PM Friday HISTORICON 2017 Preliminary Events List Page 25 7 PM F-345 The Battle Sainte Foy, April 28, F-357 Tha’s my USAid! Congo Chaos F-524 Modern Platoon Plus Playtest 1760 Modern; 7 PM; Length: 4 hrs; Hosted by: Mike Demana; Scale: 20mm; Modern; 7 PM; Length: 3 hrs; Hosted by: Andrew Frantz; Scale: 20mm; French & Indian War; 7 PM; Length: 4 hrs; Hosted by: Robert Moon; Rules: Wars of Insurgency; Sponsor: First Command Wargames; No. of Rules: Modern Platoon Plus by Dishdash Games; Sponsor: The Phalanx Scale: 40mm; Rules: Regimental Fire & Fury, modified for the F&IW; Players: 5. Consortium and Forthehistorian.com; Prize: Discount coupons and a book; Sponsor: Sash & Saber; Prize: MVP Trophy; No. of Players: 6. As the meltdown in The Congo continues, a ship filled with aid No. of Players: 4. The British army left behind in Quebec after the fleet sailed at the arrives in port. The local UN detachment arrives to guard it, but a Come join us for a beta testing session of the forthcoming Modern end of 1759 suffered greatly from hunger, scurvy and the problem company of Congolese paratroopers demand it is turned over to Platoon Plus rules from Dishdash Games. After a successful run of of living in a city they had largely destroyed in 1759. Now the them. The UN refuses, and as the standoff drags on, other factions playtests at Cold Wars, we are back with a new draft of the rules, French have re-grouped at Montreal and returned to recapture the filter into town and plan to seize the valuable food and medicine for covering both symmetrical and asymmetrical engagements, and city. Even so they must hope the French navy can break the British themselves. Each player’s faction controls 4-5 squads in this free- will be testing out the mechanics in a new conflict. Whether you blockade in the Atlantic. But control of Quebec MUST come first! for-all in 1960s Africa. Fast-play, easy-to-learn rules for modern have played Skirmish Sangin more times than you can count or Children under 16 ok, WITH playing adult. Fire & Fury experience warfare are new to modern wargaming, come be one of the first to try out helpful F-423 Aerodrome(R) 3.0 – Korean War this exciting, new system. Gamers under 14 must be accompanied by playing adult. F-526 The Raid on St. Francis, 1759 Aerial Combat French & Indian War; 7 PM; Length: 4 hrs; Hosted by: Robin Empey; Modern; 7 PM; Length: 3 hrs; Hosted by: Stanley Kubiak; Scale: 1/200; F-238 In Chase of Napoleon Scale: 28mm; Rules: Buckskins and Rangers - by - Battlefield Game Designs; Rules: Aerodrome(R) 3.0 Korean War-Era Aerial Combat Game; Sponsor: Napoleonic; 7 PM; Length: 3 hrs; Hosted by: Brian Dewitt; Scale: 1/1200; Prize: Yes - Gift Certificate; No. of Players: 11. Aerodrome(R) Aerial Combat Games; Prize: Wings & Medals; No. of Rules: Form of the Admiral’s Wake; Sponsor: NOVAG; No. of Players: 10. General Jeffery Amherst has sent Major Robert Rogers and his Players: 10. Napoleon’s invasion fleet was pursued by Admiral Nelson and on Rangers to St. Francis to exact revenge upon the village due to Fly Mig-15s and F-86 Sabre jets (and perhaps more) in simulated several occasions missed it my a matter of hours. Here the British the capture and mistreatment of two British officers who came air combat using the new Korean War-era version of the popular get another chance to intercept Napoleon on his way to Egypt. to the village in peace in exchange for their neutrality and gain Aerodrome(R) WW1 and WW2 aerial combat rulesets. New F-140 The Deluge: Battle of Tczew, information on the war in Quebec. The people of St. Francis, loyal mechanics and stats for the era, but still easy to learn and play, lots September 1657 Afternoon to the French, want nothing to do with the British. Will Rogers of fun. Rules taught, equipment provided. Up to 10 players per exact British vengeance or will the French prevail? No Children round, rounds run through allotted time. As always, Wings and Pike & Shot; 7 PM; Length: 4 hrs; Hosted by: David Bonk; Scale: 28mm; under 12 years of age and adult must be present. Medals for Victories and Valor! Spouse and Female Friendly Game. Rules: Carnage and Glory Computer Moderated Pike and Shot; No. of Under age 15 only with playing adult. Players: 6. F-174 Into the South – November 13, In September, 1657 as Swedish troops retreat north from Warsaw 2004 F-454 Vietnam 15mm Search and to fortresses along the Baltic a force of Polish and Austrian Imperial Modern; 7 PM; Length: 4 hrs; Hosted by: Michael Byrne; Scale: 28mm; Destroy troops block their way at the town of Tczew. Results from the Rules: Force on Force; No. of Players: 5. Modern; 7 PM; Length: 3 hrs; Hosted by: Rob Roriston; Scale: 15mm; morning game will set the stage for this battle. Rules: VIETNAM by Peter Pig; No. of Players: 4. Task Force (TF) 2/2 was tasked with clearing the Shuhada district of F-295 1941: Liberation of St Pierre and Fallujah. TF 2/2 mission is to drive to the Phase Line LOE engaging The White star (US,ARVN,Australian etc) platoon does search and Miquelon any insurgents that contacted them and then turning around and destroy. the Communists (VC/NVA) do pop up and kill. Using the Pulp; 7 PM; Length: 2 hrs; Hosted by: Kon Gojnycz; Scale: 28mm; Rules: clearing all remaining buildings. Will their plan work? Peter Pig Vietnam rules. Platoon a side. 5x3 table. gridded table. You can bring your own 12D6 (all one/same colour) if it helps your Dr Who Miniatures Game; Sponsor: Miniature Building Authority; No. of F-284 Under a Harvest Moon Players: 4. play? Modern; 7 PM; Length: 4 hrs; Hosted by: Frank Sciulli; Scale: 28mm; St Pierre, last remnant of the French Colonial Empire in Canada, Rules: Saturday Matinee Rules (In developemnt); No. of Players: 6. has a Vichy prefect. De Gaulle sends Free-French destroyers and a As the sun goes down on a hot and rainy night in Central America, submarine to ‘liberate’ the islands and capture the German trade a drug cartel prepares another shipment. The night sky is lit by a delegation. But Will the Vichy ‘loyalists’ give up without a fight? bright flash followed by a loud noise. Was it just lightning?. Could Will the Germans escape to their waiting submarine and - Hey! - it be the Yankee DEA, a rival cartel, or something more dangerous Why do the Germans have an octopus on that flag?! Extra victory and deadly? Adult themes, no children under 12. Contains elements points for witty banter. Pretzels provided. of RPG so bring your imagination. 7 PM Friday HISTORICON 2017 Preliminary Events List Page 26 7 PM F-102 BattleTech- Buying Time F-462 Battle for Sing-aa-pore, F-244 Check Your Six WWI – SciFi; 7 PM; Length: 4 hrs; Hosted by: Charles Shumar; Scale: 1/285; Rules: Destroyerman Series Hollywood Style Total Warfare; No. of Players: 8. SciFi; 7 PM; Length: 4 hrs; Hosted by: Leo Walsh; Scale: 15mm; Rules: World War I; 7 PM; Length: 4 hrs; Hosted by: Terry Terry; Scale: 6mm; After the 1st FedSuns Cavalry had sprung their trap and a number Unpublished; No. of Players: 6. Rules: Check Your Six with Home Brew Rules; No. of Players: 8. of the remaining loyalist forces had been destroyed outside the city The Mi-Aanka Cats in this alternate world - alternate history go Man to Man air combat over the trenches of WWI. Your aircraft is of Radcliffe, General Helen Eisner ordered a withdrawal from the on the offense as Capt. Reddy leads and Allied assault against the primed and ready. You’re primed and ready with your trusty pistol city and the world as the 1st FSAC stalked through the remains of Grik staging base at Sing-aa-pore. Cat Marines, Guards, and some by your side, just in case. Hey, in the movies you see the hero take the once proud city attempting to deliver the killing blow. General Imperial Marines make a landing to clear out these nasty raptor that pistol pot shot at his evil enemy and get him right between the Eisner and several other Mechs stopped to try and buy time for the critters. The game is based on the Destroyerman series by Taylor eyes, so why not here. There might be some other interesting plot remaining Raiders to make it off world. All materials, miniatures Anderson. The play is very bloody. This battle is from book 4, twists. Think CY-6 with a little bit of pulp in it. We’re flying string and dice will be provided. Intermediate to experienced players and Distant Thunders. bags here, it’s all for fun. Rules will be taught as needed. Please no no Players under 15 years old. F-367 For King or Empress – the Seven players under 14. F-108 Battletech – Ares vs Omega Years War F-354 It’s Not No Mans Land... It’s SuperHeavy Showdown Seven Years War; 7 PM; Length: 4 hrs; Hosted by: Steve Verdoliva; Scale: Ours. Theme SciFi; 7 PM; Length: 5 hrs; Hosted by: Ed III Wright; Scale: 1/285; Rules: 10mm; Rules: For King or Empress; Sponsor: First Command Wargames; World War I; 7 PM; Length: 4 hrs; Hosted by: Peter Gaut; Scale: 28mm; Total Warfare; No. of Players: 9. No. of Players: 8. Rules: Bolt Action w/ GAJO’s WW1 Variant; Sponsor: Board2DeathTerrain; Ever wanted to know which SuperHeavy mech is the best, well know The Prussians must overwhelm the Russians while holding off an Prize: Possible...; No. of Players: 6. you can find out in the Arena on Solaris VII. Where 5 Ares Tripods Austrian relief effort. These are a new set of rules published by First Fall 1917. France. The British along with the Poilu plan an all out will go against 4 Omega SuperHeavy Mechs. Who will survive..... Command Wargames. Fast-play, easy-to-learn horse and musket attack to destroy the Hun before 1918. Lice, rats, barbed wire, fleas, All materials, miniatures and dice will be provided. Intermediate rules shells, bombs, underground caves, corpses, blood, liquor, mice, to experienced players and no Players under 15 years old. F-371 55 Days to Helium cats, artillery, filth, bullets, mortars, fire, steel - and TANKS. That’s F-109 Battletech – Grinder 4 what war is! It’s all the work of the Devil. And it’s all here. Save Victorian Science Fiction; 7 PM; Length: 4 hrs; Hosted by: Tom Graves; the lice & fleas! Join us again as the Osprey Award winning WW1 SciFi; 7 PM; Length: 3 hrs; Hosted by: Mark Yingling; Scale: 1/285; Rules: Scale: 15mm; Rules: For Queen and Planet; Sponsor: First Command Trench Board makes one more appearance at Historicon. This is Wargames; No. of Players: 6. Total Warfare; No. of Players: 8. a mash-up of BAv1 & some BAv2 rules, along with GAJO’s WW1 The Grinder is a free for all Battletech Demo game where new Trade Legations from Earth arrived on Mars to partake in the trade variant rules. NO Rules Lawyers, please! Under 13 with playing (or returning) players will be taught using the Introductory Rules. gold rush. Their arrogance & ignorance have stirred the natives adult You start out with a Light Mech and as you die, you advance up to anger. Red Martians have besieged the foreign legation zone to the next weight class. All materials, miniatures and dice will be of the trade center Helium, the greatest city on Mars. The allied F-508 Meuse Argonne: Maximum Effort provided. Beginner Friendly & Rules Taught Earth expeditionary force sets out to relieve the legation but has World War I; 7 PM; Length: 4 hrs; Hosted by: Martin Fenelon; Scale: 1/285; Rules: Fight for the Skies: Wood & Canvas; Sponsor: MSD Games, F-421 Rescue at Mercy Hospital a long way to go & the Martians resist the entire way. Can the Expeditionary Force fight through? Will the walls & marines LLC; Prize: Merchandise Certificate; No. of Players: 8. SciFi; 7 PM; Length: 4 hrs; Hosted by: Michael Pierce; Scale: 28mm; Rules: hold until they arrive? Think of Khartoum… Fast-play, big battle The AEF is making their largest offensive to date. Colonel Billy Dead Run!; No. of Players: 8. Victorian Sci-Fi/Colonial rules Mitchell want to demonstrate the positive impact his aircraft The zombie apocalypse rages on. Millions of undead monsters roam can have on the battlefield. Despite days of air and ground the countryside. Survivors fight back in isolated groups while most F-169 First Battle of Pomme du Terre – 1918 bombardment, the Germans are holding on. A maximum effort government efforts have collapsed. Some military, hastily equipped airstrike has been ordered to destroy a key supply hub. Eager for anti-zombie combat, try to rescue citizens where they can. In World War I; 7 PM; Length: 4 hrs; Hosted by: Duncan Adams; Scale: American pilots will face tired, but experienced German veterans this story, a small team is moving to rescue survivors trapped in 25mm; Rules: Combat Patrol; No. of Players: 6. once more. Fast play WW I air-to-air action, players will handle Mercy Hospital and scavenge ammo at the local police station. In the waning days of the Great War retreating German troops fight flights of aircraft. Beginners welcome, rules will be taught. Children under 12 with adult. a rear guard action in a French Village against relentless Americans pursuit. F-252 CY6! – Kamikaze!!!! World War II; 7 PM; Length: 4 hrs; Hosted by: Phil D’Amato; Scale: 1/300; Rules: Check Your 6!; No. of Players: 8. The USS Intrepid is under attack by waves of Japanese Kamikaze planes. The sky is filled with anti-aircraft explosions. Can the US combat air patrol ward off the ferocious attacks or will the Sons of Nippon carry home the strike and die gloriously for the Emperor. 