PERCY PARACHE 17244 HADLOW PL, FORT MYERS, FL 33967 PHONE EMAIL WEBSITE 407.914.3347
[email protected] percyparache.artstation.com/pages/private 3D MODELER AND TEXTURE ARTIST 3d modeler and texture artist with over 5 years experience in creating assets for simulations, games, architectural visualization, and television. Dedicated to team collaboration, constant learning, and delivering high quality assets. SKILLS SOFTWARE • 3D Modeling (High and low poly hard surface modeling) • Maya • Unreal Engine • Texturing (PBR – Physically Based Rendering) • 3d Studio Max • Unity • Rigging • Photoshop • Substance • Lighting • Zbrush • Quixel Suite • Marmoset Toolbag EXPERIENCE GameSim ORLANDO //3D ARTIST // 11/2018 – PRESENT • Lead artist on a large infrastructure visualization project for city development • Operated in Maya to clean, modify, and supplement 3D terrain and infrastructure geometry generated from CADD data • Modified aerial imagery textures, creating masks to hide unwanted features or adding new areas using Photoshop • Worked one on one with clients in weekly review cycles • Altered UE4 materials to match client requests • Authored multiple UE4 environment maps • Created camera shots using UE4 cinematic sequencer • Animated multiple environment props using cinematic sequencer • Rendered a great number of camera sequences in UE4 • Assumed the role of video editor using premiere pro Aegis Technologies ORLANDO // 3D MODELER // 10/2016 – 01/2018 • Modeled high quality military vehicles and weaponry for Army Game Studios • Modeled