7 PM Friday HISTORICON 2017 Preliminary Events List Page 27 9 PM F-305 Slogging Through the Bocage, 8 PM F-394 Hail Of Fire – Hedgrow Hell part 2 Theme F-392 The Battle of Point Pleasant World War II; 8 PM; Length: 4 hrs; Hosted by: Brandon Fraley; Scale: World War II; 7 PM; Length: 3 hrs; Hosted by: Buck Surdu; Scale: 28mm; 15mm; Rules: Hail Of Fire; Prize: Raffle for participants; No. of Players: 8. French & Indian War; 8 PM; Length: 3 hrs; Hosted by: Adrian John; Rules: Combat Patrol(TM): World War II; No. of Players: 6. Scale: 28mm; Rules: Muskets & Tomahawks; No. of Players: 6. Battle across the French countryside as British and American forces try to take a German controlled village. Company level. New players As part of a battalion attack, a platoon of US infantry slogs its In 1774 Shawnee and Mingo natives unite under the great chief welcome and rules are fast playing! Raffle prize for participants! way through rows of bocage and fields. Their mission: seize the Cornstalk to halt colonial expansion into the Ohio Valley and clash farmhouse in the distance and open up the road for the advance with Virginia militia in the battle of Point Pleasant, the climactic 9 PM of the tanks. What is behind the next hedge? What is that diesel battle of Lord Dunmore’s War. sound? Is it a tank? Could it be one of ours or one of theirs? Combat F-573 Britons Arise Patrol features an intuitive and streamlined, card-based mechanic F-199 Catastrophic Castiglione Dark Ages; 9 PM; Length: 2 hrs; Hosted by: Jeff Wiltrout; Scale: 28mm; for resolving combat. Fight the game, not the rules. Napoleonic; 8 PM; Length: 3 hrs; Hosted by: Peter Panzeri; Scale: 28mm; Rules: SAGA; Sponsor: Footsore Miniatures; No. of Players: 2. F-314 Look, Sarge, It’s a Tutorial Rules: FRONTIERS-in-FLAMES; Sponsor: MILITARY BUILDING After fighting the Saxon the initial Saxon invasion, Arthur raises AUTHORITY (MBA); Prize: From MILITARY BUILDING AUTHORITY; the Briton forces to try to drive the Saxons back into the sea. Join World War II; 7 PM; Length: 2 hrs; Hosted by: David Wood; Scale: Other; No. of Players: 24. Rules: LSNC; No. of Players: 4. or a SAGA demo using the new Aeitus and Arthur rules. Can Wurmsers larger Austrian Army smack down Napoleon’s Interested in learning about the Look, Sarge family of rules. Want to French Army? Or will history repeat itself? A FAST-FUN version F-451 Tiger Fight from the Movie Fury! learn about the unique double random activation(TM) mechanism, from Napoleon’s early years! Random events, hats, cheers and Theme rules without charts, and the streamlined mechanics? One of the mayhem. What’s not to love? Email PETERPANZERI@YAHOO. World War II; 9 PM; Length: 3 hrs; Hosted by: Ron Prillaman; Scale: authors features a number of player-directed, two-hour tutorials com for info on THE LAST ‘Limited Edition’ WATERLOO 200th 54mm; Rules: Battleground modified; No. of Players: 6. of Look, Sarge, No Charts: WWII, Fate of Battle (Napoleonic), A Anniversary T-shirts! (Each one signed by the Artist!) MBA Can you, as the Americans, take out the Tiger? Or, as the German Union So Tested (ACW), and Bear Yourselves Valiantly (Ancients, CASTLE GAMING TABLE Email PETERPANZERI@YAHOO. player, can you get the Americans before they get you? Give it a Fantasy, and Mediaeval). The rules used in the tutorials will be first com for free PDF of Rules, Scenario try, and see! come, first served (and you can request rules ahead of time). 8 AM Saturday HISTORICON 2017 Preliminary Events List Page 28 9 AM Saturday 8 AM S-336 JOE HACK – Climax S-179 Second Battle of the Temple of Chanis S-467 Action Near Caplainerie, Ancients; 9 AM; Length: 4 hrs; Hosted by: Joe Swartz; Scale: 28mm; Rules: JOE HACK; No. of Players: 10. Normandy, July 11th, 1944 Theme Fantasy; 9 AM; Length: 4 hrs; Hosted by: Bill Acheson; Scale: 28mm; Battered but not beaten, both sides are all in. Will the 3rd century Rules: Dragon Rampant; No. of Players: 6. World War II; 8 AM; Length: 4 hrs; Hosted by: Ed Dowgiallo; Scale: invaders be able to accomplish what was not done for another 2 In the Chakan forests the Mu’uglavyani have been massing, 28mm; Rules: Battleground WWII; Sponsor: Old Glory and The Tactical centuries or will Rome maintain Pax Romana ? rules taught, minors Retreat; Prize: Old Glory will supply prize.; No. of Players: 8. preparing for an invasion of Tsolyanu. Will the Red Hats defeat welcome with adult the Boys in Blue? Childen 10+ welcome with playing parent, but Meeting engagement between elements of Panzer Lehr and be aware that there are naked army units on Tekumel. elements of the American 3rd Armored Division. The Germans S-472 Epic Conflicts of the Ancient are trying to drive up the boundary between the American 9th World: An Introduction to TRIUMPH! S-363 Raid on Deerfield, 1704 and 30th infantry divisions. Armored action in the French bocage. Fast Play Rules for Ancient and French & Indian War; 9 AM; Length: 4 hrs; Hosted by: Mike Stelzer; Medieval Battles Scale: 28mm; Rules: Song of Drums and Tomahawks; Sponsor: First 9 AM Ancients; 9 AM; Length: 2 hrs; Hosted by: Spencer Ginder; Scale: 15mm; Command Wargames; No. of Players: 8. S-146 Chassepot vs Needle Gun Rules: TRIUMPH! fast play ancient and medieval battles; Sponsor: A force of French and Indian raiders surprise the Massachusetts 19th Century; 9 AM; Length: 6 hrs; Hosted by: Wilbur Gray; Scale: 15mm; Washington Grand Company (www.wgcwar.com); Prize: Raffle for Thistle town of Deerfield with a night time, winter raid during Queen Rules: Age of Valor (Age of Eagles II Age of Rifles Extension); Sponsor: Age and Rose TRIUMPH! Army Pack; No. of Players: 8. Anne’s War. High snow drifts against the wooden palisade allow of Eagles; Prize: Order of the Pink Pansy; No. of Players: 8. Take on the role of Caesar, the Great Khan or Pharaoh of Egypt Indians to climb over and attack the unsuspecting residents. Players French and Prussians clash near Saarbrucken-Forbach at the and lead your forces against your brutal enemies as you battle control either townsfolk or raiders in this desperate, man-to-man beginning of the Franco-Prussian War. An expanded game table your way across four different matchups from Biblical, Classical, skirmish. Fast-play, man-to-man skirmish rules allows for plenty of maneuver while optional reinforcements could Dark Ages and Medieval times. This walk-up game opportunity S-201 The Wicked Witch Rules! Again! turn disaster into victory. This is a new scenario for the AOV FPW FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just Horror; 9 AM; Length: 2 hrs; Hosted by: Peter Panzeri; Scale: 28mm; Rules: walk-up if you see an opening) introduces players to the fast-play Imperial expansion module. Thick skins needed for caissons full WICKED WITCH RULES! BY PETE PANZERI; Sponsor: MILITARY TRIUMPH! ancient and medieval rules. Play one game or play a of fun. BUILDING AUTHORITY (MBA); Prize: From MILITARY BUILDING dozen. TRIUMPH! tutors are on hand to help introduce you to AUTHORITY; No. of Players: 24. S-254 Vendome, 15 December 1870 the game, teach and answer questions. Rules are easy to learn and Wait!? Didn’t we like MELT that witch already? And dropped a 19th Century; 9 AM; Length: 3 hrs; Hosted by: Bruce Weigle; Scale: 6mm; will be taught. Rules: 1871; No. of Players: 6. house on her sister? Well? Just when Dorothy & the gang thought S-564 Ilipa 206 BC – Epic Commands & After a two weeks of near-continuous marching and fighting, it was safe to re-decorate the Castle? A new Witch is Invading Oz General Chanzy’s 2nd Army of the Loire has fallen back on Colors Ancients in 54mm with a new Army of Flying Monkeys, Spooks and Winky-Guard Vendome (on the Loir River) to rest and regroup. There, two veteran Ancients; 9 AM; Length: 3 hrs; Hosted by: William Hupp; Scale: 54mm; du Corpse! Can the Wizard’s Balloon Corps, Oz Green-Dragoons, German corps attacked it on 15 Dec, forcing Chanzy to reverse his Rules: Commands & Colors Ancients; Sponsor: Thistle & Rose Miniatures; Munchkins, all help the Lion, Tin-Man, and Scarecrow? Or is it belated withdrawal across the river. The Germans must speedily Prize: Thistle & Rose starter army; No. of Players: 6. REALLY always up to Dorothy do believe in spooks! I do believe collapse the tenuous French bridgehead and seize the crossing The Battle of Ilipa in 206 BC is considered by many as Scipio in spooks!’ (Songs & Witch Laughs are not optional LOCATION: points, but they are as tired as the French ...and the day is late. Africanus’s most brilliant victory in his military career. Scipio’s MBA CASTLE TABLE AREA For Pdf of CLASSIC HORROR pre-battle maneuver and his reverse Cannae formation stands as FICTION -- WICKED WITCH RULES email peterpanzeri@yahoo. S-191 Battle of Lake Trasimene the acme of his tactical ability, the victory forever breaking the com. Ancients; 9 AM; Length: 4 hrs; Hosted by: Robert Evans; Scale: 15mm; Carthaginian hold in Iberia. Can you repeat Scipio’s victory or will S-168 Lionheart Rules: Might of Arms; No. of Players: 9. the elephants of Carthage crush the Romans? Medieval; 9 AM; Length: 2 hrs; Hosted by: Duncan Adams; Scale: 25mm; At length, an Insubrian horseman called out to his countrymen, S-291 The Sand Pebble Rules: Lionheart; No. of Players: 6. Behold, this is the consul, who cut to pieces our legions, and depopulated our country and city. I will now offer this victim to Colonial; 9 AM; Length: 4 hrs; Hosted by: Scott Landis; Scale: 28mm; It’s a grueling medieval battle ... and you are in command. Deploy the shades of my countrymen, who lost their lives in that miserable Rules: Home Brew; No. of Players: 6. your army in this miniatures game version of Parker Brothers’ manner. The History of Rome by Livy, Book 22 4-6 Another The American ship the San Pablo is on river duty in an increasingly classic board game “Lionheart.” The HAWKS will be hosting one crushing Roman defeat, Lake Trasimene is the earliest known hostile Chinese Village. The Captain wants to get underway but table of shorter games for Kids all day Saturday. Come help us example of a strategic turning movement. Do you side with the there are many obstacles in his path. You choice of Sailor or Chinese introduce your kid to the fun of miniature gaming. legendary Hannibal, or fight to save Rome’s legio Warlord and fight for your destiny or for the those of your country. 9 AM Saturday HISTORICON 2017 Preliminary Events List Page 29 9 AM S-173 Chopper Down – November S-498 By Fire and Sword Siege of S-514 Into The Darkness: Star Wars X 2004 Warsaw Scenario 5 The Glorious Wing Miniatures Game: DEMO’S Modern; 9 AM; Length: 4 hrs; Hosted by: Patrick Byrne; Scale: 28mm; Charge! SciFi; 9 AM; Length: 4 hrs; Hosted by: Lisa O’Branty; Scale: 1/72; Rules: Rules: Force on Force; No. of Players: 5. Pike & Shot; 9 AM; Length: 4 hrs; Hosted by: Karl Shanstrom; Scale: Star Wars X wing Main rules; Sponsor: LXG, Gaming Garage & The During heavy fighting at the beginning of the Battle for Fallujah, 15mm; Rules: By Fire and Sword; Sponsor: By Fire and Sword; Prize: MECHANICON; No. of Players: 12. a Marine Super Cobra was damaged and forced down. An Army Participation Prizes.; No. of Players: 8. Come join us in Star Wars X Wing Miniatures Game. Star Wars mechanized infantry unit is directed to rescue the pilots. Can the Day 2 29 July 1656. The Siege of Warsaw continues with a clash X Wing is an exciting, fast-paced miniatures battle game set in US infantry rescue the pilots before the insurgents find them? between the Swedish and Polish armies. This is the final big battle. the Star Wars Universe. Players control Imperial, Rebel or Sum S-358 Tha’s my USAid! Congo Chaos Can the charge of the Winged Hussars save Warsaw or will it fall and Most Wanted pilots and their ships. Outfit them with droids to the might of the Swedish forces. This will be a series of linked crew, weapons & tech upgrades. Command their fleet to complete Modern; 9 AM; Length: 4 hrs; Hosted by: Mike Demana; Scale: 20mm; games that will affect the outcome and final big battle Saturday. missions or exert control over a sector of space. Recommended Rules: Wars of Insurgency; Sponsor: First Command Wargames; No. of ages 14 years and over, but all are welcome. Players: 5. S-240 Kong – Rescue of Ann Darrow As the meltdown in The Congo continues, a ship filled with aid Pulp; 9 AM; Length: 2 hrs; Hosted by: Brian Dewitt; Scale: 40mm; Rules: S-556 Lock, Stock & Two Smoking arrives in port. The local UN detachment arrives to guard it, but a Rescue of Ann Darrow; Sponsor: NOVAG; No. of Players: 6. Daleks company of Congolese paratroopers demand it is turned over to King Kong ... SciFi; 9 AM; Length: 3 hrs; Hosted by: Jason Mirosavich; Scale: 28mm; Rules: Doctor Who Miniatures Game; No. of Players: 6. them. The UN refuses, and as the standoff drags on, other factions S-315 BETA Invasion of Japan, July filter into town and plan to seize the valuable food and medicine for 1998 London, 2007 AD: Cybermen and Daleks are attacking Torchwood themselves. Each player’s faction controls 4-5 squads in this free- Tower. The streets of London are a warzone. How long can you for-all in 1960s Africa. Fast-play, easy-to-learn rules for modern SciFi; 9 AM; Length: 3 hrs; Hosted by: Kevin Fischer; Scale: 12mm; Rules: survive? Play a skirmish game set in the world of Doctor Who. Muv-Luv Alternative: Tactics; No. of Players: 6. warfare S-372 55 Days to Helium S-496 SOCCER – The Mexican-American The alien species known as the BETA have invaded Japan. Can the combine might of the UN, US and Japan be enough to turn the Victorian Science Fiction; 9 AM; Length: 4 hrs; Hosted by: Tom Graves; War tide or fail like the rest of Europe and Asia? Based on the hit visual Scale: 15mm; Rules: For Queen and Planet; Sponsor: First Command Modern; 9 AM; Length: 3 hrs; Hosted by: Bob Wiltrout; Scale: 30mm; novel, manganese’s and anime series Muv-Luv. Wargames; No. of Players: 6. Rules: Corner Kick; No. of Players: 6. Trade Legations from Earth arrived on Mars to partake in the trade S-427 Something Sinister in As the U.S. forces close in on Mexico City, they face numerous gold rush. Their arrogance & ignorance have stirred the natives serious obstacles - water, parking and the dread Chicharito! Can Salamanca – Dr. Who Special to anger. Red Martians have besieged the foreign legation zone they wring a point from the Azteca or will they be forced back to SciFi; 9 AM; Length: 4 hrs; Hosted by: Brian Robinette; Scale: 28mm; of the trade center Helium, the greatest city on Mars. The allied their own border empty-handed? CORNER KICK rules are easily Rules: Savage BBC; Sponsor: Bad Wolf Corporation; Prize: yes; No. of Earth expeditionary force sets out to relieve the legation but has learned - If you understand the rules and tactics of soccer, you’ll Players: 12. a long way to go & the Martians resist the entire way. Can the be fine. Children under 10 welcome if accompanied with a playing While headed to the 2031 World Cup, The Doctor arrives in Expeditionary Force fight through? Will the walls & marines adult. 13th Cent. Spain. Something is not right, Princess Blanca has a hold until they arrive? Think of Khartoum… Fast-play, big battle sinister new advisor, Ezekiel’s Wheel has been spotted, & strangely S-171 The Battle of Friedland Victorian Sci-Fi/Colonial rules helmeted knights have been seen in the city. Will you choose to help S-510 Wood & Canvas: Dawn Patrol Napoleonic; 9 AM; Length: 4 hrs; Hosted by: David Wood; Scale: 10mm; save mankind or enslave the lesser beings inhabiting the dismal Rules: Fate Of Battle; No. of Players: 6. backwater. HCon 2027 theme game presented early to avoid scale World War I; 9 AM; Length: 4 hrs; Hosted by: Martin Fenelon; Scale: June 14th, 1807. Bennigsen tries to crush Lannes exposed corps creep. 1/285; Rules: Fight for the Skies: Wood & Canvas; Sponsor: MSD Games, before the rest of the French army shows up. This battle features LLC; Prize: Merchandise Certificate; No. of Players: 8. all three arms and everyone is on the attack! We will be running Another dawn, another patrol to stop the German reconnaissance this scenario all day, using different sets of rules for compare and aircraft from getting photographs of the British trenches. There are contrast purposes. new replacements to break in, with only a few veterans to lead them. But they have to go up, even if their average survival at the front is only 15 days. Will this patrol be a success, or will the German aces add to their scores again? Fast play WW I air-to-air combat, each player will command a flight or more of aircraft. Beginners welcome, rules will be taught. 9 AM Saturday HISTORICON 2017 Preliminary Events List Page 30 9 AM S-568 Battle of Cambrai November 20, S-306 Action at Pomme du Terre, 1940 S-432 Pegasus Bridge – Michael McGee 1917 Theme Theme and the Tank World War I; 9 AM; Length: 4 hrs; Hosted by: Bill Daniel; Scale: 1/285; World War II; 9 AM; Length: 3 hrs; Hosted by: Buck Surdu; Scale: 28mm; World War II; 9 AM; Length: 5 hrs; Hosted by: Michael Gesser; Scale: Rules: Special Order 6; Sponsor: WNPG; No. of Players: 10. Rules: Combat Patrol(TM): World War II; No. of Players: 6. 60mm; Rules: Battleground WWII; No. of Players: 8. It is November 1917, Allied Command proposes using tanks The Nazi juggernaut has pushed across the Meuse River. A platoon As the SP gun approaches the zigzag trench, Pvt. Michael McGee in mass to break the Hindenburg line and capture the Town of of French infantry is cut off in the village of Pomme du Terre. Their steps into the road firing his Bren gun, as the Germans focus on Cambrai in Northern France. Using a concentrated attack across last orders before the radio cut out were to hold the village and its him, two Paras rush the tank with Gammon grenades! As the a narrow front between the Canal du Nord and St Quentin canal, important crossroad as long as possible. Lightly armed and under dust clears Michael McGee still stands in the road and the other this force will encircle Cambrai and then capture it. The game will strength, the platoon begins to prepare its defenses when they hear German SPs are retreating to Caen - the battle of Pegasus Bridge, pit the players against a team of hardened German NPC’s. We will the unmistakable sound of diesel engines in the distance. It won’t the morning after. Players control squads of finely crafted 60mm be using 300 tanks models on a huge 12 ft 3D table modeling the be long now! Combat Patrol features an intuitive and streamlined, 1:30 scale King and Country figures on a custom made with 10’ X terrain surrounding Cambrai. Sponsored by TrenchX card-based mechanic for resolving combat. Fight the game, not 24’ game board including a scale bridge! Kids with Adults S-215 The Battle of Cape Esperance the rules. S-437 Pegasus Bridge – Tommy Killean World War II; 9 AM; Length: 4 hrs; Hosted by: Bill Sterner; Scale: 1/2400; S-377 Fighting in Etalle and his PIAT Rules: Seekrieg 5; Sponsor: Seekrieg Admiralty; No. of Players: 8. World War II; 9 AM; Length: 4 hrs; Hosted by: Maurice Holmes; Scale: World War II; 9 AM; Length: 5 hrs; Hosted by: Adam Gesser; Scale: On the night of 11 October, Japanese naval forces sent a major 28mm; Rules: Disposable Heroes and Coffin for Seven Brothers; No. of 60mm; Rules: Battleground WWII; No. of Players: 8. supply and reinforcement convoy to their forces on Guadalcanal, Players: 7. As the morning of D Day breaks, the German snipers in the La consisting of two seaplane tenders and six destroyers. In a separate After pushing through Luxemburg, the 10th Panzer Div, supported Porte Church start their work harassing the British Paras, but operation, three heavy cruisers and two destroyers were to bombard by Grossdeutschland Infantry Rgmt encountered leading elements Tommy Killean has a PIAT! The battle of Pegasus Bridge, the Henderson Field to destroy Allied aircraft and the airfield’s facilities. of the French 2nd Light Cavalry Division, which were defending a morning after. Players control squads of finely crafted 60mm 1:30 Join members of the Seekrieg Admiralty in their ongoing study of line along the Semois River. The Germans forced the French back scale King and Country figures on a custom made with 10’ X 24’ naval warfare. towards Etalle, but were soon caught up in stiff fighting on the game board including a scale bridge! Kids with adult S-235 Wake Island 1941 – Air Force/ outskirts of Etalle. Scenario played with four rules sets. Arc of Fire, Bolt Action, Disposable Heroes and Under Fire. Come experience S-542 Today Capuzzo, Tomorrow Dauntless – USMC Wildcats vs IJN Skirmish Gaming. Rules taught. Tobruk. Operation Battleaxe , June Zeros 1941 Theme S-414 No Coffee for You! Java Sea World War II; 9 AM; Length: 4 hrs; Hosted by: Dennis Wang; Scale: World War II; 9 AM; Length: 4 hrs; Hosted by: Brian Cantwell; Scale: 10mm; Rules: Air Force/Dauntless; No. of Players: 8. Redux. 1/600; Rules: Field of Battle World War II; Sponsor: Picoarmor; Prize: Prizes Air Force boardgame on 4” hexes, 1/200th scale planes and World War II; 9 AM; Length: 3 hrs; Hosted by: Bruce Bonnevier; Scale: provided by Picoarmor (www.picoarmor.com); No. of Players: 6. telescoping flight stands with altitude and speed dials. Bring your 1/2400; Rules: Command at Sea; No. of Players: 6. With the disappointment of Operation Brevity and the arrival of own WiFi enabled tablet (preferred), smartphone, or computer with While the challenges facing the ABDA fleet are well known, the IJN the Tiger convoy, Churchill has pressured Wavell to launch his a browser. Ref can provide some tablets. No pencils/paper needed. had problems of their own - untested doctrine, faulty munitions next offensive, despite minimal time for the crews to train on their Free rules and tutorial. and dismal long range performance from their Long Lances. This newly arrived tanks. Can superior numbers, British spirit, and the scenario features the cruisers that settled the engagement, with Queen of the Desert carry the day and open the way to Tobruk or S-250 Fireball Forward Tutorial – lesser involvement by the mutually engaged light forces. Save for Pouppeville, Normandy 6 June 1944 will the Desert Fox once again steal victory using daring and his early bad luck, Admiral Doorman’s fleet might have left a very last fuel reserve? Maneuver battalions and brigades in this division World War II; 9 AM; Length: 3 hrs; Hosted by: Michael DeCarlo; Scale: different mark on history - could that happen today? scale game of Operation Battleaxe. No experience needed, rules 20mm; Rules: Fireball Forward!; No. of Players: 4. will be taught. This scenario is intended as a tutorial for players new to the Fireball Forward Game System - from Utah Beach, American Forces had Young gamers welcome with supervising adult. to cross flooded fields over causeways and then through small Norman towns, hopefully secured by the paratroops. Americans, can you clear the town for the boys coming ashore? Germans, can you hold the town to keep the invaders bottled on the beach? With Fireball Forward courage, cunning, and luck wins the day. Every game is a story you will retell, For new players. Older kid friendly. 10 AM Saturday HISTORICON 2017 Preliminary Events List Page 31 10 AM 10 AM S-324 Chariot Race at Circus Maximus S-274 Tank Fight at the Chinese Farm, S-258 Kesseldorf Ancients; 10 AM; Length: 3 hrs; Hosted by: Robert Varga; Scale: 15mm; Oct. 1973 Theme Rules: Modified Circus Maximus and Avalon Hill; No. of Players: 12. Modern; 10 AM; Length: 4 hrs; Hosted by: Kenny Noe; Scale: 12mm; Rules: Age of Reason; 10 AM; Length: 3 hrs; Hosted by: Timothy (Tim) Tilson; Mein Panzer; Sponsor: ODGW; No. of Players: 6. Scale: 15mm; Rules: Black Powder; No. of Players: 5. Recall the Chariot race from Ben Hur then you have an idea of what this game it like. You as the Charioteer predefine your chariots 15 December 1745. The Prussians under King Frederick and Prince The Sharon Division has crossed the Suez and taken the fight to weight, its speed and the driver endurance. The race could involve Leopold are marching separately towards Dresden. Holding the Egypt itself! The only problem is an heavily defended area known up to twelve chariots all racing around the eight segmented lanes city is an Austro Saxon force under Count Rutkowski. Early in the as the Chinese Farm. Come play Mein Panzer Core Rules with a of the Arena Spina for three laps. You need to be ever mindful of morning, Prince Leopold stumbles onto the flank Rutkowski’s army. little modern twist. Command Units of Israel bent on revenge to the other chariots positions and intentions, because anything goes Can he defeat the Saxons and end the war? the surprise attacks or lead the Egyptian forces that are threatened when it comes to winning, and you surviving to race another day. to be surrounded and cut off from the homeland. Rules Taught, S-299 Volleys at Dawn Kids 10 to 12 please have adult supervision while playing beginners Welcome. American Civil War; 10 AM; Length: 3 hrs; Hosted by: Patrick O’Neill; S-481 Holiday in Zululand S-327 Attack On Port Tomasina Scale: 10mm; Rules: 2d6 ACW (Home Rules); No. of Players: 5. Colonial; 10 AM; Length: 4 hrs; Hosted by: Edward Watts; Scale: 15mm; Modern; 10 AM; Length: 2 hrs; Hosted by: Jerry Kornegay; Scale: 28mm; Union and Confederate troops stand on opposite sides of a gentle Rules: The Sword and the Flame using 500 Fighting Englishmen move Rules: Skrimish Sangin by Phalanz Consortium; Sponsor: Phalanz valley, knowing that the coming battle may be their last. Artillery system; No. of Players: 6. Corporation; Prize: Merchandise Certificates; No. of Players: 6. opens fire, regimental flags are raised, and battle lines begin to An invading British column hopes to advance to the Zulu king’s Demonstration game to introduce participants to Skirmish move. Join us for a rousing and tactically challenging battle that kraal, capture the cattle herds and end the war quickly. No problem Sangin game and rules. The scenario involves an operation in a will test your generalship. Lovely terrain and rules that are easy to unless the Zulus disagree. Young players who can read the double hypothetical African country. On April 5,1997, a unit of Sudafrika learn but reward tactical acumen. sided play sheet welcome. commandos arrive hidden in a ship docked at Toimasina Port and S-576 Miller’s Cornfield, Antietam, 17 S-129 The Approach to Newbury – waited for nightfall. The 8-man team must take and hold the port September 1862 September 1643 gate to allow offloading of combat vehicles. Players restricted to American Civil War; 10 AM; Length: 4 hrs; Hosted by: John McConnell; ages 15 to adult. Players will receive rules instruction followed by English Civil War; 10 AM; Length: 4 hrs; Hosted by: Nigel Marsh; Scale: Scale: 28mm; Rules: By Company, Into Line!; No. of Players: 12. guidance as necessary throughout the demo game. 28mm; Rules: Carnage&GloryII - ECW; No. of Players: 6. Refight the contest over the bloodiest patch of ground on America’s Prince Rupert, commanding a flying column of the King’s army, S-455 Vietnam 15mm Search and bloodiest day. Union and Confederate regiments marched into The is tasked with delaying the march of the Parliamentarian army Destroy Cornfield starting at first light, each side receiving reinforcements commanded by Essex. On September 18, the two forces encounter Modern; 10 AM; Length: 3 hrs; Hosted by: Rob Roriston; Scale: 15mm; intended to sway the fighting their way, and to ultimately give them one another close to the village of Aldbourne, resulting in the Rules: VIETNAM by Peter Pig; No. of Players: 4. control of the field. Skirmish gaming on a large scale, but built for skirmish at Aldbourne Chase. The White star (US,ARVN,Australian etc) platoon does search and speed! Age 15 or older if not accompanied by an adult. Michael destroy. the Communists (VC/NVA) do pop up and kill. Using the McConnel is co-GM. S-448 Shatterlands Walk Up Demo Peter Pig Vietnam rules. Platoon a side. 5x3 table. gridded table. S-119 Into the Woods Fantasy; 10 AM; Length: 3 hrs; Hosted by: Ben Rubin; Scale: 25mm; Rules: You can bring your own 12D6 (all one/same colour) if it helps your Shatterlands: Skirmish Warfare in the Banakur Forest; Sponsor: Stonegate play? American War for Independence; 10 AM; Length: 4 hrs; Hosted by: Forge; Prize: Prizes Awarded; No. of Players: 8. Richard Mentch; Scale: 28mm; Rules: Carnage & GloryII; No. of Players: 8. Have a few minutes to kill? Come walk up and play Shatterlands, S-562 World War III Gone Hot – Team In the fall of 1777, the British Canadian army advanced through the new character driven black powder fantasy skirmish game from Yankee Theme the wooded, sparsely settled, lands along the Hudson River. The Stonegate Forge. Jump in at any time, get into action right away, Modern; 10 AM; Length: 7 hrs; Hosted by: Paul Delaney; Scale: 15mm; American Northern army stood in its way. jump out whenever you need to or stick around and play as long Rules: Team Yankee; Sponsor: Battle Front; No. of Players: 10. as you want. System is quick to pick up and intuitive. Leave with Please join us for a session or more of a multi day game of Team a figure, an individualized character card and a discount coupon Yankee. The game will run in multiple sessions and days as one for our booth. We will be running demos all weekend and a full very large game. It is 1984 and the Soviet Union has gone on the scenario on Saturday night. Walk-ups welcome without ticket! offensive. 5 Players will run the Warsaw Pact Forces. NATO Forces Nobody will be turned away! will do their best to defend against this onslaught. 5 players will defend and then maybe counter attack. This is not a points-based game but actual force organizations will be used. Players may bring and use their own figures or the figures supplied by the game masters. Players under 13 years of age must have a parent present. 10 AM Saturday HISTORICON 2017 Preliminary Events List Page 32 10 AM S-144 Intrusion at the Oktoberfest S-531 Silent Fury Captain’s Academy S-229 Fireball Forward – Assault at Napoleonic; 10 AM; Length: 4 hrs; Hosted by: Greg Robitaille; Scale: SciFi; 10 AM; Length: 2 hrs; Hosted by: Nathan Bentley; Scale: 1/1200; Sedan, 13 May 1940 15mm; Rules: Carnage and Glory II; Prize: Medals for best players and Rules: Silent Fury; Prize: Chocolate; No. of Players: 4. World War II; 10 AM; Length: 3 hrs; Hosted by: Peter Charles; Scale: bragging rights.; No. of Players: 4. Welcome Cadet! At Silent Fury Captain’s Academy you’ll get a crash 15mm; Rules: Fireball Forward; No. of Players: 4. An initial encounter during the French Invasion of Saxony in course on commanding some of the deadliest ships and crews in The German dash through the Ardennes caught the French early October 1806. Hidden movement and limited Line of Sight the solar system! Easy and fast to learn, walk-ups welcome! completely by surprise. After a many hour bombardment by scenario rules will be in play for this tactical level game. Can the S-157 Battle of Oithuz: 8 August the Luftwaffe, the infantry took to their rafts to cross the Meuse. Prussian Generals change History? Will the French repeat history? 1917-Romania vs Germany Despite the defenses being only partially finished, and the French Period knowledge is recommended. Rules knowledge not required. troops unprepared for the violence of the German onslaught, a There will be room for extras, so come on by! Child under 13 with World War I; 10 AM; Length: 4 hrs; Hosted by: Steven Gelhard; Scale: river assault against defended positions is a high risk move. At a parent welcome! 10mm; Rules: Take Action: WW1; No. of Players: 6. Wadelincourt the heroics of a handful of engineers busted a hole S-161 Battle of Liebertkolwitz, 1813 After the fall of Bucharest in December, the Romanian government in the French defense that started the German bridgehead. retreated to Iasi in Northeastern Moldovia. The Austro-Germans Napoleonic; 10 AM; Length: 4 hrs; Hosted by: Phil Jones; Scale: 6mm; attacked to occupy the rest of Romania. The German 117th Div S-275 Fubar The Devil’s Dance Floor Rules: Volley and Bayonet; No. of Players: 4. attacked the Romanian 7th Div reinforced by the Russian 195th World War II; 10 AM; Length: 4 hrs; Hosted by: Don Carter; Scale: 25mm; Despite orders not to get heavily engaged, Murat faces down the Regt and drove them back through the hills but fell short of a Rules: Mein Zombie Squad level; No. of Players: 3. gathering Allied army in the preamble to Leipzig. Over 120,000 breakthrough. Fun, easy to learn World War One rules. 1943 North Africa British and Axis forces have been fighting back troops converge as (probably) the largest cavalry action of the S-340 Aerodrome1.1 and forth, when a plague break out in the Axis camp. German Napoleonic Wars develops. forces turn into Zombies. British troops fight hard, but cannot stop World War I; 10 AM; Length: 6 hrs; Hosted by: Richard Heffner; Scale: S-465 The Battle of Rivoli the horde. Small Group of desert rats decide to put on a final show. 1/72; Rules: Aerodrome1.1; Sponsor: Stanley F. Kubiak; Prize: Wings; No. Can the win or is this their last stand? Napoleonic; 10 AM; Length: 4 hrs; Hosted by: Mitch Abrams; Scale: 15mm; of Players: 10. Rules: Et Sans Resultat; No. of Players: 6. Fun - Fast WW1 Air Combat - Rookie or Vet, Come try to earn S-276 (WWII Naval): Hollandia – the 1797: Italy: The Battle of Rivoli. Austrians versus French. The ESR your wings (real Wings) For over 16 years (47 Cons), over 540 Carrier Battle rules will be taught and with emphasis during play of understanding HMGS gamers have earned their Wings & Glory or go down in World War II; 10 AM; Length: 4 hrs; Hosted by: Stephen Berger; Scale: the rules. Players act as commanders in this Grand Tactical and Flames. Games last about 1 hr. - pilots shot down yield seat to 1/4800; Rules: Task Force; Sponsor: ODGW; No. of Players: 10. very playable game. The French must control the central position waiting pilots. Victory records kept, ( 2 ladies in top 10 ), stop by April 22, 1944: MacArthur (and his navy) invade New Guinea whereas the Austrians attack from near surrounding terrain. Critical check us out. Ask anyone wearing Wings. Same as Fri. in Pel Rules at Hollandia. The IJN dispatches a carrier TF to raid and disrupt to play is Command and Control. As Divisional Commanders you , Simple & Taught, easy to learn, Female & Youth friendly. Under the invasion. TF 58.1 and TF 58.2 provide air cover and offensive must place your Brigades in position to allow your brigades to have 11 Only with playing parent or agreement between Parent & GM. capacity. A carrier engagement is inevitable. Rules taught, beginners success - which is the real challenge. Fast paced combat allows the S-123 The Greyhounds’ Counter Attack welcome game to move rapidly with a charge/countercharge Napoleonic feel. No players under 14 without adult supervision. The rules will be World War II; 10 AM; Length: 4 hrs; Hosted by: Steve Waddell; Scale: S-281 Raid on the Mystery Village taught at this game! All materials will be supplied. 28mm; Rules: Modified NUTS! Skirmish Rules; No. of Players: 6. World War II; 10 AM; Length: 4 hrs; Hosted by: Patrick McElveen; Scale: 30 July 1944, a half-kilometer east of Villebaudon, France. As 28mm; Rules: Modified Flying Lead; No. of Players: 6. S-288 Mecha Decision – Mobile German resistance stiffened in the face of the 2nd Armored Ambush Theme It’s late in the war and U.S. infantry are investigating a French Division’s breakout during Operation COBRA, 116th Panzer village. German troops are preparing for the U.S. advance, however, SciFi; 10 AM; Length: 4 hrs; Hosted by: Jessee Scarborough; Scale: 10mm; Division, known as the Greyhounds, were ordered to halt the unbeknownst to both forces something else is afoot. Join us for Rules: Command Decision Test of Battle (Mecha Decision playtest); No. American advance at all costs. Employing their own tank infantry a fun Weird War II conflict between squads of U.S. and German of Players: 4. teams, the Greyhounds attacked the 2nd Armored’s CCA. Will your infantry where both forces soon discover that they are not the only CDU mecha forces attempt to use their advantage in mobility to panzergrenadiers be able to halt the American advance? troops on the battlefield. Kids 12 and up are welcome! ambush a mechanized column of the Minervan Defense Forces. Could it be a trap? Gauss cannon in the desert. Pew ... pew ... Bzat!!! - we’ll find out. 10 AM Saturday HISTORICON 2017 Preliminary Events List Page 33 11 AM S-347 Desperate Times 11 AM S-473 Epic Conflicts of the Ancient World War II; 10 AM; Length: 4 hrs; Hosted by: Jerry Boles; Scale: 1/285; S-535 Captain Henry Morgan Raids World: An Introduction to TRIUMPH! Rules: Blue Sky/Luftwaffe 1946 by John Stanoch & Martin Fenelon; No. of Maricaibo and Gibraltar, March 1669 Fast Play Rules for Ancient and Players: 16. Medieval Battles Age of Piracy; 11 AM; Length: 8 hrs; Hosted by: Bill Johnson; Scale: 28mm; April 1943, with the sea lanes once more cut off by British forces Rules: homegrown; No. of Players: 8. Ancients; 11 AM; Length: 2 hrs; Hosted by: Spencer Ginder; Scale: 15mm; in Malta, Rommel must depend on the Luftwaffe to fly in men and Rules: TRIUMPH! fast play ancient and medieval battles; Sponsor: materiel to keep his Africa Korp supplied. Knowing this the Allies this is a large 28mm game using homegrown rules with beautifully Washington Grand Company (www.wgcwar.com); Prize: Raffle for Thistle have setup fighter patrols to intercept these flights. Will the German detailed models and terrain! The rules are simple enough to allow and Rose TRIUMPH! Army Pack; No. of Players: 8. younger players if accompanied by an adult, while presenting transports make it thru or will this turn into a Mediterranean Take on the role of Caesar, the Great Khan or Pharaoh of Egypt plenty of challenges, fun and excitement for experienced players!! turkey shoot. and lead your forces against your brutal enemies as you battle Its action and adventure in the beautiful age of sailing ships!! your way across four different matchups from Biblical, Classical, S-386 DAK and Dragons Theme Follow Captain Henry Morgan as he raids the coast of Venezuela Dark Ages and Medieval times. This walk-up game opportunity World War II; 10 AM; Length: 4 hrs; Hosted by: Miles Reidy; Scale: 28mm; in March 1669. FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just Rules: Donnybrook (modified); Prize: Beyond the dreams of avarice; No. of Players: 8. S-183 Skirmish at Schlegel’s Farm walk-up if you see an opening) introduces players to the fast-play (Kids’ Game) TRIUMPH! ancient and medieval rules. Play one game or play a It’s October, 1942 and in the remote Libyan desert strange new dozen. TRIUMPH! tutors are on hand to help introduce you to Egyptian ruins have been discovered via aerial reconnaissance. American Civil War; 11 AM; Length: 2 hrs; Hosted by: Eric Schlegel; Scale: 25mm; Rules: Home; No. of Players: 6. the game, teach and answer questions. Rules are easy to learn and There’s something ominous about these ruins as it’s got both the will be taught. Axis and the Allies sending teams racing to discover what lies The Yanks and the Rebs are all hungry and looking for dinner. hidden there. DAK and Dragons is THE historical simulation that Foraging parties from both armies arrive at Schlegel’s Farm at the S-107 Battletech – Grinder 1 answers the age old question, can a Panzer III take on a dragon? same time. Who will control the farm? The winners will eat, the SciFi; 11 AM; Length: 2 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: You’ll command a team of crack troops that will explore both losers will go hungry. Adults welcome with a playing child. Total Warfare; No. of Players: 8. the ruins and the catacombs under them. Sign on for fun and S-139 British Assault on Birmingham The Grinder is a free for all Battletech Demo game where new adventure. Kids are welcome if accompanied by a parent guardian. Hill, September 11 1777 (or returning) players will be taught using the Introductory Rules. S-489 Direct From Detroit Theme American War for Independence; 11 AM; Length: 4 hrs; Hosted by: You start out with a Light Mech and as you die, you advance up to the next weight class. All materials, miniatures and dice will be World War II; 10 AM; Length: 5 hrs; Hosted by: Jerry Frazee; Scale: David Bonk; Scale: 40mm; Rules: Carnage and Glory Computer Moderated 20mm; Rules: Battegroup Normandy; No. of Players: 5. AWI; Sponsor: Sash and Saber; Prize: Sash and Saber Gift Certificate; No. provided. Beginner Friendly & Rules Taught of Players: 6. 11 July 1944, 1645 hours-- By late morning the attack of Panzer S-283 Under a Harvest Moon Lehr’s 902nd Panzer Grenadier Regiment and it’s supporting armor September 11, 1777. Washington’s Continental army, deployed SciFi; 11 AM; Length: 4 hrs; Hosted by: Frank Sciulli; Scale: 28mm; Rules: had been stopped by determined effort by the infantry and attached along Brandywine Creek is surprised by the British flanking Saturday Matinee Rules (In developemnt; No. of Players: 6. movement. Responding quickly Sterling’s and Stephens divisions armor of the 30th Infantry Division. Though slightly delayed the As the sun goes down on a hot and rainy night in Central America, deploy on Birmingham Hill while Sullivan’s division struggles to attack of Combat Command B would proceed, and the tired a drug cartel prepares another shipment. The night sky is lit by a join them as Howe and Cornwallis unleash the cream of the British veterans of Panzer Lehr scraped defensive positions and prepared bright flash followed by a loud noise. Was it just lightning?. Could army to crush the American line. for the assault they knew would be coming. It had already been a it be the Yankee DEA, a rival cartel, or something more dangerous long day for Panzer Lehr and it was getting longer. S-383 AWI Battle of Assunpink, New and deadly? Adult themes, no children under 12. Contains elements S-538 Ambush at Grammichele Theme Jersey, 2 Jan 1777 of RPG so bring your imagination. World War II; 10 AM; Length: 4 hrs; Hosted by: David Skibicki; Scale: American War for Independence; 11 AM; Length: 4 hrs; Hosted by: S-395 Hail Of Fire – Hedgrow Hell Ronald Bingham; Scale: 28mm; Rules: Black Powder; Sponsor: Battle Barn 28mm; Rules: Modified Bolt Action; No. of Players: 6. 11 AM; Length: 4 hrs; Hosted by: Brandon Fraley; Scale: Wargamers; No. of Players: 8. World War II; July of 1943, Operation Husky is in full swing! The 1st Canadians 15mm; Rules: Hail Of Fire; Prize: Raffle for participants; No. of Players: 8. Days after Washington’s brilliant victory at Trenton, LTG Cornwallis are moving to support the British advance. However, the Germans Battle across the French countryside as British and American forces ordered his command to march from Princeton and attack the rebel see them coming and set a trap for the Canadians. Will you defend try to take a German controlled village. Company level. New players forces and recapture the town. Along the banks of Assunpink Creek the town with the Germans or assault with the Canadians? welcome and rules are fast playing! Raffle prize for participants! he meets General Washington. The Americans are determined to hold on to their victory at Trenton Black Powder experience preferred and no players under the age of 15. 11 AM Saturday HISTORICON 2017 Preliminary Events List Page 34 1 PM S-247 Fireball Forward – Hail the S-532 Silent Fury Captain’s Academy S-474 Epic Conflicts of the Ancient King!, Normandy, France, 18 July 1944 SciFi; 12 PM; Length: 2 hrs; Hosted by: Nathan Bentley; Scale: 1/1200; World: An Introduction to TRIUMPH! Theme Rules: Silent Fury; Prize: Chocolate; No. of Players: 4. Fast Play Rules for Ancient and World War II; 11 AM; Length: 5 hrs; Hosted by: Sean Barnett; Scale: Welcome Cadet! At Silent Fury Captain’s Academy you’ll get a crash Medieval Battles 15mm; Rules: Fireball Forward; No. of Players: 8. course on commanding some of the deadliest ships and crews in Ancients; 1 PM; Length: 2 hrs; Hosted by: Terence McPartland; Scale: Late on the first day of the British Operation Goodwood, the Irish the solar system! Easy and fast to learn, walk-ups welcome! 15mm; Rules: TRIUMPH! fast play ancient and medieval battles; Sponsor: Guards crashed into the 503rd Heavy Panzer Battalion east of the Washington Grand Company (www.wgcwar.com); Prize: Raffle for Thistle town of Cagny and encountered the mighty King Tiger for the 1 PM and Rose TRIUMPH! Army Pack; No. of Players: 8. first time. In the ensuing melee, one of the beasts was lost when it S-187 Armies for Kids Giveaway; Take on the role of Caesar, the Great Khan or Pharaoh of Egypt was rammed by a British Sherman, but the Guards were unable to Franco Prussian War and lead your forces against your brutal enemies as you battle prevail. Will you be stopped on that ridge or will you keep driving 19th Century; 1 PM; Length: 2 hrs; Hosted by: Duncan Adams; Scale: your way across four different matchups from Biblical, Classical, toward the breakthrough the British so valiantly hoped for? younger 15mm; Rules: Milk and Cookies Rules; No. of Players: 6. Dark Ages and Medieval times. This walk-up game opportunity gamers welcome with accompanying adult The HAWKs annual Historicon Armies for Kids giveaway game, FOR WHICH YOU DO NOT NEED TO BE REGISTERED (just S-338 Attack of the Screaming Eagles! this time it’s Franco Prussian War. After playing this game, all the walk-up if you see an opening) introduces players to the fast-play TRIUMPH! ancient and medieval rules. Play one game or play a kids in the game take home two armies and some extra goodies to Theme dozen. TRIUMPH! tutors are on hand to help introduce you to World War II; 11 AM; Length: 5 hrs; Hosted by: Tod Kershner; Scale: play with their friends. Gamers 10 and under only. The HAWKs wish to thank the gamers whose donations made this game possible the game, teach and answer questions. Rules are easy to learn and 54mm; Rules: Betty Grable’s Legs; Sponsor: On Military Matters; No. of will be taught. Players: 11. and the The Miniature Building Authority for their sponsorship. On June 6, 1944 behind Utah Beach a platoon of elite US airborne S-563 Gettysburg 1St Day S-477 The Battle of Kadesh – Grand TRIUMPH! Scenario attempt to take a French village, rumored to contain a bordello, American Civil War; 1 PM; Length: 6 hrs; Hosted by: Dennis Kalember; from a 2nd class German garrison unit. The airborne have the Scale: 28mm; Rules: FIRE AND FURY 2ND EDITION; Sponsor: FIRE AND Ancients; 1 PM; Length: 3 hrs; Hosted by: Rod Cain; Scale: 15mm; Rules: morale and are good with their weapons, the Germans have the FURY GAMES; No. of Players: 6. TRIUMPH! fast play ancient and medieval battles; Sponsor: Washington Grand Company (www.wgcwar.com); No. of Players: 8. position in buildings. Infantry, tanks, a P51, cows, French women COME TRY OUT THE NEW EDITION OF FIRE AND FURY and who knows what else. Easy man to man rules with individually It is 1274 BC and Ramses II wants to prove he is the greatest mounted figures. Players are squad leaders commanding 9-12 men. S-401 Ben Franklin’s War: The War Pharaoh of all-time. What better way to do that than to invade the The squad members have individual ratings. WWII combat action Moves South 1781 neighboring Hittite Empire. Ramses leads his forces North where with a dash of Hollywood. American War for Independence; 1 PM; Length: 4 hrs; Hosted by: he finds a trap laid near the city of Kadesh by King Muwatalli II. Jeffrey Wasileski; Scale: 28mm; Rules: Astounding Tales!/All God’s Children What happens next is one of the largest chariot battles in recorded 12 PM Got Guns; Sponsor: Brigade Games; No. of Players: 12. History. TRIUMPH! rules are easy to learn. Armies provided. Young S-330 Attack On Port Tomasina When the British Empire turned her steam-powered might on gamers are welcome, but anyone under 15 must be accompanied Modern; 12 PM; Length: 2 hrs; Hosted by: Edward Bardill; Scale: 28mm; the American rebels, they turned to Ben Franklin’s electric and by an adult. Rules: Skrimish Sangin by Phalanz Consortium; Sponsor: Phalanz harmonic wonders to save the Revolution. By 1781, the war S-225 White Eagle, Red Star: Poland Corporation; Prize: Merchandise Certificates; No. of Players: 6. had moved south. Benedict Arnold’s raiding force is trapped on 1920 Demonstration game to introduce participants to Skirmish the Virginia coast by a Franco-American army and fleet led by Washington himself. Cornwallis’ aeromobile forces are rushing to Inter-War ; 1 PM; Length: 4 hrs; Hosted by: John Koprowski; Scale: 20mm; Sangin game and rules. The scenario involves an operation in a Rules: TFL: If The Lord Spares Us; No. of Players: 6. Arnold’s aid. Could this be the climactic battle of the war? hypothetical African country. On April 5,1997, a unit of Sudafrika Its 1920 and Vladimir-Lenin not Putin- has his eye on turning all commandos arrive hidden in a ship docked at Toimasina Port and of Europe into a Socialist Workers Garden of Eden. His first target waited for nightfall. The 8-man team must take and hold the port is Poland. Once Poland falls, the door is wide open to Socialist gate to allow offloading of combat vehicles. Players restricted to Revolution across Europe...and then Amerika! Can the out- ages 15 to adult. Players will receive rules instruction followed by numbered and out-gunned Poles stop the Bolesheviks? guidance as necessary throughout the demo game. 1 PM Saturday HISTORICON 2017 Preliminary Events List Page 35 1 PM S-525 Modern Platoon Plus Playtest S-317 Mobile Suit Rumble S-424 Aerodrome(R) 2.0 – Carrier Modern; 1 PM; Length: 3 hrs; Hosted by: Andrew Frantz; Scale: 20mm; SciFi; 1 PM; Length: 3 hrs; Hosted by: Kevin Fischer; Scale: 12mm; Rules: Hunt at Rabaul Rules: Modern Platoon Plus by Dishdash Games; Sponsor: The Phalanx Mobile Suit Gundam: The Gravity Front; No. of Players: 6. World War II; 1 PM; Length: 3 hrs; Hosted by: Stanley Kubiak; Scale: Consortium and Forthehistorian.com; Prize: Discount coupons and a book; The Principality of Zeon, seeking their independence for the space 1/200; Rules: Aerodrome(R) 2.0 World War 2 Aerial Combat Game; No. of Players: 4. colonies, have lost the major battle of Odessa and their earth forces Sponsor: Aerodrome(R) Aerial Combat Games; Prize: Wings & Medals; Come join us for a beta testing session of the forthcoming Modern are on the run. The Earth Federation, seeking to exact revenge from No. of Players: 10. Platoon Plus rules from Dishdash Games. After a successful run of the atrocities committed by Zeon, are hot on their heels as both Aerial combat in World War 2 in the Pacific using Aerodrome(R) playtests at Cold Wars, we are back with a new draft of the rules, forces will meet once again at one of many cities. 2.0 and its Naval Air Combat rules! Players control attacking US covering both symmetrical and asymmetrical engagements, and S-557 Spaceship Down! aircraft, fighting to sink a damaged Japanese carrier moored in will be testing out the mechanics in a new conflict. Whether you the harbor at Rabaul, or Japanese fighters fighting to defend it. have played Skirmish Sangin more times than you can count or SciFi; 1 PM; Length: 4 hrs; Hosted by: Jason Mirosavich; Scale: 28mm; Everything provided, rules taught. Wings & medals for Victories are new to modern wargaming, come be one of the first to try out Rules: 7TV 2nd Edition; No. of Players: 6. and Valor. Spouse and Female Friendly Game. Under age 15 only this exciting, new system. Gamers under 14 must be accompanied A spaceship has crashed in London. Both UNIT and the villainous with playing adult. by playing adult. forces of United Radionics want to secure the wreckage. Who will recover it? 28mm 70’s-style Spy-Fi Adventure using the 7TV rules. S-484 Nightmare in the Denmark S-216 Nelson & the Inshore Squadron: Straights 1942 Nelson At Toulon – 1804 S-368 For King or Empress – the Seven World War II; 1 PM; Length: 5 hrs; Hosted by: David Emdee; Scale: Napoleonic; 1 PM; Length: 5 hrs; Hosted by: Byron Angel; Scale: 1/1200; Years War 1/1200; Rules: victory at sea (1970); No. of Players: 14. Rules: Steer to Glory (Byron Angel & Kermit Kincaid); No. of Players: 12. Seven Years War; 1 PM; Length: 4 hrs; Hosted by: Steve Verdoliva; Scale: Hitler stalls starting WW2 for 3 years. The navy finishes its 2 H-41 French Admiral Latouche-Treville, having sortied the previous 10mm; Rules: For King or Empress; Sponsor: First Command Wargames; super battleships as war breaks out. The German navy comes out to afternoon with eight ships of the line to drive off British frigates No. of Players: 8. draw the royal navy away from the channel to open up an invasion lurking in the approaches to Toulon port seeks to return to harbor The Prussians must overwhelm the Russians while holding off an of England. 2 H41, Bismarck/Tirpitz and 2 battlecruisers with 15 on the following morning’s onshore breeze. Nelson, with his five Austrian relief effort. These are a new set of rules published by First inch guns ready to take on the royal navy. rules taught (3 minutes) Command Wargames. Fast-play, easy-to-learn horse and musket ships of the inshore blockade squadron, attempts to cut the French S-490 The Battle of the Philippine Sea, off before they can reach the protection of Toulon’s protecting rules A New Dynamic batteries. S-226 Fireball Forward – Barkmann’s World War II; 1 PM; Length: 5 hrs; Hosted by: Peter Dalton; Scale: Other; S-239 Kong – Rescue of Ann Darrow Corner Rules: A Terrible Resolve; Prize: Prizes for winning team members; No. of Pulp; 1 PM; Length: 2 hrs; Hosted by: Brian Dewitt; Scale: 40mm; Rules: World War II; 1 PM; Length: 4 hrs; Hosted by: Curt Daniels; Scale: 15mm; Players: 7. Rescue of Ann Darrow; Sponsor: NOVAG; No. of Players: 6. Rules: Fireball Forward; Sponsor: none; No. of Players: 6. The Battle of the Philippine Sea was one of the most decisive naval King Kong as captured actress Ann Darrow and the film crew France 1944. As Americans tanks and infantry race south from the battles of World War II. The fight effectively eliminated Japan’s attempts to rescue her and capture King Kong. Skull Island however Carentan peninsula, Oberscharfuhrer Ernst Barkmann is assigned ability to wage large scale carrier actions for the remainder of the is not a friendly place. the task of stopping them at Le Forey with whatever forces he can war. Huge numbers of Japanese carrier and land based aircraft duke S-106 Battletech – Grinder 2 pull together. it out with carrier based US planes. This game has been slightly S-307 Action at Pomme du Terre, 1944 modified to equalize pilot skill level in order to add a new dynamic SciFi; 1 PM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: to the scenario. Join us in this unique double blind naval game. Pete Total Warfare; No. of Players: 8. Theme The Grinder is a free for all Battletech Demo game where new World War II; 1 PM; Length: 3 hrs; Hosted by: Buck Surdu; Scale: 28mm; (or returning) players will be taught using the Introductory Rules. Rules: Combat Patrol(TM): World War II; No. of Players: 6. You start out with a Light Mech and as you die, you advance up The Allies are advancing across central France. An armored infantry to the next weight class. All materials, miniatures and dice will be platoon from The Big Red One is ordered to seize the village of provided. Beginner Friendly & Rules Taught Pomme du Terre and its important road junction to prepare the way for a lightning advance by their battalion the next morning. The German Lieutenant has been order to hold the road junction as long as possible, and he has been reinforced with assets from his parent . Will the Americans dig them out of the town or fail in the attempt. Combat Patrol features an intuitive and streamlined, card-based mechanic for resolving combat. Fight the game, not the rules. 1 PM Saturday HISTORICON 2017 Preliminary Events List Page 36 2 PM S-499 Operation Brevity: May, 1941 2 PM S-449 Shatterlands Walk Up Demo Theme S-408 The Good, The Bad and The Fantasy; 2 PM; Length: 3 hrs; Hosted by: Ben Rubin; Scale: 25mm; Rules: World War II; 1 PM; Length: 4 hrs; Hosted by: Brian Lipscomb; Scale: Odiferous: The Battle of Valdverde Shatterlands: Skirmish Warfare in the Banakur Forest; Sponsor: Stonegate 15mm; Rules: Battlegroup; No. of Players: 6. Forge; Prize: Prizes Awarded; No. of Players: 8. American Civil War; 2 PM; Length: 5 hrs; Hosted by: William Moreno; With Tobruk besieged, the British plan to push across the Libyan Scale: 10mm; Rules: Regimental Fire & Fury; Sponsor: Good Ground Have a few minutes to kill? Come walk up and play Shatterlands, border and seize key positions in preparation for larger operations Miniatures; No. of Players: 6. the new character driven black powder fantasy skirmish game from Stonegate Forge. Jump in at any time, get into action right away, meant to relieve the port. This game focuses on the British drive General Sibley moves against Fort Craig in order to secure the New jump out whenever you need to or stick around and play as long against “weak” Axis forces holding Halfaya Pass and . Mexico Territory and make the Confederacy a continental power. as you want. System is quick to pick up and intuitive. Leave with For the Axis, surprisingly determined Italians and ample Panzers Can Canby and the Fort Craig Garrison stop them on the Rio a figure, an individualized character card and a discount coupon mean that British hopes for a decisive victory may be overly Grande? Join us on a beautiful terrain board with plenty of 10mm for our booth. We will be running demos all weekend and a full optimistic. The new Battlegroup: Tobruk rules will be used. figures from Good Ground Miniatures. The board is smaller than scenario on Saturday night. Walk-ups welcome without ticket! Experienced or new Battlegroup players welcome. my normal offerings and the game is easily completed in five hours. Nobody will be turned away! S-544 Rommel strike, battle of Sidi S-154 The Hsiku Arsenal 1900 Resegh Theme S-364 Raid on Deerfield, 1704 Colonial; 2 PM; Length: 4 hrs; Hosted by: Cliff Brunken; Scale: 28mm; French & Indian War; 2 PM; Length: 4 hrs; Hosted by: Mike Stelzer; World War II; 1 PM; Length: 4 hrs; Hosted by: Thomas Harris; Scale: Rules: The Men who would be Kings; Prize: Pennsylvania; No. of Players: 4. 15mm; Rules: Test of Battle High Command; Sponsor: Test of Battle Games; Scale: 28mm; Rules: Song of Drums and Tomahawks; Sponsor: First Prize: Certificate; No. of Players: 8. Admiral Seymour’s assault on the Chinese Arsenal. An International Command Wargames; No. of Players: 8. force of British, Americans, French and Germans attack the A force of French and Indian raiders surprise the Massachusetts Game covers 1st four days of the Crusader offensive in November Imperial Chinese Army. of 1941. Table stretches from the Tobruk perimeter to Bir el Gobi, town of Deerfield with a night time, winter raid during Queen deep in the desert. The fight around the strategic airfield at Sidi S-214 The Agadir Incident: Escalated! Anne’s War. High snow drifts against the wooden palisade allow Rezegh, the clash between Ariete and 22nd Armored Brigade at Bir Early 20th Century; 2 PM; Length: 4 hrs; Hosted by: Joe Kohten; Scale: Indians to climb over and attack the unsuspecting residents. Players el Gobi, British 70th Division’s breakout against the Bologne and 1/1800; Rules: Seekrieg 5; Sponsor: Seekrieg Admiralty; No. of Players: 10. control either townsfolk or raiders in this desperate, man-to-man Afrika divisions, and the climactic battle between 7th Armoured July 1911: During the Moroccan crisis the Germans sent the skirmish. Fast-play, man-to-man skirmish rules Division and the are all there. Come play Frank gunboat Panther to Agadir. The Kaiser wanted to embarrass France, S-456 Vietnam 15mm Search and Chadwick’s new operational WWII system. but no one paid any mind to the Panther, so the Kaiser ordered a Destroy S-558 – 1945 Theme powerful squadron of cruisers to assemble in the Mediterranean to Modern; 2 PM; Length: 3 hrs; Hosted by: Michael Humphries; Scale: show German naval power. When they arrived at Agadir, it scared World War II; 1 PM; Length: 4 hrs; Hosted by: Brian Buchanan; Scale: 15mm; Rules: VIETNAM by Peter Pig; No. of Players: 4. the French greatly and they dispatched a hastily cobbled-together 28mm; Rules: Disposable Heroes and Coffin for Seven Brothers, modified; The White star (US,ARVN,Australian etc) platoon does search and squadron of ships. The Spanish and British were there and tried to No. of Players: 5. destroy. the Communists (VC/NVA) do pop up and kill. Using the mediate, but old rivalries die hard . . . Join members of the Seekrieg April 1945: Berlin, Germany. Marshall Zhukov’s Red Army has Peter Pig Vietnam rules. Platoon a side. 5x3 table. gridded table. Admiralty in their ongoing study of naval warfare. arrived in the streets of the capitol on his race to the Reichstag. His You can bring your own 12D6 (all one/same colour) if it helps your T-34 tanks and infantry far outnumber the German defense, but the S-195 Gnome Wars: The Assault at play? Wehrmacht Regulars, loyal SS, recruited Volkssturm and the Hitler Prince Stiofan’s... S-492 Zombies Anonymous Youth plan to harm and slow down the advance until hopefully Fantasy; 2 PM; Length: 4 hrs; Hosted by: Steven Stanton; Scale: 28mm; reinforcements can arrive. Adults and children 12+ accompanied Modern; 2 PM; Length: 4 hrs; Hosted by: Alfred Crane; Scale: 28mm; Rules: Gnome Wars; Sponsor: MBA; Prize: MBA Swag!!! (and gnomes); Rules: Zombies Anonymous: Home brewed - brains and pretzels rules; No. by an adult. No. of Players: 7. of Players: 10. The Germans, Russians, and Japanese launch a surprise attack on Yes indeed, the Zombie Apocalypse has returned. More zombies, Prince Stiofan’s country estate, hoping to take the young prince more heroes and no time left to survive. Scavenge New Cat City captive. It is rumored that one of the four treasures of the Tuatha to find food, water, survivors and, of course, ammunition to bring De Danann, the Cauldron of the Dagda, has been moved to the back to their column of survivors. Objective: sweep the city from estate and Lon would love to get his hands on it. Luckily Stiofan was one side to the other and link up with their convoy, pick up as many hosting a dinner for the leaders from other gnome tribes! Anyone people, supplies and eliminate as many zombies as they can. Keep with painted Gnomes at War unit from Brigade Games does not an eye out for a few familiar characters and the zombies....lots of have to preregister. No one under 14 without a playing adult with zombies. parent/child team 2 PM Saturday HISTORICON 2017 Preliminary Events List Page 37 2 PM S-523 Soccer – Dos a Cero! S-549 Learn to Play Et sans resultat! S-373 55 Days to Helium Modern; 2 PM; Length: 3 hrs; Hosted by: Bob Wiltrout; Scale: 30mm; with the Designer Victorian Science Fiction; 2 PM; Length: 4 hrs; Hosted by: Tom Graves; Rules: CORNER KICK; No. of Players: 6. Napoleonic; 2 PM; Length: 4 hrs; Hosted by: David Ensteness; Scale: Scale: 15mm; Rules: For Queen and Planet; Sponsor: First Command Dos a cero ... A huge band of Mexican forces (all properly 15mm; Rules: Et sans restultat! Second Edition; Sponsor: The Wargaming Wargames; No. of Players: 6. documented) are storming toward Columbus Ohio to avenge the Company, LLC; Prize: Players will receive t-shirts and discounts from The Trade Legations from Earth arrived on Mars to partake in the trade international outrage known as ‘Dos a Cero’. Could this be the year Wargaming Company, LLC!; No. of Players: 4. gold rush. Their arrogance & ignorance have stirred the natives that the Yanks fall, or will they gain strength from their proximity Historical or semi-historical scenario for 2-4 players with an to anger. Red Martians have besieged the foreign legation zone to the invincible Buckeyes? CORNER KICK rules are easily learned expected run time of 3-4 hours. Players will each run nominally of the trade center Helium, the greatest city on Mars. The allied - If you understand the rules and tactics of soccer, you’ll be fine. a corps and direct the actions of subordinate divisions. Period Earth expeditionary force sets out to relieve the legation but has Children under 10 welcome if accompanied by a playing adult. knowledge is encouraged but not required. This is a non-competitive a long way to go & the Martians resist the entire way. Can the S-181 The Battle of Friedland game where we’ll be focused on teaching game concepts and Expeditionary Force fight through? Will the walls & marines mechanics. We’ll be playing with 15mm figures using the 1”=75 hold until they arrive? Think of Khartoum… Fast-play, big battle Napoleonic; 2 PM; Length: 4 hrs; Hosted by: Kurt Schlegel; Scale: 10mm; yards ground scale. Great chance to try out ESR and find out what Victorian Sci-Fi/Colonial rules Rules: SAF Napoleonics; No. of Players: 7. all the fuss is about! Charts (Quick Reference Guide) and Overview S-220 Gulf of Riga (Moon Sound) June 14th, 1807. Bennigsen tries to crush Lannes’ exposed corps of the rules are available online: http://thewargamingcompany.com/ before the rest of the French army shows up. This battle features downloads.html World War I; 2 PM; Length: 6 hrs; Hosted by: Michael Harris; Scale: all three arms and everyone is on the attack! We will be running 1/2400; Rules: Fear God & Dread Nought 2nd Edition; Sponsor: Admiralty this scenario all day, using different sets of rules for compare and S-515 Into The Darkness: Star Trilogy Group; No. of Players: 15. contrast purposes. Players under 13 welcome with a playing adult. Wars X-Wing Miniatures Game: 17 October 1917. The Baltic Sea, off the coast of Estonia. The islands Apocalypse(EPIC) of Osel and Dago have been taken by German forces and Moon S-428 Sharpe’s Treasure, Arouca 1809 SciFi; 2 PM; Length: 4 hrs; Hosted by: Lorenzo O’Branty; Scale: 1/72; Rules: Island is next. Due to the shallow water depth of Soela Strait, the Napoleonic; 2 PM; Length: 4 hrs; Hosted by: Robin Empry; Scale: 28mm; Star Wars X wing Main rules, EPIC rules and House rules.; Sponsor: LXG, Germans cannot bring cruisers or battleships into Kassar Reach Rules: Green Jackets and Voltigeurs - by - Battlefield Game Designs; Sponsor: Gaming Garage & The MECHANICON; No. of Players: 12. to challenge the Russian cruisers and old pre-dreadnoughts. This Battlefield Game Designs; Prize: Yes from Battlefield Game Designs; No. All hell has broken lose in the sector with Empire looking to means a northern approach is impossible, and a southern landing of Players: 12. pacify this key sector in the Galactic War. Rebel and Scum may on Moon Island was planned. But first the Russian naval forces Sharpe & his Rifles are back once again, joined by an elite not stand for the Empire’s pacification plan. Come Join us in this and shore batteries must be met and defeated. Join the Admiralty Portuguese light company. This time, Sharpe has been sent to the exciting space combat game set in the Star Wars universe. All are Trilogy Group as we continue to celebrate the Centenary of the village of Arouca to protect one of Portugal’s national treasures, welcome. All materials will be supplied. Some knowledge of the Great War. a silver and ebony casket containing the effigy of Santa Mafalda. rules recommended but not necessary. This is an EPIC level event. Meanwhile a French detachment has heard of the casket’s religious S-585 Battle of Cambrai November 20, powers and plan on burning it and the sacred chapel to the ground. S-533 Silent Fury Captain’s Academy 1917 Theme Will Sharpe prevail once again, or will the French finally have their SciFi; 2 PM; Length: 2 hrs; Hosted by: Nathan Bentley; Scale: 1/1200; Rules: World War I; 2 PM; Length: 4 hrs; Hosted by: Bill Daniels; Scale: 1/285; day against the infamous Rifleman? Silent Fury; Prize: Chocolate; No. of Players: 4. Rules: Special Order 6; Sponsor: WNPG; No. of Players: 10. S-502 Close Action! – Saturday’s Welcome Cadet! At Silent Fury Captain’s Academy you’ll get a crash It is November 1917, Allied Command proposes using tanks SHORT, Fast, Furious and Fun Frigate course on commanding some of the deadliest ships and crews in in mass to break the Hindenburg line and capture the Town of Fracas the solar system! Easy and fast to learn, walk-ups welcome! Cambrai in Northern France. Using a concentrated attack across a narrow front between the Canal du Nord and St Quentin canal, Napoleonic; 2 PM; Length: 3 hrs; Hosted by: Mark Campbell; Scale: this force will encircle Cambrai and then capture it. The game will 1/1200; Rules: Close Action by Mark Campbell; Prize: Honor & Glory!; pit the players against a team of hardened German NPC’s. We will No. of Players: 10. be using 300 tanks models on a huge 12 ft 3D table modeling the Come enjoy a short (3 hour) Fast, Furious, and Fun Frigate action terrain surrounding Cambrai. Sponsored by TrenchX from Mark Campbell’s new scenarios for Close Action. This will be nothing like a Line-of-Battle action, but rather a game of individual maneuvering and tactical decisions. May the best Captain win... Beginners Welcome. Rules taught, Kid Friendly Game. All materials provided, Please bring your own courage... 2 PM Saturday HISTORICON 2017 Preliminary Events List Page 38 4 PM S-188 Race for the Corinth Canal S-257 Mollwitz S-349 King Phillip is Trapped World War II; 2 PM; Length: 4 hrs; Hosted by: Ed Leland; Scale: 28mm; Age of Reason; 3 PM; Length: 3 hrs; Hosted by: Timothy (Tim) Tilson; Renaissance; 3 PM; Length: 4 hrs; Hosted by: Jon Lundberg; Scale: Rules: Chain of Command; No. of Players: 6. Scale: 15mm; Rules: Black Powder; No. of Players: 5. 28mm; Rules: This Very Ground - modified; Sponsor: Brigade Games; No. As Commonwealth troops retreat down the length of Greece, 10 April 1740. King Frederick invaded Silesia last fall. Now, Field of Players: 8. German Fallschirmjagers drop in an attempt to seize the vital Marshal Neipperg has been ordered to drive him out. A snowy day Early in the revolt King Phillip and his Wampanoag were trapped bridge over the Corinth Canal to block them. This game simulates allows Frederick to unite the two wings of his army, while Neipperg on a Peninsula South of Swansea. Colonist dithering allowed him the fight by elements of B co 19 NZ BN and Australians from 2/6 give his men a rest day. Frederick then marches his united force to to escape and continue to revolt. In this scenario the colonists BN as they rush to secure the north edge of the bridge before the attack the unsuspecting Austrians. are more motivated and try to crush King Phillips rebellion in its FJ cut them off. Some familiarity with the rules helpful S-177 On the Seas of Tekumel infancy. S-260 Fireball Forward – Steel! Steel! Fantasy; 3 PM; Length: 4 hrs; Hosted by: Steve Braun; Scale: 28mm; Rules: S-466 Action Near Berezovka, July 12, Steel! – Kursk, 1943 Theme Homebrew/Savage Tales; No. of Players: 8. 1943 Theme World War II; 2 PM; Length: 3 hrs; Hosted by: Mark Fastoso; Scale: Tekumel is home to many non-human races and the high seas are a World War II; 3 PM; Length: 4 hrs; Hosted by: Ed Dowgiallo; Scale: 15mm; Rules: Fireball Forward; No. of Players: 5. great place for them to meet up a settle their differences! See what 28mm; Rules: Battleground WWII; Sponsor: Old Glory and The Tactical The code word went out over the Soviet radio net, ‘Steel! Steel! happens when the insect-like Hluss bring their ancient Lightning Retreat; Prize: Old Glory will supply prize.; No. of Players: 8. Steel!’ and the great counter attack rolled forward. The Battle of Bringers to fight ships made of wood and iron. Join in the fun as Meeting engagement between elements of Gross Deutschland and Prokhorovka had begun. One of the first objectives was to recapture the frog-like Hlutgru storm aboard your vessel. the Soviet 6th Tank Corps. The depleted German forces are hoping the Octobriskii State Farm and Hill 252.2. The first wave swept in S-197 Blackhawk ~Way~ Down to pull out a victory for Operation Citadel by eliminating what they and was stopped cold by the German defenses as hidden anti-tank believe are the remnants of Soviet armor. guns picked apart the T-34s. But the Germans had revealed their Modern; 3 PM; Length: 2 hrs; Hosted by: Peter Panzeri; Scale: 28mm; Rules: RANGER RULES! By Pete Panzeri; Sponsor: MILITARY BUILDING positions. A few hours later a second wave of tanks and Airborne 4 PM AUTHORITY (MBA); Prize: From MILITARY BUILDING AUTHORITY; troopers tried again. No. of Players: 14. S-577 Miller’s Cornfield, Antietam, 17 September 1862 S-403 Villers-Bocage Tank Fight Join KILLING BIN LADEN author Pete Panzeri and GM team Theme for this ‘MBA Modern Rendition’ of MOGADISHU and the now American Civil War; 4 PM; Length: 4 hrs; Hosted by: John Wilk; Scale: 28mm; Rules: By Company, Into Line! [GM Developed]; No. of Players: 12. World War II; 2 PM; Length: 4 hrs; Hosted by: Wayne Wiltshire; Scale: famous book/Movie BLACK HAWK DOWN. Can the Special 15mm; Rules: Flames of war; No. of Players: 6. Operations troops escape with their captives? Will the Somali Refight the contest over the bloodiest patch of ground on America’s bloodiest day. Union and Confederate regiments marched into The Obersturmfuhrer Mobius leads his remaining Tiger tanks into gunmen mow them down? Or can they escape with minimal Cornfield starting at first light, each side receiving reinforcements Villers-Bocage to drive the British 7th Armoured division out. In casualties? LOCATION: MBA MIDEAST TABLE For PDF of Rules intended to sway the fighting their way, and to ultimately give them the close confines of the streets Tiger, PzIV, Cromwell and Firefly & Scenario email [email protected] control of the field. Skirmish gaming on a large scale, but built for tanks all stalk one another in a furious game of cat and mouse. Who S-389 SOCOM and Sorcery Theme speed! Age 15 or older if not accompanied by an adult. will be victorious? knowledge of the rules helpful Modern; 3 PM; Length: 4 hrs; Hosted by: Miles Reidy; Scale: 28mm; Rules: Donnybrook (modified); Prize: Beyond the dreams of avarice; No. S-143 Operation: Mit der Donau zu 3 PM of Players: 8. Erwargen- Bayern 1809 S-159 Plastic Pirates Poopdeck Party In the remote Afghan desert strange new Egyptian ruins have been Napoleonic; 4 PM; Length: 6 hrs; Hosted by: Greg Robitaille; Scale: Age of Piracy; 3 PM; Length: 2 hrs; Hosted by: Geoff Graff; Scale: 40mm; discovered. There’s something ominous about these ruins as it’s 15mm; Rules: Es Sans Resultant; Sponsor: The Wargaming Company?; No. Rules: Plastic Pirates; No. of Players: 8. got all sides scrambling to send units racing to discover what lies of Players: 6. Those Little Lego Looters are at it again! While celebrating their hidden there. SOCOM and Sorcery is THE historical simulation This is a mini campaign supported by the Resolution of the latest capture, a ship-rigged merchantman, ON the captured ship, that answers the age old question, can a RPG take out a dragon? Encounters by ESR rules system. It is based off the initial moves of a Minor fight breaks out. Was there EVER a Minor fight with these You’ll command a team of crack troops that will explore both Arch Duke Charles, during the April invasion of Bavaria. Campaign guys? Who will win the fight? Who will own the ship? The HAWKs the ruins and the catacombs under them. Sign on for fun and map function, limited line of sight, intel, and hidden movement present this game for younger players. Adults are welcome with a adventure. Kids are welcome if accompanied by a parent guardian. scenario rules will be in play. Your Period knowledge and grand- player kid. tactical Acumen will challenged here. Knowledge of the rules is not required and will be presented for a level playing field. There will be spaces for additional players. Army Commands are conducted by team. Each player’s command has an encounter. Many Encounters will be under a different time clock start from another. 4 PM Saturday HISTORICON 2017 Preliminary Events List Page 39 6 PM S-105 Battletech – Grinder 3 S-539 Ambush at Grammichele Theme S-128 First Newbury – September 20, SciFi; 4 PM; Length: 3 hrs; Hosted by: Dave Yingling; Scale: 1/285; Rules: World War II; 4 PM; Length: 4 hrs; Hosted by: David Skibicki; Scale: 1643 Total Warfare; No. of Players: 8. 28mm; Rules: Modified Bolt Action; No. of Players: 6. English Civil War; 6 PM; Length: 4 hrs; Hosted by: Nigel Marsh; Scale: The Grinder is a free for all Battletech Demo game where new July of 1943, Operation Husky is in full swing! The 1st Canadians 28mm; Rules: Carnage&GloryII - ECW; No. of Players: 6. (or returning) players will be taught using the Introductory Rules. are moving to support the British advance. However, the Germans Following numerous Royalist successes, the Parliamentarian army, You start out with a Light Mech and as you die, you advance up see them coming and set a trap for the Canadians. Will you defend commanded by Essex, is desperate to return to London. The King’s to the next weight class. All materials, miniatures and dice will be the town with the Germans or assault with the Canadians? Army is in position to block that march. The King appears to have provided. Beginner Friendly & Rules Taught 6 PM an opportunity to crush the Parliamentarian forces, but is his force S-273 Second Battle of Heligoland, up to the task? November 17, 1917, World War I S-308 Argh!: Navies for Kids S-313 The Undead are Marching Age of Piracy; 6 PM; Length: 2 hrs; Hosted by: Buck Surdu; Scale: Other; World War I; 4 PM; Length: 4 hrs; Hosted by: Bill Cira; Scale: 1/2400; Fantasy; 6 PM; Length: 4 hrs; Hosted by: David Wood; Scale: 28mm; Rules: Navies for Kids Home Rules; No. of Players: 6. Rules: Fleet Action Imminent; No. of Players: 6. Rules: Bear Yourself Valiantly; No. of Players: 6. The Royal Navy has learned of a German Navy plan to conduct This is a HAWKs Armies for Kids game, or perhaps Navies for Kids. And they may have Ratling allies. All the other races have minesweeping operations west of Heligoland in the North Sea. Youngsters decorate their own pirate ships and then engage in a come together. Can the Dwarves, Elves, Gnomes, Hobbits, Orc, The Germans want to ensure safe passage for their U-boats while rousing pirate epic to rival Errol Flynn. The game features simplified and Humans defeat them? (and do it without fighting among the British want to spoil the plan. A force of RN light cruisers house rules that cover the very basic aspects of sailing ship combat themselves?) without any charts or complications. When the game is over, the and battlecruisers have scattered the German minesweepers and S-478 Sharp Johnny: Warfare in the are in hot pursuit of a squadron of German light cruisers, but kids take home four pirate ships, rules, dice, and everything they will need to introduce their buddies to gaming. Children 10 and Time of the Free Companies, 1360- there could be an unpleasant surprise for them. (Rules taught, beginners welcome) under please. 1392 AD (Campaign Theme) Medieval; 6 PM; Length: 5 hrs; Hosted by: David Kuijt; Scale: 15mm; S-122 The Road to Tessy sur Vire S-133 Battle of Perryville KY – Hardee’s Left Wing Attack Rules: TRIUMPH! fast play ancient and medieval battles; Sponsor: World War II; 4 PM; Length: 4 hrs; Hosted by: John Stapleton; Scale: Washington Grand Company (www.wgcwar.com); No. of Players: 8. 28mm; Rules: Modified Nuts! Two Hour Wargames Rules; No. of Players: 6. American Civil War; 6 PM; Length: 5 hrs; Hosted by: Tom Garnett; Scale: 28mm; Rules: Carnage and Glory; No. of Players: 6. The Peace of Bretigny in 1360 didn’t end the Hundred Year’s War 31 July 1944, a half-kilometer east of Villebaudon, France. After between England and France, but it did pause it. Large numbers of enduring 13 hours of savage attacks, 2nd Armored Division’s CCA, This is the 2nd of a two-part game. Here, Confederate General English and other soldiers became mercenaries and fought in the Hardee used the pinning attack of General Polk to attempt to sweep supported by the 29th Infantry Division, was ordered to launch its confused wars of the next 30 years. Now is the time when soldiers around the Union left flank attack aimed at seizing the key town of Tessy sur Vire. But before can rise by the might of their own arm and gain everlasting glory, it could take Tessy, CCA would need to seize the high ground at S-118 Into the Woods wealth, and fame. Or betray your employers and violate your Beaucoudray. Can your task force capture the vital high ground American War for Independence; 6 PM; Length: 4 hrs; Hosted by: contracts to become notorious and feared. On the field of battle all and open the road to Tessy? Richard Mentch; Scale: 28mm; Rules: Carnage & GloryII; No. of Players: 8. will be wagered, won, and lost. 8 loaner armies available for players S-280 A Bridge, a Causeway, a Canal, In the fall of 1777, the British Canadian army advanced through with tickets. Bring your own army and you don’t need a ticket and Two Drainage Ditches Too Far the wooded, sparsely settled, lands along the Hudson River. The - register in advance on our forum. Theme American Northern army stood in its way. S-567 Aspern-Essling: The First Defeat World War II; 4 PM; Length: 3 hrs; Hosted by: Chris King; Scale: 20mm; S-138 British Assault on Birmingham Napoleonic; 6 PM; Length: 5 hrs; Hosted by: Alan Isabelle; Scale: 10mm; Rules: Patton Rules!; No. of Players: 12. Hill, September 11 1777 Rules: Eagles at War; No. of Players: 10. Think Saving Private Ryan, but from the relief column’s perspective. American War for Independence; 6 PM; Length: 4 hrs; Hosted by: Napoleon runs into Archduke Charles and the Danube, with Airborne is holed up in town, and the armored column must break David Bonk; Scale: 40mm; Rules: Carnage and Glory Computer Moderated disastrous results. Refight the epic battle as the French try through before CAPT Miller has to go mano y mano with that Tiger AWI; Sponsor: Sash and Saber; Prize: Sash and Saber Gift Certificate; No. desperately to force a crossing over the swollen and flooded Danube Tank. Can those pesky paratroopers hold out long enough? Both of Players: 6. in an attempt to bring the Austrians to battle. Our Austerlitz game ends of the table will be fully engaged: house-to-house in town while September 11, 1777. Washington’s Continental army, deployed was awarded Best in Show at last year’s Historicon, and Eylau just the armor tries to punch through stiff resistance. Expect fast-paced, along Brandywine Creek is surprised by the British flanking won Best in Show at Cold Wars. Join us for the next chapter on a swirling chaos, questionable decisions from green Lieutenants, lots movement. Responding quickly Sterling’s and Stephens divisions custom board with tenuous French pontoon bridges, Austrian fire of fun, and hand-fulls of dice. Kids 12 and up welcome! deploy on Birmingham Hill while Sullivan’s division struggles to ships, war torn villages and over 7000 miniatures. join them as Howe and Cornwallis unleash the cream of the British army to crush the American line. 6 PM Saturday HISTORICON 2017 Preliminary Events List Page 40 7 PM S-233 Starmada – Battle over Olympus S-435 Pegasus Bridge – Third Division S-416 Ambush at Gross-Barmen SciFi; 6 PM; Length: 4 hrs; Hosted by: Andrew Fargo; Scale: Other; Rules: Arrives Theme (German South-West Africa, 1904) Starmada Nova Edition; No. of Players: 8. World War II; 6 PM; Length: 5 hrs; Hosted by: Michael Gesser; Scale: Colonial; 7 PM; Length: 4 hrs; Hosted by: Roy Jones; Scale: 25mm; Rules: The Reconquest is in full swing and now the UCM fleets, fresh from 60mm; Rules: Battleground WWII; No. of Players: 8. The Sword and the Flame (Modified); No. of Players: 6. victory over Elysium, enter the Olympus system expecting more The British Third Division and Royal Armor arrive in La Porte German sailors from a Naval Landing Party march through a of the same. Unfortunately the Scourge have other ideas. A grand as the German armored counterattack commences in Benouville, narrow defile. The Hereros wait in ambush, hidden in the boulder- fleet battle amidst the wreckage of the orbital shipyards is in the meeting in the middle. A ‘What If’ scenario from the battle of strewn hills above. The Hereros realize that the Sanitation Carriage offing. Learn to play Starmada (a generic starship combat game) Pegasus Bridge, the morning after. Players control squads of finely contains more than just medical supplies - maybe cartridges! The using beautifully painted Dropfleet Commander ships. crafted 60mm 1:30 scale King and Country figures on a custom Herero plan: shoot the oxen, shoot the sailors, take the Carriage! S-236 Silent Fury – Nemesis Day made with 10’ X 24’ game board including a scale bridge! Kids From the scenario book ‘The Herero Wa’”. More at www.hererowars. with adult com. SciFi; 6 PM; Length: 4 hrs; Hosted by: Benjamin Bentley; Scale: 1/1200; Rules: Silent Fury; No. of Players: 6. 7 PM S-522 Northwest Frontier, 1879: Treachery In the Hills This is the Captain speaking. The contacts have been identified as a S-332 Chariot Race at Circus Maximus Terminus class bombardment vessel and three escorts. They are on Colonial; 7 PM; Length: 4 hrs; Hosted by: Bob Bryant; Scale: 28mm; Rules: an orbital approach to Wuxung IV. We are the only squadron that Ancients; 7 PM; Length: 3 hrs; Hosted by: Robert Varga; Scale: 15mm; Clans & Companies; No. of Players: 6. Rules: Modified Circus Maximus and Avalon Hill; No. of Players: 12. can intercept before they are in range of the colony. I know some The opening stage of the Second Afghan War saw Anglo-Indian of you have family down there. Don’t let them down. Recall the Chariot race from Ben Hur then you have an idea of columns attempting to pacify fierce Afghan tribes who objected what this game it like. You as the Charioteer predefine your chariots to invasion. In this scenario, an Anglo-Indian force responds to a S-369 For King or Empress – the Seven weight, its speed and the driver endurance. The race could involve call for help from a friendly small village against a rival tribe. The Years War up to twelve chariots all racing around the eight segmented lanes village looks quiet. And then the shooting starts. Seven Years War; 6 PM; Length: 4 hrs; Hosted by: Steve Verdoliva; Scale: of the Arena Spina for three laps. You need to be ever mindful of 10mm; Rules: For King or Empress; Sponsor: First Command Wargames; the other chariots positions and intentions, because anything goes S-443 Ambush on the Banks of the No. of Players: 8. when it comes to winning, and you surviving to race another day. Vari: A Shatterlands Scenario The Prussians must overwhelm the Russians while holding off an Kids 10 to 12 please have adult supervision while playing Fantasy; 7 PM; Length: 3 hrs; Hosted by: Ben Rubin; Scale: 25mm; Rules: Austrian relief effort. These are a new set of rules published by First S-380 Chariots of the Gods? Shatterlands; Sponsor: Stonegate Forge; No. of Players: 7. Command Wargames. Fast-play, easy-to-learn horse and musket A party of mercenary Dumah Rangers is surprised on the bank rules Ancients; 7 PM; Length: 4 hrs; Hosted by: Peter Anderson; Scale: 28mm; Rules: To the Strongest!; No. of Players: 12. of the Vari River by a half voice of fanatical Rapani Warriors. Can they fight their way back to their boats or will they be captured? S-320 Flavion – 1940 Theme Esarhaddon, King of Assyria, invaded and briefly conquered Egypt Come try the innovative and fast paced new character based black World War II; 6 PM; Length: 4 hrs; Hosted by: Don Hogge; Scale: 28mm; in 671 BC. A hypothetical engagement between the forces of Egypt, powder fantasy skirmish game from Stonegate Forge, that captures Rules: Battleground WWII; No. of Players: 6. Assyria, and their Canaanite allies. Tts! is easily learned and plays the confusion and intensity of woodland warfare in a fresh setting. quickly but subtly, using an unobtrusive grid, and playing cards in May 1940. At the village of Flavion, Belgium, elements of the This is a full multiplayer scenario. Participation in our earlier demos place of dice. Over 40 chariots on the table for this game! Children German 7th Panzer Division clashed with elements of the French is welcome but certainly not necessary 1st Armoured Division. After trading blows resulting in losses to 14 and above welcome with a playing adult both sides, the French withdrew towards the French border. This S-152 Those Bloody Spears S-578 Frostgrave, The Lich King’s time around, can the French change history and blunt the German Treasure advance. Gamers under the age of 14 are welcome with an adult. Colonial; 7 PM; Length: 4 hrs; Hosted by: Steven Mynes; Scale: 28mm; Rules: Soldiers of the Queen; Sponsor: Age of Glory; No. of Players: 4. Fantasy; 7 PM; Length: 4 hrs; Hosted by: Jeffrey Hiley; Scale: 28mm; Rules: Frostgrave; No. of Players: 8. Skirmish near the Blood River Boer scouts encounter Zulu scouts Amidst the frozen ruins of the ancient city Frostgrave, wizards probing were to have the main Impi strike. Rules explained battle in the hopes of discovering the lost magics and treasures of the Lich King. You are a powerful wizard from one of the 10 schools of magic. Leading a well equipped and experienced warband into Frostgrave you will compete with other wizards and creatures in your quest for power. Play on custom made, award winning terrain. Kids 12 and under welcome, accompanied by adult. Beginners welcome, but this will be more advanced game. 7 PM Saturday HISTORICON 2017 Preliminary Events List Page 41 7 PM S-429 Zombicide Black Plague S-457 Vietnam 15mm Search and S-156 Sherlock Holmes and the Villa Future; 7 PM; Length: 4 hrs; Hosted by: Brian Robinette; Scale: 28mm; Destroy Murder Rules: Zombicide Black Plague; No. of Players: 0. Modern; 7 PM; Length: 3 hrs; Hosted by: Michael Humphries; Scale: Victorian Science Fiction; 7 PM; Length: 3 hrs; Hosted by: Sam Fuson; Zombicide without the boards. 15mm; Rules: VIETNAM by Peter Pig; No. of Players: 4. Scale: 28mm; Rules: GASLIGHT; No. of Players: 6. S-399 Battle for the Iron Throne The White star (US,ARVN,Australian etc) platoon does search and Sherlock Holmes and Dr Watson are called by Scotland Yard to destroy. the Communists (VC/NVA) do pop up and kill. Using the solve a murder in a small bombed out village near London. Clues Medieval; 7 PM; Length: 4 hrs; Hosted by: Thomas Thomas; Scale: 25mm; Peter Pig Vietnam rules. Platoon a side. 5x3 table. gridded table. are earned in the form of Scrabble Tiles or notes to form phrases Rules: A Game of Fire and Ice (DBA variant); Prize: Replica Long Claw; You can bring your own 12D6 (all one/same colour) if it helps your to solve the crime and answer key questions. Holmes recruits some No. of Players: 8. play? interesting agents to assist in solving and apprehending the Perps. Command a great houses of Westeros and win the Iron Throne. S-180 The Battle of Friedland The criminals are just as colorful; it’s a race against time! Who will Players pick a house and then fight a series of linked battles with win? Sherlock Holmes and Dr. Watson are called upon to solve coalitions forming behind the current king or latest pretender to Napoleonic; 7 PM; Length: 4 hrs; Hosted by: Eric Schlegel; Scale: 15mm; a murder. A classic ‘Who Done It’ matches players wits against determine the winner. Game is easy to learn; beginners welcome. Rules: Le Feu et Fureur (modified Regimental Fire & Fury); No. of Players: 7. one another. Figures representing Lannisters, Greyjoys, Starks, Baratheons, June 14th, 1807. Bennigsen tries to crush Lannes’ exposed corps Freys, Tullys, Martells provided (or bring your own). GM: Thomas before the rest of the French army shows up. This battle features S-355 It’s Not No Mans Land... It’s J. Thomas of Fame and Glory Games all three arms and everyone is on the attack! We will be running Ours. Theme S-210 Desert Breeze this scenario all day, using different sets of rules for compare World War I; 7 PM; Length: 4 hrs; Hosted by: Donald Whitmire; and contrast purposes. AD96 Players under 13 welcome with a Scale: 28mm; Rules: Bolt Action w/ GAJO’s WW1 Variant; Sponsor: Modern; 7 PM; Length: 3 hrs; Hosted by: Kirk Stephens; Scale: 28mm; playing adult. Board2DeathTerrain; Prize: Possible...; No. of Players: 6. Rules: Open Conflict; No. of Players: 6. S-117 Battletech – Grand Melee Fall 1917. France. The British along with the Poilu plan an all out The chaos and confusion of the War on Terror brought to the attack to destroy the Hun before 1918. Lice, rats, barbed wire, fleas, gaming table. You might expect modern western forces facing SciFi; 7 PM; Length: 5 hrs; Hosted by: Mark Yingling; Scale: 1/285; Rules: shells, bombs, underground caves, corpses, blood, liquor, mice, sectarian militias, rioting mobs and more. Total Warfare; No. of Players: 14. cats, artillery, filth, bullets, mortars, fire, steel - and TANKS. That’s S-245 CY6! Jet Age – Linebacker II The Trial for Bloodright is going to start and your only way to get what war is! It’s all the work of the Devil. And it’s all here. Save in is by winning the Grand Melee. Select any Clan Mech (omni or Modern; 7 PM; Length: 4 hrs; Hosted by: Terry Terry; Scale: 6mm; Rules: the lice & fleas! Join us again as the Osprey Award winning WW1 standard) of any BV2, but the gunnery and piloting of the Mech Check Your 6! - Jet Age; No. of Players: 8. Trench Board makes one more appearance at Historicon. This is is determined by the BV. All materials, miniatures and dice will It’s late in the Vietnam War and a US Navy Strike force has been a mash-up of BAv1 & some BAv2 rules, along with GAJO’s WW1 be provided. Intermediate to experienced players and no Players variant rules. NO Rules Lawyers, please! Under 13 with playing ordered to take out a VPAF Air Field. The orders are simple: USN under 15 years old. take out the air field; VPAF: defend the airfield and shoot down adult as many of the Yankee Running Dogs as possible. This will be a S-178 The Awful Green Things from S-569 Battle of Cambrai November 20, big battle with F-4 Phantoms, A-4 Scooters, A-7 SLUFS and A-6 Outer Space 1917 Theme Intruders on the US Navy side. The Vietnam Peoples Air Force will SciFi; 7 PM; Length: 4 hrs; Hosted by: Bill Acheson; Scale: 15mm; Rules: World War I; 7 PM; Length: 4 hrs; Hosted by: Bill Daniel; Scale: 1/285; be fielding MiG17s, MiG-19s and MiG-21s along with AAA and Homebrew conversion of board game; No. of Players: 12. Rules: Special Order 6; Sponsor: WNPG; No. of Players: 10. SAMS. Some familiarity with CY6! rules recommended. However Deep in space, on the exploration ship Znutar, something is not It is November 1917, Allied Command proposes using tanks rules will be taught as needed. Please no players under 16. quite right. Come find out. Children 10+ welcome with playing in mass to break the Hindenburg line and capture the Town of S-359 Tha’s my USAid! Congo Chaos parent Cambrai in Northern France. Using a concentrated attack across Modern; 7 PM; Length: 4 hrs; Hosted by: Mike Demana; Scale: 20mm; S-463 Assault on Raan-goon, a narrow front between the Canal du Nord and St Quentin canal, Rules: Wars of Insurgency; Sponsor: First Command Wargames; No. of Destroyerman Series this force will encircle Cambrai and then capture it. The game will Players: 5. pit the players against a team of hardened German NPC’s. We will SciFi; 7 PM; Length: 4 hrs; Hosted by: Leo Walsh; Scale: 15mm; Rules: be using 300 tanks models on a huge 12 ft 3D table modeling the As the meltdown in The Congo continues, a ship filled with aid Unpublished; No. of Players: 6. terrain surrounding Cambrai. Sponsored by TrenchX arrives in port. The local UN detachment arrives to guard it, but a The Alliance of the Tree’s 1st Fleet continues its drive on the Grik company of Congolese paratroopers demand it is turned over to raptors with another amphibious combined attack of the backwater them. The UN refuses, and as the standoff drags on, other factions base of the evil Grik Swarm. This time it will be without Captain filter into town and plan to seize the valuable food and medicine for Ready at command. And, also without the USS Walker. New themselves. Each player’s faction controls 4-5 squads in this free- tactics and new weapons will be tested. The game is based on the for-all in 1960s Africa. Fast-play, easy-to-learn rules for modern Destroyerman series by Taylor Anderson. The play is very bloody. warfare This battle is from book 5, Rising Tides. 7 PM Saturday HISTORICON 2017 Preliminary Events List Page 42 12 AM S-232 The Fight for Hill 252 at Kursk S-511 Low Level Hell Over France 1944 S-516 Into The Darkness: Space Hulk: Theme World War II; 7 PM; Length: 4 hrs; Hosted by: Martin Fenelon; Scale: Oblivion V World War II; 7 PM; Length: 4 hrs; Hosted by: Michael Pierce; Scale: 1/285; Rules: Fight for the Skies: Luftwaffe 1946; Sponsor: MSD Games, LLC; SciFi; 8 PM; Length: 4 hrs; Hosted by: James Nicholson; Scale: 28mm; 20mm; Rules: BattleGroup WW1; No. of Players: 5. Prize: Merchandise Certificate; No. of Players: 8. Rules: SPACE HULK, DEATHWING, GENESTEALER & LXG rules.; On July 12, 1943, the 1st SS PZG Division, the spearhead of the As Patton’s armored spearheads speed across France, their Sponsor: LXG, Gaming Garage & The MECHANICON; No. of Players: 12. German Kursk offensive, was preparing to continue its attack flanks must be protected from German counterattacks. The key Oblivion’ has been a space hulk that has drifted in and out of towards Prokhorovka when the Russian 18th and 29th Tank Corps is destroying any bridges that could carry panzers across the material space for millennia, throughout imperial space, claiming launched a massive attack against Oktyabrskiy farm and height flanking river barriers. The 9th Air Force has this responsibility, ships and souls. There have been thousands of sightings of 252. Fighting raged for hours as the Soviets tried to break through. which means flying low and slow despite the opposition to get those “Oblivion”. Some have thought it to be hysteria, myth and even When the fighting dies down, hundreds of Soviet and German bridges. It’s called Low Level Hell, and the journey begins today! daemon. But for one soul who has been haunted by the experience. tanks burned on the steppes. But the Kursk offensive had been Fast play WW2 air-to-air combat, players will command multiple He is linked to it eternally. Inquisitor Karis has sworn mighty oaths stopped. Children under 12 with adult player. Familiarization with flights of aircraft. Beginners welcome, rules will be taught. to eradicate the menace from this universe. Come Join Inquisitor BG WW2 rules helpful, but not required. 8 PM Karis and his special task force. S-375 Fighting in Etalle S-196 Ultimate 1812 Meat Grinder S-393 Up the River World War II; 7 PM; Length: 4 hrs; Hosted by: Maurice Holmes; Scale: War of 1812; 8 PM; Length: 3 hrs; Hosted by: Peter Panzeri; Scale: 20mm; Modern; 8 PM; Length: 3 hrs; Hosted by: Adrian John; Scale: 15mm; Rules: 28mm; Rules: Arc of Fire; No. of Players: 7. Rules: FRONTIERS-in-FLAMES; Sponsor: OLD GLORY; Prize: From OLD Flames of War; No. of Players: 6. After pushing through Luxemburg, the 10th Panzer Div, supported GLORY; No. of Players: 24. Intelligence has discovered enemy supply dumps near a village on by Grossdeutschland Infantry Rgmt encountered leading elements Can General Riall’s reinforced British-Canadian Army defeat the the Mekong River. Land, sea, and air forces have been dispatched to of the French 2nd Light Cavalry Division, which were defending a combined US forces of General Brown and Winfield Scott’s US take them out. Unfortunately Charlie knows they are coming and line along the Semois River. The Germans forced the French back Army ‘REGULARS BY GOD?’ Or... ? Will history repeat itself at are calling in reinforcements of their own. Can the Yankees take towards Etalle, but were soon caught up in stiff fighting on the this combined Chippewa - Lundys Lane Mega scenario? A very the village in time or will the Viet Cong manage to evacuate their outskirts of Etalle. Scenario played with four rules sets. Arc of Fire, FAST & FUN mega-version of this battle! Random events, hats, weapons and supplies and live to fight another day? Bolt Action, Disposable Heroes and Under Fire. Come experience cheers and mayhem. What’s not to love? Email PETERPANZERI@ Skirmish Gaming. Rules taught. S-520 Agent Carter : Operation HRF13 YAHOO.com for free PDF of Rules, Scenario and info on X THE LAST ‘Limited Edition’ WATERLOO 200th Anniversary T-shirts S-482 Rookies at the Bulge. Theme Pulp; 8 PM; Length: 3 hrs; Hosted by: M. Ivor Evans; Scale: 28mm; Rules: 7TV Modified; No. of Players: 4. LOCATION: ADJACENT TO MBA AREA CHECK-OUT World War II; 7 PM; Length: 4 hrs; Hosted by: Edward Watts; Scale: ‘FRONTIERS-in-FLAMES’ from OLD GLORY 15mm; Rules: Rapid Fire for Rookies; No. of Players: 6. Join Agent Peggy Carter and agents of the SSR as they attempt to infiltrate and foil the plans of Red Skull and the evil Hydra army at German armor appears out of the fog in Belgium and American 12 AM the newly discovered Hydra Research Facility 13. 7TV plays just forces scramble to assemble tanks and infantry to stop Hitler’s last like an Agent Carter TV episode, so get ready for spy-fi fun, crazy Z-476 Pelennor Field – Grand big offensive. Young players who can read the double sided play gadgets, and over the top action! TRIUMPH! Scenario from the War of sheet welcome. the Rings Fantasy; 12 AM; Length: 3 hrs; Hosted by: David Kuijt; Scale: 28mm; Rules: S-211 Trench Wars: France 1944--2nd TRIUMPH! fast play ancient and medieval battles; Sponsor: Washington SS Panzer Das Reich On The Road To Grand Company (www.wgcwar.com); No. of Players: 10. Normandy Theme Pelennor Field. The might of Mordor comes to crush its long-time World War II; 7 PM; Length: 3 hrs; Hosted by: Frank Luberti; foe; Gondor is surrounded, undermanned, and nearly without Scale: 25mm; Rules: Trench Wars (modified); Sponsor: Miniature hope. The massed forces of Umbar, Harad, and Uruks innumerable Building Authority; No. of Players: 6. surround it, and as dawn breaks the main gate of Minas Tirith is The Das Reich Division is on its way to Normandy. Can the shattered and the Witch King of Angmar rides in. But wait! In the French Maquis stop it? Will teams from the British SOE or the distance sound horns! Rohan comes unlooked for! A sword day, a American OSS show up to help? Come play and find out. red day, and the sun rising! Replay the greatest battle of the Third Skirmish game using the Trench Wars rules modified for WW2. Age of Middle Earth! Adults only, or responsible teenagers with Novices, children with adults, rules lawyers and GMs looking for participating parent. revenge welcome. Terrain by M.B.A.; figures painted by John Spiess. Players under 14 welcome with a playing adult. 9 AM Sunday HISTORICON 2017 Preliminary Events List Page 43 10 AM Sunday 9 AM Z-185 The Thunder Dome Invitational Z-167 Clash of Steel Road Warrior Cross-country Race Z-503 Close Action – Sunday’s Fleet World War II; 10 AM; Length: 2 hrs; Hosted by: Duncan Adams; Scale: 1/2400; Rules: Charted Seas 2; No. of Players: 6. Battle Future; 10 AM; Length: 3 hrs; Hosted by: Eric Schlegel; Scale: 1/72; Rules: Future Race (modified); No. of Players: 8. It’s Sunday morning. Kick back. Chill out. And blow somebody out Napoleonic; 9 AM; Length: 6 hrs; Hosted by: Lee Girer; Scale: 1/1200; A cross-country car race based on Jamie Davis’ popular ‘Future of the water. This simple WW2 naval game based on Uncharted Rules: Close Action by Mark Campbell; Prize: Honor & Glory!; No. of Seas is fast and bloody. A perfect quick fun game to close out Players: 18. Race’ rules. Drivers will battle each other, the desert terrain & various other factors to be first around the oasis and over the finish Historicon. Home grown rules with historical feel, but light fare Captains! Come refight a dramatic naval battle from the Age of line. Bumping is encouraged (some might say required) and style for a Sunday morning. Fighting Sail, when fleets of ships of the line dueled to determine points will be awarded for the most spectacular wreck.AD100 Z-262 Jerusalem 1948 Theme who would rule the seas. Realistic movement, combat, and limited Players under 13 welcome with a playing adult. communications rules assure that you’ll get as close to real combat World War II; 10 AM; Length: 4 hrs; Hosted by: Roxanne Patton; Scale: as possible. Will YOU win Honor and Glory, or be disgraced in Z-483 Eat Hitler the Nazi Taste Treat. 1/285; Rules: Jerusalem! for Miniatures; No. of Players: 6. dishonorable defeat? Beginners Welcome. Rules taught, Kid SciFi; 10 AM; Length: 2 hrs; Hosted by: Brendan Watts; Scale: 25mm; The city of Jerusalem was sought by both the Palestinian Jews and Friendly Game. Rules: Howard Whitehouse’s Eat Hitler.; No. of Players: 12. the Palestinian Arabs to be center of the new state to be formed All materials provided, Please bring your own courage... Hitler and his cronies build a time machine to go back and refight after the end of the British Mandate. Jerusalem lay in the interior WWII but end up in the Jurassic era encountering the players of the Palestine surrounded by hostile Arab towns and away from 10 AM controlling the dinosaurs who will chase, trample and eat them the Jewish controlled cities on the Mediterranean coast. The Israelis Z-309 Chariot Racing for points. Young players, families, dinosaur fans and burnt out formed convoys of trucks filled with supplies guarded by armored gamers preparing to get on the road for home welcome. and infantry and used to punch though the Arab defensive web and Ancients; 10 AM; Length: 2 hrs; Hosted by: Buck Surdu; Scale: 54mm; support the Jews in Jerusalem. Adult sponsored children welcome. Rules: Roman Circus; No. of Players: 6. Exhausted from fighting your way through charts without end? Come and relax in a wild and wooly chariot race. Rules are easy to grasp and fun to play. What better way to finish a convention than to drive your buddy’s chariot into the wall and watch him flip?!